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// statements.h -- Go frontend statements. -*- C++ -*- // Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. #ifndef GO_STATEMENTS_H #define GO_STATEMENTS_H #include "operator.h" class Gogo; class Traverse; class Statement_inserter; class Block; class Function; class Unnamed_label; class Temporary_statement; class Variable_declaration_statement; class Return_statement; class Thunk_statement; class Label_statement; class For_statement; class For_range_statement; class Switch_statement; class Type_switch_statement; class Send_statement; class Select_statement; class Variable; class Named_object; class Label; class Translate_context; class Expression; class Expression_list; class Struct_type; class Call_expression; class Map_index_expression; class Receive_expression; class Case_clauses; class Type_case_clauses; class Select_clauses; class Typed_identifier_list; class Bexpression; class Bstatement; class Bvariable; class Ast_dump_context; // This class is used to traverse assignments made by a statement // which makes assignments. class Traverse_assignments { public: Traverse_assignments() { } virtual ~Traverse_assignments() { } // This is called for a variable initialization. virtual void initialize_variable(Named_object*) = 0; // This is called for each assignment made by the statement. PLHS // points to the left hand side, and PRHS points to the right hand // side. PRHS may be NULL if there is no associated expression, as // in the bool set by a non-blocking receive. virtual void assignment(Expression** plhs, Expression** prhs) = 0; // This is called for each expression which is not passed to the // assignment function. This is used for some of the statements // which assign two values, for which there is no expression which // describes the value. For ++ and -- the value is passed to both // the assignment method and the rhs method. IS_STORED is true if // this value is being stored directly. It is false if the value is // computed but not stored. IS_LOCAL is true if the value is being // stored in a local variable or this is being called by a return // statement. virtual void value(Expression**, bool is_stored, bool is_local) = 0; }; // A single statement. class Statement { public: // The types of statements. enum Statement_classification { STATEMENT_ERROR, STATEMENT_VARIABLE_DECLARATION, STATEMENT_TEMPORARY, STATEMENT_ASSIGNMENT, STATEMENT_EXPRESSION, STATEMENT_BLOCK, STATEMENT_GO, STATEMENT_DEFER, STATEMENT_RETURN, STATEMENT_BREAK_OR_CONTINUE, STATEMENT_GOTO, STATEMENT_GOTO_UNNAMED, STATEMENT_LABEL, STATEMENT_UNNAMED_LABEL, STATEMENT_IF, STATEMENT_CONSTANT_SWITCH, STATEMENT_SEND, STATEMENT_SELECT, // These statements types are created by the parser, but they // disappear during the lowering pass. STATEMENT_ASSIGNMENT_OPERATION, STATEMENT_TUPLE_ASSIGNMENT, STATEMENT_TUPLE_MAP_ASSIGNMENT, STATEMENT_MAP_ASSIGNMENT, STATEMENT_TUPLE_RECEIVE_ASSIGNMENT, STATEMENT_TUPLE_TYPE_GUARD_ASSIGNMENT, STATEMENT_INCDEC, STATEMENT_FOR, STATEMENT_FOR_RANGE, STATEMENT_SWITCH, STATEMENT_TYPE_SWITCH }; Statement(Statement_classification, Location); virtual ~Statement(); // Make a variable declaration. static Statement* make_variable_declaration(Named_object*); // Make a statement which creates a temporary variable and // initializes it to an expression. The block is used if the // temporary variable has to be explicitly destroyed; the variable // must still be added to the block. References to the temporary // variable may be constructed using make_temporary_reference. // Either the type or the initialization expression may be NULL, but // not both. static Temporary_statement* make_temporary(Type*, Expression*, Location); // Make an assignment statement. static Statement* make_assignment(Expression*, Expression*, Location); // Make an assignment operation (+=, etc.). static Statement* make_assignment_operation(Operator, Expression*, Expression*, Location); // Make a tuple assignment statement. static Statement* make_tuple_assignment(Expression_list*, Expression_list*, Location); // Make an assignment from a map index to a pair of variables. static Statement* make_tuple_map_assignment(Expression* val, Expression* present, Expression*, Location); // Make a statement which assigns a pair of values to a map. static Statement* make_map_assignment(Expression*, Expression* val, Expression* should_set, Location); // Make an assignment from a nonblocking receive to a pair of // variables. static Statement* make_tuple_receive_assignment(Expression* val, Expression* closed, Expression* channel, Location); // Make an assignment from a type guard to a pair of variables. static Statement* make_tuple_type_guard_assignment(Expression* val, Expression* ok, Expression* expr, Type* type, Location); // Make an expression statement from an Expression. IS_IGNORED is // true if the value is being explicitly ignored, as in an // assignment to _. static Statement* make_statement(Expression*, bool is_ignored); // Make a block statement from a Block. This is an embedded list of // statements which may also include variable definitions. static Statement* make_block_statement(Block*, Location); // Make an increment statement. static Statement* make_inc_statement(Expression*); // Make a decrement statement. static Statement* make_dec_statement(Expression*); // Make a go statement. static Statement* make_go_statement(Call_expression* call, Location); // Make a defer statement. static Statement* make_defer_statement(Call_expression* call, Location); // Make a return statement. static Return_statement* make_return_statement(Expression_list*, Location); // Make a break statement. static Statement* make_break_statement(Unnamed_label* label, Location); // Make a continue statement. static Statement* make_continue_statement(Unnamed_label* label, Location); // Make a goto statement. static Statement* make_goto_statement(Label* label, Location); // Make a goto statement to an unnamed label. static Statement* make_goto_unnamed_statement(Unnamed_label* label, Location); // Make a label statement--where the label is defined. static Statement* make_label_statement(Label* label, Location); // Make an unnamed label statement--where the label is defined. static Statement* make_unnamed_label_statement(Unnamed_label* label); // Make an if statement. static Statement* make_if_statement(Expression* cond, Block* then_block, Block* else_block, Location); // Make a switch statement. static Switch_statement* make_switch_statement(Expression* switch_val, Location); // Make a type switch statement. static Type_switch_statement* make_type_switch_statement(Named_object* var, Expression*, Location); // Make a send statement. static Send_statement* make_send_statement(Expression* channel, Expression* val, Location); // Make a select statement. static Select_statement* make_select_statement(Location); // Make a for statement. static For_statement* make_for_statement(Block* init, Expression* cond, Block* post, Location location); // Make a for statement with a range clause. static For_range_statement* make_for_range_statement(Expression* index_var, Expression* value_var, Expression* range, Location); // Return the statement classification. Statement_classification classification() const { return this->classification_; } // Get the statement location. Location location() const { return this->location_; } // Traverse the tree. int traverse(Block*, size_t* index, Traverse*); // Traverse the contents of this statement--the expressions and // statements which it contains. int traverse_contents(Traverse*); // If this statement assigns some values, it calls a function for // each value to which this statement assigns a value, and returns // true. If this statement does not assign any values, it returns // false. bool traverse_assignments(Traverse_assignments* tassign); // Lower a statement. This is called immediately after parsing to // simplify statements for further processing. It returns the same // Statement or a new one. FUNCTION is the function containing this // statement. BLOCK is the block containing this statement. // INSERTER can be used to insert new statements before this one. Statement* lower(Gogo* gogo, Named_object* function, Block* block, Statement_inserter* inserter) { return this->do_lower(gogo, function, block, inserter); } // Set type information for unnamed constants. void determine_types(); // Check types in a statement. This simply checks that any // expressions used by the statement have the right type. void check_types(Gogo* gogo) { this->do_check_types(gogo); } // Return whether this is a block statement. bool is_block_statement() const { return this->classification_ == STATEMENT_BLOCK; } // If this is a variable declaration statement, return it. // Otherwise return NULL. Variable_declaration_statement* variable_declaration_statement() { return this->convert<Variable_declaration_statement, STATEMENT_VARIABLE_DECLARATION>(); } // If this is a return statement, return it. Otherwise return NULL. Return_statement* return_statement() { return this->convert<Return_statement, STATEMENT_RETURN>(); } // If this is a thunk statement (a go or defer statement), return // it. Otherwise return NULL. Thunk_statement* thunk_statement(); // If this is a label statement, return it. Otherwise return NULL. Label_statement* label_statement() { return this->convert<Label_statement, STATEMENT_LABEL>(); } // If this is a for statement, return it. Otherwise return NULL. For_statement* for_statement() { return this->convert<For_statement, STATEMENT_FOR>(); } // If this is a for statement over a range clause, return it. // Otherwise return NULL. For_range_statement* for_range_statement() { return this->convert<For_range_statement, STATEMENT_FOR_RANGE>(); } // If this is a switch statement, return it. Otherwise return NULL. Switch_statement* switch_statement() { return this->convert<Switch_statement, STATEMENT_SWITCH>(); } // If this is a type switch statement, return it. Otherwise return // NULL. Type_switch_statement* type_switch_statement() { return this->convert<Type_switch_statement, STATEMENT_TYPE_SWITCH>(); } // If this is a select statement, return it. Otherwise return NULL. Select_statement* select_statement() { return this->convert<Select_statement, STATEMENT_SELECT>(); } // Return true if this statement may fall through--if after // executing this statement we may go on to execute the following // statement, if any. bool may_fall_through() const { return this->do_may_fall_through(); } // Convert the statement to the backend representation. Bstatement* get_backend(Translate_context*); // Dump AST representation of a statement to a dump context. void dump_statement(Ast_dump_context*) const; protected: // Implemented by child class: traverse the tree. virtual int do_traverse(Traverse*) = 0; // Implemented by child class: traverse assignments. Any statement // which includes an assignment should implement this. virtual bool do_traverse_assignments(Traverse_assignments*) { return false; } // Implemented by the child class: lower this statement to a simpler // one. virtual Statement* do_lower(Gogo*, Named_object*, Block*, Statement_inserter*) { return this; } // Implemented by child class: set type information for unnamed // constants. Any statement which includes an expression needs to // implement this. virtual void do_determine_types() { } // Implemented by child class: check types of expressions used in a // statement. virtual void do_check_types(Gogo*) { } // Implemented by child class: return true if this statement may // fall through. virtual bool do_may_fall_through() const { return true; } // Implemented by child class: convert to backend representation. virtual Bstatement* do_get_backend(Translate_context*) = 0; // Implemented by child class: dump ast representation. virtual void do_dump_statement(Ast_dump_context*) const = 0; // Traverse an expression in a statement. int traverse_expression(Traverse*, Expression**); // Traverse an expression list in a statement. The Expression_list // may be NULL. int traverse_expression_list(Traverse*, Expression_list*); // Traverse a type in a statement. int traverse_type(Traverse*, Type*); // For children to call when they detect that they are in error. void set_is_error(); // For children to call to report an error conveniently. void report_error(const char*); // For children to return an error statement from lower(). static Statement* make_error_statement(Location); private: // Convert to the desired statement classification, or return NULL. // This is a controlled dynamic cast. template<typename Statement_class, Statement_classification sc> Statement_class* convert() { return (this->classification_ == sc ? static_cast<Statement_class*>(this) : NULL); } template<typename Statement_class, Statement_classification sc> const Statement_class* convert() const { return (this->classification_ == sc ? static_cast<const Statement_class*>(this) : NULL); } // The statement classification. Statement_classification classification_; // The location in the input file of the start of this statement. Location location_; }; // A statement which creates and initializes a temporary variable. class Temporary_statement : public Statement { public: Temporary_statement(Type* type, Expression* init, Location location) : Statement(STATEMENT_TEMPORARY, location), type_(type), init_(init), bvariable_(NULL), are_hidden_fields_ok_(false), is_address_taken_(false) { } // Return the type of the temporary variable. Type* type() const; // Note that it is OK for this statement to set hidden fields. void set_hidden_fields_are_ok() { this->are_hidden_fields_ok_ = true; } // Record that something takes the address of this temporary // variable. void set_is_address_taken() { this->is_address_taken_ = true; } // Return the temporary variable. This should not be called until // after the statement itself has been converted. Bvariable* get_backend_variable(Translate_context*) const; protected: int do_traverse(Traverse*); bool do_traverse_assignments(Traverse_assignments*); void do_determine_types(); void do_check_types(Gogo*); Bstatement* do_get_backend(Translate_context*); void do_dump_statement(Ast_dump_context*) const; private: // The type of the temporary variable. Type* type_; // The initial value of the temporary variable. This may be NULL. Expression* init_; // The backend representation of the temporary variable. Bvariable* bvariable_; // True if this statement may set hidden fields when assigning the // value to the temporary. This is used for generated method stubs. bool are_hidden_fields_ok_; // True if something takes the address of this temporary variable. bool is_address_taken_; }; // A variable declaration. This marks the point in the code where a // variable is declared. The Variable is also attached to a Block. class Variable_declaration_statement : public Statement { public: Variable_declaration_statement(Named_object* var); // The variable being declared. Named_object* var() { return this->var_; } protected: int do_traverse(Traverse*); bool do_traverse_assignments(Traverse_assignments*); Statement* do_lower(Gogo*, Named_object*, Block*, Statement_inserter*); Bstatement* do_get_backend(Translate_context*); void do_dump_statement(Ast_dump_context*) const; private: Named_object* var_; }; // A return statement. class Return_statement : public Statement { public: Return_statement(Expression_list* vals, Location location) : Statement(STATEMENT_RETURN, location), vals_(vals), are_hidden_fields_ok_(false), is_lowered_(false) { } // The list of values being returned. This may be NULL. const Expression_list* vals() const { return this->vals_; } // Note that it is OK for this return statement to set hidden // fields. void set_hidden_fields_are_ok() { this->are_hidden_fields_ok_ = true; } protected: int do_traverse(Traverse* traverse) { return this->traverse_expression_list(traverse, this->vals_); } bool do_traverse_assignments(Traverse_assignments*); Statement* do_lower(Gogo*, Named_object*, Block*, Statement_inserter*); bool do_may_fall_through() const { return false; } Bstatement* do_get_backend(Translate_context*); void do_dump_statement(Ast_dump_context*) const; private: // Return values. This may be NULL. Expression_list* vals_; // True if this statement may pass hidden fields in the return // value. This is used for generated method stubs. bool are_hidden_fields_ok_; // True if this statement has been lowered. bool is_lowered_; }; // A send statement. class Send_statement : public Statement { public: Send_statement(Expression* channel, Expression* val, Location location) : Statement(STATEMENT_SEND, location), channel_(channel), val_(val) { } protected: int do_traverse(Traverse* traverse); void do_determine_types(); void do_check_types(Gogo*); Bstatement* do_get_backend(Translate_context*); void do_dump_statement(Ast_dump_context*) const; private: // The channel on which to send the value. Expression* channel_; // The value to send. Expression* val_; }; // Select_clauses holds the clauses of a select statement. This is // built by the parser. class Select_clauses { public: Select_clauses() : clauses_() { } // Add a new clause. IS_SEND is true if this is a send clause, // false for a receive clause. For a send clause CHANNEL is the // channel and VAL is the value to send. For a receive clause // CHANNEL is the channel, VAL is either NULL or a Var_expression // for the variable to set, and CLOSED is either NULL or a // Var_expression to set to whether the channel is closed. If VAL // is NULL, VAR may be a variable to be initialized with the // received value, and CLOSEDVAR ma be a variable to be initialized // with whether the channel is closed. IS_DEFAULT is true if this // is the default clause. STATEMENTS is the list of statements to // execute. void add(bool is_send, Expression* channel, Expression* val, Expression* closed, Named_object* var, Named_object* closedvar, bool is_default, Block* statements, Location location) { int index = static_cast<int>(this->clauses_.size()); this->clauses_.push_back(Select_clause(index, is_send, channel, val, closed, var, closedvar, is_default, statements, location)); } size_t size() const { return this->clauses_.size(); } // Traverse the select clauses. int traverse(Traverse*); // Lower statements. void lower(Gogo*, Named_object*, Block*, Temporary_statement*); // Determine types. void determine_types(); // Check types. void check_types(); // Whether the select clauses may fall through to the statement // which follows the overall select statement. bool may_fall_through() const; // Convert to the backend representation. Bstatement* get_backend(Translate_context*, Temporary_statement* sel, Unnamed_label* break_label, Location); // Dump AST representation. void dump_clauses(Ast_dump_context*) const; private: // A single clause. class Select_clause { public: Select_clause() : channel_(NULL), val_(NULL), closed_(NULL), var_(NULL), closedvar_(NULL), statements_(NULL), is_send_(false), is_default_(false) { } Select_clause(int index, bool is_send, Expression* channel, Expression* val, Expression* closed, Named_object* var, Named_object* closedvar, bool is_default, Block* statements, Location location) : index_(index), channel_(channel), val_(val), closed_(closed), var_(var), closedvar_(closedvar), statements_(statements), location_(location), is_send_(is_send), is_default_(is_default), is_lowered_(false) { go_assert(is_default ? channel == NULL : channel != NULL); } // Return the index of this clause. int index() const { return this->index_; } // Traverse the select clause. int traverse(Traverse*); // Lower statements. void lower(Gogo*, Named_object*, Block*, Temporary_statement*); // Determine types. void determine_types(); // Check types. void check_types(); // Return true if this is the default clause. bool is_default() const { return this->is_default_; } // Return the channel. This will return NULL for the default // clause. Expression* channel() const { return this->channel_; } // Return true for a send, false for a receive. bool is_send() const { go_assert(!this->is_default_); return this->is_send_; } // Return the statements. const Block* statements() const { return this->statements_; } // Return the location. Location location() const { return this->location_; } // Whether this clause may fall through to the statement which // follows the overall select statement. bool may_fall_through() const; // Convert the statements to the backend representation. Bstatement* get_statements_backend(Translate_context*); // Dump AST representation. void dump_clause(Ast_dump_context*) const; private: void lower_default(Block*, Expression*, Expression*); void lower_send(Block*, Expression*, Expression*, Expression*); void lower_recv(Gogo*, Named_object*, Block*, Expression*, Expression*, Expression*); // The index of this case in the generated switch statement. int index_; // The channel. Expression* channel_; // The value to send or the lvalue to receive into. Expression* val_; // The lvalue to set to whether the channel is closed on a // receive. Expression* closed_; // The variable to initialize, for "case a := <-ch". Named_object* var_; // The variable to initialize to whether the channel is closed, // for "case a, c := <-ch". Named_object* closedvar_; // The statements to execute. Block* statements_; // The location of this clause. Location location_; // Whether this is a send or a receive. bool is_send_; // Whether this is the default. bool is_default_; // Whether this has been lowered. bool is_lowered_; }; typedef std::vector<Select_clause> Clauses; Clauses clauses_; }; // A select statement. class Select_statement : public Statement { public: Select_statement(Location location) : Statement(STATEMENT_SELECT, location), clauses_(NULL), sel_(NULL), break_label_(NULL), is_lowered_(false) { } // Add the clauses. void add_clauses(Select_clauses* clauses) { go_assert(this->clauses_ == NULL); this->clauses_ = clauses; } // Return the break label for this select statement. Unnamed_label* break_label(); protected: int do_traverse(Traverse* traverse) { return this->clauses_->traverse(traverse); } Statement* do_lower(Gogo*, Named_object*, Block*, Statement_inserter*); void do_determine_types() { this->clauses_->determine_types(); } void do_check_types(Gogo*) { this->clauses_->check_types(); } bool do_may_fall_through() const { return this->clauses_->may_fall_through(); } Bstatement* do_get_backend(Translate_context*); void do_dump_statement(Ast_dump_context*) const; private: // The select clauses. Select_clauses* clauses_; // A temporary which holds the select structure we build up at runtime. Temporary_statement* sel_; // The break label. Unnamed_label* break_label_; // Whether this statement has been lowered. bool is_lowered_; }; // A statement which requires a thunk: go or defer. class Thunk_statement : public Statement { public: Thunk_statement(Statement_classification, Call_expression*, Location); // Return the call expression. Expression* call() const { return this->call_; } // Simplify a go or defer statement so that it only uses a single // parameter. bool simplify_statement(Gogo*, Named_object*, Block*); protected: int do_traverse(Traverse* traverse); bool do_traverse_assignments(Traverse_assignments*); void do_determine_types(); void do_check_types(Gogo*); // Return the function and argument for the call. bool get_fn_and_arg(Expression** pfn, Expression** parg); private: // Return whether this is a simple go statement. bool is_simple(Function_type*) const; // Return whether the thunk function is a constant. bool is_constant_function() const; // Build the struct to use for a complex case. Struct_type* build_struct(Function_type* fntype); // Build the thunk. void build_thunk(Gogo*, const std::string&); // Set the name to use for thunk field N. void thunk_field_param(int n, char* buf, size_t buflen); // The function call to be executed in a separate thread (go) or // later (defer). Expression* call_; // The type used for a struct to pass to a thunk, if this is not a // simple call. Struct_type* struct_type_; }; // A go statement. class Go_statement : public Thunk_statement { public: Go_statement(Call_expression* call, Location location) : Thunk_statement(STATEMENT_GO, call, location) { } protected: Bstatement* do_get_backend(Translate_context*); void do_dump_statement(Ast_dump_context*) const; }; // A defer statement. class Defer_statement : public Thunk_statement { public: Defer_statement(Call_expression* call, Location location) : Thunk_statement(STATEMENT_DEFER, call, location) { } protected: Bstatement* do_get_backend(Translate_context*); void do_dump_statement(Ast_dump_context*) const; }; // A label statement. class Label_statement : public Statement { public: Label_statement(Label* label, Location location) : Statement(STATEMENT_LABEL, location), label_(label) { } // Return the label itself. const Label* label() const { return this->label_; } protected: int do_traverse(Traverse*); Bstatement* do_get_backend(Translate_context*); void do_dump_statement(Ast_dump_context*) const; private: // The label. Label* label_; }; // A for statement. class For_statement : public Statement { public: For_statement(Block* init, Expression* cond, Block* post, Location location) : Statement(STATEMENT_FOR, location), init_(init), cond_(cond), post_(post), statements_(NULL), break_label_(NULL), continue_label_(NULL) { } // Add the statements. void add_statements(Block* statements) { go_assert(this->statements_ == NULL); this->statements_ = statements; } // Return the break label for this for statement. Unnamed_label* break_label(); // Return the continue label for this for statement. Unnamed_label* continue_label(); // Set the break and continue labels for this statement. void set_break_continue_labels(Unnamed_label* break_label, Unnamed_label* continue_label); protected: int do_traverse(Traverse*); bool do_traverse_assignments(Traverse_assignments*) { go_unreachable(); } Statement* do_lower(Gogo*, Named_object*, Block*, Statement_inserter*); Bstatement* do_get_backend(Translate_context*) { go_unreachable(); } void do_dump_statement(Ast_dump_context*) const; private: // The initialization statements. This may be NULL. Block* init_; // The condition. This may be NULL. Expression* cond_; // The statements to run after each iteration. This may be NULL. Block* post_; // The statements in the loop itself. Block* statements_; // The break label, if needed. Unnamed_label* break_label_; // The continue label, if needed. Unnamed_label* continue_label_; }; // A for statement over a range clause. class For_range_statement : public Statement { public: For_range_statement(Expression* index_var, Expression* value_var, Expression* range, Location location) : Statement(STATEMENT_FOR_RANGE, location), index_var_(index_var), value_var_(value_var), range_(range), statements_(NULL), break_label_(NULL), continue_label_(NULL) { } // Add the statements. void add_statements(Block* statements) { go_assert(this->statements_ == NULL); this->statements_ = statements; } // Return the break label for this for statement. Unnamed_label* break_label(); // Return the continue label for this for statement. Unnamed_label* continue_label(); protected: int do_traverse(Traverse*); bool do_traverse_assignments(Traverse_assignments*) { go_unreachable(); } Statement* do_lower(Gogo*, Named_object*, Block*, Statement_inserter*); Bstatement* do_get_backend(Translate_context*) { go_unreachable(); } void do_dump_statement(Ast_dump_context*) const; private: Expression* make_range_ref(Named_object*, Temporary_statement*, Location); Expression* call_builtin(Gogo*, const char* funcname, Expression* arg, Location); void lower_range_array(Gogo*, Block*, Block*, Named_object*, Temporary_statement*, Temporary_statement*, Temporary_statement*, Block**, Expression**, Block**, Block**); void lower_range_slice(Gogo*, Block*, Block*, Named_object*, Temporary_statement*, Temporary_statement*, Temporary_statement*, Block**, Expression**, Block**, Block**); void lower_range_string(Gogo*, Block*, Block*, Named_object*, Temporary_statement*, Temporary_statement*, Temporary_statement*, Block**, Expression**, Block**, Block**); void lower_range_map(Gogo*, Block*, Block*, Named_object*, Temporary_statement*, Temporary_statement*, Temporary_statement*, Block**, Expression**, Block**, Block**); void lower_range_channel(Gogo*, Block*, Block*, Named_object*, Temporary_statement*, Temporary_statement*, Temporary_statement*, Block**, Expression**, Block**, Block**); // The variable which is set to the index value. Expression* index_var_; // The variable which is set to the element value. This may be // NULL. Expression* value_var_; // The expression we are ranging over. Expression* range_; // The statements in the block. Block* statements_; // The break label, if needed. Unnamed_label* break_label_; // The continue label, if needed. Unnamed_label* continue_label_; }; // Class Case_clauses holds the clauses of a switch statement. This // is built by the parser. class Case_clauses { public: Case_clauses() : clauses_() { } // Add a new clause. CASES is a list of case expressions; it may be // NULL. IS_DEFAULT is true if this is the default case. // STATEMENTS is a block of statements. IS_FALLTHROUGH is true if // after the statements the case clause should fall through to the // next clause. void add(Expression_list* cases, bool is_default, Block* statements, bool is_fallthrough, Location location) { this->clauses_.push_back(Case_clause(cases, is_default, statements, is_fallthrough, location)); } // Return whether there are no clauses. bool empty() const { return this->clauses_.empty(); } // Traverse the case clauses. int traverse(Traverse*); // Lower for a nonconstant switch. void lower(Block*, Temporary_statement*, Unnamed_label*) const; // Determine types of expressions. The Type parameter is the type // of the switch value. void determine_types(Type*); // Check types. The Type parameter is the type of the switch value. bool check_types(Type*); // Return true if all the clauses are constant values. bool is_constant() const; // Return true if these clauses may fall through to the statements // following the switch statement. bool may_fall_through() const; // Return the body of a SWITCH_EXPR when all the clauses are // constants. void get_backend(Translate_context*, Unnamed_label* break_label, std::vector<std::vector<Bexpression*> >* all_cases, std::vector<Bstatement*>* all_statements) const; // Dump the AST representation to a dump context. void dump_clauses(Ast_dump_context*) const; private: // For a constant switch we need to keep a record of constants we // have already seen. class Hash_integer_value; class Eq_integer_value; typedef Unordered_set_hash(Expression*, Hash_integer_value, Eq_integer_value) Case_constants; // One case clause. class Case_clause { public: Case_clause() : cases_(NULL), statements_(NULL), is_default_(false), is_fallthrough_(false), location_(UNKNOWN_LOCATION) { } Case_clause(Expression_list* cases, bool is_default, Block* statements, bool is_fallthrough, Location location) : cases_(cases), statements_(statements), is_default_(is_default), is_fallthrough_(is_fallthrough), location_(location) { } // Whether this clause falls through to the next clause. bool is_fallthrough() const { return this->is_fallthrough_; } // Whether this is the default. bool is_default() const { return this->is_default_; } // The location of this clause. Location location() const { return this->location_; } // Traversal. int traverse(Traverse*); // Lower for a nonconstant switch. void lower(Block*, Temporary_statement*, Unnamed_label*, Unnamed_label*) const; // Determine types. void determine_types(Type*); // Check types. bool check_types(Type*); // Return true if all the case expressions are constant. bool is_constant() const; // Return true if this clause may fall through to execute the // statements following the switch statement. This is not the // same as whether this clause falls through to the next clause. bool may_fall_through() const; // Convert the case values and statements to the backend // representation. Bstatement* get_backend(Translate_context*, Unnamed_label* break_label, Case_constants*, std::vector<Bexpression*>* cases) const; // Dump the AST representation to a dump context. void dump_clause(Ast_dump_context*) const; private: // The list of case expressions. Expression_list* cases_; // The statements to execute. Block* statements_; // Whether this is the default case. bool is_default_; // Whether this falls through after the statements. bool is_fallthrough_; // The location of this case clause. Location location_; }; friend class Case_clause; // The type of the list of clauses. typedef std::vector<Case_clause> Clauses; // All the case clauses. Clauses clauses_; }; // A switch statement. class Switch_statement : public Statement { public: Switch_statement(Expression* val, Location location) : Statement(STATEMENT_SWITCH, location), val_(val), clauses_(NULL), break_label_(NULL) { } // Add the clauses. void add_clauses(Case_clauses* clauses) { go_assert(this->clauses_ == NULL); this->clauses_ = clauses; } // Return the break label for this switch statement. Unnamed_label* break_label(); protected: int do_traverse(Traverse*); Statement* do_lower(Gogo*, Named_object*, Block*, Statement_inserter*); Bstatement* do_get_backend(Translate_context*) { go_unreachable(); } void do_dump_statement(Ast_dump_context*) const; private: // The value to switch on. This may be NULL. Expression* val_; // The case clauses. Case_clauses* clauses_; // The break label, if needed. Unnamed_label* break_label_; }; // Class Type_case_clauses holds the clauses of a type switch // statement. This is built by the parser. class Type_case_clauses { public: Type_case_clauses() : clauses_() { } // Add a new clause. TYPE is the type for this clause; it may be // NULL. IS_FALLTHROUGH is true if this falls through to the next // clause; in this case STATEMENTS will be NULL. IS_DEFAULT is true // if this is the default case. STATEMENTS is a block of // statements; it may be NULL. void add(Type* type, bool is_fallthrough, bool is_default, Block* statements, Location location) { this->clauses_.push_back(Type_case_clause(type, is_fallthrough, is_default, statements, location)); } // Return whether there are no clauses. bool empty() const { return this->clauses_.empty(); } // Traverse the type case clauses. int traverse(Traverse*); // Check for duplicates. void check_duplicates() const; // Lower to if and goto statements. void lower(Type*, Block*, Temporary_statement* descriptor_temp, Unnamed_label* break_label) const; // Dump the AST representation to a dump context. void dump_clauses(Ast_dump_context*) const; private: // One type case clause. class Type_case_clause { public: Type_case_clause() : type_(NULL), statements_(NULL), is_default_(false), location_(UNKNOWN_LOCATION) { } Type_case_clause(Type* type, bool is_fallthrough, bool is_default, Block* statements, Location location) : type_(type), statements_(statements), is_fallthrough_(is_fallthrough), is_default_(is_default), location_(location) { } // The type. Type* type() const { return this->type_; } // Whether this is the default. bool is_default() const { return this->is_default_; } // The location of this type clause. Location location() const { return this->location_; } // Traversal. int traverse(Traverse*); // Lower to if and goto statements. void lower(Type*, Block*, Temporary_statement* descriptor_temp, Unnamed_label* break_label, Unnamed_label** stmts_label) const; // Dump the AST representation to a dump context. void dump_clause(Ast_dump_context*) const; private: // The type for this type clause. Type* type_; // The statements to execute. Block* statements_; // Whether this falls through--this is true for "case T1, T2". bool is_fallthrough_; // Whether this is the default case. bool is_default_; // The location of this type case clause. Location location_; }; friend class Type_case_clause; // The type of the list of type clauses. typedef std::vector<Type_case_clause> Type_clauses; // All the type case clauses. Type_clauses clauses_; }; // A type switch statement. class Type_switch_statement : public Statement { public: Type_switch_statement(Named_object* var, Expression* expr, Location location) : Statement(STATEMENT_TYPE_SWITCH, location), var_(var), expr_(expr), clauses_(NULL), break_label_(NULL) { go_assert(var == NULL || expr == NULL); } // Add the clauses. void add_clauses(Type_case_clauses* clauses) { go_assert(this->clauses_ == NULL); this->clauses_ = clauses; } // Return the break label for this type switch statement. Unnamed_label* break_label(); protected: int do_traverse(Traverse*); Statement* do_lower(Gogo*, Named_object*, Block*, Statement_inserter*); Bstatement* do_get_backend(Translate_context*) { go_unreachable(); } void do_dump_statement(Ast_dump_context*) const; private: // The variable holding the value we are switching on. Named_object* var_; // The expression we are switching on if there is no variable. Expression* expr_; // The type case clauses. Type_case_clauses* clauses_; // The break label, if needed. Unnamed_label* break_label_; }; #endif // !defined(GO_STATEMENTS_H)
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