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[/] [openrisc/] [trunk/] [gnu-dev/] [or1k-gcc/] [libstdc++-v3/] [testsuite/] [26_numerics/] [complex/] [cons/] [constexpr_primary.cc] - Rev 749
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// { dg-do compile } // { dg-options "-std=gnu++0x" } // Copyright (C) 2010 Free Software Foundation, Inc. // // This file is part of the GNU ISO C++ Library. This library is free // software; you can redistribute it and/or modify it under the // terms of the GNU General Public License as published by the // Free Software Foundation; either version 3, or (at your option) // any later version. // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // You should have received a copy of the GNU General Public License along // with this library; see the file COPYING3. If not see // <http://www.gnu.org/licenses/>. #include <complex> // User defined type, so that the primary std::complex template is used. namespace numext { struct ldld_base { long double one; long double two; }; struct ldld_lit : public ldld_base { }; struct ldld_nonlit : public ldld_base { ~ldld_nonlit() { } }; bool operator<(const ldld_base __a, const ldld_base __b) { return __a.one < __b.one && __a.two < __b.two; } bool operator==(const ldld_base __a, const ldld_base __b) { return __a.one == __b.one && __a.two == __b.two; } ldld_base operator+=(const ldld_base __a, const ldld_base __b) { return ldld_base({ __a.one + __b.one, __a.two + __b.two}); } ldld_base operator-=(const ldld_base __a, const ldld_base __b) { return ldld_base({ __a.one - __b.one, __a.two - __b.two}); } ldld_base operator*=(const ldld_base __a, const ldld_base __b) { return ldld_base({ __a.one * __b.one, __a.two * __b.two}); } ldld_base operator/=(const ldld_base __a, const ldld_base __b) { return ldld_base({ __a.one / __b.one, __a.two / __b.two}); } } constexpr std::complex<numext::ldld_lit> lit; // ok // constexpr std::complex<numext::ldld_nonlit> nonlit; // error
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