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[/] [openrisc/] [trunk/] [gnu-dev/] [or1k-gcc/] [libgo/] [go/] [encoding/] [gob/] [encoder.go] - Rev 864
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// Copyright 2009 The Go Authors. All rights reserved.// Use of this source code is governed by a BSD-style// license that can be found in the LICENSE file.package gobimport ("bytes""errors""io""reflect""sync")// An Encoder manages the transmission of type and data information to the// other side of a connection.type Encoder struct {mutex sync.Mutex // each item must be sent atomicallyw []io.Writer // where to send the datasent map[reflect.Type]typeId // which types we've already sentcountState *encoderState // stage for writing countsfreeList *encoderState // list of free encoderStates; avoids reallocationbyteBuf bytes.Buffer // buffer for top-level encoderStateerr error}// Before we encode a message, we reserve space at the head of the// buffer in which to encode its length. This means we can use the// buffer to assemble the message without another allocation.const maxLength = 9 // Maximum size of an encoded length.var spaceForLength = make([]byte, maxLength)// NewEncoder returns a new encoder that will transmit on the io.Writer.func NewEncoder(w io.Writer) *Encoder {enc := new(Encoder)enc.w = []io.Writer{w}enc.sent = make(map[reflect.Type]typeId)enc.countState = enc.newEncoderState(new(bytes.Buffer))return enc}// writer() returns the innermost writer the encoder is usingfunc (enc *Encoder) writer() io.Writer {return enc.w[len(enc.w)-1]}// pushWriter adds a writer to the encoder.func (enc *Encoder) pushWriter(w io.Writer) {enc.w = append(enc.w, w)}// popWriter pops the innermost writer.func (enc *Encoder) popWriter() {enc.w = enc.w[0 : len(enc.w)-1]}func (enc *Encoder) badType(rt reflect.Type) {enc.setError(errors.New("gob: can't encode type " + rt.String()))}func (enc *Encoder) setError(err error) {if enc.err == nil { // remember the first.enc.err = err}}// writeMessage sends the data item preceded by a unsigned count of its length.func (enc *Encoder) writeMessage(w io.Writer, b *bytes.Buffer) {// Space has been reserved for the length at the head of the message.// This is a little dirty: we grab the slice from the bytes.Buffer and massage// it by hand.message := b.Bytes()messageLen := len(message) - maxLength// Encode the length.enc.countState.b.Reset()enc.countState.encodeUint(uint64(messageLen))// Copy the length to be a prefix of the message.offset := maxLength - enc.countState.b.Len()copy(message[offset:], enc.countState.b.Bytes())// Write the data._, err := w.Write(message[offset:])// Drain the buffer and restore the space at the front for the count of the next message.b.Reset()b.Write(spaceForLength)if err != nil {enc.setError(err)}}// sendActualType sends the requested type, without further investigation, unless// it's been sent before.func (enc *Encoder) sendActualType(w io.Writer, state *encoderState, ut *userTypeInfo, actual reflect.Type) (sent bool) {if _, alreadySent := enc.sent[actual]; alreadySent {return false}typeLock.Lock()info, err := getTypeInfo(ut)typeLock.Unlock()if err != nil {enc.setError(err)return}// Send the pair (-id, type)// Id:state.encodeInt(-int64(info.id))// Type:enc.encode(state.b, reflect.ValueOf(info.wire), wireTypeUserInfo)enc.writeMessage(w, state.b)if enc.err != nil {return}// Remember we've sent this type, both what the user gave us and the base type.enc.sent[ut.base] = info.idif ut.user != ut.base {enc.sent[ut.user] = info.id}// Now send the inner typesswitch st := actual; st.Kind() {case reflect.Struct:for i := 0; i < st.NumField(); i++ {if isExported(st.Field(i).Name) {enc.sendType(w, state, st.Field(i).Type)}}case reflect.Array, reflect.Slice:enc.sendType(w, state, st.Elem())case reflect.Map:enc.sendType(w, state, st.Key())enc.sendType(w, state, st.Elem())}return true}// sendType sends the type info to the other side, if necessary.func (enc *Encoder) sendType(w io.Writer, state *encoderState, origt reflect.Type) (sent bool) {ut := userType(origt)if ut.isGobEncoder {// The rules are different: regardless of the underlying type's representation,// we need to tell the other side that this exact type is a GobEncoder.return enc.sendActualType(w, state, ut, ut.user)}// It's a concrete value, so drill down to the base type.switch rt := ut.base; rt.Kind() {default:// Basic types and interfaces do not need to be described.returncase reflect.Slice:// If it's []uint8, don't send; it's considered basic.if rt.Elem().Kind() == reflect.Uint8 {return}// Otherwise we do send.breakcase reflect.Array:// arrays must be sent so we know their lengths and element types.breakcase reflect.Map:// maps must be sent so we know their lengths and key/value types.breakcase reflect.Struct:// structs must be sent so we know their fields.breakcase reflect.Chan, reflect.Func:// Probably a bad field in a struct.enc.badType(rt)return}return enc.sendActualType(w, state, ut, ut.base)}// Encode transmits the data item represented by the empty interface value,// guaranteeing that all necessary type information has been transmitted first.func (enc *Encoder) Encode(e interface{}) error {return enc.EncodeValue(reflect.ValueOf(e))}// sendTypeDescriptor makes sure the remote side knows about this type.// It will send a descriptor if this is the first time the type has been// sent.func (enc *Encoder) sendTypeDescriptor(w io.Writer, state *encoderState, ut *userTypeInfo) {// Make sure the type is known to the other side.// First, have we already sent this type?rt := ut.baseif ut.isGobEncoder {rt = ut.user}if _, alreadySent := enc.sent[rt]; !alreadySent {// No, so send it.sent := enc.sendType(w, state, rt)if enc.err != nil {return}// If the type info has still not been transmitted, it means we have// a singleton basic type (int, []byte etc.) at top level. We don't// need to send the type info but we do need to update enc.sent.if !sent {typeLock.Lock()info, err := getTypeInfo(ut)typeLock.Unlock()if err != nil {enc.setError(err)return}enc.sent[rt] = info.id}}}// sendTypeId sends the id, which must have already been defined.func (enc *Encoder) sendTypeId(state *encoderState, ut *userTypeInfo) {// Identify the type of this top-level value.state.encodeInt(int64(enc.sent[ut.base]))}// EncodeValue transmits the data item represented by the reflection value,// guaranteeing that all necessary type information has been transmitted first.func (enc *Encoder) EncodeValue(value reflect.Value) error {// Make sure we're single-threaded through here, so multiple// goroutines can share an encoder.enc.mutex.Lock()defer enc.mutex.Unlock()// Remove any nested writers remaining due to previous errors.enc.w = enc.w[0:1]ut, err := validUserType(value.Type())if err != nil {return err}enc.err = nilenc.byteBuf.Reset()enc.byteBuf.Write(spaceForLength)state := enc.newEncoderState(&enc.byteBuf)enc.sendTypeDescriptor(enc.writer(), state, ut)enc.sendTypeId(state, ut)if enc.err != nil {return enc.err}// Encode the object.enc.encode(state.b, value, ut)if enc.err == nil {enc.writeMessage(enc.writer(), state.b)}enc.freeEncoderState(state)return enc.err}
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