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[/] [openrisc/] [trunk/] [gnu-dev/] [or1k-gcc/] [libgo/] [go/] [math/] [big/] [arith.go] - Rev 747

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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

// This file provides Go implementations of elementary multi-precision
// arithmetic operations on word vectors. Needed for platforms without
// assembly implementations of these routines.

package big

// A Word represents a single digit of a multi-precision unsigned integer.
type Word uintptr

const (
        // Compute the size _S of a Word in bytes.
        _m    = ^Word(0)
        _logS = _m>>8&1 + _m>>16&1 + _m>>32&1
        _S    = 1 << _logS

        _W = _S << 3 // word size in bits
        _B = 1 << _W // digit base
        _M = _B - 1  // digit mask

        _W2 = _W / 2   // half word size in bits
        _B2 = 1 << _W2 // half digit base
        _M2 = _B2 - 1  // half digit mask
)

// ----------------------------------------------------------------------------
// Elementary operations on words
//
// These operations are used by the vector operations below.

// z1<<_W + z0 = x+y+c, with c == 0 or 1
func addWW_g(x, y, c Word) (z1, z0 Word) {
        yc := y + c
        z0 = x + yc
        if z0 < x || yc < y {
                z1 = 1
        }
        return
}

// z1<<_W + z0 = x-y-c, with c == 0 or 1
func subWW_g(x, y, c Word) (z1, z0 Word) {
        yc := y + c
        z0 = x - yc
        if z0 > x || yc < y {
                z1 = 1
        }
        return
}

// z1<<_W + z0 = x*y
func mulWW(x, y Word) (z1, z0 Word) { return mulWW_g(x, y) }

// Adapted from Warren, Hacker's Delight, p. 132.
func mulWW_g(x, y Word) (z1, z0 Word) {
        x0 := x & _M2
        x1 := x >> _W2
        y0 := y & _M2
        y1 := y >> _W2
        w0 := x0 * y0
        t := x1*y0 + w0>>_W2
        w1 := t & _M2
        w2 := t >> _W2
        w1 += x0 * y1
        z1 = x1*y1 + w2 + w1>>_W2
        z0 = x * y
        return
}

// z1<<_W + z0 = x*y + c
func mulAddWWW_g(x, y, c Word) (z1, z0 Word) {
        z1, zz0 := mulWW(x, y)
        if z0 = zz0 + c; z0 < zz0 {
                z1++
        }
        return
}

// Length of x in bits.
func bitLen(x Word) (n int) { return bitLen_g(x) }
func bitLen_g(x Word) (n int) {
        for ; x >= 0x8000; x >>= 16 {
                n += 16
        }
        if x >= 0x80 {
                x >>= 8
                n += 8
        }
        if x >= 0x8 {
                x >>= 4
                n += 4
        }
        if x >= 0x2 {
                x >>= 2
                n += 2
        }
        if x >= 0x1 {
                n++
        }
        return
}

// log2 computes the integer binary logarithm of x.
// The result is the integer n for which 2^n <= x < 2^(n+1).
// If x == 0, the result is -1.
func log2(x Word) int {
        return bitLen(x) - 1
}

// Number of leading zeros in x.
func leadingZeros(x Word) uint {
        return uint(_W - bitLen(x))
}

// q = (u1<<_W + u0 - r)/y
func divWW(x1, x0, y Word) (q, r Word) { return divWW_g(x1, x0, y) }

// Adapted from Warren, Hacker's Delight, p. 152.
func divWW_g(u1, u0, v Word) (q, r Word) {
        if u1 >= v {
                return 1<<_W - 1, 1<<_W - 1
        }

        s := leadingZeros(v)
        v <<= s

        vn1 := v >> _W2
        vn0 := v & _M2
        un32 := u1<<s | u0>>(_W-s)
        un10 := u0 << s
        un1 := un10 >> _W2
        un0 := un10 & _M2
        q1 := un32 / vn1
        rhat := un32 - q1*vn1

again1:
        if q1 >= _B2 || q1*vn0 > _B2*rhat+un1 {
                q1--
                rhat += vn1
                if rhat < _B2 {
                        goto again1
                }
        }

        un21 := un32*_B2 + un1 - q1*v
        q0 := un21 / vn1
        rhat = un21 - q0*vn1

again2:
        if q0 >= _B2 || q0*vn0 > _B2*rhat+un0 {
                q0--
                rhat += vn1
                if rhat < _B2 {
                        goto again2
                }
        }

        return q1*_B2 + q0, (un21*_B2 + un0 - q0*v) >> s
}

func addVV(z, x, y []Word) (c Word) { return addVV_g(z, x, y) }
func addVV_g(z, x, y []Word) (c Word) {
        for i := range z {
                c, z[i] = addWW_g(x[i], y[i], c)
        }
        return
}

func subVV(z, x, y []Word) (c Word) { return subVV_g(z, x, y) }
func subVV_g(z, x, y []Word) (c Word) {
        for i := range z {
                c, z[i] = subWW_g(x[i], y[i], c)
        }
        return
}

func addVW(z, x []Word, y Word) (c Word) { return addVW_g(z, x, y) }
func addVW_g(z, x []Word, y Word) (c Word) {
        c = y
        for i := range z {
                c, z[i] = addWW_g(x[i], c, 0)
        }
        return
}

func subVW(z, x []Word, y Word) (c Word) { return subVW_g(z, x, y) }
func subVW_g(z, x []Word, y Word) (c Word) {
        c = y
        for i := range z {
                c, z[i] = subWW_g(x[i], c, 0)
        }
        return
}

func shlVU(z, x []Word, s uint) (c Word) { return shlVU_g(z, x, s) }
func shlVU_g(z, x []Word, s uint) (c Word) {
        if n := len(z); n > 0 {
                ŝ := _W - s
                w1 := x[n-1]
                c = w1 >> ŝ
                for i := n - 1; i > 0; i-- {
                        w := w1
                        w1 = x[i-1]
                        z[i] = w<<s | w1>>ŝ
                }
                z[0] = w1 << s
        }
        return
}

func shrVU(z, x []Word, s uint) (c Word) { return shrVU_g(z, x, s) }
func shrVU_g(z, x []Word, s uint) (c Word) {
        if n := len(z); n > 0 {
                ŝ := _W - s
                w1 := x[0]
                c = w1 << ŝ
                for i := 0; i < n-1; i++ {
                        w := w1
                        w1 = x[i+1]
                        z[i] = w>>s | w1<<ŝ
                }
                z[n-1] = w1 >> s
        }
        return
}

func mulAddVWW(z, x []Word, y, r Word) (c Word) { return mulAddVWW_g(z, x, y, r) }
func mulAddVWW_g(z, x []Word, y, r Word) (c Word) {
        c = r
        for i := range z {
                c, z[i] = mulAddWWW_g(x[i], y, c)
        }
        return
}

func addMulVVW(z, x []Word, y Word) (c Word) { return addMulVVW_g(z, x, y) }
func addMulVVW_g(z, x []Word, y Word) (c Word) {
        for i := range z {
                z1, z0 := mulAddWWW_g(x[i], y, z[i])
                c, z[i] = addWW_g(z0, c, 0)
                c += z1
        }
        return
}

func divWVW(z []Word, xn Word, x []Word, y Word) (r Word) { return divWVW_g(z, xn, x, y) }
func divWVW_g(z []Word, xn Word, x []Word, y Word) (r Word) {
        r = xn
        for i := len(z) - 1; i >= 0; i-- {
                z[i], r = divWW_g(r, x[i], y)
        }
        return
}

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