URL
https://opencores.org/ocsvn/openrisc/openrisc/trunk
Subversion Repositories openrisc
[/] [openrisc/] [trunk/] [gnu-dev/] [or1k-gcc/] [gcc/] [go/] [gofrontend/] [gogo.cc] - Rev 867
Go to most recent revision | Compare with Previous | Blame | View Log
// gogo.cc -- Go frontend parsed representation. // Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. #include "go-system.h" #include "go-c.h" #include "go-dump.h" #include "lex.h" #include "types.h" #include "statements.h" #include "expressions.h" #include "dataflow.h" #include "runtime.h" #include "import.h" #include "export.h" #include "backend.h" #include "gogo.h" // Class Gogo. Gogo::Gogo(Backend* backend, Linemap* linemap, int int_type_size, int pointer_size) : backend_(backend), linemap_(linemap), package_(NULL), functions_(), globals_(new Bindings(NULL)), imports_(), imported_unsafe_(false), packages_(), init_functions_(), need_init_fn_(false), init_fn_name_(), imported_init_fns_(), unique_prefix_(), unique_prefix_specified_(false), verify_types_(), interface_types_(), specific_type_functions_(), specific_type_functions_are_written_(false), named_types_are_converted_(false) { const Location loc = Linemap::predeclared_location(); Named_type* uint8_type = Type::make_integer_type("uint8", true, 8, RUNTIME_TYPE_KIND_UINT8); this->add_named_type(uint8_type); this->add_named_type(Type::make_integer_type("uint16", true, 16, RUNTIME_TYPE_KIND_UINT16)); this->add_named_type(Type::make_integer_type("uint32", true, 32, RUNTIME_TYPE_KIND_UINT32)); this->add_named_type(Type::make_integer_type("uint64", true, 64, RUNTIME_TYPE_KIND_UINT64)); this->add_named_type(Type::make_integer_type("int8", false, 8, RUNTIME_TYPE_KIND_INT8)); this->add_named_type(Type::make_integer_type("int16", false, 16, RUNTIME_TYPE_KIND_INT16)); Named_type* int32_type = Type::make_integer_type("int32", false, 32, RUNTIME_TYPE_KIND_INT32); this->add_named_type(int32_type); this->add_named_type(Type::make_integer_type("int64", false, 64, RUNTIME_TYPE_KIND_INT64)); this->add_named_type(Type::make_float_type("float32", 32, RUNTIME_TYPE_KIND_FLOAT32)); this->add_named_type(Type::make_float_type("float64", 64, RUNTIME_TYPE_KIND_FLOAT64)); this->add_named_type(Type::make_complex_type("complex64", 64, RUNTIME_TYPE_KIND_COMPLEX64)); this->add_named_type(Type::make_complex_type("complex128", 128, RUNTIME_TYPE_KIND_COMPLEX128)); if (int_type_size < 32) int_type_size = 32; this->add_named_type(Type::make_integer_type("uint", true, int_type_size, RUNTIME_TYPE_KIND_UINT)); Named_type* int_type = Type::make_integer_type("int", false, int_type_size, RUNTIME_TYPE_KIND_INT); this->add_named_type(int_type); this->add_named_type(Type::make_integer_type("uintptr", true, pointer_size, RUNTIME_TYPE_KIND_UINTPTR)); // "byte" is an alias for "uint8". uint8_type->integer_type()->set_is_byte(); Named_object* byte_type = Named_object::make_type("byte", NULL, uint8_type, loc); this->add_named_type(byte_type->type_value()); // "rune" is an alias for "int32". int32_type->integer_type()->set_is_rune(); Named_object* rune_type = Named_object::make_type("rune", NULL, int32_type, loc); this->add_named_type(rune_type->type_value()); this->add_named_type(Type::make_named_bool_type()); this->add_named_type(Type::make_named_string_type()); // "error" is interface { Error() string }. { Typed_identifier_list *methods = new Typed_identifier_list; Typed_identifier_list *results = new Typed_identifier_list; results->push_back(Typed_identifier("", Type::lookup_string_type(), loc)); Type *method_type = Type::make_function_type(NULL, NULL, results, loc); methods->push_back(Typed_identifier("Error", method_type, loc)); Interface_type *error_iface = Type::make_interface_type(methods, loc); error_iface->finalize_methods(); Named_type *error_type = Named_object::make_type("error", NULL, error_iface, loc)->type_value(); this->add_named_type(error_type); } this->globals_->add_constant(Typed_identifier("true", Type::make_boolean_type(), loc), NULL, Expression::make_boolean(true, loc), 0); this->globals_->add_constant(Typed_identifier("false", Type::make_boolean_type(), loc), NULL, Expression::make_boolean(false, loc), 0); this->globals_->add_constant(Typed_identifier("nil", Type::make_nil_type(), loc), NULL, Expression::make_nil(loc), 0); Type* abstract_int_type = Type::make_abstract_integer_type(); this->globals_->add_constant(Typed_identifier("iota", abstract_int_type, loc), NULL, Expression::make_iota(), 0); Function_type* new_type = Type::make_function_type(NULL, NULL, NULL, loc); new_type->set_is_varargs(); new_type->set_is_builtin(); this->globals_->add_function_declaration("new", NULL, new_type, loc); Function_type* make_type = Type::make_function_type(NULL, NULL, NULL, loc); make_type->set_is_varargs(); make_type->set_is_builtin(); this->globals_->add_function_declaration("make", NULL, make_type, loc); Typed_identifier_list* len_result = new Typed_identifier_list(); len_result->push_back(Typed_identifier("", int_type, loc)); Function_type* len_type = Type::make_function_type(NULL, NULL, len_result, loc); len_type->set_is_builtin(); this->globals_->add_function_declaration("len", NULL, len_type, loc); Typed_identifier_list* cap_result = new Typed_identifier_list(); cap_result->push_back(Typed_identifier("", int_type, loc)); Function_type* cap_type = Type::make_function_type(NULL, NULL, len_result, loc); cap_type->set_is_builtin(); this->globals_->add_function_declaration("cap", NULL, cap_type, loc); Function_type* print_type = Type::make_function_type(NULL, NULL, NULL, loc); print_type->set_is_varargs(); print_type->set_is_builtin(); this->globals_->add_function_declaration("print", NULL, print_type, loc); print_type = Type::make_function_type(NULL, NULL, NULL, loc); print_type->set_is_varargs(); print_type->set_is_builtin(); this->globals_->add_function_declaration("println", NULL, print_type, loc); Type *empty = Type::make_empty_interface_type(loc); Typed_identifier_list* panic_parms = new Typed_identifier_list(); panic_parms->push_back(Typed_identifier("e", empty, loc)); Function_type *panic_type = Type::make_function_type(NULL, panic_parms, NULL, loc); panic_type->set_is_builtin(); this->globals_->add_function_declaration("panic", NULL, panic_type, loc); Typed_identifier_list* recover_result = new Typed_identifier_list(); recover_result->push_back(Typed_identifier("", empty, loc)); Function_type* recover_type = Type::make_function_type(NULL, NULL, recover_result, loc); recover_type->set_is_builtin(); this->globals_->add_function_declaration("recover", NULL, recover_type, loc); Function_type* close_type = Type::make_function_type(NULL, NULL, NULL, loc); close_type->set_is_varargs(); close_type->set_is_builtin(); this->globals_->add_function_declaration("close", NULL, close_type, loc); Typed_identifier_list* copy_result = new Typed_identifier_list(); copy_result->push_back(Typed_identifier("", int_type, loc)); Function_type* copy_type = Type::make_function_type(NULL, NULL, copy_result, loc); copy_type->set_is_varargs(); copy_type->set_is_builtin(); this->globals_->add_function_declaration("copy", NULL, copy_type, loc); Function_type* append_type = Type::make_function_type(NULL, NULL, NULL, loc); append_type->set_is_varargs(); append_type->set_is_builtin(); this->globals_->add_function_declaration("append", NULL, append_type, loc); Function_type* complex_type = Type::make_function_type(NULL, NULL, NULL, loc); complex_type->set_is_varargs(); complex_type->set_is_builtin(); this->globals_->add_function_declaration("complex", NULL, complex_type, loc); Function_type* real_type = Type::make_function_type(NULL, NULL, NULL, loc); real_type->set_is_varargs(); real_type->set_is_builtin(); this->globals_->add_function_declaration("real", NULL, real_type, loc); Function_type* imag_type = Type::make_function_type(NULL, NULL, NULL, loc); imag_type->set_is_varargs(); imag_type->set_is_builtin(); this->globals_->add_function_declaration("imag", NULL, imag_type, loc); Function_type* delete_type = Type::make_function_type(NULL, NULL, NULL, loc); delete_type->set_is_varargs(); delete_type->set_is_builtin(); this->globals_->add_function_declaration("delete", NULL, delete_type, loc); } // Munge name for use in an error message. std::string Gogo::message_name(const std::string& name) { return go_localize_identifier(Gogo::unpack_hidden_name(name).c_str()); } // Get the package name. const std::string& Gogo::package_name() const { go_assert(this->package_ != NULL); return this->package_->name(); } // Set the package name. void Gogo::set_package_name(const std::string& package_name, Location location) { if (this->package_ != NULL && this->package_->name() != package_name) { error_at(location, "expected package %<%s%>", Gogo::message_name(this->package_->name()).c_str()); return; } // If the user did not specify a unique prefix, we always use "go". // This in effect requires that the package name be unique. if (this->unique_prefix_.empty()) this->unique_prefix_ = "go"; this->package_ = this->register_package(package_name, this->unique_prefix_, location); // We used to permit people to qualify symbols with the current // package name (e.g., P.x), but we no longer do. // this->globals_->add_package(package_name, this->package_); if (this->is_main_package()) { // Declare "main" as a function which takes no parameters and // returns no value. Location uloc = Linemap::unknown_location(); this->declare_function("main", Type::make_function_type (NULL, NULL, NULL, uloc), uloc); } } // Return whether this is the "main" package. This is not true if // -fgo-prefix was used. bool Gogo::is_main_package() const { return this->package_name() == "main" && !this->unique_prefix_specified_; } // Import a package. void Gogo::import_package(const std::string& filename, const std::string& local_name, bool is_local_name_exported, Location location) { if (filename == "unsafe") { this->import_unsafe(local_name, is_local_name_exported, location); return; } Imports::const_iterator p = this->imports_.find(filename); if (p != this->imports_.end()) { Package* package = p->second; package->set_location(location); package->set_is_imported(); std::string ln = local_name; bool is_ln_exported = is_local_name_exported; if (ln.empty()) { ln = package->name(); is_ln_exported = Lex::is_exported_name(ln); } if (ln == ".") { Bindings* bindings = package->bindings(); for (Bindings::const_declarations_iterator p = bindings->begin_declarations(); p != bindings->end_declarations(); ++p) this->add_named_object(p->second); } else if (ln == "_") package->set_uses_sink_alias(); else { ln = this->pack_hidden_name(ln, is_ln_exported); this->package_->bindings()->add_package(ln, package); } return; } Import::Stream* stream = Import::open_package(filename, location); if (stream == NULL) { error_at(location, "import file %qs not found", filename.c_str()); return; } Import imp(stream, location); imp.register_builtin_types(this); Package* package = imp.import(this, local_name, is_local_name_exported); if (package != NULL) { if (package->name() == this->package_name() && package->unique_prefix() == this->unique_prefix()) error_at(location, ("imported package uses same package name and prefix " "as package being compiled (see -fgo-prefix option)")); this->imports_.insert(std::make_pair(filename, package)); package->set_is_imported(); } delete stream; } // Add an import control function for an imported package to the list. void Gogo::add_import_init_fn(const std::string& package_name, const std::string& init_name, int prio) { for (std::set<Import_init>::const_iterator p = this->imported_init_fns_.begin(); p != this->imported_init_fns_.end(); ++p) { if (p->init_name() == init_name && (p->package_name() != package_name || p->priority() != prio)) { error("duplicate package initialization name %qs", Gogo::message_name(init_name).c_str()); inform(UNKNOWN_LOCATION, "used by package %qs at priority %d", Gogo::message_name(p->package_name()).c_str(), p->priority()); inform(UNKNOWN_LOCATION, " and by package %qs at priority %d", Gogo::message_name(package_name).c_str(), prio); return; } } this->imported_init_fns_.insert(Import_init(package_name, init_name, prio)); } // Return whether we are at the global binding level. bool Gogo::in_global_scope() const { return this->functions_.empty(); } // Return the current binding contour. Bindings* Gogo::current_bindings() { if (!this->functions_.empty()) return this->functions_.back().blocks.back()->bindings(); else if (this->package_ != NULL) return this->package_->bindings(); else return this->globals_; } const Bindings* Gogo::current_bindings() const { if (!this->functions_.empty()) return this->functions_.back().blocks.back()->bindings(); else if (this->package_ != NULL) return this->package_->bindings(); else return this->globals_; } // Return the current block. Block* Gogo::current_block() { if (this->functions_.empty()) return NULL; else return this->functions_.back().blocks.back(); } // Look up a name in the current binding contour. If PFUNCTION is not // NULL, set it to the function in which the name is defined, or NULL // if the name is defined in global scope. Named_object* Gogo::lookup(const std::string& name, Named_object** pfunction) const { if (pfunction != NULL) *pfunction = NULL; if (Gogo::is_sink_name(name)) return Named_object::make_sink(); for (Open_functions::const_reverse_iterator p = this->functions_.rbegin(); p != this->functions_.rend(); ++p) { Named_object* ret = p->blocks.back()->bindings()->lookup(name); if (ret != NULL) { if (pfunction != NULL) *pfunction = p->function; return ret; } } if (this->package_ != NULL) { Named_object* ret = this->package_->bindings()->lookup(name); if (ret != NULL) { if (ret->package() != NULL) ret->package()->set_used(); return ret; } } // We do not look in the global namespace. If we did, the global // namespace would effectively hide names which were defined in // package scope which we have not yet seen. Instead, // define_global_names is called after parsing is over to connect // undefined names at package scope with names defined at global // scope. return NULL; } // Look up a name in the current block, without searching enclosing // blocks. Named_object* Gogo::lookup_in_block(const std::string& name) const { go_assert(!this->functions_.empty()); go_assert(!this->functions_.back().blocks.empty()); return this->functions_.back().blocks.back()->bindings()->lookup_local(name); } // Look up a name in the global namespace. Named_object* Gogo::lookup_global(const char* name) const { return this->globals_->lookup(name); } // Add an imported package. Package* Gogo::add_imported_package(const std::string& real_name, const std::string& alias_arg, bool is_alias_exported, const std::string& unique_prefix, Location location, bool* padd_to_globals) { // FIXME: Now that we compile packages as a whole, should we permit // importing the current package? if (this->package_name() == real_name && this->unique_prefix() == unique_prefix) { *padd_to_globals = false; if (!alias_arg.empty() && alias_arg != ".") { std::string alias = this->pack_hidden_name(alias_arg, is_alias_exported); this->package_->bindings()->add_package(alias, this->package_); } return this->package_; } else if (alias_arg == ".") { *padd_to_globals = true; return this->register_package(real_name, unique_prefix, location); } else if (alias_arg == "_") { Package* ret = this->register_package(real_name, unique_prefix, location); ret->set_uses_sink_alias(); return ret; } else { *padd_to_globals = false; std::string alias = alias_arg; if (alias.empty()) { alias = real_name; is_alias_exported = Lex::is_exported_name(alias); } alias = this->pack_hidden_name(alias, is_alias_exported); Named_object* no = this->add_package(real_name, alias, unique_prefix, location); if (!no->is_package()) return NULL; return no->package_value(); } } // Add a package. Named_object* Gogo::add_package(const std::string& real_name, const std::string& alias, const std::string& unique_prefix, Location location) { go_assert(this->in_global_scope()); // Register the package. Note that we might have already seen it in // an earlier import. Package* package = this->register_package(real_name, unique_prefix, location); return this->package_->bindings()->add_package(alias, package); } // Register a package. This package may or may not be imported. This // returns the Package structure for the package, creating if it // necessary. Package* Gogo::register_package(const std::string& package_name, const std::string& unique_prefix, Location location) { go_assert(!unique_prefix.empty() && !package_name.empty()); std::string name = unique_prefix + '.' + package_name; Package* package = NULL; std::pair<Packages::iterator, bool> ins = this->packages_.insert(std::make_pair(name, package)); if (!ins.second) { // We have seen this package name before. package = ins.first->second; go_assert(package != NULL); go_assert(package->name() == package_name && package->unique_prefix() == unique_prefix); if (Linemap::is_unknown_location(package->location())) package->set_location(location); } else { // First time we have seen this package name. package = new Package(package_name, unique_prefix, location); go_assert(ins.first->second == NULL); ins.first->second = package; } return package; } // Start compiling a function. Named_object* Gogo::start_function(const std::string& name, Function_type* type, bool add_method_to_type, Location location) { bool at_top_level = this->functions_.empty(); Block* block = new Block(NULL, location); Function* enclosing = (at_top_level ? NULL : this->functions_.back().function->func_value()); Function* function = new Function(type, enclosing, block, location); if (type->is_method()) { const Typed_identifier* receiver = type->receiver(); Variable* this_param = new Variable(receiver->type(), NULL, false, true, true, location); std::string rname = receiver->name(); if (rname.empty()) { // We need to give receivers a name since they wind up in // DECL_ARGUMENTS. FIXME. static unsigned int count; char buf[50]; snprintf(buf, sizeof buf, "r.%u", count); ++count; rname = buf; } if (!Gogo::is_sink_name(rname)) block->bindings()->add_variable(rname, NULL, this_param); } const Typed_identifier_list* parameters = type->parameters(); bool is_varargs = type->is_varargs(); if (parameters != NULL) { for (Typed_identifier_list::const_iterator p = parameters->begin(); p != parameters->end(); ++p) { Variable* param = new Variable(p->type(), NULL, false, true, false, location); if (is_varargs && p + 1 == parameters->end()) param->set_is_varargs_parameter(); std::string pname = p->name(); if (pname.empty() || Gogo::is_sink_name(pname)) { // We need to give parameters a name since they wind up // in DECL_ARGUMENTS. FIXME. static unsigned int count; char buf[50]; snprintf(buf, sizeof buf, "p.%u", count); ++count; pname = buf; } block->bindings()->add_variable(pname, NULL, param); } } function->create_result_variables(this); const std::string* pname; std::string nested_name; bool is_init = false; if (Gogo::unpack_hidden_name(name) == "init" && !type->is_method()) { if ((type->parameters() != NULL && !type->parameters()->empty()) || (type->results() != NULL && !type->results()->empty())) error_at(location, "func init must have no arguments and no return values"); // There can be multiple "init" functions, so give them each a // different name. static int init_count; char buf[30]; snprintf(buf, sizeof buf, ".$init%d", init_count); ++init_count; nested_name = buf; pname = &nested_name; is_init = true; } else if (!name.empty()) pname = &name; else { // Invent a name for a nested function. static int nested_count; char buf[30]; snprintf(buf, sizeof buf, ".$nested%d", nested_count); ++nested_count; nested_name = buf; pname = &nested_name; } Named_object* ret; if (Gogo::is_sink_name(*pname)) { static int sink_count; char buf[30]; snprintf(buf, sizeof buf, ".$sink%d", sink_count); ++sink_count; ret = Named_object::make_function(buf, NULL, function); } else if (!type->is_method()) { ret = this->package_->bindings()->add_function(*pname, NULL, function); if (!ret->is_function() || ret->func_value() != function) { // Redefinition error. Invent a name to avoid knockon // errors. static int redefinition_count; char buf[30]; snprintf(buf, sizeof buf, ".$redefined%d", redefinition_count); ++redefinition_count; ret = this->package_->bindings()->add_function(buf, NULL, function); } } else { if (!add_method_to_type) ret = Named_object::make_function(name, NULL, function); else { go_assert(at_top_level); Type* rtype = type->receiver()->type(); // We want to look through the pointer created by the // parser, without getting an error if the type is not yet // defined. if (rtype->classification() == Type::TYPE_POINTER) rtype = rtype->points_to(); if (rtype->is_error_type()) ret = Named_object::make_function(name, NULL, function); else if (rtype->named_type() != NULL) { ret = rtype->named_type()->add_method(name, function); if (!ret->is_function()) { // Redefinition error. ret = Named_object::make_function(name, NULL, function); } } else if (rtype->forward_declaration_type() != NULL) { Named_object* type_no = rtype->forward_declaration_type()->named_object(); if (type_no->is_unknown()) { // If we are seeing methods it really must be a // type. Declare it as such. An alternative would // be to support lists of methods for unknown // expressions. Either way the error messages if // this is not a type are going to get confusing. Named_object* declared = this->declare_package_type(type_no->name(), type_no->location()); go_assert(declared == type_no->unknown_value()->real_named_object()); } ret = rtype->forward_declaration_type()->add_method(name, function); } else go_unreachable(); } this->package_->bindings()->add_method(ret); } this->functions_.resize(this->functions_.size() + 1); Open_function& of(this->functions_.back()); of.function = ret; of.blocks.push_back(block); if (is_init) { this->init_functions_.push_back(ret); this->need_init_fn_ = true; } return ret; } // Finish compiling a function. void Gogo::finish_function(Location location) { this->finish_block(location); go_assert(this->functions_.back().blocks.empty()); this->functions_.pop_back(); } // Return the current function. Named_object* Gogo::current_function() const { go_assert(!this->functions_.empty()); return this->functions_.back().function; } // Start a new block. void Gogo::start_block(Location location) { go_assert(!this->functions_.empty()); Block* block = new Block(this->current_block(), location); this->functions_.back().blocks.push_back(block); } // Finish a block. Block* Gogo::finish_block(Location location) { go_assert(!this->functions_.empty()); go_assert(!this->functions_.back().blocks.empty()); Block* block = this->functions_.back().blocks.back(); this->functions_.back().blocks.pop_back(); block->set_end_location(location); return block; } // Add an erroneous name. Named_object* Gogo::add_erroneous_name(const std::string& name) { return this->package_->bindings()->add_erroneous_name(name); } // Add an unknown name. Named_object* Gogo::add_unknown_name(const std::string& name, Location location) { return this->package_->bindings()->add_unknown_name(name, location); } // Declare a function. Named_object* Gogo::declare_function(const std::string& name, Function_type* type, Location location) { if (!type->is_method()) return this->current_bindings()->add_function_declaration(name, NULL, type, location); else { // We don't bother to add this to the list of global // declarations. Type* rtype = type->receiver()->type(); // We want to look through the pointer created by the // parser, without getting an error if the type is not yet // defined. if (rtype->classification() == Type::TYPE_POINTER) rtype = rtype->points_to(); if (rtype->is_error_type()) return NULL; else if (rtype->named_type() != NULL) return rtype->named_type()->add_method_declaration(name, NULL, type, location); else if (rtype->forward_declaration_type() != NULL) { Forward_declaration_type* ftype = rtype->forward_declaration_type(); return ftype->add_method_declaration(name, NULL, type, location); } else go_unreachable(); } } // Add a label definition. Label* Gogo::add_label_definition(const std::string& label_name, Location location) { go_assert(!this->functions_.empty()); Function* func = this->functions_.back().function->func_value(); Label* label = func->add_label_definition(this, label_name, location); this->add_statement(Statement::make_label_statement(label, location)); return label; } // Add a label reference. Label* Gogo::add_label_reference(const std::string& label_name, Location location, bool issue_goto_errors) { go_assert(!this->functions_.empty()); Function* func = this->functions_.back().function->func_value(); return func->add_label_reference(this, label_name, location, issue_goto_errors); } // Return the current binding state. Bindings_snapshot* Gogo::bindings_snapshot(Location location) { return new Bindings_snapshot(this->current_block(), location); } // Add a statement. void Gogo::add_statement(Statement* statement) { go_assert(!this->functions_.empty() && !this->functions_.back().blocks.empty()); this->functions_.back().blocks.back()->add_statement(statement); } // Add a block. void Gogo::add_block(Block* block, Location location) { go_assert(!this->functions_.empty() && !this->functions_.back().blocks.empty()); Statement* statement = Statement::make_block_statement(block, location); this->functions_.back().blocks.back()->add_statement(statement); } // Add a constant. Named_object* Gogo::add_constant(const Typed_identifier& tid, Expression* expr, int iota_value) { return this->current_bindings()->add_constant(tid, NULL, expr, iota_value); } // Add a type. void Gogo::add_type(const std::string& name, Type* type, Location location) { Named_object* no = this->current_bindings()->add_type(name, NULL, type, location); if (!this->in_global_scope() && no->is_type()) no->type_value()->set_in_function(this->functions_.back().function); } // Add a named type. void Gogo::add_named_type(Named_type* type) { go_assert(this->in_global_scope()); this->current_bindings()->add_named_type(type); } // Declare a type. Named_object* Gogo::declare_type(const std::string& name, Location location) { Bindings* bindings = this->current_bindings(); Named_object* no = bindings->add_type_declaration(name, NULL, location); if (!this->in_global_scope() && no->is_type_declaration()) { Named_object* f = this->functions_.back().function; no->type_declaration_value()->set_in_function(f); } return no; } // Declare a type at the package level. Named_object* Gogo::declare_package_type(const std::string& name, Location location) { return this->package_->bindings()->add_type_declaration(name, NULL, location); } // Declare a function at the package level. Named_object* Gogo::declare_package_function(const std::string& name, Function_type* type, Location location) { return this->package_->bindings()->add_function_declaration(name, NULL, type, location); } // Define a type which was already declared. void Gogo::define_type(Named_object* no, Named_type* type) { this->current_bindings()->define_type(no, type); } // Add a variable. Named_object* Gogo::add_variable(const std::string& name, Variable* variable) { Named_object* no = this->current_bindings()->add_variable(name, NULL, variable); // In a function the middle-end wants to see a DECL_EXPR node. if (no != NULL && no->is_variable() && !no->var_value()->is_parameter() && !this->functions_.empty()) this->add_statement(Statement::make_variable_declaration(no)); return no; } // Add a sink--a reference to the blank identifier _. Named_object* Gogo::add_sink() { return Named_object::make_sink(); } // Add a named object. void Gogo::add_named_object(Named_object* no) { this->current_bindings()->add_named_object(no); } // Mark all local variables used. This is used when some types of // parse error occur. void Gogo::mark_locals_used() { for (Open_functions::iterator pf = this->functions_.begin(); pf != this->functions_.end(); ++pf) { for (std::vector<Block*>::iterator pb = pf->blocks.begin(); pb != pf->blocks.end(); ++pb) (*pb)->bindings()->mark_locals_used(); } } // Record that we've seen an interface type. void Gogo::record_interface_type(Interface_type* itype) { this->interface_types_.push_back(itype); } // Return a name for a thunk object. std::string Gogo::thunk_name() { static int thunk_count; char thunk_name[50]; snprintf(thunk_name, sizeof thunk_name, "$thunk%d", thunk_count); ++thunk_count; return thunk_name; } // Return whether a function is a thunk. bool Gogo::is_thunk(const Named_object* no) { return no->name().compare(0, 6, "$thunk") == 0; } // Define the global names. We do this only after parsing all the // input files, because the program might define the global names // itself. void Gogo::define_global_names() { for (Bindings::const_declarations_iterator p = this->globals_->begin_declarations(); p != this->globals_->end_declarations(); ++p) { Named_object* global_no = p->second; std::string name(Gogo::pack_hidden_name(global_no->name(), false)); Named_object* no = this->package_->bindings()->lookup(name); if (no == NULL) continue; no = no->resolve(); if (no->is_type_declaration()) { if (global_no->is_type()) { if (no->type_declaration_value()->has_methods()) error_at(no->location(), "may not define methods for global type"); no->set_type_value(global_no->type_value()); } else { error_at(no->location(), "expected type"); Type* errtype = Type::make_error_type(); Named_object* err = Named_object::make_type("erroneous_type", NULL, errtype, Linemap::predeclared_location()); no->set_type_value(err->type_value()); } } else if (no->is_unknown()) no->unknown_value()->set_real_named_object(global_no); } } // Clear out names in file scope. void Gogo::clear_file_scope() { this->package_->bindings()->clear_file_scope(); // Warn about packages which were imported but not used. for (Packages::iterator p = this->packages_.begin(); p != this->packages_.end(); ++p) { Package* package = p->second; if (package != this->package_ && package->is_imported() && !package->used() && !package->uses_sink_alias() && !saw_errors()) error_at(package->location(), "imported and not used: %s", Gogo::message_name(package->name()).c_str()); package->clear_is_imported(); package->clear_uses_sink_alias(); package->clear_used(); } } // Queue up a type specific function for later writing. These are // written out in write_specific_type_functions, called after the // parse tree is lowered. void Gogo::queue_specific_type_function(Type* type, Named_type* name, const std::string& hash_name, Function_type* hash_fntype, const std::string& equal_name, Function_type* equal_fntype) { go_assert(!this->specific_type_functions_are_written_); go_assert(!this->in_global_scope()); Specific_type_function* tsf = new Specific_type_function(type, name, hash_name, hash_fntype, equal_name, equal_fntype); this->specific_type_functions_.push_back(tsf); } // Look for types which need specific hash or equality functions. class Specific_type_functions : public Traverse { public: Specific_type_functions(Gogo* gogo) : Traverse(traverse_types), gogo_(gogo) { } int type(Type*); private: Gogo* gogo_; }; int Specific_type_functions::type(Type* t) { Named_object* hash_fn; Named_object* equal_fn; switch (t->classification()) { case Type::TYPE_NAMED: { Named_type* nt = t->named_type(); if (!t->compare_is_identity(this->gogo_) && t->is_comparable()) t->type_functions(this->gogo_, nt, NULL, NULL, &hash_fn, &equal_fn); // If this is a struct type, we don't want to make functions // for the unnamed struct. Type* rt = nt->real_type(); if (rt->struct_type() == NULL) { if (Type::traverse(rt, this) == TRAVERSE_EXIT) return TRAVERSE_EXIT; } else { // If this type is defined in another package, then we don't // need to worry about the unexported fields. bool is_defined_elsewhere = nt->named_object()->package() != NULL; const Struct_field_list* fields = rt->struct_type()->fields(); for (Struct_field_list::const_iterator p = fields->begin(); p != fields->end(); ++p) { if (is_defined_elsewhere && Gogo::is_hidden_name(p->field_name())) continue; if (Type::traverse(p->type(), this) == TRAVERSE_EXIT) return TRAVERSE_EXIT; } } return TRAVERSE_SKIP_COMPONENTS; } case Type::TYPE_STRUCT: case Type::TYPE_ARRAY: if (!t->compare_is_identity(this->gogo_) && t->is_comparable()) t->type_functions(this->gogo_, NULL, NULL, NULL, &hash_fn, &equal_fn); break; default: break; } return TRAVERSE_CONTINUE; } // Write out type specific functions. void Gogo::write_specific_type_functions() { Specific_type_functions stf(this); this->traverse(&stf); while (!this->specific_type_functions_.empty()) { Specific_type_function* tsf = this->specific_type_functions_.back(); this->specific_type_functions_.pop_back(); tsf->type->write_specific_type_functions(this, tsf->name, tsf->hash_name, tsf->hash_fntype, tsf->equal_name, tsf->equal_fntype); delete tsf; } this->specific_type_functions_are_written_ = true; } // Traverse the tree. void Gogo::traverse(Traverse* traverse) { // Traverse the current package first for consistency. The other // packages will only contain imported types, constants, and // declarations. if (this->package_->bindings()->traverse(traverse, true) == TRAVERSE_EXIT) return; for (Packages::const_iterator p = this->packages_.begin(); p != this->packages_.end(); ++p) { if (p->second != this->package_) { if (p->second->bindings()->traverse(traverse, true) == TRAVERSE_EXIT) break; } } } // Add a type to verify. This is used for types of sink variables, in // order to give appropriate error messages. void Gogo::add_type_to_verify(Type* type) { this->verify_types_.push_back(type); } // Traversal class used to verify types. class Verify_types : public Traverse { public: Verify_types() : Traverse(traverse_types) { } int type(Type*); }; // Verify that a type is correct. int Verify_types::type(Type* t) { if (!t->verify()) return TRAVERSE_SKIP_COMPONENTS; return TRAVERSE_CONTINUE; } // Verify that all types are correct. void Gogo::verify_types() { Verify_types traverse; this->traverse(&traverse); for (std::vector<Type*>::iterator p = this->verify_types_.begin(); p != this->verify_types_.end(); ++p) (*p)->verify(); this->verify_types_.clear(); } // Traversal class used to lower parse tree. class Lower_parse_tree : public Traverse { public: Lower_parse_tree(Gogo* gogo, Named_object* function) : Traverse(traverse_variables | traverse_constants | traverse_functions | traverse_statements | traverse_expressions), gogo_(gogo), function_(function), iota_value_(-1), inserter_() { } void set_inserter(const Statement_inserter* inserter) { this->inserter_ = *inserter; } int variable(Named_object*); int constant(Named_object*, bool); int function(Named_object*); int statement(Block*, size_t* pindex, Statement*); int expression(Expression**); private: // General IR. Gogo* gogo_; // The function we are traversing. Named_object* function_; // Value to use for the predeclared constant iota. int iota_value_; // Current statement inserter for use by expressions. Statement_inserter inserter_; }; // Lower variables. int Lower_parse_tree::variable(Named_object* no) { if (!no->is_variable()) return TRAVERSE_CONTINUE; if (no->is_variable() && no->var_value()->is_global()) { // Global variables can have loops in their initialization // expressions. This is handled in lower_init_expression. no->var_value()->lower_init_expression(this->gogo_, this->function_, &this->inserter_); return TRAVERSE_CONTINUE; } // This is a local variable. We are going to return // TRAVERSE_SKIP_COMPONENTS here because we want to traverse the // initialization expression when we reach the variable declaration // statement. However, that means that we need to traverse the type // ourselves. if (no->var_value()->has_type()) { Type* type = no->var_value()->type(); if (type != NULL) { if (Type::traverse(type, this) == TRAVERSE_EXIT) return TRAVERSE_EXIT; } } go_assert(!no->var_value()->has_pre_init()); return TRAVERSE_SKIP_COMPONENTS; } // Lower constants. We handle constants specially so that we can set // the right value for the predeclared constant iota. This works in // conjunction with the way we lower Const_expression objects. int Lower_parse_tree::constant(Named_object* no, bool) { Named_constant* nc = no->const_value(); // Don't get into trouble if the constant's initializer expression // refers to the constant itself. if (nc->lowering()) return TRAVERSE_CONTINUE; nc->set_lowering(); go_assert(this->iota_value_ == -1); this->iota_value_ = nc->iota_value(); nc->traverse_expression(this); this->iota_value_ = -1; nc->clear_lowering(); // We will traverse the expression a second time, but that will be // fast. return TRAVERSE_CONTINUE; } // Lower function closure types. Record the function while lowering // it, so that we can pass it down when lowering an expression. int Lower_parse_tree::function(Named_object* no) { no->func_value()->set_closure_type(); go_assert(this->function_ == NULL); this->function_ = no; int t = no->func_value()->traverse(this); this->function_ = NULL; if (t == TRAVERSE_EXIT) return t; return TRAVERSE_SKIP_COMPONENTS; } // Lower statement parse trees. int Lower_parse_tree::statement(Block* block, size_t* pindex, Statement* sorig) { // Because we explicitly traverse the statement's contents // ourselves, we want to skip block statements here. There is // nothing to lower in a block statement. if (sorig->is_block_statement()) return TRAVERSE_CONTINUE; Statement_inserter hold_inserter(this->inserter_); this->inserter_ = Statement_inserter(block, pindex); // Lower the expressions first. int t = sorig->traverse_contents(this); if (t == TRAVERSE_EXIT) { this->inserter_ = hold_inserter; return t; } // Keep lowering until nothing changes. Statement* s = sorig; while (true) { Statement* snew = s->lower(this->gogo_, this->function_, block, &this->inserter_); if (snew == s) break; s = snew; t = s->traverse_contents(this); if (t == TRAVERSE_EXIT) { this->inserter_ = hold_inserter; return t; } } if (s != sorig) block->replace_statement(*pindex, s); this->inserter_ = hold_inserter; return TRAVERSE_SKIP_COMPONENTS; } // Lower expression parse trees. int Lower_parse_tree::expression(Expression** pexpr) { // We have to lower all subexpressions first, so that we can get // their type if necessary. This is awkward, because we don't have // a postorder traversal pass. if ((*pexpr)->traverse_subexpressions(this) == TRAVERSE_EXIT) return TRAVERSE_EXIT; // Keep lowering until nothing changes. while (true) { Expression* e = *pexpr; Expression* enew = e->lower(this->gogo_, this->function_, &this->inserter_, this->iota_value_); if (enew == e) break; if (enew->traverse_subexpressions(this) == TRAVERSE_EXIT) return TRAVERSE_EXIT; *pexpr = enew; } return TRAVERSE_SKIP_COMPONENTS; } // Lower the parse tree. This is called after the parse is complete, // when all names should be resolved. void Gogo::lower_parse_tree() { Lower_parse_tree lower_parse_tree(this, NULL); this->traverse(&lower_parse_tree); } // Lower a block. void Gogo::lower_block(Named_object* function, Block* block) { Lower_parse_tree lower_parse_tree(this, function); block->traverse(&lower_parse_tree); } // Lower an expression. INSERTER may be NULL, in which case the // expression had better not need to create any temporaries. void Gogo::lower_expression(Named_object* function, Statement_inserter* inserter, Expression** pexpr) { Lower_parse_tree lower_parse_tree(this, function); if (inserter != NULL) lower_parse_tree.set_inserter(inserter); lower_parse_tree.expression(pexpr); } // Lower a constant. This is called when lowering a reference to a // constant. We have to make sure that the constant has already been // lowered. void Gogo::lower_constant(Named_object* no) { go_assert(no->is_const()); Lower_parse_tree lower(this, NULL); lower.constant(no, false); } // Look for interface types to finalize methods of inherited // interfaces. class Finalize_methods : public Traverse { public: Finalize_methods(Gogo* gogo) : Traverse(traverse_types), gogo_(gogo) { } int type(Type*); private: Gogo* gogo_; }; // Finalize the methods of an interface type. int Finalize_methods::type(Type* t) { // Check the classification so that we don't finalize the methods // twice for a named interface type. switch (t->classification()) { case Type::TYPE_INTERFACE: t->interface_type()->finalize_methods(); break; case Type::TYPE_NAMED: { // We have to finalize the methods of the real type first. // But if the real type is a struct type, then we only want to // finalize the methods of the field types, not of the struct // type itself. We don't want to add methods to the struct, // since it has a name. Named_type* nt = t->named_type(); Type* rt = nt->real_type(); if (rt->classification() != Type::TYPE_STRUCT) { if (Type::traverse(rt, this) == TRAVERSE_EXIT) return TRAVERSE_EXIT; } else { if (rt->struct_type()->traverse_field_types(this) == TRAVERSE_EXIT) return TRAVERSE_EXIT; } nt->finalize_methods(this->gogo_); // If this type is defined in a different package, then finalize the // types of all the methods, since we won't see them otherwise. if (nt->named_object()->package() != NULL && nt->has_any_methods()) { const Methods* methods = nt->methods(); for (Methods::const_iterator p = methods->begin(); p != methods->end(); ++p) { if (Type::traverse(p->second->type(), this) == TRAVERSE_EXIT) return TRAVERSE_EXIT; } } return TRAVERSE_SKIP_COMPONENTS; } case Type::TYPE_STRUCT: t->struct_type()->finalize_methods(this->gogo_); break; default: break; } return TRAVERSE_CONTINUE; } // Finalize method lists and build stub methods for types. void Gogo::finalize_methods() { Finalize_methods finalize(this); this->traverse(&finalize); } // Set types for unspecified variables and constants. void Gogo::determine_types() { Bindings* bindings = this->current_bindings(); for (Bindings::const_definitions_iterator p = bindings->begin_definitions(); p != bindings->end_definitions(); ++p) { if ((*p)->is_function()) (*p)->func_value()->determine_types(); else if ((*p)->is_variable()) (*p)->var_value()->determine_type(); else if ((*p)->is_const()) (*p)->const_value()->determine_type(); // See if a variable requires us to build an initialization // function. We know that we will see all global variables // here. if (!this->need_init_fn_ && (*p)->is_variable()) { Variable* variable = (*p)->var_value(); // If this is a global variable which requires runtime // initialization, we need an initialization function. if (!variable->is_global()) ; else if (variable->init() == NULL) ; else if (variable->type()->interface_type() != NULL) this->need_init_fn_ = true; else if (variable->init()->is_constant()) ; else if (!variable->init()->is_composite_literal()) this->need_init_fn_ = true; else if (variable->init()->is_nonconstant_composite_literal()) this->need_init_fn_ = true; // If this is a global variable which holds a pointer value, // then we need an initialization function to register it as a // GC root. if (variable->is_global() && variable->type()->has_pointer()) this->need_init_fn_ = true; } } // Determine the types of constants in packages. for (Packages::const_iterator p = this->packages_.begin(); p != this->packages_.end(); ++p) p->second->determine_types(); } // Traversal class used for type checking. class Check_types_traverse : public Traverse { public: Check_types_traverse(Gogo* gogo) : Traverse(traverse_variables | traverse_constants | traverse_functions | traverse_statements | traverse_expressions), gogo_(gogo) { } int variable(Named_object*); int constant(Named_object*, bool); int function(Named_object*); int statement(Block*, size_t* pindex, Statement*); int expression(Expression**); private: // General IR. Gogo* gogo_; }; // Check that a variable initializer has the right type. int Check_types_traverse::variable(Named_object* named_object) { if (named_object->is_variable()) { Variable* var = named_object->var_value(); // Give error if variable type is not defined. var->type()->base(); Expression* init = var->init(); std::string reason; if (init != NULL && !Type::are_assignable(var->type(), init->type(), &reason)) { if (reason.empty()) error_at(var->location(), "incompatible type in initialization"); else error_at(var->location(), "incompatible type in initialization (%s)", reason.c_str()); var->clear_init(); } else if (!var->is_used() && !var->is_global() && !var->is_parameter() && !var->is_receiver() && !var->type()->is_error() && (init == NULL || !init->is_error_expression()) && !Lex::is_invalid_identifier(named_object->name())) error_at(var->location(), "%qs declared and not used", named_object->message_name().c_str()); } return TRAVERSE_CONTINUE; } // Check that a constant initializer has the right type. int Check_types_traverse::constant(Named_object* named_object, bool) { Named_constant* constant = named_object->const_value(); Type* ctype = constant->type(); if (ctype->integer_type() == NULL && ctype->float_type() == NULL && ctype->complex_type() == NULL && !ctype->is_boolean_type() && !ctype->is_string_type()) { if (ctype->is_nil_type()) error_at(constant->location(), "const initializer cannot be nil"); else if (!ctype->is_error()) error_at(constant->location(), "invalid constant type"); constant->set_error(); } else if (!constant->expr()->is_constant()) { error_at(constant->expr()->location(), "expression is not constant"); constant->set_error(); } else if (!Type::are_assignable(constant->type(), constant->expr()->type(), NULL)) { error_at(constant->location(), "initialization expression has wrong type"); constant->set_error(); } return TRAVERSE_CONTINUE; } // There are no types to check in a function, but this is where we // issue warnings about labels which are defined but not referenced. int Check_types_traverse::function(Named_object* no) { no->func_value()->check_labels(); return TRAVERSE_CONTINUE; } // Check that types are valid in a statement. int Check_types_traverse::statement(Block*, size_t*, Statement* s) { s->check_types(this->gogo_); return TRAVERSE_CONTINUE; } // Check that types are valid in an expression. int Check_types_traverse::expression(Expression** expr) { (*expr)->check_types(this->gogo_); return TRAVERSE_CONTINUE; } // Check that types are valid. void Gogo::check_types() { Check_types_traverse traverse(this); this->traverse(&traverse); } // Check the types in a single block. void Gogo::check_types_in_block(Block* block) { Check_types_traverse traverse(this); block->traverse(&traverse); } // A traversal class used to find a single shortcut operator within an // expression. class Find_shortcut : public Traverse { public: Find_shortcut() : Traverse(traverse_blocks | traverse_statements | traverse_expressions), found_(NULL) { } // A pointer to the expression which was found, or NULL if none was // found. Expression** found() const { return this->found_; } protected: int block(Block*) { return TRAVERSE_SKIP_COMPONENTS; } int statement(Block*, size_t*, Statement*) { return TRAVERSE_SKIP_COMPONENTS; } int expression(Expression**); private: Expression** found_; }; // Find a shortcut expression. int Find_shortcut::expression(Expression** pexpr) { Expression* expr = *pexpr; Binary_expression* be = expr->binary_expression(); if (be == NULL) return TRAVERSE_CONTINUE; Operator op = be->op(); if (op != OPERATOR_OROR && op != OPERATOR_ANDAND) return TRAVERSE_CONTINUE; go_assert(this->found_ == NULL); this->found_ = pexpr; return TRAVERSE_EXIT; } // A traversal class used to turn shortcut operators into explicit if // statements. class Shortcuts : public Traverse { public: Shortcuts(Gogo* gogo) : Traverse(traverse_variables | traverse_statements), gogo_(gogo) { } protected: int variable(Named_object*); int statement(Block*, size_t*, Statement*); private: // Convert a shortcut operator. Statement* convert_shortcut(Block* enclosing, Expression** pshortcut); // The IR. Gogo* gogo_; }; // Remove shortcut operators in a single statement. int Shortcuts::statement(Block* block, size_t* pindex, Statement* s) { // FIXME: This approach doesn't work for switch statements, because // we add the new statements before the whole switch when we need to // instead add them just before the switch expression. The right // fix is probably to lower switch statements with nonconstant cases // to a series of conditionals. if (s->switch_statement() != NULL) return TRAVERSE_CONTINUE; while (true) { Find_shortcut find_shortcut; // If S is a variable declaration, then ordinary traversal won't // do anything. We want to explicitly traverse the // initialization expression if there is one. Variable_declaration_statement* vds = s->variable_declaration_statement(); Expression* init = NULL; if (vds == NULL) s->traverse_contents(&find_shortcut); else { init = vds->var()->var_value()->init(); if (init == NULL) return TRAVERSE_CONTINUE; init->traverse(&init, &find_shortcut); } Expression** pshortcut = find_shortcut.found(); if (pshortcut == NULL) return TRAVERSE_CONTINUE; Statement* snew = this->convert_shortcut(block, pshortcut); block->insert_statement_before(*pindex, snew); ++*pindex; if (pshortcut == &init) vds->var()->var_value()->set_init(init); } } // Remove shortcut operators in the initializer of a global variable. int Shortcuts::variable(Named_object* no) { if (no->is_result_variable()) return TRAVERSE_CONTINUE; Variable* var = no->var_value(); Expression* init = var->init(); if (!var->is_global() || init == NULL) return TRAVERSE_CONTINUE; while (true) { Find_shortcut find_shortcut; init->traverse(&init, &find_shortcut); Expression** pshortcut = find_shortcut.found(); if (pshortcut == NULL) return TRAVERSE_CONTINUE; Statement* snew = this->convert_shortcut(NULL, pshortcut); var->add_preinit_statement(this->gogo_, snew); if (pshortcut == &init) var->set_init(init); } } // Given an expression which uses a shortcut operator, return a // statement which implements it, and update *PSHORTCUT accordingly. Statement* Shortcuts::convert_shortcut(Block* enclosing, Expression** pshortcut) { Binary_expression* shortcut = (*pshortcut)->binary_expression(); Expression* left = shortcut->left(); Expression* right = shortcut->right(); Location loc = shortcut->location(); Block* retblock = new Block(enclosing, loc); retblock->set_end_location(loc); Temporary_statement* ts = Statement::make_temporary(Type::lookup_bool_type(), left, loc); retblock->add_statement(ts); Block* block = new Block(retblock, loc); block->set_end_location(loc); Expression* tmpref = Expression::make_temporary_reference(ts, loc); Statement* assign = Statement::make_assignment(tmpref, right, loc); block->add_statement(assign); Expression* cond = Expression::make_temporary_reference(ts, loc); if (shortcut->binary_expression()->op() == OPERATOR_OROR) cond = Expression::make_unary(OPERATOR_NOT, cond, loc); Statement* if_statement = Statement::make_if_statement(cond, block, NULL, loc); retblock->add_statement(if_statement); *pshortcut = Expression::make_temporary_reference(ts, loc); delete shortcut; // Now convert any shortcut operators in LEFT and RIGHT. Shortcuts shortcuts(this->gogo_); retblock->traverse(&shortcuts); return Statement::make_block_statement(retblock, loc); } // Turn shortcut operators into explicit if statements. Doing this // considerably simplifies the order of evaluation rules. void Gogo::remove_shortcuts() { Shortcuts shortcuts(this); this->traverse(&shortcuts); } // A traversal class which finds all the expressions which must be // evaluated in order within a statement or larger expression. This // is used to implement the rules about order of evaluation. class Find_eval_ordering : public Traverse { private: typedef std::vector<Expression**> Expression_pointers; public: Find_eval_ordering() : Traverse(traverse_blocks | traverse_statements | traverse_expressions), exprs_() { } size_t size() const { return this->exprs_.size(); } typedef Expression_pointers::const_iterator const_iterator; const_iterator begin() const { return this->exprs_.begin(); } const_iterator end() const { return this->exprs_.end(); } protected: int block(Block*) { return TRAVERSE_SKIP_COMPONENTS; } int statement(Block*, size_t*, Statement*) { return TRAVERSE_SKIP_COMPONENTS; } int expression(Expression**); private: // A list of pointers to expressions with side-effects. Expression_pointers exprs_; }; // If an expression must be evaluated in order, put it on the list. int Find_eval_ordering::expression(Expression** expression_pointer) { // We have to look at subexpressions before this one. if ((*expression_pointer)->traverse_subexpressions(this) == TRAVERSE_EXIT) return TRAVERSE_EXIT; if ((*expression_pointer)->must_eval_in_order()) this->exprs_.push_back(expression_pointer); return TRAVERSE_SKIP_COMPONENTS; } // A traversal class for ordering evaluations. class Order_eval : public Traverse { public: Order_eval(Gogo* gogo) : Traverse(traverse_variables | traverse_statements), gogo_(gogo) { } int variable(Named_object*); int statement(Block*, size_t*, Statement*); private: // The IR. Gogo* gogo_; }; // Implement the order of evaluation rules for a statement. int Order_eval::statement(Block* block, size_t* pindex, Statement* s) { // FIXME: This approach doesn't work for switch statements, because // we add the new statements before the whole switch when we need to // instead add them just before the switch expression. The right // fix is probably to lower switch statements with nonconstant cases // to a series of conditionals. if (s->switch_statement() != NULL) return TRAVERSE_CONTINUE; Find_eval_ordering find_eval_ordering; // If S is a variable declaration, then ordinary traversal won't do // anything. We want to explicitly traverse the initialization // expression if there is one. Variable_declaration_statement* vds = s->variable_declaration_statement(); Expression* init = NULL; Expression* orig_init = NULL; if (vds == NULL) s->traverse_contents(&find_eval_ordering); else { init = vds->var()->var_value()->init(); if (init == NULL) return TRAVERSE_CONTINUE; orig_init = init; // It might seem that this could be // init->traverse_subexpressions. Unfortunately that can fail // in a case like // var err os.Error // newvar, err := call(arg()) // Here newvar will have an init of call result 0 of // call(arg()). If we only traverse subexpressions, we will // only find arg(), and we won't bother to move anything out. // Then we get to the assignment to err, we will traverse the // whole statement, and this time we will find both call() and // arg(), and so we will move them out. This will cause them to // be put into temporary variables before the assignment to err // but after the declaration of newvar. To avoid that problem, // we traverse the entire expression here. Expression::traverse(&init, &find_eval_ordering); } if (find_eval_ordering.size() <= 1) { // If there is only one expression with a side-effect, we can // leave it in place. return TRAVERSE_CONTINUE; } bool is_thunk = s->thunk_statement() != NULL; for (Find_eval_ordering::const_iterator p = find_eval_ordering.begin(); p != find_eval_ordering.end(); ++p) { Expression** pexpr = *p; // The last expression in a thunk will be the call passed to go // or defer, which we must not evaluate early. if (is_thunk && p + 1 == find_eval_ordering.end()) break; Location loc = (*pexpr)->location(); Statement* s; if ((*pexpr)->call_expression() == NULL || (*pexpr)->call_expression()->result_count() < 2) { Temporary_statement* ts = Statement::make_temporary(NULL, *pexpr, loc); s = ts; *pexpr = Expression::make_temporary_reference(ts, loc); } else { // A call expression which returns multiple results needs to // be handled specially. We can't create a temporary // because there is no type to give it. Any actual uses of // the values will be done via Call_result_expressions. s = Statement::make_statement(*pexpr, true); } block->insert_statement_before(*pindex, s); ++*pindex; } if (init != orig_init) vds->var()->var_value()->set_init(init); return TRAVERSE_CONTINUE; } // Implement the order of evaluation rules for the initializer of a // global variable. int Order_eval::variable(Named_object* no) { if (no->is_result_variable()) return TRAVERSE_CONTINUE; Variable* var = no->var_value(); Expression* init = var->init(); if (!var->is_global() || init == NULL) return TRAVERSE_CONTINUE; Find_eval_ordering find_eval_ordering; Expression::traverse(&init, &find_eval_ordering); if (find_eval_ordering.size() <= 1) { // If there is only one expression with a side-effect, we can // leave it in place. return TRAVERSE_SKIP_COMPONENTS; } Expression* orig_init = init; for (Find_eval_ordering::const_iterator p = find_eval_ordering.begin(); p != find_eval_ordering.end(); ++p) { Expression** pexpr = *p; Location loc = (*pexpr)->location(); Statement* s; if ((*pexpr)->call_expression() == NULL || (*pexpr)->call_expression()->result_count() < 2) { Temporary_statement* ts = Statement::make_temporary(NULL, *pexpr, loc); s = ts; *pexpr = Expression::make_temporary_reference(ts, loc); } else { // A call expression which returns multiple results needs to // be handled specially. s = Statement::make_statement(*pexpr, true); } var->add_preinit_statement(this->gogo_, s); } if (init != orig_init) var->set_init(init); return TRAVERSE_SKIP_COMPONENTS; } // Use temporary variables to implement the order of evaluation rules. void Gogo::order_evaluations() { Order_eval order_eval(this); this->traverse(&order_eval); } // Traversal to convert calls to the predeclared recover function to // pass in an argument indicating whether it can recover from a panic // or not. class Convert_recover : public Traverse { public: Convert_recover(Named_object* arg) : Traverse(traverse_expressions), arg_(arg) { } protected: int expression(Expression**); private: // The argument to pass to the function. Named_object* arg_; }; // Convert calls to recover. int Convert_recover::expression(Expression** pp) { Call_expression* ce = (*pp)->call_expression(); if (ce != NULL && ce->is_recover_call()) ce->set_recover_arg(Expression::make_var_reference(this->arg_, ce->location())); return TRAVERSE_CONTINUE; } // Traversal for build_recover_thunks. class Build_recover_thunks : public Traverse { public: Build_recover_thunks(Gogo* gogo) : Traverse(traverse_functions), gogo_(gogo) { } int function(Named_object*); private: Expression* can_recover_arg(Location); // General IR. Gogo* gogo_; }; // If this function calls recover, turn it into a thunk. int Build_recover_thunks::function(Named_object* orig_no) { Function* orig_func = orig_no->func_value(); if (!orig_func->calls_recover() || orig_func->is_recover_thunk() || orig_func->has_recover_thunk()) return TRAVERSE_CONTINUE; Gogo* gogo = this->gogo_; Location location = orig_func->location(); static int count; char buf[50]; Function_type* orig_fntype = orig_func->type(); Typed_identifier_list* new_params = new Typed_identifier_list(); std::string receiver_name; if (orig_fntype->is_method()) { const Typed_identifier* receiver = orig_fntype->receiver(); snprintf(buf, sizeof buf, "rt.%u", count); ++count; receiver_name = buf; new_params->push_back(Typed_identifier(receiver_name, receiver->type(), receiver->location())); } const Typed_identifier_list* orig_params = orig_fntype->parameters(); if (orig_params != NULL && !orig_params->empty()) { for (Typed_identifier_list::const_iterator p = orig_params->begin(); p != orig_params->end(); ++p) { snprintf(buf, sizeof buf, "pt.%u", count); ++count; new_params->push_back(Typed_identifier(buf, p->type(), p->location())); } } snprintf(buf, sizeof buf, "pr.%u", count); ++count; std::string can_recover_name = buf; new_params->push_back(Typed_identifier(can_recover_name, Type::lookup_bool_type(), orig_fntype->location())); const Typed_identifier_list* orig_results = orig_fntype->results(); Typed_identifier_list* new_results; if (orig_results == NULL || orig_results->empty()) new_results = NULL; else { new_results = new Typed_identifier_list(); for (Typed_identifier_list::const_iterator p = orig_results->begin(); p != orig_results->end(); ++p) new_results->push_back(Typed_identifier("", p->type(), p->location())); } Function_type *new_fntype = Type::make_function_type(NULL, new_params, new_results, orig_fntype->location()); if (orig_fntype->is_varargs()) new_fntype->set_is_varargs(); std::string name = orig_no->name() + "$recover"; Named_object *new_no = gogo->start_function(name, new_fntype, false, location); Function *new_func = new_no->func_value(); if (orig_func->enclosing() != NULL) new_func->set_enclosing(orig_func->enclosing()); // We build the code for the original function attached to the new // function, and then swap the original and new function bodies. // This means that existing references to the original function will // then refer to the new function. That makes this code a little // confusing, in that the reference to NEW_NO really refers to the // other function, not the one we are building. Expression* closure = NULL; if (orig_func->needs_closure()) { Named_object* orig_closure_no = orig_func->closure_var(); Variable* orig_closure_var = orig_closure_no->var_value(); Variable* new_var = new Variable(orig_closure_var->type(), NULL, false, true, false, location); snprintf(buf, sizeof buf, "closure.%u", count); ++count; Named_object* new_closure_no = Named_object::make_variable(buf, NULL, new_var); new_func->set_closure_var(new_closure_no); closure = Expression::make_var_reference(new_closure_no, location); } Expression* fn = Expression::make_func_reference(new_no, closure, location); Expression_list* args = new Expression_list(); if (new_params != NULL) { // Note that we skip the last parameter, which is the boolean // indicating whether recover can succed. for (Typed_identifier_list::const_iterator p = new_params->begin(); p + 1 != new_params->end(); ++p) { Named_object* p_no = gogo->lookup(p->name(), NULL); go_assert(p_no != NULL && p_no->is_variable() && p_no->var_value()->is_parameter()); args->push_back(Expression::make_var_reference(p_no, location)); } } args->push_back(this->can_recover_arg(location)); gogo->start_block(location); Call_expression* call = Expression::make_call(fn, args, false, location); Statement* s; if (orig_fntype->results() == NULL || orig_fntype->results()->empty()) s = Statement::make_statement(call, true); else { Expression_list* vals = new Expression_list(); size_t rc = orig_fntype->results()->size(); if (rc == 1) vals->push_back(call); else { for (size_t i = 0; i < rc; ++i) vals->push_back(Expression::make_call_result(call, i)); } s = Statement::make_return_statement(vals, location); } s->determine_types(); gogo->add_statement(s); Block* b = gogo->finish_block(location); gogo->add_block(b, location); // Lower the call in case it returns multiple results. gogo->lower_block(new_no, b); gogo->finish_function(location); // Swap the function bodies and types. new_func->swap_for_recover(orig_func); orig_func->set_is_recover_thunk(); new_func->set_calls_recover(); new_func->set_has_recover_thunk(); Bindings* orig_bindings = orig_func->block()->bindings(); Bindings* new_bindings = new_func->block()->bindings(); if (orig_fntype->is_method()) { // We changed the receiver to be a regular parameter. We have // to update the binding accordingly in both functions. Named_object* orig_rec_no = orig_bindings->lookup_local(receiver_name); go_assert(orig_rec_no != NULL && orig_rec_no->is_variable() && !orig_rec_no->var_value()->is_receiver()); orig_rec_no->var_value()->set_is_receiver(); const std::string& new_receiver_name(orig_fntype->receiver()->name()); Named_object* new_rec_no = new_bindings->lookup_local(new_receiver_name); if (new_rec_no == NULL) go_assert(saw_errors()); else { go_assert(new_rec_no->is_variable() && new_rec_no->var_value()->is_receiver()); new_rec_no->var_value()->set_is_not_receiver(); } } // Because we flipped blocks but not types, the can_recover // parameter appears in the (now) old bindings as a parameter. // Change it to a local variable, whereupon it will be discarded. Named_object* can_recover_no = orig_bindings->lookup_local(can_recover_name); go_assert(can_recover_no != NULL && can_recover_no->is_variable() && can_recover_no->var_value()->is_parameter()); orig_bindings->remove_binding(can_recover_no); // Add the can_recover argument to the (now) new bindings, and // attach it to any recover statements. Variable* can_recover_var = new Variable(Type::lookup_bool_type(), NULL, false, true, false, location); can_recover_no = new_bindings->add_variable(can_recover_name, NULL, can_recover_var); Convert_recover convert_recover(can_recover_no); new_func->traverse(&convert_recover); // Update the function pointers in any named results. new_func->update_result_variables(); orig_func->update_result_variables(); return TRAVERSE_CONTINUE; } // Return the expression to pass for the .can_recover parameter to the // new function. This indicates whether a call to recover may return // non-nil. The expression is // __go_can_recover(__builtin_return_address()). Expression* Build_recover_thunks::can_recover_arg(Location location) { static Named_object* builtin_return_address; if (builtin_return_address == NULL) { const Location bloc = Linemap::predeclared_location(); Typed_identifier_list* param_types = new Typed_identifier_list(); Type* uint_type = Type::lookup_integer_type("uint"); param_types->push_back(Typed_identifier("l", uint_type, bloc)); Typed_identifier_list* return_types = new Typed_identifier_list(); Type* voidptr_type = Type::make_pointer_type(Type::make_void_type()); return_types->push_back(Typed_identifier("", voidptr_type, bloc)); Function_type* fntype = Type::make_function_type(NULL, param_types, return_types, bloc); builtin_return_address = Named_object::make_function_declaration("__builtin_return_address", NULL, fntype, bloc); const char* n = "__builtin_return_address"; builtin_return_address->func_declaration_value()->set_asm_name(n); } static Named_object* can_recover; if (can_recover == NULL) { const Location bloc = Linemap::predeclared_location(); Typed_identifier_list* param_types = new Typed_identifier_list(); Type* voidptr_type = Type::make_pointer_type(Type::make_void_type()); param_types->push_back(Typed_identifier("a", voidptr_type, bloc)); Type* boolean_type = Type::lookup_bool_type(); Typed_identifier_list* results = new Typed_identifier_list(); results->push_back(Typed_identifier("", boolean_type, bloc)); Function_type* fntype = Type::make_function_type(NULL, param_types, results, bloc); can_recover = Named_object::make_function_declaration("__go_can_recover", NULL, fntype, bloc); can_recover->func_declaration_value()->set_asm_name("__go_can_recover"); } Expression* fn = Expression::make_func_reference(builtin_return_address, NULL, location); mpz_t zval; mpz_init_set_ui(zval, 0UL); Expression* zexpr = Expression::make_integer(&zval, NULL, location); mpz_clear(zval); Expression_list *args = new Expression_list(); args->push_back(zexpr); Expression* call = Expression::make_call(fn, args, false, location); args = new Expression_list(); args->push_back(call); fn = Expression::make_func_reference(can_recover, NULL, location); return Expression::make_call(fn, args, false, location); } // Build thunks for functions which call recover. We build a new // function with an extra parameter, which is whether a call to // recover can succeed. We then move the body of this function to // that one. We then turn this function into a thunk which calls the // new one, passing the value of // __go_can_recover(__builtin_return_address()). The function will be // marked as not splitting the stack. This will cooperate with the // implementation of defer to make recover do the right thing. void Gogo::build_recover_thunks() { Build_recover_thunks build_recover_thunks(this); this->traverse(&build_recover_thunks); } // Look for named types to see whether we need to create an interface // method table. class Build_method_tables : public Traverse { public: Build_method_tables(Gogo* gogo, const std::vector<Interface_type*>& interfaces) : Traverse(traverse_types), gogo_(gogo), interfaces_(interfaces) { } int type(Type*); private: // The IR. Gogo* gogo_; // A list of locally defined interfaces which have hidden methods. const std::vector<Interface_type*>& interfaces_; }; // Build all required interface method tables for types. We need to // ensure that we have an interface method table for every interface // which has a hidden method, for every named type which implements // that interface. Normally we can just build interface method tables // as we need them. However, in some cases we can require an // interface method table for an interface defined in a different // package for a type defined in that package. If that interface and // type both use a hidden method, that is OK. However, we will not be // able to build that interface method table when we need it, because // the type's hidden method will be static. So we have to build it // here, and just refer it from other packages as needed. void Gogo::build_interface_method_tables() { if (saw_errors()) return; std::vector<Interface_type*> hidden_interfaces; hidden_interfaces.reserve(this->interface_types_.size()); for (std::vector<Interface_type*>::const_iterator pi = this->interface_types_.begin(); pi != this->interface_types_.end(); ++pi) { const Typed_identifier_list* methods = (*pi)->methods(); if (methods == NULL) continue; for (Typed_identifier_list::const_iterator pm = methods->begin(); pm != methods->end(); ++pm) { if (Gogo::is_hidden_name(pm->name())) { hidden_interfaces.push_back(*pi); break; } } } if (!hidden_interfaces.empty()) { // Now traverse the tree looking for all named types. Build_method_tables bmt(this, hidden_interfaces); this->traverse(&bmt); } // We no longer need the list of interfaces. this->interface_types_.clear(); } // This is called for each type. For a named type, for each of the // interfaces with hidden methods that it implements, create the // method table. int Build_method_tables::type(Type* type) { Named_type* nt = type->named_type(); if (nt != NULL) { for (std::vector<Interface_type*>::const_iterator p = this->interfaces_.begin(); p != this->interfaces_.end(); ++p) { // We ask whether a pointer to the named type implements the // interface, because a pointer can implement more methods // than a value. if ((*p)->implements_interface(Type::make_pointer_type(nt), NULL)) { nt->interface_method_table(this->gogo_, *p, false); nt->interface_method_table(this->gogo_, *p, true); } } } return TRAVERSE_CONTINUE; } // Traversal class used to check for return statements. class Check_return_statements_traverse : public Traverse { public: Check_return_statements_traverse() : Traverse(traverse_functions) { } int function(Named_object*); }; // Check that a function has a return statement if it needs one. int Check_return_statements_traverse::function(Named_object* no) { Function* func = no->func_value(); const Function_type* fntype = func->type(); const Typed_identifier_list* results = fntype->results(); // We only need a return statement if there is a return value. if (results == NULL || results->empty()) return TRAVERSE_CONTINUE; if (func->block()->may_fall_through()) error_at(func->location(), "control reaches end of non-void function"); return TRAVERSE_CONTINUE; } // Check return statements. void Gogo::check_return_statements() { Check_return_statements_traverse traverse; this->traverse(&traverse); } // Get the unique prefix to use before all exported symbols. This // must be unique across the entire link. const std::string& Gogo::unique_prefix() const { go_assert(!this->unique_prefix_.empty()); return this->unique_prefix_; } // Set the unique prefix to use before all exported symbols. This // comes from the command line option -fgo-prefix=XXX. void Gogo::set_unique_prefix(const std::string& arg) { go_assert(this->unique_prefix_.empty()); this->unique_prefix_ = arg; this->unique_prefix_specified_ = true; } // Work out the package priority. It is one more than the maximum // priority of an imported package. int Gogo::package_priority() const { int priority = 0; for (Packages::const_iterator p = this->packages_.begin(); p != this->packages_.end(); ++p) if (p->second->priority() > priority) priority = p->second->priority(); return priority + 1; } // Export identifiers as requested. void Gogo::do_exports() { // For now we always stream to a section. Later we may want to // support streaming to a separate file. Stream_to_section stream; Export exp(&stream); exp.register_builtin_types(this); exp.export_globals(this->package_name(), this->unique_prefix(), this->package_priority(), this->imports_, (this->need_init_fn_ && !this->is_main_package() ? this->get_init_fn_name() : ""), this->imported_init_fns_, this->package_->bindings()); } // Find the blocks in order to convert named types defined in blocks. class Convert_named_types : public Traverse { public: Convert_named_types(Gogo* gogo) : Traverse(traverse_blocks), gogo_(gogo) { } protected: int block(Block* block); private: Gogo* gogo_; }; int Convert_named_types::block(Block* block) { this->gogo_->convert_named_types_in_bindings(block->bindings()); return TRAVERSE_CONTINUE; } // Convert all named types to the backend representation. Since named // types can refer to other types, this needs to be done in the right // sequence, which is handled by Named_type::convert. Here we arrange // to call that for each named type. void Gogo::convert_named_types() { this->convert_named_types_in_bindings(this->globals_); for (Packages::iterator p = this->packages_.begin(); p != this->packages_.end(); ++p) { Package* package = p->second; this->convert_named_types_in_bindings(package->bindings()); } Convert_named_types cnt(this); this->traverse(&cnt); // Make all the builtin named types used for type descriptors, and // then convert them. They will only be written out if they are // needed. Type::make_type_descriptor_type(); Type::make_type_descriptor_ptr_type(); Function_type::make_function_type_descriptor_type(); Pointer_type::make_pointer_type_descriptor_type(); Struct_type::make_struct_type_descriptor_type(); Array_type::make_array_type_descriptor_type(); Array_type::make_slice_type_descriptor_type(); Map_type::make_map_type_descriptor_type(); Map_type::make_map_descriptor_type(); Channel_type::make_chan_type_descriptor_type(); Interface_type::make_interface_type_descriptor_type(); Type::convert_builtin_named_types(this); Runtime::convert_types(this); this->named_types_are_converted_ = true; } // Convert all names types in a set of bindings. void Gogo::convert_named_types_in_bindings(Bindings* bindings) { for (Bindings::const_definitions_iterator p = bindings->begin_definitions(); p != bindings->end_definitions(); ++p) { if ((*p)->is_type()) (*p)->type_value()->convert(this); } } // Class Function. Function::Function(Function_type* type, Function* enclosing, Block* block, Location location) : type_(type), enclosing_(enclosing), results_(NULL), closure_var_(NULL), block_(block), location_(location), fndecl_(NULL), defer_stack_(NULL), results_are_named_(false), calls_recover_(false), is_recover_thunk_(false), has_recover_thunk_(false) { } // Create the named result variables. void Function::create_result_variables(Gogo* gogo) { const Typed_identifier_list* results = this->type_->results(); if (results == NULL || results->empty()) return; if (!results->front().name().empty()) this->results_are_named_ = true; this->results_ = new Results(); this->results_->reserve(results->size()); Block* block = this->block_; int index = 0; for (Typed_identifier_list::const_iterator p = results->begin(); p != results->end(); ++p, ++index) { std::string name = p->name(); if (name.empty() || Gogo::is_sink_name(name)) { static int result_counter; char buf[100]; snprintf(buf, sizeof buf, "$ret%d", result_counter); ++result_counter; name = gogo->pack_hidden_name(buf, false); } Result_variable* result = new Result_variable(p->type(), this, index, p->location()); Named_object* no = block->bindings()->add_result_variable(name, result); if (no->is_result_variable()) this->results_->push_back(no); else { static int dummy_result_count; char buf[100]; snprintf(buf, sizeof buf, "$dret%d", dummy_result_count); ++dummy_result_count; name = gogo->pack_hidden_name(buf, false); no = block->bindings()->add_result_variable(name, result); go_assert(no->is_result_variable()); this->results_->push_back(no); } } } // Update the named result variables when cloning a function which // calls recover. void Function::update_result_variables() { if (this->results_ == NULL) return; for (Results::iterator p = this->results_->begin(); p != this->results_->end(); ++p) (*p)->result_var_value()->set_function(this); } // Return the closure variable, creating it if necessary. Named_object* Function::closure_var() { if (this->closure_var_ == NULL) { // We don't know the type of the variable yet. We add fields as // we find them. Location loc = this->type_->location(); Struct_field_list* sfl = new Struct_field_list; Type* struct_type = Type::make_struct_type(sfl, loc); Variable* var = new Variable(Type::make_pointer_type(struct_type), NULL, false, true, false, loc); var->set_is_used(); this->closure_var_ = Named_object::make_variable("closure", NULL, var); // Note that the new variable is not in any binding contour. } return this->closure_var_; } // Set the type of the closure variable. void Function::set_closure_type() { if (this->closure_var_ == NULL) return; Named_object* closure = this->closure_var_; Struct_type* st = closure->var_value()->type()->deref()->struct_type(); unsigned int index = 0; for (Closure_fields::const_iterator p = this->closure_fields_.begin(); p != this->closure_fields_.end(); ++p, ++index) { Named_object* no = p->first; char buf[20]; snprintf(buf, sizeof buf, "%u", index); std::string n = no->name() + buf; Type* var_type; if (no->is_variable()) var_type = no->var_value()->type(); else var_type = no->result_var_value()->type(); Type* field_type = Type::make_pointer_type(var_type); st->push_field(Struct_field(Typed_identifier(n, field_type, p->second))); } } // Return whether this function is a method. bool Function::is_method() const { return this->type_->is_method(); } // Add a label definition. Label* Function::add_label_definition(Gogo* gogo, const std::string& label_name, Location location) { Label* lnull = NULL; std::pair<Labels::iterator, bool> ins = this->labels_.insert(std::make_pair(label_name, lnull)); Label* label; if (ins.second) { // This is a new label. label = new Label(label_name); ins.first->second = label; } else { // The label was already in the hash table. label = ins.first->second; if (label->is_defined()) { error_at(location, "label %qs already defined", Gogo::message_name(label_name).c_str()); inform(label->location(), "previous definition of %qs was here", Gogo::message_name(label_name).c_str()); return new Label(label_name); } } label->define(location, gogo->bindings_snapshot(location)); // Issue any errors appropriate for any previous goto's to this // label. const std::vector<Bindings_snapshot*>& refs(label->refs()); for (std::vector<Bindings_snapshot*>::const_iterator p = refs.begin(); p != refs.end(); ++p) (*p)->check_goto_to(gogo->current_block()); label->clear_refs(); return label; } // Add a reference to a label. Label* Function::add_label_reference(Gogo* gogo, const std::string& label_name, Location location, bool issue_goto_errors) { Label* lnull = NULL; std::pair<Labels::iterator, bool> ins = this->labels_.insert(std::make_pair(label_name, lnull)); Label* label; if (!ins.second) { // The label was already in the hash table. label = ins.first->second; } else { go_assert(ins.first->second == NULL); label = new Label(label_name); ins.first->second = label; } label->set_is_used(); if (issue_goto_errors) { Bindings_snapshot* snapshot = label->snapshot(); if (snapshot != NULL) snapshot->check_goto_from(gogo->current_block(), location); else label->add_snapshot_ref(gogo->bindings_snapshot(location)); } return label; } // Warn about labels that are defined but not used. void Function::check_labels() const { for (Labels::const_iterator p = this->labels_.begin(); p != this->labels_.end(); p++) { Label* label = p->second; if (!label->is_used()) error_at(label->location(), "label %qs defined and not used", Gogo::message_name(label->name()).c_str()); } } // Swap one function with another. This is used when building the // thunk we use to call a function which calls recover. It may not // work for any other case. void Function::swap_for_recover(Function *x) { go_assert(this->enclosing_ == x->enclosing_); std::swap(this->results_, x->results_); std::swap(this->closure_var_, x->closure_var_); std::swap(this->block_, x->block_); go_assert(this->location_ == x->location_); go_assert(this->fndecl_ == NULL && x->fndecl_ == NULL); go_assert(this->defer_stack_ == NULL && x->defer_stack_ == NULL); } // Traverse the tree. int Function::traverse(Traverse* traverse) { unsigned int traverse_mask = traverse->traverse_mask(); if ((traverse_mask & (Traverse::traverse_types | Traverse::traverse_expressions)) != 0) { if (Type::traverse(this->type_, traverse) == TRAVERSE_EXIT) return TRAVERSE_EXIT; } // FIXME: We should check traverse_functions here if nested // functions are stored in block bindings. if (this->block_ != NULL && (traverse_mask & (Traverse::traverse_variables | Traverse::traverse_constants | Traverse::traverse_blocks | Traverse::traverse_statements | Traverse::traverse_expressions | Traverse::traverse_types)) != 0) { if (this->block_->traverse(traverse) == TRAVERSE_EXIT) return TRAVERSE_EXIT; } return TRAVERSE_CONTINUE; } // Work out types for unspecified variables and constants. void Function::determine_types() { if (this->block_ != NULL) this->block_->determine_types(); } // Get a pointer to the variable representing the defer stack for this // function, making it if necessary. The value of the variable is set // by the runtime routines to true if the function is returning, // rather than panicing through. A pointer to this variable is used // as a marker for the functions on the defer stack associated with // this function. A function-specific variable permits inlining a // function which uses defer. Expression* Function::defer_stack(Location location) { if (this->defer_stack_ == NULL) { Type* t = Type::lookup_bool_type(); Expression* n = Expression::make_boolean(false, location); this->defer_stack_ = Statement::make_temporary(t, n, location); this->defer_stack_->set_is_address_taken(); } Expression* ref = Expression::make_temporary_reference(this->defer_stack_, location); return Expression::make_unary(OPERATOR_AND, ref, location); } // Export the function. void Function::export_func(Export* exp, const std::string& name) const { Function::export_func_with_type(exp, name, this->type_); } // Export a function with a type. void Function::export_func_with_type(Export* exp, const std::string& name, const Function_type* fntype) { exp->write_c_string("func "); if (fntype->is_method()) { exp->write_c_string("("); const Typed_identifier* receiver = fntype->receiver(); exp->write_name(receiver->name()); exp->write_c_string(" "); exp->write_type(receiver->type()); exp->write_c_string(") "); } exp->write_string(name); exp->write_c_string(" ("); const Typed_identifier_list* parameters = fntype->parameters(); if (parameters != NULL) { bool is_varargs = fntype->is_varargs(); bool first = true; for (Typed_identifier_list::const_iterator p = parameters->begin(); p != parameters->end(); ++p) { if (first) first = false; else exp->write_c_string(", "); exp->write_name(p->name()); exp->write_c_string(" "); if (!is_varargs || p + 1 != parameters->end()) exp->write_type(p->type()); else { exp->write_c_string("..."); exp->write_type(p->type()->array_type()->element_type()); } } } exp->write_c_string(")"); const Typed_identifier_list* results = fntype->results(); if (results != NULL) { if (results->size() == 1 && results->begin()->name().empty()) { exp->write_c_string(" "); exp->write_type(results->begin()->type()); } else { exp->write_c_string(" ("); bool first = true; for (Typed_identifier_list::const_iterator p = results->begin(); p != results->end(); ++p) { if (first) first = false; else exp->write_c_string(", "); exp->write_name(p->name()); exp->write_c_string(" "); exp->write_type(p->type()); } exp->write_c_string(")"); } } exp->write_c_string(";\n"); } // Import a function. void Function::import_func(Import* imp, std::string* pname, Typed_identifier** preceiver, Typed_identifier_list** pparameters, Typed_identifier_list** presults, bool* is_varargs) { imp->require_c_string("func "); *preceiver = NULL; if (imp->peek_char() == '(') { imp->require_c_string("("); std::string name = imp->read_name(); imp->require_c_string(" "); Type* rtype = imp->read_type(); *preceiver = new Typed_identifier(name, rtype, imp->location()); imp->require_c_string(") "); } *pname = imp->read_identifier(); Typed_identifier_list* parameters; *is_varargs = false; imp->require_c_string(" ("); if (imp->peek_char() == ')') parameters = NULL; else { parameters = new Typed_identifier_list(); while (true) { std::string name = imp->read_name(); imp->require_c_string(" "); if (imp->match_c_string("...")) { imp->advance(3); *is_varargs = true; } Type* ptype = imp->read_type(); if (*is_varargs) ptype = Type::make_array_type(ptype, NULL); parameters->push_back(Typed_identifier(name, ptype, imp->location())); if (imp->peek_char() != ',') break; go_assert(!*is_varargs); imp->require_c_string(", "); } } imp->require_c_string(")"); *pparameters = parameters; Typed_identifier_list* results; if (imp->peek_char() != ' ') results = NULL; else { results = new Typed_identifier_list(); imp->require_c_string(" "); if (imp->peek_char() != '(') { Type* rtype = imp->read_type(); results->push_back(Typed_identifier("", rtype, imp->location())); } else { imp->require_c_string("("); while (true) { std::string name = imp->read_name(); imp->require_c_string(" "); Type* rtype = imp->read_type(); results->push_back(Typed_identifier(name, rtype, imp->location())); if (imp->peek_char() != ',') break; imp->require_c_string(", "); } imp->require_c_string(")"); } } imp->require_c_string(";\n"); *presults = results; } // Class Block. Block::Block(Block* enclosing, Location location) : enclosing_(enclosing), statements_(), bindings_(new Bindings(enclosing == NULL ? NULL : enclosing->bindings())), start_location_(location), end_location_(UNKNOWN_LOCATION) { } // Add a statement to a block. void Block::add_statement(Statement* statement) { this->statements_.push_back(statement); } // Add a statement to the front of a block. This is slow but is only // used for reference counts of parameters. void Block::add_statement_at_front(Statement* statement) { this->statements_.insert(this->statements_.begin(), statement); } // Replace a statement in a block. void Block::replace_statement(size_t index, Statement* s) { go_assert(index < this->statements_.size()); this->statements_[index] = s; } // Add a statement before another statement. void Block::insert_statement_before(size_t index, Statement* s) { go_assert(index < this->statements_.size()); this->statements_.insert(this->statements_.begin() + index, s); } // Add a statement after another statement. void Block::insert_statement_after(size_t index, Statement* s) { go_assert(index < this->statements_.size()); this->statements_.insert(this->statements_.begin() + index + 1, s); } // Traverse the tree. int Block::traverse(Traverse* traverse) { unsigned int traverse_mask = traverse->traverse_mask(); if ((traverse_mask & Traverse::traverse_blocks) != 0) { int t = traverse->block(this); if (t == TRAVERSE_EXIT) return TRAVERSE_EXIT; else if (t == TRAVERSE_SKIP_COMPONENTS) return TRAVERSE_CONTINUE; } if ((traverse_mask & (Traverse::traverse_variables | Traverse::traverse_constants | Traverse::traverse_expressions | Traverse::traverse_types)) != 0) { const unsigned int e_or_t = (Traverse::traverse_expressions | Traverse::traverse_types); const unsigned int e_or_t_or_s = (e_or_t | Traverse::traverse_statements); for (Bindings::const_definitions_iterator pb = this->bindings_->begin_definitions(); pb != this->bindings_->end_definitions(); ++pb) { int t = TRAVERSE_CONTINUE; switch ((*pb)->classification()) { case Named_object::NAMED_OBJECT_CONST: if ((traverse_mask & Traverse::traverse_constants) != 0) t = traverse->constant(*pb, false); if (t == TRAVERSE_CONTINUE && (traverse_mask & e_or_t) != 0) { Type* tc = (*pb)->const_value()->type(); if (tc != NULL && Type::traverse(tc, traverse) == TRAVERSE_EXIT) return TRAVERSE_EXIT; t = (*pb)->const_value()->traverse_expression(traverse); } break; case Named_object::NAMED_OBJECT_VAR: case Named_object::NAMED_OBJECT_RESULT_VAR: if ((traverse_mask & Traverse::traverse_variables) != 0) t = traverse->variable(*pb); if (t == TRAVERSE_CONTINUE && (traverse_mask & e_or_t) != 0) { if ((*pb)->is_result_variable() || (*pb)->var_value()->has_type()) { Type* tv = ((*pb)->is_variable() ? (*pb)->var_value()->type() : (*pb)->result_var_value()->type()); if (tv != NULL && Type::traverse(tv, traverse) == TRAVERSE_EXIT) return TRAVERSE_EXIT; } } if (t == TRAVERSE_CONTINUE && (traverse_mask & e_or_t_or_s) != 0 && (*pb)->is_variable()) t = (*pb)->var_value()->traverse_expression(traverse, traverse_mask); break; case Named_object::NAMED_OBJECT_FUNC: case Named_object::NAMED_OBJECT_FUNC_DECLARATION: go_unreachable(); case Named_object::NAMED_OBJECT_TYPE: if ((traverse_mask & e_or_t) != 0) t = Type::traverse((*pb)->type_value(), traverse); break; case Named_object::NAMED_OBJECT_TYPE_DECLARATION: case Named_object::NAMED_OBJECT_UNKNOWN: case Named_object::NAMED_OBJECT_ERRONEOUS: break; case Named_object::NAMED_OBJECT_PACKAGE: case Named_object::NAMED_OBJECT_SINK: go_unreachable(); default: go_unreachable(); } if (t == TRAVERSE_EXIT) return TRAVERSE_EXIT; } } // No point in checking traverse_mask here--if we got here we always // want to walk the statements. The traversal can insert new // statements before or after the current statement. Inserting // statements before the current statement requires updating I via // the pointer; those statements will not be traversed. Any new // statements inserted after the current statement will be traversed // in their turn. for (size_t i = 0; i < this->statements_.size(); ++i) { if (this->statements_[i]->traverse(this, &i, traverse) == TRAVERSE_EXIT) return TRAVERSE_EXIT; } return TRAVERSE_CONTINUE; } // Work out types for unspecified variables and constants. void Block::determine_types() { for (Bindings::const_definitions_iterator pb = this->bindings_->begin_definitions(); pb != this->bindings_->end_definitions(); ++pb) { if ((*pb)->is_variable()) (*pb)->var_value()->determine_type(); else if ((*pb)->is_const()) (*pb)->const_value()->determine_type(); } for (std::vector<Statement*>::const_iterator ps = this->statements_.begin(); ps != this->statements_.end(); ++ps) (*ps)->determine_types(); } // Return true if the statements in this block may fall through. bool Block::may_fall_through() const { if (this->statements_.empty()) return true; return this->statements_.back()->may_fall_through(); } // Convert a block to the backend representation. Bblock* Block::get_backend(Translate_context* context) { Gogo* gogo = context->gogo(); Named_object* function = context->function(); std::vector<Bvariable*> vars; vars.reserve(this->bindings_->size_definitions()); for (Bindings::const_definitions_iterator pv = this->bindings_->begin_definitions(); pv != this->bindings_->end_definitions(); ++pv) { if ((*pv)->is_variable() && !(*pv)->var_value()->is_parameter()) vars.push_back((*pv)->get_backend_variable(gogo, function)); } // FIXME: Permitting FUNCTION to be NULL here is a temporary measure // until we have a proper representation of the init function. Bfunction* bfunction; if (function == NULL) bfunction = NULL; else bfunction = tree_to_function(function->func_value()->get_decl()); Bblock* ret = context->backend()->block(bfunction, context->bblock(), vars, this->start_location_, this->end_location_); Translate_context subcontext(gogo, function, this, ret); std::vector<Bstatement*> bstatements; bstatements.reserve(this->statements_.size()); for (std::vector<Statement*>::const_iterator p = this->statements_.begin(); p != this->statements_.end(); ++p) bstatements.push_back((*p)->get_backend(&subcontext)); context->backend()->block_add_statements(ret, bstatements); return ret; } // Class Bindings_snapshot. Bindings_snapshot::Bindings_snapshot(const Block* b, Location location) : block_(b), counts_(), location_(location) { while (b != NULL) { this->counts_.push_back(b->bindings()->size_definitions()); b = b->enclosing(); } } // Report errors appropriate for a goto from B to this. void Bindings_snapshot::check_goto_from(const Block* b, Location loc) { size_t dummy; if (!this->check_goto_block(loc, b, this->block_, &dummy)) return; this->check_goto_defs(loc, this->block_, this->block_->bindings()->size_definitions(), this->counts_[0]); } // Report errors appropriate for a goto from this to B. void Bindings_snapshot::check_goto_to(const Block* b) { size_t index; if (!this->check_goto_block(this->location_, this->block_, b, &index)) return; this->check_goto_defs(this->location_, b, this->counts_[index], b->bindings()->size_definitions()); } // Report errors appropriate for a goto at LOC from BFROM to BTO. // Return true if all is well, false if we reported an error. If this // returns true, it sets *PINDEX to the number of blocks BTO is above // BFROM. bool Bindings_snapshot::check_goto_block(Location loc, const Block* bfrom, const Block* bto, size_t* pindex) { // It is an error if BTO is not either BFROM or above BFROM. size_t index = 0; for (const Block* pb = bfrom; pb != bto; pb = pb->enclosing(), ++index) { if (pb == NULL) { error_at(loc, "goto jumps into block"); inform(bto->start_location(), "goto target block starts here"); return false; } } *pindex = index; return true; } // Report errors appropriate for a goto at LOC ending at BLOCK, where // CFROM is the number of names defined at the point of the goto and // CTO is the number of names defined at the point of the label. void Bindings_snapshot::check_goto_defs(Location loc, const Block* block, size_t cfrom, size_t cto) { if (cfrom < cto) { Bindings::const_definitions_iterator p = block->bindings()->begin_definitions(); for (size_t i = 0; i < cfrom; ++i) { go_assert(p != block->bindings()->end_definitions()); ++p; } go_assert(p != block->bindings()->end_definitions()); std::string n = (*p)->message_name(); error_at(loc, "goto jumps over declaration of %qs", n.c_str()); inform((*p)->location(), "%qs defined here", n.c_str()); } } // Class Variable. Variable::Variable(Type* type, Expression* init, bool is_global, bool is_parameter, bool is_receiver, Location location) : type_(type), init_(init), preinit_(NULL), location_(location), backend_(NULL), is_global_(is_global), is_parameter_(is_parameter), is_receiver_(is_receiver), is_varargs_parameter_(false), is_used_(false), is_address_taken_(false), is_non_escaping_address_taken_(false), seen_(false), init_is_lowered_(false), type_from_init_tuple_(false), type_from_range_index_(false), type_from_range_value_(false), type_from_chan_element_(false), is_type_switch_var_(false), determined_type_(false) { go_assert(type != NULL || init != NULL); go_assert(!is_parameter || init == NULL); } // Traverse the initializer expression. int Variable::traverse_expression(Traverse* traverse, unsigned int traverse_mask) { if (this->preinit_ != NULL) { if (this->preinit_->traverse(traverse) == TRAVERSE_EXIT) return TRAVERSE_EXIT; } if (this->init_ != NULL && ((traverse_mask & (Traverse::traverse_expressions | Traverse::traverse_types)) != 0)) { if (Expression::traverse(&this->init_, traverse) == TRAVERSE_EXIT) return TRAVERSE_EXIT; } return TRAVERSE_CONTINUE; } // Lower the initialization expression after parsing is complete. void Variable::lower_init_expression(Gogo* gogo, Named_object* function, Statement_inserter* inserter) { if (this->init_ != NULL && !this->init_is_lowered_) { if (this->seen_) { // We will give an error elsewhere, this is just to prevent // an infinite loop. return; } this->seen_ = true; Statement_inserter global_inserter; if (this->is_global_) { global_inserter = Statement_inserter(gogo, this); inserter = &global_inserter; } gogo->lower_expression(function, inserter, &this->init_); this->seen_ = false; this->init_is_lowered_ = true; } } // Get the preinit block. Block* Variable::preinit_block(Gogo* gogo) { go_assert(this->is_global_); if (this->preinit_ == NULL) this->preinit_ = new Block(NULL, this->location()); // If a global variable has a preinitialization statement, then we // need to have an initialization function. gogo->set_need_init_fn(); return this->preinit_; } // Add a statement to be run before the initialization expression. void Variable::add_preinit_statement(Gogo* gogo, Statement* s) { Block* b = this->preinit_block(gogo); b->add_statement(s); b->set_end_location(s->location()); } // Whether this variable has a type. bool Variable::has_type() const { if (this->type_ == NULL) return false; // A variable created in a type switch case nil does not actually // have a type yet. It will be changed to use the initializer's // type in determine_type. if (this->is_type_switch_var_ && this->type_->is_nil_constant_as_type()) return false; return true; } // In an assignment which sets a variable to a tuple of EXPR, return // the type of the first element of the tuple. Type* Variable::type_from_tuple(Expression* expr, bool report_error) const { if (expr->map_index_expression() != NULL) { Map_type* mt = expr->map_index_expression()->get_map_type(); if (mt == NULL) return Type::make_error_type(); return mt->val_type(); } else if (expr->receive_expression() != NULL) { Expression* channel = expr->receive_expression()->channel(); Type* channel_type = channel->type(); if (channel_type->channel_type() == NULL) return Type::make_error_type(); return channel_type->channel_type()->element_type(); } else { if (report_error) error_at(this->location(), "invalid tuple definition"); return Type::make_error_type(); } } // Given EXPR used in a range clause, return either the index type or // the value type of the range, depending upon GET_INDEX_TYPE. Type* Variable::type_from_range(Expression* expr, bool get_index_type, bool report_error) const { Type* t = expr->type(); if (t->array_type() != NULL || (t->points_to() != NULL && t->points_to()->array_type() != NULL && !t->points_to()->is_slice_type())) { if (get_index_type) return Type::lookup_integer_type("int"); else return t->deref()->array_type()->element_type(); } else if (t->is_string_type()) { if (get_index_type) return Type::lookup_integer_type("int"); else return Type::lookup_integer_type("int32"); } else if (t->map_type() != NULL) { if (get_index_type) return t->map_type()->key_type(); else return t->map_type()->val_type(); } else if (t->channel_type() != NULL) { if (get_index_type) return t->channel_type()->element_type(); else { if (report_error) error_at(this->location(), "invalid definition of value variable for channel range"); return Type::make_error_type(); } } else { if (report_error) error_at(this->location(), "invalid type for range clause"); return Type::make_error_type(); } } // EXPR should be a channel. Return the channel's element type. Type* Variable::type_from_chan_element(Expression* expr, bool report_error) const { Type* t = expr->type(); if (t->channel_type() != NULL) return t->channel_type()->element_type(); else { if (report_error) error_at(this->location(), "expected channel"); return Type::make_error_type(); } } // Return the type of the Variable. This may be called before // Variable::determine_type is called, which means that we may need to // get the type from the initializer. FIXME: If we combine lowering // with type determination, then this should be unnecessary. Type* Variable::type() { // A variable in a type switch with a nil case will have the wrong // type here. This gets fixed up in determine_type, below. Type* type = this->type_; Expression* init = this->init_; if (this->is_type_switch_var_ && this->type_->is_nil_constant_as_type()) { Type_guard_expression* tge = this->init_->type_guard_expression(); go_assert(tge != NULL); init = tge->expr(); type = NULL; } if (this->seen_) { if (this->type_ == NULL || !this->type_->is_error_type()) { error_at(this->location_, "variable initializer refers to itself"); this->type_ = Type::make_error_type(); } return this->type_; } this->seen_ = true; if (type != NULL) ; else if (this->type_from_init_tuple_) type = this->type_from_tuple(init, false); else if (this->type_from_range_index_ || this->type_from_range_value_) type = this->type_from_range(init, this->type_from_range_index_, false); else if (this->type_from_chan_element_) type = this->type_from_chan_element(init, false); else { go_assert(init != NULL); type = init->type(); go_assert(type != NULL); // Variables should not have abstract types. if (type->is_abstract()) type = type->make_non_abstract_type(); if (type->is_void_type()) type = Type::make_error_type(); } this->seen_ = false; return type; } // Fetch the type from a const pointer, in which case it should have // been set already. Type* Variable::type() const { go_assert(this->type_ != NULL); return this->type_; } // Set the type if necessary. void Variable::determine_type() { if (this->determined_type_) return; this->determined_type_ = true; if (this->preinit_ != NULL) this->preinit_->determine_types(); // A variable in a type switch with a nil case will have the wrong // type here. It will have an initializer which is a type guard. // We want to initialize it to the value without the type guard, and // use the type of that value as well. if (this->is_type_switch_var_ && this->type_->is_nil_constant_as_type()) { Type_guard_expression* tge = this->init_->type_guard_expression(); go_assert(tge != NULL); this->type_ = NULL; this->init_ = tge->expr(); } if (this->init_ == NULL) go_assert(this->type_ != NULL && !this->type_->is_abstract()); else if (this->type_from_init_tuple_) { Expression *init = this->init_; init->determine_type_no_context(); this->type_ = this->type_from_tuple(init, true); this->init_ = NULL; } else if (this->type_from_range_index_ || this->type_from_range_value_) { Expression* init = this->init_; init->determine_type_no_context(); this->type_ = this->type_from_range(init, this->type_from_range_index_, true); this->init_ = NULL; } else if (this->type_from_chan_element_) { Expression* init = this->init_; init->determine_type_no_context(); this->type_ = this->type_from_chan_element(init, true); this->init_ = NULL; } else { Type_context context(this->type_, false); this->init_->determine_type(&context); if (this->type_ == NULL) { Type* type = this->init_->type(); go_assert(type != NULL); if (type->is_abstract()) type = type->make_non_abstract_type(); if (type->is_void_type()) { error_at(this->location_, "variable has no type"); type = Type::make_error_type(); } else if (type->is_nil_type()) { error_at(this->location_, "variable defined to nil type"); type = Type::make_error_type(); } else if (type->is_call_multiple_result_type()) { error_at(this->location_, "single variable set to multiple value function call"); type = Type::make_error_type(); } this->type_ = type; } } } // Export the variable void Variable::export_var(Export* exp, const std::string& name) const { go_assert(this->is_global_); exp->write_c_string("var "); exp->write_string(name); exp->write_c_string(" "); exp->write_type(this->type()); exp->write_c_string(";\n"); } // Import a variable. void Variable::import_var(Import* imp, std::string* pname, Type** ptype) { imp->require_c_string("var "); *pname = imp->read_identifier(); imp->require_c_string(" "); *ptype = imp->read_type(); imp->require_c_string(";\n"); } // Convert a variable to the backend representation. Bvariable* Variable::get_backend_variable(Gogo* gogo, Named_object* function, const Package* package, const std::string& name) { if (this->backend_ == NULL) { Backend* backend = gogo->backend(); Type* type = this->type_; if (type->is_error_type() || (type->is_undefined() && (!this->is_global_ || package == NULL))) this->backend_ = backend->error_variable(); else { bool is_parameter = this->is_parameter_; if (this->is_receiver_ && type->points_to() == NULL) is_parameter = false; if (this->is_in_heap()) { is_parameter = false; type = Type::make_pointer_type(type); } std::string n = Gogo::unpack_hidden_name(name); Btype* btype = type->get_backend(gogo); Bvariable* bvar; if (this->is_global_) bvar = backend->global_variable((package == NULL ? gogo->package_name() : package->name()), (package == NULL ? gogo->unique_prefix() : package->unique_prefix()), n, btype, package != NULL, Gogo::is_hidden_name(name), this->location_); else if (function == NULL) { go_assert(saw_errors()); bvar = backend->error_variable(); } else { tree fndecl = function->func_value()->get_decl(); Bfunction* bfunction = tree_to_function(fndecl); bool is_address_taken = (this->is_non_escaping_address_taken_ && !this->is_in_heap()); if (is_parameter) bvar = backend->parameter_variable(bfunction, n, btype, is_address_taken, this->location_); else bvar = backend->local_variable(bfunction, n, btype, is_address_taken, this->location_); } this->backend_ = bvar; } } return this->backend_; } // Class Result_variable. // Convert a result variable to the backend representation. Bvariable* Result_variable::get_backend_variable(Gogo* gogo, Named_object* function, const std::string& name) { if (this->backend_ == NULL) { Backend* backend = gogo->backend(); Type* type = this->type_; if (type->is_error()) this->backend_ = backend->error_variable(); else { if (this->is_in_heap()) type = Type::make_pointer_type(type); Btype* btype = type->get_backend(gogo); tree fndecl = function->func_value()->get_decl(); Bfunction* bfunction = tree_to_function(fndecl); std::string n = Gogo::unpack_hidden_name(name); bool is_address_taken = (this->is_non_escaping_address_taken_ && !this->is_in_heap()); this->backend_ = backend->local_variable(bfunction, n, btype, is_address_taken, this->location_); } } return this->backend_; } // Class Named_constant. // Traverse the initializer expression. int Named_constant::traverse_expression(Traverse* traverse) { return Expression::traverse(&this->expr_, traverse); } // Determine the type of the constant. void Named_constant::determine_type() { if (this->type_ != NULL) { Type_context context(this->type_, false); this->expr_->determine_type(&context); } else { // A constant may have an abstract type. Type_context context(NULL, true); this->expr_->determine_type(&context); this->type_ = this->expr_->type(); go_assert(this->type_ != NULL); } } // Indicate that we found and reported an error for this constant. void Named_constant::set_error() { this->type_ = Type::make_error_type(); this->expr_ = Expression::make_error(this->location_); } // Export a constant. void Named_constant::export_const(Export* exp, const std::string& name) const { exp->write_c_string("const "); exp->write_string(name); exp->write_c_string(" "); if (!this->type_->is_abstract()) { exp->write_type(this->type_); exp->write_c_string(" "); } exp->write_c_string("= "); this->expr()->export_expression(exp); exp->write_c_string(";\n"); } // Import a constant. void Named_constant::import_const(Import* imp, std::string* pname, Type** ptype, Expression** pexpr) { imp->require_c_string("const "); *pname = imp->read_identifier(); imp->require_c_string(" "); if (imp->peek_char() == '=') *ptype = NULL; else { *ptype = imp->read_type(); imp->require_c_string(" "); } imp->require_c_string("= "); *pexpr = Expression::import_expression(imp); imp->require_c_string(";\n"); } // Add a method. Named_object* Type_declaration::add_method(const std::string& name, Function* function) { Named_object* ret = Named_object::make_function(name, NULL, function); this->methods_.push_back(ret); return ret; } // Add a method declaration. Named_object* Type_declaration::add_method_declaration(const std::string& name, Package* package, Function_type* type, Location location) { Named_object* ret = Named_object::make_function_declaration(name, package, type, location); this->methods_.push_back(ret); return ret; } // Return whether any methods ere defined. bool Type_declaration::has_methods() const { return !this->methods_.empty(); } // Define methods for the real type. void Type_declaration::define_methods(Named_type* nt) { for (Methods::const_iterator p = this->methods_.begin(); p != this->methods_.end(); ++p) nt->add_existing_method(*p); } // We are using the type. Return true if we should issue a warning. bool Type_declaration::using_type() { bool ret = !this->issued_warning_; this->issued_warning_ = true; return ret; } // Class Unknown_name. // Set the real named object. void Unknown_name::set_real_named_object(Named_object* no) { go_assert(this->real_named_object_ == NULL); go_assert(!no->is_unknown()); this->real_named_object_ = no; } // Class Named_object. Named_object::Named_object(const std::string& name, const Package* package, Classification classification) : name_(name), package_(package), classification_(classification), tree_(NULL) { if (Gogo::is_sink_name(name)) go_assert(classification == NAMED_OBJECT_SINK); } // Make an unknown name. This is used by the parser. The name must // be resolved later. Unknown names are only added in the current // package. Named_object* Named_object::make_unknown_name(const std::string& name, Location location) { Named_object* named_object = new Named_object(name, NULL, NAMED_OBJECT_UNKNOWN); Unknown_name* value = new Unknown_name(location); named_object->u_.unknown_value = value; return named_object; } // Make a constant. Named_object* Named_object::make_constant(const Typed_identifier& tid, const Package* package, Expression* expr, int iota_value) { Named_object* named_object = new Named_object(tid.name(), package, NAMED_OBJECT_CONST); Named_constant* named_constant = new Named_constant(tid.type(), expr, iota_value, tid.location()); named_object->u_.const_value = named_constant; return named_object; } // Make a named type. Named_object* Named_object::make_type(const std::string& name, const Package* package, Type* type, Location location) { Named_object* named_object = new Named_object(name, package, NAMED_OBJECT_TYPE); Named_type* named_type = Type::make_named_type(named_object, type, location); named_object->u_.type_value = named_type; return named_object; } // Make a type declaration. Named_object* Named_object::make_type_declaration(const std::string& name, const Package* package, Location location) { Named_object* named_object = new Named_object(name, package, NAMED_OBJECT_TYPE_DECLARATION); Type_declaration* type_declaration = new Type_declaration(location); named_object->u_.type_declaration = type_declaration; return named_object; } // Make a variable. Named_object* Named_object::make_variable(const std::string& name, const Package* package, Variable* variable) { Named_object* named_object = new Named_object(name, package, NAMED_OBJECT_VAR); named_object->u_.var_value = variable; return named_object; } // Make a result variable. Named_object* Named_object::make_result_variable(const std::string& name, Result_variable* result) { Named_object* named_object = new Named_object(name, NULL, NAMED_OBJECT_RESULT_VAR); named_object->u_.result_var_value = result; return named_object; } // Make a sink. This is used for the special blank identifier _. Named_object* Named_object::make_sink() { return new Named_object("_", NULL, NAMED_OBJECT_SINK); } // Make a named function. Named_object* Named_object::make_function(const std::string& name, const Package* package, Function* function) { Named_object* named_object = new Named_object(name, package, NAMED_OBJECT_FUNC); named_object->u_.func_value = function; return named_object; } // Make a function declaration. Named_object* Named_object::make_function_declaration(const std::string& name, const Package* package, Function_type* fntype, Location location) { Named_object* named_object = new Named_object(name, package, NAMED_OBJECT_FUNC_DECLARATION); Function_declaration *func_decl = new Function_declaration(fntype, location); named_object->u_.func_declaration_value = func_decl; return named_object; } // Make a package. Named_object* Named_object::make_package(const std::string& alias, Package* package) { Named_object* named_object = new Named_object(alias, NULL, NAMED_OBJECT_PACKAGE); named_object->u_.package_value = package; return named_object; } // Return the name to use in an error message. std::string Named_object::message_name() const { if (this->package_ == NULL) return Gogo::message_name(this->name_); std::string ret = Gogo::message_name(this->package_->name()); ret += '.'; ret += Gogo::message_name(this->name_); return ret; } // Set the type when a declaration is defined. void Named_object::set_type_value(Named_type* named_type) { go_assert(this->classification_ == NAMED_OBJECT_TYPE_DECLARATION); Type_declaration* td = this->u_.type_declaration; td->define_methods(named_type); Named_object* in_function = td->in_function(); if (in_function != NULL) named_type->set_in_function(in_function); delete td; this->classification_ = NAMED_OBJECT_TYPE; this->u_.type_value = named_type; } // Define a function which was previously declared. void Named_object::set_function_value(Function* function) { go_assert(this->classification_ == NAMED_OBJECT_FUNC_DECLARATION); this->classification_ = NAMED_OBJECT_FUNC; // FIXME: We should free the old value. this->u_.func_value = function; } // Declare an unknown object as a type declaration. void Named_object::declare_as_type() { go_assert(this->classification_ == NAMED_OBJECT_UNKNOWN); Unknown_name* unk = this->u_.unknown_value; this->classification_ = NAMED_OBJECT_TYPE_DECLARATION; this->u_.type_declaration = new Type_declaration(unk->location()); delete unk; } // Return the location of a named object. Location Named_object::location() const { switch (this->classification_) { default: case NAMED_OBJECT_UNINITIALIZED: go_unreachable(); case NAMED_OBJECT_ERRONEOUS: return Linemap::unknown_location(); case NAMED_OBJECT_UNKNOWN: return this->unknown_value()->location(); case NAMED_OBJECT_CONST: return this->const_value()->location(); case NAMED_OBJECT_TYPE: return this->type_value()->location(); case NAMED_OBJECT_TYPE_DECLARATION: return this->type_declaration_value()->location(); case NAMED_OBJECT_VAR: return this->var_value()->location(); case NAMED_OBJECT_RESULT_VAR: return this->result_var_value()->location(); case NAMED_OBJECT_SINK: go_unreachable(); case NAMED_OBJECT_FUNC: return this->func_value()->location(); case NAMED_OBJECT_FUNC_DECLARATION: return this->func_declaration_value()->location(); case NAMED_OBJECT_PACKAGE: return this->package_value()->location(); } } // Export a named object. void Named_object::export_named_object(Export* exp) const { switch (this->classification_) { default: case NAMED_OBJECT_UNINITIALIZED: case NAMED_OBJECT_UNKNOWN: go_unreachable(); case NAMED_OBJECT_ERRONEOUS: break; case NAMED_OBJECT_CONST: this->const_value()->export_const(exp, this->name_); break; case NAMED_OBJECT_TYPE: this->type_value()->export_named_type(exp, this->name_); break; case NAMED_OBJECT_TYPE_DECLARATION: error_at(this->type_declaration_value()->location(), "attempt to export %<%s%> which was declared but not defined", this->message_name().c_str()); break; case NAMED_OBJECT_FUNC_DECLARATION: this->func_declaration_value()->export_func(exp, this->name_); break; case NAMED_OBJECT_VAR: this->var_value()->export_var(exp, this->name_); break; case NAMED_OBJECT_RESULT_VAR: case NAMED_OBJECT_SINK: go_unreachable(); case NAMED_OBJECT_FUNC: this->func_value()->export_func(exp, this->name_); break; } } // Convert a variable to the backend representation. Bvariable* Named_object::get_backend_variable(Gogo* gogo, Named_object* function) { if (this->classification_ == NAMED_OBJECT_VAR) return this->var_value()->get_backend_variable(gogo, function, this->package_, this->name_); else if (this->classification_ == NAMED_OBJECT_RESULT_VAR) return this->result_var_value()->get_backend_variable(gogo, function, this->name_); else go_unreachable(); } // Class Bindings. Bindings::Bindings(Bindings* enclosing) : enclosing_(enclosing), named_objects_(), bindings_() { } // Clear imports. void Bindings::clear_file_scope() { Contour::iterator p = this->bindings_.begin(); while (p != this->bindings_.end()) { bool keep; if (p->second->package() != NULL) keep = false; else if (p->second->is_package()) keep = false; else if (p->second->is_function() && !p->second->func_value()->type()->is_method() && Gogo::unpack_hidden_name(p->second->name()) == "init") keep = false; else keep = true; if (keep) ++p; else p = this->bindings_.erase(p); } } // Look up a symbol. Named_object* Bindings::lookup(const std::string& name) const { Contour::const_iterator p = this->bindings_.find(name); if (p != this->bindings_.end()) return p->second->resolve(); else if (this->enclosing_ != NULL) return this->enclosing_->lookup(name); else return NULL; } // Look up a symbol locally. Named_object* Bindings::lookup_local(const std::string& name) const { Contour::const_iterator p = this->bindings_.find(name); if (p == this->bindings_.end()) return NULL; return p->second; } // Remove an object from a set of bindings. This is used for a // special case in thunks for functions which call recover. void Bindings::remove_binding(Named_object* no) { Contour::iterator pb = this->bindings_.find(no->name()); go_assert(pb != this->bindings_.end()); this->bindings_.erase(pb); for (std::vector<Named_object*>::iterator pn = this->named_objects_.begin(); pn != this->named_objects_.end(); ++pn) { if (*pn == no) { this->named_objects_.erase(pn); return; } } go_unreachable(); } // Add a method to the list of objects. This is not added to the // lookup table. This is so that we have a single list of objects // declared at the top level, which we walk through when it's time to // convert to trees. void Bindings::add_method(Named_object* method) { this->named_objects_.push_back(method); } // Add a generic Named_object to a Contour. Named_object* Bindings::add_named_object_to_contour(Contour* contour, Named_object* named_object) { go_assert(named_object == named_object->resolve()); const std::string& name(named_object->name()); go_assert(!Gogo::is_sink_name(name)); std::pair<Contour::iterator, bool> ins = contour->insert(std::make_pair(name, named_object)); if (!ins.second) { // The name was already there. if (named_object->package() != NULL && ins.first->second->package() == named_object->package() && (ins.first->second->classification() == named_object->classification())) { // This is a second import of the same object. return ins.first->second; } ins.first->second = this->new_definition(ins.first->second, named_object); return ins.first->second; } else { // Don't push declarations on the list. We push them on when // and if we find the definitions. That way we genericize the // functions in order. if (!named_object->is_type_declaration() && !named_object->is_function_declaration() && !named_object->is_unknown()) this->named_objects_.push_back(named_object); return named_object; } } // We had an existing named object OLD_OBJECT, and we've seen a new // one NEW_OBJECT with the same name. FIXME: This does not free the // new object when we don't need it. Named_object* Bindings::new_definition(Named_object* old_object, Named_object* new_object) { if (new_object->is_erroneous() && !old_object->is_erroneous()) return new_object; std::string reason; switch (old_object->classification()) { default: case Named_object::NAMED_OBJECT_UNINITIALIZED: go_unreachable(); case Named_object::NAMED_OBJECT_ERRONEOUS: return old_object; case Named_object::NAMED_OBJECT_UNKNOWN: { Named_object* real = old_object->unknown_value()->real_named_object(); if (real != NULL) return this->new_definition(real, new_object); go_assert(!new_object->is_unknown()); old_object->unknown_value()->set_real_named_object(new_object); if (!new_object->is_type_declaration() && !new_object->is_function_declaration()) this->named_objects_.push_back(new_object); return new_object; } case Named_object::NAMED_OBJECT_CONST: break; case Named_object::NAMED_OBJECT_TYPE: if (new_object->is_type_declaration()) return old_object; break; case Named_object::NAMED_OBJECT_TYPE_DECLARATION: if (new_object->is_type_declaration()) return old_object; if (new_object->is_type()) { old_object->set_type_value(new_object->type_value()); new_object->type_value()->set_named_object(old_object); this->named_objects_.push_back(old_object); return old_object; } break; case Named_object::NAMED_OBJECT_VAR: case Named_object::NAMED_OBJECT_RESULT_VAR: // We have already given an error in the parser for cases where // one parameter or result variable redeclares another one. if ((new_object->is_variable() && new_object->var_value()->is_parameter()) || new_object->is_result_variable()) return old_object; break; case Named_object::NAMED_OBJECT_SINK: go_unreachable(); case Named_object::NAMED_OBJECT_FUNC: if (new_object->is_function_declaration()) { if (!new_object->func_declaration_value()->asm_name().empty()) sorry("__asm__ for function definitions"); Function_type* old_type = old_object->func_value()->type(); Function_type* new_type = new_object->func_declaration_value()->type(); if (old_type->is_valid_redeclaration(new_type, &reason)) return old_object; } break; case Named_object::NAMED_OBJECT_FUNC_DECLARATION: { Function_type* old_type = old_object->func_declaration_value()->type(); if (new_object->is_function_declaration()) { Function_type* new_type = new_object->func_declaration_value()->type(); if (old_type->is_valid_redeclaration(new_type, &reason)) return old_object; } if (new_object->is_function()) { Function_type* new_type = new_object->func_value()->type(); if (old_type->is_valid_redeclaration(new_type, &reason)) { if (!old_object->func_declaration_value()->asm_name().empty()) sorry("__asm__ for function definitions"); old_object->set_function_value(new_object->func_value()); this->named_objects_.push_back(old_object); return old_object; } } } break; case Named_object::NAMED_OBJECT_PACKAGE: if (new_object->is_package() && (old_object->package_value()->name() == new_object->package_value()->name())) return old_object; break; } std::string n = old_object->message_name(); if (reason.empty()) error_at(new_object->location(), "redefinition of %qs", n.c_str()); else error_at(new_object->location(), "redefinition of %qs: %s", n.c_str(), reason.c_str()); inform(old_object->location(), "previous definition of %qs was here", n.c_str()); return old_object; } // Add a named type. Named_object* Bindings::add_named_type(Named_type* named_type) { return this->add_named_object(named_type->named_object()); } // Add a function. Named_object* Bindings::add_function(const std::string& name, const Package* package, Function* function) { return this->add_named_object(Named_object::make_function(name, package, function)); } // Add a function declaration. Named_object* Bindings::add_function_declaration(const std::string& name, const Package* package, Function_type* type, Location location) { Named_object* no = Named_object::make_function_declaration(name, package, type, location); return this->add_named_object(no); } // Define a type which was previously declared. void Bindings::define_type(Named_object* no, Named_type* type) { no->set_type_value(type); this->named_objects_.push_back(no); } // Mark all local variables as used. This is used for some types of // parse error. void Bindings::mark_locals_used() { for (std::vector<Named_object*>::iterator p = this->named_objects_.begin(); p != this->named_objects_.end(); ++p) if ((*p)->is_variable()) (*p)->var_value()->set_is_used(); } // Traverse bindings. int Bindings::traverse(Traverse* traverse, bool is_global) { unsigned int traverse_mask = traverse->traverse_mask(); // We don't use an iterator because we permit the traversal to add // new global objects. const unsigned int e_or_t = (Traverse::traverse_expressions | Traverse::traverse_types); const unsigned int e_or_t_or_s = (e_or_t | Traverse::traverse_statements); for (size_t i = 0; i < this->named_objects_.size(); ++i) { Named_object* p = this->named_objects_[i]; int t = TRAVERSE_CONTINUE; switch (p->classification()) { case Named_object::NAMED_OBJECT_CONST: if ((traverse_mask & Traverse::traverse_constants) != 0) t = traverse->constant(p, is_global); if (t == TRAVERSE_CONTINUE && (traverse_mask & e_or_t) != 0) { Type* tc = p->const_value()->type(); if (tc != NULL && Type::traverse(tc, traverse) == TRAVERSE_EXIT) return TRAVERSE_EXIT; t = p->const_value()->traverse_expression(traverse); } break; case Named_object::NAMED_OBJECT_VAR: case Named_object::NAMED_OBJECT_RESULT_VAR: if ((traverse_mask & Traverse::traverse_variables) != 0) t = traverse->variable(p); if (t == TRAVERSE_CONTINUE && (traverse_mask & e_or_t) != 0) { if (p->is_result_variable() || p->var_value()->has_type()) { Type* tv = (p->is_variable() ? p->var_value()->type() : p->result_var_value()->type()); if (tv != NULL && Type::traverse(tv, traverse) == TRAVERSE_EXIT) return TRAVERSE_EXIT; } } if (t == TRAVERSE_CONTINUE && (traverse_mask & e_or_t_or_s) != 0 && p->is_variable()) t = p->var_value()->traverse_expression(traverse, traverse_mask); break; case Named_object::NAMED_OBJECT_FUNC: if ((traverse_mask & Traverse::traverse_functions) != 0) t = traverse->function(p); if (t == TRAVERSE_CONTINUE && (traverse_mask & (Traverse::traverse_variables | Traverse::traverse_constants | Traverse::traverse_functions | Traverse::traverse_blocks | Traverse::traverse_statements | Traverse::traverse_expressions | Traverse::traverse_types)) != 0) t = p->func_value()->traverse(traverse); break; case Named_object::NAMED_OBJECT_PACKAGE: // These are traversed in Gogo::traverse. go_assert(is_global); break; case Named_object::NAMED_OBJECT_TYPE: if ((traverse_mask & e_or_t) != 0) t = Type::traverse(p->type_value(), traverse); break; case Named_object::NAMED_OBJECT_TYPE_DECLARATION: case Named_object::NAMED_OBJECT_FUNC_DECLARATION: case Named_object::NAMED_OBJECT_UNKNOWN: case Named_object::NAMED_OBJECT_ERRONEOUS: break; case Named_object::NAMED_OBJECT_SINK: default: go_unreachable(); } if (t == TRAVERSE_EXIT) return TRAVERSE_EXIT; } // If we need to traverse types, check the function declarations, // which have types. We don't need to check the type declarations, // as those are just names. if ((traverse_mask & e_or_t) != 0) { for (Bindings::const_declarations_iterator p = this->begin_declarations(); p != this->end_declarations(); ++p) { if (p->second->is_function_declaration()) { if (Type::traverse(p->second->func_declaration_value()->type(), traverse) == TRAVERSE_EXIT) return TRAVERSE_EXIT; } } } return TRAVERSE_CONTINUE; } // Class Label. // Clear any references to this label. void Label::clear_refs() { for (std::vector<Bindings_snapshot*>::iterator p = this->refs_.begin(); p != this->refs_.end(); ++p) delete *p; this->refs_.clear(); } // Get the backend representation for a label. Blabel* Label::get_backend_label(Translate_context* context) { if (this->blabel_ == NULL) { Function* function = context->function()->func_value(); tree fndecl = function->get_decl(); Bfunction* bfunction = tree_to_function(fndecl); this->blabel_ = context->backend()->label(bfunction, this->name_, this->location_); } return this->blabel_; } // Return an expression for the address of this label. Bexpression* Label::get_addr(Translate_context* context, Location location) { Blabel* label = this->get_backend_label(context); return context->backend()->label_address(label, location); } // Class Unnamed_label. // Get the backend representation for an unnamed label. Blabel* Unnamed_label::get_blabel(Translate_context* context) { if (this->blabel_ == NULL) { Function* function = context->function()->func_value(); tree fndecl = function->get_decl(); Bfunction* bfunction = tree_to_function(fndecl); this->blabel_ = context->backend()->label(bfunction, "", this->location_); } return this->blabel_; } // Return a statement which defines this unnamed label. Bstatement* Unnamed_label::get_definition(Translate_context* context) { Blabel* blabel = this->get_blabel(context); return context->backend()->label_definition_statement(blabel); } // Return a goto statement to this unnamed label. Bstatement* Unnamed_label::get_goto(Translate_context* context, Location location) { Blabel* blabel = this->get_blabel(context); return context->backend()->goto_statement(blabel, location); } // Class Package. Package::Package(const std::string& name, const std::string& unique_prefix, Location location) : name_(name), unique_prefix_(unique_prefix), bindings_(new Bindings(NULL)), priority_(0), location_(location), used_(false), is_imported_(false), uses_sink_alias_(false) { go_assert(!name.empty() && !unique_prefix.empty()); } // Set the priority. We may see multiple priorities for an imported // package; we want to use the largest one. void Package::set_priority(int priority) { if (priority > this->priority_) this->priority_ = priority; } // Determine types of constants. Everything else in a package // (variables, function declarations) should already have a fixed // type. Constants may have abstract types. void Package::determine_types() { Bindings* bindings = this->bindings_; for (Bindings::const_definitions_iterator p = bindings->begin_definitions(); p != bindings->end_definitions(); ++p) { if ((*p)->is_const()) (*p)->const_value()->determine_type(); } } // Class Traverse. // Destructor. Traverse::~Traverse() { if (this->types_seen_ != NULL) delete this->types_seen_; if (this->expressions_seen_ != NULL) delete this->expressions_seen_; } // Record that we are looking at a type, and return true if we have // already seen it. bool Traverse::remember_type(const Type* type) { if (type->is_error_type()) return true; go_assert((this->traverse_mask() & traverse_types) != 0 || (this->traverse_mask() & traverse_expressions) != 0); // We mostly only have to remember named types. But it turns out // that an interface type can refer to itself without using a name // by relying on interface inheritance, as in // type I interface { F() interface{I} } if (type->classification() != Type::TYPE_NAMED && type->classification() != Type::TYPE_INTERFACE) return false; if (this->types_seen_ == NULL) this->types_seen_ = new Types_seen(); std::pair<Types_seen::iterator, bool> ins = this->types_seen_->insert(type); return !ins.second; } // Record that we are looking at an expression, and return true if we // have already seen it. bool Traverse::remember_expression(const Expression* expression) { go_assert((this->traverse_mask() & traverse_types) != 0 || (this->traverse_mask() & traverse_expressions) != 0); if (this->expressions_seen_ == NULL) this->expressions_seen_ = new Expressions_seen(); std::pair<Expressions_seen::iterator, bool> ins = this->expressions_seen_->insert(expression); return !ins.second; } // The default versions of these functions should never be called: the // traversal mask indicates which functions may be called. int Traverse::variable(Named_object*) { go_unreachable(); } int Traverse::constant(Named_object*, bool) { go_unreachable(); } int Traverse::function(Named_object*) { go_unreachable(); } int Traverse::block(Block*) { go_unreachable(); } int Traverse::statement(Block*, size_t*, Statement*) { go_unreachable(); } int Traverse::expression(Expression**) { go_unreachable(); } int Traverse::type(Type*) { go_unreachable(); } // Class Statement_inserter. void Statement_inserter::insert(Statement* s) { if (this->block_ != NULL) { go_assert(this->pindex_ != NULL); this->block_->insert_statement_before(*this->pindex_, s); ++*this->pindex_; } else if (this->var_ != NULL) this->var_->add_preinit_statement(this->gogo_, s); else go_unreachable(); }
Go to most recent revision | Compare with Previous | Blame | View Log