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------------------------------------------------------------------------------ -- -- -- GNAT LIBRARY COMPONENTS -- -- -- -- ADA.CONTAINERS.HASH_TABLES.GENERIC_BOUNDED_OPERATIONS -- -- -- -- B o d y -- -- -- -- Copyright (C) 2004-2011, Free Software Foundation, Inc. -- -- -- -- GNAT is free software; you can redistribute it and/or modify it under -- -- terms of the GNU General Public License as published by the Free Soft- -- -- ware Foundation; either version 3, or (at your option) any later ver- -- -- sion. GNAT is distributed in the hope that it will be useful, but WITH- -- -- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY -- -- or FITNESS FOR A PARTICULAR PURPOSE. -- -- -- -- As a special exception under Section 7 of GPL version 3, you are granted -- -- additional permissions described in the GCC Runtime Library Exception, -- -- version 3.1, as published by the Free Software Foundation. -- -- -- -- You should have received a copy of the GNU General Public License and -- -- a copy of the GCC Runtime Library Exception along with this program; -- -- see the files COPYING3 and COPYING.RUNTIME respectively. If not, see -- -- <http://www.gnu.org/licenses/>. -- -- -- -- This unit was originally developed by Matthew J Heaney. -- ------------------------------------------------------------------------------ with System; use type System.Address; package body Ada.Containers.Hash_Tables.Generic_Bounded_Operations is ----------- -- Clear -- ----------- procedure Clear (HT : in out Hash_Table_Type'Class) is begin if HT.Busy > 0 then raise Program_Error with "attempt to tamper with cursors (container is busy)"; end if; HT.Length := 0; -- HT.Busy := 0; -- HT.Lock := 0; HT.Free := -1; HT.Buckets := (others => 0); -- optimize this somehow ??? end Clear; --------------------------- -- Delete_Node_Sans_Free -- --------------------------- procedure Delete_Node_Sans_Free (HT : in out Hash_Table_Type'Class; X : Count_Type) is pragma Assert (X /= 0); Indx : Hash_Type; Prev : Count_Type; Curr : Count_Type; begin if HT.Length = 0 then raise Program_Error with "attempt to delete node from empty hashed container"; end if; Indx := Index (HT, HT.Nodes (X)); Prev := HT.Buckets (Indx); if Prev = 0 then raise Program_Error with "attempt to delete node from empty hash bucket"; end if; if Prev = X then HT.Buckets (Indx) := Next (HT.Nodes (Prev)); HT.Length := HT.Length - 1; return; end if; if HT.Length = 1 then raise Program_Error with "attempt to delete node not in its proper hash bucket"; end if; loop Curr := Next (HT.Nodes (Prev)); if Curr = 0 then raise Program_Error with "attempt to delete node not in its proper hash bucket"; end if; if Curr = X then Set_Next (HT.Nodes (Prev), Next => Next (HT.Nodes (Curr))); HT.Length := HT.Length - 1; return; end if; Prev := Curr; end loop; end Delete_Node_Sans_Free; ----------- -- First -- ----------- function First (HT : Hash_Table_Type'Class) return Count_Type is Indx : Hash_Type; begin if HT.Length = 0 then return 0; end if; Indx := HT.Buckets'First; loop if HT.Buckets (Indx) /= 0 then return HT.Buckets (Indx); end if; Indx := Indx + 1; end loop; end First; ---------- -- Free -- ---------- procedure Free (HT : in out Hash_Table_Type'Class; X : Count_Type) is N : Nodes_Type renames HT.Nodes; begin -- This subprogram "deallocates" a node by relinking the node off of the -- active list and onto the free list. Previously it would flag index -- value 0 as an error. The precondition was weakened, so that index -- value 0 is now allowed, and this value is interpreted to mean "do -- nothing". This makes its behavior analogous to the behavior of -- Ada.Unchecked_Deallocation, and allows callers to avoid having to add -- special-case checks at the point of call. if X = 0 then return; end if; pragma Assert (X <= HT.Capacity); -- pragma Assert (N (X).Prev >= 0); -- node is active -- Find a way to mark a node as active vs. inactive; we could -- use a special value in Color_Type for this. ??? -- The hash table actually contains two data structures: a list for -- the "active" nodes that contain elements that have been inserted -- onto the container, and another for the "inactive" nodes of the free -- store. -- -- We desire that merely declaring an object should have only minimal -- cost; specially, we want to avoid having to initialize the free -- store (to fill in the links), especially if the capacity is large. -- -- The head of the free list is indicated by Container.Free. If its -- value is non-negative, then the free store has been initialized -- in the "normal" way: Container.Free points to the head of the list -- of free (inactive) nodes, and the value 0 means the free list is -- empty. Each node on the free list has been initialized to point -- to the next free node (via its Parent component), and the value 0 -- means that this is the last free node. -- -- If Container.Free is negative, then the links on the free store -- have not been initialized. In this case the link values are -- implied: the free store comprises the components of the node array -- started with the absolute value of Container.Free, and continuing -- until the end of the array (Nodes'Last). -- -- ??? -- It might be possible to perform an optimization here. Suppose that -- the free store can be represented as having two parts: one -- comprising the non-contiguous inactive nodes linked together -- in the normal way, and the other comprising the contiguous -- inactive nodes (that are not linked together, at the end of the -- nodes array). This would allow us to never have to initialize -- the free store, except in a lazy way as nodes become inactive. -- When an element is deleted from the list container, its node -- becomes inactive, and so we set its Next component to value of -- the node's index (in the nodes array), to indicate that it is -- now inactive. This provides a useful way to detect a dangling -- cursor reference. ??? Set_Next (N (X), Next => X); -- Node is deallocated (not on active list) if HT.Free >= 0 then -- The free store has previously been initialized. All we need to -- do here is link the newly-free'd node onto the free list. Set_Next (N (X), HT.Free); HT.Free := X; elsif X + 1 = abs HT.Free then -- The free store has not been initialized, and the node becoming -- inactive immediately precedes the start of the free store. All -- we need to do is move the start of the free store back by one. HT.Free := HT.Free + 1; else -- The free store has not been initialized, and the node becoming -- inactive does not immediately precede the free store. Here we -- first initialize the free store (meaning the links are given -- values in the traditional way), and then link the newly-free'd -- node onto the head of the free store. -- ??? -- See the comments above for an optimization opportunity. If -- the next link for a node on the free store is negative, then -- this means the remaining nodes on the free store are -- physically contiguous, starting as the absolute value of -- that index value. HT.Free := abs HT.Free; if HT.Free > HT.Capacity then HT.Free := 0; else for I in HT.Free .. HT.Capacity - 1 loop Set_Next (Node => N (I), Next => I + 1); end loop; Set_Next (Node => N (HT.Capacity), Next => 0); end if; Set_Next (Node => N (X), Next => HT.Free); HT.Free := X; end if; end Free; ---------------------- -- Generic_Allocate -- ---------------------- procedure Generic_Allocate (HT : in out Hash_Table_Type'Class; Node : out Count_Type) is N : Nodes_Type renames HT.Nodes; begin if HT.Free >= 0 then Node := HT.Free; -- We always perform the assignment first, before we -- change container state, in order to defend against -- exceptions duration assignment. Set_Element (N (Node)); HT.Free := Next (N (Node)); else -- A negative free store value means that the links of the nodes -- in the free store have not been initialized. In this case, the -- nodes are physically contiguous in the array, starting at the -- index that is the absolute value of the Container.Free, and -- continuing until the end of the array (Nodes'Last). Node := abs HT.Free; -- As above, we perform this assignment first, before modifying -- any container state. Set_Element (N (Node)); HT.Free := HT.Free - 1; end if; end Generic_Allocate; ------------------- -- Generic_Equal -- ------------------- function Generic_Equal (L, R : Hash_Table_Type'Class) return Boolean is L_Index : Hash_Type; L_Node : Count_Type; N : Count_Type; begin if L'Address = R'Address then return True; end if; if L.Length /= R.Length then return False; end if; if L.Length = 0 then return True; end if; -- Find the first node of hash table L L_Index := L.Buckets'First; loop L_Node := L.Buckets (L_Index); exit when L_Node /= 0; L_Index := L_Index + 1; end loop; -- For each node of hash table L, search for an equivalent node in hash -- table R. N := L.Length; loop if not Find (HT => R, Key => L.Nodes (L_Node)) then return False; end if; N := N - 1; L_Node := Next (L.Nodes (L_Node)); if L_Node = 0 then -- We have exhausted the nodes in this bucket if N = 0 then return True; end if; -- Find the next bucket loop L_Index := L_Index + 1; L_Node := L.Buckets (L_Index); exit when L_Node /= 0; end loop; end if; end loop; end Generic_Equal; ----------------------- -- Generic_Iteration -- ----------------------- procedure Generic_Iteration (HT : Hash_Table_Type'Class) is Node : Count_Type; begin if HT.Length = 0 then return; end if; for Indx in HT.Buckets'Range loop Node := HT.Buckets (Indx); while Node /= 0 loop Process (Node); Node := Next (HT.Nodes (Node)); end loop; end loop; end Generic_Iteration; ------------------ -- Generic_Read -- ------------------ procedure Generic_Read (Stream : not null access Root_Stream_Type'Class; HT : out Hash_Table_Type'Class) is N : Count_Type'Base; begin Clear (HT); Count_Type'Base'Read (Stream, N); if N < 0 then raise Program_Error with "stream appears to be corrupt"; end if; if N = 0 then return; end if; if N > HT.Capacity then raise Capacity_Error with "too many elements in stream"; end if; for J in 1 .. N loop declare Node : constant Count_Type := New_Node (Stream); Indx : constant Hash_Type := Index (HT, HT.Nodes (Node)); B : Count_Type renames HT.Buckets (Indx); begin Set_Next (HT.Nodes (Node), Next => B); B := Node; end; HT.Length := HT.Length + 1; end loop; end Generic_Read; ------------------- -- Generic_Write -- ------------------- procedure Generic_Write (Stream : not null access Root_Stream_Type'Class; HT : Hash_Table_Type'Class) is procedure Write (Node : Count_Type); pragma Inline (Write); procedure Write is new Generic_Iteration (Write); ----------- -- Write -- ----------- procedure Write (Node : Count_Type) is begin Write (Stream, HT.Nodes (Node)); end Write; begin Count_Type'Base'Write (Stream, HT.Length); Write (HT); end Generic_Write; ----------- -- Index -- ----------- function Index (Buckets : Buckets_Type; Node : Node_Type) return Hash_Type is begin return Buckets'First + Hash_Node (Node) mod Buckets'Length; end Index; function Index (HT : Hash_Table_Type'Class; Node : Node_Type) return Hash_Type is begin return Index (HT.Buckets, Node); end Index; ---------- -- Next -- ---------- function Next (HT : Hash_Table_Type'Class; Node : Count_Type) return Count_Type is Result : Count_Type := Next (HT.Nodes (Node)); begin if Result /= 0 then -- another node in same bucket return Result; end if; -- This was the last node in the bucket, so move to the next -- bucket, and start searching for next node from there. for Indx in Index (HT, HT.Nodes (Node)) + 1 .. HT.Buckets'Last loop Result := HT.Buckets (Indx); if Result /= 0 then -- bucket is not empty return Result; end if; end loop; return 0; end Next; end Ada.Containers.Hash_Tables.Generic_Bounded_Operations;
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