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[/] [openrisc/] [trunk/] [gnu-dev/] [or1k-gcc/] [libgomp/] [config/] [bsd/] [proc.c] - Rev 735

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/* Copyright (C) 2005, 2006, 2008, 2009 Free Software Foundation, Inc.
   Contributed by Richard Henderson <rth@redhat.com>.
 
   This file is part of the GNU OpenMP Library (libgomp).
 
   Libgomp is free software; you can redistribute it and/or modify it
   under the terms of the GNU General Public License as published by
   the Free Software Foundation; either version 3, or (at your option)
   any later version.
 
   Libgomp is distributed in the hope that it will be useful, but WITHOUT ANY
   WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
   FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
   more details.
 
   Under Section 7 of GPL version 3, you are granted additional
   permissions described in the GCC Runtime Library Exception, version
   3.1, as published by the Free Software Foundation.
 
   You should have received a copy of the GNU General Public License and
   a copy of the GCC Runtime Library Exception along with this program;
   see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
   <http://www.gnu.org/licenses/>.  */
 
/* This file contains system specific routines related to counting
   online processors and dynamic load balancing.  It is expected that
   a system may well want to write special versions of each of these.
 
   The following implementation uses a mix of POSIX and BSD routines.  */
 
#include "libgomp.h"
#include <unistd.h>
#include <stdlib.h>
#ifdef HAVE_GETLOADAVG
# ifdef HAVE_SYS_LOADAVG_H
#  include <sys/loadavg.h>
# endif
#endif
#ifdef HAVE_SYS_SYSCTL_H
# include <sys/sysctl.h>
#endif
 
static int
get_num_procs (void)
{
#ifdef _SC_NPROCESSORS_ONLN
  return sysconf (_SC_NPROCESSORS_ONLN);
#elif defined HW_NCPU
  int ncpus = 1;
  size_t len = sizeof(ncpus);
  sysctl((int[2]) {CTL_HW, HW_NCPU}, 2, &ncpus, &len, NULL, 0);
  return ncpus;
#else
  return 0;
#endif
}
 
/* At startup, determine the default number of threads.  It would seem
   this should be related to the number of cpus online.  */
 
void
gomp_init_num_threads (void)
{
  int ncpus = get_num_procs ();
 
  if (ncpus > 0)
    gomp_global_icv.nthreads_var = ncpus;
}
 
/* When OMP_DYNAMIC is set, at thread launch determine the number of
   threads we should spawn for this team.  */
/* ??? I have no idea what best practice for this is.  Surely some
   function of the number of processors that are *still* online and
   the load average.  Here I use the number of processors online
   minus the 15 minute load average.  */
 
unsigned
gomp_dynamic_max_threads (void)
{
  unsigned n_onln, loadavg;
  unsigned nthreads_var = gomp_icv (false)->nthreads_var;
 
  n_onln = get_num_procs ();
  if (!n_onln || n_onln > nthreads_var)
    n_onln = nthreads_var;
 
  loadavg = 0;
#ifdef HAVE_GETLOADAVG
  {
    double dloadavg[3];
    if (getloadavg (dloadavg, 3) == 3)
      {
	/* Add 0.1 to get a kind of biased rounding.  */
	loadavg = dloadavg[2] + 0.1;
      }
  }
#endif
 
  if (loadavg >= n_onln)
    return 1;
  else
    return n_onln - loadavg;
}
 
int
omp_get_num_procs (void)
{
  int ncpus = get_num_procs ();
  if (ncpus <= 0)
    ncpus = gomp_icv (false)->nthreads_var;
  return ncpus;
}
 
ialias (omp_get_num_procs)
 

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