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[/] [openrisc/] [trunk/] [gnu-dev/] [or1k-gcc/] [libgo/] [go/] [image/] [draw/] [bench_test.go] - Rev 774

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// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

package draw

import (
        "image"
        "image/color"
        "testing"
)

const (
        dstw, dsth = 640, 480
        srcw, srch = 400, 300
)

// bench benchmarks drawing src and mask images onto a dst image with the
// given op and the color models to create those images from.
// The created images' pixels are initialized to non-zero values.
func bench(b *testing.B, dcm, scm, mcm color.Model, op Op) {
        b.StopTimer()

        var dst Image
        switch dcm {
        case color.RGBAModel:
                dst1 := image.NewRGBA(image.Rect(0, 0, dstw, dsth))
                for y := 0; y < dsth; y++ {
                        for x := 0; x < dstw; x++ {
                                dst1.SetRGBA(x, y, color.RGBA{
                                        uint8(5 * x % 0x100),
                                        uint8(7 * y % 0x100),
                                        uint8((7*x + 5*y) % 0x100),
                                        0xff,
                                })
                        }
                }
                dst = dst1
        case color.RGBA64Model:
                dst1 := image.NewRGBA64(image.Rect(0, 0, dstw, dsth))
                for y := 0; y < dsth; y++ {
                        for x := 0; x < dstw; x++ {
                                dst1.SetRGBA64(x, y, color.RGBA64{
                                        uint16(53 * x % 0x10000),
                                        uint16(59 * y % 0x10000),
                                        uint16((59*x + 53*y) % 0x10000),
                                        0xffff,
                                })
                        }
                }
                dst = dst1
        default:
                b.Fatal("unknown destination color model", dcm)
        }

        var src image.Image
        switch scm {
        case nil:
                src = &image.Uniform{C: color.RGBA{0x11, 0x22, 0x33, 0xff}}
        case color.RGBAModel:
                src1 := image.NewRGBA(image.Rect(0, 0, srcw, srch))
                for y := 0; y < srch; y++ {
                        for x := 0; x < srcw; x++ {
                                src1.SetRGBA(x, y, color.RGBA{
                                        uint8(13 * x % 0x80),
                                        uint8(11 * y % 0x80),
                                        uint8((11*x + 13*y) % 0x80),
                                        0x7f,
                                })
                        }
                }
                src = src1
        case color.RGBA64Model:
                src1 := image.NewRGBA64(image.Rect(0, 0, srcw, srch))
                for y := 0; y < srch; y++ {
                        for x := 0; x < srcw; x++ {
                                src1.SetRGBA64(x, y, color.RGBA64{
                                        uint16(103 * x % 0x8000),
                                        uint16(101 * y % 0x8000),
                                        uint16((101*x + 103*y) % 0x8000),
                                        0x7fff,
                                })
                        }
                }
                src = src1
        case color.NRGBAModel:
                src1 := image.NewNRGBA(image.Rect(0, 0, srcw, srch))
                for y := 0; y < srch; y++ {
                        for x := 0; x < srcw; x++ {
                                src1.SetNRGBA(x, y, color.NRGBA{
                                        uint8(13 * x % 0x100),
                                        uint8(11 * y % 0x100),
                                        uint8((11*x + 13*y) % 0x100),
                                        0x7f,
                                })
                        }
                }
                src = src1
        case color.YCbCrModel:
                yy := make([]uint8, srcw*srch)
                cb := make([]uint8, srcw*srch)
                cr := make([]uint8, srcw*srch)
                for i := range yy {
                        yy[i] = uint8(3 * i % 0x100)
                        cb[i] = uint8(5 * i % 0x100)
                        cr[i] = uint8(7 * i % 0x100)
                }
                src = &image.YCbCr{
                        Y:              yy,
                        Cb:             cb,
                        Cr:             cr,
                        YStride:        srcw,
                        CStride:        srcw,
                        SubsampleRatio: image.YCbCrSubsampleRatio444,
                        Rect:           image.Rect(0, 0, srcw, srch),
                }
        default:
                b.Fatal("unknown source color model", scm)
        }

        var mask image.Image
        switch mcm {
        case nil:
                // No-op.
        case color.AlphaModel:
                mask1 := image.NewAlpha(image.Rect(0, 0, srcw, srch))
                for y := 0; y < srch; y++ {
                        for x := 0; x < srcw; x++ {
                                a := uint8((23*x + 29*y) % 0x100)
                                // Glyph masks are typically mostly zero,
                                // so we only set a quarter of mask1's pixels.
                                if a >= 0xc0 {
                                        mask1.SetAlpha(x, y, color.Alpha{a})
                                }
                        }
                }
                mask = mask1
        default:
                b.Fatal("unknown mask color model", mcm)
        }

        b.StartTimer()
        for i := 0; i < b.N; i++ {
                // Scatter the destination rectangle to draw into.
                x := 3 * i % (dstw - srcw)
                y := 7 * i % (dsth - srch)

                DrawMask(dst, dst.Bounds().Add(image.Pt(x, y)), src, image.ZP, mask, image.ZP, op)
        }
}

// The BenchmarkFoo functions exercise a drawFoo fast-path function in draw.go.

func BenchmarkFillOver(b *testing.B) {
        bench(b, color.RGBAModel, nil, nil, Over)
}

func BenchmarkFillSrc(b *testing.B) {
        bench(b, color.RGBAModel, nil, nil, Src)
}

func BenchmarkCopyOver(b *testing.B) {
        bench(b, color.RGBAModel, color.RGBAModel, nil, Over)
}

func BenchmarkCopySrc(b *testing.B) {
        bench(b, color.RGBAModel, color.RGBAModel, nil, Src)
}

func BenchmarkNRGBAOver(b *testing.B) {
        bench(b, color.RGBAModel, color.NRGBAModel, nil, Over)
}

func BenchmarkNRGBASrc(b *testing.B) {
        bench(b, color.RGBAModel, color.NRGBAModel, nil, Src)
}

func BenchmarkYCbCr(b *testing.B) {
        bench(b, color.RGBAModel, color.YCbCrModel, nil, Over)
}

func BenchmarkGlyphOver(b *testing.B) {
        bench(b, color.RGBAModel, nil, color.AlphaModel, Over)
}

func BenchmarkRGBA(b *testing.B) {
        bench(b, color.RGBAModel, color.RGBA64Model, nil, Src)
}

// The BenchmarkGenericFoo functions exercise the generic, slow-path code.

func BenchmarkGenericOver(b *testing.B) {
        bench(b, color.RGBA64Model, color.RGBA64Model, nil, Over)
}

func BenchmarkGenericMaskOver(b *testing.B) {
        bench(b, color.RGBA64Model, color.RGBA64Model, color.AlphaModel, Over)
}

func BenchmarkGenericSrc(b *testing.B) {
        bench(b, color.RGBA64Model, color.RGBA64Model, nil, Src)
}

func BenchmarkGenericMaskSrc(b *testing.B) {
        bench(b, color.RGBA64Model, color.RGBA64Model, color.AlphaModel, Src)
}

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