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------------------------------------------------------------------------------ -- -- -- GNAT LIBRARY COMPONENTS -- -- -- -- ADA.CONTAINERS.INDEFINITE_MULTIWAY_TREES -- -- -- -- B o d y -- -- -- -- Copyright (C) 2004-2012, Free Software Foundation, Inc. -- -- -- -- GNAT is free software; you can redistribute it and/or modify it under -- -- terms of the GNU General Public License as published by the Free Soft- -- -- ware Foundation; either version 3, or (at your option) any later ver- -- -- sion. GNAT is distributed in the hope that it will be useful, but WITH- -- -- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY -- -- or FITNESS FOR A PARTICULAR PURPOSE. -- -- -- -- As a special exception under Section 7 of GPL version 3, you are granted -- -- additional permissions described in the GCC Runtime Library Exception, -- -- version 3.1, as published by the Free Software Foundation. -- -- -- -- You should have received a copy of the GNU General Public License and -- -- a copy of the GCC Runtime Library Exception along with this program; -- -- see the files COPYING3 and COPYING.RUNTIME respectively. If not, see -- -- <http://www.gnu.org/licenses/>. -- -- -- -- This unit was originally developed by Matthew J Heaney. -- ------------------------------------------------------------------------------ with Ada.Unchecked_Deallocation; with System; use type System.Address; package body Ada.Containers.Indefinite_Multiway_Trees is -------------------- -- Root_Iterator -- -------------------- type Root_Iterator is abstract new Limited_Controlled and Tree_Iterator_Interfaces.Forward_Iterator with record Container : Tree_Access; Subtree : Tree_Node_Access; end record; overriding procedure Finalize (Object : in out Root_Iterator); ----------------------- -- Subtree_Iterator -- ----------------------- type Subtree_Iterator is new Root_Iterator with null record; overriding function First (Object : Subtree_Iterator) return Cursor; overriding function Next (Object : Subtree_Iterator; Position : Cursor) return Cursor; --------------------- -- Child_Iterator -- --------------------- type Child_Iterator is new Root_Iterator and Tree_Iterator_Interfaces.Reversible_Iterator with null record; overriding function First (Object : Child_Iterator) return Cursor; overriding function Next (Object : Child_Iterator; Position : Cursor) return Cursor; overriding function Last (Object : Child_Iterator) return Cursor; overriding function Previous (Object : Child_Iterator; Position : Cursor) return Cursor; ----------------------- -- Local Subprograms -- ----------------------- function Root_Node (Container : Tree) return Tree_Node_Access; procedure Free_Element is new Ada.Unchecked_Deallocation (Element_Type, Element_Access); procedure Deallocate_Node (X : in out Tree_Node_Access); procedure Deallocate_Children (Subtree : Tree_Node_Access; Count : in out Count_Type); procedure Deallocate_Subtree (Subtree : in out Tree_Node_Access; Count : in out Count_Type); function Equal_Children (Left_Subtree, Right_Subtree : Tree_Node_Access) return Boolean; function Equal_Subtree (Left_Subtree, Right_Subtree : Tree_Node_Access) return Boolean; procedure Iterate_Children (Container : Tree_Access; Subtree : Tree_Node_Access; Process : not null access procedure (Position : Cursor)); procedure Iterate_Subtree (Container : Tree_Access; Subtree : Tree_Node_Access; Process : not null access procedure (Position : Cursor)); procedure Copy_Children (Source : Children_Type; Parent : Tree_Node_Access; Count : in out Count_Type); procedure Copy_Subtree (Source : Tree_Node_Access; Parent : Tree_Node_Access; Target : out Tree_Node_Access; Count : in out Count_Type); function Find_In_Children (Subtree : Tree_Node_Access; Item : Element_Type) return Tree_Node_Access; function Find_In_Subtree (Subtree : Tree_Node_Access; Item : Element_Type) return Tree_Node_Access; function Child_Count (Children : Children_Type) return Count_Type; function Subtree_Node_Count (Subtree : Tree_Node_Access) return Count_Type; function Is_Reachable (From, To : Tree_Node_Access) return Boolean; procedure Remove_Subtree (Subtree : Tree_Node_Access); procedure Insert_Subtree_Node (Subtree : Tree_Node_Access; Parent : Tree_Node_Access; Before : Tree_Node_Access); procedure Insert_Subtree_List (First : Tree_Node_Access; Last : Tree_Node_Access; Parent : Tree_Node_Access; Before : Tree_Node_Access); procedure Splice_Children (Target_Parent : Tree_Node_Access; Before : Tree_Node_Access; Source_Parent : Tree_Node_Access); --------- -- "=" -- --------- function "=" (Left, Right : Tree) return Boolean is begin if Left'Address = Right'Address then return True; end if; return Equal_Children (Root_Node (Left), Root_Node (Right)); end "="; ------------ -- Adjust -- ------------ procedure Adjust (Container : in out Tree) is Source : constant Children_Type := Container.Root.Children; Source_Count : constant Count_Type := Container.Count; Target_Count : Count_Type; begin -- We first restore the target container to its default-initialized -- state, before we attempt any allocation, to ensure that invariants -- are preserved in the event that the allocation fails. Container.Root.Children := Children_Type'(others => null); Container.Busy := 0; Container.Lock := 0; Container.Count := 0; -- Copy_Children returns a count of the number of nodes that it -- allocates, but it works by incrementing the value that is passed in. -- We must therefore initialize the count value before calling -- Copy_Children. Target_Count := 0; -- Now we attempt the allocation of subtrees. The invariants are -- satisfied even if the allocation fails. Copy_Children (Source, Root_Node (Container), Target_Count); pragma Assert (Target_Count = Source_Count); Container.Count := Source_Count; end Adjust; procedure Adjust (Control : in out Reference_Control_Type) is begin if Control.Container /= null then declare C : Tree renames Control.Container.all; B : Natural renames C.Busy; L : Natural renames C.Lock; begin B := B + 1; L := L + 1; end; end if; end Adjust; ------------------- -- Ancestor_Find -- ------------------- function Ancestor_Find (Position : Cursor; Item : Element_Type) return Cursor is R, N : Tree_Node_Access; begin if Position = No_Element then raise Constraint_Error with "Position cursor has no element"; end if; -- Commented-out pending ARG ruling. ??? -- if Position.Container /= Container'Unrestricted_Access then -- raise Program_Error with "Position cursor not in container"; -- end if; -- AI-0136 says to raise PE if Position equals the root node. This does -- not seem correct, as this value is just the limiting condition of the -- search. For now we omit this check pending a ruling from the ARG.??? -- if Is_Root (Position) then -- raise Program_Error with "Position cursor designates root"; -- end if; R := Root_Node (Position.Container.all); N := Position.Node; while N /= R loop if N.Element.all = Item then return Cursor'(Position.Container, N); end if; N := N.Parent; end loop; return No_Element; end Ancestor_Find; ------------------ -- Append_Child -- ------------------ procedure Append_Child (Container : in out Tree; Parent : Cursor; New_Item : Element_Type; Count : Count_Type := 1) is First, Last : Tree_Node_Access; Element : Element_Access; begin if Parent = No_Element then raise Constraint_Error with "Parent cursor has no element"; end if; if Parent.Container /= Container'Unrestricted_Access then raise Program_Error with "Parent cursor not in container"; end if; if Count = 0 then return; end if; if Container.Busy > 0 then raise Program_Error with "attempt to tamper with cursors (tree is busy)"; end if; Element := new Element_Type'(New_Item); First := new Tree_Node_Type'(Parent => Parent.Node, Element => Element, others => <>); Last := First; for J in Count_Type'(2) .. Count loop -- Reclaim other nodes if Storage_Error. ??? Element := new Element_Type'(New_Item); Last.Next := new Tree_Node_Type'(Parent => Parent.Node, Prev => Last, Element => Element, others => <>); Last := Last.Next; end loop; Insert_Subtree_List (First => First, Last => Last, Parent => Parent.Node, Before => null); -- null means "insert at end of list" -- In order for operation Node_Count to complete in O(1) time, we cache -- the count value. Here we increment the total count by the number of -- nodes we just inserted. Container.Count := Container.Count + Count; end Append_Child; ------------ -- Assign -- ------------ procedure Assign (Target : in out Tree; Source : Tree) is Source_Count : constant Count_Type := Source.Count; Target_Count : Count_Type; begin if Target'Address = Source'Address then return; end if; Target.Clear; -- checks busy bit -- Copy_Children returns the number of nodes that it allocates, but it -- does this by incrementing the count value passed in, so we must -- initialize the count before calling Copy_Children. Target_Count := 0; -- Note that Copy_Children inserts the newly-allocated children into -- their parent list only after the allocation of all the children has -- succeeded. This preserves invariants even if the allocation fails. Copy_Children (Source.Root.Children, Root_Node (Target), Target_Count); pragma Assert (Target_Count = Source_Count); Target.Count := Source_Count; end Assign; ----------------- -- Child_Count -- ----------------- function Child_Count (Parent : Cursor) return Count_Type is begin if Parent = No_Element then return 0; else return Child_Count (Parent.Node.Children); end if; end Child_Count; function Child_Count (Children : Children_Type) return Count_Type is Result : Count_Type; Node : Tree_Node_Access; begin Result := 0; Node := Children.First; while Node /= null loop Result := Result + 1; Node := Node.Next; end loop; return Result; end Child_Count; ----------------- -- Child_Depth -- ----------------- function Child_Depth (Parent, Child : Cursor) return Count_Type is Result : Count_Type; N : Tree_Node_Access; begin if Parent = No_Element then raise Constraint_Error with "Parent cursor has no element"; end if; if Child = No_Element then raise Constraint_Error with "Child cursor has no element"; end if; if Parent.Container /= Child.Container then raise Program_Error with "Parent and Child in different containers"; end if; Result := 0; N := Child.Node; while N /= Parent.Node loop Result := Result + 1; N := N.Parent; if N = null then raise Program_Error with "Parent is not ancestor of Child"; end if; end loop; return Result; end Child_Depth; ----------- -- Clear -- ----------- procedure Clear (Container : in out Tree) is Container_Count : Count_Type; Children_Count : Count_Type; begin if Container.Busy > 0 then raise Program_Error with "attempt to tamper with cursors (tree is busy)"; end if; -- We first set the container count to 0, in order to preserve -- invariants in case the deallocation fails. (This works because -- Deallocate_Children immediately removes the children from their -- parent, and then does the actual deallocation.) Container_Count := Container.Count; Container.Count := 0; -- Deallocate_Children returns the number of nodes that it deallocates, -- but it does this by incrementing the count value that is passed in, -- so we must first initialize the count return value before calling it. Children_Count := 0; -- See comment above. Deallocate_Children immediately removes the -- children list from their parent node (here, the root of the tree), -- and only after that does it attempt the actual deallocation. So even -- if the deallocation fails, the representation invariants Deallocate_Children (Root_Node (Container), Children_Count); pragma Assert (Children_Count = Container_Count); end Clear; ------------------------ -- Constant_Reference -- ------------------------ function Constant_Reference (Container : aliased Tree; Position : Cursor) return Constant_Reference_Type is begin if Position.Container = null then raise Constraint_Error with "Position cursor has no element"; end if; if Position.Container /= Container'Unrestricted_Access then raise Program_Error with "Position cursor designates wrong container"; end if; if Position.Node = Root_Node (Container) then raise Program_Error with "Position cursor designates root"; end if; if Position.Node.Element = null then raise Program_Error with "Node has no element"; end if; -- Implement Vet for multiway tree??? -- pragma Assert (Vet (Position), -- "Position cursor in Constant_Reference is bad"); declare C : Tree renames Position.Container.all; B : Natural renames C.Busy; L : Natural renames C.Lock; begin return R : constant Constant_Reference_Type := (Element => Position.Node.Element.all'Access, Control => (Controlled with Container'Unrestricted_Access)) do B := B + 1; L := L + 1; end return; end; end Constant_Reference; -------------- -- Contains -- -------------- function Contains (Container : Tree; Item : Element_Type) return Boolean is begin return Find (Container, Item) /= No_Element; end Contains; ---------- -- Copy -- ---------- function Copy (Source : Tree) return Tree is begin return Target : Tree do Copy_Children (Source => Source.Root.Children, Parent => Root_Node (Target), Count => Target.Count); pragma Assert (Target.Count = Source.Count); end return; end Copy; ------------------- -- Copy_Children -- ------------------- procedure Copy_Children (Source : Children_Type; Parent : Tree_Node_Access; Count : in out Count_Type) is pragma Assert (Parent /= null); pragma Assert (Parent.Children.First = null); pragma Assert (Parent.Children.Last = null); CC : Children_Type; C : Tree_Node_Access; begin -- We special-case the first allocation, in order to establish the -- representation invariants for type Children_Type. C := Source.First; if C = null then return; end if; Copy_Subtree (Source => C, Parent => Parent, Target => CC.First, Count => Count); CC.Last := CC.First; -- The representation invariants for the Children_Type list have been -- established, so we can now copy the remaining children of Source. C := C.Next; while C /= null loop Copy_Subtree (Source => C, Parent => Parent, Target => CC.Last.Next, Count => Count); CC.Last.Next.Prev := CC.Last; CC.Last := CC.Last.Next; C := C.Next; end loop; -- We add the newly-allocated children to their parent list only after -- the allocation has succeeded, in order to preserve invariants of the -- parent. Parent.Children := CC; end Copy_Children; ------------------ -- Copy_Subtree -- ------------------ procedure Copy_Subtree (Target : in out Tree; Parent : Cursor; Before : Cursor; Source : Cursor) is Target_Subtree : Tree_Node_Access; Target_Count : Count_Type; begin if Parent = No_Element then raise Constraint_Error with "Parent cursor has no element"; end if; if Parent.Container /= Target'Unrestricted_Access then raise Program_Error with "Parent cursor not in container"; end if; if Before /= No_Element then if Before.Container /= Target'Unrestricted_Access then raise Program_Error with "Before cursor not in container"; end if; if Before.Node.Parent /= Parent.Node then raise Constraint_Error with "Before cursor not child of Parent"; end if; end if; if Source = No_Element then return; end if; if Is_Root (Source) then raise Constraint_Error with "Source cursor designates root"; end if; -- Copy_Subtree returns a count of the number of nodes that it -- allocates, but it works by incrementing the value that is passed in. -- We must therefore initialize the count value before calling -- Copy_Subtree. Target_Count := 0; Copy_Subtree (Source => Source.Node, Parent => Parent.Node, Target => Target_Subtree, Count => Target_Count); pragma Assert (Target_Subtree /= null); pragma Assert (Target_Subtree.Parent = Parent.Node); pragma Assert (Target_Count >= 1); Insert_Subtree_Node (Subtree => Target_Subtree, Parent => Parent.Node, Before => Before.Node); -- In order for operation Node_Count to complete in O(1) time, we cache -- the count value. Here we increment the total count by the number of -- nodes we just inserted. Target.Count := Target.Count + Target_Count; end Copy_Subtree; procedure Copy_Subtree (Source : Tree_Node_Access; Parent : Tree_Node_Access; Target : out Tree_Node_Access; Count : in out Count_Type) is E : constant Element_Access := new Element_Type'(Source.Element.all); begin Target := new Tree_Node_Type'(Element => E, Parent => Parent, others => <>); Count := Count + 1; Copy_Children (Source => Source.Children, Parent => Target, Count => Count); end Copy_Subtree; ------------------------- -- Deallocate_Children -- ------------------------- procedure Deallocate_Children (Subtree : Tree_Node_Access; Count : in out Count_Type) is pragma Assert (Subtree /= null); CC : Children_Type := Subtree.Children; C : Tree_Node_Access; begin -- We immediately remove the children from their parent, in order to -- preserve invariants in case the deallocation fails. Subtree.Children := Children_Type'(others => null); while CC.First /= null loop C := CC.First; CC.First := C.Next; Deallocate_Subtree (C, Count); end loop; end Deallocate_Children; --------------------- -- Deallocate_Node -- --------------------- procedure Deallocate_Node (X : in out Tree_Node_Access) is procedure Free_Node is new Ada.Unchecked_Deallocation (Tree_Node_Type, Tree_Node_Access); -- Start of processing for Deallocate_Node begin if X /= null then Free_Element (X.Element); Free_Node (X); end if; end Deallocate_Node; ------------------------ -- Deallocate_Subtree -- ------------------------ procedure Deallocate_Subtree (Subtree : in out Tree_Node_Access; Count : in out Count_Type) is begin Deallocate_Children (Subtree, Count); Deallocate_Node (Subtree); Count := Count + 1; end Deallocate_Subtree; --------------------- -- Delete_Children -- --------------------- procedure Delete_Children (Container : in out Tree; Parent : Cursor) is Count : Count_Type; begin if Parent = No_Element then raise Constraint_Error with "Parent cursor has no element"; end if; if Parent.Container /= Container'Unrestricted_Access then raise Program_Error with "Parent cursor not in container"; end if; if Container.Busy > 0 then raise Program_Error with "attempt to tamper with cursors (tree is busy)"; end if; -- Deallocate_Children returns a count of the number of nodes -- that it deallocates, but it works by incrementing the -- value that is passed in. We must therefore initialize -- the count value before calling Deallocate_Children. Count := 0; Deallocate_Children (Parent.Node, Count); pragma Assert (Count <= Container.Count); Container.Count := Container.Count - Count; end Delete_Children; ----------------- -- Delete_Leaf -- ----------------- procedure Delete_Leaf (Container : in out Tree; Position : in out Cursor) is X : Tree_Node_Access; begin if Position = No_Element then raise Constraint_Error with "Position cursor has no element"; end if; if Position.Container /= Container'Unrestricted_Access then raise Program_Error with "Position cursor not in container"; end if; if Is_Root (Position) then raise Program_Error with "Position cursor designates root"; end if; if not Is_Leaf (Position) then raise Constraint_Error with "Position cursor does not designate leaf"; end if; if Container.Busy > 0 then raise Program_Error with "attempt to tamper with cursors (tree is busy)"; end if; X := Position.Node; Position := No_Element; -- Restore represention invariants before attempting the actual -- deallocation. Remove_Subtree (X); Container.Count := Container.Count - 1; -- It is now safe to attempt the deallocation. This leaf node has been -- disassociated from the tree, so even if the deallocation fails, -- representation invariants will remain satisfied. Deallocate_Node (X); end Delete_Leaf; -------------------- -- Delete_Subtree -- -------------------- procedure Delete_Subtree (Container : in out Tree; Position : in out Cursor) is X : Tree_Node_Access; Count : Count_Type; begin if Position = No_Element then raise Constraint_Error with "Position cursor has no element"; end if; if Position.Container /= Container'Unrestricted_Access then raise Program_Error with "Position cursor not in container"; end if; if Is_Root (Position) then raise Program_Error with "Position cursor designates root"; end if; if Container.Busy > 0 then raise Program_Error with "attempt to tamper with cursors (tree is busy)"; end if; X := Position.Node; Position := No_Element; -- Here is one case where a deallocation failure can result in the -- violation of a representation invariant. We disassociate the subtree -- from the tree now, but we only decrement the total node count after -- we attempt the deallocation. However, if the deallocation fails, the -- total node count will not get decremented. -- One way around this dilemma is to count the nodes in the subtree -- before attempt to delete the subtree, but that is an O(n) operation, -- so it does not seem worth it. -- Perhaps this is much ado about nothing, since the only way -- deallocation can fail is if Controlled Finalization fails: this -- propagates Program_Error so all bets are off anyway. ??? Remove_Subtree (X); -- Deallocate_Subtree returns a count of the number of nodes that it -- deallocates, but it works by incrementing the value that is passed -- in. We must therefore initialize the count value before calling -- Deallocate_Subtree. Count := 0; Deallocate_Subtree (X, Count); pragma Assert (Count <= Container.Count); -- See comments above. We would prefer to do this sooner, but there's no -- way to satisfy that goal without an potentially severe execution -- penalty. Container.Count := Container.Count - Count; end Delete_Subtree; ----------- -- Depth -- ----------- function Depth (Position : Cursor) return Count_Type is Result : Count_Type; N : Tree_Node_Access; begin Result := 0; N := Position.Node; while N /= null loop N := N.Parent; Result := Result + 1; end loop; return Result; end Depth; ------------- -- Element -- ------------- function Element (Position : Cursor) return Element_Type is begin if Position.Container = null then raise Constraint_Error with "Position cursor has no element"; end if; if Position.Node = Root_Node (Position.Container.all) then raise Program_Error with "Position cursor designates root"; end if; return Position.Node.Element.all; end Element; -------------------- -- Equal_Children -- -------------------- function Equal_Children (Left_Subtree : Tree_Node_Access; Right_Subtree : Tree_Node_Access) return Boolean is Left_Children : Children_Type renames Left_Subtree.Children; Right_Children : Children_Type renames Right_Subtree.Children; L, R : Tree_Node_Access; begin if Child_Count (Left_Children) /= Child_Count (Right_Children) then return False; end if; L := Left_Children.First; R := Right_Children.First; while L /= null loop if not Equal_Subtree (L, R) then return False; end if; L := L.Next; R := R.Next; end loop; return True; end Equal_Children; ------------------- -- Equal_Subtree -- ------------------- function Equal_Subtree (Left_Position : Cursor; Right_Position : Cursor) return Boolean is begin if Left_Position = No_Element then raise Constraint_Error with "Left cursor has no element"; end if; if Right_Position = No_Element then raise Constraint_Error with "Right cursor has no element"; end if; if Left_Position = Right_Position then return True; end if; if Is_Root (Left_Position) then if not Is_Root (Right_Position) then return False; end if; return Equal_Children (Left_Position.Node, Right_Position.Node); end if; if Is_Root (Right_Position) then return False; end if; return Equal_Subtree (Left_Position.Node, Right_Position.Node); end Equal_Subtree; function Equal_Subtree (Left_Subtree : Tree_Node_Access; Right_Subtree : Tree_Node_Access) return Boolean is begin if Left_Subtree.Element.all /= Right_Subtree.Element.all then return False; end if; return Equal_Children (Left_Subtree, Right_Subtree); end Equal_Subtree; -------------- -- Finalize -- -------------- procedure Finalize (Object : in out Root_Iterator) is B : Natural renames Object.Container.Busy; begin B := B - 1; end Finalize; procedure Finalize (Control : in out Reference_Control_Type) is begin if Control.Container /= null then declare C : Tree renames Control.Container.all; B : Natural renames C.Busy; L : Natural renames C.Lock; begin B := B - 1; L := L - 1; end; Control.Container := null; end if; end Finalize; ---------- -- Find -- ---------- function Find (Container : Tree; Item : Element_Type) return Cursor is N : constant Tree_Node_Access := Find_In_Children (Root_Node (Container), Item); begin if N = null then return No_Element; end if; return Cursor'(Container'Unrestricted_Access, N); end Find; ----------- -- First -- ----------- overriding function First (Object : Subtree_Iterator) return Cursor is begin if Object.Subtree = Root_Node (Object.Container.all) then return First_Child (Root (Object.Container.all)); else return Cursor'(Object.Container, Object.Subtree); end if; end First; overriding function First (Object : Child_Iterator) return Cursor is begin return First_Child (Cursor'(Object.Container, Object.Subtree)); end First; ----------------- -- First_Child -- ----------------- function First_Child (Parent : Cursor) return Cursor is Node : Tree_Node_Access; begin if Parent = No_Element then raise Constraint_Error with "Parent cursor has no element"; end if; Node := Parent.Node.Children.First; if Node = null then return No_Element; end if; return Cursor'(Parent.Container, Node); end First_Child; ------------------------- -- First_Child_Element -- ------------------------- function First_Child_Element (Parent : Cursor) return Element_Type is begin return Element (First_Child (Parent)); end First_Child_Element; ---------------------- -- Find_In_Children -- ---------------------- function Find_In_Children (Subtree : Tree_Node_Access; Item : Element_Type) return Tree_Node_Access is N, Result : Tree_Node_Access; begin N := Subtree.Children.First; while N /= null loop Result := Find_In_Subtree (N, Item); if Result /= null then return Result; end if; N := N.Next; end loop; return null; end Find_In_Children; --------------------- -- Find_In_Subtree -- --------------------- function Find_In_Subtree (Position : Cursor; Item : Element_Type) return Cursor is Result : Tree_Node_Access; begin if Position = No_Element then raise Constraint_Error with "Position cursor has no element"; end if; -- Commented-out pending ruling from ARG. ??? -- if Position.Container /= Container'Unrestricted_Access then -- raise Program_Error with "Position cursor not in container"; -- end if; if Is_Root (Position) then Result := Find_In_Children (Position.Node, Item); else Result := Find_In_Subtree (Position.Node, Item); end if; if Result = null then return No_Element; end if; return Cursor'(Position.Container, Result); end Find_In_Subtree; function Find_In_Subtree (Subtree : Tree_Node_Access; Item : Element_Type) return Tree_Node_Access is begin if Subtree.Element.all = Item then return Subtree; end if; return Find_In_Children (Subtree, Item); end Find_In_Subtree; ----------------- -- Has_Element -- ----------------- function Has_Element (Position : Cursor) return Boolean is begin if Position = No_Element then return False; end if; return Position.Node.Parent /= null; end Has_Element; ------------------ -- Insert_Child -- ------------------ procedure Insert_Child (Container : in out Tree; Parent : Cursor; Before : Cursor; New_Item : Element_Type; Count : Count_Type := 1) is Position : Cursor; pragma Unreferenced (Position); begin Insert_Child (Container, Parent, Before, New_Item, Position, Count); end Insert_Child; procedure Insert_Child (Container : in out Tree; Parent : Cursor; Before : Cursor; New_Item : Element_Type; Position : out Cursor; Count : Count_Type := 1) is Last : Tree_Node_Access; Element : Element_Access; begin if Parent = No_Element then raise Constraint_Error with "Parent cursor has no element"; end if; if Parent.Container /= Container'Unrestricted_Access then raise Program_Error with "Parent cursor not in container"; end if; if Before /= No_Element then if Before.Container /= Container'Unrestricted_Access then raise Program_Error with "Before cursor not in container"; end if; if Before.Node.Parent /= Parent.Node then raise Constraint_Error with "Parent cursor not parent of Before"; end if; end if; if Count = 0 then Position := No_Element; -- Need ruling from ARG ??? return; end if; if Container.Busy > 0 then raise Program_Error with "attempt to tamper with cursors (tree is busy)"; end if; Position.Container := Parent.Container; Element := new Element_Type'(New_Item); Position.Node := new Tree_Node_Type'(Parent => Parent.Node, Element => Element, others => <>); Last := Position.Node; for J in Count_Type'(2) .. Count loop -- Reclaim other nodes if Storage_Error. ??? Element := new Element_Type'(New_Item); Last.Next := new Tree_Node_Type'(Parent => Parent.Node, Prev => Last, Element => Element, others => <>); Last := Last.Next; end loop; Insert_Subtree_List (First => Position.Node, Last => Last, Parent => Parent.Node, Before => Before.Node); -- In order for operation Node_Count to complete in O(1) time, we cache -- the count value. Here we increment the total count by the number of -- nodes we just inserted. Container.Count := Container.Count + Count; end Insert_Child; ------------------------- -- Insert_Subtree_List -- ------------------------- procedure Insert_Subtree_List (First : Tree_Node_Access; Last : Tree_Node_Access; Parent : Tree_Node_Access; Before : Tree_Node_Access) is pragma Assert (Parent /= null); C : Children_Type renames Parent.Children; begin -- This is a simple utility operation to insert a list of nodes (from -- First..Last) as children of Parent. The Before node specifies where -- the new children should be inserted relative to the existing -- children. if First = null then pragma Assert (Last = null); return; end if; pragma Assert (Last /= null); pragma Assert (Before = null or else Before.Parent = Parent); if C.First = null then C.First := First; C.First.Prev := null; C.Last := Last; C.Last.Next := null; elsif Before = null then -- means "insert after existing nodes" C.Last.Next := First; First.Prev := C.Last; C.Last := Last; C.Last.Next := null; elsif Before = C.First then Last.Next := C.First; C.First.Prev := Last; C.First := First; C.First.Prev := null; else Before.Prev.Next := First; First.Prev := Before.Prev; Last.Next := Before; Before.Prev := Last; end if; end Insert_Subtree_List; ------------------------- -- Insert_Subtree_Node -- ------------------------- procedure Insert_Subtree_Node (Subtree : Tree_Node_Access; Parent : Tree_Node_Access; Before : Tree_Node_Access) is begin -- This is a simple wrapper operation to insert a single child into the -- Parent's children list. Insert_Subtree_List (First => Subtree, Last => Subtree, Parent => Parent, Before => Before); end Insert_Subtree_Node; -------------- -- Is_Empty -- -------------- function Is_Empty (Container : Tree) return Boolean is begin return Container.Root.Children.First = null; end Is_Empty; ------------- -- Is_Leaf -- ------------- function Is_Leaf (Position : Cursor) return Boolean is begin if Position = No_Element then return False; end if; return Position.Node.Children.First = null; end Is_Leaf; ------------------ -- Is_Reachable -- ------------------ function Is_Reachable (From, To : Tree_Node_Access) return Boolean is pragma Assert (From /= null); pragma Assert (To /= null); N : Tree_Node_Access; begin N := From; while N /= null loop if N = To then return True; end if; N := N.Parent; end loop; return False; end Is_Reachable; ------------- -- Is_Root -- ------------- function Is_Root (Position : Cursor) return Boolean is begin if Position.Container = null then return False; end if; return Position = Root (Position.Container.all); end Is_Root; ------------- -- Iterate -- ------------- procedure Iterate (Container : Tree; Process : not null access procedure (Position : Cursor)) is B : Natural renames Container'Unrestricted_Access.all.Busy; begin B := B + 1; Iterate_Children (Container => Container'Unrestricted_Access, Subtree => Root_Node (Container), Process => Process); B := B - 1; exception when others => B := B - 1; raise; end Iterate; function Iterate (Container : Tree) return Tree_Iterator_Interfaces.Forward_Iterator'Class is begin return Iterate_Subtree (Root (Container)); end Iterate; ---------------------- -- Iterate_Children -- ---------------------- procedure Iterate_Children (Parent : Cursor; Process : not null access procedure (Position : Cursor)) is begin if Parent = No_Element then raise Constraint_Error with "Parent cursor has no element"; end if; declare B : Natural renames Parent.Container.Busy; C : Tree_Node_Access; begin B := B + 1; C := Parent.Node.Children.First; while C /= null loop Process (Position => Cursor'(Parent.Container, Node => C)); C := C.Next; end loop; B := B - 1; exception when others => B := B - 1; raise; end; end Iterate_Children; procedure Iterate_Children (Container : Tree_Access; Subtree : Tree_Node_Access; Process : not null access procedure (Position : Cursor)) is Node : Tree_Node_Access; begin -- This is a helper function to recursively iterate over all the nodes -- in a subtree, in depth-first fashion. This particular helper just -- visits the children of this subtree, not the root of the subtree node -- itself. This is useful when starting from the ultimate root of the -- entire tree (see Iterate), as that root does not have an element. Node := Subtree.Children.First; while Node /= null loop Iterate_Subtree (Container, Node, Process); Node := Node.Next; end loop; end Iterate_Children; function Iterate_Children (Container : Tree; Parent : Cursor) return Tree_Iterator_Interfaces.Reversible_Iterator'Class is C : constant Tree_Access := Container'Unrestricted_Access; B : Natural renames C.Busy; begin if Parent = No_Element then raise Constraint_Error with "Parent cursor has no element"; end if; if Parent.Container /= C then raise Program_Error with "Parent cursor not in container"; end if; return It : constant Child_Iterator := Child_Iterator'(Limited_Controlled with Container => C, Subtree => Parent.Node) do B := B + 1; end return; end Iterate_Children; --------------------- -- Iterate_Subtree -- --------------------- function Iterate_Subtree (Position : Cursor) return Tree_Iterator_Interfaces.Forward_Iterator'Class is begin if Position = No_Element then raise Constraint_Error with "Position cursor has no element"; end if; -- Implement Vet for multiway trees??? -- pragma Assert (Vet (Position), "bad subtree cursor"); declare B : Natural renames Position.Container.Busy; begin return It : constant Subtree_Iterator := (Limited_Controlled with Container => Position.Container, Subtree => Position.Node) do B := B + 1; end return; end; end Iterate_Subtree; procedure Iterate_Subtree (Position : Cursor; Process : not null access procedure (Position : Cursor)) is begin if Position = No_Element then raise Constraint_Error with "Position cursor has no element"; end if; declare B : Natural renames Position.Container.Busy; begin B := B + 1; if Is_Root (Position) then Iterate_Children (Position.Container, Position.Node, Process); else Iterate_Subtree (Position.Container, Position.Node, Process); end if; B := B - 1; exception when others => B := B - 1; raise; end; end Iterate_Subtree; procedure Iterate_Subtree (Container : Tree_Access; Subtree : Tree_Node_Access; Process : not null access procedure (Position : Cursor)) is begin -- This is a helper function to recursively iterate over all the nodes -- in a subtree, in depth-first fashion. It first visits the root of the -- subtree, then visits its children. Process (Cursor'(Container, Subtree)); Iterate_Children (Container, Subtree, Process); end Iterate_Subtree; ---------- -- Last -- ---------- overriding function Last (Object : Child_Iterator) return Cursor is begin return Last_Child (Cursor'(Object.Container, Object.Subtree)); end Last; ---------------- -- Last_Child -- ---------------- function Last_Child (Parent : Cursor) return Cursor is Node : Tree_Node_Access; begin if Parent = No_Element then raise Constraint_Error with "Parent cursor has no element"; end if; Node := Parent.Node.Children.Last; if Node = null then return No_Element; end if; return (Parent.Container, Node); end Last_Child; ------------------------ -- Last_Child_Element -- ------------------------ function Last_Child_Element (Parent : Cursor) return Element_Type is begin return Element (Last_Child (Parent)); end Last_Child_Element; ---------- -- Move -- ---------- procedure Move (Target : in out Tree; Source : in out Tree) is Node : Tree_Node_Access; begin if Target'Address = Source'Address then return; end if; if Source.Busy > 0 then raise Program_Error with "attempt to tamper with cursors of Source (tree is busy)"; end if; Target.Clear; -- checks busy bit Target.Root.Children := Source.Root.Children; Source.Root.Children := Children_Type'(others => null); Node := Target.Root.Children.First; while Node /= null loop Node.Parent := Root_Node (Target); Node := Node.Next; end loop; Target.Count := Source.Count; Source.Count := 0; end Move; ---------- -- Next -- ---------- function Next (Object : Subtree_Iterator; Position : Cursor) return Cursor is Node : Tree_Node_Access; begin if Position.Container = null then return No_Element; end if; if Position.Container /= Object.Container then raise Program_Error with "Position cursor of Next designates wrong tree"; end if; Node := Position.Node; if Node.Children.First /= null then return Cursor'(Object.Container, Node.Children.First); end if; while Node /= Object.Subtree loop if Node.Next /= null then return Cursor'(Object.Container, Node.Next); end if; Node := Node.Parent; end loop; return No_Element; end Next; function Next (Object : Child_Iterator; Position : Cursor) return Cursor is begin if Position.Container = null then return No_Element; end if; if Position.Container /= Object.Container then raise Program_Error with "Position cursor of Next designates wrong tree"; end if; return Next_Sibling (Position); end Next; ------------------ -- Next_Sibling -- ------------------ function Next_Sibling (Position : Cursor) return Cursor is begin if Position = No_Element then return No_Element; end if; if Position.Node.Next = null then return No_Element; end if; return Cursor'(Position.Container, Position.Node.Next); end Next_Sibling; procedure Next_Sibling (Position : in out Cursor) is begin Position := Next_Sibling (Position); end Next_Sibling; ---------------- -- Node_Count -- ---------------- function Node_Count (Container : Tree) return Count_Type is begin -- Container.Count is the number of nodes we have actually allocated. We -- cache the value specifically so this Node_Count operation can execute -- in O(1) time, which makes it behave similarly to how the Length -- selector function behaves for other containers. -- -- The cached node count value only describes the nodes we have -- allocated; the root node itself is not included in that count. The -- Node_Count operation returns a value that includes the root node -- (because the RM says so), so we must add 1 to our cached value. return 1 + Container.Count; end Node_Count; ------------ -- Parent -- ------------ function Parent (Position : Cursor) return Cursor is begin if Position = No_Element then return No_Element; end if; if Position.Node.Parent = null then return No_Element; end if; return Cursor'(Position.Container, Position.Node.Parent); end Parent; ------------------- -- Prepent_Child -- ------------------- procedure Prepend_Child (Container : in out Tree; Parent : Cursor; New_Item : Element_Type; Count : Count_Type := 1) is First, Last : Tree_Node_Access; Element : Element_Access; begin if Parent = No_Element then raise Constraint_Error with "Parent cursor has no element"; end if; if Parent.Container /= Container'Unrestricted_Access then raise Program_Error with "Parent cursor not in container"; end if; if Count = 0 then return; end if; if Container.Busy > 0 then raise Program_Error with "attempt to tamper with cursors (tree is busy)"; end if; Element := new Element_Type'(New_Item); First := new Tree_Node_Type'(Parent => Parent.Node, Element => Element, others => <>); Last := First; for J in Count_Type'(2) .. Count loop -- Reclaim other nodes if Storage_Error. ??? Element := new Element_Type'(New_Item); Last.Next := new Tree_Node_Type'(Parent => Parent.Node, Prev => Last, Element => Element, others => <>); Last := Last.Next; end loop; Insert_Subtree_List (First => First, Last => Last, Parent => Parent.Node, Before => Parent.Node.Children.First); -- In order for operation Node_Count to complete in O(1) time, we cache -- the count value. Here we increment the total count by the number of -- nodes we just inserted. Container.Count := Container.Count + Count; end Prepend_Child; -------------- -- Previous -- -------------- overriding function Previous (Object : Child_Iterator; Position : Cursor) return Cursor is begin if Position.Container = null then return No_Element; end if; if Position.Container /= Object.Container then raise Program_Error with "Position cursor of Previous designates wrong tree"; end if; return Previous_Sibling (Position); end Previous; ---------------------- -- Previous_Sibling -- ---------------------- function Previous_Sibling (Position : Cursor) return Cursor is begin if Position = No_Element then return No_Element; end if; if Position.Node.Prev = null then return No_Element; end if; return Cursor'(Position.Container, Position.Node.Prev); end Previous_Sibling; procedure Previous_Sibling (Position : in out Cursor) is begin Position := Previous_Sibling (Position); end Previous_Sibling; ------------------- -- Query_Element -- ------------------- procedure Query_Element (Position : Cursor; Process : not null access procedure (Element : Element_Type)) is begin if Position = No_Element then raise Constraint_Error with "Position cursor has no element"; end if; if Is_Root (Position) then raise Program_Error with "Position cursor designates root"; end if; declare T : Tree renames Position.Container.all'Unrestricted_Access.all; B : Natural renames T.Busy; L : Natural renames T.Lock; begin B := B + 1; L := L + 1; Process (Position.Node.Element.all); L := L - 1; B := B - 1; exception when others => L := L - 1; B := B - 1; raise; end; end Query_Element; ---------- -- Read -- ---------- procedure Read (Stream : not null access Root_Stream_Type'Class; Container : out Tree) is procedure Read_Children (Subtree : Tree_Node_Access); function Read_Subtree (Parent : Tree_Node_Access) return Tree_Node_Access; Total_Count : Count_Type'Base; -- Value read from the stream that says how many elements follow Read_Count : Count_Type'Base; -- Actual number of elements read from the stream ------------------- -- Read_Children -- ------------------- procedure Read_Children (Subtree : Tree_Node_Access) is pragma Assert (Subtree /= null); pragma Assert (Subtree.Children.First = null); pragma Assert (Subtree.Children.Last = null); Count : Count_Type'Base; -- Number of child subtrees C : Children_Type; begin Count_Type'Read (Stream, Count); if Count < 0 then raise Program_Error with "attempt to read from corrupt stream"; end if; if Count = 0 then return; end if; C.First := Read_Subtree (Parent => Subtree); C.Last := C.First; for J in Count_Type'(2) .. Count loop C.Last.Next := Read_Subtree (Parent => Subtree); C.Last.Next.Prev := C.Last; C.Last := C.Last.Next; end loop; -- Now that the allocation and reads have completed successfully, it -- is safe to link the children to their parent. Subtree.Children := C; end Read_Children; ------------------ -- Read_Subtree -- ------------------ function Read_Subtree (Parent : Tree_Node_Access) return Tree_Node_Access is Element : constant Element_Access := new Element_Type'(Element_Type'Input (Stream)); Subtree : constant Tree_Node_Access := new Tree_Node_Type' (Parent => Parent, Element => Element, others => <>); begin Read_Count := Read_Count + 1; Read_Children (Subtree); return Subtree; end Read_Subtree; -- Start of processing for Read begin Container.Clear; -- checks busy bit Count_Type'Read (Stream, Total_Count); if Total_Count < 0 then raise Program_Error with "attempt to read from corrupt stream"; end if; if Total_Count = 0 then return; end if; Read_Count := 0; Read_Children (Root_Node (Container)); if Read_Count /= Total_Count then raise Program_Error with "attempt to read from corrupt stream"; end if; Container.Count := Total_Count; end Read; procedure Read (Stream : not null access Root_Stream_Type'Class; Position : out Cursor) is begin raise Program_Error with "attempt to read tree cursor from stream"; end Read; procedure Read (Stream : not null access Root_Stream_Type'Class; Item : out Reference_Type) is begin raise Program_Error with "attempt to stream reference"; end Read; procedure Read (Stream : not null access Root_Stream_Type'Class; Item : out Constant_Reference_Type) is begin raise Program_Error with "attempt to stream reference"; end Read; --------------- -- Reference -- --------------- function Reference (Container : aliased in out Tree; Position : Cursor) return Reference_Type is begin if Position.Container = null then raise Constraint_Error with "Position cursor has no element"; end if; if Position.Container /= Container'Unrestricted_Access then raise Program_Error with "Position cursor designates wrong container"; end if; if Position.Node = Root_Node (Container) then raise Program_Error with "Position cursor designates root"; end if; if Position.Node.Element = null then raise Program_Error with "Node has no element"; end if; -- Implement Vet for multiway tree??? -- pragma Assert (Vet (Position), -- "Position cursor in Constant_Reference is bad"); declare C : Tree renames Position.Container.all; B : Natural renames C.Busy; L : Natural renames C.Lock; begin return R : constant Reference_Type := (Element => Position.Node.Element.all'Access, Control => (Controlled with Position.Container)) do B := B + 1; L := L + 1; end return; end; end Reference; -------------------- -- Remove_Subtree -- -------------------- procedure Remove_Subtree (Subtree : Tree_Node_Access) is C : Children_Type renames Subtree.Parent.Children; begin -- This is a utility operation to remove a subtree node from its -- parent's list of children. if C.First = Subtree then pragma Assert (Subtree.Prev = null); if C.Last = Subtree then pragma Assert (Subtree.Next = null); C.First := null; C.Last := null; else C.First := Subtree.Next; C.First.Prev := null; end if; elsif C.Last = Subtree then pragma Assert (Subtree.Next = null); C.Last := Subtree.Prev; C.Last.Next := null; else Subtree.Prev.Next := Subtree.Next; Subtree.Next.Prev := Subtree.Prev; end if; end Remove_Subtree; ---------------------- -- Replace_Element -- ---------------------- procedure Replace_Element (Container : in out Tree; Position : Cursor; New_Item : Element_Type) is E, X : Element_Access; begin if Position = No_Element then raise Constraint_Error with "Position cursor has no element"; end if; if Position.Container /= Container'Unrestricted_Access then raise Program_Error with "Position cursor not in container"; end if; if Is_Root (Position) then raise Program_Error with "Position cursor designates root"; end if; if Container.Lock > 0 then raise Program_Error with "attempt to tamper with elements (tree is locked)"; end if; E := new Element_Type'(New_Item); X := Position.Node.Element; Position.Node.Element := E; Free_Element (X); end Replace_Element; ------------------------------ -- Reverse_Iterate_Children -- ------------------------------ procedure Reverse_Iterate_Children (Parent : Cursor; Process : not null access procedure (Position : Cursor)) is begin if Parent = No_Element then raise Constraint_Error with "Parent cursor has no element"; end if; declare B : Natural renames Parent.Container.Busy; C : Tree_Node_Access; begin B := B + 1; C := Parent.Node.Children.Last; while C /= null loop Process (Position => Cursor'(Parent.Container, Node => C)); C := C.Prev; end loop; B := B - 1; exception when others => B := B - 1; raise; end; end Reverse_Iterate_Children; ---------- -- Root -- ---------- function Root (Container : Tree) return Cursor is begin return (Container'Unrestricted_Access, Root_Node (Container)); end Root; --------------- -- Root_Node -- --------------- function Root_Node (Container : Tree) return Tree_Node_Access is begin return Container.Root'Unrestricted_Access; end Root_Node; --------------------- -- Splice_Children -- --------------------- procedure Splice_Children (Target : in out Tree; Target_Parent : Cursor; Before : Cursor; Source : in out Tree; Source_Parent : Cursor) is Count : Count_Type; begin if Target_Parent = No_Element then raise Constraint_Error with "Target_Parent cursor has no element"; end if; if Target_Parent.Container /= Target'Unrestricted_Access then raise Program_Error with "Target_Parent cursor not in Target container"; end if; if Before /= No_Element then if Before.Container /= Target'Unrestricted_Access then raise Program_Error with "Before cursor not in Target container"; end if; if Before.Node.Parent /= Target_Parent.Node then raise Constraint_Error with "Before cursor not child of Target_Parent"; end if; end if; if Source_Parent = No_Element then raise Constraint_Error with "Source_Parent cursor has no element"; end if; if Source_Parent.Container /= Source'Unrestricted_Access then raise Program_Error with "Source_Parent cursor not in Source container"; end if; if Target'Address = Source'Address then if Target_Parent = Source_Parent then return; end if; if Target.Busy > 0 then raise Program_Error with "attempt to tamper with cursors (Target tree is busy)"; end if; if Is_Reachable (From => Target_Parent.Node, To => Source_Parent.Node) then raise Constraint_Error with "Source_Parent is ancestor of Target_Parent"; end if; Splice_Children (Target_Parent => Target_Parent.Node, Before => Before.Node, Source_Parent => Source_Parent.Node); return; end if; if Target.Busy > 0 then raise Program_Error with "attempt to tamper with cursors (Target tree is busy)"; end if; if Source.Busy > 0 then raise Program_Error with "attempt to tamper with cursors (Source tree is busy)"; end if; -- We cache the count of the nodes we have allocated, so that operation -- Node_Count can execute in O(1) time. But that means we must count the -- nodes in the subtree we remove from Source and insert into Target, in -- order to keep the count accurate. Count := Subtree_Node_Count (Source_Parent.Node); pragma Assert (Count >= 1); Count := Count - 1; -- because Source_Parent node does not move Splice_Children (Target_Parent => Target_Parent.Node, Before => Before.Node, Source_Parent => Source_Parent.Node); Source.Count := Source.Count - Count; Target.Count := Target.Count + Count; end Splice_Children; procedure Splice_Children (Container : in out Tree; Target_Parent : Cursor; Before : Cursor; Source_Parent : Cursor) is begin if Target_Parent = No_Element then raise Constraint_Error with "Target_Parent cursor has no element"; end if; if Target_Parent.Container /= Container'Unrestricted_Access then raise Program_Error with "Target_Parent cursor not in container"; end if; if Before /= No_Element then if Before.Container /= Container'Unrestricted_Access then raise Program_Error with "Before cursor not in container"; end if; if Before.Node.Parent /= Target_Parent.Node then raise Constraint_Error with "Before cursor not child of Target_Parent"; end if; end if; if Source_Parent = No_Element then raise Constraint_Error with "Source_Parent cursor has no element"; end if; if Source_Parent.Container /= Container'Unrestricted_Access then raise Program_Error with "Source_Parent cursor not in container"; end if; if Target_Parent = Source_Parent then return; end if; if Container.Busy > 0 then raise Program_Error with "attempt to tamper with cursors (tree is busy)"; end if; if Is_Reachable (From => Target_Parent.Node, To => Source_Parent.Node) then raise Constraint_Error with "Source_Parent is ancestor of Target_Parent"; end if; Splice_Children (Target_Parent => Target_Parent.Node, Before => Before.Node, Source_Parent => Source_Parent.Node); end Splice_Children; procedure Splice_Children (Target_Parent : Tree_Node_Access; Before : Tree_Node_Access; Source_Parent : Tree_Node_Access) is CC : constant Children_Type := Source_Parent.Children; C : Tree_Node_Access; begin -- This is a utility operation to remove the children from Source parent -- and insert them into Target parent. Source_Parent.Children := Children_Type'(others => null); -- Fix up the Parent pointers of each child to designate its new Target -- parent. C := CC.First; while C /= null loop C.Parent := Target_Parent; C := C.Next; end loop; Insert_Subtree_List (First => CC.First, Last => CC.Last, Parent => Target_Parent, Before => Before); end Splice_Children; -------------------- -- Splice_Subtree -- -------------------- procedure Splice_Subtree (Target : in out Tree; Parent : Cursor; Before : Cursor; Source : in out Tree; Position : in out Cursor) is Subtree_Count : Count_Type; begin if Parent = No_Element then raise Constraint_Error with "Parent cursor has no element"; end if; if Parent.Container /= Target'Unrestricted_Access then raise Program_Error with "Parent cursor not in Target container"; end if; if Before /= No_Element then if Before.Container /= Target'Unrestricted_Access then raise Program_Error with "Before cursor not in Target container"; end if; if Before.Node.Parent /= Parent.Node then raise Constraint_Error with "Before cursor not child of Parent"; end if; end if; if Position = No_Element then raise Constraint_Error with "Position cursor has no element"; end if; if Position.Container /= Source'Unrestricted_Access then raise Program_Error with "Position cursor not in Source container"; end if; if Is_Root (Position) then raise Program_Error with "Position cursor designates root"; end if; if Target'Address = Source'Address then if Position.Node.Parent = Parent.Node then if Position.Node = Before.Node then return; end if; if Position.Node.Next = Before.Node then return; end if; end if; if Target.Busy > 0 then raise Program_Error with "attempt to tamper with cursors (Target tree is busy)"; end if; if Is_Reachable (From => Parent.Node, To => Position.Node) then raise Constraint_Error with "Position is ancestor of Parent"; end if; Remove_Subtree (Position.Node); Position.Node.Parent := Parent.Node; Insert_Subtree_Node (Position.Node, Parent.Node, Before.Node); return; end if; if Target.Busy > 0 then raise Program_Error with "attempt to tamper with cursors (Target tree is busy)"; end if; if Source.Busy > 0 then raise Program_Error with "attempt to tamper with cursors (Source tree is busy)"; end if; -- This is an unfortunate feature of this API: we must count the nodes -- in the subtree that we remove from the source tree, which is an O(n) -- operation. It would have been better if the Tree container did not -- have a Node_Count selector; a user that wants the number of nodes in -- the tree could simply call Subtree_Node_Count, with the understanding -- that such an operation is O(n). -- -- Of course, we could choose to implement the Node_Count selector as an -- O(n) operation, which would turn this splice operation into an O(1) -- operation. ??? Subtree_Count := Subtree_Node_Count (Position.Node); pragma Assert (Subtree_Count <= Source.Count); Remove_Subtree (Position.Node); Source.Count := Source.Count - Subtree_Count; Position.Node.Parent := Parent.Node; Insert_Subtree_Node (Position.Node, Parent.Node, Before.Node); Target.Count := Target.Count + Subtree_Count; Position.Container := Target'Unrestricted_Access; end Splice_Subtree; procedure Splice_Subtree (Container : in out Tree; Parent : Cursor; Before : Cursor; Position : Cursor) is begin if Parent = No_Element then raise Constraint_Error with "Parent cursor has no element"; end if; if Parent.Container /= Container'Unrestricted_Access then raise Program_Error with "Parent cursor not in container"; end if; if Before /= No_Element then if Before.Container /= Container'Unrestricted_Access then raise Program_Error with "Before cursor not in container"; end if; if Before.Node.Parent /= Parent.Node then raise Constraint_Error with "Before cursor not child of Parent"; end if; end if; if Position = No_Element then raise Constraint_Error with "Position cursor has no element"; end if; if Position.Container /= Container'Unrestricted_Access then raise Program_Error with "Position cursor not in container"; end if; if Is_Root (Position) then -- Should this be PE instead? Need ARG confirmation. ??? raise Constraint_Error with "Position cursor designates root"; end if; if Position.Node.Parent = Parent.Node then if Position.Node = Before.Node then return; end if; if Position.Node.Next = Before.Node then return; end if; end if; if Container.Busy > 0 then raise Program_Error with "attempt to tamper with cursors (tree is busy)"; end if; if Is_Reachable (From => Parent.Node, To => Position.Node) then raise Constraint_Error with "Position is ancestor of Parent"; end if; Remove_Subtree (Position.Node); Position.Node.Parent := Parent.Node; Insert_Subtree_Node (Position.Node, Parent.Node, Before.Node); end Splice_Subtree; ------------------------ -- Subtree_Node_Count -- ------------------------ function Subtree_Node_Count (Position : Cursor) return Count_Type is begin if Position = No_Element then return 0; end if; return Subtree_Node_Count (Position.Node); end Subtree_Node_Count; function Subtree_Node_Count (Subtree : Tree_Node_Access) return Count_Type is Result : Count_Type; Node : Tree_Node_Access; begin Result := 1; Node := Subtree.Children.First; while Node /= null loop Result := Result + Subtree_Node_Count (Node); Node := Node.Next; end loop; return Result; end Subtree_Node_Count; ---------- -- Swap -- ---------- procedure Swap (Container : in out Tree; I, J : Cursor) is begin if I = No_Element then raise Constraint_Error with "I cursor has no element"; end if; if I.Container /= Container'Unrestricted_Access then raise Program_Error with "I cursor not in container"; end if; if Is_Root (I) then raise Program_Error with "I cursor designates root"; end if; if I = J then -- make this test sooner??? return; end if; if J = No_Element then raise Constraint_Error with "J cursor has no element"; end if; if J.Container /= Container'Unrestricted_Access then raise Program_Error with "J cursor not in container"; end if; if Is_Root (J) then raise Program_Error with "J cursor designates root"; end if; if Container.Lock > 0 then raise Program_Error with "attempt to tamper with elements (tree is locked)"; end if; declare EI : constant Element_Access := I.Node.Element; begin I.Node.Element := J.Node.Element; J.Node.Element := EI; end; end Swap; -------------------- -- Update_Element -- -------------------- procedure Update_Element (Container : in out Tree; Position : Cursor; Process : not null access procedure (Element : in out Element_Type)) is begin if Position = No_Element then raise Constraint_Error with "Position cursor has no element"; end if; if Position.Container /= Container'Unrestricted_Access then raise Program_Error with "Position cursor not in container"; end if; if Is_Root (Position) then raise Program_Error with "Position cursor designates root"; end if; declare T : Tree renames Position.Container.all'Unrestricted_Access.all; B : Natural renames T.Busy; L : Natural renames T.Lock; begin B := B + 1; L := L + 1; Process (Position.Node.Element.all); L := L - 1; B := B - 1; exception when others => L := L - 1; B := B - 1; raise; end; end Update_Element; ----------- -- Write -- ----------- procedure Write (Stream : not null access Root_Stream_Type'Class; Container : Tree) is procedure Write_Children (Subtree : Tree_Node_Access); procedure Write_Subtree (Subtree : Tree_Node_Access); -------------------- -- Write_Children -- -------------------- procedure Write_Children (Subtree : Tree_Node_Access) is CC : Children_Type renames Subtree.Children; C : Tree_Node_Access; begin Count_Type'Write (Stream, Child_Count (CC)); C := CC.First; while C /= null loop Write_Subtree (C); C := C.Next; end loop; end Write_Children; ------------------- -- Write_Subtree -- ------------------- procedure Write_Subtree (Subtree : Tree_Node_Access) is begin Element_Type'Output (Stream, Subtree.Element.all); Write_Children (Subtree); end Write_Subtree; -- Start of processing for Write begin Count_Type'Write (Stream, Container.Count); if Container.Count = 0 then return; end if; Write_Children (Root_Node (Container)); end Write; procedure Write (Stream : not null access Root_Stream_Type'Class; Position : Cursor) is begin raise Program_Error with "attempt to write tree cursor to stream"; end Write; procedure Write (Stream : not null access Root_Stream_Type'Class; Item : Reference_Type) is begin raise Program_Error with "attempt to stream reference"; end Write; procedure Write (Stream : not null access Root_Stream_Type'Class; Item : Constant_Reference_Type) is begin raise Program_Error with "attempt to stream reference"; end Write; end Ada.Containers.Indefinite_Multiway_Trees;