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[/] [openrisc/] [trunk/] [gnu-dev/] [or1k-gcc/] [libgo/] [go/] [crypto/] [md5/] [md5block.go] - Rev 760

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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

// MD5 block step.
// In its own file so that a faster assembly or C version
// can be substituted easily.

package md5

// table[i] = int((1<<32) * abs(sin(i+1 radians))).
var table = []uint32{
        // round 1
        0xd76aa478,
        0xe8c7b756,
        0x242070db,
        0xc1bdceee,
        0xf57c0faf,
        0x4787c62a,
        0xa8304613,
        0xfd469501,
        0x698098d8,
        0x8b44f7af,
        0xffff5bb1,
        0x895cd7be,
        0x6b901122,
        0xfd987193,
        0xa679438e,
        0x49b40821,

        // round 2
        0xf61e2562,
        0xc040b340,
        0x265e5a51,
        0xe9b6c7aa,
        0xd62f105d,
        0x2441453,
        0xd8a1e681,
        0xe7d3fbc8,
        0x21e1cde6,
        0xc33707d6,
        0xf4d50d87,
        0x455a14ed,
        0xa9e3e905,
        0xfcefa3f8,
        0x676f02d9,
        0x8d2a4c8a,

        // round3
        0xfffa3942,
        0x8771f681,
        0x6d9d6122,
        0xfde5380c,
        0xa4beea44,
        0x4bdecfa9,
        0xf6bb4b60,
        0xbebfbc70,
        0x289b7ec6,
        0xeaa127fa,
        0xd4ef3085,
        0x4881d05,
        0xd9d4d039,
        0xe6db99e5,
        0x1fa27cf8,
        0xc4ac5665,

        // round 4
        0xf4292244,
        0x432aff97,
        0xab9423a7,
        0xfc93a039,
        0x655b59c3,
        0x8f0ccc92,
        0xffeff47d,
        0x85845dd1,
        0x6fa87e4f,
        0xfe2ce6e0,
        0xa3014314,
        0x4e0811a1,
        0xf7537e82,
        0xbd3af235,
        0x2ad7d2bb,
        0xeb86d391,
}

var shift1 = []uint{7, 12, 17, 22}
var shift2 = []uint{5, 9, 14, 20}
var shift3 = []uint{4, 11, 16, 23}
var shift4 = []uint{6, 10, 15, 21}

func _Block(dig *digest, p []byte) int {
        a := dig.s[0]
        b := dig.s[1]
        c := dig.s[2]
        d := dig.s[3]
        n := 0
        var X [16]uint32
        for len(p) >= _Chunk {
                aa, bb, cc, dd := a, b, c, d

                j := 0
                for i := 0; i < 16; i++ {
                        X[i] = uint32(p[j]) | uint32(p[j+1])<<8 | uint32(p[j+2])<<16 | uint32(p[j+3])<<24
                        j += 4
                }

                // If this needs to be made faster in the future,
                // the usual trick is to unroll each of these
                // loops by a factor of 4; that lets you replace
                // the shift[] lookups with constants and,
                // with suitable variable renaming in each
                // unrolled body, delete the a, b, c, d = d, a, b, c
                // (or you can let the optimizer do the renaming).
                //
                // The index variables are uint so that % by a power
                // of two can be optimized easily by a compiler.

                // Round 1.
                for i := uint(0); i < 16; i++ {
                        x := i
                        s := shift1[i%4]
                        f := ((c ^ d) & b) ^ d
                        a += f + X[x] + table[i]
                        a = a<<s | a>>(32-s) + b
                        a, b, c, d = d, a, b, c
                }

                // Round 2.
                for i := uint(0); i < 16; i++ {
                        x := (1 + 5*i) % 16
                        s := shift2[i%4]
                        g := ((b ^ c) & d) ^ c
                        a += g + X[x] + table[i+16]
                        a = a<<s | a>>(32-s) + b
                        a, b, c, d = d, a, b, c
                }

                // Round 3.
                for i := uint(0); i < 16; i++ {
                        x := (5 + 3*i) % 16
                        s := shift3[i%4]
                        h := b ^ c ^ d
                        a += h + X[x] + table[i+32]
                        a = a<<s | a>>(32-s) + b
                        a, b, c, d = d, a, b, c
                }

                // Round 4.
                for i := uint(0); i < 16; i++ {
                        x := (7 * i) % 16
                        s := shift4[i%4]
                        j := c ^ (b | ^d)
                        a += j + X[x] + table[i+48]
                        a = a<<s | a>>(32-s) + b
                        a, b, c, d = d, a, b, c
                }

                a += aa
                b += bb
                c += cc
                d += dd

                p = p[_Chunk:]
                n += _Chunk
        }

        dig.s[0] = a
        dig.s[1] = b
        dig.s[2] = c
        dig.s[3] = d
        return n
}

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