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[/] [openrisc/] [trunk/] [gnu-dev/] [or1k-gcc/] [libstdc++-v3/] [testsuite/] [27_io/] [objects/] [wchar_t/] [5.cc] - Rev 742
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// 2003-05-01 Petur Runolfsson <peturr02@ru.is> // Copyright (C) 2003, 2004, 2009 Free Software Foundation // // This file is part of the GNU ISO C++ Library. This library is free // software; you can redistribute it and/or modify it under the // terms of the GNU General Public License as published by the // Free Software Foundation; either version 3, or (at your option) // any later version. // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // You should have received a copy of the GNU General Public License along // with this library; see the file COPYING3. If not see // <http://www.gnu.org/licenses/>. // 27.3 Standard iostream objects // Check that standard streams can be used from constructors and // destructors of static objects, provided that an instance of // ios_base::Init has been constructed. void init_standard_streams(); int use_standard_streams(); struct Strange { int i; Strange() { init_standard_streams(); i = use_standard_streams(); } ~Strange() { use_standard_streams(); init_standard_streams(); } }; static Strange static_ob; #include <testsuite_hooks.h> #include <iostream> void init_standard_streams() { std::ios_base::Init init; } int use_standard_streams() { std::wcout << L"Hello, world!" << std::endl; std::wcerr << L"World, hello!" << std::endl; int ret = std::ios_base::xalloc(); std::wcin.iword(ret) = ret + 1; std::wcout.iword(ret) = ret + 2; std::wcerr.iword(ret) = ret + 3; std::wclog.iword(ret) = ret + 4; return ret; } void test05() { bool test __attribute__((unused)) = true; int i = static_ob.i; VERIFY( std::wcin.iword(i) == i + 1 ); VERIFY( std::wcout.iword(i) == i + 2 ); VERIFY( std::wcerr.iword(i) == i + 3 ); VERIFY( std::wclog.iword(i) == i + 4 ); } int main() { test05(); return 0; }