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[/] [openrisc/] [trunk/] [gnu-dev/] [or1k-gcc/] [libgo/] [go/] [image/] [draw/] [draw_test.go] - Rev 750

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// Copyright 2010 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

package draw

import (
        "image"
        "image/color"
        "testing"
)

func eq(c0, c1 color.Color) bool {
        r0, g0, b0, a0 := c0.RGBA()
        r1, g1, b1, a1 := c1.RGBA()
        return r0 == r1 && g0 == g1 && b0 == b1 && a0 == a1
}

func fillBlue(alpha int) image.Image {
        return image.NewUniform(color.RGBA{0, 0, uint8(alpha), uint8(alpha)})
}

func fillAlpha(alpha int) image.Image {
        return image.NewUniform(color.Alpha{uint8(alpha)})
}

func vgradGreen(alpha int) image.Image {
        m := image.NewRGBA(image.Rect(0, 0, 16, 16))
        for y := 0; y < 16; y++ {
                for x := 0; x < 16; x++ {
                        m.Set(x, y, color.RGBA{0, uint8(y * alpha / 15), 0, uint8(alpha)})
                }
        }
        return m
}

func vgradAlpha(alpha int) image.Image {
        m := image.NewAlpha(image.Rect(0, 0, 16, 16))
        for y := 0; y < 16; y++ {
                for x := 0; x < 16; x++ {
                        m.Set(x, y, color.Alpha{uint8(y * alpha / 15)})
                }
        }
        return m
}

func vgradGreenNRGBA(alpha int) image.Image {
        m := image.NewNRGBA(image.Rect(0, 0, 16, 16))
        for y := 0; y < 16; y++ {
                for x := 0; x < 16; x++ {
                        m.Set(x, y, color.RGBA{0, uint8(y * 0x11), 0, uint8(alpha)})
                }
        }
        return m
}

func vgradCr() image.Image {
        m := &image.YCbCr{
                Y:              make([]byte, 16*16),
                Cb:             make([]byte, 16*16),
                Cr:             make([]byte, 16*16),
                YStride:        16,
                CStride:        16,
                SubsampleRatio: image.YCbCrSubsampleRatio444,
                Rect:           image.Rect(0, 0, 16, 16),
        }
        for y := 0; y < 16; y++ {
                for x := 0; x < 16; x++ {
                        m.Cr[y*m.CStride+x] = uint8(y * 0x11)
                }
        }
        return m
}

func hgradRed(alpha int) Image {
        m := image.NewRGBA(image.Rect(0, 0, 16, 16))
        for y := 0; y < 16; y++ {
                for x := 0; x < 16; x++ {
                        m.Set(x, y, color.RGBA{uint8(x * alpha / 15), 0, 0, uint8(alpha)})
                }
        }
        return m
}

func gradYellow(alpha int) Image {
        m := image.NewRGBA(image.Rect(0, 0, 16, 16))
        for y := 0; y < 16; y++ {
                for x := 0; x < 16; x++ {
                        m.Set(x, y, color.RGBA{uint8(x * alpha / 15), uint8(y * alpha / 15), 0, uint8(alpha)})
                }
        }
        return m
}

type drawTest struct {
        desc     string
        src      image.Image
        mask     image.Image
        op       Op
        expected color.Color
}

var drawTests = []drawTest{
        // Uniform mask (0% opaque).
        {"nop", vgradGreen(255), fillAlpha(0), Over, color.RGBA{136, 0, 0, 255}},
        {"clear", vgradGreen(255), fillAlpha(0), Src, color.RGBA{0, 0, 0, 0}},
        // Uniform mask (100%, 75%, nil) and uniform source.
        // At (x, y) == (8, 8):
        // The destination pixel is {136, 0, 0, 255}.
        // The source pixel is {0, 0, 90, 90}.
        {"fill", fillBlue(90), fillAlpha(255), Over, color.RGBA{88, 0, 90, 255}},
        {"fillSrc", fillBlue(90), fillAlpha(255), Src, color.RGBA{0, 0, 90, 90}},
        {"fillAlpha", fillBlue(90), fillAlpha(192), Over, color.RGBA{100, 0, 68, 255}},
        {"fillAlphaSrc", fillBlue(90), fillAlpha(192), Src, color.RGBA{0, 0, 68, 68}},
        {"fillNil", fillBlue(90), nil, Over, color.RGBA{88, 0, 90, 255}},
        {"fillNilSrc", fillBlue(90), nil, Src, color.RGBA{0, 0, 90, 90}},
        // Uniform mask (100%, 75%, nil) and variable source.
        // At (x, y) == (8, 8):
        // The destination pixel is {136, 0, 0, 255}.
        // The source pixel is {0, 48, 0, 90}.
        {"copy", vgradGreen(90), fillAlpha(255), Over, color.RGBA{88, 48, 0, 255}},
        {"copySrc", vgradGreen(90), fillAlpha(255), Src, color.RGBA{0, 48, 0, 90}},
        {"copyAlpha", vgradGreen(90), fillAlpha(192), Over, color.RGBA{100, 36, 0, 255}},
        {"copyAlphaSrc", vgradGreen(90), fillAlpha(192), Src, color.RGBA{0, 36, 0, 68}},
        {"copyNil", vgradGreen(90), nil, Over, color.RGBA{88, 48, 0, 255}},
        {"copyNilSrc", vgradGreen(90), nil, Src, color.RGBA{0, 48, 0, 90}},
        // Uniform mask (100%, 75%, nil) and variable NRGBA source.
        // At (x, y) == (8, 8):
        // The destination pixel is {136, 0, 0, 255}.
        // The source pixel is {0, 136, 0, 90} in NRGBA-space, which is {0, 48, 0, 90} in RGBA-space.
        // The result pixel is different than in the "copy*" test cases because of rounding errors.
        {"nrgba", vgradGreenNRGBA(90), fillAlpha(255), Over, color.RGBA{88, 46, 0, 255}},
        {"nrgbaSrc", vgradGreenNRGBA(90), fillAlpha(255), Src, color.RGBA{0, 46, 0, 90}},
        {"nrgbaAlpha", vgradGreenNRGBA(90), fillAlpha(192), Over, color.RGBA{100, 34, 0, 255}},
        {"nrgbaAlphaSrc", vgradGreenNRGBA(90), fillAlpha(192), Src, color.RGBA{0, 34, 0, 68}},
        {"nrgbaNil", vgradGreenNRGBA(90), nil, Over, color.RGBA{88, 46, 0, 255}},
        {"nrgbaNilSrc", vgradGreenNRGBA(90), nil, Src, color.RGBA{0, 46, 0, 90}},
        // Uniform mask (100%, 75%, nil) and variable YCbCr source.
        // At (x, y) == (8, 8):
        // The destination pixel is {136, 0, 0, 255}.
        // The source pixel is {0, 0, 136} in YCbCr-space, which is {11, 38, 0, 255} in RGB-space.
        {"ycbcr", vgradCr(), fillAlpha(255), Over, color.RGBA{11, 38, 0, 255}},
        {"ycbcrSrc", vgradCr(), fillAlpha(255), Src, color.RGBA{11, 38, 0, 255}},
        {"ycbcrAlpha", vgradCr(), fillAlpha(192), Over, color.RGBA{42, 28, 0, 255}},
        {"ycbcrAlphaSrc", vgradCr(), fillAlpha(192), Src, color.RGBA{8, 28, 0, 192}},
        {"ycbcrNil", vgradCr(), nil, Over, color.RGBA{11, 38, 0, 255}},
        {"ycbcrNilSrc", vgradCr(), nil, Src, color.RGBA{11, 38, 0, 255}},
        // Variable mask and variable source.
        // At (x, y) == (8, 8):
        // The destination pixel is {136, 0, 0, 255}.
        // The source pixel is {0, 0, 255, 255}.
        // The mask pixel's alpha is 102, or 40%.
        {"generic", fillBlue(255), vgradAlpha(192), Over, color.RGBA{81, 0, 102, 255}},
        {"genericSrc", fillBlue(255), vgradAlpha(192), Src, color.RGBA{0, 0, 102, 102}},
}

func makeGolden(dst image.Image, r image.Rectangle, src image.Image, sp image.Point, mask image.Image, mp image.Point, op Op) image.Image {
        // Since golden is a newly allocated image, we don't have to check if the
        // input source and mask images and the output golden image overlap.
        b := dst.Bounds()
        sb := src.Bounds()
        mb := image.Rect(-1e9, -1e9, 1e9, 1e9)
        if mask != nil {
                mb = mask.Bounds()
        }
        golden := image.NewRGBA(image.Rect(0, 0, b.Max.X, b.Max.Y))
        for y := r.Min.Y; y < r.Max.Y; y++ {
                sy := y + sp.Y - r.Min.Y
                my := y + mp.Y - r.Min.Y
                for x := r.Min.X; x < r.Max.X; x++ {
                        if !(image.Pt(x, y).In(b)) {
                                continue
                        }
                        sx := x + sp.X - r.Min.X
                        if !(image.Pt(sx, sy).In(sb)) {
                                continue
                        }
                        mx := x + mp.X - r.Min.X
                        if !(image.Pt(mx, my).In(mb)) {
                                continue
                        }

                        const M = 1<<16 - 1
                        var dr, dg, db, da uint32
                        if op == Over {
                                dr, dg, db, da = dst.At(x, y).RGBA()
                        }
                        sr, sg, sb, sa := src.At(sx, sy).RGBA()
                        ma := uint32(M)
                        if mask != nil {
                                _, _, _, ma = mask.At(mx, my).RGBA()
                        }
                        a := M - (sa * ma / M)
                        golden.Set(x, y, color.RGBA64{
                                uint16((dr*a + sr*ma) / M),
                                uint16((dg*a + sg*ma) / M),
                                uint16((db*a + sb*ma) / M),
                                uint16((da*a + sa*ma) / M),
                        })
                }
        }
        return golden.SubImage(b)
}

func TestDraw(t *testing.T) {
        rr := []image.Rectangle{
                image.Rect(0, 0, 0, 0),
                image.Rect(0, 0, 16, 16),
                image.Rect(3, 5, 12, 10),
                image.Rect(0, 0, 9, 9),
                image.Rect(8, 8, 16, 16),
                image.Rect(8, 0, 9, 16),
                image.Rect(0, 8, 16, 9),
                image.Rect(8, 8, 9, 9),
                image.Rect(8, 8, 8, 8),
        }
        for _, r := range rr {
        loop:
                for _, test := range drawTests {
                        dst := hgradRed(255).(*image.RGBA).SubImage(r).(Image)
                        // Draw the (src, mask, op) onto a copy of dst using a slow but obviously correct implementation.
                        golden := makeGolden(dst, image.Rect(0, 0, 16, 16), test.src, image.ZP, test.mask, image.ZP, test.op)
                        b := dst.Bounds()
                        if !b.Eq(golden.Bounds()) {
                                t.Errorf("draw %v %s: bounds %v versus %v", r, test.desc, dst.Bounds(), golden.Bounds())
                                continue
                        }
                        // Draw the same combination onto the actual dst using the optimized DrawMask implementation.
                        DrawMask(dst, image.Rect(0, 0, 16, 16), test.src, image.ZP, test.mask, image.ZP, test.op)
                        if image.Pt(8, 8).In(r) {
                                // Check that the resultant pixel at (8, 8) matches what we expect
                                // (the expected value can be verified by hand).
                                if !eq(dst.At(8, 8), test.expected) {
                                        t.Errorf("draw %v %s: at (8, 8) %v versus %v", r, test.desc, dst.At(8, 8), test.expected)
                                        continue
                                }
                        }
                        // Check that the resultant dst image matches the golden output.
                        for y := b.Min.Y; y < b.Max.Y; y++ {
                                for x := b.Min.X; x < b.Max.X; x++ {
                                        if !eq(dst.At(x, y), golden.At(x, y)) {
                                                t.Errorf("draw %v %s: at (%d, %d), %v versus golden %v", r, test.desc, x, y, dst.At(x, y), golden.At(x, y))
                                                continue loop
                                        }
                                }
                        }
                }
        }
}

func TestDrawOverlap(t *testing.T) {
        for _, op := range []Op{Over, Src} {
                for yoff := -2; yoff <= 2; yoff++ {
                loop:
                        for xoff := -2; xoff <= 2; xoff++ {
                                m := gradYellow(127).(*image.RGBA)
                                dst := m.SubImage(image.Rect(5, 5, 10, 10)).(*image.RGBA)
                                src := m.SubImage(image.Rect(5+xoff, 5+yoff, 10+xoff, 10+yoff)).(*image.RGBA)
                                b := dst.Bounds()
                                // Draw the (src, mask, op) onto a copy of dst using a slow but obviously correct implementation.
                                golden := makeGolden(dst, b, src, src.Bounds().Min, nil, image.ZP, op)
                                if !b.Eq(golden.Bounds()) {
                                        t.Errorf("drawOverlap xoff=%d,yoff=%d: bounds %v versus %v", xoff, yoff, dst.Bounds(), golden.Bounds())
                                        continue
                                }
                                // Draw the same combination onto the actual dst using the optimized DrawMask implementation.
                                DrawMask(dst, b, src, src.Bounds().Min, nil, image.ZP, op)
                                // Check that the resultant dst image matches the golden output.
                                for y := b.Min.Y; y < b.Max.Y; y++ {
                                        for x := b.Min.X; x < b.Max.X; x++ {
                                                if !eq(dst.At(x, y), golden.At(x, y)) {
                                                        t.Errorf("drawOverlap xoff=%d,yoff=%d: at (%d, %d), %v versus golden %v", xoff, yoff, x, y, dst.At(x, y), golden.At(x, y))
                                                        continue loop
                                                }
                                        }
                                }
                        }
                }
        }
}

// TestNonZeroSrcPt checks drawing with a non-zero src point parameter.
func TestNonZeroSrcPt(t *testing.T) {
        a := image.NewRGBA(image.Rect(0, 0, 1, 1))
        b := image.NewRGBA(image.Rect(0, 0, 2, 2))
        b.Set(0, 0, color.RGBA{0, 0, 0, 5})
        b.Set(1, 0, color.RGBA{0, 0, 5, 5})
        b.Set(0, 1, color.RGBA{0, 5, 0, 5})
        b.Set(1, 1, color.RGBA{5, 0, 0, 5})
        Draw(a, image.Rect(0, 0, 1, 1), b, image.Pt(1, 1), Over)
        if !eq(color.RGBA{5, 0, 0, 5}, a.At(0, 0)) {
                t.Errorf("non-zero src pt: want %v got %v", color.RGBA{5, 0, 0, 5}, a.At(0, 0))
        }
}

func TestFill(t *testing.T) {
        rr := []image.Rectangle{
                image.Rect(0, 0, 0, 0),
                image.Rect(0, 0, 40, 30),
                image.Rect(10, 0, 40, 30),
                image.Rect(0, 20, 40, 30),
                image.Rect(10, 20, 40, 30),
                image.Rect(10, 20, 15, 25),
                image.Rect(10, 0, 35, 30),
                image.Rect(0, 15, 40, 16),
                image.Rect(24, 24, 25, 25),
                image.Rect(23, 23, 26, 26),
                image.Rect(22, 22, 27, 27),
                image.Rect(21, 21, 28, 28),
                image.Rect(20, 20, 29, 29),
        }
        for _, r := range rr {
                m := image.NewRGBA(image.Rect(0, 0, 40, 30)).SubImage(r).(*image.RGBA)
                b := m.Bounds()
                c := color.RGBA{11, 0, 0, 255}
                src := &image.Uniform{C: c}
                check := func(desc string) {
                        for y := b.Min.Y; y < b.Max.Y; y++ {
                                for x := b.Min.X; x < b.Max.X; x++ {
                                        if !eq(c, m.At(x, y)) {
                                                t.Errorf("%s fill: at (%d, %d), sub-image bounds=%v: want %v got %v", desc, x, y, r, c, m.At(x, y))
                                                return
                                        }
                                }
                        }
                }
                // Draw 1 pixel at a time.
                for y := b.Min.Y; y < b.Max.Y; y++ {
                        for x := b.Min.X; x < b.Max.X; x++ {
                                DrawMask(m, image.Rect(x, y, x+1, y+1), src, image.ZP, nil, image.ZP, Src)
                        }
                }
                check("pixel")
                // Draw 1 row at a time.
                c = color.RGBA{0, 22, 0, 255}
                src = &image.Uniform{C: c}
                for y := b.Min.Y; y < b.Max.Y; y++ {
                        DrawMask(m, image.Rect(b.Min.X, y, b.Max.X, y+1), src, image.ZP, nil, image.ZP, Src)
                }
                check("row")
                // Draw 1 column at a time.
                c = color.RGBA{0, 0, 33, 255}
                src = &image.Uniform{C: c}
                for x := b.Min.X; x < b.Max.X; x++ {
                        DrawMask(m, image.Rect(x, b.Min.Y, x+1, b.Max.Y), src, image.ZP, nil, image.ZP, Src)
                }
                check("column")
                // Draw the whole image at once.
                c = color.RGBA{44, 55, 66, 77}
                src = &image.Uniform{C: c}
                DrawMask(m, b, src, image.ZP, nil, image.ZP, Src)
                check("whole")
        }
}

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