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[/] [openrisc/] [trunk/] [gnu-dev/] [or1k-gcc/] [libgo/] [go/] [time/] [sleep_test.go] - Rev 747
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// Copyright 2009 The Go Authors. All rights reserved.// Use of this source code is governed by a BSD-style// license that can be found in the LICENSE file.package time_testimport ("errors""fmt""runtime""sort""sync/atomic""testing". "time")func TestSleep(t *testing.T) {const delay = 100 * Millisecondgo func() {Sleep(delay / 2)Interrupt()}()start := Now()Sleep(delay)duration := Now().Sub(start)if duration < delay {t.Fatalf("Sleep(%s) slept for only %s", delay, duration)}}// Test the basic function calling behavior. Correct queueing// behavior is tested elsewhere, since After and AfterFunc share// the same code.func TestAfterFunc(t *testing.T) {i := 10c := make(chan bool)var f func()f = func() {i--if i >= 0 {AfterFunc(0, f)Sleep(1 * Second)} else {c <- true}}AfterFunc(0, f)<-c}func TestAfterStress(t *testing.T) {stop := uint32(0)go func() {for atomic.LoadUint32(&stop) == 0 {runtime.GC()// Need to yield, because otherwise// the main goroutine will never set the stop flag.runtime.Gosched()}}()c := Tick(1)for i := 0; i < 100; i++ {<-c}atomic.StoreUint32(&stop, 1)}func BenchmarkAfterFunc(b *testing.B) {i := b.Nc := make(chan bool)var f func()f = func() {i--if i >= 0 {AfterFunc(0, f)} else {c <- true}}AfterFunc(0, f)<-c}func BenchmarkAfter(b *testing.B) {for i := 0; i < b.N; i++ {<-After(1)}}func BenchmarkStop(b *testing.B) {for i := 0; i < b.N; i++ {NewTimer(1 * Second).Stop()}}func TestAfter(t *testing.T) {const delay = 100 * Millisecondstart := Now()end := <-After(delay)if duration := Now().Sub(start); duration < delay {t.Fatalf("After(%s) slept for only %d ns", delay, duration)}if min := start.Add(delay); end.Before(min) {t.Fatalf("After(%s) expect >= %s, got %s", delay, min, end)}}func TestAfterTick(t *testing.T) {const (Delta = 100 * MillisecondCount = 10)t0 := Now()for i := 0; i < Count; i++ {<-After(Delta)}t1 := Now()d := t1.Sub(t0)target := Delta * Countif d < target*9/10 || d > target*30/10 {t.Fatalf("%d ticks of %s took %s, expected %s", Count, Delta, d, target)}}func TestAfterStop(t *testing.T) {AfterFunc(100*Millisecond, func() {})t0 := NewTimer(50 * Millisecond)c1 := make(chan bool, 1)t1 := AfterFunc(150*Millisecond, func() { c1 <- true })c2 := After(200 * Millisecond)if !t0.Stop() {t.Fatalf("failed to stop event 0")}if !t1.Stop() {t.Fatalf("failed to stop event 1")}<-c2select {case <-t0.C:t.Fatalf("event 0 was not stopped")case <-c1:t.Fatalf("event 1 was not stopped")default:}if t1.Stop() {t.Fatalf("Stop returned true twice")}}func TestAfterQueuing(t *testing.T) {// This test flakes out on some systems,// so we'll try it a few times before declaring it a failure.const attempts = 3err := errors.New("!=nil")for i := 0; i < attempts && err != nil; i++ {if err = testAfterQueuing(t); err != nil {t.Logf("attempt %v failed: %v", i, err)}}if err != nil {t.Fatal(err)}}// For gccgo omit 0 for now because it can take too long to start thevar slots = []int{5, 3, 6, 6, 6, 1, 1, 2, 7, 9, 4, 8 /*0*/ }type afterResult struct {slot intt Time}func await(slot int, result chan<- afterResult, ac <-chan Time) {result <- afterResult{slot, <-ac}}func testAfterQueuing(t *testing.T) error {const (Delta = 100 * Millisecond)// make the result channel buffered because we don't want// to depend on channel queueing semantics that might// possibly change in the future.result := make(chan afterResult, len(slots))t0 := Now()for _, slot := range slots {go await(slot, result, After(Duration(slot)*Delta))}sort.Ints(slots)for _, slot := range slots {r := <-resultif r.slot != slot {return fmt.Errorf("after slot %d, expected %d", r.slot, slot)}dt := r.t.Sub(t0)target := Duration(slot) * Deltaif dt < target-Delta/2 || dt > target+Delta*10 {return fmt.Errorf("After(%s) arrived at %s, expected [%s,%s]", target, dt, target-Delta/2, target+Delta*10)}}return nil}func TestTimerStopStress(t *testing.T) {if testing.Short() {return}for i := 0; i < 100; i++ {go func(i int) {timer := AfterFunc(2*Second, func() {t.Fatalf("timer %d was not stopped", i)})Sleep(1 * Second)timer.Stop()}(i)}Sleep(3 * Second)}
