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------------------------------------------------------------------------------
--                                                                          --
--                         GNAT COMPILER COMPONENTS                         --
--                                                                          --
--                                N A M E T                                 --
--                                                                          --
--                                 S p e c                                  --
--                                                                          --
--          Copyright (C) 1992-2010, Free Software Foundation, Inc.         --
--                                                                          --
-- GNAT is free software;  you can  redistribute it  and/or modify it under --
-- terms of the  GNU General Public License as published  by the Free Soft- --
-- ware  Foundation;  either version 3,  or (at your option) any later ver- --
-- sion.  GNAT is distributed in the hope that it will be useful, but WITH- --
-- OUT ANY WARRANTY;  without even the  implied warranty of MERCHANTABILITY --
-- or FITNESS FOR A PARTICULAR PURPOSE.                                     --
--                                                                          --
-- As a special exception under Section 7 of GPL version 3, you are granted --
-- additional permissions described in the GCC Runtime Library Exception,   --
-- version 3.1, as published by the Free Software Foundation.               --
--                                                                          --
-- You should have received a copy of the GNU General Public License and    --
-- a copy of the GCC Runtime Library Exception along with this program;     --
-- see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see    --
-- <http://www.gnu.org/licenses/>.                                          --
--                                                                          --
-- GNAT was originally developed  by the GNAT team at  New York University. --
-- Extensive contributions were provided by Ada Core Technologies Inc.      --
--                                                                          --
------------------------------------------------------------------------------
 
with Alloc;
with Table;
with Hostparm; use Hostparm;
with System;   use System;
with Types;    use Types;
 
package Namet is
 
--  WARNING: There is a C version of this package. Any changes to this
--  source file must be properly reflected in the C header file namet.h
--  which is created manually from namet.ads and namet.adb.
 
--  This package contains routines for handling the names table. The table
--  is used to store character strings for identifiers and operator symbols,
--  as well as other string values such as unit names and file names.
 
--  The forms of the entries are as follows:
 
--    Identifiers Stored with upper case letters folded to lower case. Upper
--                       half (16#80# bit set) and wide characters are stored
--                       in an encoded form (Uhh for upper half char, Whhhh
--                       for wide characters, WWhhhhhhhh as provided by the
--                       routine Store_Encoded_Character, where hh are hex
--                       digits for the character code using lower case a-f).
--                       Normally the use of U or W in other internal names is
--                       avoided, but these letters may be used in internal
--                       names (without this special meaning), if they appear
--                       as the last character of the name, or they are
--                       followed by an upper case letter (other than the WW
--                       sequence), or an underscore.
 
--    Operator symbols   Stored with an initial letter O, and the remainder
--                       of the name is the lower case characters XXX where
--                       the name is Name_Op_XXX, see Snames spec for a full
--                       list of the operator names. Normally the use of O
--                       in other internal names is avoided, but it may be
--                       used in internal names (without this special meaning)
--                       if it is the last character of the name, or if it is
--                       followed by an upper case letter or an underscore.
 
--    Character literals Character literals have names that are used only for
--                       debugging and error message purposes. The form is an
--                       upper case Q followed by a single lower case letter,
--                       or by a Uxx/Wxxxx/WWxxxxxxx encoding as described for
--                       identifiers. The Set_Character_Literal_Name procedure
--                       should be used to construct these encodings. Normally
--                       the use of O in other internal names is avoided, but
--                       it may be used in internal names (without this special
--                       meaning) if it is the last character of the name, or
--                       if it is followed by an upper case letter or an
--                       underscore.
 
--    Unit names         Stored with upper case letters folded to lower case,
--                       using Uhh/Whhhh/WWhhhhhhhh encoding as described for
--                       identifiers, and a %s or %b suffix for specs/bodies.
--                       See package Uname for further details.
 
--    File names         Are stored in the form provided by Osint. Typically
--                       they may include wide character escape sequences and
--                       upper case characters (in non-encoded form). Casing
--                       is also derived from the external environment. Note
--                       that file names provided by Osint must generally be
--                       consistent with the names from Fname.Get_File_Name.
 
--    Other strings      The names table is also used as a convenient storage
--                       location for other variable length strings such as
--                       error messages etc. There are no restrictions on what
--                       characters may appear for such entries.
 
--  Note: the encodings Uhh (upper half characters), Whhhh (wide characters),
--  WWhhhhhhhh (wide wide characters) and Qx (character literal names) are
--  described in the spec, since they are visible throughout the system (e.g.
--  in debugging output). However, no code should depend on these particular
--  encodings, so it should be possible to change the encodings by making
--  changes only to the Namet specification (to change these comments) and the
--  body (which actually implements the encodings).
 
--  The names are hashed so that a given name appears only once in the table,
--  except that names entered with Name_Enter as opposed to Name_Find are
--  omitted from the hash table.
 
--  The first 26 entries in the names table (with Name_Id values in the range
--  First_Name_Id .. First_Name_Id + 25) represent names which are the one
--  character lower case letters in the range a-z, and these names are created
--  and initialized by the Initialize procedure.
 
--  Two values, one of type Int and one of type Byte, are stored with each
--  names table entry and subprograms are provided for setting and retrieving
--  these associated values. The usage of these values is up to the client. In
--  the compiler, the Int field is used to point to a chain of potentially
--  visible entities (see Sem.Ch8 for details), and the Byte field is used to
--  hold the Token_Type value for reserved words (see Sem for details). In the
--  binder, the Byte field is unused, and the Int field is used in various
--  ways depending on the name involved (see binder documentation).
 
   Name_Buffer : String (1 .. 4 * Max_Line_Length);
   --  This buffer is used to set the name to be stored in the table for the
   --  Name_Find call, and to retrieve the name for the Get_Name_String call.
   --  The limit here is intended to be an infinite value that ensures that we
   --  never overflow the buffer (names this long are too absurd to worry!)
 
   Name_Len : Natural;
   --  Length of name stored in Name_Buffer. Used as an input parameter for
   --  Name_Find, and as an output value by Get_Name_String, or Write_Name.
 
   -----------------------------
   -- Types for Namet Package --
   -----------------------------
 
   --  Name_Id values are used to identify entries in the names table. Except
   --  for the special values No_Name and Error_Name, they are subscript values
   --  for the Names table defined in this package.
 
   --  Note that with only a few exceptions, which are clearly documented, the
   --  type Name_Id should be regarded as a private type. In particular it is
   --  never appropriate to perform arithmetic operations using this type.
 
   type Name_Id is range Names_Low_Bound .. Names_High_Bound;
   for Name_Id'Size use 32;
   --  Type used to identify entries in the names table
 
   No_Name : constant Name_Id := Names_Low_Bound;
   --  The special Name_Id value No_Name is used in the parser to indicate
   --  a situation where no name is present (e.g. on a loop or block).
 
   Error_Name : constant Name_Id := Names_Low_Bound +  1;
   --  The special Name_Id value Error_Name is used in the parser to
   --  indicate that some kind of error was encountered in scanning out
   --  the relevant name, so it does not have a representable label.
 
   subtype Error_Name_Or_No_Name is Name_Id range No_Name .. Error_Name;
   --  Used to test for either error name or no name
 
   First_Name_Id : constant Name_Id := Names_Low_Bound + 2;
   --  Subscript of first entry in names table
 
   -----------------
   -- Subprograms --
   -----------------
 
   procedure Finalize;
   --  Called at the end of a use of the Namet package (before a subsequent
   --  call to Initialize). Currently this routine is only used to generate
   --  debugging output.
 
   procedure Get_Name_String (Id : Name_Id);
   --  Get_Name_String is used to retrieve the string associated with an entry
   --  in the names table. The resulting string is stored in Name_Buffer and
   --  Name_Len is set. It is an error to call Get_Name_String with one of the
   --  special name Id values (No_Name or Error_Name).
 
   function Get_Name_String (Id : Name_Id) return String;
   --  This functional form returns the result as a string without affecting
   --  the contents of either Name_Buffer or Name_Len. The lower bound is 1.
 
   procedure Get_Unqualified_Name_String (Id : Name_Id);
   --  Similar to the above except that qualification (as defined in unit
   --  Exp_Dbug) is removed (including both preceding __ delimited names, and
   --  also the suffixes used to indicate package body entities and to
   --  distinguish between overloaded entities). Note that names are not
   --  qualified until just before the call to gigi, so this routine is only
   --  needed by processing that occurs after gigi has been called. This
   --  includes all ASIS processing, since ASIS works on the tree written
   --  after gigi has been called.
 
   procedure Get_Name_String_And_Append (Id : Name_Id);
   --  Like Get_Name_String but the resulting characters are appended to the
   --  current contents of the entry stored in Name_Buffer, and Name_Len is
   --  incremented to include the added characters.
 
   procedure Get_Decoded_Name_String (Id : Name_Id);
   --  Same calling sequence an interface as Get_Name_String, except that the
   --  result is decoded, so that upper half characters and wide characters
   --  appear as originally found in the source program text, operators have
   --  their source forms (special characters and enclosed in quotes), and
   --  character literals appear surrounded by apostrophes.
 
   procedure Get_Unqualified_Decoded_Name_String (Id : Name_Id);
   --  Similar to the above except that qualification (as defined in unit
   --  Exp_Dbug) is removed (including both preceding __ delimited names, and
   --  also the suffix used to indicate package body entities). Note that
   --  names are not qualified until just before the call to gigi, so this
   --  routine is only needed by processing that occurs after gigi has been
   --  called. This includes all ASIS processing, since ASIS works on the tree
   --  written after gigi has been called.
 
   procedure Get_Decoded_Name_String_With_Brackets (Id : Name_Id);
   --  This routine is similar to Decoded_Name, except that the brackets
   --  notation (Uhh replaced by ["hh"], Whhhh replaced by ["hhhh"],
   --  WWhhhhhhhh replaced by ["hhhhhhhh"]) is used for all non-lower half
   --  characters, regardless of how Opt.Wide_Character_Encoding_Method is
   --  set, and also in that characters in the range 16#80# .. 16#FF# are
   --  converted to brackets notation in all cases. This routine can be used
   --  when there is a requirement for a canonical representation not affected
   --  by the character set options (e.g. in the binder generation of
   --  symbols).
 
   function Get_Name_Table_Byte (Id : Name_Id) return Byte;
   pragma Inline (Get_Name_Table_Byte);
   --  Fetches the Byte value associated with the given name
 
   function Get_Name_Table_Info (Id : Name_Id) return Int;
   pragma Inline (Get_Name_Table_Info);
   --  Fetches the Int value associated with the given name
 
   function Is_Operator_Name (Id : Name_Id) return Boolean;
   --  Returns True if name given is of the form of an operator (that
   --  is, it starts with an upper case O).
 
   procedure Initialize;
   --  This is a dummy procedure. It is retained for easy compatibility with
   --  clients who used to call Initialize when this call was required. Now
   --  initialization is performed automatically during package elaboration.
   --  Note that this change fixes problems which existed prior to the change
   --  of Initialize being called more than once. See also Reinitialize which
   --  allows reinitialization of the tables.
 
   procedure Lock;
   --  Lock name tables before calling back end. We reserve some extra space
   --  before locking to avoid unnecessary inefficiencies when we unlock.
 
   procedure Reinitialize;
   --  Clears the name tables and removes all existing entries from the table.
 
   procedure Unlock;
   --  Unlocks the name table to allow use of the extra space reserved by the
   --  call to Lock. See gnat1drv for details of the need for this.
 
   function Length_Of_Name (Id : Name_Id) return Nat;
   pragma Inline (Length_Of_Name);
   --  Returns length of given name in characters. This is the length of the
   --  encoded name, as stored in the names table, the result is equivalent to
   --  calling Get_Name_String and reading Name_Len, except that a call to
   --  Length_Of_Name does not affect the contents of Name_Len and Name_Buffer.
 
   function Name_Chars_Address return System.Address;
   --  Return starting address of name characters table (used in Back_End call
   --  to Gigi).
 
   function Name_Find return Name_Id;
   --  Name_Find is called with a string stored in Name_Buffer whose length is
   --  in Name_Len (i.e. the characters of the name are in subscript positions
   --  1 to Name_Len in Name_Buffer). It searches the names table to see if
   --  the string has already been stored. If so the Id of the existing entry
   --  is returned. Otherwise a new entry is created with its Name_Table_Info
   --  field set to zero. The contents of Name_Buffer and Name_Len are not
   --  modified by this call. Note that it is permissible for Name_Len to be
   --  set to zero to lookup the null name string.
 
   function Name_Enter return Name_Id;
   --  Name_Enter has the same calling interface as Name_Find. The difference
   --  is that it does not search the table for an existing match, and also
   --  subsequent Name_Find calls using the same name will not locate the
   --  entry created by this call. Thus multiple calls to Name_Enter with the
   --  same name will create multiple entries in the name table with different
   --  Name_Id values. This is useful in the case of created names, which are
   --  never expected to be looked up. Note: Name_Enter should never be used
   --  for one character names, since these are efficiently located without
   --  hashing by Name_Find in any case.
 
   function Name_Entries_Address return System.Address;
   --  Return starting address of Names table (used in Back_End call to Gigi)
 
   function Name_Entries_Count return Nat;
   --  Return current number of entries in the names table
 
   function Is_OK_Internal_Letter (C : Character) return Boolean;
   pragma Inline (Is_OK_Internal_Letter);
   --  Returns true if C is a suitable character for using as a prefix or a
   --  suffix of an internally generated name, i.e. it is an upper case letter
   --  other than one of the ones used for encoding source names (currently
   --  the set of reserved letters is O, Q, U, W) and also returns False for
   --  the letter X, which is reserved for debug output (see Exp_Dbug).
 
   function Is_Internal_Name (Id : Name_Id) return Boolean;
   --  Returns True if the name is an internal name (i.e. contains a character
   --  for which Is_OK_Internal_Letter is true, or if the name starts or ends
   --  with an underscore. This call destroys the value of Name_Len and
   --  Name_Buffer (it loads these as for Get_Name_String).
   --
   --  Note: if the name is qualified (has a double underscore), then only the
   --  final entity name is considered, not the qualifying names. Consider for
   --  example that the name:
   --
   --    pkg__B_1__xyz
   --
   --  is not an internal name, because the B comes from the internal name of
   --  a qualifying block, but the xyz means that this was indeed a declared
   --  identifier called "xyz" within this block and there is nothing internal
   --  about that name.
 
   function Is_Internal_Name return Boolean;
   --  Like the form with an Id argument, except that the name to be tested is
   --  passed in Name_Buffer and Name_Len (which are not affected by the call).
   --  Name_Buffer (it loads these as for Get_Name_String).
 
   function Is_Valid_Name (Id : Name_Id) return Boolean;
   --  True if Id is a valid name -- points to a valid entry in the
   --  Name_Entries table.
 
   procedure Reset_Name_Table;
   --  This procedure is used when there are multiple source files to reset
   --  the name table info entries associated with current entries in the
   --  names table. There is no harm in keeping the names entries themselves
   --  from one compilation to another, but we can't keep the entity info,
   --  since this refers to tree nodes, which are destroyed between each main
   --  source file.
 
   procedure Add_Char_To_Name_Buffer (C : Character);
   pragma Inline (Add_Char_To_Name_Buffer);
   --  Add given character to the end of the string currently stored in the
   --  Name_Buffer, incrementing Name_Len.
 
   procedure Add_Nat_To_Name_Buffer (V : Nat);
   --  Add decimal representation of given value to the end of the string
   --  currently stored in Name_Buffer, incrementing Name_Len as required.
 
   procedure Add_Str_To_Name_Buffer (S : String);
   --  Add characters of string S to the end of the string currently stored
   --  in the Name_Buffer, incrementing Name_Len by the length of the string.
 
   procedure Insert_Str_In_Name_Buffer (S : String; Index : Positive);
   --  Inserts given string in name buffer, starting at Index. Any existing
   --  characters at or past this location get moved beyond the inserted string
   --  and Name_Len is incremented by the length of the string.
 
   procedure Set_Character_Literal_Name (C : Char_Code);
   --  This procedure sets the proper encoded name for the character literal
   --  for the given character code. On return Name_Buffer and Name_Len are
   --  set to reflect the stored name.
 
   procedure Set_Name_Table_Info (Id : Name_Id; Val : Int);
   pragma Inline (Set_Name_Table_Info);
   --  Sets the Int value associated with the given name
 
   procedure Set_Name_Table_Byte (Id : Name_Id; Val : Byte);
   pragma Inline (Set_Name_Table_Byte);
   --  Sets the Byte value associated with the given name
 
   procedure Store_Encoded_Character (C : Char_Code);
   --  Stores given character code at the end of Name_Buffer, updating the
   --  value in Name_Len appropriately. Lower case letters and digits are
   --  stored unchanged. Other 8-bit characters are stored using the Uhh
   --  encoding (hh = hex code), other 16-bit wide character values are stored
   --  using the Whhhh (hhhh = hex code) encoding, and other 32-bit wide wide
   --  character values are stored using the WWhhhhhhhh (hhhhhhhh = hex code).
   --  Note that this procedure does not fold upper case letters (they are
   --  stored using the Uhh encoding). If folding is required, it must be done
   --  by the caller prior to the call.
 
   procedure Tree_Read;
   --  Initializes internal tables from current tree file using the relevant
   --  Table.Tree_Read routines. Note that Initialize should not be called if
   --  Tree_Read is used. Tree_Read includes all necessary initialization.
 
   procedure Tree_Write;
   --  Writes out internal tables to current tree file using the relevant
   --  Table.Tree_Write routines.
 
   procedure Get_Last_Two_Chars (N : Name_Id; C1, C2 : out Character);
   --  Obtains last two characters of a name. C1 is last but one character
   --  and C2 is last character. If name is less than two characters long,
   --  then both C1 and C2 are set to ASCII.NUL on return.
 
   procedure Write_Name (Id : Name_Id);
   --  Write_Name writes the characters of the specified name using the
   --  standard output procedures in package Output. No end of line is
   --  written, just the characters of the name. On return Name_Buffer and
   --  Name_Len are set as for a call to Get_Name_String. The name is written
   --  in encoded form (i.e. including Uhh, Whhh, Qx, _op as they appear in
   --  the name table). If Id is Error_Name, or No_Name, no text is output.
 
   procedure Write_Name_Decoded (Id : Name_Id);
   --  Like Write_Name, except that the name written is the decoded name, as
   --  described for Get_Decoded_Name_String, and the resulting value stored
   --  in Name_Len and Name_Buffer is the decoded name.
 
   ------------------------------
   -- File and Unit Name Types --
   ------------------------------
 
   --  These are defined here in Namet rather than Fname and Uname to avoid
   --  problems with dependencies, and to avoid dragging in Fname and Uname
   --  into many more files, but it would be cleaner to move to Fname/Uname.
 
   type File_Name_Type is new Name_Id;
   --  File names are stored in the names table and this type is used to
   --  indicate that a Name_Id value is being used to hold a simple file name
   --  (which does not include any directory information).
 
   No_File : constant File_Name_Type := File_Name_Type (No_Name);
   --  Constant used to indicate no file is present (this is used for example
   --  when a search for a file indicates that no file of the name exists).
 
   Error_File_Name : constant File_Name_Type := File_Name_Type (Error_Name);
   --  The special File_Name_Type value Error_File_Name is used to indicate
   --  a unit name where some previous processing has found an error.
 
   subtype Error_File_Name_Or_No_File is
     File_Name_Type range No_File .. Error_File_Name;
   --  Used to test for either error file name or no file
 
   type Path_Name_Type is new Name_Id;
   --  Path names are stored in the names table and this type is used to
   --  indicate that a Name_Id value is being used to hold a path name (that
   --  may contain directory information).
 
   No_Path : constant Path_Name_Type := Path_Name_Type (No_Name);
   --  Constant used to indicate no path name is present
 
   type Unit_Name_Type is new Name_Id;
   --  Unit names are stored in the names table and this type is used to
   --  indicate that a Name_Id value is being used to hold a unit name, which
   --  terminates in %b for a body or %s for a spec.
 
   No_Unit_Name : constant Unit_Name_Type := Unit_Name_Type (No_Name);
   --  Constant used to indicate no file name present
 
   Error_Unit_Name : constant Unit_Name_Type := Unit_Name_Type (Error_Name);
   --  The special Unit_Name_Type value Error_Unit_Name is used to indicate
   --  a unit name where some previous processing has found an error.
 
   subtype Error_Unit_Name_Or_No_Unit_Name is
     Unit_Name_Type range No_Unit_Name .. Error_Unit_Name;
 
   ------------------------
   -- Debugging Routines --
   ------------------------
 
   procedure wn (Id : Name_Id);
   pragma Export (Ada, wn);
   --  This routine is intended for debugging use only (i.e. it is intended to
   --  be called from the debugger). It writes the characters of the specified
   --  name using the standard output procedures in package Output, followed by
   --  a new line. The name is written in encoded form (i.e. including Uhh,
   --  Whhh, Qx, _op as they appear in the name table). If Id is Error_Name,
   --  No_Name, or invalid an appropriate string is written (<Error_Name>,
   --  <No_Name>, <invalid name>). Unlike Write_Name, this call does not affect
   --  the contents of Name_Buffer or Name_Len.
 
   ---------------------------
   -- Table Data Structures --
   ---------------------------
 
   --  The following declarations define the data structures used to store
   --  names. The definitions are in the private part of the package spec,
   --  rather than the body, since they are referenced directly by gigi.
 
private
 
   --  This table stores the actual string names. Although logically there is
   --  no need for a terminating character (since the length is stored in the
   --  name entry table), we still store a NUL character at the end of every
   --  name (for convenience in interfacing to the C world).
 
   package Name_Chars is new Table.Table (
     Table_Component_Type => Character,
     Table_Index_Type     => Int,
     Table_Low_Bound      => 0,
     Table_Initial        => Alloc.Name_Chars_Initial,
     Table_Increment      => Alloc.Name_Chars_Increment,
     Table_Name           => "Name_Chars");
 
   type Name_Entry is record
      Name_Chars_Index : Int;
      --  Starting location of characters in the Name_Chars table minus one
      --  (i.e. pointer to character just before first character). The reason
      --  for the bias of one is that indexes in Name_Buffer are one's origin,
      --  so this avoids unnecessary adds and subtracts of 1.
 
      Name_Len : Short;
      --  Length of this name in characters
 
      Byte_Info : Byte;
      --  Byte value associated with this name
 
      Name_Has_No_Encodings : Boolean;
      --  This flag is set True if the name entry is known not to contain any
      --  special character encodings. This is used to speed up repeated calls
      --  to Get_Decoded_Name_String. A value of False means that it is not
      --  known whether the name contains any such encodings.
 
      Hash_Link : Name_Id;
      --  Link to next entry in names table for same hash code
 
      Int_Info : Int;
      --  Int Value associated with this name
   end record;
 
   for Name_Entry use record
      Name_Chars_Index      at  0 range 0 .. 31;
      Name_Len              at  4 range 0 .. 15;
      Byte_Info             at  6 range 0 .. 7;
      Name_Has_No_Encodings at  7 range 0 .. 7;
      Hash_Link             at  8 range 0 .. 31;
      Int_Info              at 12 range 0 .. 31;
   end record;
 
   for Name_Entry'Size use 16 * 8;
   --  This ensures that we did not leave out any fields
 
   --  This is the table that is referenced by Name_Id entries.
   --  It contains one entry for each unique name in the table.
 
   package Name_Entries is new Table.Table (
     Table_Component_Type => Name_Entry,
     Table_Index_Type     => Name_Id'Base,
     Table_Low_Bound      => First_Name_Id,
     Table_Initial        => Alloc.Names_Initial,
     Table_Increment      => Alloc.Names_Increment,
     Table_Name           => "Name_Entries");
 
end Namet;
 

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