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[/] [openrisc/] [trunk/] [gnu-dev/] [or1k-gcc/] [libgo/] [go/] [image/] [ycbcr.go] - Rev 747

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// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

package image

import (
        "image/color"
)

// YCbCrSubsampleRatio is the chroma subsample ratio used in a YCbCr image.
type YCbCrSubsampleRatio int

const (
        YCbCrSubsampleRatio444 YCbCrSubsampleRatio = iota
        YCbCrSubsampleRatio422
        YCbCrSubsampleRatio420
)

func (s YCbCrSubsampleRatio) String() string {
        switch s {
        case YCbCrSubsampleRatio444:
                return "YCbCrSubsampleRatio444"
        case YCbCrSubsampleRatio422:
                return "YCbCrSubsampleRatio422"
        case YCbCrSubsampleRatio420:
                return "YCbCrSubsampleRatio420"
        }
        return "YCbCrSubsampleRatioUnknown"
}

// YCbCr is an in-memory image of Y'CbCr colors. There is one Y sample per
// pixel, but each Cb and Cr sample can span one or more pixels.
// YStride is the Y slice index delta between vertically adjacent pixels.
// CStride is the Cb and Cr slice index delta between vertically adjacent pixels
// that map to separate chroma samples.
// It is not an absolute requirement, but YStride and len(Y) are typically
// multiples of 8, and:
//      For 4:4:4, CStride == YStride/1 && len(Cb) == len(Cr) == len(Y)/1.
//      For 4:2:2, CStride == YStride/2 && len(Cb) == len(Cr) == len(Y)/2.
//      For 4:2:0, CStride == YStride/2 && len(Cb) == len(Cr) == len(Y)/4.
type YCbCr struct {
        Y, Cb, Cr      []uint8
        YStride        int
        CStride        int
        SubsampleRatio YCbCrSubsampleRatio
        Rect           Rectangle
}

func (p *YCbCr) ColorModel() color.Model {
        return color.YCbCrModel
}

func (p *YCbCr) Bounds() Rectangle {
        return p.Rect
}

func (p *YCbCr) At(x, y int) color.Color {
        if !(Point{x, y}.In(p.Rect)) {
                return color.YCbCr{}
        }
        yi := p.YOffset(x, y)
        ci := p.COffset(x, y)
        return color.YCbCr{
                p.Y[yi],
                p.Cb[ci],
                p.Cr[ci],
        }
}

// YOffset returns the index of the first element of Y that corresponds to
// the pixel at (x, y).
func (p *YCbCr) YOffset(x, y int) int {
        return (y-p.Rect.Min.Y)*p.YStride + (x - p.Rect.Min.X)
}

// COffset returns the index of the first element of Cb or Cr that corresponds
// to the pixel at (x, y).
func (p *YCbCr) COffset(x, y int) int {
        switch p.SubsampleRatio {
        case YCbCrSubsampleRatio422:
                return (y-p.Rect.Min.Y)*p.CStride + (x/2 - p.Rect.Min.X/2)
        case YCbCrSubsampleRatio420:
                return (y/2-p.Rect.Min.Y/2)*p.CStride + (x/2 - p.Rect.Min.X/2)
        }
        // Default to 4:4:4 subsampling.
        return (y-p.Rect.Min.Y)*p.CStride + (x - p.Rect.Min.X)
}

// SubImage returns an image representing the portion of the image p visible
// through r. The returned value shares pixels with the original image.
func (p *YCbCr) SubImage(r Rectangle) Image {
        r = r.Intersect(p.Rect)
        // If r1 and r2 are Rectangles, r1.Intersect(r2) is not guaranteed to be inside
        // either r1 or r2 if the intersection is empty. Without explicitly checking for
        // this, the Pix[i:] expression below can panic.
        if r.Empty() {
                return &YCbCr{
                        SubsampleRatio: p.SubsampleRatio,
                }
        }
        yi := p.YOffset(r.Min.X, r.Min.Y)
        ci := p.COffset(r.Min.X, r.Min.Y)
        return &YCbCr{
                Y:              p.Y[yi:],
                Cb:             p.Cb[ci:],
                Cr:             p.Cr[ci:],
                SubsampleRatio: p.SubsampleRatio,
                YStride:        p.YStride,
                CStride:        p.CStride,
                Rect:           r,
        }
}

func (p *YCbCr) Opaque() bool {
        return true
}

// NewYCbCr returns a new YCbCr with the given bounds and subsample ratio.
func NewYCbCr(r Rectangle, subsampleRatio YCbCrSubsampleRatio) *YCbCr {
        w, h, cw, ch := r.Dx(), r.Dy(), 0, 0
        switch subsampleRatio {
        case YCbCrSubsampleRatio422:
                cw = (r.Max.X+1)/2 - r.Min.X/2
                ch = h
        case YCbCrSubsampleRatio420:
                cw = (r.Max.X+1)/2 - r.Min.X/2
                ch = (r.Max.Y+1)/2 - r.Min.Y/2
        default:
                // Default to 4:4:4 subsampling.
                cw = w
                ch = h
        }
        b := make([]byte, w*h+2*cw*ch)
        return &YCbCr{
                Y:              b[:w*h],
                Cb:             b[w*h+0*cw*ch : w*h+1*cw*ch],
                Cr:             b[w*h+1*cw*ch : w*h+2*cw*ch],
                SubsampleRatio: subsampleRatio,
                YStride:        w,
                CStride:        cw,
                Rect:           r,
        }
}

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