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[/] [openrisc/] [trunk/] [gnu-dev/] [or1k-gcc/] [libgo/] [go/] [encoding/] [json/] [encode.go] - Rev 747
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// Copyright 2010 The Go Authors. All rights reserved.// Use of this source code is governed by a BSD-style// license that can be found in the LICENSE file.// Package json implements encoding and decoding of JSON objects as defined in// RFC 4627.//// See "JSON and Go" for an introduction to this package:// http://blog.golang.org/2011/01/json-and-go.htmlpackage jsonimport ("bytes""encoding/base64""math""reflect""runtime""sort""strconv""sync""unicode""unicode/utf8")// Marshal returns the JSON encoding of v.//// Marshal traverses the value v recursively.// If an encountered value implements the Marshaler interface// and is not a nil pointer, Marshal calls its MarshalJSON method// to produce JSON. The nil pointer exception is not strictly necessary// but mimics a similar, necessary exception in the behavior of// UnmarshalJSON.//// Otherwise, Marshal uses the following type-dependent default encodings://// Boolean values encode as JSON booleans.//// Floating point and integer values encode as JSON numbers.//// String values encode as JSON strings, with each invalid UTF-8 sequence// replaced by the encoding of the Unicode replacement character U+FFFD.// The angle brackets "<" and ">" are escaped to "\u003c" and "\u003e"// to keep some browsers from misinterpreting JSON output as HTML.//// Array and slice values encode as JSON arrays, except that// []byte encodes as a base64-encoded string.//// Struct values encode as JSON objects. Each exported struct field// becomes a member of the object unless// - the field's tag is "-", or// - the field is empty and its tag specifies the "omitempty" option.// The empty values are false, 0, any// nil pointer or interface value, and any array, slice, map, or string of// length zero. The object's default key string is the struct field name// but can be specified in the struct field's tag value. The "json" key in// struct field's tag value is the key name, followed by an optional comma// and options. Examples://// // Field is ignored by this package.// Field int `json:"-"`//// // Field appears in JSON as key "myName".// Field int `json:"myName"`//// // Field appears in JSON as key "myName" and// // the field is omitted from the object if its value is empty,// // as defined above.// Field int `json:"myName,omitempty"`//// // Field appears in JSON as key "Field" (the default), but// // the field is skipped if empty.// // Note the leading comma.// Field int `json:",omitempty"`//// The "string" option signals that a field is stored as JSON inside a// JSON-encoded string. This extra level of encoding is sometimes// used when communicating with JavaScript programs://// Int64String int64 `json:",string"`//// The key name will be used if it's a non-empty string consisting of// only Unicode letters, digits, dollar signs, percent signs, hyphens,// underscores and slashes.//// Map values encode as JSON objects.// The map's key type must be string; the object keys are used directly// as map keys.//// Pointer values encode as the value pointed to.// A nil pointer encodes as the null JSON object.//// Interface values encode as the value contained in the interface.// A nil interface value encodes as the null JSON object.//// Channel, complex, and function values cannot be encoded in JSON.// Attempting to encode such a value causes Marshal to return// an InvalidTypeError.//// JSON cannot represent cyclic data structures and Marshal does not// handle them. Passing cyclic structures to Marshal will result in// an infinite recursion.//func Marshal(v interface{}) ([]byte, error) {e := &encodeState{}err := e.marshal(v)if err != nil {return nil, err}return e.Bytes(), nil}// MarshalIndent is like Marshal but applies Indent to format the output.func MarshalIndent(v interface{}, prefix, indent string) ([]byte, error) {b, err := Marshal(v)if err != nil {return nil, err}var buf bytes.Buffererr = Indent(&buf, b, prefix, indent)if err != nil {return nil, err}return buf.Bytes(), nil}// MarshalForHTML is like Marshal but applies HTMLEscape to the output.func MarshalForHTML(v interface{}) ([]byte, error) {b, err := Marshal(v)if err != nil {return nil, err}var buf bytes.BufferHTMLEscape(&buf, b)return buf.Bytes(), nil}// HTMLEscape appends to dst the JSON-encoded src with <, >, and &// characters inside string literals changed to \u003c, \u003e, \u0026// so that the JSON will be safe to embed inside HTML <script> tags.// For historical reasons, web browsers don't honor standard HTML// escaping within <script> tags, so an alternative JSON encoding must// be used.func HTMLEscape(dst *bytes.Buffer, src []byte) {// < > & can only appear in string literals,// so just scan the string one byte at a time.start := 0for i, c := range src {if c == '<' || c == '>' || c == '&' {if start < i {dst.Write(src[start:i])}dst.WriteString(`\u00`)dst.WriteByte(hex[c>>4])dst.WriteByte(hex[c&0xF])start = i + 1}}if start < len(src) {dst.Write(src[start:])}}// Marshaler is the interface implemented by objects that// can marshal themselves into valid JSON.type Marshaler interface {MarshalJSON() ([]byte, error)}type UnsupportedTypeError struct {Type reflect.Type}func (e *UnsupportedTypeError) Error() string {return "json: unsupported type: " + e.Type.String()}type UnsupportedValueError struct {Value reflect.ValueStr string}func (e *UnsupportedValueError) Error() string {return "json: unsupported value: " + e.Str}type InvalidUTF8Error struct {S string}func (e *InvalidUTF8Error) Error() string {return "json: invalid UTF-8 in string: " + strconv.Quote(e.S)}type MarshalerError struct {Type reflect.TypeErr error}func (e *MarshalerError) Error() string {return "json: error calling MarshalJSON for type " + e.Type.String() + ": " + e.Err.Error()}type interfaceOrPtrValue interface {IsNil() boolElem() reflect.Value}var hex = "0123456789abcdef"// An encodeState encodes JSON into a bytes.Buffer.type encodeState struct {bytes.Buffer // accumulated outputscratch [64]byte}func (e *encodeState) marshal(v interface{}) (err error) {defer func() {if r := recover(); r != nil {if _, ok := r.(runtime.Error); ok {panic(r)}err = r.(error)}}()e.reflectValue(reflect.ValueOf(v))return nil}func (e *encodeState) error(err error) {panic(err)}var byteSliceType = reflect.TypeOf([]byte(nil))func isEmptyValue(v reflect.Value) bool {switch v.Kind() {case reflect.Array, reflect.Map, reflect.Slice, reflect.String:return v.Len() == 0case reflect.Bool:return !v.Bool()case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:return v.Int() == 0case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:return v.Uint() == 0case reflect.Float32, reflect.Float64:return v.Float() == 0case reflect.Interface, reflect.Ptr:return v.IsNil()}return false}func (e *encodeState) reflectValue(v reflect.Value) {e.reflectValueQuoted(v, false)}// reflectValueQuoted writes the value in v to the output.// If quoted is true, the serialization is wrapped in a JSON string.func (e *encodeState) reflectValueQuoted(v reflect.Value, quoted bool) {if !v.IsValid() {e.WriteString("null")return}m, ok := v.Interface().(Marshaler)if !ok {// T doesn't match the interface. Check against *T too.if v.Kind() != reflect.Ptr && v.CanAddr() {m, ok = v.Addr().Interface().(Marshaler)if ok {v = v.Addr()}}}if ok && (v.Kind() != reflect.Ptr || !v.IsNil()) {b, err := m.MarshalJSON()if err == nil {// copy JSON into buffer, checking validity.err = Compact(&e.Buffer, b)}if err != nil {e.error(&MarshalerError{v.Type(), err})}return}writeString := (*encodeState).WriteStringif quoted {writeString = (*encodeState).string}switch v.Kind() {case reflect.Bool:x := v.Bool()if x {writeString(e, "true")} else {writeString(e, "false")}case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:b := strconv.AppendInt(e.scratch[:0], v.Int(), 10)if quoted {writeString(e, string(b))} else {e.Write(b)}case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:b := strconv.AppendUint(e.scratch[:0], v.Uint(), 10)if quoted {writeString(e, string(b))} else {e.Write(b)}case reflect.Float32, reflect.Float64:f := v.Float()if math.IsInf(f, 0) || math.IsNaN(f) {e.error(&UnsupportedValueError{v, strconv.FormatFloat(f, 'g', -1, v.Type().Bits())})}b := strconv.AppendFloat(e.scratch[:0], f, 'g', -1, v.Type().Bits())if quoted {writeString(e, string(b))} else {e.Write(b)}case reflect.String:if quoted {sb, err := Marshal(v.String())if err != nil {e.error(err)}e.string(string(sb))} else {e.string(v.String())}case reflect.Struct:e.WriteByte('{')first := truefor _, ef := range encodeFields(v.Type()) {fieldValue := v.Field(ef.i)if ef.omitEmpty && isEmptyValue(fieldValue) {continue}if first {first = false} else {e.WriteByte(',')}e.string(ef.tag)e.WriteByte(':')e.reflectValueQuoted(fieldValue, ef.quoted)}e.WriteByte('}')case reflect.Map:if v.Type().Key().Kind() != reflect.String {e.error(&UnsupportedTypeError{v.Type()})}if v.IsNil() {e.WriteString("null")break}e.WriteByte('{')var sv stringValues = v.MapKeys()sort.Sort(sv)for i, k := range sv {if i > 0 {e.WriteByte(',')}e.string(k.String())e.WriteByte(':')e.reflectValue(v.MapIndex(k))}e.WriteByte('}')case reflect.Slice:if v.IsNil() {e.WriteString("null")break}if v.Type().Elem().Kind() == reflect.Uint8 {// Byte slices get special treatment; arrays don't.s := v.Bytes()e.WriteByte('"')if len(s) < 1024 {// for small buffers, using Encode directly is much faster.dst := make([]byte, base64.StdEncoding.EncodedLen(len(s)))base64.StdEncoding.Encode(dst, s)e.Write(dst)} else {// for large buffers, avoid unnecessary extra temporary// buffer space.enc := base64.NewEncoder(base64.StdEncoding, e)enc.Write(s)enc.Close()}e.WriteByte('"')break}// Slices can be marshalled as nil, but otherwise are handled// as arrays.fallthroughcase reflect.Array:e.WriteByte('[')n := v.Len()for i := 0; i < n; i++ {if i > 0 {e.WriteByte(',')}e.reflectValue(v.Index(i))}e.WriteByte(']')case reflect.Interface, reflect.Ptr:if v.IsNil() {e.WriteString("null")return}e.reflectValue(v.Elem())default:e.error(&UnsupportedTypeError{v.Type()})}return}func isValidTag(s string) bool {if s == "" {return false}for _, c := range s {switch c {case '$', '-', '_', '/', '%':// Acceptabledefault:if !unicode.IsLetter(c) && !unicode.IsDigit(c) {return false}}}return true}// stringValues is a slice of reflect.Value holding *reflect.StringValue.// It implements the methods to sort by string.type stringValues []reflect.Valuefunc (sv stringValues) Len() int { return len(sv) }func (sv stringValues) Swap(i, j int) { sv[i], sv[j] = sv[j], sv[i] }func (sv stringValues) Less(i, j int) bool { return sv.get(i) < sv.get(j) }func (sv stringValues) get(i int) string { return sv[i].String() }func (e *encodeState) string(s string) (int, error) {len0 := e.Len()e.WriteByte('"')start := 0for i := 0; i < len(s); {if b := s[i]; b < utf8.RuneSelf {if 0x20 <= b && b != '\\' && b != '"' && b != '<' && b != '>' {i++continue}if start < i {e.WriteString(s[start:i])}switch b {case '\\', '"':e.WriteByte('\\')e.WriteByte(b)case '\n':e.WriteByte('\\')e.WriteByte('n')case '\r':e.WriteByte('\\')e.WriteByte('r')default:// This encodes bytes < 0x20 except for \n and \r,// as well as < and >. The latter are escaped because they// can lead to security holes when user-controlled strings// are rendered into JSON and served to some browsers.e.WriteString(`\u00`)e.WriteByte(hex[b>>4])e.WriteByte(hex[b&0xF])}i++start = icontinue}c, size := utf8.DecodeRuneInString(s[i:])if c == utf8.RuneError && size == 1 {e.error(&InvalidUTF8Error{s})}i += size}if start < len(s) {e.WriteString(s[start:])}e.WriteByte('"')return e.Len() - len0, nil}// encodeField contains information about how to encode a field of a// struct.type encodeField struct {i int // field index in structtag stringquoted boolomitEmpty bool}var (typeCacheLock sync.RWMutexencodeFieldsCache = make(map[reflect.Type][]encodeField))// encodeFields returns a slice of encodeField for a given// struct type.func encodeFields(t reflect.Type) []encodeField {typeCacheLock.RLock()fs, ok := encodeFieldsCache[t]typeCacheLock.RUnlock()if ok {return fs}typeCacheLock.Lock()defer typeCacheLock.Unlock()fs, ok = encodeFieldsCache[t]if ok {return fs}v := reflect.Zero(t)n := v.NumField()for i := 0; i < n; i++ {f := t.Field(i)if f.PkgPath != "" {continue}var ef encodeFieldef.i = ief.tag = f.Nametv := f.Tag.Get("json")if tv != "" {if tv == "-" {continue}name, opts := parseTag(tv)if isValidTag(name) {ef.tag = name}ef.omitEmpty = opts.Contains("omitempty")ef.quoted = opts.Contains("string")}fs = append(fs, ef)}encodeFieldsCache[t] = fsreturn fs}
