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[/] [openrisc/] [trunk/] [gnu-dev/] [or1k-gcc/] [libgo/] [go/] [os/] [exec_unix.go] - Rev 747
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// Copyright 2009 The Go Authors. All rights reserved.// Use of this source code is governed by a BSD-style// license that can be found in the LICENSE file.// +build darwin freebsd linux netbsd openbsdpackage osimport ("errors""runtime""syscall")// Options for Wait.const (WNOHANG = syscall.WNOHANG // Don't wait if no process has exited.WSTOPPED = syscall.WSTOPPED // If set, status of stopped subprocesses is also reported.WUNTRACED = syscall.WUNTRACED // Usually an alias for WSTOPPED.WRUSAGE = 1 << 20 // Record resource usage.)// WRUSAGE must not be too high a bit, to avoid clashing with Linux's// WCLONE, WALL, and WNOTHREAD flags, which sit in the top few bits of// the options// Wait waits for the Process to exit or stop, and then returns a// Waitmsg describing its status and an error, if any. The options// (WNOHANG etc.) affect the behavior of the Wait call.func (p *Process) Wait(options int) (w *Waitmsg, err error) {if p.Pid == -1 {return nil, EINVAL}var status syscall.WaitStatusvar rusage *syscall.Rusageif options&WRUSAGE != 0 {rusage = new(syscall.Rusage)options ^= WRUSAGE}pid1, e := syscall.Wait4(p.Pid, &status, options, rusage)if e != nil {return nil, NewSyscallError("wait", e)}// With WNOHANG pid is 0 if child has not exited.if pid1 != 0 && options&WSTOPPED == 0 {p.done = true}w = new(Waitmsg)w.Pid = pid1w.WaitStatus = statusw.Rusage = rusagereturn w, nil}// Signal sends a signal to the Process.func (p *Process) Signal(sig Signal) error {if p.done {return errors.New("os: process already finished")}if e := syscall.Kill(p.Pid, int(sig.(UnixSignal))); e != nil {return e}return nil}// Release releases any resources associated with the Process.func (p *Process) Release() error {// NOOP for unix.p.Pid = -1// no need for a finalizer anymoreruntime.SetFinalizer(p, nil)return nil}func findProcess(pid int) (p *Process, err error) {// NOOP for unix.return newProcess(pid, 0), nil}
