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<?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"><head><title>Design</title><meta name="generator" content="DocBook XSL-NS Stylesheets V1.76.1"/><meta name="keywords" content=" C++ , library , parallel "/><meta name="keywords" content=" ISO C++ , library "/><meta name="keywords" content=" ISO C++ , runtime , library "/><link rel="home" href="../index.html" title="The GNU C++ Library"/><link rel="up" href="parallel_mode.html" title="Chapter 18. Parallel Mode"/><link rel="prev" href="bk01pt03ch18s03.html" title="Using"/><link rel="next" href="bk01pt03ch18s05.html" title="Testing"/></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Design</th></tr><tr><td align="left"><a accesskey="p" href="bk01pt03ch18s03.html">Prev</a> </td><th width="60%" align="center">Chapter 18. Parallel Mode</th><td align="right"> <a accesskey="n" href="bk01pt03ch18s05.html">Next</a></td></tr></table><hr/></div><div class="section" title="Design"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.parallel_mode.design"/>Design</h2></div></div></div><p> </p><div class="section" title="Interface Basics"><div class="titlepage"><div><div><h3 class="title"><a id="parallel_mode.design.intro"/>Interface Basics</h3></div></div></div><p> All parallel algorithms are intended to have signatures that are equivalent to the ISO C++ algorithms replaced. For instance, the <code class="function">std::adjacent_find</code> function is declared as: </p><pre class="programlisting"> namespace std { template<typename _FIter> _FIter adjacent_find(_FIter, _FIter); } </pre><p> Which means that there should be something equivalent for the parallel version. Indeed, this is the case: </p><pre class="programlisting"> namespace std { namespace __parallel { template<typename _FIter> _FIter adjacent_find(_FIter, _FIter); ... } } </pre><p>But.... why the ellipses? </p><p> The ellipses in the example above represent additional overloads required for the parallel version of the function. These additional overloads are used to dispatch calls from the ISO C++ function signature to the appropriate parallel function (or sequential function, if no parallel functions are deemed worthy), based on either compile-time or run-time conditions. </p><p> The available signature options are specific for the different algorithms/algorithm classes.</p><p> The general view of overloads for the parallel algorithms look like this: </p><div class="itemizedlist"><ul class="itemizedlist"><li class="listitem"><p>ISO C++ signature</p></li><li class="listitem"><p>ISO C++ signature + sequential_tag argument</p></li><li class="listitem"><p>ISO C++ signature + algorithm-specific tag type (several signatures)</p></li></ul></div><p> Please note that the implementation may use additional functions (designated with the <code class="code">_switch</code> suffix) to dispatch from the ISO C++ signature to the correct parallel version. Also, some of the algorithms do not have support for run-time conditions, so the last overload is therefore missing. </p></div><div class="section" title="Configuration and Tuning"><div class="titlepage"><div><div><h3 class="title"><a id="parallel_mode.design.tuning"/>Configuration and Tuning</h3></div></div></div><div class="section" title="Setting up the OpenMP Environment"><div class="titlepage"><div><div><h4 class="title"><a id="parallel_mode.design.tuning.omp"/>Setting up the OpenMP Environment</h4></div></div></div><p> Several aspects of the overall runtime environment can be manipulated by standard OpenMP function calls. </p><p> To specify the number of threads to be used for the algorithms globally, use the function <code class="function">omp_set_num_threads</code>. An example: </p><pre class="programlisting"> #include <stdlib.h> #include <omp.h> int main() { // Explicitly set number of threads. const int threads_wanted = 20; omp_set_dynamic(false); omp_set_num_threads(threads_wanted); // Call parallel mode algorithms. return 0; } </pre><p> Some algorithms allow the number of threads being set for a particular call, by augmenting the algorithm variant. See the next section for further information. </p><p> Other parts of the runtime environment able to be manipulated include nested parallelism (<code class="function">omp_set_nested</code>), schedule kind (<code class="function">omp_set_schedule</code>), and others. See the OpenMP documentation for more information. </p></div><div class="section" title="Compile Time Switches"><div class="titlepage"><div><div><h4 class="title"><a id="parallel_mode.design.tuning.compile"/>Compile Time Switches</h4></div></div></div><p> To force an algorithm to execute sequentially, even though parallelism is switched on in general via the macro <code class="constant">_GLIBCXX_PARALLEL</code>, add <code class="classname">__gnu_parallel::sequential_tag()</code> to the end of the algorithm's argument list. </p><p> Like so: </p><pre class="programlisting"> std::sort(v.begin(), v.end(), __gnu_parallel::sequential_tag()); </pre><p> Some parallel algorithm variants can be excluded from compilation by preprocessor defines. See the doxygen documentation on <code class="code">compiletime_settings.h</code> and <code class="code">features.h</code> for details. </p><p> For some algorithms, the desired variant can be chosen at compile-time by appending a tag object. The available options are specific to the particular algorithm (class). </p><p> For the "embarrassingly parallel" algorithms, there is only one "tag object type", the enum _Parallelism. It takes one of the following values, <code class="code">__gnu_parallel::parallel_tag</code>, <code class="code">__gnu_parallel::balanced_tag</code>, <code class="code">__gnu_parallel::unbalanced_tag</code>, <code class="code">__gnu_parallel::omp_loop_tag</code>, <code class="code">__gnu_parallel::omp_loop_static_tag</code>. This means that the actual parallelization strategy is chosen at run-time. (Choosing the variants at compile-time will come soon.) </p><p> For the following algorithms in general, we have <code class="code">__gnu_parallel::parallel_tag</code> and <code class="code">__gnu_parallel::default_parallel_tag</code>, in addition to <code class="code">__gnu_parallel::sequential_tag</code>. <code class="code">__gnu_parallel::default_parallel_tag</code> chooses the default algorithm at compiletime, as does omitting the tag. <code class="code">__gnu_parallel::parallel_tag</code> postpones the decision to runtime (see next section). For all tags, the number of threads desired for this call can optionally be passed to the respective tag's constructor. </p><p> The <code class="code">multiway_merge</code> algorithm comes with the additional choices, <code class="code">__gnu_parallel::exact_tag</code> and <code class="code">__gnu_parallel::sampling_tag</code>. Exact and sampling are the two available splitting strategies. </p><p> For the <code class="code">sort</code> and <code class="code">stable_sort</code> algorithms, there are several additional choices, namely <code class="code">__gnu_parallel::multiway_mergesort_tag</code>, <code class="code">__gnu_parallel::multiway_mergesort_exact_tag</code>, <code class="code">__gnu_parallel::multiway_mergesort_sampling_tag</code>, <code class="code">__gnu_parallel::quicksort_tag</code>, and <code class="code">__gnu_parallel::balanced_quicksort_tag</code>. Multiway mergesort comes with the two splitting strategies for multi-way merging. The quicksort options cannot be used for <code class="code">stable_sort</code>. </p></div><div class="section" title="Run Time Settings and Defaults"><div class="titlepage"><div><div><h4 class="title"><a id="parallel_mode.design.tuning.settings"/>Run Time Settings and Defaults</h4></div></div></div><p> The default parallelization strategy, the choice of specific algorithm strategy, the minimum threshold limits for individual parallel algorithms, and aspects of the underlying hardware can be specified as desired via manipulation of <code class="classname">__gnu_parallel::_Settings</code> member data. </p><p> First off, the choice of parallelization strategy: serial, parallel, or heuristically deduced. This corresponds to <code class="code">__gnu_parallel::_Settings::algorithm_strategy</code> and is a value of enum <span class="type">__gnu_parallel::_AlgorithmStrategy</span> type. Choices include: <span class="type">heuristic</span>, <span class="type">force_sequential</span>, and <span class="type">force_parallel</span>. The default is <span class="type">heuristic</span>. </p><p> Next, the sub-choices for algorithm variant, if not fixed at compile-time. Specific algorithms like <code class="function">find</code> or <code class="function">sort</code> can be implemented in multiple ways: when this is the case, a <code class="classname">__gnu_parallel::_Settings</code> member exists to pick the default strategy. For example, <code class="code">__gnu_parallel::_Settings::sort_algorithm</code> can have any values of enum <span class="type">__gnu_parallel::_SortAlgorithm</span>: <span class="type">MWMS</span>, <span class="type">QS</span>, or <span class="type">QS_BALANCED</span>. </p><p> Likewise for setting the minimal threshold for algorithm parallelization. Parallelism always incurs some overhead. Thus, it is not helpful to parallelize operations on very small sets of data. Because of this, measures are taken to avoid parallelizing below a certain, pre-determined threshold. For each algorithm, a minimum problem size is encoded as a variable in the active <code class="classname">__gnu_parallel::_Settings</code> object. This threshold variable follows the following naming scheme: <code class="code">__gnu_parallel::_Settings::[algorithm]_minimal_n</code>. So, for <code class="function">fill</code>, the threshold variable is <code class="code">__gnu_parallel::_Settings::fill_minimal_n</code>, </p><p> Finally, hardware details like L1/L2 cache size can be hardwired via <code class="code">__gnu_parallel::_Settings::L1_cache_size</code> and friends. </p><p> </p><p> All these configuration variables can be changed by the user, if desired. There exists one global instance of the class <code class="classname">_Settings</code>, i. e. it is a singleton. It can be read and written by calling <code class="code">__gnu_parallel::_Settings::get</code> and <code class="code">__gnu_parallel::_Settings::set</code>, respectively. Please note that the first call return a const object, so direct manipulation is forbidden. See <a class="link" href="http://gcc.gnu.org/onlinedocs/libstdc++/latest-doxygen/a01005.html"> <code class="filename">settings.h</code></a> for complete details. </p><p> A small example of tuning the default: </p><pre class="programlisting"> #include <parallel/algorithm> #include <parallel/settings.h> int main() { __gnu_parallel::_Settings s; s.algorithm_strategy = __gnu_parallel::force_parallel; __gnu_parallel::_Settings::set(s); // Do work... all algorithms will be parallelized, always. return 0; } </pre></div></div><div class="section" title="Implementation Namespaces"><div class="titlepage"><div><div><h3 class="title"><a id="parallel_mode.design.impl"/>Implementation Namespaces</h3></div></div></div><p> One namespace contain versions of code that are always explicitly sequential: <code class="code">__gnu_serial</code>. </p><p> Two namespaces contain the parallel mode: <code class="code">std::__parallel</code> and <code class="code">__gnu_parallel</code>. </p><p> Parallel implementations of standard components, including template helpers to select parallelism, are defined in <code class="code">namespace std::__parallel</code>. For instance, <code class="function">std::transform</code> from <code class="filename">algorithm</code> has a parallel counterpart in <code class="function">std::__parallel::transform</code> from <code class="filename">parallel/algorithm</code>. In addition, these parallel implementations are injected into <code class="code">namespace __gnu_parallel</code> with using declarations. </p><p> Support and general infrastructure is in <code class="code">namespace __gnu_parallel</code>. </p><p> More information, and an organized index of types and functions related to the parallel mode on a per-namespace basis, can be found in the generated source documentation. </p></div></div><div class="navfooter"><hr/><table width="100%" summary="Navigation footer"><tr><td align="left"><a accesskey="p" href="bk01pt03ch18s03.html">Prev</a> </td><td align="center"><a accesskey="u" href="parallel_mode.html">Up</a></td><td align="right"> <a accesskey="n" href="bk01pt03ch18s05.html">Next</a></td></tr><tr><td align="left" valign="top">Using </td><td align="center"><a accesskey="h" href="../index.html">Home</a></td><td align="right" valign="top"> Testing</td></tr></table></div></body></html>
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