URL
https://opencores.org/ocsvn/openrisc_me/openrisc_me/trunk
Subversion Repositories openrisc_me
[/] [openrisc/] [trunk/] [gnu-src/] [gcc-4.2.2/] [gcc/] [doc/] [gccint.info] - Rev 154
Compare with Previous | Blame | View Log
This is doc/gccint.info, produced by makeinfo version 4.8 from
/scratch/mitchell/gcc-releases/gcc-4.2.2/gcc-4.2.2/gcc/doc/gccint.texi.
Copyright (C) 1988, 1989, 1992, 1993, 1994, 1995, 1996, 1997, 1998,
1999, 2000, 2001, 2002, 2003, 2004, 2005 Free Software Foundation, Inc.
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.2 or
any later version published by the Free Software Foundation; with the
Invariant Sections being "GNU General Public License" and "Funding Free
Software", the Front-Cover texts being (a) (see below), and with the
Back-Cover Texts being (b) (see below). A copy of the license is
included in the section entitled "GNU Free Documentation License".
(a) The FSF's Front-Cover Text is:
A GNU Manual
(b) The FSF's Back-Cover Text is:
You have freedom to copy and modify this GNU Manual, like GNU
software. Copies published by the Free Software Foundation raise
funds for GNU development.
INFO-DIR-SECTION Software development
START-INFO-DIR-ENTRY
* gccint: (gccint). Internals of the GNU Compiler Collection.
END-INFO-DIR-ENTRY
This file documents the internals of the GNU compilers.
Copyright (C) 1988, 1989, 1992, 1993, 1994, 1995, 1996, 1997, 1998,
1999, 2000, 2001, 2002, 2003, 2004, 2005 Free Software Foundation, Inc.
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.2 or
any later version published by the Free Software Foundation; with the
Invariant Sections being "GNU General Public License" and "Funding Free
Software", the Front-Cover texts being (a) (see below), and with the
Back-Cover Texts being (b) (see below). A copy of the license is
included in the section entitled "GNU Free Documentation License".
(a) The FSF's Front-Cover Text is:
A GNU Manual
(b) The FSF's Back-Cover Text is:
You have freedom to copy and modify this GNU Manual, like GNU
software. Copies published by the Free Software Foundation raise
funds for GNU development.
File: gccint.info, Node: Top, Next: Contributing, Up: (DIR)
Introduction
************
This manual documents the internals of the GNU compilers, including how
to port them to new targets and some information about how to write
front ends for new languages. It corresponds to GCC version 4.2.2.
The use of the GNU compilers is documented in a separate manual. *Note
Introduction: (gcc)Top.
This manual is mainly a reference manual rather than a tutorial. It
discusses how to contribute to GCC (*note Contributing::), the
characteristics of the machines supported by GCC as hosts and targets
(*note Portability::), how GCC relates to the ABIs on such systems
(*note Interface::), and the characteristics of the languages for which
GCC front ends are written (*note Languages::). It then describes the
GCC source tree structure and build system, some of the interfaces to
GCC front ends, and how support for a target system is implemented in
GCC.
Additional tutorial information is linked to from
`http://gcc.gnu.org/readings.html'.
* Menu:
* Contributing:: How to contribute to testing and developing GCC.
* Portability:: Goals of GCC's portability features.
* Interface:: Function-call interface of GCC output.
* Libgcc:: Low-level runtime library used by GCC.
* Languages:: Languages for which GCC front ends are written.
* Source Tree:: GCC source tree structure and build system.
* Options:: Option specification files.
* Passes:: Order of passes, what they do, and what each file is for.
* Trees:: The source representation used by the C and C++ front ends.
* RTL:: The intermediate representation that most passes work on.
* Control Flow:: Maintaining and manipulating the control flow graph.
* Tree SSA:: Analysis and optimization of the tree representation.
* Loop Analysis and Representation:: Analysis and representation of loops
* Machine Desc:: How to write machine description instruction patterns.
* Target Macros:: How to write the machine description C macros and functions.
* Host Config:: Writing the `xm-MACHINE.h' file.
* Fragments:: Writing the `t-TARGET' and `x-HOST' files.
* Collect2:: How `collect2' works; how it finds `ld'.
* Header Dirs:: Understanding the standard header file directories.
* Type Information:: GCC's memory management; generating type information.
* Funding:: How to help assure funding for free software.
* GNU Project:: The GNU Project and GNU/Linux.
* Copying:: GNU General Public License says
how you can copy and share GCC.
* GNU Free Documentation License:: How you can copy and share this manual.
* Contributors:: People who have contributed to GCC.
* Option Index:: Index to command line options.
* Concept Index:: Index of concepts and symbol names.
File: gccint.info, Node: Contributing, Next: Portability, Prev: Top, Up: Top
1 Contributing to GCC Development
*********************************
If you would like to help pretest GCC releases to assure they work well,
current development sources are available by SVN (see
`http://gcc.gnu.org/svn.html'). Source and binary snapshots are also
available for FTP; see `http://gcc.gnu.org/snapshots.html'.
If you would like to work on improvements to GCC, please read the
advice at these URLs:
`http://gcc.gnu.org/contribute.html'
`http://gcc.gnu.org/contributewhy.html'
for information on how to make useful contributions and avoid
duplication of effort. Suggested projects are listed at
`http://gcc.gnu.org/projects/'.
File: gccint.info, Node: Portability, Next: Interface, Prev: Contributing, Up: Top
2 GCC and Portability
*********************
GCC itself aims to be portable to any machine where `int' is at least a
32-bit type. It aims to target machines with a flat (non-segmented)
byte addressed data address space (the code address space can be
separate). Target ABIs may have 8, 16, 32 or 64-bit `int' type. `char'
can be wider than 8 bits.
GCC gets most of the information about the target machine from a
machine description which gives an algebraic formula for each of the
machine's instructions. This is a very clean way to describe the
target. But when the compiler needs information that is difficult to
express in this fashion, ad-hoc parameters have been defined for
machine descriptions. The purpose of portability is to reduce the
total work needed on the compiler; it was not of interest for its own
sake.
GCC does not contain machine dependent code, but it does contain code
that depends on machine parameters such as endianness (whether the most
significant byte has the highest or lowest address of the bytes in a
word) and the availability of autoincrement addressing. In the
RTL-generation pass, it is often necessary to have multiple strategies
for generating code for a particular kind of syntax tree, strategies
that are usable for different combinations of parameters. Often, not
all possible cases have been addressed, but only the common ones or
only the ones that have been encountered. As a result, a new target
may require additional strategies. You will know if this happens
because the compiler will call `abort'. Fortunately, the new
strategies can be added in a machine-independent fashion, and will
affect only the target machines that need them.
File: gccint.info, Node: Interface, Next: Libgcc, Prev: Portability, Up: Top
3 Interfacing to GCC Output
***************************
GCC is normally configured to use the same function calling convention
normally in use on the target system. This is done with the
machine-description macros described (*note Target Macros::).
However, returning of structure and union values is done differently on
some target machines. As a result, functions compiled with PCC
returning such types cannot be called from code compiled with GCC, and
vice versa. This does not cause trouble often because few Unix library
routines return structures or unions.
GCC code returns structures and unions that are 1, 2, 4 or 8 bytes
long in the same registers used for `int' or `double' return values.
(GCC typically allocates variables of such types in registers also.)
Structures and unions of other sizes are returned by storing them into
an address passed by the caller (usually in a register). The target
hook `TARGET_STRUCT_VALUE_RTX' tells GCC where to pass this address.
By contrast, PCC on most target machines returns structures and unions
of any size by copying the data into an area of static storage, and then
returning the address of that storage as if it were a pointer value.
The caller must copy the data from that memory area to the place where
the value is wanted. This is slower than the method used by GCC, and
fails to be reentrant.
On some target machines, such as RISC machines and the 80386, the
standard system convention is to pass to the subroutine the address of
where to return the value. On these machines, GCC has been configured
to be compatible with the standard compiler, when this method is used.
It may not be compatible for structures of 1, 2, 4 or 8 bytes.
GCC uses the system's standard convention for passing arguments. On
some machines, the first few arguments are passed in registers; in
others, all are passed on the stack. It would be possible to use
registers for argument passing on any machine, and this would probably
result in a significant speedup. But the result would be complete
incompatibility with code that follows the standard convention. So this
change is practical only if you are switching to GCC as the sole C
compiler for the system. We may implement register argument passing on
certain machines once we have a complete GNU system so that we can
compile the libraries with GCC.
On some machines (particularly the SPARC), certain types of arguments
are passed "by invisible reference". This means that the value is
stored in memory, and the address of the memory location is passed to
the subroutine.
If you use `longjmp', beware of automatic variables. ISO C says that
automatic variables that are not declared `volatile' have undefined
values after a `longjmp'. And this is all GCC promises to do, because
it is very difficult to restore register variables correctly, and one
of GCC's features is that it can put variables in registers without
your asking it to.
File: gccint.info, Node: Libgcc, Next: Languages, Prev: Interface, Up: Top
4 The GCC low-level runtime library
***********************************
GCC provides a low-level runtime library, `libgcc.a' or `libgcc_s.so.1'
on some platforms. GCC generates calls to routines in this library
automatically, whenever it needs to perform some operation that is too
complicated to emit inline code for.
Most of the routines in `libgcc' handle arithmetic operations that the
target processor cannot perform directly. This includes integer
multiply and divide on some machines, and all floating-point operations
on other machines. `libgcc' also includes routines for exception
handling, and a handful of miscellaneous operations.
Some of these routines can be defined in mostly machine-independent C.
Others must be hand-written in assembly language for each processor
that needs them.
GCC will also generate calls to C library routines, such as `memcpy'
and `memset', in some cases. The set of routines that GCC may possibly
use is documented in *Note Other Builtins: (gcc)Other Builtins.
These routines take arguments and return values of a specific machine
mode, not a specific C type. *Note Machine Modes::, for an explanation
of this concept. For illustrative purposes, in this chapter the
floating point type `float' is assumed to correspond to `SFmode';
`double' to `DFmode'; and `long double' to both `TFmode' and `XFmode'.
Similarly, the integer types `int' and `unsigned int' correspond to
`SImode'; `long' and `unsigned long' to `DImode'; and `long long' and
`unsigned long long' to `TImode'.
* Menu:
* Integer library routines::
* Soft float library routines::
* Decimal float library routines::
* Exception handling routines::
* Miscellaneous routines::
File: gccint.info, Node: Integer library routines, Next: Soft float library routines, Up: Libgcc
4.1 Routines for integer arithmetic
===================================
The integer arithmetic routines are used on platforms that don't provide
hardware support for arithmetic operations on some modes.
4.1.1 Arithmetic functions
--------------------------
-- Runtime Function: int __ashlsi3 (int A, int B)
-- Runtime Function: long __ashldi3 (long A, int B)
-- Runtime Function: long long __ashlti3 (long long A, int B)
These functions return the result of shifting A left by B bits.
-- Runtime Function: int __ashrsi3 (int A, int B)
-- Runtime Function: long __ashrdi3 (long A, int B)
-- Runtime Function: long long __ashrti3 (long long A, int B)
These functions return the result of arithmetically shifting A
right by B bits.
-- Runtime Function: int __divsi3 (int A, int B)
-- Runtime Function: long __divdi3 (long A, long B)
-- Runtime Function: long long __divti3 (long long A, long long B)
These functions return the quotient of the signed division of A and
B.
-- Runtime Function: int __lshrsi3 (int A, int B)
-- Runtime Function: long __lshrdi3 (long A, int B)
-- Runtime Function: long long __lshrti3 (long long A, int B)
These functions return the result of logically shifting A right by
B bits.
-- Runtime Function: int __modsi3 (int A, int B)
-- Runtime Function: long __moddi3 (long A, long B)
-- Runtime Function: long long __modti3 (long long A, long long B)
These functions return the remainder of the signed division of A
and B.
-- Runtime Function: int __mulsi3 (int A, int B)
-- Runtime Function: long __muldi3 (long A, long B)
-- Runtime Function: long long __multi3 (long long A, long long B)
These functions return the product of A and B.
-- Runtime Function: long __negdi2 (long A)
-- Runtime Function: long long __negti2 (long long A)
These functions return the negation of A.
-- Runtime Function: unsigned int __udivsi3 (unsigned int A, unsigned
int B)
-- Runtime Function: unsigned long __udivdi3 (unsigned long A,
unsigned long B)
-- Runtime Function: unsigned long long __udivti3 (unsigned long long
A, unsigned long long B)
These functions return the quotient of the unsigned division of A
and B.
-- Runtime Function: unsigned long __udivmoddi3 (unsigned long A,
unsigned long B, unsigned long *C)
-- Runtime Function: unsigned long long __udivti3 (unsigned long long
A, unsigned long long B, unsigned long long *C)
These functions calculate both the quotient and remainder of the
unsigned division of A and B. The return value is the quotient,
and the remainder is placed in variable pointed to by C.
-- Runtime Function: unsigned int __umodsi3 (unsigned int A, unsigned
int B)
-- Runtime Function: unsigned long __umoddi3 (unsigned long A,
unsigned long B)
-- Runtime Function: unsigned long long __umodti3 (unsigned long long
A, unsigned long long B)
These functions return the remainder of the unsigned division of A
and B.
4.1.2 Comparison functions
--------------------------
The following functions implement integral comparisons. These functions
implement a low-level compare, upon which the higher level comparison
operators (such as less than and greater than or equal to) can be
constructed. The returned values lie in the range zero to two, to allow
the high-level operators to be implemented by testing the returned
result using either signed or unsigned comparison.
-- Runtime Function: int __cmpdi2 (long A, long B)
-- Runtime Function: int __cmpti2 (long long A, long long B)
These functions perform a signed comparison of A and B. If A is
less than B, they return 0; if A is greater than B, they return 2;
and if A and B are equal they return 1.
-- Runtime Function: int __ucmpdi2 (unsigned long A, unsigned long B)
-- Runtime Function: int __ucmpti2 (unsigned long long A, unsigned
long long B)
These functions perform an unsigned comparison of A and B. If A
is less than B, they return 0; if A is greater than B, they return
2; and if A and B are equal they return 1.
4.1.3 Trapping arithmetic functions
-----------------------------------
The following functions implement trapping arithmetic. These functions
call the libc function `abort' upon signed arithmetic overflow.
-- Runtime Function: int __absvsi2 (int A)
-- Runtime Function: long __absvdi2 (long A)
These functions return the absolute value of A.
-- Runtime Function: int __addvsi3 (int A, int B)
-- Runtime Function: long __addvdi3 (long A, long B)
These functions return the sum of A and B; that is `A + B'.
-- Runtime Function: int __mulvsi3 (int A, int B)
-- Runtime Function: long __mulvdi3 (long A, long B)
The functions return the product of A and B; that is `A * B'.
-- Runtime Function: int __negvsi2 (int A)
-- Runtime Function: long __negvdi2 (long A)
These functions return the negation of A; that is `-A'.
-- Runtime Function: int __subvsi3 (int A, int B)
-- Runtime Function: long __subvdi3 (long A, long B)
These functions return the difference between B and A; that is `A
- B'.
4.1.4 Bit operations
--------------------
-- Runtime Function: int __clzsi2 (int A)
-- Runtime Function: int __clzdi2 (long A)
-- Runtime Function: int __clzti2 (long long A)
These functions return the number of leading 0-bits in A, starting
at the most significant bit position. If A is zero, the result is
undefined.
-- Runtime Function: int __ctzsi2 (int A)
-- Runtime Function: int __ctzdi2 (long A)
-- Runtime Function: int __ctzti2 (long long A)
These functions return the number of trailing 0-bits in A, starting
at the least significant bit position. If A is zero, the result is
undefined.
-- Runtime Function: int __ffsdi2 (long A)
-- Runtime Function: int __ffsti2 (long long A)
These functions return the index of the least significant 1-bit in
A, or the value zero if A is zero. The least significant bit is
index one.
-- Runtime Function: int __paritysi2 (int A)
-- Runtime Function: int __paritydi2 (long A)
-- Runtime Function: int __parityti2 (long long A)
These functions return the value zero if the number of bits set in
A is even, and the value one otherwise.
-- Runtime Function: int __popcountsi2 (int A)
-- Runtime Function: int __popcountdi2 (long A)
-- Runtime Function: int __popcountti2 (long long A)
These functions return the number of bits set in A.
File: gccint.info, Node: Soft float library routines, Next: Decimal float library routines, Prev: Integer library routines, Up: Libgcc
4.2 Routines for floating point emulation
=========================================
The software floating point library is used on machines which do not
have hardware support for floating point. It is also used whenever
`-msoft-float' is used to disable generation of floating point
instructions. (Not all targets support this switch.)
For compatibility with other compilers, the floating point emulation
routines can be renamed with the `DECLARE_LIBRARY_RENAMES' macro (*note
Library Calls::). In this section, the default names are used.
Presently the library does not support `XFmode', which is used for
`long double' on some architectures.
4.2.1 Arithmetic functions
--------------------------
-- Runtime Function: float __addsf3 (float A, float B)
-- Runtime Function: double __adddf3 (double A, double B)
-- Runtime Function: long double __addtf3 (long double A, long double
B)
-- Runtime Function: long double __addxf3 (long double A, long double
B)
These functions return the sum of A and B.
-- Runtime Function: float __subsf3 (float A, float B)
-- Runtime Function: double __subdf3 (double A, double B)
-- Runtime Function: long double __subtf3 (long double A, long double
B)
-- Runtime Function: long double __subxf3 (long double A, long double
B)
These functions return the difference between B and A; that is,
A - B.
-- Runtime Function: float __mulsf3 (float A, float B)
-- Runtime Function: double __muldf3 (double A, double B)
-- Runtime Function: long double __multf3 (long double A, long double
B)
-- Runtime Function: long double __mulxf3 (long double A, long double
B)
These functions return the product of A and B.
-- Runtime Function: float __divsf3 (float A, float B)
-- Runtime Function: double __divdf3 (double A, double B)
-- Runtime Function: long double __divtf3 (long double A, long double
B)
-- Runtime Function: long double __divxf3 (long double A, long double
B)
These functions return the quotient of A and B; that is, A / B.
-- Runtime Function: float __negsf2 (float A)
-- Runtime Function: double __negdf2 (double A)
-- Runtime Function: long double __negtf2 (long double A)
-- Runtime Function: long double __negxf2 (long double A)
These functions return the negation of A. They simply flip the
sign bit, so they can produce negative zero and negative NaN.
4.2.2 Conversion functions
--------------------------
-- Runtime Function: double __extendsfdf2 (float A)
-- Runtime Function: long double __extendsftf2 (float A)
-- Runtime Function: long double __extendsfxf2 (float A)
-- Runtime Function: long double __extenddftf2 (double A)
-- Runtime Function: long double __extenddfxf2 (double A)
These functions extend A to the wider mode of their return type.
-- Runtime Function: double __truncxfdf2 (long double A)
-- Runtime Function: double __trunctfdf2 (long double A)
-- Runtime Function: float __truncxfsf2 (long double A)
-- Runtime Function: float __trunctfsf2 (long double A)
-- Runtime Function: float __truncdfsf2 (double A)
These functions truncate A to the narrower mode of their return
type, rounding toward zero.
-- Runtime Function: int __fixsfsi (float A)
-- Runtime Function: int __fixdfsi (double A)
-- Runtime Function: int __fixtfsi (long double A)
-- Runtime Function: int __fixxfsi (long double A)
These functions convert A to a signed integer, rounding toward
zero.
-- Runtime Function: long __fixsfdi (float A)
-- Runtime Function: long __fixdfdi (double A)
-- Runtime Function: long __fixtfdi (long double A)
-- Runtime Function: long __fixxfdi (long double A)
These functions convert A to a signed long, rounding toward zero.
-- Runtime Function: long long __fixsfti (float A)
-- Runtime Function: long long __fixdfti (double A)
-- Runtime Function: long long __fixtfti (long double A)
-- Runtime Function: long long __fixxfti (long double A)
These functions convert A to a signed long long, rounding toward
zero.
-- Runtime Function: unsigned int __fixunssfsi (float A)
-- Runtime Function: unsigned int __fixunsdfsi (double A)
-- Runtime Function: unsigned int __fixunstfsi (long double A)
-- Runtime Function: unsigned int __fixunsxfsi (long double A)
These functions convert A to an unsigned integer, rounding toward
zero. Negative values all become zero.
-- Runtime Function: unsigned long __fixunssfdi (float A)
-- Runtime Function: unsigned long __fixunsdfdi (double A)
-- Runtime Function: unsigned long __fixunstfdi (long double A)
-- Runtime Function: unsigned long __fixunsxfdi (long double A)
These functions convert A to an unsigned long, rounding toward
zero. Negative values all become zero.
-- Runtime Function: unsigned long long __fixunssfti (float A)
-- Runtime Function: unsigned long long __fixunsdfti (double A)
-- Runtime Function: unsigned long long __fixunstfti (long double A)
-- Runtime Function: unsigned long long __fixunsxfti (long double A)
These functions convert A to an unsigned long long, rounding
toward zero. Negative values all become zero.
-- Runtime Function: float __floatsisf (int I)
-- Runtime Function: double __floatsidf (int I)
-- Runtime Function: long double __floatsitf (int I)
-- Runtime Function: long double __floatsixf (int I)
These functions convert I, a signed integer, to floating point.
-- Runtime Function: float __floatdisf (long I)
-- Runtime Function: double __floatdidf (long I)
-- Runtime Function: long double __floatditf (long I)
-- Runtime Function: long double __floatdixf (long I)
These functions convert I, a signed long, to floating point.
-- Runtime Function: float __floattisf (long long I)
-- Runtime Function: double __floattidf (long long I)
-- Runtime Function: long double __floattitf (long long I)
-- Runtime Function: long double __floattixf (long long I)
These functions convert I, a signed long long, to floating point.
-- Runtime Function: float __floatunsisf (unsigned int I)
-- Runtime Function: double __floatunsidf (unsigned int I)
-- Runtime Function: long double __floatunsitf (unsigned int I)
-- Runtime Function: long double __floatunsixf (unsigned int I)
These functions convert I, an unsigned integer, to floating point.
-- Runtime Function: float __floatundisf (unsigned long I)
-- Runtime Function: double __floatundidf (unsigned long I)
-- Runtime Function: long double __floatunditf (unsigned long I)
-- Runtime Function: long double __floatundixf (unsigned long I)
These functions convert I, an unsigned long, to floating point.
-- Runtime Function: float __floatuntisf (unsigned long long I)
-- Runtime Function: double __floatuntidf (unsigned long long I)
-- Runtime Function: long double __floatuntitf (unsigned long long I)
-- Runtime Function: long double __floatuntixf (unsigned long long I)
These functions convert I, an unsigned long long, to floating
point.
4.2.3 Comparison functions
--------------------------
There are two sets of basic comparison functions.
-- Runtime Function: int __cmpsf2 (float A, float B)
-- Runtime Function: int __cmpdf2 (double A, double B)
-- Runtime Function: int __cmptf2 (long double A, long double B)
These functions calculate a <=> b. That is, if A is less than B,
they return -1; if A is greater than B, they return 1; and if A
and B are equal they return 0. If either argument is NaN they
return 1, but you should not rely on this; if NaN is a
possibility, use one of the higher-level comparison functions.
-- Runtime Function: int __unordsf2 (float A, float B)
-- Runtime Function: int __unorddf2 (double A, double B)
-- Runtime Function: int __unordtf2 (long double A, long double B)
These functions return a nonzero value if either argument is NaN,
otherwise 0.
There is also a complete group of higher level functions which
correspond directly to comparison operators. They implement the ISO C
semantics for floating-point comparisons, taking NaN into account. Pay
careful attention to the return values defined for each set. Under the
hood, all of these routines are implemented as
if (__unordXf2 (a, b))
return E;
return __cmpXf2 (a, b);
where E is a constant chosen to give the proper behavior for NaN.
Thus, the meaning of the return value is different for each set. Do
not rely on this implementation; only the semantics documented below
are guaranteed.
-- Runtime Function: int __eqsf2 (float A, float B)
-- Runtime Function: int __eqdf2 (double A, double B)
-- Runtime Function: int __eqtf2 (long double A, long double B)
These functions return zero if neither argument is NaN, and A and
B are equal.
-- Runtime Function: int __nesf2 (float A, float B)
-- Runtime Function: int __nedf2 (double A, double B)
-- Runtime Function: int __netf2 (long double A, long double B)
These functions return a nonzero value if either argument is NaN,
or if A and B are unequal.
-- Runtime Function: int __gesf2 (float A, float B)
-- Runtime Function: int __gedf2 (double A, double B)
-- Runtime Function: int __getf2 (long double A, long double B)
These functions return a value greater than or equal to zero if
neither argument is NaN, and A is greater than or equal to B.
-- Runtime Function: int __ltsf2 (float A, float B)
-- Runtime Function: int __ltdf2 (double A, double B)
-- Runtime Function: int __lttf2 (long double A, long double B)
These functions return a value less than zero if neither argument
is NaN, and A is strictly less than B.
-- Runtime Function: int __lesf2 (float A, float B)
-- Runtime Function: int __ledf2 (double A, double B)
-- Runtime Function: int __letf2 (long double A, long double B)
These functions return a value less than or equal to zero if
neither argument is NaN, and A is less than or equal to B.
-- Runtime Function: int __gtsf2 (float A, float B)
-- Runtime Function: int __gtdf2 (double A, double B)
-- Runtime Function: int __gttf2 (long double A, long double B)
These functions return a value greater than zero if neither
argument is NaN, and A is strictly greater than B.
4.2.4 Other floating-point functions
------------------------------------
-- Runtime Function: float __powisf2 (float A, int B)
-- Runtime Function: double __powidf2 (double A, int B)
-- Runtime Function: long double __powitf2 (long double A, int B)
-- Runtime Function: long double __powixf2 (long double A, int B)
These functions convert raise A to the power B.
-- Runtime Function: complex float __mulsc3 (float A, float B, float
C, float D)
-- Runtime Function: complex double __muldc3 (double A, double B,
double C, double D)
-- Runtime Function: complex long double __multc3 (long double A, long
double B, long double C, long double D)
-- Runtime Function: complex long double __mulxc3 (long double A, long
double B, long double C, long double D)
These functions return the product of A + iB and C + iD, following
the rules of C99 Annex G.
-- Runtime Function: complex float __divsc3 (float A, float B, float
C, float D)
-- Runtime Function: complex double __divdc3 (double A, double B,
double C, double D)
-- Runtime Function: complex long double __divtc3 (long double A, long
double B, long double C, long double D)
-- Runtime Function: complex long double __divxc3 (long double A, long
double B, long double C, long double D)
These functions return the quotient of A + iB and C + iD (i.e., (A
+ iB) / (C + iD)), following the rules of C99 Annex G.
File: gccint.info, Node: Decimal float library routines, Next: Exception handling routines, Prev: Soft float library routines, Up: Libgcc
4.3 Routines for decimal floating point emulation
=================================================
The software decimal floating point library implements IEEE 754R
decimal floating point arithmetic and is only activated on selected
targets.
4.3.1 Arithmetic functions
--------------------------
-- Runtime Function: _Decimal32 __addsd3 (_Decimal32 A, _Decimal32 B)
-- Runtime Function: _Decimal64 __adddd3 (_Decimal64 A, _Decimal64 B)
-- Runtime Function: _Decimal128 __addtd3 (_Decimal128 A, _Decimal128
B)
These functions return the sum of A and B.
-- Runtime Function: _Decimal32 __subsd3 (_Decimal32 A, _Decimal32 B)
-- Runtime Function: _Decimal64 __subdd3 (_Decimal64 A, _Decimal64 B)
-- Runtime Function: _Decimal128 __subtd3 (_Decimal128 A, _Decimal128
B)
These functions return the difference between B and A; that is,
A - B.
-- Runtime Function: _Decimal32 __mulsd3 (_Decimal32 A, _Decimal32 B)
-- Runtime Function: _Decimal64 __muldd3 (_Decimal64 A, _Decimal64 B)
-- Runtime Function: _Decimal128 __multd3 (_Decimal128 A, _Decimal128
B)
These functions return the product of A and B.
-- Runtime Function: _Decimal32 __divsd3 (_Decimal32 A, _Decimal32 B)
-- Runtime Function: _Decimal64 __divdd3 (_Decimal64 A, _Decimal64 B)
-- Runtime Function: _Decimal128 __divtd3 (_Decimal128 A, _Decimal128
B)
These functions return the quotient of A and B; that is, A / B.
-- Runtime Function: _Decimal32 __negsd2 (_Decimal32 A)
-- Runtime Function: _Decimal64 __negdd2 (_Decimal64 A)
-- Runtime Function: _Decimal128 __negtd2 (_Decimal128 A)
These functions return the negation of A. They simply flip the
sign bit, so they can produce negative zero and negative NaN.
4.3.2 Conversion functions
--------------------------
-- Runtime Function: _Decimal64 __extendsddd2 (_Decimal32 A)
-- Runtime Function: _Decimal128 __extendsdtd2 (_Decimal32 A)
-- Runtime Function: _Decimal128 __extendddtd2 (_Decimal64 A)
-- Runtime Function: _Decimal32 __extendsfsd (float A)
-- Runtime Function: double __extendsddf (_Decimal32 A)
-- Runtime Function: long double __extendsdxf (_Decimal32 A)
-- Runtime Function: _Decimal64 __extendsfdd (float A)
-- Runtime Function: _Decimal64 __extenddfdd (double A)
-- Runtime Function: long double __extendddxf (_Decimal64 A)
-- Runtime Function: _Decimal128 __extendsftd (float A)
-- Runtime Function: _Decimal128 __extenddftd (double A)
-- Runtime Function: _Decimal128 __extendxftd (long double A)
These functions extend A to the wider mode of their return type.
-- Runtime Function: _Decimal32 __truncddsd2 (_Decimal64 A)
-- Runtime Function: _Decimal32 __trunctdsd2 (_Decimal128 A)
-- Runtime Function: _Decimal64 __trunctddd2 (_Decimal128 A)
-- Runtime Function: float __truncsdsf (_Decimal32 A)
-- Runtime Function: _Decimal32 __truncdfsd (double A)
-- Runtime Function: _Decimal32 __truncxfsd (long double A)
-- Runtime Function: float __truncddsf (_Decimal64 A)
-- Runtime Function: double __truncdddf (_Decimal64 A)
-- Runtime Function: _Decimal64 __truncxfdd (long double A)
-- Runtime Function: float __trunctdsf (_Decimal128 A)
-- Runtime Function: double __trunctddf (_Decimal128 A)
-- Runtime Function: long double __trunctdxf (_Decimal128 A)
These functions truncate A to the narrower mode of their return
type.
-- Runtime Function: int __fixsdsi (_Decimal32 A)
-- Runtime Function: int __fixddsi (_Decimal64 A)
-- Runtime Function: int __fixtdsi (_Decimal128 A)
These functions convert A to a signed integer.
-- Runtime Function: long __fixsddi (_Decimal32 A)
-- Runtime Function: long __fixdddi (_Decimal64 A)
-- Runtime Function: long __fixtddi (_Decimal128 A)
These functions convert A to a signed long.
-- Runtime Function: unsigned int __fixunssdsi (_Decimal32 A)
-- Runtime Function: unsigned int __fixunsddsi (_Decimal64 A)
-- Runtime Function: unsigned int __fixunstdsi (_Decimal128 A)
These functions convert A to an unsigned integer. Negative values
all become zero.
-- Runtime Function: unsigned long __fixunssddi (_Decimal32 A)
-- Runtime Function: unsigned long __fixunsdddi (_Decimal64 A)
-- Runtime Function: unsigned long __fixunstddi (_Decimal128 A)
These functions convert A to an unsigned long. Negative values
all become zero.
-- Runtime Function: _Decimal32 __floatsisd (int I)
-- Runtime Function: _Decimal64 __floatsidd (int I)
-- Runtime Function: _Decimal128 __floatsitd (int I)
These functions convert I, a signed integer, to decimal floating
point.
-- Runtime Function: _Decimal32 __floatdisd (long I)
-- Runtime Function: _Decimal64 __floatdidd (long I)
-- Runtime Function: _Decimal128 __floatditd (long I)
These functions convert I, a signed long, to decimal floating
point.
-- Runtime Function: _Decimal32 __floatunssisd (unsigned int I)
-- Runtime Function: _Decimal64 __floatunssidd (unsigned int I)
-- Runtime Function: _Decimal128 __floatunssitd (unsigned int I)
These functions convert I, an unsigned integer, to decimal
floating point.
-- Runtime Function: _Decimal32 __floatunsdisd (unsigned long I)
-- Runtime Function: _Decimal64 __floatunsdidd (unsigned long I)
-- Runtime Function: _Decimal128 __floatunsditd (unsigned long I)
These functions convert I, an unsigned long, to decimal floating
point.
4.3.3 Comparison functions
--------------------------
-- Runtime Function: int __unordsd2 (_Decimal32 A, _Decimal32 B)
-- Runtime Function: int __unorddd2 (_Decimal64 A, _Decimal64 B)
-- Runtime Function: int __unordtd2 (_Decimal128 A, _Decimal128 B)
These functions return a nonzero value if either argument is NaN,
otherwise 0.
There is also a complete group of higher level functions which
correspond directly to comparison operators. They implement the ISO C
semantics for floating-point comparisons, taking NaN into account. Pay
careful attention to the return values defined for each set. Under the
hood, all of these routines are implemented as
if (__unordXd2 (a, b))
return E;
return __cmpXd2 (a, b);
where E is a constant chosen to give the proper behavior for NaN.
Thus, the meaning of the return value is different for each set. Do
not rely on this implementation; only the semantics documented below
are guaranteed.
-- Runtime Function: int __eqsd2 (_Decimal32 A, _Decimal32 B)
-- Runtime Function: int __eqdd2 (_Decimal64 A, _Decimal64 B)
-- Runtime Function: int __eqtd2 (_Decimal128 A, _Decimal128 B)
These functions return zero if neither argument is NaN, and A and
B are equal.
-- Runtime Function: int __nesd2 (_Decimal32 A, _Decimal32 B)
-- Runtime Function: int __nedd2 (_Decimal64 A, _Decimal64 B)
-- Runtime Function: int __netd2 (_Decimal128 A, _Decimal128 B)
These functions return a nonzero value if either argument is NaN,
or if A and B are unequal.
-- Runtime Function: int __gesd2 (_Decimal32 A, _Decimal32 B)
-- Runtime Function: int __gedd2 (_Decimal64 A, _Decimal64 B)
-- Runtime Function: int __getd2 (_Decimal128 A, _Decimal128 B)
These functions return a value greater than or equal to zero if
neither argument is NaN, and A is greater than or equal to B.
-- Runtime Function: int __ltsd2 (_Decimal32 A, _Decimal32 B)
-- Runtime Function: int __ltdd2 (_Decimal64 A, _Decimal64 B)
-- Runtime Function: int __lttd2 (_Decimal128 A, _Decimal128 B)
These functions return a value less than zero if neither argument
is NaN, and A is strictly less than B.
-- Runtime Function: int __lesd2 (_Decimal32 A, _Decimal32 B)
-- Runtime Function: int __ledd2 (_Decimal64 A, _Decimal64 B)
-- Runtime Function: int __letd2 (_Decimal128 A, _Decimal128 B)
These functions return a value less than or equal to zero if
neither argument is NaN, and A is less than or equal to B.
-- Runtime Function: int __gtsd2 (_Decimal32 A, _Decimal32 B)
-- Runtime Function: int __gtdd2 (_Decimal64 A, _Decimal64 B)
-- Runtime Function: int __gttd2 (_Decimal128 A, _Decimal128 B)
These functions return a value greater than zero if neither
argument is NaN, and A is strictly greater than B.
File: gccint.info, Node: Exception handling routines, Next: Miscellaneous routines, Prev: Decimal float library routines, Up: Libgcc
4.4 Language-independent routines for exception handling
========================================================
document me!
_Unwind_DeleteException
_Unwind_Find_FDE
_Unwind_ForcedUnwind
_Unwind_GetGR
_Unwind_GetIP
_Unwind_GetLanguageSpecificData
_Unwind_GetRegionStart
_Unwind_GetTextRelBase
_Unwind_GetDataRelBase
_Unwind_RaiseException
_Unwind_Resume
_Unwind_SetGR
_Unwind_SetIP
_Unwind_FindEnclosingFunction
_Unwind_SjLj_Register
_Unwind_SjLj_Unregister
_Unwind_SjLj_RaiseException
_Unwind_SjLj_ForcedUnwind
_Unwind_SjLj_Resume
__deregister_frame
__deregister_frame_info
__deregister_frame_info_bases
__register_frame
__register_frame_info
__register_frame_info_bases
__register_frame_info_table
__register_frame_info_table_bases
__register_frame_table
File: gccint.info, Node: Miscellaneous routines, Prev: Exception handling routines, Up: Libgcc
4.5 Miscellaneous runtime library routines
==========================================
4.5.1 Cache control functions
-----------------------------
-- Runtime Function: void __clear_cache (char *BEG, char *END)
This function clears the instruction cache between BEG and END.
File: gccint.info, Node: Languages, Next: Source Tree, Prev: Libgcc, Up: Top
5 Language Front Ends in GCC
****************************
The interface to front ends for languages in GCC, and in particular the
`tree' structure (*note Trees::), was initially designed for C, and
many aspects of it are still somewhat biased towards C and C-like
languages. It is, however, reasonably well suited to other procedural
languages, and front ends for many such languages have been written for
GCC.
Writing a compiler as a front end for GCC, rather than compiling
directly to assembler or generating C code which is then compiled by
GCC, has several advantages:
* GCC front ends benefit from the support for many different target
machines already present in GCC.
* GCC front ends benefit from all the optimizations in GCC. Some of
these, such as alias analysis, may work better when GCC is
compiling directly from source code then when it is compiling from
generated C code.
* Better debugging information is generated when compiling directly
from source code than when going via intermediate generated C code.
Because of the advantages of writing a compiler as a GCC front end,
GCC front ends have also been created for languages very different from
those for which GCC was designed, such as the declarative
logic/functional language Mercury. For these reasons, it may also be
useful to implement compilers created for specialized purposes (for
example, as part of a research project) as GCC front ends.
File: gccint.info, Node: Source Tree, Next: Options, Prev: Languages, Up: Top
6 Source Tree Structure and Build System
****************************************
This chapter describes the structure of the GCC source tree, and how
GCC is built. The user documentation for building and installing GCC
is in a separate manual (`http://gcc.gnu.org/install/'), with which it
is presumed that you are familiar.
* Menu:
* Configure Terms:: Configuration terminology and history.
* Top Level:: The top level source directory.
* gcc Directory:: The `gcc' subdirectory.
* Testsuites:: The GCC testsuites.
File: gccint.info, Node: Configure Terms, Next: Top Level, Up: Source Tree
6.1 Configure Terms and History
===============================
The configure and build process has a long and colorful history, and can
be confusing to anyone who doesn't know why things are the way they are.
While there are other documents which describe the configuration process
in detail, here are a few things that everyone working on GCC should
know.
There are three system names that the build knows about: the machine
you are building on ("build"), the machine that you are building for
("host"), and the machine that GCC will produce code for ("target").
When you configure GCC, you specify these with `--build=', `--host=',
and `--target='.
Specifying the host without specifying the build should be avoided, as
`configure' may (and once did) assume that the host you specify is also
the build, which may not be true.
If build, host, and target are all the same, this is called a
"native". If build and host are the same but target is different, this
is called a "cross". If build, host, and target are all different this
is called a "canadian" (for obscure reasons dealing with Canada's
political party and the background of the person working on the build
at that time). If host and target are the same, but build is
different, you are using a cross-compiler to build a native for a
different system. Some people call this a "host-x-host", "crossed
native", or "cross-built native". If build and target are the same,
but host is different, you are using a cross compiler to build a cross
compiler that produces code for the machine you're building on. This
is rare, so there is no common way of describing it. There is a
proposal to call this a "crossback".
If build and host are the same, the GCC you are building will also be
used to build the target libraries (like `libstdc++'). If build and
host are different, you must have already build and installed a cross
compiler that will be used to build the target libraries (if you
configured with `--target=foo-bar', this compiler will be called
`foo-bar-gcc').
In the case of target libraries, the machine you're building for is the
machine you specified with `--target'. So, build is the machine you're
building on (no change there), host is the machine you're building for
(the target libraries are built for the target, so host is the target
you specified), and target doesn't apply (because you're not building a
compiler, you're building libraries). The configure/make process will
adjust these variables as needed. It also sets `$with_cross_host' to
the original `--host' value in case you need it.
The `libiberty' support library is built up to three times: once for
the host, once for the target (even if they are the same), and once for
the build if build and host are different. This allows it to be used
by all programs which are generated in the course of the build process.
File: gccint.info, Node: Top Level, Next: gcc Directory, Prev: Configure Terms, Up: Source Tree
6.2 Top Level Source Directory
==============================
The top level source directory in a GCC distribution contains several
files and directories that are shared with other software distributions
such as that of GNU Binutils. It also contains several subdirectories
that contain parts of GCC and its runtime libraries:
`boehm-gc'
The Boehm conservative garbage collector, used as part of the Java
runtime library.
`contrib'
Contributed scripts that may be found useful in conjunction with
GCC. One of these, `contrib/texi2pod.pl', is used to generate man
pages from Texinfo manuals as part of the GCC build process.
`fastjar'
An implementation of the `jar' command, used with the Java front
end.
`gcc'
The main sources of GCC itself (except for runtime libraries),
including optimizers, support for different target architectures,
language front ends, and testsuites. *Note The `gcc'
Subdirectory: gcc Directory, for details.
`include'
Headers for the `libiberty' library.
`libada'
The Ada runtime library.
`libcpp'
The C preprocessor library.
`libgfortran'
The Fortran runtime library.
`libffi'
The `libffi' library, used as part of the Java runtime library.
`libiberty'
The `libiberty' library, used for portability and for some
generally useful data structures and algorithms. *Note
Introduction: (libiberty)Top, for more information about this
library.
`libjava'
The Java runtime library.
`libmudflap'
The `libmudflap' library, used for instrumenting pointer and array
dereferencing operations.
`libobjc'
The Objective-C and Objective-C++ runtime library.
`libstdc++-v3'
The C++ runtime library.
`maintainer-scripts'
Scripts used by the `gccadmin' account on `gcc.gnu.org'.
`zlib'
The `zlib' compression library, used by the Java front end and as
part of the Java runtime library.
The build system in the top level directory, including how recursion
into subdirectories works and how building runtime libraries for
multilibs is handled, is documented in a separate manual, included with
GNU Binutils. *Note GNU configure and build system: (configure)Top,
for details.
File: gccint.info, Node: gcc Directory, Next: Testsuites, Prev: Top Level, Up: Source Tree
6.3 The `gcc' Subdirectory
==========================
The `gcc' directory contains many files that are part of the C sources
of GCC, other files used as part of the configuration and build
process, and subdirectories including documentation and a testsuite.
The files that are sources of GCC are documented in a separate chapter.
*Note Passes and Files of the Compiler: Passes.
* Menu:
* Subdirectories:: Subdirectories of `gcc'.
* Configuration:: The configuration process, and the files it uses.
* Build:: The build system in the `gcc' directory.
* Makefile:: Targets in `gcc/Makefile'.
* Library Files:: Library source files and headers under `gcc/'.
* Headers:: Headers installed by GCC.
* Documentation:: Building documentation in GCC.
* Front End:: Anatomy of a language front end.
* Back End:: Anatomy of a target back end.
File: gccint.info, Node: Subdirectories, Next: Configuration, Up: gcc Directory
6.3.1 Subdirectories of `gcc'
-----------------------------
The `gcc' directory contains the following subdirectories:
`LANGUAGE'
Subdirectories for various languages. Directories containing a
file `config-lang.in' are language subdirectories. The contents of
the subdirectories `cp' (for C++), `objc' (for Objective-C) and
`objcp' (for Objective-C++) are documented in this manual (*note
Passes and Files of the Compiler: Passes.); those for other
languages are not. *Note Anatomy of a Language Front End: Front
End, for details of the files in these directories.
`config'
Configuration files for supported architectures and operating
systems. *Note Anatomy of a Target Back End: Back End, for
details of the files in this directory.
`doc'
Texinfo documentation for GCC, together with automatically
generated man pages and support for converting the installation
manual to HTML. *Note Documentation::.
`fixinc'
The support for fixing system headers to work with GCC. See
`fixinc/README' for more information. The headers fixed by this
mechanism are installed in `LIBSUBDIR/include'. Along with those
headers, `README-fixinc' is also installed, as
`LIBSUBDIR/include/README'.
`ginclude'
System headers installed by GCC, mainly those required by the C
standard of freestanding implementations. *Note Headers Installed
by GCC: Headers, for details of when these and other headers are
installed.
`intl'
GNU `libintl', from GNU `gettext', for systems which do not
include it in libc. Properly, this directory should be at top
level, parallel to the `gcc' directory.
`po'
Message catalogs with translations of messages produced by GCC into
various languages, `LANGUAGE.po'. This directory also contains
`gcc.pot', the template for these message catalogues, `exgettext',
a wrapper around `gettext' to extract the messages from the GCC
sources and create `gcc.pot', which is run by `make gcc.pot', and
`EXCLUDES', a list of files from which messages should not be
extracted.
`testsuite'
The GCC testsuites (except for those for runtime libraries).
*Note Testsuites::.
File: gccint.info, Node: Configuration, Next: Build, Prev: Subdirectories, Up: gcc Directory
6.3.2 Configuration in the `gcc' Directory
------------------------------------------
The `gcc' directory is configured with an Autoconf-generated script
`configure'. The `configure' script is generated from `configure.ac'
and `aclocal.m4'. From the files `configure.ac' and `acconfig.h',
Autoheader generates the file `config.in'. The file `cstamp-h.in' is
used as a timestamp.
* Menu:
* Config Fragments:: Scripts used by `configure'.
* System Config:: The `config.build', `config.host', and
`config.gcc' files.
* Configuration Files:: Files created by running `configure'.
File: gccint.info, Node: Config Fragments, Next: System Config, Up: Configuration
6.3.2.1 Scripts Used by `configure'
...................................
`configure' uses some other scripts to help in its work:
* The standard GNU `config.sub' and `config.guess' files, kept in
the top level directory, are used. FIXME: when is the
`config.guess' file in the `gcc' directory (that just calls the
top level one) used?
* The file `config.gcc' is used to handle configuration specific to
the particular target machine. The file `config.build' is used to
handle configuration specific to the particular build machine.
The file `config.host' is used to handle configuration specific to
the particular host machine. (In general, these should only be
used for features that cannot reasonably be tested in Autoconf
feature tests.) *Note The `config.build'; `config.host'; and
`config.gcc' Files: System Config, for details of the contents of
these files.
* Each language subdirectory has a file `LANGUAGE/config-lang.in'
that is used for front-end-specific configuration. *Note The
Front End `config-lang.in' File: Front End Config, for details of
this file.
* A helper script `configure.frag' is used as part of creating the
output of `configure'.
File: gccint.info, Node: System Config, Next: Configuration Files, Prev: Config Fragments, Up: Configuration
6.3.2.2 The `config.build'; `config.host'; and `config.gcc' Files
.................................................................
The `config.build' file contains specific rules for particular systems
which GCC is built on. This should be used as rarely as possible, as
the behavior of the build system can always be detected by autoconf.
The `config.host' file contains specific rules for particular systems
which GCC will run on. This is rarely needed.
The `config.gcc' file contains specific rules for particular systems
which GCC will generate code for. This is usually needed.
Each file has a list of the shell variables it sets, with
descriptions, at the top of the file.
FIXME: document the contents of these files, and what variables should
be set to control build, host and target configuration.
File: gccint.info, Node: Configuration Files, Prev: System Config, Up: Configuration
6.3.2.3 Files Created by `configure'
....................................
Here we spell out what files will be set up by `configure' in the `gcc'
directory. Some other files are created as temporary files in the
configuration process, and are not used in the subsequent build; these
are not documented.
* `Makefile' is constructed from `Makefile.in', together with the
host and target fragments (*note Makefile Fragments: Fragments.)
`t-TARGET' and `x-HOST' from `config', if any, and language
Makefile fragments `LANGUAGE/Make-lang.in'.
* `auto-host.h' contains information about the host machine
determined by `configure'. If the host machine is different from
the build machine, then `auto-build.h' is also created, containing
such information about the build machine.
* `config.status' is a script that may be run to recreate the
current configuration.
* `configargs.h' is a header containing details of the arguments
passed to `configure' to configure GCC, and of the thread model
used.
* `cstamp-h' is used as a timestamp.
* `fixinc/Makefile' is constructed from `fixinc/Makefile.in'.
* `gccbug', a script for reporting bugs in GCC, is constructed from
`gccbug.in'.
* `intl/Makefile' is constructed from `intl/Makefile.in'.
* `mklibgcc', a shell script to create a Makefile to build libgcc,
is constructed from `mklibgcc.in'.
* If a language `config-lang.in' file (*note The Front End
`config-lang.in' File: Front End Config.) sets `outputs', then the
files listed in `outputs' there are also generated.
The following configuration headers are created from the Makefile,
using `mkconfig.sh', rather than directly by `configure'. `config.h',
`bconfig.h' and `tconfig.h' all contain the `xm-MACHINE.h' header, if
any, appropriate to the host, build and target machines respectively,
the configuration headers for the target, and some definitions; for the
host and build machines, these include the autoconfigured headers
generated by `configure'. The other configuration headers are
determined by `config.gcc'. They also contain the typedefs for `rtx',
`rtvec' and `tree'.
* `config.h', for use in programs that run on the host machine.
* `bconfig.h', for use in programs that run on the build machine.
* `tconfig.h', for use in programs and libraries for the target
machine.
* `tm_p.h', which includes the header `MACHINE-protos.h' that
contains prototypes for functions in the target `.c' file. FIXME:
why is such a separate header necessary?
File: gccint.info, Node: Build, Next: Makefile, Prev: Configuration, Up: gcc Directory
6.3.3 Build System in the `gcc' Directory
-----------------------------------------
FIXME: describe the build system, including what is built in what
stages. Also list the various source files that are used in the build
process but aren't source files of GCC itself and so aren't documented
below (*note Passes::).
File: gccint.info, Node: Makefile, Next: Library Files, Prev: Build, Up: gcc Directory
6.3.4 Makefile Targets
----------------------
These targets are available from the `gcc' directory:
`all'
This is the default target. Depending on what your
build/host/target configuration is, it coordinates all the things
that need to be built.
`doc'
Produce info-formatted documentation and man pages. Essentially it
calls `make man' and `make info'.
`dvi'
Produce DVI-formatted documentation.
`pdf'
Produce PDF-formatted documentation.
`html'
Produce HTML-formatted documentation.
`man'
Generate man pages.
`info'
Generate info-formatted pages.
`mostlyclean'
Delete the files made while building the compiler.
`clean'
That, and all the other files built by `make all'.
`distclean'
That, and all the files created by `configure'.
`maintainer-clean'
Distclean plus any file that can be generated from other files.
Note that additional tools may be required beyond what is normally
needed to build gcc.
`srcextra'
Generates files in the source directory that do not exist in CVS
but should go into a release tarball. One example is
`gcc/java/parse.c' which is generated from the CVS source file
`gcc/java/parse.y'.
`srcinfo'
`srcman'
Copies the info-formatted and manpage documentation into the source
directory usually for the purpose of generating a release tarball.
`install'
Installs gcc.
`uninstall'
Deletes installed files.
`check'
Run the testsuite. This creates a `testsuite' subdirectory that
has various `.sum' and `.log' files containing the results of the
testing. You can run subsets with, for example, `make check-gcc'.
You can specify specific tests by setting RUNTESTFLAGS to be the
name of the `.exp' file, optionally followed by (for some tests)
an equals and a file wildcard, like:
make check-gcc RUNTESTFLAGS="execute.exp=19980413-*"
Note that running the testsuite may require additional tools be
installed, such as TCL or dejagnu.
The toplevel tree from which you start GCC compilation is not the GCC
directory, but rather a complex Makefile that coordinates the various
steps of the build, including bootstrapping the compiler and using the
new compiler to build target libraries.
When GCC is configured for a native configuration, the default action
for `make' is to do a full three-stage bootstrap. This means that GCC
is built three times--once with the native compiler, once with the
native-built compiler it just built, and once with the compiler it
built the second time. In theory, the last two should produce the same
results, which `make compare' can check. Each stage is configured
separately and compiled into a separate directory, to minimize problems
due to ABI incompatibilities between the native compiler and GCC.
If you do a change, rebuilding will also start from the first stage
and "bubble" up the change through the three stages. Each stage is
taken from its build directory (if it had been built previously),
rebuilt, and copied to its subdirectory. This will allow you to, for
example, continue a bootstrap after fixing a bug which causes the
stage2 build to crash. It does not provide as good coverage of the
compiler as bootstrapping from scratch, but it ensures that the new
code is syntactically correct (e.g. that you did not use GCC extensions
by mistake), and avoids spurious bootstrap comparison failures(1).
Other targets available from the top level include:
`bootstrap-lean'
Like `bootstrap', except that the various stages are removed once
they're no longer needed. This saves disk space.
`bootstrap2'
`bootstrap2-lean'
Performs only the first two stages of bootstrap. Unlike a
three-stage bootstrap, this does not perform a comparison to test
that the compiler is running properly. Note that the disk space
required by a "lean" bootstrap is approximately independent of the
number of stages.
`stageN-bubble (N = 1...4)'
Rebuild all the stages up to N, with the appropriate flags,
"bubbling" the changes as described above.
`all-stageN (N = 1...4)'
Assuming that stage N has already been built, rebuild it with the
appropriate flags. This is rarely needed.
`cleanstrap'
Remove everything (`make clean') and rebuilds (`make bootstrap').
`compare'
Compares the results of stages 2 and 3. This ensures that the
compiler is running properly, since it should produce the same
object files regardless of how it itself was compiled.
`profiledbootstrap'
Builds a compiler with profiling feedback information. For more
information, see *Note Building with profile feedback:
(gccinstall)Building.
`restrap'
Restart a bootstrap, so that everything that was not built with
the system compiler is rebuilt.
`stageN-start (N = 1...4)'
For each package that is bootstrapped, rename directories so that,
for example, `gcc' points to the stageN GCC, compiled with the
stageN-1 GCC(2).
You will invoke this target if you need to test or debug the
stageN GCC. If you only need to execute GCC (but you need not run
`make' either to rebuild it or to run test suites), you should be
able to work directly in the `stageN-gcc' directory. This makes
it easier to debug multiple stages in parallel.
`stage'
For each package that is bootstrapped, relocate its build directory
to indicate its stage. For example, if the `gcc' directory points
to the stage2 GCC, after invoking this target it will be renamed
to `stage2-gcc'.
If you wish to use non-default GCC flags when compiling the stage2 and
stage3 compilers, set `BOOT_CFLAGS' on the command line when doing
`make'.
Usually, the first stage only builds the languages that the compiler
is written in: typically, C and maybe Ada. If you are debugging a
miscompilation of a different stage2 front-end (for example, of the
Fortran front-end), you may want to have front-ends for other languages
in the first stage as well. To do so, set `STAGE1_LANGUAGES' on the
command line when doing `make'.
For example, in the aforementioned scenario of debugging a Fortran
front-end miscompilation caused by the stage1 compiler, you may need a
command like
make stage2-bubble STAGE1_LANGUAGES=c,fortran
Alternatively, you can use per-language targets to build and test
languages that are not enabled by default in stage1. For example,
`make f951' will build a Fortran compiler even in the stage1 build
directory.
---------- Footnotes ----------
(1) Except if the compiler was buggy and miscompiled some of the
files that were not modified. In this case, it's best to use `make
restrap'.
(2) Customarily, the system compiler is also termed the `stage0' GCC.
File: gccint.info, Node: Library Files, Next: Headers, Prev: Makefile, Up: gcc Directory
6.3.5 Library Source Files and Headers under the `gcc' Directory
----------------------------------------------------------------
FIXME: list here, with explanation, all the C source files and headers
under the `gcc' directory that aren't built into the GCC executable but
rather are part of runtime libraries and object files, such as
`crtstuff.c' and `unwind-dw2.c'. *Note Headers Installed by GCC:
Headers, for more information about the `ginclude' directory.
File: gccint.info, Node: Headers, Next: Documentation, Prev: Library Files, Up: gcc Directory
6.3.6 Headers Installed by GCC
------------------------------
In general, GCC expects the system C library to provide most of the
headers to be used with it. However, GCC will fix those headers if
necessary to make them work with GCC, and will install some headers
required of freestanding implementations. These headers are installed
in `LIBSUBDIR/include'. Headers for non-C runtime libraries are also
installed by GCC; these are not documented here. (FIXME: document them
somewhere.)
Several of the headers GCC installs are in the `ginclude' directory.
These headers, `iso646.h', `stdarg.h', `stdbool.h', and `stddef.h', are
installed in `LIBSUBDIR/include', unless the target Makefile fragment
(*note Target Fragment::) overrides this by setting `USER_H'.
In addition to these headers and those generated by fixing system
headers to work with GCC, some other headers may also be installed in
`LIBSUBDIR/include'. `config.gcc' may set `extra_headers'; this
specifies additional headers under `config' to be installed on some
systems.
GCC installs its own version of `<float.h>', from `ginclude/float.h'.
This is done to cope with command-line options that change the
representation of floating point numbers.
GCC also installs its own version of `<limits.h>'; this is generated
from `glimits.h', together with `limitx.h' and `limity.h' if the system
also has its own version of `<limits.h>'. (GCC provides its own header
because it is required of ISO C freestanding implementations, but needs
to include the system header from its own header as well because other
standards such as POSIX specify additional values to be defined in
`<limits.h>'.) The system's `<limits.h>' header is used via
`LIBSUBDIR/include/syslimits.h', which is copied from `gsyslimits.h' if
it does not need fixing to work with GCC; if it needs fixing,
`syslimits.h' is the fixed copy.
File: gccint.info, Node: Documentation, Next: Front End, Prev: Headers, Up: gcc Directory
6.3.7 Building Documentation
----------------------------
The main GCC documentation is in the form of manuals in Texinfo format.
These are installed in Info format; DVI versions may be generated by
`make dvi', PDF versions by `make pdf', and HTML versions by `make
html'. In addition, some man pages are generated from the Texinfo
manuals, there are some other text files with miscellaneous
documentation, and runtime libraries have their own documentation
outside the `gcc' directory. FIXME: document the documentation for
runtime libraries somewhere.
* Menu:
* Texinfo Manuals:: GCC manuals in Texinfo format.
* Man Page Generation:: Generating man pages from Texinfo manuals.
* Miscellaneous Docs:: Miscellaneous text files with documentation.
File: gccint.info, Node: Texinfo Manuals, Next: Man Page Generation, Up: Documentation
6.3.7.1 Texinfo Manuals
.......................
The manuals for GCC as a whole, and the C and C++ front ends, are in
files `doc/*.texi'. Other front ends have their own manuals in files
`LANGUAGE/*.texi'. Common files `doc/include/*.texi' are provided
which may be included in multiple manuals; the following files are in
`doc/include':
`fdl.texi'
The GNU Free Documentation License.
`funding.texi'
The section "Funding Free Software".
`gcc-common.texi'
Common definitions for manuals.
`gpl.texi'
The GNU General Public License.
`texinfo.tex'
A copy of `texinfo.tex' known to work with the GCC manuals.
DVI-formatted manuals are generated by `make dvi', which uses
`texi2dvi' (via the Makefile macro `$(TEXI2DVI)'). PDF-formatted
manuals are generated by `make pdf', which uses `texi2pdf' (via the
Makefile macro `$(TEXI2PDF)'). HTML formatted manuals are generated by
`make html'. Info manuals are generated by `make info' (which is run
as part of a bootstrap); this generates the manuals in the source
directory, using `makeinfo' via the Makefile macro `$(MAKEINFO)', and
they are included in release distributions.
Manuals are also provided on the GCC web site, in both HTML and
PostScript forms. This is done via the script
`maintainer-scripts/update_web_docs'. Each manual to be provided
online must be listed in the definition of `MANUALS' in that file; a
file `NAME.texi' must only appear once in the source tree, and the
output manual must have the same name as the source file. (However,
other Texinfo files, included in manuals but not themselves the root
files of manuals, may have names that appear more than once in the
source tree.) The manual file `NAME.texi' should only include other
files in its own directory or in `doc/include'. HTML manuals will be
generated by `makeinfo --html', PostScript manuals by `texi2dvi' and
`dvips', and PDF manuals by `texi2pdf'. All Texinfo files that are
parts of manuals must be checked into CVS, even if they are generated
files, for the generation of online manuals to work.
The installation manual, `doc/install.texi', is also provided on the
GCC web site. The HTML version is generated by the script
`doc/install.texi2html'.
File: gccint.info, Node: Man Page Generation, Next: Miscellaneous Docs, Prev: Texinfo Manuals, Up: Documentation
6.3.7.2 Man Page Generation
...........................
Because of user demand, in addition to full Texinfo manuals, man pages
are provided which contain extracts from those manuals. These man
pages are generated from the Texinfo manuals using
`contrib/texi2pod.pl' and `pod2man'. (The man page for `g++',
`cp/g++.1', just contains a `.so' reference to `gcc.1', but all the
other man pages are generated from Texinfo manuals.)
Because many systems may not have the necessary tools installed to
generate the man pages, they are only generated if the `configure'
script detects that recent enough tools are installed, and the
Makefiles allow generating man pages to fail without aborting the
build. Man pages are also included in release distributions. They are
generated in the source directory.
Magic comments in Texinfo files starting `@c man' control what parts
of a Texinfo file go into a man page. Only a subset of Texinfo is
supported by `texi2pod.pl', and it may be necessary to add support for
more Texinfo features to this script when generating new man pages. To
improve the man page output, some special Texinfo macros are provided
in `doc/include/gcc-common.texi' which `texi2pod.pl' understands:
`@gcctabopt'
Use in the form `@table @gcctabopt' for tables of options, where
for printed output the effect of `@code' is better than that of
`@option' but for man page output a different effect is wanted.
`@gccoptlist'
Use for summary lists of options in manuals.
`@gol'
Use at the end of each line inside `@gccoptlist'. This is
necessary to avoid problems with differences in how the
`@gccoptlist' macro is handled by different Texinfo formatters.
FIXME: describe the `texi2pod.pl' input language and magic comments in
more detail.
File: gccint.info, Node: Miscellaneous Docs, Prev: Man Page Generation, Up: Documentation
6.3.7.3 Miscellaneous Documentation
...................................
In addition to the formal documentation that is installed by GCC, there
are several other text files with miscellaneous documentation:
`ABOUT-GCC-NLS'
Notes on GCC's Native Language Support. FIXME: this should be
part of this manual rather than a separate file.
`ABOUT-NLS'
Notes on the Free Translation Project.
`COPYING'
The GNU General Public License.
`COPYING.LIB'
The GNU Lesser General Public License.
`*ChangeLog*'
`*/ChangeLog*'
Change log files for various parts of GCC.
`LANGUAGES'
Details of a few changes to the GCC front-end interface. FIXME:
the information in this file should be part of general
documentation of the front-end interface in this manual.
`ONEWS'
Information about new features in old versions of GCC. (For recent
versions, the information is on the GCC web site.)
`README.Portability'
Information about portability issues when writing code in GCC.
FIXME: why isn't this part of this manual or of the GCC Coding
Conventions?
`SERVICE'
A pointer to the GNU Service Directory.
FIXME: document such files in subdirectories, at least `config', `cp',
`objc', `testsuite'.
File: gccint.info, Node: Front End, Next: Back End, Prev: Documentation, Up: gcc Directory
6.3.8 Anatomy of a Language Front End
-------------------------------------
A front end for a language in GCC has the following parts:
* A directory `LANGUAGE' under `gcc' containing source files for
that front end. *Note The Front End `LANGUAGE' Directory: Front
End Directory, for details.
* A mention of the language in the list of supported languages in
`gcc/doc/install.texi'.
* A mention of the name under which the language's runtime library is
recognized by `--enable-shared=PACKAGE' in the documentation of
that option in `gcc/doc/install.texi'.
* A mention of any special prerequisites for building the front end
in the documentation of prerequisites in `gcc/doc/install.texi'.
* Details of contributors to that front end in
`gcc/doc/contrib.texi'. If the details are in that front end's
own manual then there should be a link to that manual's list in
`contrib.texi'.
* Information about support for that language in
`gcc/doc/frontends.texi'.
* Information about standards for that language, and the front end's
support for them, in `gcc/doc/standards.texi'. This may be a link
to such information in the front end's own manual.
* Details of source file suffixes for that language and `-x LANG'
options supported, in `gcc/doc/invoke.texi'.
* Entries in `default_compilers' in `gcc.c' for source file suffixes
for that language.
* Preferably testsuites, which may be under `gcc/testsuite' or
runtime library directories. FIXME: document somewhere how to
write testsuite harnesses.
* Probably a runtime library for the language, outside the `gcc'
directory. FIXME: document this further.
* Details of the directories of any runtime libraries in
`gcc/doc/sourcebuild.texi'.
If the front end is added to the official GCC CVS repository, the
following are also necessary:
* At least one Bugzilla component for bugs in that front end and
runtime libraries. This category needs to be mentioned in
`gcc/gccbug.in', as well as being added to the Bugzilla database.
* Normally, one or more maintainers of that front end listed in
`MAINTAINERS'.
* Mentions on the GCC web site in `index.html' and `frontends.html',
with any relevant links on `readings.html'. (Front ends that are
not an official part of GCC may also be listed on
`frontends.html', with relevant links.)
* A news item on `index.html', and possibly an announcement on the
<gcc-announce@gcc.gnu.org> mailing list.
* The front end's manuals should be mentioned in
`maintainer-scripts/update_web_docs' (*note Texinfo Manuals::) and
the online manuals should be linked to from
`onlinedocs/index.html'.
* Any old releases or CVS repositories of the front end, before its
inclusion in GCC, should be made available on the GCC FTP site
`ftp://gcc.gnu.org/pub/gcc/old-releases/'.
* The release and snapshot script `maintainer-scripts/gcc_release'
should be updated to generate appropriate tarballs for this front
end. The associated `maintainer-scripts/snapshot-README' and
`maintainer-scripts/snapshot-index.html' files should be updated
to list the tarballs and diffs for this front end.
* If this front end includes its own version files that include the
current date, `maintainer-scripts/update_version' should be
updated accordingly.
* `CVSROOT/modules' in the GCC CVS repository should be updated.
* Menu:
* Front End Directory:: The front end `LANGUAGE' directory.
* Front End Config:: The front end `config-lang.in' file.
File: gccint.info, Node: Front End Directory, Next: Front End Config, Up: Front End
6.3.8.1 The Front End `LANGUAGE' Directory
..........................................
A front end `LANGUAGE' directory contains the source files of that
front end (but not of any runtime libraries, which should be outside
the `gcc' directory). This includes documentation, and possibly some
subsidiary programs build alongside the front end. Certain files are
special and other parts of the compiler depend on their names:
`config-lang.in'
This file is required in all language subdirectories. *Note The
Front End `config-lang.in' File: Front End Config, for details of
its contents
`Make-lang.in'
This file is required in all language subdirectories. It contains
targets `LANG.HOOK' (where `LANG' is the setting of `language' in
`config-lang.in') for the following values of `HOOK', and any
other Makefile rules required to build those targets (which may if
necessary use other Makefiles specified in `outputs' in
`config-lang.in', although this is deprecated). It also adds any
testsuite targets that can use the standard rule in
`gcc/Makefile.in' to the variable `lang_checks'.
`all.cross'
`start.encap'
`rest.encap'
FIXME: exactly what goes in each of these targets?
`tags'
Build an `etags' `TAGS' file in the language subdirectory in
the source tree.
`info'
Build info documentation for the front end, in the build
directory. This target is only called by `make bootstrap' if
a suitable version of `makeinfo' is available, so does not
need to check for this, and should fail if an error occurs.
`dvi'
Build DVI documentation for the front end, in the build
directory. This should be done using `$(TEXI2DVI)', with
appropriate `-I' arguments pointing to directories of
included files.
`pdf'
Build PDF documentation for the front end, in the build
directory. This should be done using `$(TEXI2PDF)', with
appropriate `-I' arguments pointing to directories of
included files.
`html'
Build HTML documentation for the front end, in the build
directory.
`man'
Build generated man pages for the front end from Texinfo
manuals (*note Man Page Generation::), in the build
directory. This target is only called if the necessary tools
are available, but should ignore errors so as not to stop the
build if errors occur; man pages are optional and the tools
involved may be installed in a broken way.
`install-common'
Install everything that is part of the front end, apart from
the compiler executables listed in `compilers' in
`config-lang.in'.
`install-info'
Install info documentation for the front end, if it is
present in the source directory. This target should have
dependencies on info files that should be installed.
`install-man'
Install man pages for the front end. This target should
ignore errors.
`srcextra'
Copies its dependencies into the source directory. This
generally should be used for generated files such as Bison
output files which are not present in CVS, but should be
included in any release tarballs. This target will be
executed during a bootstrap if
`--enable-generated-files-in-srcdir' was specified as a
`configure' option.
`srcinfo'
`srcman'
Copies its dependencies into the source directory. These
targets will be executed during a bootstrap if
`--enable-generated-files-in-srcdir' was specified as a
`configure' option.
`uninstall'
Uninstall files installed by installing the compiler. This is
currently documented not to be supported, so the hook need
not do anything.
`mostlyclean'
`clean'
`distclean'
`maintainer-clean'
The language parts of the standard GNU `*clean' targets.
*Note Standard Targets for Users: (standards)Standard
Targets, for details of the standard targets. For GCC,
`maintainer-clean' should delete all generated files in the
source directory that are not checked into CVS, but should
not delete anything checked into CVS.
`stage1'
`stage2'
`stage3'
`stage4'
`stageprofile'
`stagefeedback'
Move to the stage directory files not included in
`stagestuff' in `config-lang.in' or otherwise moved by the
main `Makefile'.
`lang.opt'
This file registers the set of switches that the front end accepts
on the command line, and their `--help' text. *Note Options::.
`lang-specs.h'
This file provides entries for `default_compilers' in `gcc.c'
which override the default of giving an error that a compiler for
that language is not installed.
`LANGUAGE-tree.def'
This file, which need not exist, defines any language-specific tree
codes.
File: gccint.info, Node: Front End Config, Prev: Front End Directory, Up: Front End
6.3.8.2 The Front End `config-lang.in' File
...........................................
Each language subdirectory contains a `config-lang.in' file. In
addition the main directory contains `c-config-lang.in', which contains
limited information for the C language. This file is a shell script
that may define some variables describing the language:
`language'
This definition must be present, and gives the name of the language
for some purposes such as arguments to `--enable-languages'.
`lang_requires'
If defined, this variable lists (space-separated) language front
ends other than C that this front end requires to be enabled (with
the names given being their `language' settings). For example, the
Java front end depends on the C++ front end, so sets
`lang_requires=c++'.
`subdir_requires'
If defined, this variable lists (space-separated) front end
directories other than C that this front end requires to be
present. For example, the Objective-C++ front end uses source
files from the C++ and Objective-C front ends, so sets
`subdir_requires="cp objc"'.
`target_libs'
If defined, this variable lists (space-separated) targets in the
top level `Makefile' to build the runtime libraries for this
language, such as `target-libobjc'.
`lang_dirs'
If defined, this variable lists (space-separated) top level
directories (parallel to `gcc'), apart from the runtime libraries,
that should not be configured if this front end is not built.
`build_by_default'
If defined to `no', this language front end is not built unless
enabled in a `--enable-languages' argument. Otherwise, front ends
are built by default, subject to any special logic in
`configure.ac' (as is present to disable the Ada front end if the
Ada compiler is not already installed).
`boot_language'
If defined to `yes', this front end is built in stage 1 of the
bootstrap. This is only relevant to front ends written in their
own languages.
`compilers'
If defined, a space-separated list of compiler executables that
will be run by the driver. The names here will each end with
`\$(exeext)'.
`stagestuff'
If defined, a space-separated list of files that should be moved to
the `stageN' directories in each stage of bootstrap.
`outputs'
If defined, a space-separated list of files that should be
generated by `configure' substituting values in them. This
mechanism can be used to create a file `LANGUAGE/Makefile' from
`LANGUAGE/Makefile.in', but this is deprecated, building
everything from the single `gcc/Makefile' is preferred.
`gtfiles'
If defined, a space-separated list of files that should be scanned
by gengtype.c to generate the garbage collection tables and
routines for this language. This excludes the files that are
common to all front ends. *Note Type Information::.
`need_gmp'
If defined to `yes', this frontend requires the GMP library.
Enables configure tests for GMP, which set `GMPLIBS' and `GMPINC'
appropriately.
File: gccint.info, Node: Back End, Prev: Front End, Up: gcc Directory
6.3.9 Anatomy of a Target Back End
----------------------------------
A back end for a target architecture in GCC has the following parts:
* A directory `MACHINE' under `gcc/config', containing a machine
description `MACHINE.md' file (*note Machine Descriptions: Machine
Desc.), header files `MACHINE.h' and `MACHINE-protos.h' and a
source file `MACHINE.c' (*note Target Description Macros and
Functions: Target Macros.), possibly a target Makefile fragment
`t-MACHINE' (*note The Target Makefile Fragment: Target
Fragment.), and maybe some other files. The names of these files
may be changed from the defaults given by explicit specifications
in `config.gcc'.
* If necessary, a file `MACHINE-modes.def' in the `MACHINE'
directory, containing additional machine modes to represent
condition codes. *Note Condition Code::, for further details.
* An optional `MACHINE.opt' file in the `MACHINE' directory,
containing a list of target-specific options. You can also add
other option files using the `extra_options' variable in
`config.gcc'. *Note Options::.
* Entries in `config.gcc' (*note The `config.gcc' File: System
Config.) for the systems with this target architecture.
* Documentation in `gcc/doc/invoke.texi' for any command-line
options supported by this target (*note Run-time Target
Specification: Run-time Target.). This means both entries in the
summary table of options and details of the individual options.
* Documentation in `gcc/doc/extend.texi' for any target-specific
attributes supported (*note Defining target-specific uses of
`__attribute__': Target Attributes.), including where the same
attribute is already supported on some targets, which are
enumerated in the manual.
* Documentation in `gcc/doc/extend.texi' for any target-specific
pragmas supported.
* Documentation in `gcc/doc/extend.texi' of any target-specific
built-in functions supported.
* Documentation in `gcc/doc/extend.texi' of any target-specific
format checking styles supported.
* Documentation in `gcc/doc/md.texi' of any target-specific
constraint letters (*note Constraints for Particular Machines:
Machine Constraints.).
* A note in `gcc/doc/contrib.texi' under the person or people who
contributed the target support.
* Entries in `gcc/doc/install.texi' for all target triplets
supported with this target architecture, giving details of any
special notes about installation for this target, or saying that
there are no special notes if there are none.
* Possibly other support outside the `gcc' directory for runtime
libraries. FIXME: reference docs for this. The libstdc++ porting
manual needs to be installed as info for this to work, or to be a
chapter of this manual.
If the back end is added to the official GCC CVS repository, the
following are also necessary:
* An entry for the target architecture in `readings.html' on the GCC
web site, with any relevant links.
* Details of the properties of the back end and target architecture
in `backends.html' on the GCC web site.
* A news item about the contribution of support for that target
architecture, in `index.html' on the GCC web site.
* Normally, one or more maintainers of that target listed in
`MAINTAINERS'. Some existing architectures may be unmaintained,
but it would be unusual to add support for a target that does not
have a maintainer when support is added.
File: gccint.info, Node: Testsuites, Prev: gcc Directory, Up: Source Tree
6.4 Testsuites
==============
GCC contains several testsuites to help maintain compiler quality.
Most of the runtime libraries and language front ends in GCC have
testsuites. Currently only the C language testsuites are documented
here; FIXME: document the others.
* Menu:
* Test Idioms:: Idioms used in testsuite code.
* Test Directives:: Directives used within DejaGnu tests.
* Ada Tests:: The Ada language testsuites.
* C Tests:: The C language testsuites.
* libgcj Tests:: The Java library testsuites.
* gcov Testing:: Support for testing gcov.
* profopt Testing:: Support for testing profile-directed optimizations.
* compat Testing:: Support for testing binary compatibility.
File: gccint.info, Node: Test Idioms, Next: Test Directives, Up: Testsuites
6.4.1 Idioms Used in Testsuite Code
-----------------------------------
In general, C testcases have a trailing `-N.c', starting with `-1.c',
in case other testcases with similar names are added later. If the
test is a test of some well-defined feature, it should have a name
referring to that feature such as `FEATURE-1.c'. If it does not test a
well-defined feature but just happens to exercise a bug somewhere in
the compiler, and a bug report has been filed for this bug in the GCC
bug database, `prBUG-NUMBER-1.c' is the appropriate form of name.
Otherwise (for miscellaneous bugs not filed in the GCC bug database),
and previously more generally, test cases are named after the date on
which they were added. This allows people to tell at a glance whether
a test failure is because of a recently found bug that has not yet been
fixed, or whether it may be a regression, but does not give any other
information about the bug or where discussion of it may be found. Some
other language testsuites follow similar conventions.
In the `gcc.dg' testsuite, it is often necessary to test that an error
is indeed a hard error and not just a warning--for example, where it is
a constraint violation in the C standard, which must become an error
with `-pedantic-errors'. The following idiom, where the first line
shown is line LINE of the file and the line that generates the error,
is used for this:
/* { dg-bogus "warning" "warning in place of error" } */
/* { dg-error "REGEXP" "MESSAGE" { target *-*-* } LINE } */
It may be necessary to check that an expression is an integer constant
expression and has a certain value. To check that `E' has value `V',
an idiom similar to the following is used:
char x[((E) == (V) ? 1 : -1)];
In `gcc.dg' tests, `__typeof__' is sometimes used to make assertions
about the types of expressions. See, for example,
`gcc.dg/c99-condexpr-1.c'. The more subtle uses depend on the exact
rules for the types of conditional expressions in the C standard; see,
for example, `gcc.dg/c99-intconst-1.c'.
It is useful to be able to test that optimizations are being made
properly. This cannot be done in all cases, but it can be done where
the optimization will lead to code being optimized away (for example,
where flow analysis or alias analysis should show that certain code
cannot be called) or to functions not being called because they have
been expanded as built-in functions. Such tests go in
`gcc.c-torture/execute'. Where code should be optimized away, a call
to a nonexistent function such as `link_failure ()' may be inserted; a
definition
#ifndef __OPTIMIZE__
void
link_failure (void)
{
abort ();
}
#endif
will also be needed so that linking still succeeds when the test is run
without optimization. When all calls to a built-in function should
have been optimized and no calls to the non-built-in version of the
function should remain, that function may be defined as `static' to
call `abort ()' (although redeclaring a function as static may not work
on all targets).
All testcases must be portable. Target-specific testcases must have
appropriate code to avoid causing failures on unsupported systems;
unfortunately, the mechanisms for this differ by directory.
FIXME: discuss non-C testsuites here.
File: gccint.info, Node: Test Directives, Next: Ada Tests, Prev: Test Idioms, Up: Testsuites
6.4.2 Directives used within DejaGnu tests
------------------------------------------
Test directives appear within comments in a test source file and begin
with `dg-'. Some of these are defined within DejaGnu and others are
local to the GCC testsuite.
The order in which test directives appear in a test can be important:
directives local to GCC sometimes override information used by the
DejaGnu directives, which know nothing about the GCC directives, so the
DejaGnu directives must precede GCC directives.
Several test directives include selectors which are usually preceded by
the keyword `target' or `xfail'. A selector is: one or more target
triplets, possibly including wildcard characters; a single
effective-target keyword; or a logical expression. Depending on the
context, the selector specifies whether a test is skipped and reported
as unsupported or is expected to fail. Use `*-*-*' to match any target.
Effective-target keywords are defined in `target-supports.exp' in the
GCC testsuite.
A selector expression appears within curly braces and uses a single
logical operator: one of `!', `&&', or `||'. An operand is another
selector expression, an effective-target keyword, a single target
triplet, or a list of target triplets within quotes or curly braces.
For example:
{ target { ! "hppa*-*-* ia64*-*-*" } }
{ target { powerpc*-*-* && lp64 } }
{ xfail { lp64 || vect_no_align } }
`{ dg-do DO-WHAT-KEYWORD [{ target/xfail SELECTOR }] }'
DO-WHAT-KEYWORD specifies how the test is compiled and whether it
is executed. It is one of:
`preprocess'
Compile with `-E' to run only the preprocessor.
`assemble'
Compile with `-S' to produce an assembly code file.
`compile'
Compile with `-c' to produce a relocatable object file.
`link'
Compile, assemble, and link to produce an executable file.
`run'
Produce and run an executable file, which is expected to
return an exit code of 0.
The default is `compile'. That can be overridden for a set of
tests by redefining `dg-do-what-default' within the `.exp' file
for those tests.
If the directive includes the optional `{ target SELECTOR }' then
the test is skipped unless the target system is included in the
list of target triplets or matches the effective-target keyword.
If the directive includes the optional `{ xfail SELECTOR }' and
the selector is met then the test is expected to fail. For `dg-do
run', execution is expected to fail but compilation is expected to
pass.
`{ dg-options OPTIONS [{ target SELECTOR }] }'
This DejaGnu directive provides a list of compiler options, to be
used if the target system matches SELECTOR, that replace the
default options used for this set of tests.
`{ dg-skip-if COMMENT { SELECTOR } { INCLUDE-OPTS } { EXCLUDE-OPTS } }'
Skip the test if the test system is included in SELECTOR and if
each of the options in INCLUDE-OPTS is in the set of options with
which the test would be compiled and if none of the options in
EXCLUDE-OPTS is in the set of options with which the test would be
compiled.
Use `"*"' for an empty INCLUDE-OPTS list and `""' for an empty
EXCLUDE-OPTS list.
`{ dg-xfail-if COMMENT { SELECTOR } { INCLUDE-OPTS } { EXCLUDE-OPTS } }'
Expect the test to fail if the conditions (which are the same as
for `dg-skip-if') are met.
`{ dg-require-SUPPORT args }'
Skip the test if the target does not provide the required support;
see `gcc-dg.exp' in the GCC testsuite for the actual directives.
These directives must appear after any `dg-do' directive in the
test. They require at least one argument, which can be an empty
string if the specific procedure does not examine the argument.
`{ dg-require-effective-target KEYWORD }'
Skip the test if the test target, including current multilib flags,
is not covered by the effective-target keyword. This directive
must appear after any `dg-do' directive in the test.
`{ dg-shouldfail COMMENT { SELECTOR } { INCLUDE-OPTS } { EXCLUDE-OPTS } }'
Expect the test executable to return a nonzero exit status if the
conditions (which are the same as for `dg-skip-if') are met.
`{ dg-error REGEXP [COMMENT [{ target/xfail SELECTOR } [LINE] }]] }'
This DejaGnu directive appears on a source line that is expected
to get an error message, or else specifies the source line
associated with the message. If there is no message for that line
or if the text of that message is not matched by REGEXP then the
check fails and COMMENT is included in the `FAIL' message. The
check does not look for the string `"error"' unless it is part of
REGEXP.
`{ dg-warning REGEXP [COMMENT [{ target/xfail SELECTOR } [LINE] }]] }'
This DejaGnu directive appears on a source line that is expected
to get a warning message, or else specifies the source line
associated with the message. If there is no message for that line
or if the text of that message is not matched by REGEXP then the
check fails and COMMENT is included in the `FAIL' message. The
check does not look for the string `"warning"' unless it is part
of REGEXP.
`{ dg-bogus REGEXP [COMMENT [{ target/xfail SELECTOR } [LINE] }]] }'
This DejaGnu directive appears on a source line that should not
get a message matching REGEXP, or else specifies the source line
associated with the bogus message. It is usually used with `xfail'
to indicate that the message is a known problem for a particular
set of targets.
`{ dg-excess-errors COMMENT [{ target/xfail SELECTOR }] }'
This DejaGnu directive indicates that the test is expected to fail
due to compiler messages that are not handled by `dg-error',
`dg-warning' or `dg-bogus'.
`{ dg-output REGEXP [{ target/xfail SELECTOR }] }'
This DejaGnu directive compares REGEXP to the combined output that
the test executable writes to `stdout' and `stderr'.
`{ dg-prune-output REGEXP }'
Prune messages matching REGEXP from test output.
`{ dg-additional-files "FILELIST" }'
Specify additional files, other than source files, that must be
copied to the system where the compiler runs.
`{ dg-additional-sources "FILELIST" }'
Specify additional source files to appear in the compile line
following the main test file.
`{ dg-final { LOCAL-DIRECTIVE } }'
This DejaGnu directive is placed within a comment anywhere in the
source file and is processed after the test has been compiled and
run. Multiple `dg-final' commands are processed in the order in
which they appear in the source file.
The GCC testsuite defines the following directives to be used
within `dg-final'.
`cleanup-coverage-files'
Removes coverage data files generated for this test.
`cleanup-repo-files'
Removes files generated for this test for `-frepo'.
`cleanup-rtl-dump SUFFIX'
Removes RTL dump files generated for this test.
`cleanup-tree-dump SUFFIX'
Removes tree dump files matching SUFFIX which were generated
for this test.
`cleanup-saved-temps'
Removes files for the current test which were kept for
`--save-temps'.
`scan-file FILENAME REGEXP [{ target/xfail SELECTOR }]'
Passes if REGEXP matches text in FILENAME.
`scan-file-not FILENAME REGEXP [{ target/xfail SELECTOR }]'
Passes if REGEXP does not match text in FILENAME.
`scan-hidden SYMBOL [{ target/xfail SELECTOR }]'
Passes if SYMBOL is defined as a hidden symbol in the test's
assembly output.
`scan-not-hidden SYMBOL [{ target/xfail SELECTOR }]'
Passes if SYMBOL is not defined as a hidden symbol in the
test's assembly output.
`scan-assembler-times REGEX NUM [{ target/xfail SELECTOR }]'
Passes if REGEX is matched exactly NUM times in the test's
assembler output.
`scan-assembler REGEX [{ target/xfail SELECTOR }]'
Passes if REGEX matches text in the test's assembler output.
`scan-assembler-not REGEX [{ target/xfail SELECTOR }]'
Passes if REGEX does not match text in the test's assembler
output.
`scan-assembler-dem REGEX [{ target/xfail SELECTOR }]'
Passes if REGEX matches text in the test's demangled
assembler output.
`scan-assembler-dem-not REGEX [{ target/xfail SELECTOR }]'
Passes if REGEX does not match text in the test's demangled
assembler output.
`scan-tree-dump-times REGEX NUM SUFFIX [{ target/xfail SELECTOR }]'
Passes if REGEX is found exactly NUM times in the dump file
with suffix SUFFIX.
`scan-tree-dump REGEX SUFFIX [{ target/xfail SELECTOR }]'
Passes if REGEX matches text in the dump file with suffix
SUFFIX.
`scan-tree-dump-not REGEX SUFFIX [{ target/xfail SELECTOR }]'
Passes if REGEX does not match text in the dump file with
suffix SUFFIX.
`scan-tree-dump-dem REGEX SUFFIX [{ target/xfail SELECTOR }]'
Passes if REGEX matches demangled text in the dump file with
suffix SUFFIX.
`scan-tree-dump-dem-not REGEX SUFFIX [{ target/xfail SELECTOR }]'
Passes if REGEX does not match demangled text in the dump
file with suffix SUFFIX.
`output-exists [{ target/xfail SELECTOR }]'
Passes if compiler output file exists.
`output-exists-not [{ target/xfail SELECTOR }]'
Passes if compiler output file does not exist.
`run-gcov SOURCEFILE'
Check line counts in `gcov' tests.
`run-gcov [branches] [calls] { OPTS SOURCEFILE }'
Check branch and/or call counts, in addition to line counts,
in `gcov' tests.
File: gccint.info, Node: Ada Tests, Next: C Tests, Prev: Test Directives, Up: Testsuites
6.4.3 Ada Language Testsuites
-----------------------------
The Ada testsuite includes executable tests from the ACATS 2.5
testsuite, publicly available at
`http://www.adaic.org/compilers/acats/2.5'
These tests are integrated in the GCC testsuite in the
`gcc/testsuite/ada/acats' directory, and enabled automatically when
running `make check', assuming the Ada language has been enabled when
configuring GCC.
You can also run the Ada testsuite independently, using `make
check-ada', or run a subset of the tests by specifying which chapter to
run, e.g.:
$ make check-ada CHAPTERS="c3 c9"
The tests are organized by directory, each directory corresponding to
a chapter of the Ada Reference Manual. So for example, c9 corresponds
to chapter 9, which deals with tasking features of the language.
There is also an extra chapter called `gcc' containing a template for
creating new executable tests.
The tests are run using two `sh' scripts: `run_acats' and
`run_all.sh'. To run the tests using a simulator or a cross target,
see the small customization section at the top of `run_all.sh'.
These tests are run using the build tree: they can be run without doing
a `make install'.
File: gccint.info, Node: C Tests, Next: libgcj Tests, Prev: Ada Tests, Up: Testsuites
6.4.4 C Language Testsuites
---------------------------
GCC contains the following C language testsuites, in the
`gcc/testsuite' directory:
`gcc.dg'
This contains tests of particular features of the C compiler,
using the more modern `dg' harness. Correctness tests for various
compiler features should go here if possible.
Magic comments determine whether the file is preprocessed,
compiled, linked or run. In these tests, error and warning
message texts are compared against expected texts or regular
expressions given in comments. These tests are run with the
options `-ansi -pedantic' unless other options are given in the
test. Except as noted below they are not run with multiple
optimization options.
`gcc.dg/compat'
This subdirectory contains tests for binary compatibility using
`compat.exp', which in turn uses the language-independent support
(*note Support for testing binary compatibility: compat Testing.).
`gcc.dg/cpp'
This subdirectory contains tests of the preprocessor.
`gcc.dg/debug'
This subdirectory contains tests for debug formats. Tests in this
subdirectory are run for each debug format that the compiler
supports.
`gcc.dg/format'
This subdirectory contains tests of the `-Wformat' format
checking. Tests in this directory are run with and without
`-DWIDE'.
`gcc.dg/noncompile'
This subdirectory contains tests of code that should not compile
and does not need any special compilation options. They are run
with multiple optimization options, since sometimes invalid code
crashes the compiler with optimization.
`gcc.dg/special'
FIXME: describe this.
`gcc.c-torture'
This contains particular code fragments which have historically
broken easily. These tests are run with multiple optimization
options, so tests for features which only break at some
optimization levels belong here. This also contains tests to
check that certain optimizations occur. It might be worthwhile to
separate the correctness tests cleanly from the code quality
tests, but it hasn't been done yet.
`gcc.c-torture/compat'
FIXME: describe this.
This directory should probably not be used for new tests.
`gcc.c-torture/compile'
This testsuite contains test cases that should compile, but do not
need to link or run. These test cases are compiled with several
different combinations of optimization options. All warnings are
disabled for these test cases, so this directory is not suitable if
you wish to test for the presence or absence of compiler warnings.
While special options can be set, and tests disabled on specific
platforms, by the use of `.x' files, mostly these test cases
should not contain platform dependencies. FIXME: discuss how
defines such as `NO_LABEL_VALUES' and `STACK_SIZE' are used.
`gcc.c-torture/execute'
This testsuite contains test cases that should compile, link and
run; otherwise the same comments as for `gcc.c-torture/compile'
apply.
`gcc.c-torture/execute/ieee'
This contains tests which are specific to IEEE floating point.
`gcc.c-torture/unsorted'
FIXME: describe this.
This directory should probably not be used for new tests.
`gcc.c-torture/misc-tests'
This directory contains C tests that require special handling.
Some of these tests have individual expect files, and others share
special-purpose expect files:
``bprob*.c''
Test `-fbranch-probabilities' using `bprob.exp', which in
turn uses the generic, language-independent framework (*note
Support for testing profile-directed optimizations: profopt
Testing.).
``dg-*.c''
Test the testsuite itself using `dg-test.exp'.
``gcov*.c''
Test `gcov' output using `gcov.exp', which in turn uses the
language-independent support (*note Support for testing gcov:
gcov Testing.).
``i386-pf-*.c''
Test i386-specific support for data prefetch using
`i386-prefetch.exp'.
FIXME: merge in `testsuite/README.gcc' and discuss the format of test
cases and magic comments more.
File: gccint.info, Node: libgcj Tests, Next: gcov Testing, Prev: C Tests, Up: Testsuites
6.4.5 The Java library testsuites.
----------------------------------
Runtime tests are executed via `make check' in the
`TARGET/libjava/testsuite' directory in the build tree. Additional
runtime tests can be checked into this testsuite.
Regression testing of the core packages in libgcj is also covered by
the Mauve testsuite. The Mauve Project develops tests for the Java
Class Libraries. These tests are run as part of libgcj testing by
placing the Mauve tree within the libjava testsuite sources at
`libjava/testsuite/libjava.mauve/mauve', or by specifying the location
of that tree when invoking `make', as in `make MAUVEDIR=~/mauve check'.
To detect regressions, a mechanism in `mauve.exp' compares the
failures for a test run against the list of expected failures in
`libjava/testsuite/libjava.mauve/xfails' from the source hierarchy.
Update this file when adding new failing tests to Mauve, or when fixing
bugs in libgcj that had caused Mauve test failures.
The Jacks project provides a testsuite for Java compilers that can be
used to test changes that affect the GCJ front end. This testsuite is
run as part of Java testing by placing the Jacks tree within the libjava
testsuite sources at `libjava/testsuite/libjava.jacks/jacks'.
We encourage developers to contribute test cases to Mauve and Jacks.
File: gccint.info, Node: gcov Testing, Next: profopt Testing, Prev: libgcj Tests, Up: Testsuites
6.4.6 Support for testing `gcov'
--------------------------------
Language-independent support for testing `gcov', and for checking that
branch profiling produces expected values, is provided by the expect
file `gcov.exp'. `gcov' tests also rely on procedures in `gcc.dg.exp'
to compile and run the test program. A typical `gcov' test contains
the following DejaGnu commands within comments:
{ dg-options "-fprofile-arcs -ftest-coverage" }
{ dg-do run { target native } }
{ dg-final { run-gcov sourcefile } }
Checks of `gcov' output can include line counts, branch percentages,
and call return percentages. All of these checks are requested via
commands that appear in comments in the test's source file. Commands
to check line counts are processed by default. Commands to check
branch percentages and call return percentages are processed if the
`run-gcov' command has arguments `branches' or `calls', respectively.
For example, the following specifies checking both, as well as passing
`-b' to `gcov':
{ dg-final { run-gcov branches calls { -b sourcefile } } }
A line count command appears within a comment on the source line that
is expected to get the specified count and has the form `count(CNT)'.
A test should only check line counts for lines that will get the same
count for any architecture.
Commands to check branch percentages (`branch') and call return
percentages (`returns') are very similar to each other. A beginning
command appears on or before the first of a range of lines that will
report the percentage, and the ending command follows that range of
lines. The beginning command can include a list of percentages, all of
which are expected to be found within the range. A range is terminated
by the next command of the same kind. A command `branch(end)' or
`returns(end)' marks the end of a range without starting a new one.
For example:
if (i > 10 && j > i && j < 20) /* branch(27 50 75) */
/* branch(end) */
foo (i, j);
For a call return percentage, the value specified is the percentage of
calls reported to return. For a branch percentage, the value is either
the expected percentage or 100 minus that value, since the direction of
a branch can differ depending on the target or the optimization level.
Not all branches and calls need to be checked. A test should not
check for branches that might be optimized away or replaced with
predicated instructions. Don't check for calls inserted by the
compiler or ones that might be inlined or optimized away.
A single test can check for combinations of line counts, branch
percentages, and call return percentages. The command to check a line
count must appear on the line that will report that count, but commands
to check branch percentages and call return percentages can bracket the
lines that report them.
File: gccint.info, Node: profopt Testing, Next: compat Testing, Prev: gcov Testing, Up: Testsuites
6.4.7 Support for testing profile-directed optimizations
--------------------------------------------------------
The file `profopt.exp' provides language-independent support for
checking correct execution of a test built with profile-directed
optimization. This testing requires that a test program be built and
executed twice. The first time it is compiled to generate profile
data, and the second time it is compiled to use the data that was
generated during the first execution. The second execution is to
verify that the test produces the expected results.
To check that the optimization actually generated better code, a test
can be built and run a third time with normal optimizations to verify
that the performance is better with the profile-directed optimizations.
`profopt.exp' has the beginnings of this kind of support.
`profopt.exp' provides generic support for profile-directed
optimizations. Each set of tests that uses it provides information
about a specific optimization:
`tool'
tool being tested, e.g., `gcc'
`profile_option'
options used to generate profile data
`feedback_option'
options used to optimize using that profile data
`prof_ext'
suffix of profile data files
`PROFOPT_OPTIONS'
list of options with which to run each test, similar to the lists
for torture tests
File: gccint.info, Node: compat Testing, Prev: profopt Testing, Up: Testsuites
6.4.8 Support for testing binary compatibility
----------------------------------------------
The file `compat.exp' provides language-independent support for binary
compatibility testing. It supports testing interoperability of two
compilers that follow the same ABI, or of multiple sets of compiler
options that should not affect binary compatibility. It is intended to
be used for testsuites that complement ABI testsuites.
A test supported by this framework has three parts, each in a separate
source file: a main program and two pieces that interact with each
other to split up the functionality being tested.
`TESTNAME_main.SUFFIX'
Contains the main program, which calls a function in file
`TESTNAME_x.SUFFIX'.
`TESTNAME_x.SUFFIX'
Contains at least one call to a function in `TESTNAME_y.SUFFIX'.
`TESTNAME_y.SUFFIX'
Shares data with, or gets arguments from, `TESTNAME_x.SUFFIX'.
Within each test, the main program and one functional piece are
compiled by the GCC under test. The other piece can be compiled by an
alternate compiler. If no alternate compiler is specified, then all
three source files are all compiled by the GCC under test. You can
specify pairs of sets of compiler options. The first element of such a
pair specifies options used with the GCC under test, and the second
element of the pair specifies options used with the alternate compiler.
Each test is compiled with each pair of options.
`compat.exp' defines default pairs of compiler options. These can be
overridden by defining the environment variable `COMPAT_OPTIONS' as:
COMPAT_OPTIONS="[list [list {TST1} {ALT1}]
...[list {TSTN} {ALTN}]]"
where TSTI and ALTI are lists of options, with TSTI used by the
compiler under test and ALTI used by the alternate compiler. For
example, with `[list [list {-g -O0} {-O3}] [list {-fpic} {-fPIC -O2}]]',
the test is first built with `-g -O0' by the compiler under test and
with `-O3' by the alternate compiler. The test is built a second time
using `-fpic' by the compiler under test and `-fPIC -O2' by the
alternate compiler.
An alternate compiler is specified by defining an environment variable
to be the full pathname of an installed compiler; for C define
`ALT_CC_UNDER_TEST', and for C++ define `ALT_CXX_UNDER_TEST'. These
will be written to the `site.exp' file used by DejaGnu. The default is
to build each test with the compiler under test using the first of each
pair of compiler options from `COMPAT_OPTIONS'. When
`ALT_CC_UNDER_TEST' or `ALT_CXX_UNDER_TEST' is `same', each test is
built using the compiler under test but with combinations of the
options from `COMPAT_OPTIONS'.
To run only the C++ compatibility suite using the compiler under test
and another version of GCC using specific compiler options, do the
following from `OBJDIR/gcc':
rm site.exp
make -k \
ALT_CXX_UNDER_TEST=${alt_prefix}/bin/g++ \
COMPAT_OPTIONS="lists as shown above" \
check-c++ \
RUNTESTFLAGS="compat.exp"
A test that fails when the source files are compiled with different
compilers, but passes when the files are compiled with the same
compiler, demonstrates incompatibility of the generated code or runtime
support. A test that fails for the alternate compiler but passes for
the compiler under test probably tests for a bug that was fixed in the
compiler under test but is present in the alternate compiler.
The binary compatibility tests support a small number of test framework
commands that appear within comments in a test file.
`dg-require-*'
These commands can be used in `TESTNAME_main.SUFFIX' to skip the
test if specific support is not available on the target.
`dg-options'
The specified options are used for compiling this particular source
file, appended to the options from `COMPAT_OPTIONS'. When this
command appears in `TESTNAME_main.SUFFIX' the options are also
used to link the test program.
`dg-xfail-if'
This command can be used in a secondary source file to specify that
compilation is expected to fail for particular options on
particular targets.
File: gccint.info, Node: Options, Next: Passes, Prev: Source Tree, Up: Top
7 Option specification files
****************************
Most GCC command-line options are described by special option
definition files, the names of which conventionally end in `.opt'.
This chapter describes the format of these files.
* Menu:
* Option file format:: The general layout of the files
* Option properties:: Supported option properties
File: gccint.info, Node: Option file format, Next: Option properties, Up: Options
7.1 Option file format
======================
Option files are a simple list of records in which each field occupies
its own line and in which the records themselves are separated by blank
lines. Comments may appear on their own line anywhere within the file
and are preceded by semicolons. Whitespace is allowed before the
semicolon.
The files can contain the following types of record:
* A language definition record. These records have two fields: the
string `Language' and the name of the language. Once a language
has been declared in this way, it can be used as an option
property. *Note Option properties::.
* An option definition record. These records have the following
fields:
1. the name of the option, with the leading "-" removed
2. a space-separated list of option properties (*note Option
properties::)
3. the help text to use for `--help' (omitted if the second field
contains the `Undocumented' property).
By default, all options beginning with "f", "W" or "m" are
implicitly assumed to take a "no-" form. This form should not be
listed separately. If an option beginning with one of these
letters does not have a "no-" form, you can use the
`RejectNegative' property to reject it.
The help text is automatically line-wrapped before being displayed.
Normally the name of the option is printed on the left-hand side of
the output and the help text is printed on the right. However, if
the help text contains a tab character, the text to the left of
the tab is used instead of the option's name and the text to the
right of the tab forms the help text. This allows you to
elaborate on what type of argument the option takes.
* A target mask record. These records have one field of the form
`Mask(X)'. The options-processing script will automatically
allocate a bit in `target_flags' (*note Run-time Target::) for
each mask name X and set the macro `MASK_X' to the appropriate
bitmask. It will also declare a `TARGET_X' macro that has the
value 1 when bit `MASK_X' is set and 0 otherwise.
They are primarily intended to declare target masks that are not
associated with user options, either because these masks represent
internal switches or because the options are not available on all
configurations and yet the masks always need to be defined.
File: gccint.info, Node: Option properties, Prev: Option file format, Up: Options
7.2 Option properties
=====================
The second field of an option record can specify the following
properties:
`Common'
The option is available for all languages and targets.
`Target'
The option is available for all languages but is target-specific.
`LANGUAGE'
The option is available when compiling for the given language.
It is possible to specify several different languages for the same
option. Each LANGUAGE must have been declared by an earlier
`Language' record. *Note Option file format::.
`RejectNegative'
The option does not have a "no-" form. All options beginning with
"f", "W" or "m" are assumed to have a "no-" form unless this
property is used.
`Negative(OTHERNAME)'
The option will turn off another option OTHERNAME, which is the
the option name with the leading "-" removed. This chain action
will propagate through the `Negative' property of the option to be
turned off.
`Joined'
`Separate'
The option takes a mandatory argument. `Joined' indicates that
the option and argument can be included in the same `argv' entry
(as with `-mflush-func=NAME', for example). `Separate' indicates
that the option and argument can be separate `argv' entries (as
with `-o'). An option is allowed to have both of these properties.
`JoinedOrMissing'
The option takes an optional argument. If the argument is given,
it will be part of the same `argv' entry as the option itself.
This property cannot be used alongside `Joined' or `Separate'.
`UInteger'
The option's argument is a non-negative integer. The option parser
will check and convert the argument before passing it to the
relevant option handler.
`Var(VAR)'
The state of this option should be stored in variable VAR. The
way that the state is stored depends on the type of option:
* If the option uses the `Mask' or `InverseMask' properties,
VAR is the integer variable that contains the mask.
* If the option is a normal on/off switch, VAR is an integer
variable that is nonzero when the option is enabled. The
options parser will set the variable to 1 when the positive
form of the option is used and 0 when the "no-" form is used.
* If the option takes an argument and has the `UInteger'
property, VAR is an integer variable that stores the value of
the argument.
* Otherwise, if the option takes an argument, VAR is a pointer
to the argument string. The pointer will be null if the
argument is optional and wasn't given.
The option-processing script will usually declare VAR in
`options.c' and leave it to be zero-initialized at start-up time.
You can modify this behavior using `VarExists' and `Init'.
`Var(VAR, SET)'
The option controls an integer variable VAR and is active when VAR
equals SET. The option parser will set VAR to SET when the
positive form of the option is used and `!SET' when the "no-" form
is used.
VAR is declared in the same way as for the single-argument form
described above.
`VarExists'
The variable specified by the `Var' property already exists. No
definition should be added to `options.c' in response to this
option record.
You should use this property only if the variable is declared
outside `options.c'.
`Init(VALUE)'
The variable specified by the `Var' property should be statically
initialized to VALUE.
`Mask(NAME)'
The option is associated with a bit in the `target_flags' variable
(*note Run-time Target::) and is active when that bit is set. You
may also specify `Var' to select a variable other than
`target_flags'.
The options-processing script will automatically allocate a unique
bit for the option. If the option is attached to `target_flags',
the script will set the macro `MASK_NAME' to the appropriate
bitmask. It will also declare a `TARGET_NAME' macro that has the
value 1 when the option is active and 0 otherwise. If you use
`Var' to attach the option to a different variable, the associated
macros are called `OPTION_MASK_NAME' and `OPTION_NAME'
respectively.
You can disable automatic bit allocation using `MaskExists'.
`InverseMask(OTHERNAME)'
`InverseMask(OTHERNAME, THISNAME)'
The option is the inverse of another option that has the
`Mask(OTHERNAME)' property. If THISNAME is given, the
options-processing script will declare a `TARGET_THISNAME' macro
that is 1 when the option is active and 0 otherwise.
`MaskExists'
The mask specified by the `Mask' property already exists. No
`MASK' or `TARGET' definitions should be added to `options.h' in
response to this option record.
The main purpose of this property is to support synonymous options.
The first option should use `Mask(NAME)' and the others should use
`Mask(NAME) MaskExists'.
`Report'
The state of the option should be printed by `-fverbose-asm'.
`Undocumented'
The option is deliberately missing documentation and should not be
included in the `--help' output.
`Condition(COND)'
The option should only be accepted if preprocessor condition COND
is true. Note that any C declarations associated with the option
will be present even if COND is false; COND simply controls
whether the option is accepted and whether it is printed in the
`--help' output.
File: gccint.info, Node: Passes, Next: Trees, Prev: Options, Up: Top
8 Passes and Files of the Compiler
**********************************
This chapter is dedicated to giving an overview of the optimization and
code generation passes of the compiler. In the process, it describes
some of the language front end interface, though this description is no
where near complete.
* Menu:
* Parsing pass:: The language front end turns text into bits.
* Gimplification pass:: The bits are turned into something we can optimize.
* Pass manager:: Sequencing the optimization passes.
* Tree-SSA passes:: Optimizations on a high-level representation.
* RTL passes:: Optimizations on a low-level representation.
File: gccint.info, Node: Parsing pass, Next: Gimplification pass, Up: Passes
8.1 Parsing pass
================
The language front end is invoked only once, via
`lang_hooks.parse_file', to parse the entire input. The language front
end may use any intermediate language representation deemed
appropriate. The C front end uses GENERIC trees (CROSSREF), plus a
double handful of language specific tree codes defined in
`c-common.def'. The Fortran front end uses a completely different
private representation.
At some point the front end must translate the representation used in
the front end to a representation understood by the language-independent
portions of the compiler. Current practice takes one of two forms.
The C front end manually invokes the gimplifier (CROSSREF) on each
function, and uses the gimplifier callbacks to convert the
language-specific tree nodes directly to GIMPLE (CROSSREF) before
passing the function off to be compiled. The Fortran front end
converts from a private representation to GENERIC, which is later
lowered to GIMPLE when the function is compiled. Which route to choose
probably depends on how well GENERIC (plus extensions) can be made to
match up with the source language and necessary parsing data structures.
BUG: Gimplification must occur before nested function lowering, and
nested function lowering must be done by the front end before passing
the data off to cgraph.
TODO: Cgraph should control nested function lowering. It would only
be invoked when it is certain that the outer-most function is used.
TODO: Cgraph needs a gimplify_function callback. It should be invoked
when (1) it is certain that the function is used, (2) warning flags
specified by the user require some amount of compilation in order to
honor, (3) the language indicates that semantic analysis is not
complete until gimplification occurs. Hum... this sounds overly
complicated. Perhaps we should just have the front end gimplify
always; in most cases it's only one function call.
The front end needs to pass all function definitions and top level
declarations off to the middle-end so that they can be compiled and
emitted to the object file. For a simple procedural language, it is
usually most convenient to do this as each top level declaration or
definition is seen. There is also a distinction to be made between
generating functional code and generating complete debug information.
The only thing that is absolutely required for functional code is that
function and data _definitions_ be passed to the middle-end. For
complete debug information, function, data and type declarations should
all be passed as well.
In any case, the front end needs each complete top-level function or
data declaration, and each data definition should be passed to
`rest_of_decl_compilation'. Each complete type definition should be
passed to `rest_of_type_compilation'. Each function definition should
be passed to `cgraph_finalize_function'.
TODO: I know rest_of_compilation currently has all sorts of
rtl-generation semantics. I plan to move all code generation bits
(both tree and rtl) to compile_function. Should we hide cgraph from
the front ends and move back to rest_of_compilation as the official
interface? Possibly we should rename all three interfaces such that
the names match in some meaningful way and that is more descriptive
than "rest_of".
The middle-end will, at its option, emit the function and data
definitions immediately or queue them for later processing.
File: gccint.info, Node: Gimplification pass, Next: Pass manager, Prev: Parsing pass, Up: Passes
8.2 Gimplification pass
=======================
"Gimplification" is a whimsical term for the process of converting the
intermediate representation of a function into the GIMPLE language
(CROSSREF). The term stuck, and so words like "gimplification",
"gimplify", "gimplifier" and the like are sprinkled throughout this
section of code.
While a front end may certainly choose to generate GIMPLE directly if
it chooses, this can be a moderately complex process unless the
intermediate language used by the front end is already fairly simple.
Usually it is easier to generate GENERIC trees plus extensions and let
the language-independent gimplifier do most of the work.
The main entry point to this pass is `gimplify_function_tree' located
in `gimplify.c'. From here we process the entire function gimplifying
each statement in turn. The main workhorse for this pass is
`gimplify_expr'. Approximately everything passes through here at least
once, and it is from here that we invoke the `lang_hooks.gimplify_expr'
callback.
The callback should examine the expression in question and return
`GS_UNHANDLED' if the expression is not a language specific construct
that requires attention. Otherwise it should alter the expression in
some way to such that forward progress is made toward producing valid
GIMPLE. If the callback is certain that the transformation is complete
and the expression is valid GIMPLE, it should return `GS_ALL_DONE'.
Otherwise it should return `GS_OK', which will cause the expression to
be processed again. If the callback encounters an error during the
transformation (because the front end is relying on the gimplification
process to finish semantic checks), it should return `GS_ERROR'.
File: gccint.info, Node: Pass manager, Next: Tree-SSA passes, Prev: Gimplification pass, Up: Passes
8.3 Pass manager
================
The pass manager is located in `passes.c', `tree-optimize.c' and
`tree-pass.h'. Its job is to run all of the individual passes in the
correct order, and take care of standard bookkeeping that applies to
every pass.
The theory of operation is that each pass defines a structure that
represents everything we need to know about that pass--when it should
be run, how it should be run, what intermediate language form or
on-the-side data structures it needs. We register the pass to be run
in some particular order, and the pass manager arranges for everything
to happen in the correct order.
The actuality doesn't completely live up to the theory at present.
Command-line switches and `timevar_id_t' enumerations must still be
defined elsewhere. The pass manager validates constraints but does not
attempt to (re-)generate data structures or lower intermediate language
form based on the requirements of the next pass. Nevertheless, what is
present is useful, and a far sight better than nothing at all.
TODO: describe the global variables set up by the pass manager, and a
brief description of how a new pass should use it. I need to look at
what info rtl passes use first...
File: gccint.info, Node: Tree-SSA passes, Next: RTL passes, Prev: Pass manager, Up: Passes
8.4 Tree-SSA passes
===================
The following briefly describes the tree optimization passes that are
run after gimplification and what source files they are located in.
* Remove useless statements
This pass is an extremely simple sweep across the gimple code in
which we identify obviously dead code and remove it. Here we do
things like simplify `if' statements with constant conditions,
remove exception handling constructs surrounding code that
obviously cannot throw, remove lexical bindings that contain no
variables, and other assorted simplistic cleanups. The idea is to
get rid of the obvious stuff quickly rather than wait until later
when it's more work to get rid of it. This pass is located in
`tree-cfg.c' and described by `pass_remove_useless_stmts'.
* Mudflap declaration registration
If mudflap (*note -fmudflap -fmudflapth -fmudflapir: (gcc)Optimize
Options.) is enabled, we generate code to register some variable
declarations with the mudflap runtime. Specifically, the runtime
tracks the lifetimes of those variable declarations that have
their addresses taken, or whose bounds are unknown at compile time
(`extern'). This pass generates new exception handling constructs
(`try'/`finally'), and so must run before those are lowered. In
addition, the pass enqueues declarations of static variables whose
lifetimes extend to the entire program. The pass is located in
`tree-mudflap.c' and is described by `pass_mudflap_1'.
* OpenMP lowering
If OpenMP generation (`-fopenmp') is enabled, this pass lowers
OpenMP constructs into GIMPLE.
Lowering of OpenMP constructs involves creating replacement
expressions for local variables that have been mapped using data
sharing clauses, exposing the control flow of most synchronization
directives and adding region markers to facilitate the creation of
the control flow graph. The pass is located in `omp-low.c' and is
described by `pass_lower_omp'.
* OpenMP expansion
If OpenMP generation (`-fopenmp') is enabled, this pass expands
parallel regions into their own functions to be invoked by the
thread library. The pass is located in `omp-low.c' and is
described by `pass_expand_omp'.
* Lower control flow
This pass flattens `if' statements (`COND_EXPR') and moves lexical
bindings (`BIND_EXPR') out of line. After this pass, all `if'
statements will have exactly two `goto' statements in its `then'
and `else' arms. Lexical binding information for each statement
will be found in `TREE_BLOCK' rather than being inferred from its
position under a `BIND_EXPR'. This pass is found in
`gimple-low.c' and is described by `pass_lower_cf'.
* Lower exception handling control flow
This pass decomposes high-level exception handling constructs
(`TRY_FINALLY_EXPR' and `TRY_CATCH_EXPR') into a form that
explicitly represents the control flow involved. After this pass,
`lookup_stmt_eh_region' will return a non-negative number for any
statement that may have EH control flow semantics; examine
`tree_can_throw_internal' or `tree_can_throw_external' for exact
semantics. Exact control flow may be extracted from
`foreach_reachable_handler'. The EH region nesting tree is defined
in `except.h' and built in `except.c'. The lowering pass itself
is in `tree-eh.c' and is described by `pass_lower_eh'.
* Build the control flow graph
This pass decomposes a function into basic blocks and creates all
of the edges that connect them. It is located in `tree-cfg.c' and
is described by `pass_build_cfg'.
* Find all referenced variables
This pass walks the entire function and collects an array of all
variables referenced in the function, `referenced_vars'. The
index at which a variable is found in the array is used as a UID
for the variable within this function. This data is needed by the
SSA rewriting routines. The pass is located in `tree-dfa.c' and
is described by `pass_referenced_vars'.
* Enter static single assignment form
This pass rewrites the function such that it is in SSA form. After
this pass, all `is_gimple_reg' variables will be referenced by
`SSA_NAME', and all occurrences of other variables will be
annotated with `VDEFS' and `VUSES'; PHI nodes will have been
inserted as necessary for each basic block. This pass is located
in `tree-ssa.c' and is described by `pass_build_ssa'.
* Warn for uninitialized variables
This pass scans the function for uses of `SSA_NAME's that are fed
by default definition. For non-parameter variables, such uses are
uninitialized. The pass is run twice, before and after
optimization. In the first pass we only warn for uses that are
positively uninitialized; in the second pass we warn for uses that
are possibly uninitialized. The pass is located in `tree-ssa.c'
and is defined by `pass_early_warn_uninitialized' and
`pass_late_warn_uninitialized'.
* Dead code elimination
This pass scans the function for statements without side effects
whose result is unused. It does not do memory life analysis, so
any value that is stored in memory is considered used. The pass
is run multiple times throughout the optimization process. It is
located in `tree-ssa-dce.c' and is described by `pass_dce'.
* Dominator optimizations
This pass performs trivial dominator-based copy and constant
propagation, expression simplification, and jump threading. It is
run multiple times throughout the optimization process. It it
located in `tree-ssa-dom.c' and is described by `pass_dominator'.
* Redundant PHI elimination
This pass removes PHI nodes for which all of the arguments are the
same value, excluding feedback. Such degenerate forms are
typically created by removing unreachable code. The pass is run
multiple times throughout the optimization process. It is located
in `tree-ssa.c' and is described by `pass_redundant_phi'.o
* Forward propagation of single-use variables
This pass attempts to remove redundant computation by substituting
variables that are used once into the expression that uses them and
seeing if the result can be simplified. It is located in
`tree-ssa-forwprop.c' and is described by `pass_forwprop'.
* Copy Renaming
This pass attempts to change the name of compiler temporaries
involved in copy operations such that SSA->normal can coalesce the
copy away. When compiler temporaries are copies of user
variables, it also renames the compiler temporary to the user
variable resulting in better use of user symbols. It is located
in `tree-ssa-copyrename.c' and is described by `pass_copyrename'.
* PHI node optimizations
This pass recognizes forms of PHI inputs that can be represented as
conditional expressions and rewrites them into straight line code.
It is located in `tree-ssa-phiopt.c' and is described by
`pass_phiopt'.
* May-alias optimization
This pass performs a flow sensitive SSA-based points-to analysis.
The resulting may-alias, must-alias, and escape analysis
information is used to promote variables from in-memory
addressable objects to non-aliased variables that can be renamed
into SSA form. We also update the `VDEF'/`VUSE' memory tags for
non-renameable aggregates so that we get fewer false kills. The
pass is located in `tree-ssa-alias.c' and is described by
`pass_may_alias'.
Interprocedural points-to information is located in
`tree-ssa-structalias.c' and described by `pass_ipa_pta'.
* Profiling
This pass rewrites the function in order to collect runtime block
and value profiling data. Such data may be fed back into the
compiler on a subsequent run so as to allow optimization based on
expected execution frequencies. The pass is located in
`predict.c' and is described by `pass_profile'.
* Lower complex arithmetic
This pass rewrites complex arithmetic operations into their
component scalar arithmetic operations. The pass is located in
`tree-complex.c' and is described by `pass_lower_complex'.
* Scalar replacement of aggregates
This pass rewrites suitable non-aliased local aggregate variables
into a set of scalar variables. The resulting scalar variables are
rewritten into SSA form, which allows subsequent optimization
passes to do a significantly better job with them. The pass is
located in `tree-sra.c' and is described by `pass_sra'.
* Dead store elimination
This pass eliminates stores to memory that are subsequently
overwritten by another store, without any intervening loads. The
pass is located in `tree-ssa-dse.c' and is described by `pass_dse'.
* Tail recursion elimination
This pass transforms tail recursion into a loop. It is located in
`tree-tailcall.c' and is described by `pass_tail_recursion'.
* Forward store motion
This pass sinks stores and assignments down the flowgraph closer
to it's use point. The pass is located in `tree-ssa-sink.c' and is
described by `pass_sink_code'.
* Partial redundancy elimination
This pass eliminates partially redundant computations, as well as
performing load motion. The pass is located in `tree-ssa-pre.c'
and is described by `pass_pre'.
Just before partial redundancy elimination, if
`-funsafe-math-optimizations' is on, GCC tries to convert
divisions to multiplications by the reciprocal. The pass is
located in `tree-ssa-math-opts.c' and is described by
`pass_cse_reciprocal'.
* Full redundancy elimination
This is a simpler form of PRE that only eliminate redundancies that
occur an all paths. It is located in `tree-ssa-pre.c' and
described by `pass_fre'.
* Loop optimization
The main driver of the pass is placed in `tree-ssa-loop.c' and
described by `pass_loop'.
The optimizations performed by this pass are:
Loop invariant motion. This pass moves only invariants that would
be hard to handle on rtl level (function calls, operations that
expand to nontrivial sequences of insns). With `-funswitch-loops'
it also moves operands of conditions that are invariant out of the
loop, so that we can use just trivial invariantness analysis in
loop unswitching. The pass also includes store motion. The pass
is implemented in `tree-ssa-loop-im.c'.
Canonical induction variable creation. This pass creates a simple
counter for number of iterations of the loop and replaces the exit
condition of the loop using it, in case when a complicated
analysis is necessary to determine the number of iterations.
Later optimizations then may determine the number easily. The
pass is implemented in `tree-ssa-loop-ivcanon.c'.
Induction variable optimizations. This pass performs standard
induction variable optimizations, including strength reduction,
induction variable merging and induction variable elimination.
The pass is implemented in `tree-ssa-loop-ivopts.c'.
Loop unswitching. This pass moves the conditional jumps that are
invariant out of the loops. To achieve this, a duplicate of the
loop is created for each possible outcome of conditional jump(s).
The pass is implemented in `tree-ssa-loop-unswitch.c'. This pass
should eventually replace the rtl-level loop unswitching in
`loop-unswitch.c', but currently the rtl-level pass is not
completely redundant yet due to deficiencies in tree level alias
analysis.
The optimizations also use various utility functions contained in
`tree-ssa-loop-manip.c', `cfgloop.c', `cfgloopanal.c' and
`cfgloopmanip.c'.
Vectorization. This pass transforms loops to operate on vector
types instead of scalar types. Data parallelism across loop
iterations is exploited to group data elements from consecutive
iterations into a vector and operate on them in parallel.
Depending on available target support the loop is conceptually
unrolled by a factor `VF' (vectorization factor), which is the
number of elements operated upon in parallel in each iteration,
and the `VF' copies of each scalar operation are fused to form a
vector operation. Additional loop transformations such as peeling
and versioning may take place to align the number of iterations,
and to align the memory accesses in the loop. The pass is
implemented in `tree-vectorizer.c' (the main driver and general
utilities), `tree-vect-analyze.c' and `tree-vect-transform.c'.
Analysis of data references is in `tree-data-ref.c'.
* Tree level if-conversion for vectorizer
This pass applies if-conversion to simple loops to help vectorizer.
We identify if convertible loops, if-convert statements and merge
basic blocks in one big block. The idea is to present loop in such
form so that vectorizer can have one to one mapping between
statements and available vector operations. This patch
re-introduces COND_EXPR at GIMPLE level. This pass is located in
`tree-if-conv.c' and is described by `pass_if_conversion'.
* Conditional constant propagation
This pass relaxes a lattice of values in order to identify those
that must be constant even in the presence of conditional branches.
The pass is located in `tree-ssa-ccp.c' and is described by
`pass_ccp'.
A related pass that works on memory loads and stores, and not just
register values, is located in `tree-ssa-ccp.c' and described by
`pass_store_ccp'.
* Conditional copy propagation
This is similar to constant propagation but the lattice of values
is the "copy-of" relation. It eliminates redundant copies from the
code. The pass is located in `tree-ssa-copy.c' and described by
`pass_copy_prop'.
A related pass that works on memory copies, and not just register
copies, is located in `tree-ssa-copy.c' and described by
`pass_store_copy_prop'.
* Value range propagation
This transformation is similar to constant propagation but instead
of propagating single constant values, it propagates known value
ranges. The implementation is based on Patterson's range
propagation algorithm (Accurate Static Branch Prediction by Value
Range Propagation, J. R. C. Patterson, PLDI '95). In contrast to
Patterson's algorithm, this implementation does not propagate
branch probabilities nor it uses more than a single range per SSA
name. This means that the current implementation cannot be used
for branch prediction (though adapting it would not be difficult).
The pass is located in `tree-vrp.c' and is described by
`pass_vrp'.
* Folding built-in functions
This pass simplifies built-in functions, as applicable, with
constant arguments or with inferrable string lengths. It is
located in `tree-ssa-ccp.c' and is described by
`pass_fold_builtins'.
* Split critical edges
This pass identifies critical edges and inserts empty basic blocks
such that the edge is no longer critical. The pass is located in
`tree-cfg.c' and is described by `pass_split_crit_edges'.
* Control dependence dead code elimination
This pass is a stronger form of dead code elimination that can
eliminate unnecessary control flow statements. It is located in
`tree-ssa-dce.c' and is described by `pass_cd_dce'.
* Tail call elimination
This pass identifies function calls that may be rewritten into
jumps. No code transformation is actually applied here, but the
data and control flow problem is solved. The code transformation
requires target support, and so is delayed until RTL. In the
meantime `CALL_EXPR_TAILCALL' is set indicating the possibility.
The pass is located in `tree-tailcall.c' and is described by
`pass_tail_calls'. The RTL transformation is handled by
`fixup_tail_calls' in `calls.c'.
* Warn for function return without value
For non-void functions, this pass locates return statements that do
not specify a value and issues a warning. Such a statement may
have been injected by falling off the end of the function. This
pass is run last so that we have as much time as possible to prove
that the statement is not reachable. It is located in
`tree-cfg.c' and is described by `pass_warn_function_return'.
* Mudflap statement annotation
If mudflap is enabled, we rewrite some memory accesses with code to
validate that the memory access is correct. In particular,
expressions involving pointer dereferences (`INDIRECT_REF',
`ARRAY_REF', etc.) are replaced by code that checks the selected
address range against the mudflap runtime's database of valid
regions. This check includes an inline lookup into a
direct-mapped cache, based on shift/mask operations of the pointer
value, with a fallback function call into the runtime. The pass
is located in `tree-mudflap.c' and is described by
`pass_mudflap_2'.
* Leave static single assignment form
This pass rewrites the function such that it is in normal form. At
the same time, we eliminate as many single-use temporaries as
possible, so the intermediate language is no longer GIMPLE, but
GENERIC. The pass is located in `tree-outof-ssa.c' and is
described by `pass_del_ssa'.
* Merge PHI nodes that feed into one another
This is part of the CFG cleanup passes. It attempts to join PHI
nodes from a forwarder CFG block into another block with PHI
nodes. The pass is located in `tree-cfgcleanup.c' and is
described by `pass_merge_phi'.
* Return value optimization
If a function always returns the same local variable, and that
local variable is an aggregate type, then the variable is replaced
with the return value for the function (i.e., the function's
DECL_RESULT). This is equivalent to the C++ named return value
optimization applied to GIMPLE. The pass is located in
`tree-nrv.c' and is described by `pass_nrv'.
* Return slot optimization
If a function returns a memory object and is called as `var =
foo()', this pass tries to change the call so that the address of
`var' is sent to the caller to avoid an extra memory copy. This
pass is located in `tree-nrv.c' and is described by
`pass_return_slot'.
* Optimize calls to `__builtin_object_size'
This is a propagation pass similar to CCP that tries to remove
calls to `__builtin_object_size' when the size of the object can be
computed at compile-time. This pass is located in
`tree-object-size.c' and is described by `pass_object_sizes'.
* Loop invariant motion
This pass removes expensive loop-invariant computations out of
loops. The pass is located in `tree-ssa-loop.c' and described by
`pass_lim'.
* Loop nest optimizations
This is a family of loop transformations that works on loop nests.
It includes loop interchange, scaling, skewing and reversal and
they are all geared to the optimization of data locality in array
traversals and the removal of dependencies that hamper
optimizations such as loop parallelization and vectorization. The
pass is located in `tree-loop-linear.c' and described by
`pass_linear_transform'.
* Removal of empty loops
This pass removes loops with no code in them. The pass is located
in `tree-ssa-loop-ivcanon.c' and described by `pass_empty_loop'.
* Unrolling of small loops
This pass completely unrolls loops with few iterations. The pass
is located in `tree-ssa-loop-ivcanon.c' and described by
`pass_complete_unroll'.
* Array prefetching
This pass issues prefetch instructions for array references inside
loops. The pass is located in `tree-ssa-loop-prefetch.c' and
described by `pass_loop_prefetch'.
* Reassociation
This pass rewrites arithmetic expressions to enable optimizations
that operate on them, like redundancy elimination and
vectorization. The pass is located in `tree-ssa-reassoc.c' and
described by `pass_reassoc'.
* Optimization of `stdarg' functions
This pass tries to avoid the saving of register arguments into the
stack on entry to `stdarg' functions. If the function doesn't use
any `va_start' macros, no registers need to be saved. If
`va_start' macros are used, the `va_list' variables don't escape
the function, it is only necessary to save registers that will be
used in `va_arg' macros. For instance, if `va_arg' is only used
with integral types in the function, floating point registers
don't need to be saved. This pass is located in `tree-stdarg.c'
and described by `pass_stdarg'.
File: gccint.info, Node: RTL passes, Prev: Tree-SSA passes, Up: Passes
8.5 RTL passes
==============
The following briefly describes the rtl generation and optimization
passes that are run after tree optimization.
* RTL generation
The source files for RTL generation include `stmt.c', `calls.c',
`expr.c', `explow.c', `expmed.c', `function.c', `optabs.c' and
`emit-rtl.c'. Also, the file `insn-emit.c', generated from the
machine description by the program `genemit', is used in this
pass. The header file `expr.h' is used for communication within
this pass.
The header files `insn-flags.h' and `insn-codes.h', generated from
the machine description by the programs `genflags' and `gencodes',
tell this pass which standard names are available for use and
which patterns correspond to them.
* Generate exception handling landing pads
This pass generates the glue that handles communication between the
exception handling library routines and the exception handlers
within the function. Entry points in the function that are
invoked by the exception handling library are called "landing
pads". The code for this pass is located within `except.c'.
* Cleanup control flow graph
This pass removes unreachable code, simplifies jumps to next,
jumps to jump, jumps across jumps, etc. The pass is run multiple
times. For historical reasons, it is occasionally referred to as
the "jump optimization pass". The bulk of the code for this pass
is in `cfgcleanup.c', and there are support routines in `cfgrtl.c'
and `jump.c'.
* Common subexpression elimination
This pass removes redundant computation within basic blocks, and
optimizes addressing modes based on cost. The pass is run twice.
The source is located in `cse.c'.
* Global common subexpression elimination.
This pass performs two different types of GCSE depending on
whether you are optimizing for size or not (LCM based GCSE tends
to increase code size for a gain in speed, while Morel-Renvoise
based GCSE does not). When optimizing for size, GCSE is done
using Morel-Renvoise Partial Redundancy Elimination, with the
exception that it does not try to move invariants out of
loops--that is left to the loop optimization pass. If MR PRE
GCSE is done, code hoisting (aka unification) is also done, as
well as load motion. If you are optimizing for speed, LCM (lazy
code motion) based GCSE is done. LCM is based on the work of
Knoop, Ruthing, and Steffen. LCM based GCSE also does loop
invariant code motion. We also perform load and store motion when
optimizing for speed. Regardless of which type of GCSE is used,
the GCSE pass also performs global constant and copy propagation.
The source file for this pass is `gcse.c', and the LCM routines
are in `lcm.c'.
* Loop optimization
This pass performs several loop related optimizations. The source
files `cfgloopanal.c' and `cfgloopmanip.c' contain generic loop
analysis and manipulation code. Initialization and finalization
of loop structures is handled by `loop-init.c'. A loop invariant
motion pass is implemented in `loop-invariant.c'. Basic block
level optimizations--unrolling, peeling and unswitching loops--
are implemented in `loop-unswitch.c' and `loop-unroll.c'.
Replacing of the exit condition of loops by special
machine-dependent instructions is handled by `loop-doloop.c'.
* Jump bypassing
This pass is an aggressive form of GCSE that transforms the control
flow graph of a function by propagating constants into conditional
branch instructions. The source file for this pass is `gcse.c'.
* If conversion
This pass attempts to replace conditional branches and surrounding
assignments with arithmetic, boolean value producing comparison
instructions, and conditional move instructions. In the very last
invocation after reload, it will generate predicated instructions
when supported by the target. The pass is located in `ifcvt.c'.
* Web construction
This pass splits independent uses of each pseudo-register. This
can improve effect of the other transformation, such as CSE or
register allocation. Its source files are `web.c'.
* Life analysis
This pass computes which pseudo-registers are live at each point in
the program, and makes the first instruction that uses a value
point at the instruction that computed the value. It then deletes
computations whose results are never used, and combines memory
references with add or subtract instructions to make autoincrement
or autodecrement addressing. The pass is located in `flow.c'.
* Instruction combination
This pass attempts to combine groups of two or three instructions
that are related by data flow into single instructions. It
combines the RTL expressions for the instructions by substitution,
simplifies the result using algebra, and then attempts to match
the result against the machine description. The pass is located
in `combine.c'.
* Register movement
This pass looks for cases where matching constraints would force an
instruction to need a reload, and this reload would be a
register-to-register move. It then attempts to change the
registers used by the instruction to avoid the move instruction.
The pass is located in `regmove.c'.
* Optimize mode switching
This pass looks for instructions that require the processor to be
in a specific "mode" and minimizes the number of mode changes
required to satisfy all users. What these modes are, and what
they apply to are completely target-specific. The source is
located in `mode-switching.c'.
* Modulo scheduling
This pass looks at innermost loops and reorders their instructions
by overlapping different iterations. Modulo scheduling is
performed immediately before instruction scheduling. The pass is
located in (`modulo-sched.c').
* Instruction scheduling
This pass looks for instructions whose output will not be
available by the time that it is used in subsequent instructions.
Memory loads and floating point instructions often have this
behavior on RISC machines. It re-orders instructions within a
basic block to try to separate the definition and use of items
that otherwise would cause pipeline stalls. This pass is
performed twice, before and after register allocation. The pass
is located in `haifa-sched.c', `sched-deps.c', `sched-ebb.c',
`sched-rgn.c' and `sched-vis.c'.
* Register allocation
These passes make sure that all occurrences of pseudo registers are
eliminated, either by allocating them to a hard register, replacing
them by an equivalent expression (e.g. a constant) or by placing
them on the stack. This is done in several subpasses:
* Register class preferencing. The RTL code is scanned to find
out which register class is best for each pseudo register.
The source file is `regclass.c'.
* Local register allocation. This pass allocates hard
registers to pseudo registers that are used only within one
basic block. Because the basic block is linear, it can use
fast and powerful techniques to do a decent job. The source
is located in `local-alloc.c'.
* Global register allocation. This pass allocates hard
registers for the remaining pseudo registers (those whose
life spans are not contained in one basic block). The pass
is located in `global.c'.
* Reloading. This pass renumbers pseudo registers with the
hardware registers numbers they were allocated. Pseudo
registers that did not get hard registers are replaced with
stack slots. Then it finds instructions that are invalid
because a value has failed to end up in a register, or has
ended up in a register of the wrong kind. It fixes up these
instructions by reloading the problematical values
temporarily into registers. Additional instructions are
generated to do the copying.
The reload pass also optionally eliminates the frame pointer
and inserts instructions to save and restore call-clobbered
registers around calls.
Source files are `reload.c' and `reload1.c', plus the header
`reload.h' used for communication between them.
* Basic block reordering
This pass implements profile guided code positioning. If profile
information is not available, various types of static analysis are
performed to make the predictions normally coming from the profile
feedback (IE execution frequency, branch probability, etc). It is
implemented in the file `bb-reorder.c', and the various prediction
routines are in `predict.c'.
* Variable tracking
This pass computes where the variables are stored at each position
in code and generates notes describing the variable locations to
RTL code. The location lists are then generated according to these
notes to debug information if the debugging information format
supports location lists.
* Delayed branch scheduling
This optional pass attempts to find instructions that can go into
the delay slots of other instructions, usually jumps and calls.
The source file name is `reorg.c'.
* Branch shortening
On many RISC machines, branch instructions have a limited range.
Thus, longer sequences of instructions must be used for long
branches. In this pass, the compiler figures out what how far
each instruction will be from each other instruction, and
therefore whether the usual instructions, or the longer sequences,
must be used for each branch.
* Register-to-stack conversion
Conversion from usage of some hard registers to usage of a register
stack may be done at this point. Currently, this is supported only
for the floating-point registers of the Intel 80387 coprocessor.
The source file name is `reg-stack.c'.
* Final
This pass outputs the assembler code for the function. The source
files are `final.c' plus `insn-output.c'; the latter is generated
automatically from the machine description by the tool `genoutput'.
The header file `conditions.h' is used for communication between
these files. If mudflap is enabled, the queue of deferred
declarations and any addressed constants (e.g., string literals)
is processed by `mudflap_finish_file' into a synthetic constructor
function containing calls into the mudflap runtime.
* Debugging information output
This is run after final because it must output the stack slot
offsets for pseudo registers that did not get hard registers.
Source files are `dbxout.c' for DBX symbol table format,
`sdbout.c' for SDB symbol table format, `dwarfout.c' for DWARF
symbol table format, files `dwarf2out.c' and `dwarf2asm.c' for
DWARF2 symbol table format, and `vmsdbgout.c' for VMS debug symbol
table format.
File: gccint.info, Node: Trees, Next: RTL, Prev: Passes, Up: Top
9 Trees: The intermediate representation used by the C and C++ front ends
*************************************************************************
This chapter documents the internal representation used by GCC to
represent C and C++ source programs. When presented with a C or C++
source program, GCC parses the program, performs semantic analysis
(including the generation of error messages), and then produces the
internal representation described here. This representation contains a
complete representation for the entire translation unit provided as
input to the front end. This representation is then typically processed
by a code-generator in order to produce machine code, but could also be
used in the creation of source browsers, intelligent editors, automatic
documentation generators, interpreters, and any other programs needing
the ability to process C or C++ code.
This chapter explains the internal representation. In particular, it
documents the internal representation for C and C++ source constructs,
and the macros, functions, and variables that can be used to access
these constructs. The C++ representation is largely a superset of the
representation used in the C front end. There is only one construct
used in C that does not appear in the C++ front end and that is the GNU
"nested function" extension. Many of the macros documented here do not
apply in C because the corresponding language constructs do not appear
in C.
If you are developing a "back end", be it is a code-generator or some
other tool, that uses this representation, you may occasionally find
that you need to ask questions not easily answered by the functions and
macros available here. If that situation occurs, it is quite likely
that GCC already supports the functionality you desire, but that the
interface is simply not documented here. In that case, you should ask
the GCC maintainers (via mail to <gcc@gcc.gnu.org>) about documenting
the functionality you require. Similarly, if you find yourself writing
functions that do not deal directly with your back end, but instead
might be useful to other people using the GCC front end, you should
submit your patches for inclusion in GCC.
* Menu:
* Deficiencies:: Topics net yet covered in this document.
* Tree overview:: All about `tree's.
* Types:: Fundamental and aggregate types.
* Scopes:: Namespaces and classes.
* Functions:: Overloading, function bodies, and linkage.
* Declarations:: Type declarations and variables.
* Attributes:: Declaration and type attributes.
* Expression trees:: From `typeid' to `throw'.
File: gccint.info, Node: Deficiencies, Next: Tree overview, Up: Trees
9.1 Deficiencies
================
There are many places in which this document is incomplet and incorrekt.
It is, as of yet, only _preliminary_ documentation.
File: gccint.info, Node: Tree overview, Next: Types, Prev: Deficiencies, Up: Trees
9.2 Overview
============
The central data structure used by the internal representation is the
`tree'. These nodes, while all of the C type `tree', are of many
varieties. A `tree' is a pointer type, but the object to which it
points may be of a variety of types. From this point forward, we will
refer to trees in ordinary type, rather than in `this font', except
when talking about the actual C type `tree'.
You can tell what kind of node a particular tree is by using the
`TREE_CODE' macro. Many, many macros take trees as input and return
trees as output. However, most macros require a certain kind of tree
node as input. In other words, there is a type-system for trees, but
it is not reflected in the C type-system.
For safety, it is useful to configure GCC with `--enable-checking'.
Although this results in a significant performance penalty (since all
tree types are checked at run-time), and is therefore inappropriate in a
release version, it is extremely helpful during the development process.
Many macros behave as predicates. Many, although not all, of these
predicates end in `_P'. Do not rely on the result type of these macros
being of any particular type. You may, however, rely on the fact that
the type can be compared to `0', so that statements like
if (TEST_P (t) && !TEST_P (y))
x = 1;
and
int i = (TEST_P (t) != 0);
are legal. Macros that return `int' values now may be changed to
return `tree' values, or other pointers in the future. Even those that
continue to return `int' may return multiple nonzero codes where
previously they returned only zero and one. Therefore, you should not
write code like
if (TEST_P (t) == 1)
as this code is not guaranteed to work correctly in the future.
You should not take the address of values returned by the macros or
functions described here. In particular, no guarantee is given that the
values are lvalues.
In general, the names of macros are all in uppercase, while the names
of functions are entirely in lowercase. There are rare exceptions to
this rule. You should assume that any macro or function whose name is
made up entirely of uppercase letters may evaluate its arguments more
than once. You may assume that a macro or function whose name is made
up entirely of lowercase letters will evaluate its arguments only once.
The `error_mark_node' is a special tree. Its tree code is
`ERROR_MARK', but since there is only ever one node with that code, the
usual practice is to compare the tree against `error_mark_node'. (This
test is just a test for pointer equality.) If an error has occurred
during front-end processing the flag `errorcount' will be set. If the
front end has encountered code it cannot handle, it will issue a
message to the user and set `sorrycount'. When these flags are set,
any macro or function which normally returns a tree of a particular
kind may instead return the `error_mark_node'. Thus, if you intend to
do any processing of erroneous code, you must be prepared to deal with
the `error_mark_node'.
Occasionally, a particular tree slot (like an operand to an expression,
or a particular field in a declaration) will be referred to as
"reserved for the back end". These slots are used to store RTL when
the tree is converted to RTL for use by the GCC back end. However, if
that process is not taking place (e.g., if the front end is being hooked
up to an intelligent editor), then those slots may be used by the back
end presently in use.
If you encounter situations that do not match this documentation, such
as tree nodes of types not mentioned here, or macros documented to
return entities of a particular kind that instead return entities of
some different kind, you have found a bug, either in the front end or in
the documentation. Please report these bugs as you would any other bug.
* Menu:
* Macros and Functions::Macros and functions that can be used with all trees.
* Identifiers:: The names of things.
* Containers:: Lists and vectors.
File: gccint.info, Node: Macros and Functions, Next: Identifiers, Up: Tree overview
9.2.1 Trees
-----------
This section is not here yet.
File: gccint.info, Node: Identifiers, Next: Containers, Prev: Macros and Functions, Up: Tree overview
9.2.2 Identifiers
-----------------
An `IDENTIFIER_NODE' represents a slightly more general concept that
the standard C or C++ concept of identifier. In particular, an
`IDENTIFIER_NODE' may contain a `$', or other extraordinary characters.
There are never two distinct `IDENTIFIER_NODE's representing the same
identifier. Therefore, you may use pointer equality to compare
`IDENTIFIER_NODE's, rather than using a routine like `strcmp'.
You can use the following macros to access identifiers:
`IDENTIFIER_POINTER'
The string represented by the identifier, represented as a
`char*'. This string is always `NUL'-terminated, and contains no
embedded `NUL' characters.
`IDENTIFIER_LENGTH'
The length of the string returned by `IDENTIFIER_POINTER', not
including the trailing `NUL'. This value of `IDENTIFIER_LENGTH
(x)' is always the same as `strlen (IDENTIFIER_POINTER (x))'.
`IDENTIFIER_OPNAME_P'
This predicate holds if the identifier represents the name of an
overloaded operator. In this case, you should not depend on the
contents of either the `IDENTIFIER_POINTER' or the
`IDENTIFIER_LENGTH'.
`IDENTIFIER_TYPENAME_P'
This predicate holds if the identifier represents the name of a
user-defined conversion operator. In this case, the `TREE_TYPE' of
the `IDENTIFIER_NODE' holds the type to which the conversion
operator converts.
File: gccint.info, Node: Containers, Prev: Identifiers, Up: Tree overview
9.2.3 Containers
----------------
Two common container data structures can be represented directly with
tree nodes. A `TREE_LIST' is a singly linked list containing two trees
per node. These are the `TREE_PURPOSE' and `TREE_VALUE' of each node.
(Often, the `TREE_PURPOSE' contains some kind of tag, or additional
information, while the `TREE_VALUE' contains the majority of the
payload. In other cases, the `TREE_PURPOSE' is simply `NULL_TREE',
while in still others both the `TREE_PURPOSE' and `TREE_VALUE' are of
equal stature.) Given one `TREE_LIST' node, the next node is found by
following the `TREE_CHAIN'. If the `TREE_CHAIN' is `NULL_TREE', then
you have reached the end of the list.
A `TREE_VEC' is a simple vector. The `TREE_VEC_LENGTH' is an integer
(not a tree) giving the number of nodes in the vector. The nodes
themselves are accessed using the `TREE_VEC_ELT' macro, which takes two
arguments. The first is the `TREE_VEC' in question; the second is an
integer indicating which element in the vector is desired. The
elements are indexed from zero.
File: gccint.info, Node: Types, Next: Scopes, Prev: Tree overview, Up: Trees
9.3 Types
=========
All types have corresponding tree nodes. However, you should not assume
that there is exactly one tree node corresponding to each type. There
are often several nodes each of which correspond to the same type.
For the most part, different kinds of types have different tree codes.
(For example, pointer types use a `POINTER_TYPE' code while arrays use
an `ARRAY_TYPE' code.) However, pointers to member functions use the
`RECORD_TYPE' code. Therefore, when writing a `switch' statement that
depends on the code associated with a particular type, you should take
care to handle pointers to member functions under the `RECORD_TYPE'
case label.
In C++, an array type is not qualified; rather the type of the array
elements is qualified. This situation is reflected in the intermediate
representation. The macros described here will always examine the
qualification of the underlying element type when applied to an array
type. (If the element type is itself an array, then the recursion
continues until a non-array type is found, and the qualification of this
type is examined.) So, for example, `CP_TYPE_CONST_P' will hold of the
type `const int ()[7]', denoting an array of seven `int's.
The following functions and macros deal with cv-qualification of types:
`CP_TYPE_QUALS'
This macro returns the set of type qualifiers applied to this type.
This value is `TYPE_UNQUALIFIED' if no qualifiers have been
applied. The `TYPE_QUAL_CONST' bit is set if the type is
`const'-qualified. The `TYPE_QUAL_VOLATILE' bit is set if the
type is `volatile'-qualified. The `TYPE_QUAL_RESTRICT' bit is set
if the type is `restrict'-qualified.
`CP_TYPE_CONST_P'
This macro holds if the type is `const'-qualified.
`CP_TYPE_VOLATILE_P'
This macro holds if the type is `volatile'-qualified.
`CP_TYPE_RESTRICT_P'
This macro holds if the type is `restrict'-qualified.
`CP_TYPE_CONST_NON_VOLATILE_P'
This predicate holds for a type that is `const'-qualified, but
_not_ `volatile'-qualified; other cv-qualifiers are ignored as
well: only the `const'-ness is tested.
`TYPE_MAIN_VARIANT'
This macro returns the unqualified version of a type. It may be
applied to an unqualified type, but it is not always the identity
function in that case.
A few other macros and functions are usable with all types:
`TYPE_SIZE'
The number of bits required to represent the type, represented as
an `INTEGER_CST'. For an incomplete type, `TYPE_SIZE' will be
`NULL_TREE'.
`TYPE_ALIGN'
The alignment of the type, in bits, represented as an `int'.
`TYPE_NAME'
This macro returns a declaration (in the form of a `TYPE_DECL') for
the type. (Note this macro does _not_ return a `IDENTIFIER_NODE',
as you might expect, given its name!) You can look at the
`DECL_NAME' of the `TYPE_DECL' to obtain the actual name of the
type. The `TYPE_NAME' will be `NULL_TREE' for a type that is not
a built-in type, the result of a typedef, or a named class type.
`CP_INTEGRAL_TYPE'
This predicate holds if the type is an integral type. Notice that
in C++, enumerations are _not_ integral types.
`ARITHMETIC_TYPE_P'
This predicate holds if the type is an integral type (in the C++
sense) or a floating point type.
`CLASS_TYPE_P'
This predicate holds for a class-type.
`TYPE_BUILT_IN'
This predicate holds for a built-in type.
`TYPE_PTRMEM_P'
This predicate holds if the type is a pointer to data member.
`TYPE_PTR_P'
This predicate holds if the type is a pointer type, and the
pointee is not a data member.
`TYPE_PTRFN_P'
This predicate holds for a pointer to function type.
`TYPE_PTROB_P'
This predicate holds for a pointer to object type. Note however
that it does not hold for the generic pointer to object type `void
*'. You may use `TYPE_PTROBV_P' to test for a pointer to object
type as well as `void *'.
`same_type_p'
This predicate takes two types as input, and holds if they are the
same type. For example, if one type is a `typedef' for the other,
or both are `typedef's for the same type. This predicate also
holds if the two trees given as input are simply copies of one
another; i.e., there is no difference between them at the source
level, but, for whatever reason, a duplicate has been made in the
representation. You should never use `==' (pointer equality) to
compare types; always use `same_type_p' instead.
Detailed below are the various kinds of types, and the macros that can
be used to access them. Although other kinds of types are used
elsewhere in G++, the types described here are the only ones that you
will encounter while examining the intermediate representation.
`VOID_TYPE'
Used to represent the `void' type.
`INTEGER_TYPE'
Used to represent the various integral types, including `char',
`short', `int', `long', and `long long'. This code is not used
for enumeration types, nor for the `bool' type. The
`TYPE_PRECISION' is the number of bits used in the representation,
represented as an `unsigned int'. (Note that in the general case
this is not the same value as `TYPE_SIZE'; suppose that there were
a 24-bit integer type, but that alignment requirements for the ABI
required 32-bit alignment. Then, `TYPE_SIZE' would be an
`INTEGER_CST' for 32, while `TYPE_PRECISION' would be 24.) The
integer type is unsigned if `TYPE_UNSIGNED' holds; otherwise, it
is signed.
The `TYPE_MIN_VALUE' is an `INTEGER_CST' for the smallest integer
that may be represented by this type. Similarly, the
`TYPE_MAX_VALUE' is an `INTEGER_CST' for the largest integer that
may be represented by this type.
`REAL_TYPE'
Used to represent the `float', `double', and `long double' types.
The number of bits in the floating-point representation is given
by `TYPE_PRECISION', as in the `INTEGER_TYPE' case.
`COMPLEX_TYPE'
Used to represent GCC built-in `__complex__' data types. The
`TREE_TYPE' is the type of the real and imaginary parts.
`ENUMERAL_TYPE'
Used to represent an enumeration type. The `TYPE_PRECISION' gives
(as an `int'), the number of bits used to represent the type. If
there are no negative enumeration constants, `TYPE_UNSIGNED' will
hold. The minimum and maximum enumeration constants may be
obtained with `TYPE_MIN_VALUE' and `TYPE_MAX_VALUE', respectively;
each of these macros returns an `INTEGER_CST'.
The actual enumeration constants themselves may be obtained by
looking at the `TYPE_VALUES'. This macro will return a
`TREE_LIST', containing the constants. The `TREE_PURPOSE' of each
node will be an `IDENTIFIER_NODE' giving the name of the constant;
the `TREE_VALUE' will be an `INTEGER_CST' giving the value
assigned to that constant. These constants will appear in the
order in which they were declared. The `TREE_TYPE' of each of
these constants will be the type of enumeration type itself.
`BOOLEAN_TYPE'
Used to represent the `bool' type.
`POINTER_TYPE'
Used to represent pointer types, and pointer to data member types.
The `TREE_TYPE' gives the type to which this type points. If the
type is a pointer to data member type, then `TYPE_PTRMEM_P' will
hold. For a pointer to data member type of the form `T X::*',
`TYPE_PTRMEM_CLASS_TYPE' will be the type `X', while
`TYPE_PTRMEM_POINTED_TO_TYPE' will be the type `T'.
`REFERENCE_TYPE'
Used to represent reference types. The `TREE_TYPE' gives the type
to which this type refers.
`FUNCTION_TYPE'
Used to represent the type of non-member functions and of static
member functions. The `TREE_TYPE' gives the return type of the
function. The `TYPE_ARG_TYPES' are a `TREE_LIST' of the argument
types. The `TREE_VALUE' of each node in this list is the type of
the corresponding argument; the `TREE_PURPOSE' is an expression
for the default argument value, if any. If the last node in the
list is `void_list_node' (a `TREE_LIST' node whose `TREE_VALUE' is
the `void_type_node'), then functions of this type do not take
variable arguments. Otherwise, they do take a variable number of
arguments.
Note that in C (but not in C++) a function declared like `void f()'
is an unprototyped function taking a variable number of arguments;
the `TYPE_ARG_TYPES' of such a function will be `NULL'.
`METHOD_TYPE'
Used to represent the type of a non-static member function. Like a
`FUNCTION_TYPE', the return type is given by the `TREE_TYPE'. The
type of `*this', i.e., the class of which functions of this type
are a member, is given by the `TYPE_METHOD_BASETYPE'. The
`TYPE_ARG_TYPES' is the parameter list, as for a `FUNCTION_TYPE',
and includes the `this' argument.
`ARRAY_TYPE'
Used to represent array types. The `TREE_TYPE' gives the type of
the elements in the array. If the array-bound is present in the
type, the `TYPE_DOMAIN' is an `INTEGER_TYPE' whose
`TYPE_MIN_VALUE' and `TYPE_MAX_VALUE' will be the lower and upper
bounds of the array, respectively. The `TYPE_MIN_VALUE' will
always be an `INTEGER_CST' for zero, while the `TYPE_MAX_VALUE'
will be one less than the number of elements in the array, i.e.,
the highest value which may be used to index an element in the
array.
`RECORD_TYPE'
Used to represent `struct' and `class' types, as well as pointers
to member functions and similar constructs in other languages.
`TYPE_FIELDS' contains the items contained in this type, each of
which can be a `FIELD_DECL', `VAR_DECL', `CONST_DECL', or
`TYPE_DECL'. You may not make any assumptions about the ordering
of the fields in the type or whether one or more of them overlap.
If `TYPE_PTRMEMFUNC_P' holds, then this type is a pointer-to-member
type. In that case, the `TYPE_PTRMEMFUNC_FN_TYPE' is a
`POINTER_TYPE' pointing to a `METHOD_TYPE'. The `METHOD_TYPE' is
the type of a function pointed to by the pointer-to-member
function. If `TYPE_PTRMEMFUNC_P' does not hold, this type is a
class type. For more information, see *note Classes::.
`UNION_TYPE'
Used to represent `union' types. Similar to `RECORD_TYPE' except
that all `FIELD_DECL' nodes in `TYPE_FIELD' start at bit position
zero.
`QUAL_UNION_TYPE'
Used to represent part of a variant record in Ada. Similar to
`UNION_TYPE' except that each `FIELD_DECL' has a `DECL_QUALIFIER'
field, which contains a boolean expression that indicates whether
the field is present in the object. The type will only have one
field, so each field's `DECL_QUALIFIER' is only evaluated if none
of the expressions in the previous fields in `TYPE_FIELDS' are
nonzero. Normally these expressions will reference a field in the
outer object using a `PLACEHOLDER_EXPR'.
`UNKNOWN_TYPE'
This node is used to represent a type the knowledge of which is
insufficient for a sound processing.
`OFFSET_TYPE'
This node is used to represent a pointer-to-data member. For a
data member `X::m' the `TYPE_OFFSET_BASETYPE' is `X' and the
`TREE_TYPE' is the type of `m'.
`TYPENAME_TYPE'
Used to represent a construct of the form `typename T::A'. The
`TYPE_CONTEXT' is `T'; the `TYPE_NAME' is an `IDENTIFIER_NODE' for
`A'. If the type is specified via a template-id, then
`TYPENAME_TYPE_FULLNAME' yields a `TEMPLATE_ID_EXPR'. The
`TREE_TYPE' is non-`NULL' if the node is implicitly generated in
support for the implicit typename extension; in which case the
`TREE_TYPE' is a type node for the base-class.
`TYPEOF_TYPE'
Used to represent the `__typeof__' extension. The `TYPE_FIELDS'
is the expression the type of which is being represented.
There are variables whose values represent some of the basic types.
These include:
`void_type_node'
A node for `void'.
`integer_type_node'
A node for `int'.
`unsigned_type_node.'
A node for `unsigned int'.
`char_type_node.'
A node for `char'.
It may sometimes be useful to compare one of these variables with a
type in hand, using `same_type_p'.
File: gccint.info, Node: Scopes, Next: Functions, Prev: Types, Up: Trees
9.4 Scopes
==========
The root of the entire intermediate representation is the variable
`global_namespace'. This is the namespace specified with `::' in C++
source code. All other namespaces, types, variables, functions, and so
forth can be found starting with this namespace.
Besides namespaces, the other high-level scoping construct in C++ is
the class. (Throughout this manual the term "class" is used to mean the
types referred to in the ANSI/ISO C++ Standard as classes; these include
types defined with the `class', `struct', and `union' keywords.)
* Menu:
* Namespaces:: Member functions, types, etc.
* Classes:: Members, bases, friends, etc.
File: gccint.info, Node: Namespaces, Next: Classes, Up: Scopes
9.4.1 Namespaces
----------------
A namespace is represented by a `NAMESPACE_DECL' node.
However, except for the fact that it is distinguished as the root of
the representation, the global namespace is no different from any other
namespace. Thus, in what follows, we describe namespaces generally,
rather than the global namespace in particular.
The following macros and functions can be used on a `NAMESPACE_DECL':
`DECL_NAME'
This macro is used to obtain the `IDENTIFIER_NODE' corresponding to
the unqualified name of the name of the namespace (*note
Identifiers::). The name of the global namespace is `::', even
though in C++ the global namespace is unnamed. However, you
should use comparison with `global_namespace', rather than
`DECL_NAME' to determine whether or not a namespace is the global
one. An unnamed namespace will have a `DECL_NAME' equal to
`anonymous_namespace_name'. Within a single translation unit, all
unnamed namespaces will have the same name.
`DECL_CONTEXT'
This macro returns the enclosing namespace. The `DECL_CONTEXT' for
the `global_namespace' is `NULL_TREE'.
`DECL_NAMESPACE_ALIAS'
If this declaration is for a namespace alias, then
`DECL_NAMESPACE_ALIAS' is the namespace for which this one is an
alias.
Do not attempt to use `cp_namespace_decls' for a namespace which is
an alias. Instead, follow `DECL_NAMESPACE_ALIAS' links until you
reach an ordinary, non-alias, namespace, and call
`cp_namespace_decls' there.
`DECL_NAMESPACE_STD_P'
This predicate holds if the namespace is the special `::std'
namespace.
`cp_namespace_decls'
This function will return the declarations contained in the
namespace, including types, overloaded functions, other
namespaces, and so forth. If there are no declarations, this
function will return `NULL_TREE'. The declarations are connected
through their `TREE_CHAIN' fields.
Although most entries on this list will be declarations,
`TREE_LIST' nodes may also appear. In this case, the `TREE_VALUE'
will be an `OVERLOAD'. The value of the `TREE_PURPOSE' is
unspecified; back ends should ignore this value. As with the
other kinds of declarations returned by `cp_namespace_decls', the
`TREE_CHAIN' will point to the next declaration in this list.
For more information on the kinds of declarations that can occur
on this list, *Note Declarations::. Some declarations will not
appear on this list. In particular, no `FIELD_DECL',
`LABEL_DECL', or `PARM_DECL' nodes will appear here.
This function cannot be used with namespaces that have
`DECL_NAMESPACE_ALIAS' set.
File: gccint.info, Node: Classes, Prev: Namespaces, Up: Scopes
9.4.2 Classes
-------------
A class type is represented by either a `RECORD_TYPE' or a
`UNION_TYPE'. A class declared with the `union' tag is represented by
a `UNION_TYPE', while classes declared with either the `struct' or the
`class' tag are represented by `RECORD_TYPE's. You can use the
`CLASSTYPE_DECLARED_CLASS' macro to discern whether or not a particular
type is a `class' as opposed to a `struct'. This macro will be true
only for classes declared with the `class' tag.
Almost all non-function members are available on the `TYPE_FIELDS'
list. Given one member, the next can be found by following the
`TREE_CHAIN'. You should not depend in any way on the order in which
fields appear on this list. All nodes on this list will be `DECL'
nodes. A `FIELD_DECL' is used to represent a non-static data member, a
`VAR_DECL' is used to represent a static data member, and a `TYPE_DECL'
is used to represent a type. Note that the `CONST_DECL' for an
enumeration constant will appear on this list, if the enumeration type
was declared in the class. (Of course, the `TYPE_DECL' for the
enumeration type will appear here as well.) There are no entries for
base classes on this list. In particular, there is no `FIELD_DECL' for
the "base-class portion" of an object.
The `TYPE_VFIELD' is a compiler-generated field used to point to
virtual function tables. It may or may not appear on the `TYPE_FIELDS'
list. However, back ends should handle the `TYPE_VFIELD' just like all
the entries on the `TYPE_FIELDS' list.
The function members are available on the `TYPE_METHODS' list. Again,
subsequent members are found by following the `TREE_CHAIN' field. If a
function is overloaded, each of the overloaded functions appears; no
`OVERLOAD' nodes appear on the `TYPE_METHODS' list. Implicitly
declared functions (including default constructors, copy constructors,
assignment operators, and destructors) will appear on this list as well.
Every class has an associated "binfo", which can be obtained with
`TYPE_BINFO'. Binfos are used to represent base-classes. The binfo
given by `TYPE_BINFO' is the degenerate case, whereby every class is
considered to be its own base-class. The base binfos for a particular
binfo are held in a vector, whose length is obtained with
`BINFO_N_BASE_BINFOS'. The base binfos themselves are obtained with
`BINFO_BASE_BINFO' and `BINFO_BASE_ITERATE'. To add a new binfo, use
`BINFO_BASE_APPEND'. The vector of base binfos can be obtained with
`BINFO_BASE_BINFOS', but normally you do not need to use that. The
class type associated with a binfo is given by `BINFO_TYPE'. It is not
always the case that `BINFO_TYPE (TYPE_BINFO (x))', because of typedefs
and qualified types. Neither is it the case that `TYPE_BINFO
(BINFO_TYPE (y))' is the same binfo as `y'. The reason is that if `y'
is a binfo representing a base-class `B' of a derived class `D', then
`BINFO_TYPE (y)' will be `B', and `TYPE_BINFO (BINFO_TYPE (y))' will be
`B' as its own base-class, rather than as a base-class of `D'.
The access to a base type can be found with `BINFO_BASE_ACCESS'. This
will produce `access_public_node', `access_private_node' or
`access_protected_node'. If bases are always public,
`BINFO_BASE_ACCESSES' may be `NULL'.
`BINFO_VIRTUAL_P' is used to specify whether the binfo is inherited
virtually or not. The other flags, `BINFO_MARKED_P' and `BINFO_FLAG_1'
to `BINFO_FLAG_6' can be used for language specific use.
The following macros can be used on a tree node representing a
class-type.
`LOCAL_CLASS_P'
This predicate holds if the class is local class _i.e._ declared
inside a function body.
`TYPE_POLYMORPHIC_P'
This predicate holds if the class has at least one virtual function
(declared or inherited).
`TYPE_HAS_DEFAULT_CONSTRUCTOR'
This predicate holds whenever its argument represents a class-type
with default constructor.
`CLASSTYPE_HAS_MUTABLE'
`TYPE_HAS_MUTABLE_P'
These predicates hold for a class-type having a mutable data
member.
`CLASSTYPE_NON_POD_P'
This predicate holds only for class-types that are not PODs.
`TYPE_HAS_NEW_OPERATOR'
This predicate holds for a class-type that defines `operator new'.
`TYPE_HAS_ARRAY_NEW_OPERATOR'
This predicate holds for a class-type for which `operator new[]'
is defined.
`TYPE_OVERLOADS_CALL_EXPR'
This predicate holds for class-type for which the function call
`operator()' is overloaded.
`TYPE_OVERLOADS_ARRAY_REF'
This predicate holds for a class-type that overloads `operator[]'
`TYPE_OVERLOADS_ARROW'
This predicate holds for a class-type for which `operator->' is
overloaded.
File: gccint.info, Node: Declarations, Next: Attributes, Prev: Functions, Up: Trees
9.5 Declarations
================
This section covers the various kinds of declarations that appear in the
internal representation, except for declarations of functions
(represented by `FUNCTION_DECL' nodes), which are described in *Note
Functions::.
* Menu:
* Working with declarations:: Macros and functions that work on
declarations.
* Internal structure:: How declaration nodes are represented.
File: gccint.info, Node: Working with declarations, Next: Internal structure, Up: Declarations
9.5.1 Working with declarations
-------------------------------
Some macros can be used with any kind of declaration. These include:
`DECL_NAME'
This macro returns an `IDENTIFIER_NODE' giving the name of the
entity.
`TREE_TYPE'
This macro returns the type of the entity declared.
`TREE_FILENAME'
This macro returns the name of the file in which the entity was
declared, as a `char*'. For an entity declared implicitly by the
compiler (like `__builtin_memcpy'), this will be the string
`"<internal>"'.
`TREE_LINENO'
This macro returns the line number at which the entity was
declared, as an `int'.
`DECL_ARTIFICIAL'
This predicate holds if the declaration was implicitly generated
by the compiler. For example, this predicate will hold of an
implicitly declared member function, or of the `TYPE_DECL'
implicitly generated for a class type. Recall that in C++ code
like:
struct S {};
is roughly equivalent to C code like:
struct S {};
typedef struct S S;
The implicitly generated `typedef' declaration is represented by a
`TYPE_DECL' for which `DECL_ARTIFICIAL' holds.
`DECL_NAMESPACE_SCOPE_P'
This predicate holds if the entity was declared at a namespace
scope.
`DECL_CLASS_SCOPE_P'
This predicate holds if the entity was declared at a class scope.
`DECL_FUNCTION_SCOPE_P'
This predicate holds if the entity was declared inside a function
body.
The various kinds of declarations include:
`LABEL_DECL'
These nodes are used to represent labels in function bodies. For
more information, see *Note Functions::. These nodes only appear
in block scopes.
`CONST_DECL'
These nodes are used to represent enumeration constants. The
value of the constant is given by `DECL_INITIAL' which will be an
`INTEGER_CST' with the same type as the `TREE_TYPE' of the
`CONST_DECL', i.e., an `ENUMERAL_TYPE'.
`RESULT_DECL'
These nodes represent the value returned by a function. When a
value is assigned to a `RESULT_DECL', that indicates that the
value should be returned, via bitwise copy, by the function. You
can use `DECL_SIZE' and `DECL_ALIGN' on a `RESULT_DECL', just as
with a `VAR_DECL'.
`TYPE_DECL'
These nodes represent `typedef' declarations. The `TREE_TYPE' is
the type declared to have the name given by `DECL_NAME'. In some
cases, there is no associated name.
`VAR_DECL'
These nodes represent variables with namespace or block scope, as
well as static data members. The `DECL_SIZE' and `DECL_ALIGN' are
analogous to `TYPE_SIZE' and `TYPE_ALIGN'. For a declaration, you
should always use the `DECL_SIZE' and `DECL_ALIGN' rather than the
`TYPE_SIZE' and `TYPE_ALIGN' given by the `TREE_TYPE', since
special attributes may have been applied to the variable to give
it a particular size and alignment. You may use the predicates
`DECL_THIS_STATIC' or `DECL_THIS_EXTERN' to test whether the
storage class specifiers `static' or `extern' were used to declare
a variable.
If this variable is initialized (but does not require a
constructor), the `DECL_INITIAL' will be an expression for the
initializer. The initializer should be evaluated, and a bitwise
copy into the variable performed. If the `DECL_INITIAL' is the
`error_mark_node', there is an initializer, but it is given by an
explicit statement later in the code; no bitwise copy is required.
GCC provides an extension that allows either automatic variables,
or global variables, to be placed in particular registers. This
extension is being used for a particular `VAR_DECL' if
`DECL_REGISTER' holds for the `VAR_DECL', and if
`DECL_ASSEMBLER_NAME' is not equal to `DECL_NAME'. In that case,
`DECL_ASSEMBLER_NAME' is the name of the register into which the
variable will be placed.
`PARM_DECL'
Used to represent a parameter to a function. Treat these nodes
similarly to `VAR_DECL' nodes. These nodes only appear in the
`DECL_ARGUMENTS' for a `FUNCTION_DECL'.
The `DECL_ARG_TYPE' for a `PARM_DECL' is the type that will
actually be used when a value is passed to this function. It may
be a wider type than the `TREE_TYPE' of the parameter; for
example, the ordinary type might be `short' while the
`DECL_ARG_TYPE' is `int'.
`FIELD_DECL'
These nodes represent non-static data members. The `DECL_SIZE' and
`DECL_ALIGN' behave as for `VAR_DECL' nodes. The position of the
field within the parent record is specified by a combination of
three attributes. `DECL_FIELD_OFFSET' is the position, counting
in bytes, of the `DECL_OFFSET_ALIGN'-bit sized word containing the
bit of the field closest to the beginning of the structure.
`DECL_FIELD_BIT_OFFSET' is the bit offset of the first bit of the
field within this word; this may be nonzero even for fields that
are not bit-fields, since `DECL_OFFSET_ALIGN' may be greater than
the natural alignment of the field's type.
If `DECL_C_BIT_FIELD' holds, this field is a bit-field. In a
bit-field, `DECL_BIT_FIELD_TYPE' also contains the type that was
originally specified for it, while DECL_TYPE may be a modified
type with lesser precision, according to the size of the bit field.
`NAMESPACE_DECL'
*Note Namespaces::.
`TEMPLATE_DECL'
These nodes are used to represent class, function, and variable
(static data member) templates. The
`DECL_TEMPLATE_SPECIALIZATIONS' are a `TREE_LIST'. The
`TREE_VALUE' of each node in the list is a `TEMPLATE_DECL's or
`FUNCTION_DECL's representing specializations (including
instantiations) of this template. Back ends can safely ignore
`TEMPLATE_DECL's, but should examine `FUNCTION_DECL' nodes on the
specializations list just as they would ordinary `FUNCTION_DECL'
nodes.
For a class template, the `DECL_TEMPLATE_INSTANTIATIONS' list
contains the instantiations. The `TREE_VALUE' of each node is an
instantiation of the class. The `DECL_TEMPLATE_SPECIALIZATIONS'
contains partial specializations of the class.
`USING_DECL'
Back ends can safely ignore these nodes.
File: gccint.info, Node: Internal structure, Prev: Working with declarations, Up: Declarations
9.5.2 Internal structure
------------------------
`DECL' nodes are represented internally as a hierarchy of structures.
* Menu:
* Current structure hierarchy:: The current DECL node structure
hierarchy.
* Adding new DECL node types:: How to add a new DECL node to a
frontend.
File: gccint.info, Node: Current structure hierarchy, Next: Adding new DECL node types, Up: Internal structure
9.5.2.1 Current structure hierarchy
...................................
`struct tree_decl_minimal'
This is the minimal structure to inherit from in order for common
`DECL' macros to work. The fields it contains are a unique ID,
source location, context, and name.
`struct tree_decl_common'
This structure inherits from `struct tree_decl_minimal'. It
contains fields that most `DECL' nodes need, such as a field to
store alignment, machine mode, size, and attributes.
`struct tree_field_decl'
This structure inherits from `struct tree_decl_common'. It is
used to represent `FIELD_DECL'.
`struct tree_label_decl'
This structure inherits from `struct tree_decl_common'. It is
used to represent `LABEL_DECL'.
`struct tree_translation_unit_decl'
This structure inherits from `struct tree_decl_common'. It is
used to represent `TRANSLATION_UNIT_DECL'.
`struct tree_decl_with_rtl'
This structure inherits from `struct tree_decl_common'. It
contains a field to store the low-level RTL associated with a
`DECL' node.
`struct tree_result_decl'
This structure inherits from `struct tree_decl_with_rtl'. It is
used to represent `RESULT_DECL'.
`struct tree_const_decl'
This structure inherits from `struct tree_decl_with_rtl'. It is
used to represent `CONST_DECL'.
`struct tree_parm_decl'
This structure inherits from `struct tree_decl_with_rtl'. It is
used to represent `PARM_DECL'.
`struct tree_decl_with_vis'
This structure inherits from `struct tree_decl_with_rtl'. It
contains fields necessary to store visibility information, as well
as a section name and assembler name.
`struct tree_var_decl'
This structure inherits from `struct tree_decl_with_vis'. It is
used to represent `VAR_DECL'.
`struct tree_function_decl'
This structure inherits from `struct tree_decl_with_vis'. It is
used to represent `FUNCTION_DECL'.
File: gccint.info, Node: Adding new DECL node types, Prev: Current structure hierarchy, Up: Internal structure
9.5.2.2 Adding new DECL node types
..................................
Adding a new `DECL' tree consists of the following steps
Add a new tree code for the `DECL' node
For language specific `DECL' nodes, there is a `.def' file in each
frontend directory where the tree code should be added. For
`DECL' nodes that are part of the middle-end, the code should be
added to `tree.def'.
Create a new structure type for the `DECL' node
These structures should inherit from one of the existing
structures in the language hierarchy by using that structure as
the first member.
struct tree_foo_decl
{
struct tree_decl_with_vis common;
}
Would create a structure name `tree_foo_decl' that inherits from
`struct tree_decl_with_vis'.
For language specific `DECL' nodes, this new structure type should
go in the appropriate `.h' file. For `DECL' nodes that are part
of the middle-end, the structure type should go in `tree.h'.
Add a member to the tree structure enumerator for the node
For garbage collection and dynamic checking purposes, each `DECL'
node structure type is required to have a unique enumerator value
specified with it. For language specific `DECL' nodes, this new
enumerator value should go in the appropriate `.def' file. For
`DECL' nodes that are part of the middle-end, the enumerator
values are specified in `treestruct.def'.
Update `union tree_node'
In order to make your new structure type usable, it must be added
to `union tree_node'. For language specific `DECL' nodes, a new
entry should be added to the appropriate `.h' file of the form
struct tree_foo_decl GTY ((tag ("TS_VAR_DECL"))) foo_decl;
For `DECL' nodes that are part of the middle-end, the additional
member goes directly into `union tree_node' in `tree.h'.
Update dynamic checking info
In order to be able to check whether accessing a named portion of
`union tree_node' is legal, and whether a certain `DECL' node
contains one of the enumerated `DECL' node structures in the
hierarchy, a simple lookup table is used. This lookup table needs
to be kept up to date with the tree structure hierarchy, or else
checking and containment macros will fail inappropriately.
For language specific `DECL' nodes, their is an `init_ts' function
in an appropriate `.c' file, which initializes the lookup table.
Code setting up the table for new `DECL' nodes should be added
there. For each `DECL' tree code and enumerator value
representing a member of the inheritance hierarchy, the table
should contain 1 if that tree code inherits (directly or
indirectly) from that member. Thus, a `FOO_DECL' node derived
from `struct decl_with_rtl', and enumerator value `TS_FOO_DECL',
would be set up as follows
tree_contains_struct[FOO_DECL][TS_FOO_DECL] = 1;
tree_contains_struct[FOO_DECL][TS_DECL_WRTL] = 1;
tree_contains_struct[FOO_DECL][TS_DECL_COMMON] = 1;
tree_contains_struct[FOO_DECL][TS_DECL_MINIMAL] = 1;
For `DECL' nodes that are part of the middle-end, the setup code
goes into `tree.c'.
Add macros to access any new fields and flags
Each added field or flag should have a macro that is used to access
it, that performs appropriate checking to ensure only the right
type of `DECL' nodes access the field.
These macros generally take the following form
#define FOO_DECL_FIELDNAME(NODE) FOO_DECL_CHECK(NODE)->foo_decl.fieldname
However, if the structure is simply a base class for further
structures, something like the following should be used
#define BASE_STRUCT_CHECK(T) CONTAINS_STRUCT_CHECK(T, TS_BASE_STRUCT)
#define BASE_STRUCT_FIELDNAME(NODE) \
(BASE_STRUCT_CHECK(NODE)->base_struct.fieldname
File: gccint.info, Node: Functions, Next: Declarations, Prev: Scopes, Up: Trees
9.6 Functions
=============
A function is represented by a `FUNCTION_DECL' node. A set of
overloaded functions is sometimes represented by a `OVERLOAD' node.
An `OVERLOAD' node is not a declaration, so none of the `DECL_' macros
should be used on an `OVERLOAD'. An `OVERLOAD' node is similar to a
`TREE_LIST'. Use `OVL_CURRENT' to get the function associated with an
`OVERLOAD' node; use `OVL_NEXT' to get the next `OVERLOAD' node in the
list of overloaded functions. The macros `OVL_CURRENT' and `OVL_NEXT'
are actually polymorphic; you can use them to work with `FUNCTION_DECL'
nodes as well as with overloads. In the case of a `FUNCTION_DECL',
`OVL_CURRENT' will always return the function itself, and `OVL_NEXT'
will always be `NULL_TREE'.
To determine the scope of a function, you can use the `DECL_CONTEXT'
macro. This macro will return the class (either a `RECORD_TYPE' or a
`UNION_TYPE') or namespace (a `NAMESPACE_DECL') of which the function
is a member. For a virtual function, this macro returns the class in
which the function was actually defined, not the base class in which
the virtual declaration occurred.
If a friend function is defined in a class scope, the
`DECL_FRIEND_CONTEXT' macro can be used to determine the class in which
it was defined. For example, in
class C { friend void f() {} };
the `DECL_CONTEXT' for `f' will be the `global_namespace', but the
`DECL_FRIEND_CONTEXT' will be the `RECORD_TYPE' for `C'.
In C, the `DECL_CONTEXT' for a function maybe another function. This
representation indicates that the GNU nested function extension is in
use. For details on the semantics of nested functions, see the GCC
Manual. The nested function can refer to local variables in its
containing function. Such references are not explicitly marked in the
tree structure; back ends must look at the `DECL_CONTEXT' for the
referenced `VAR_DECL'. If the `DECL_CONTEXT' for the referenced
`VAR_DECL' is not the same as the function currently being processed,
and neither `DECL_EXTERNAL' nor `DECL_STATIC' hold, then the reference
is to a local variable in a containing function, and the back end must
take appropriate action.
* Menu:
* Function Basics:: Function names, linkage, and so forth.
* Function Bodies:: The statements that make up a function body.
File: gccint.info, Node: Function Basics, Next: Function Bodies, Up: Functions
9.6.1 Function Basics
---------------------
The following macros and functions can be used on a `FUNCTION_DECL':
`DECL_MAIN_P'
This predicate holds for a function that is the program entry point
`::code'.
`DECL_NAME'
This macro returns the unqualified name of the function, as an
`IDENTIFIER_NODE'. For an instantiation of a function template,
the `DECL_NAME' is the unqualified name of the template, not
something like `f<int>'. The value of `DECL_NAME' is undefined
when used on a constructor, destructor, overloaded operator, or
type-conversion operator, or any function that is implicitly
generated by the compiler. See below for macros that can be used
to distinguish these cases.
`DECL_ASSEMBLER_NAME'
This macro returns the mangled name of the function, also an
`IDENTIFIER_NODE'. This name does not contain leading underscores
on systems that prefix all identifiers with underscores. The
mangled name is computed in the same way on all platforms; if
special processing is required to deal with the object file format
used on a particular platform, it is the responsibility of the
back end to perform those modifications. (Of course, the back end
should not modify `DECL_ASSEMBLER_NAME' itself.)
Using `DECL_ASSEMBLER_NAME' will cause additional memory to be
allocated (for the mangled name of the entity) so it should be used
only when emitting assembly code. It should not be used within the
optimizers to determine whether or not two declarations are the
same, even though some of the existing optimizers do use it in
that way. These uses will be removed over time.
`DECL_EXTERNAL'
This predicate holds if the function is undefined.
`TREE_PUBLIC'
This predicate holds if the function has external linkage.
`DECL_LOCAL_FUNCTION_P'
This predicate holds if the function was declared at block scope,
even though it has a global scope.
`DECL_ANTICIPATED'
This predicate holds if the function is a built-in function but its
prototype is not yet explicitly declared.
`DECL_EXTERN_C_FUNCTION_P'
This predicate holds if the function is declared as an ``extern
"C"'' function.
`DECL_LINKONCE_P'
This macro holds if multiple copies of this function may be
emitted in various translation units. It is the responsibility of
the linker to merge the various copies. Template instantiations
are the most common example of functions for which
`DECL_LINKONCE_P' holds; G++ instantiates needed templates in all
translation units which require them, and then relies on the
linker to remove duplicate instantiations.
FIXME: This macro is not yet implemented.
`DECL_FUNCTION_MEMBER_P'
This macro holds if the function is a member of a class, rather
than a member of a namespace.
`DECL_STATIC_FUNCTION_P'
This predicate holds if the function a static member function.
`DECL_NONSTATIC_MEMBER_FUNCTION_P'
This macro holds for a non-static member function.
`DECL_CONST_MEMFUNC_P'
This predicate holds for a `const'-member function.
`DECL_VOLATILE_MEMFUNC_P'
This predicate holds for a `volatile'-member function.
`DECL_CONSTRUCTOR_P'
This macro holds if the function is a constructor.
`DECL_NONCONVERTING_P'
This predicate holds if the constructor is a non-converting
constructor.
`DECL_COMPLETE_CONSTRUCTOR_P'
This predicate holds for a function which is a constructor for an
object of a complete type.
`DECL_BASE_CONSTRUCTOR_P'
This predicate holds for a function which is a constructor for a
base class sub-object.
`DECL_COPY_CONSTRUCTOR_P'
This predicate holds for a function which is a copy-constructor.
`DECL_DESTRUCTOR_P'
This macro holds if the function is a destructor.
`DECL_COMPLETE_DESTRUCTOR_P'
This predicate holds if the function is the destructor for an
object a complete type.
`DECL_OVERLOADED_OPERATOR_P'
This macro holds if the function is an overloaded operator.
`DECL_CONV_FN_P'
This macro holds if the function is a type-conversion operator.
`DECL_GLOBAL_CTOR_P'
This predicate holds if the function is a file-scope initialization
function.
`DECL_GLOBAL_DTOR_P'
This predicate holds if the function is a file-scope finalization
function.
`DECL_THUNK_P'
This predicate holds if the function is a thunk.
These functions represent stub code that adjusts the `this' pointer
and then jumps to another function. When the jumped-to function
returns, control is transferred directly to the caller, without
returning to the thunk. The first parameter to the thunk is
always the `this' pointer; the thunk should add `THUNK_DELTA' to
this value. (The `THUNK_DELTA' is an `int', not an `INTEGER_CST'.)
Then, if `THUNK_VCALL_OFFSET' (an `INTEGER_CST') is nonzero the
adjusted `this' pointer must be adjusted again. The complete
calculation is given by the following pseudo-code:
this += THUNK_DELTA
if (THUNK_VCALL_OFFSET)
this += (*((ptrdiff_t **) this))[THUNK_VCALL_OFFSET]
Finally, the thunk should jump to the location given by
`DECL_INITIAL'; this will always be an expression for the address
of a function.
`DECL_NON_THUNK_FUNCTION_P'
This predicate holds if the function is _not_ a thunk function.
`GLOBAL_INIT_PRIORITY'
If either `DECL_GLOBAL_CTOR_P' or `DECL_GLOBAL_DTOR_P' holds, then
this gives the initialization priority for the function. The
linker will arrange that all functions for which
`DECL_GLOBAL_CTOR_P' holds are run in increasing order of priority
before `main' is called. When the program exits, all functions for
which `DECL_GLOBAL_DTOR_P' holds are run in the reverse order.
`DECL_ARTIFICIAL'
This macro holds if the function was implicitly generated by the
compiler, rather than explicitly declared. In addition to
implicitly generated class member functions, this macro holds for
the special functions created to implement static initialization
and destruction, to compute run-time type information, and so
forth.
`DECL_ARGUMENTS'
This macro returns the `PARM_DECL' for the first argument to the
function. Subsequent `PARM_DECL' nodes can be obtained by
following the `TREE_CHAIN' links.
`DECL_RESULT'
This macro returns the `RESULT_DECL' for the function.
`TREE_TYPE'
This macro returns the `FUNCTION_TYPE' or `METHOD_TYPE' for the
function.
`TYPE_RAISES_EXCEPTIONS'
This macro returns the list of exceptions that a (member-)function
can raise. The returned list, if non `NULL', is comprised of nodes
whose `TREE_VALUE' represents a type.
`TYPE_NOTHROW_P'
This predicate holds when the exception-specification of its
arguments if of the form ``()''.
`DECL_ARRAY_DELETE_OPERATOR_P'
This predicate holds if the function an overloaded `operator
delete[]'.
File: gccint.info, Node: Function Bodies, Prev: Function Basics, Up: Functions
9.6.2 Function Bodies
---------------------
A function that has a definition in the current translation unit will
have a non-`NULL' `DECL_INITIAL'. However, back ends should not make
use of the particular value given by `DECL_INITIAL'.
The `DECL_SAVED_TREE' macro will give the complete body of the
function.
9.6.2.1 Statements
..................
There are tree nodes corresponding to all of the source-level statement
constructs, used within the C and C++ frontends. These are enumerated
here, together with a list of the various macros that can be used to
obtain information about them. There are a few macros that can be used
with all statements:
`STMT_IS_FULL_EXPR_P'
In C++, statements normally constitute "full expressions";
temporaries created during a statement are destroyed when the
statement is complete. However, G++ sometimes represents
expressions by statements; these statements will not have
`STMT_IS_FULL_EXPR_P' set. Temporaries created during such
statements should be destroyed when the innermost enclosing
statement with `STMT_IS_FULL_EXPR_P' set is exited.
Here is the list of the various statement nodes, and the macros used to
access them. This documentation describes the use of these nodes in
non-template functions (including instantiations of template functions).
In template functions, the same nodes are used, but sometimes in
slightly different ways.
Many of the statements have substatements. For example, a `while'
loop will have a body, which is itself a statement. If the substatement
is `NULL_TREE', it is considered equivalent to a statement consisting
of a single `;', i.e., an expression statement in which the expression
has been omitted. A substatement may in fact be a list of statements,
connected via their `TREE_CHAIN's. So, you should always process the
statement tree by looping over substatements, like this:
void process_stmt (stmt)
tree stmt;
{
while (stmt)
{
switch (TREE_CODE (stmt))
{
case IF_STMT:
process_stmt (THEN_CLAUSE (stmt));
/* More processing here. */
break;
...
}
stmt = TREE_CHAIN (stmt);
}
}
In other words, while the `then' clause of an `if' statement in C++
can be only one statement (although that one statement may be a
compound statement), the intermediate representation will sometimes use
several statements chained together.
`ASM_EXPR'
Used to represent an inline assembly statement. For an inline
assembly statement like:
asm ("mov x, y");
The `ASM_STRING' macro will return a `STRING_CST' node for `"mov
x, y"'. If the original statement made use of the
extended-assembly syntax, then `ASM_OUTPUTS', `ASM_INPUTS', and
`ASM_CLOBBERS' will be the outputs, inputs, and clobbers for the
statement, represented as `STRING_CST' nodes. The
extended-assembly syntax looks like:
asm ("fsinx %1,%0" : "=f" (result) : "f" (angle));
The first string is the `ASM_STRING', containing the instruction
template. The next two strings are the output and inputs,
respectively; this statement has no clobbers. As this example
indicates, "plain" assembly statements are merely a special case
of extended assembly statements; they have no cv-qualifiers,
outputs, inputs, or clobbers. All of the strings will be
`NUL'-terminated, and will contain no embedded `NUL'-characters.
If the assembly statement is declared `volatile', or if the
statement was not an extended assembly statement, and is therefore
implicitly volatile, then the predicate `ASM_VOLATILE_P' will hold
of the `ASM_EXPR'.
`BREAK_STMT'
Used to represent a `break' statement. There are no additional
fields.
`CASE_LABEL_EXPR'
Use to represent a `case' label, range of `case' labels, or a
`default' label. If `CASE_LOW' is `NULL_TREE', then this is a
`default' label. Otherwise, if `CASE_HIGH' is `NULL_TREE', then
this is an ordinary `case' label. In this case, `CASE_LOW' is an
expression giving the value of the label. Both `CASE_LOW' and
`CASE_HIGH' are `INTEGER_CST' nodes. These values will have the
same type as the condition expression in the switch statement.
Otherwise, if both `CASE_LOW' and `CASE_HIGH' are defined, the
statement is a range of case labels. Such statements originate
with the extension that allows users to write things of the form:
case 2 ... 5:
The first value will be `CASE_LOW', while the second will be
`CASE_HIGH'.
`CLEANUP_STMT'
Used to represent an action that should take place upon exit from
the enclosing scope. Typically, these actions are calls to
destructors for local objects, but back ends cannot rely on this
fact. If these nodes are in fact representing such destructors,
`CLEANUP_DECL' will be the `VAR_DECL' destroyed. Otherwise,
`CLEANUP_DECL' will be `NULL_TREE'. In any case, the
`CLEANUP_EXPR' is the expression to execute. The cleanups
executed on exit from a scope should be run in the reverse order
of the order in which the associated `CLEANUP_STMT's were
encountered.
`CONTINUE_STMT'
Used to represent a `continue' statement. There are no additional
fields.
`CTOR_STMT'
Used to mark the beginning (if `CTOR_BEGIN_P' holds) or end (if
`CTOR_END_P' holds of the main body of a constructor. See also
`SUBOBJECT' for more information on how to use these nodes.
`DECL_STMT'
Used to represent a local declaration. The `DECL_STMT_DECL' macro
can be used to obtain the entity declared. This declaration may
be a `LABEL_DECL', indicating that the label declared is a local
label. (As an extension, GCC allows the declaration of labels
with scope.) In C, this declaration may be a `FUNCTION_DECL',
indicating the use of the GCC nested function extension. For more
information, *note Functions::.
`DO_STMT'
Used to represent a `do' loop. The body of the loop is given by
`DO_BODY' while the termination condition for the loop is given by
`DO_COND'. The condition for a `do'-statement is always an
expression.
`EMPTY_CLASS_EXPR'
Used to represent a temporary object of a class with no data whose
address is never taken. (All such objects are interchangeable.)
The `TREE_TYPE' represents the type of the object.
`EXPR_STMT'
Used to represent an expression statement. Use `EXPR_STMT_EXPR' to
obtain the expression.
`FOR_STMT'
Used to represent a `for' statement. The `FOR_INIT_STMT' is the
initialization statement for the loop. The `FOR_COND' is the
termination condition. The `FOR_EXPR' is the expression executed
right before the `FOR_COND' on each loop iteration; often, this
expression increments a counter. The body of the loop is given by
`FOR_BODY'. Note that `FOR_INIT_STMT' and `FOR_BODY' return
statements, while `FOR_COND' and `FOR_EXPR' return expressions.
`GOTO_EXPR'
Used to represent a `goto' statement. The `GOTO_DESTINATION' will
usually be a `LABEL_DECL'. However, if the "computed goto"
extension has been used, the `GOTO_DESTINATION' will be an
arbitrary expression indicating the destination. This expression
will always have pointer type.
`HANDLER'
Used to represent a C++ `catch' block. The `HANDLER_TYPE' is the
type of exception that will be caught by this handler; it is equal
(by pointer equality) to `NULL' if this handler is for all types.
`HANDLER_PARMS' is the `DECL_STMT' for the catch parameter, and
`HANDLER_BODY' is the code for the block itself.
`IF_STMT'
Used to represent an `if' statement. The `IF_COND' is the
expression.
If the condition is a `TREE_LIST', then the `TREE_PURPOSE' is a
statement (usually a `DECL_STMT'). Each time the condition is
evaluated, the statement should be executed. Then, the
`TREE_VALUE' should be used as the conditional expression itself.
This representation is used to handle C++ code like this:
if (int i = 7) ...
where there is a new local variable (or variables) declared within
the condition.
The `THEN_CLAUSE' represents the statement given by the `then'
condition, while the `ELSE_CLAUSE' represents the statement given
by the `else' condition.
`LABEL_EXPR'
Used to represent a label. The `LABEL_DECL' declared by this
statement can be obtained with the `LABEL_EXPR_LABEL' macro. The
`IDENTIFIER_NODE' giving the name of the label can be obtained from
the `LABEL_DECL' with `DECL_NAME'.
`RETURN_STMT'
Used to represent a `return' statement. The `RETURN_EXPR' is the
expression returned; it will be `NULL_TREE' if the statement was
just
return;
`SUBOBJECT'
In a constructor, these nodes are used to mark the point at which a
subobject of `this' is fully constructed. If, after this point, an
exception is thrown before a `CTOR_STMT' with `CTOR_END_P' set is
encountered, the `SUBOBJECT_CLEANUP' must be executed. The
cleanups must be executed in the reverse order in which they
appear.
`SWITCH_STMT'
Used to represent a `switch' statement. The `SWITCH_STMT_COND' is
the expression on which the switch is occurring. See the
documentation for an `IF_STMT' for more information on the
representation used for the condition. The `SWITCH_STMT_BODY' is
the body of the switch statement. The `SWITCH_STMT_TYPE' is the
original type of switch expression as given in the source, before
any compiler conversions.
`TRY_BLOCK'
Used to represent a `try' block. The body of the try block is
given by `TRY_STMTS'. Each of the catch blocks is a `HANDLER'
node. The first handler is given by `TRY_HANDLERS'. Subsequent
handlers are obtained by following the `TREE_CHAIN' link from one
handler to the next. The body of the handler is given by
`HANDLER_BODY'.
If `CLEANUP_P' holds of the `TRY_BLOCK', then the `TRY_HANDLERS'
will not be a `HANDLER' node. Instead, it will be an expression
that should be executed if an exception is thrown in the try
block. It must rethrow the exception after executing that code.
And, if an exception is thrown while the expression is executing,
`terminate' must be called.
`USING_STMT'
Used to represent a `using' directive. The namespace is given by
`USING_STMT_NAMESPACE', which will be a NAMESPACE_DECL. This node
is needed inside template functions, to implement using directives
during instantiation.
`WHILE_STMT'
Used to represent a `while' loop. The `WHILE_COND' is the
termination condition for the loop. See the documentation for an
`IF_STMT' for more information on the representation used for the
condition.
The `WHILE_BODY' is the body of the loop.
File: gccint.info, Node: Attributes, Next: Expression trees, Prev: Declarations, Up: Trees
9.7 Attributes in trees
=======================
Attributes, as specified using the `__attribute__' keyword, are
represented internally as a `TREE_LIST'. The `TREE_PURPOSE' is the
name of the attribute, as an `IDENTIFIER_NODE'. The `TREE_VALUE' is a
`TREE_LIST' of the arguments of the attribute, if any, or `NULL_TREE'
if there are no arguments; the arguments are stored as the `TREE_VALUE'
of successive entries in the list, and may be identifiers or
expressions. The `TREE_CHAIN' of the attribute is the next attribute
in a list of attributes applying to the same declaration or type, or
`NULL_TREE' if there are no further attributes in the list.
Attributes may be attached to declarations and to types; these
attributes may be accessed with the following macros. All attributes
are stored in this way, and many also cause other changes to the
declaration or type or to other internal compiler data structures.
-- Tree Macro: tree DECL_ATTRIBUTES (tree DECL)
This macro returns the attributes on the declaration DECL.
-- Tree Macro: tree TYPE_ATTRIBUTES (tree TYPE)
This macro returns the attributes on the type TYPE.
File: gccint.info, Node: Expression trees, Prev: Attributes, Up: Trees
9.8 Expressions
===============
The internal representation for expressions is for the most part quite
straightforward. However, there are a few facts that one must bear in
mind. In particular, the expression "tree" is actually a directed
acyclic graph. (For example there may be many references to the integer
constant zero throughout the source program; many of these will be
represented by the same expression node.) You should not rely on
certain kinds of node being shared, nor should rely on certain kinds of
nodes being unshared.
The following macros can be used with all expression nodes:
`TREE_TYPE'
Returns the type of the expression. This value may not be
precisely the same type that would be given the expression in the
original program.
In what follows, some nodes that one might expect to always have type
`bool' are documented to have either integral or boolean type. At some
point in the future, the C front end may also make use of this same
intermediate representation, and at this point these nodes will
certainly have integral type. The previous sentence is not meant to
imply that the C++ front end does not or will not give these nodes
integral type.
Below, we list the various kinds of expression nodes. Except where
noted otherwise, the operands to an expression are accessed using the
`TREE_OPERAND' macro. For example, to access the first operand to a
binary plus expression `expr', use:
TREE_OPERAND (expr, 0)
As this example indicates, the operands are zero-indexed.
All the expressions starting with `OMP_' represent directives and
clauses used by the OpenMP API `http://www.openmp.org/'.
The table below begins with constants, moves on to unary expressions,
then proceeds to binary expressions, and concludes with various other
kinds of expressions:
`INTEGER_CST'
These nodes represent integer constants. Note that the type of
these constants is obtained with `TREE_TYPE'; they are not always
of type `int'. In particular, `char' constants are represented
with `INTEGER_CST' nodes. The value of the integer constant `e' is
given by
((TREE_INT_CST_HIGH (e) << HOST_BITS_PER_WIDE_INT)
+ TREE_INST_CST_LOW (e))
HOST_BITS_PER_WIDE_INT is at least thirty-two on all platforms.
Both `TREE_INT_CST_HIGH' and `TREE_INT_CST_LOW' return a
`HOST_WIDE_INT'. The value of an `INTEGER_CST' is interpreted as
a signed or unsigned quantity depending on the type of the
constant. In general, the expression given above will overflow,
so it should not be used to calculate the value of the constant.
The variable `integer_zero_node' is an integer constant with value
zero. Similarly, `integer_one_node' is an integer constant with
value one. The `size_zero_node' and `size_one_node' variables are
analogous, but have type `size_t' rather than `int'.
The function `tree_int_cst_lt' is a predicate which holds if its
first argument is less than its second. Both constants are
assumed to have the same signedness (i.e., either both should be
signed or both should be unsigned.) The full width of the
constant is used when doing the comparison; the usual rules about
promotions and conversions are ignored. Similarly,
`tree_int_cst_equal' holds if the two constants are equal. The
`tree_int_cst_sgn' function returns the sign of a constant. The
value is `1', `0', or `-1' according on whether the constant is
greater than, equal to, or less than zero. Again, the signedness
of the constant's type is taken into account; an unsigned constant
is never less than zero, no matter what its bit-pattern.
`REAL_CST'
FIXME: Talk about how to obtain representations of this constant,
do comparisons, and so forth.
`COMPLEX_CST'
These nodes are used to represent complex number constants, that
is a `__complex__' whose parts are constant nodes. The
`TREE_REALPART' and `TREE_IMAGPART' return the real and the
imaginary parts respectively.
`VECTOR_CST'
These nodes are used to represent vector constants, whose parts are
constant nodes. Each individual constant node is either an
integer or a double constant node. The first operand is a
`TREE_LIST' of the constant nodes and is accessed through
`TREE_VECTOR_CST_ELTS'.
`STRING_CST'
These nodes represent string-constants. The `TREE_STRING_LENGTH'
returns the length of the string, as an `int'. The
`TREE_STRING_POINTER' is a `char*' containing the string itself.
The string may not be `NUL'-terminated, and it may contain
embedded `NUL' characters. Therefore, the `TREE_STRING_LENGTH'
includes the trailing `NUL' if it is present.
For wide string constants, the `TREE_STRING_LENGTH' is the number
of bytes in the string, and the `TREE_STRING_POINTER' points to an
array of the bytes of the string, as represented on the target
system (that is, as integers in the target endianness). Wide and
non-wide string constants are distinguished only by the `TREE_TYPE'
of the `STRING_CST'.
FIXME: The formats of string constants are not well-defined when
the target system bytes are not the same width as host system
bytes.
`PTRMEM_CST'
These nodes are used to represent pointer-to-member constants. The
`PTRMEM_CST_CLASS' is the class type (either a `RECORD_TYPE' or
`UNION_TYPE' within which the pointer points), and the
`PTRMEM_CST_MEMBER' is the declaration for the pointed to object.
Note that the `DECL_CONTEXT' for the `PTRMEM_CST_MEMBER' is in
general different from the `PTRMEM_CST_CLASS'. For example, given:
struct B { int i; };
struct D : public B {};
int D::*dp = &D::i;
The `PTRMEM_CST_CLASS' for `&D::i' is `D', even though the
`DECL_CONTEXT' for the `PTRMEM_CST_MEMBER' is `B', since `B::i' is
a member of `B', not `D'.
`VAR_DECL'
These nodes represent variables, including static data members.
For more information, *note Declarations::.
`NEGATE_EXPR'
These nodes represent unary negation of the single operand, for
both integer and floating-point types. The type of negation can be
determined by looking at the type of the expression.
The behavior of this operation on signed arithmetic overflow is
controlled by the `flag_wrapv' and `flag_trapv' variables.
`ABS_EXPR'
These nodes represent the absolute value of the single operand, for
both integer and floating-point types. This is typically used to
implement the `abs', `labs' and `llabs' builtins for integer
types, and the `fabs', `fabsf' and `fabsl' builtins for floating
point types. The type of abs operation can be determined by
looking at the type of the expression.
This node is not used for complex types. To represent the modulus
or complex abs of a complex value, use the `BUILT_IN_CABS',
`BUILT_IN_CABSF' or `BUILT_IN_CABSL' builtins, as used to
implement the C99 `cabs', `cabsf' and `cabsl' built-in functions.
`BIT_NOT_EXPR'
These nodes represent bitwise complement, and will always have
integral type. The only operand is the value to be complemented.
`TRUTH_NOT_EXPR'
These nodes represent logical negation, and will always have
integral (or boolean) type. The operand is the value being
negated. The type of the operand and that of the result are
always of `BOOLEAN_TYPE' or `INTEGER_TYPE'.
`PREDECREMENT_EXPR'
`PREINCREMENT_EXPR'
`POSTDECREMENT_EXPR'
`POSTINCREMENT_EXPR'
These nodes represent increment and decrement expressions. The
value of the single operand is computed, and the operand
incremented or decremented. In the case of `PREDECREMENT_EXPR' and
`PREINCREMENT_EXPR', the value of the expression is the value
resulting after the increment or decrement; in the case of
`POSTDECREMENT_EXPR' and `POSTINCREMENT_EXPR' is the value before
the increment or decrement occurs. The type of the operand, like
that of the result, will be either integral, boolean, or
floating-point.
`ADDR_EXPR'
These nodes are used to represent the address of an object. (These
expressions will always have pointer or reference type.) The
operand may be another expression, or it may be a declaration.
As an extension, GCC allows users to take the address of a label.
In this case, the operand of the `ADDR_EXPR' will be a
`LABEL_DECL'. The type of such an expression is `void*'.
If the object addressed is not an lvalue, a temporary is created,
and the address of the temporary is used.
`INDIRECT_REF'
These nodes are used to represent the object pointed to by a
pointer. The operand is the pointer being dereferenced; it will
always have pointer or reference type.
`FIX_TRUNC_EXPR'
These nodes represent conversion of a floating-point value to an
integer. The single operand will have a floating-point type, while
the complete expression will have an integral (or boolean) type.
The operand is rounded towards zero.
`FLOAT_EXPR'
These nodes represent conversion of an integral (or boolean) value
to a floating-point value. The single operand will have integral
type, while the complete expression will have a floating-point
type.
FIXME: How is the operand supposed to be rounded? Is this
dependent on `-mieee'?
`COMPLEX_EXPR'
These nodes are used to represent complex numbers constructed from
two expressions of the same (integer or real) type. The first
operand is the real part and the second operand is the imaginary
part.
`CONJ_EXPR'
These nodes represent the conjugate of their operand.
`REALPART_EXPR'
`IMAGPART_EXPR'
These nodes represent respectively the real and the imaginary parts
of complex numbers (their sole argument).
`NON_LVALUE_EXPR'
These nodes indicate that their one and only operand is not an
lvalue. A back end can treat these identically to the single
operand.
`NOP_EXPR'
These nodes are used to represent conversions that do not require
any code-generation. For example, conversion of a `char*' to an
`int*' does not require any code be generated; such a conversion is
represented by a `NOP_EXPR'. The single operand is the expression
to be converted. The conversion from a pointer to a reference is
also represented with a `NOP_EXPR'.
`CONVERT_EXPR'
These nodes are similar to `NOP_EXPR's, but are used in those
situations where code may need to be generated. For example, if an
`int*' is converted to an `int' code may need to be generated on
some platforms. These nodes are never used for C++-specific
conversions, like conversions between pointers to different
classes in an inheritance hierarchy. Any adjustments that need to
be made in such cases are always indicated explicitly. Similarly,
a user-defined conversion is never represented by a
`CONVERT_EXPR'; instead, the function calls are made explicit.
`THROW_EXPR'
These nodes represent `throw' expressions. The single operand is
an expression for the code that should be executed to throw the
exception. However, there is one implicit action not represented
in that expression; namely the call to `__throw'. This function
takes no arguments. If `setjmp'/`longjmp' exceptions are used, the
function `__sjthrow' is called instead. The normal GCC back end
uses the function `emit_throw' to generate this code; you can
examine this function to see what needs to be done.
`LSHIFT_EXPR'
`RSHIFT_EXPR'
These nodes represent left and right shifts, respectively. The
first operand is the value to shift; it will always be of integral
type. The second operand is an expression for the number of bits
by which to shift. Right shift should be treated as arithmetic,
i.e., the high-order bits should be zero-filled when the
expression has unsigned type and filled with the sign bit when the
expression has signed type. Note that the result is undefined if
the second operand is larger than or equal to the first operand's
type size.
`BIT_IOR_EXPR'
`BIT_XOR_EXPR'
`BIT_AND_EXPR'
These nodes represent bitwise inclusive or, bitwise exclusive or,
and bitwise and, respectively. Both operands will always have
integral type.
`TRUTH_ANDIF_EXPR'
`TRUTH_ORIF_EXPR'
These nodes represent logical and and logical or, respectively.
These operators are not strict; i.e., the second operand is
evaluated only if the value of the expression is not determined by
evaluation of the first operand. The type of the operands and
that of the result are always of `BOOLEAN_TYPE' or `INTEGER_TYPE'.
`TRUTH_AND_EXPR'
`TRUTH_OR_EXPR'
`TRUTH_XOR_EXPR'
These nodes represent logical and, logical or, and logical
exclusive or. They are strict; both arguments are always
evaluated. There are no corresponding operators in C or C++, but
the front end will sometimes generate these expressions anyhow, if
it can tell that strictness does not matter. The type of the
operands and that of the result are always of `BOOLEAN_TYPE' or
`INTEGER_TYPE'.
`PLUS_EXPR'
`MINUS_EXPR'
`MULT_EXPR'
These nodes represent various binary arithmetic operations.
Respectively, these operations are addition, subtraction (of the
second operand from the first) and multiplication. Their operands
may have either integral or floating type, but there will never be
case in which one operand is of floating type and the other is of
integral type.
The behavior of these operations on signed arithmetic overflow is
controlled by the `flag_wrapv' and `flag_trapv' variables.
`RDIV_EXPR'
This node represents a floating point division operation.
`TRUNC_DIV_EXPR'
`FLOOR_DIV_EXPR'
`CEIL_DIV_EXPR'
`ROUND_DIV_EXPR'
These nodes represent integer division operations that return an
integer result. `TRUNC_DIV_EXPR' rounds towards zero,
`FLOOR_DIV_EXPR' rounds towards negative infinity, `CEIL_DIV_EXPR'
rounds towards positive infinity and `ROUND_DIV_EXPR' rounds to
the closest integer. Integer division in C and C++ is truncating,
i.e. `TRUNC_DIV_EXPR'.
The behavior of these operations on signed arithmetic overflow,
when dividing the minimum signed integer by minus one, is
controlled by the `flag_wrapv' and `flag_trapv' variables.
`TRUNC_MOD_EXPR'
`FLOOR_MOD_EXPR'
`CEIL_MOD_EXPR'
`ROUND_MOD_EXPR'
These nodes represent the integer remainder or modulus operation.
The integer modulus of two operands `a' and `b' is defined as `a -
(a/b)*b' where the division calculated using the corresponding
division operator. Hence for `TRUNC_MOD_EXPR' this definition
assumes division using truncation towards zero, i.e.
`TRUNC_DIV_EXPR'. Integer remainder in C and C++ uses truncating
division, i.e. `TRUNC_MOD_EXPR'.
`EXACT_DIV_EXPR'
The `EXACT_DIV_EXPR' code is used to represent integer divisions
where the numerator is known to be an exact multiple of the
denominator. This allows the backend to choose between the faster
of `TRUNC_DIV_EXPR', `CEIL_DIV_EXPR' and `FLOOR_DIV_EXPR' for the
current target.
`ARRAY_REF'
These nodes represent array accesses. The first operand is the
array; the second is the index. To calculate the address of the
memory accessed, you must scale the index by the size of the type
of the array elements. The type of these expressions must be the
type of a component of the array. The third and fourth operands
are used after gimplification to represent the lower bound and
component size but should not be used directly; call
`array_ref_low_bound' and `array_ref_element_size' instead.
`ARRAY_RANGE_REF'
These nodes represent access to a range (or "slice") of an array.
The operands are the same as that for `ARRAY_REF' and have the same
meanings. The type of these expressions must be an array whose
component type is the same as that of the first operand. The
range of that array type determines the amount of data these
expressions access.
`TARGET_MEM_REF'
These nodes represent memory accesses whose address directly map to
an addressing mode of the target architecture. The first argument
is `TMR_SYMBOL' and must be a `VAR_DECL' of an object with a fixed
address. The second argument is `TMR_BASE' and the third one is
`TMR_INDEX'. The fourth argument is `TMR_STEP' and must be an
`INTEGER_CST'. The fifth argument is `TMR_OFFSET' and must be an
`INTEGER_CST'. Any of the arguments may be NULL if the
appropriate component does not appear in the address. Address of
the `TARGET_MEM_REF' is determined in the following way.
&TMR_SYMBOL + TMR_BASE + TMR_INDEX * TMR_STEP + TMR_OFFSET
The sixth argument is the reference to the original memory access,
which is preserved for the purposes of the RTL alias analysis.
The seventh argument is a tag representing the results of tree
level alias analysis.
`LT_EXPR'
`LE_EXPR'
`GT_EXPR'
`GE_EXPR'
`EQ_EXPR'
`NE_EXPR'
These nodes represent the less than, less than or equal to, greater
than, greater than or equal to, equal, and not equal comparison
operators. The first and second operand with either be both of
integral type or both of floating type. The result type of these
expressions will always be of integral or boolean type. These
operations return the result type's zero value for false, and the
result type's one value for true.
For floating point comparisons, if we honor IEEE NaNs and either
operand is NaN, then `NE_EXPR' always returns true and the
remaining operators always return false. On some targets,
comparisons against an IEEE NaN, other than equality and
inequality, may generate a floating point exception.
`ORDERED_EXPR'
`UNORDERED_EXPR'
These nodes represent non-trapping ordered and unordered comparison
operators. These operations take two floating point operands and
determine whether they are ordered or unordered relative to each
other. If either operand is an IEEE NaN, their comparison is
defined to be unordered, otherwise the comparison is defined to be
ordered. The result type of these expressions will always be of
integral or boolean type. These operations return the result
type's zero value for false, and the result type's one value for
true.
`UNLT_EXPR'
`UNLE_EXPR'
`UNGT_EXPR'
`UNGE_EXPR'
`UNEQ_EXPR'
`LTGT_EXPR'
These nodes represent the unordered comparison operators. These
operations take two floating point operands and determine whether
the operands are unordered or are less than, less than or equal to,
greater than, greater than or equal to, or equal respectively. For
example, `UNLT_EXPR' returns true if either operand is an IEEE NaN
or the first operand is less than the second. With the possible
exception of `LTGT_EXPR', all of these operations are guaranteed
not to generate a floating point exception. The result type of
these expressions will always be of integral or boolean type.
These operations return the result type's zero value for false,
and the result type's one value for true.
`MODIFY_EXPR'
These nodes represent assignment. The left-hand side is the first
operand; the right-hand side is the second operand. The left-hand
side will be a `VAR_DECL', `INDIRECT_REF', `COMPONENT_REF', or
other lvalue.
These nodes are used to represent not only assignment with `=' but
also compound assignments (like `+='), by reduction to `='
assignment. In other words, the representation for `i += 3' looks
just like that for `i = i + 3'.
`INIT_EXPR'
These nodes are just like `MODIFY_EXPR', but are used only when a
variable is initialized, rather than assigned to subsequently.
This means that we can assume that the target of the
initialization is not used in computing its own value; any
reference to the lhs in computing the rhs is undefined.
`COMPONENT_REF'
These nodes represent non-static data member accesses. The first
operand is the object (rather than a pointer to it); the second
operand is the `FIELD_DECL' for the data member. The third
operand represents the byte offset of the field, but should not be
used directly; call `component_ref_field_offset' instead.
`COMPOUND_EXPR'
These nodes represent comma-expressions. The first operand is an
expression whose value is computed and thrown away prior to the
evaluation of the second operand. The value of the entire
expression is the value of the second operand.
`COND_EXPR'
These nodes represent `?:' expressions. The first operand is of
boolean or integral type. If it evaluates to a nonzero value, the
second operand should be evaluated, and returned as the value of
the expression. Otherwise, the third operand is evaluated, and
returned as the value of the expression.
The second operand must have the same type as the entire
expression, unless it unconditionally throws an exception or calls
a noreturn function, in which case it should have void type. The
same constraints apply to the third operand. This allows array
bounds checks to be represented conveniently as `(i >= 0 && i <
10) ? i : abort()'.
As a GNU extension, the C language front-ends allow the second
operand of the `?:' operator may be omitted in the source. For
example, `x ? : 3' is equivalent to `x ? x : 3', assuming that `x'
is an expression without side-effects. In the tree
representation, however, the second operand is always present,
possibly protected by `SAVE_EXPR' if the first argument does cause
side-effects.
`CALL_EXPR'
These nodes are used to represent calls to functions, including
non-static member functions. The first operand is a pointer to the
function to call; it is always an expression whose type is a
`POINTER_TYPE'. The second argument is a `TREE_LIST'. The
arguments to the call appear left-to-right in the list. The
`TREE_VALUE' of each list node contains the expression
corresponding to that argument. (The value of `TREE_PURPOSE' for
these nodes is unspecified, and should be ignored.) For non-static
member functions, there will be an operand corresponding to the
`this' pointer. There will always be expressions corresponding to
all of the arguments, even if the function is declared with default
arguments and some arguments are not explicitly provided at the
call sites.
`STMT_EXPR'
These nodes are used to represent GCC's statement-expression
extension. The statement-expression extension allows code like
this:
int f() { return ({ int j; j = 3; j + 7; }); }
In other words, an sequence of statements may occur where a single
expression would normally appear. The `STMT_EXPR' node represents
such an expression. The `STMT_EXPR_STMT' gives the statement
contained in the expression. The value of the expression is the
value of the last sub-statement in the body. More precisely, the
value is the value computed by the last statement nested inside
`BIND_EXPR', `TRY_FINALLY_EXPR', or `TRY_CATCH_EXPR'. For
example, in:
({ 3; })
the value is `3' while in:
({ if (x) { 3; } })
there is no value. If the `STMT_EXPR' does not yield a value,
it's type will be `void'.
`BIND_EXPR'
These nodes represent local blocks. The first operand is a list of
variables, connected via their `TREE_CHAIN' field. These will
never require cleanups. The scope of these variables is just the
body of the `BIND_EXPR'. The body of the `BIND_EXPR' is the
second operand.
`LOOP_EXPR'
These nodes represent "infinite" loops. The `LOOP_EXPR_BODY'
represents the body of the loop. It should be executed forever,
unless an `EXIT_EXPR' is encountered.
`EXIT_EXPR'
These nodes represent conditional exits from the nearest enclosing
`LOOP_EXPR'. The single operand is the condition; if it is
nonzero, then the loop should be exited. An `EXIT_EXPR' will only
appear within a `LOOP_EXPR'.
`CLEANUP_POINT_EXPR'
These nodes represent full-expressions. The single operand is an
expression to evaluate. Any destructor calls engendered by the
creation of temporaries during the evaluation of that expression
should be performed immediately after the expression is evaluated.
`CONSTRUCTOR'
These nodes represent the brace-enclosed initializers for a
structure or array. The first operand is reserved for use by the
back end. The second operand is a `TREE_LIST'. If the
`TREE_TYPE' of the `CONSTRUCTOR' is a `RECORD_TYPE' or
`UNION_TYPE', then the `TREE_PURPOSE' of each node in the
`TREE_LIST' will be a `FIELD_DECL' and the `TREE_VALUE' of each
node will be the expression used to initialize that field.
If the `TREE_TYPE' of the `CONSTRUCTOR' is an `ARRAY_TYPE', then
the `TREE_PURPOSE' of each element in the `TREE_LIST' will be an
`INTEGER_CST' or a `RANGE_EXPR' of two `INTEGER_CST's. A single
`INTEGER_CST' indicates which element of the array (indexed from
zero) is being assigned to. A `RANGE_EXPR' indicates an inclusive
range of elements to initialize. In both cases the `TREE_VALUE'
is the corresponding initializer. It is re-evaluated for each
element of a `RANGE_EXPR'. If the `TREE_PURPOSE' is `NULL_TREE',
then the initializer is for the next available array element.
In the front end, you should not depend on the fields appearing in
any particular order. However, in the middle end, fields must
appear in declaration order. You should not assume that all
fields will be represented. Unrepresented fields will be set to
zero.
`COMPOUND_LITERAL_EXPR'
These nodes represent ISO C99 compound literals. The
`COMPOUND_LITERAL_EXPR_DECL_STMT' is a `DECL_STMT' containing an
anonymous `VAR_DECL' for the unnamed object represented by the
compound literal; the `DECL_INITIAL' of that `VAR_DECL' is a
`CONSTRUCTOR' representing the brace-enclosed list of initializers
in the compound literal. That anonymous `VAR_DECL' can also be
accessed directly by the `COMPOUND_LITERAL_EXPR_DECL' macro.
`SAVE_EXPR'
A `SAVE_EXPR' represents an expression (possibly involving
side-effects) that is used more than once. The side-effects should
occur only the first time the expression is evaluated. Subsequent
uses should just reuse the computed value. The first operand to
the `SAVE_EXPR' is the expression to evaluate. The side-effects
should be executed where the `SAVE_EXPR' is first encountered in a
depth-first preorder traversal of the expression tree.
`TARGET_EXPR'
A `TARGET_EXPR' represents a temporary object. The first operand
is a `VAR_DECL' for the temporary variable. The second operand is
the initializer for the temporary. The initializer is evaluated
and, if non-void, copied (bitwise) into the temporary. If the
initializer is void, that means that it will perform the
initialization itself.
Often, a `TARGET_EXPR' occurs on the right-hand side of an
assignment, or as the second operand to a comma-expression which is
itself the right-hand side of an assignment, etc. In this case,
we say that the `TARGET_EXPR' is "normal"; otherwise, we say it is
"orphaned". For a normal `TARGET_EXPR' the temporary variable
should be treated as an alias for the left-hand side of the
assignment, rather than as a new temporary variable.
The third operand to the `TARGET_EXPR', if present, is a
cleanup-expression (i.e., destructor call) for the temporary. If
this expression is orphaned, then this expression must be executed
when the statement containing this expression is complete. These
cleanups must always be executed in the order opposite to that in
which they were encountered. Note that if a temporary is created
on one branch of a conditional operator (i.e., in the second or
third operand to a `COND_EXPR'), the cleanup must be run only if
that branch is actually executed.
See `STMT_IS_FULL_EXPR_P' for more information about running these
cleanups.
`AGGR_INIT_EXPR'
An `AGGR_INIT_EXPR' represents the initialization as the return
value of a function call, or as the result of a constructor. An
`AGGR_INIT_EXPR' will only appear as a full-expression, or as the
second operand of a `TARGET_EXPR'. The first operand to the
`AGGR_INIT_EXPR' is the address of a function to call, just as in
a `CALL_EXPR'. The second operand are the arguments to pass that
function, as a `TREE_LIST', again in a manner similar to that of a
`CALL_EXPR'.
If `AGGR_INIT_VIA_CTOR_P' holds of the `AGGR_INIT_EXPR', then the
initialization is via a constructor call. The address of the third
operand of the `AGGR_INIT_EXPR', which is always a `VAR_DECL', is
taken, and this value replaces the first argument in the argument
list.
In either case, the expression is void.
`VA_ARG_EXPR'
This node is used to implement support for the C/C++ variable
argument-list mechanism. It represents expressions like `va_arg
(ap, type)'. Its `TREE_TYPE' yields the tree representation for
`type' and its sole argument yields the representation for `ap'.
`OMP_PARALLEL'
Represents `#pragma omp parallel [clause1 ... clauseN]'. It has
four operands:
Operand `OMP_PARALLEL_BODY' is valid while in GENERIC and High
GIMPLE forms. It contains the body of code to be executed by all
the threads. During GIMPLE lowering, this operand becomes `NULL'
and the body is emitted linearly after `OMP_PARALLEL'.
Operand `OMP_PARALLEL_CLAUSES' is the list of clauses associated
with the directive.
Operand `OMP_PARALLEL_FN' is created by `pass_lower_omp', it
contains the `FUNCTION_DECL' for the function that will contain
the body of the parallel region.
Operand `OMP_PARALLEL_DATA_ARG' is also created by
`pass_lower_omp'. If there are shared variables to be communicated
to the children threads, this operand will contain the `VAR_DECL'
that contains all the shared values and variables.
`OMP_FOR'
Represents `#pragma omp for [clause1 ... clauseN]'. It has 5
operands:
Operand `OMP_FOR_BODY' contains the loop body.
Operand `OMP_FOR_CLAUSES' is the list of clauses associated with
the directive.
Operand `OMP_FOR_INIT' is the loop initialization code of the form
`VAR = N1'.
Operand `OMP_FOR_COND' is the loop conditional expression of the
form `VAR {<,>,<=,>=} N2'.
Operand `OMP_FOR_INCR' is the loop index increment of the form
`VAR {+=,-=} INCR'.
Operand `OMP_FOR_PRE_BODY' contains side-effect code from operands
`OMP_FOR_INIT', `OMP_FOR_COND' and `OMP_FOR_INC'. These
side-effects are part of the `OMP_FOR' block but must be evaluated
before the start of loop body.
The loop index variable `VAR' must be a signed integer variable,
which is implicitly private to each thread. Bounds `N1' and `N2'
and the increment expression `INCR' are required to be loop
invariant integer expressions that are evaluated without any
synchronization. The evaluation order, frequency of evaluation and
side-effects are unspecified by the standard.
`OMP_SECTIONS'
Represents `#pragma omp sections [clause1 ... clauseN]'.
Operand `OMP_SECTIONS_BODY' contains the sections body, which in
turn contains a set of `OMP_SECTION' nodes for each of the
concurrent sections delimited by `#pragma omp section'.
Operand `OMP_SECTIONS_CLAUSES' is the list of clauses associated
with the directive.
`OMP_SECTION'
Section delimiter for `OMP_SECTIONS'.
`OMP_SINGLE'
Represents `#pragma omp single'.
Operand `OMP_SINGLE_BODY' contains the body of code to be executed
by a single thread.
Operand `OMP_SINGLE_CLAUSES' is the list of clauses associated
with the directive.
`OMP_MASTER'
Represents `#pragma omp master'.
Operand `OMP_MASTER_BODY' contains the body of code to be executed
by the master thread.
`OMP_ORDERED'
Represents `#pragma omp ordered'.
Operand `OMP_ORDERED_BODY' contains the body of code to be
executed in the sequential order dictated by the loop index
variable.
`OMP_CRITICAL'
Represents `#pragma omp critical [name]'.
Operand `OMP_CRITICAL_BODY' is the critical section.
Operand `OMP_CRITICAL_NAME' is an optional identifier to label the
critical section.
`OMP_RETURN'
This does not represent any OpenMP directive, it is an artificial
marker to indicate the end of the body of an OpenMP. It is used by
the flow graph (`tree-cfg.c') and OpenMP region building code
(`omp-low.c').
`OMP_CONTINUE'
Similarly, this instruction does not represent an OpenMP
directive, it is used by `OMP_FOR' and `OMP_SECTIONS' to mark the
place where the code needs to loop to the next iteration (in the
case of `OMP_FOR') or the next section (in the case of
`OMP_SECTIONS').
In some cases, `OMP_CONTINUE' is placed right before `OMP_RETURN'.
But if there are cleanups that need to occur right after the
looping body, it will be emitted between `OMP_CONTINUE' and
`OMP_RETURN'.
`OMP_ATOMIC'
Represents `#pragma omp atomic'.
Operand 0 is the address at which the atomic operation is to be
performed.
Operand 1 is the expression to evaluate. The gimplifier tries
three alternative code generation strategies. Whenever possible,
an atomic update built-in is used. If that fails, a
compare-and-swap loop is attempted. If that also fails, a regular
critical section around the expression is used.
`OMP_CLAUSE'
Represents clauses associated with one of the `OMP_' directives.
Clauses are represented by separate sub-codes defined in `tree.h'.
Clauses codes can be one of: `OMP_CLAUSE_PRIVATE',
`OMP_CLAUSE_SHARED', `OMP_CLAUSE_FIRSTPRIVATE',
`OMP_CLAUSE_LASTPRIVATE', `OMP_CLAUSE_COPYIN',
`OMP_CLAUSE_COPYPRIVATE', `OMP_CLAUSE_IF',
`OMP_CLAUSE_NUM_THREADS', `OMP_CLAUSE_SCHEDULE',
`OMP_CLAUSE_NOWAIT', `OMP_CLAUSE_ORDERED', `OMP_CLAUSE_DEFAULT',
and `OMP_CLAUSE_REDUCTION'. Each code represents the
corresponding OpenMP clause.
Clauses associated with the same directive are chained together
via `OMP_CLAUSE_CHAIN'. Those clauses that accept a list of
variables are restricted to exactly one, accessed with
`OMP_CLAUSE_VAR'. Therefore, multiple variables under the same
clause `C' need to be represented as multiple `C' clauses chained
together. This facilitates adding new clauses during compilation.
File: gccint.info, Node: Tree SSA, Next: Loop Analysis and Representation, Prev: Control Flow, Up: Top
10 Analysis and Optimization of GIMPLE Trees
********************************************
GCC uses three main intermediate languages to represent the program
during compilation: GENERIC, GIMPLE and RTL. GENERIC is a
language-independent representation generated by each front end. It is
used to serve as an interface between the parser and optimizer.
GENERIC is a common representation that is able to represent programs
written in all the languages supported by GCC.
GIMPLE and RTL are used to optimize the program. GIMPLE is used for
target and language independent optimizations (e.g., inlining, constant
propagation, tail call elimination, redundancy elimination, etc). Much
like GENERIC, GIMPLE is a language independent, tree based
representation. However, it differs from GENERIC in that the GIMPLE
grammar is more restrictive: expressions contain no more than 3
operands (except function calls), it has no control flow structures and
expressions with side-effects are only allowed on the right hand side
of assignments. See the chapter describing GENERIC and GIMPLE for more
details.
This chapter describes the data structures and functions used in the
GIMPLE optimizers (also known as "tree optimizers" or "middle end").
In particular, it focuses on all the macros, data structures, functions
and programming constructs needed to implement optimization passes for
GIMPLE.
* Menu:
* GENERIC:: A high-level language-independent representation.
* GIMPLE:: A lower-level factored tree representation.
* Annotations:: Attributes for statements and variables.
* Statement Operands:: Variables referenced by GIMPLE statements.
* SSA:: Static Single Assignment representation.
* Alias analysis:: Representing aliased loads and stores.
File: gccint.info, Node: GENERIC, Next: GIMPLE, Up: Tree SSA
10.1 GENERIC
============
The purpose of GENERIC is simply to provide a language-independent way
of representing an entire function in trees. To this end, it was
necessary to add a few new tree codes to the back end, but most
everything was already there. If you can express it with the codes in
`gcc/tree.def', it's GENERIC.
Early on, there was a great deal of debate about how to think about
statements in a tree IL. In GENERIC, a statement is defined as any
expression whose value, if any, is ignored. A statement will always
have `TREE_SIDE_EFFECTS' set (or it will be discarded), but a
non-statement expression may also have side effects. A `CALL_EXPR',
for instance.
It would be possible for some local optimizations to work on the
GENERIC form of a function; indeed, the adapted tree inliner works fine
on GENERIC, but the current compiler performs inlining after lowering
to GIMPLE (a restricted form described in the next section). Indeed,
currently the frontends perform this lowering before handing off to
`tree_rest_of_compilation', but this seems inelegant.
If necessary, a front end can use some language-dependent tree codes
in its GENERIC representation, so long as it provides a hook for
converting them to GIMPLE and doesn't expect them to work with any
(hypothetical) optimizers that run before the conversion to GIMPLE.
The intermediate representation used while parsing C and C++ looks very
little like GENERIC, but the C and C++ gimplifier hooks are perfectly
happy to take it as input and spit out GIMPLE.
File: gccint.info, Node: GIMPLE, Next: Annotations, Prev: GENERIC, Up: Tree SSA
10.2 GIMPLE
===========
GIMPLE is a simplified subset of GENERIC for use in optimization. The
particular subset chosen (and the name) was heavily influenced by the
SIMPLE IL used by the McCAT compiler project at McGill University,
though we have made some different choices. For one thing, SIMPLE
doesn't support `goto'; a production compiler can't afford that kind of
restriction.
GIMPLE retains much of the structure of the parse trees: lexical
scopes are represented as containers, rather than markers. However,
expressions are broken down into a 3-address form, using temporary
variables to hold intermediate values. Also, control structures are
lowered to gotos.
In GIMPLE no container node is ever used for its value; if a
`COND_EXPR' or `BIND_EXPR' has a value, it is stored into a temporary
within the controlled blocks, and that temporary is used in place of
the container.
The compiler pass which lowers GENERIC to GIMPLE is referred to as the
`gimplifier'. The gimplifier works recursively, replacing complex
statements with sequences of simple statements.
* Menu:
* Interfaces::
* Temporaries::
* GIMPLE Expressions::
* Statements::
* GIMPLE Example::
* Rough GIMPLE Grammar::
File: gccint.info, Node: Interfaces, Next: Temporaries, Up: GIMPLE
10.2.1 Interfaces
-----------------
The tree representation of a function is stored in `DECL_SAVED_TREE'.
It is lowered to GIMPLE by a call to `gimplify_function_tree'.
If a front end wants to include language-specific tree codes in the
tree representation which it provides to the back end, it must provide a
definition of `LANG_HOOKS_GIMPLIFY_EXPR' which knows how to convert the
front end trees to GIMPLE. Usually such a hook will involve much of
the same code for expanding front end trees to RTL. This function can
return fully lowered GIMPLE, or it can return GENERIC trees and let the
main gimplifier lower them the rest of the way; this is often simpler.
GIMPLE that is not fully lowered is known as "high GIMPLE" and consists
of the IL before the pass `pass_lower_cf'. High GIMPLE still contains
lexical scopes and nested expressions, while low GIMPLE exposes all of
the implicit jumps for control expressions like `COND_EXPR'.
The C and C++ front ends currently convert directly from front end
trees to GIMPLE, and hand that off to the back end rather than first
converting to GENERIC. Their gimplifier hooks know about all the
`_STMT' nodes and how to convert them to GENERIC forms. There was some
work done on a genericization pass which would run first, but the
existence of `STMT_EXPR' meant that in order to convert all of the C
statements into GENERIC equivalents would involve walking the entire
tree anyway, so it was simpler to lower all the way. This might change
in the future if someone writes an optimization pass which would work
better with higher-level trees, but currently the optimizers all expect
GIMPLE.
A front end which wants to use the tree optimizers (and already has
some sort of whole-function tree representation) only needs to provide
a definition of `LANG_HOOKS_GIMPLIFY_EXPR', call
`gimplify_function_tree' to lower to GIMPLE, and then hand off to
`tree_rest_of_compilation' to compile and output the function.
You can tell the compiler to dump a C-like representation of the GIMPLE
form with the flag `-fdump-tree-gimple'.
File: gccint.info, Node: Temporaries, Next: GIMPLE Expressions, Prev: Interfaces, Up: GIMPLE
10.2.2 Temporaries
------------------
When gimplification encounters a subexpression which is too complex, it
creates a new temporary variable to hold the value of the subexpression,
and adds a new statement to initialize it before the current statement.
These special temporaries are known as `expression temporaries', and are
allocated using `get_formal_tmp_var'. The compiler tries to always
evaluate identical expressions into the same temporary, to simplify
elimination of redundant calculations.
We can only use expression temporaries when we know that it will not be
reevaluated before its value is used, and that it will not be otherwise
modified(1). Other temporaries can be allocated using
`get_initialized_tmp_var' or `create_tmp_var'.
Currently, an expression like `a = b + 5' is not reduced any further.
We tried converting it to something like
T1 = b + 5;
a = T1;
but this bloated the representation for minimal benefit. However, a
variable which must live in memory cannot appear in an expression; its
value is explicitly loaded into a temporary first. Similarly, storing
the value of an expression to a memory variable goes through a
temporary.
---------- Footnotes ----------
(1) These restrictions are derived from those in Morgan 4.8.
File: gccint.info, Node: GIMPLE Expressions, Next: Statements, Prev: Temporaries, Up: GIMPLE
10.2.3 Expressions
------------------
In general, expressions in GIMPLE consist of an operation and the
appropriate number of simple operands; these operands must either be a
GIMPLE rvalue (`is_gimple_val'), i.e. a constant or a register
variable. More complex operands are factored out into temporaries, so
that
a = b + c + d
becomes
T1 = b + c;
a = T1 + d;
The same rule holds for arguments to a `CALL_EXPR'.
The target of an assignment is usually a variable, but can also be an
`INDIRECT_REF' or a compound lvalue as described below.
* Menu:
* Compound Expressions::
* Compound Lvalues::
* Conditional Expressions::
* Logical Operators::
File: gccint.info, Node: Compound Expressions, Next: Compound Lvalues, Up: GIMPLE Expressions
10.2.3.1 Compound Expressions
.............................
The left-hand side of a C comma expression is simply moved into a
separate statement.
File: gccint.info, Node: Compound Lvalues, Next: Conditional Expressions, Prev: Compound Expressions, Up: GIMPLE Expressions
10.2.3.2 Compound Lvalues
.........................
Currently compound lvalues involving array and structure field
references are not broken down; an expression like `a.b[2] = 42' is not
reduced any further (though complex array subscripts are). This
restriction is a workaround for limitations in later optimizers; if we
were to convert this to
T1 = &a.b;
T1[2] = 42;
alias analysis would not remember that the reference to `T1[2]' came
by way of `a.b', so it would think that the assignment could alias
another member of `a'; this broke `struct-alias-1.c'. Future optimizer
improvements may make this limitation unnecessary.
File: gccint.info, Node: Conditional Expressions, Next: Logical Operators, Prev: Compound Lvalues, Up: GIMPLE Expressions
10.2.3.3 Conditional Expressions
................................
A C `?:' expression is converted into an `if' statement with each
branch assigning to the same temporary. So,
a = b ? c : d;
becomes
if (b)
T1 = c;
else
T1 = d;
a = T1;
Tree level if-conversion pass re-introduces `?:' expression, if
appropriate. It is used to vectorize loops with conditions using
vector conditional operations.
Note that in GIMPLE, `if' statements are also represented using
`COND_EXPR', as described below.
File: gccint.info, Node: Logical Operators, Prev: Conditional Expressions, Up: GIMPLE Expressions
10.2.3.4 Logical Operators
..........................
Except when they appear in the condition operand of a `COND_EXPR',
logical `and' and `or' operators are simplified as follows: `a = b &&
c' becomes
T1 = (bool)b;
if (T1)
T1 = (bool)c;
a = T1;
Note that `T1' in this example cannot be an expression temporary,
because it has two different assignments.
File: gccint.info, Node: Statements, Next: GIMPLE Example, Prev: GIMPLE Expressions, Up: GIMPLE
10.2.4 Statements
-----------------
Most statements will be assignment statements, represented by
`MODIFY_EXPR'. A `CALL_EXPR' whose value is ignored can also be a
statement. No other C expressions can appear at statement level; a
reference to a volatile object is converted into a `MODIFY_EXPR'. In
GIMPLE form, type of `MODIFY_EXPR' is not meaningful. Instead, use type
of LHS or RHS.
There are also several varieties of complex statements.
* Menu:
* Blocks::
* Statement Sequences::
* Empty Statements::
* Loops::
* Selection Statements::
* Jumps::
* Cleanups::
* GIMPLE Exception Handling::
File: gccint.info, Node: Blocks, Next: Statement Sequences, Up: Statements
10.2.4.1 Blocks
...............
Block scopes and the variables they declare in GENERIC and GIMPLE are
expressed using the `BIND_EXPR' code, which in previous versions of GCC
was primarily used for the C statement-expression extension.
Variables in a block are collected into `BIND_EXPR_VARS' in
declaration order. Any runtime initialization is moved out of
`DECL_INITIAL' and into a statement in the controlled block. When
gimplifying from C or C++, this initialization replaces the `DECL_STMT'.
Variable-length arrays (VLAs) complicate this process, as their size
often refers to variables initialized earlier in the block. To handle
this, we currently split the block at that point, and move the VLA into
a new, inner `BIND_EXPR'. This strategy may change in the future.
`DECL_SAVED_TREE' for a GIMPLE function will always be a `BIND_EXPR'
which contains declarations for the temporary variables used in the
function.
A C++ program will usually contain more `BIND_EXPR's than there are
syntactic blocks in the source code, since several C++ constructs have
implicit scopes associated with them. On the other hand, although the
C++ front end uses pseudo-scopes to handle cleanups for objects with
destructors, these don't translate into the GIMPLE form; multiple
declarations at the same level use the same `BIND_EXPR'.
File: gccint.info, Node: Statement Sequences, Next: Empty Statements, Prev: Blocks, Up: Statements
10.2.4.2 Statement Sequences
............................
Multiple statements at the same nesting level are collected into a
`STATEMENT_LIST'. Statement lists are modified and traversed using the
interface in `tree-iterator.h'.
File: gccint.info, Node: Empty Statements, Next: Loops, Prev: Statement Sequences, Up: Statements
10.2.4.3 Empty Statements
.........................
Whenever possible, statements with no effect are discarded. But if they
are nested within another construct which cannot be discarded for some
reason, they are instead replaced with an empty statement, generated by
`build_empty_stmt'. Initially, all empty statements were shared, after
the pattern of the Java front end, but this caused a lot of trouble in
practice.
An empty statement is represented as `(void)0'.
File: gccint.info, Node: Loops, Next: Selection Statements, Prev: Empty Statements, Up: Statements
10.2.4.4 Loops
..............
At one time loops were expressed in GIMPLE using `LOOP_EXPR', but now
they are lowered to explicit gotos.
File: gccint.info, Node: Selection Statements, Next: Jumps, Prev: Loops, Up: Statements
10.2.4.5 Selection Statements
.............................
A simple selection statement, such as the C `if' statement, is
expressed in GIMPLE using a void `COND_EXPR'. If only one branch is
used, the other is filled with an empty statement.
Normally, the condition expression is reduced to a simple comparison.
If it is a shortcut (`&&' or `||') expression, however, we try to break
up the `if' into multiple `if's so that the implied shortcut is taken
directly, much like the transformation done by `do_jump' in the RTL
expander.
A `SWITCH_EXPR' in GIMPLE contains the condition and a `TREE_VEC' of
`CASE_LABEL_EXPR's describing the case values and corresponding
`LABEL_DECL's to jump to. The body of the `switch' is moved after the
`SWITCH_EXPR'.
File: gccint.info, Node: Jumps, Next: Cleanups, Prev: Selection Statements, Up: Statements
10.2.4.6 Jumps
..............
Other jumps are expressed by either `GOTO_EXPR' or `RETURN_EXPR'.
The operand of a `GOTO_EXPR' must be either a label or a variable
containing the address to jump to.
The operand of a `RETURN_EXPR' is either `NULL_TREE', `RESULT_DECL',
or a `MODIFY_EXPR' which sets the return value. It would be nice to
move the `MODIFY_EXPR' into a separate statement, but the special
return semantics in `expand_return' make that difficult. It may still
happen in the future, perhaps by moving most of that logic into
`expand_assignment'.
File: gccint.info, Node: Cleanups, Next: GIMPLE Exception Handling, Prev: Jumps, Up: Statements
10.2.4.7 Cleanups
.................
Destructors for local C++ objects and similar dynamic cleanups are
represented in GIMPLE by a `TRY_FINALLY_EXPR'. `TRY_FINALLY_EXPR' has
two operands, both of which are a sequence of statements to execute.
The first sequence is executed. When it completes the second sequence
is executed.
The first sequence may complete in the following ways:
1. Execute the last statement in the sequence and fall off the end.
2. Execute a goto statement (`GOTO_EXPR') to an ordinary label
outside the sequence.
3. Execute a return statement (`RETURN_EXPR').
4. Throw an exception. This is currently not explicitly represented
in GIMPLE.
The second sequence is not executed if the first sequence completes by
calling `setjmp' or `exit' or any other function that does not return.
The second sequence is also not executed if the first sequence
completes via a non-local goto or a computed goto (in general the
compiler does not know whether such a goto statement exits the first
sequence or not, so we assume that it doesn't).
After the second sequence is executed, if it completes normally by
falling off the end, execution continues wherever the first sequence
would have continued, by falling off the end, or doing a goto, etc.
`TRY_FINALLY_EXPR' complicates the flow graph, since the cleanup needs
to appear on every edge out of the controlled block; this reduces the
freedom to move code across these edges. Therefore, the EH lowering
pass which runs before most of the optimization passes eliminates these
expressions by explicitly adding the cleanup to each edge. Rethrowing
the exception is represented using `RESX_EXPR'.
File: gccint.info, Node: GIMPLE Exception Handling, Prev: Cleanups, Up: Statements
10.2.4.8 Exception Handling
...........................
Other exception handling constructs are represented using
`TRY_CATCH_EXPR'. `TRY_CATCH_EXPR' has two operands. The first
operand is a sequence of statements to execute. If executing these
statements does not throw an exception, then the second operand is
ignored. Otherwise, if an exception is thrown, then the second operand
of the `TRY_CATCH_EXPR' is checked. The second operand may have the
following forms:
1. A sequence of statements to execute. When an exception occurs,
these statements are executed, and then the exception is rethrown.
2. A sequence of `CATCH_EXPR' expressions. Each `CATCH_EXPR' has a
list of applicable exception types and handler code. If the
thrown exception matches one of the caught types, the associated
handler code is executed. If the handler code falls off the
bottom, execution continues after the original `TRY_CATCH_EXPR'.
3. An `EH_FILTER_EXPR' expression. This has a list of permitted
exception types, and code to handle a match failure. If the
thrown exception does not match one of the allowed types, the
associated match failure code is executed. If the thrown exception
does match, it continues unwinding the stack looking for the next
handler.
Currently throwing an exception is not directly represented in GIMPLE,
since it is implemented by calling a function. At some point in the
future we will want to add some way to express that the call will throw
an exception of a known type.
Just before running the optimizers, the compiler lowers the high-level
EH constructs above into a set of `goto's, magic labels, and EH
regions. Continuing to unwind at the end of a cleanup is represented
with a `RESX_EXPR'.
File: gccint.info, Node: GIMPLE Example, Next: Rough GIMPLE Grammar, Prev: Statements, Up: GIMPLE
10.2.5 GIMPLE Example
---------------------
struct A { A(); ~A(); };
int i;
int g();
void f()
{
A a;
int j = (--i, i ? 0 : 1);
for (int x = 42; x > 0; --x)
{
i += g()*4 + 32;
}
}
becomes
void f()
{
int i.0;
int T.1;
int iftmp.2;
int T.3;
int T.4;
int T.5;
int T.6;
{
struct A a;
int j;
__comp_ctor (&a);
try
{
i.0 = i;
T.1 = i.0 - 1;
i = T.1;
i.0 = i;
if (i.0 == 0)
iftmp.2 = 1;
else
iftmp.2 = 0;
j = iftmp.2;
{
int x;
x = 42;
goto test;
loop:;
T.3 = g ();
T.4 = T.3 * 4;
i.0 = i;
T.5 = T.4 + i.0;
T.6 = T.5 + 32;
i = T.6;
x = x - 1;
test:;
if (x > 0)
goto loop;
else
goto break_;
break_:;
}
}
finally
{
__comp_dtor (&a);
}
}
}
File: gccint.info, Node: Rough GIMPLE Grammar, Prev: GIMPLE Example, Up: GIMPLE
10.2.6 Rough GIMPLE Grammar
---------------------------
function : FUNCTION_DECL
DECL_SAVED_TREE -> compound-stmt
compound-stmt: STATEMENT_LIST
members -> stmt
stmt : block
| if-stmt
| switch-stmt
| goto-stmt
| return-stmt
| resx-stmt
| label-stmt
| try-stmt
| modify-stmt
| call-stmt
block : BIND_EXPR
BIND_EXPR_VARS -> chain of DECLs
BIND_EXPR_BLOCK -> BLOCK
BIND_EXPR_BODY -> compound-stmt
if-stmt : COND_EXPR
op0 -> condition
op1 -> compound-stmt
op2 -> compound-stmt
switch-stmt : SWITCH_EXPR
op0 -> val
op1 -> NULL
op2 -> TREE_VEC of CASE_LABEL_EXPRs
The CASE_LABEL_EXPRs are sorted by CASE_LOW,
and default is last.
goto-stmt : GOTO_EXPR
op0 -> LABEL_DECL | val
return-stmt : RETURN_EXPR
op0 -> return-value
return-value : NULL
| RESULT_DECL
| MODIFY_EXPR
op0 -> RESULT_DECL
op1 -> lhs
resx-stmt : RESX_EXPR
label-stmt : LABEL_EXPR
op0 -> LABEL_DECL
try-stmt : TRY_CATCH_EXPR
op0 -> compound-stmt
op1 -> handler
| TRY_FINALLY_EXPR
op0 -> compound-stmt
op1 -> compound-stmt
handler : catch-seq
| EH_FILTER_EXPR
| compound-stmt
catch-seq : STATEMENT_LIST
members -> CATCH_EXPR
modify-stmt : MODIFY_EXPR
op0 -> lhs
op1 -> rhs
call-stmt : CALL_EXPR
op0 -> val | OBJ_TYPE_REF
op1 -> call-arg-list
call-arg-list: TREE_LIST
members -> lhs | CONST
addr-expr-arg: ID
| compref
addressable : addr-expr-arg
| indirectref
with-size-arg: addressable
| call-stmt
indirectref : INDIRECT_REF
op0 -> val
lhs : addressable
| bitfieldref
| WITH_SIZE_EXPR
op0 -> with-size-arg
op1 -> val
min-lval : ID
| indirectref
bitfieldref : BIT_FIELD_REF
op0 -> inner-compref
op1 -> CONST
op2 -> var
compref : inner-compref
| TARGET_MEM_REF
op0 -> ID
op1 -> val
op2 -> val
op3 -> CONST
op4 -> CONST
| REALPART_EXPR
op0 -> inner-compref
| IMAGPART_EXPR
op0 -> inner-compref
inner-compref: min-lval
| COMPONENT_REF
op0 -> inner-compref
op1 -> FIELD_DECL
op2 -> val
| ARRAY_REF
op0 -> inner-compref
op1 -> val
op2 -> val
op3 -> val
| ARRAY_RANGE_REF
op0 -> inner-compref
op1 -> val
op2 -> val
op3 -> val
| VIEW_CONVERT_EXPR
op0 -> inner-compref
condition : val
| RELOP
op0 -> val
op1 -> val
val : ID
| CONST
rhs : lhs
| CONST
| call-stmt
| ADDR_EXPR
op0 -> addr-expr-arg
| UNOP
op0 -> val
| BINOP
op0 -> val
op1 -> val
| RELOP
op0 -> val
op1 -> val
| COND_EXPR
op0 -> condition
op1 -> val
op2 -> val
File: gccint.info, Node: Annotations, Next: Statement Operands, Prev: GIMPLE, Up: Tree SSA
10.3 Annotations
================
The optimizers need to associate attributes with statements and
variables during the optimization process. For instance, we need to
know what basic block a statement belongs to or whether a variable has
aliases. All these attributes are stored in data structures called
annotations which are then linked to the field `ann' in `struct
tree_common'.
Presently, we define annotations for statements (`stmt_ann_t'),
variables (`var_ann_t') and SSA names (`ssa_name_ann_t'). Annotations
are defined and documented in `tree-flow.h'.
File: gccint.info, Node: Statement Operands, Next: SSA, Prev: Annotations, Up: Tree SSA
10.4 Statement Operands
=======================
Almost every GIMPLE statement will contain a reference to a variable or
memory location. Since statements come in different shapes and sizes,
their operands are going to be located at various spots inside the
statement's tree. To facilitate access to the statement's operands,
they are organized into lists associated inside each statement's
annotation. Each element in an operand list is a pointer to a
`VAR_DECL', `PARM_DECL' or `SSA_NAME' tree node. This provides a very
convenient way of examining and replacing operands.
Data flow analysis and optimization is done on all tree nodes
representing variables. Any node for which `SSA_VAR_P' returns nonzero
is considered when scanning statement operands. However, not all
`SSA_VAR_P' variables are processed in the same way. For the purposes
of optimization, we need to distinguish between references to local
scalar variables and references to globals, statics, structures,
arrays, aliased variables, etc. The reason is simple, the compiler can
gather complete data flow information for a local scalar. On the other
hand, a global variable may be modified by a function call, it may not
be possible to keep track of all the elements of an array or the fields
of a structure, etc.
The operand scanner gathers two kinds of operands: "real" and
"virtual". An operand for which `is_gimple_reg' returns true is
considered real, otherwise it is a virtual operand. We also
distinguish between uses and definitions. An operand is used if its
value is loaded by the statement (e.g., the operand at the RHS of an
assignment). If the statement assigns a new value to the operand, the
operand is considered a definition (e.g., the operand at the LHS of an
assignment).
Virtual and real operands also have very different data flow
properties. Real operands are unambiguous references to the full
object that they represent. For instance, given
{
int a, b;
a = b
}
Since `a' and `b' are non-aliased locals, the statement `a = b' will
have one real definition and one real use because variable `b' is
completely modified with the contents of variable `a'. Real definition
are also known as "killing definitions". Similarly, the use of `a'
reads all its bits.
In contrast, virtual operands are used with variables that can have a
partial or ambiguous reference. This includes structures, arrays,
globals, and aliased variables. In these cases, we have two types of
definitions. For globals, structures, and arrays, we can determine from
a statement whether a variable of these types has a killing definition.
If the variable does, then the statement is marked as having a "must
definition" of that variable. However, if a statement is only defining
a part of the variable (i.e. a field in a structure), or if we know
that a statement might define the variable but we cannot say for sure,
then we mark that statement as having a "may definition". For
instance, given
{
int a, b, *p;
if (...)
p = &a;
else
p = &b;
*p = 5;
return *p;
}
The assignment `*p = 5' may be a definition of `a' or `b'. If we
cannot determine statically where `p' is pointing to at the time of the
store operation, we create virtual definitions to mark that statement
as a potential definition site for `a' and `b'. Memory loads are
similarly marked with virtual use operands. Virtual operands are shown
in tree dumps right before the statement that contains them. To
request a tree dump with virtual operands, use the `-vops' option to
`-fdump-tree':
{
int a, b, *p;
if (...)
p = &a;
else
p = &b;
# a = V_MAY_DEF <a>
# b = V_MAY_DEF <b>
*p = 5;
# VUSE <a>
# VUSE <b>
return *p;
}
Notice that `V_MAY_DEF' operands have two copies of the referenced
variable. This indicates that this is not a killing definition of that
variable. In this case we refer to it as a "may definition" or
"aliased store". The presence of the second copy of the variable in
the `V_MAY_DEF' operand will become important when the function is
converted into SSA form. This will be used to link all the non-killing
definitions to prevent optimizations from making incorrect assumptions
about them.
Operands are updated as soon as the statement is finished via a call
to `update_stmt'. If statement elements are changed via `SET_USE' or
`SET_DEF', then no further action is required (i.e., those macros take
care of updating the statement). If changes are made by manipulating
the statement's tree directly, then a call must be made to
`update_stmt' when complete. Calling one of the `bsi_insert' routines
or `bsi_replace' performs an implicit call to `update_stmt'.
10.4.1 Operand Iterators And Access Routines
--------------------------------------------
Operands are collected by `tree-ssa-operands.c'. They are stored
inside each statement's annotation and can be accessed through either
the operand iterators or an access routine.
The following access routines are available for examining operands:
1. `SINGLE_SSA_{USE,DEF,TREE}_OPERAND': These accessors will return
NULL unless there is exactly one operand matching the specified
flags. If there is exactly one operand, the operand is returned
as either a `tree', `def_operand_p', or `use_operand_p'.
tree t = SINGLE_SSA_TREE_OPERAND (stmt, flags);
use_operand_p u = SINGLE_SSA_USE_OPERAND (stmt, SSA_ALL_VIRTUAL_USES);
def_operand_p d = SINGLE_SSA_DEF_OPERAND (stmt, SSA_OP_ALL_DEFS);
2. `ZERO_SSA_OPERANDS': This macro returns true if there are no
operands matching the specified flags.
if (ZERO_SSA_OPERANDS (stmt, SSA_OP_ALL_VIRTUALS))
return;
3. `NUM_SSA_OPERANDS': This macro Returns the number of operands
matching 'flags'. This actually executes a loop to perform the
count, so only use this if it is really needed.
int count = NUM_SSA_OPERANDS (stmt, flags)
If you wish to iterate over some or all operands, use the
`FOR_EACH_SSA_{USE,DEF,TREE}_OPERAND' iterator. For example, to print
all the operands for a statement:
void
print_ops (tree stmt)
{
ssa_op_iter;
tree var;
FOR_EACH_SSA_TREE_OPERAND (var, stmt, iter, SSA_OP_ALL_OPERANDS)
print_generic_expr (stderr, var, TDF_SLIM);
}
How to choose the appropriate iterator:
1. Determine whether you are need to see the operand pointers, or
just the trees, and choose the appropriate macro:
Need Macro:
---- -------
use_operand_p FOR_EACH_SSA_USE_OPERAND
def_operand_p FOR_EACH_SSA_DEF_OPERAND
tree FOR_EACH_SSA_TREE_OPERAND
2. You need to declare a variable of the type you are interested
in, and an ssa_op_iter structure which serves as the loop
controlling variable.
3. Determine which operands you wish to use, and specify the flags of
those you are interested in. They are documented in
`tree-ssa-operands.h':
#define SSA_OP_USE 0x01 /* Real USE operands. */
#define SSA_OP_DEF 0x02 /* Real DEF operands. */
#define SSA_OP_VUSE 0x04 /* VUSE operands. */
#define SSA_OP_VMAYUSE 0x08 /* USE portion of V_MAY_DEFS. */
#define SSA_OP_VMAYDEF 0x10 /* DEF portion of V_MAY_DEFS. */
#define SSA_OP_VMUSTDEF 0x20 /* V_MUST_DEF definitions. */
/* These are commonly grouped operand flags. */
#define SSA_OP_VIRTUAL_USES (SSA_OP_VUSE | SSA_OP_VMAYUSE)
#define SSA_OP_VIRTUAL_DEFS (SSA_OP_VMAYDEF | SSA_OP_VMUSTDEF)
#define SSA_OP_ALL_USES (SSA_OP_VIRTUAL_USES | SSA_OP_USE)
#define SSA_OP_ALL_DEFS (SSA_OP_VIRTUAL_DEFS | SSA_OP_DEF)
#define SSA_OP_ALL_OPERANDS (SSA_OP_ALL_USES | SSA_OP_ALL_DEFS)
So if you want to look at the use pointers for all the `USE' and
`VUSE' operands, you would do something like:
use_operand_p use_p;
ssa_op_iter iter;
FOR_EACH_SSA_USE_OPERAND (use_p, stmt, iter, (SSA_OP_USE | SSA_OP_VUSE))
{
process_use_ptr (use_p);
}
The `TREE' macro is basically the same as the `USE' and `DEF' macros,
only with the use or def dereferenced via `USE_FROM_PTR (use_p)' and
`DEF_FROM_PTR (def_p)'. Since we aren't using operand pointers, use
and defs flags can be mixed.
tree var;
ssa_op_iter iter;
FOR_EACH_SSA_TREE_OPERAND (var, stmt, iter, SSA_OP_VUSE | SSA_OP_VMUSTDEF)
{
print_generic_expr (stderr, var, TDF_SLIM);
}
`V_MAY_DEF's are broken into two flags, one for the `DEF' portion
(`SSA_OP_VMAYDEF') and one for the USE portion (`SSA_OP_VMAYUSE'). If
all you want to look at are the `V_MAY_DEF's together, there is a
fourth iterator macro for this, which returns both a def_operand_p and
a use_operand_p for each `V_MAY_DEF' in the statement. Note that you
don't need any flags for this one.
use_operand_p use_p;
def_operand_p def_p;
ssa_op_iter iter;
FOR_EACH_SSA_MAYDEF_OPERAND (def_p, use_p, stmt, iter)
{
my_code;
}
`V_MUST_DEF's are broken into two flags, one for the `DEF' portion
(`SSA_OP_VMUSTDEF') and one for the kill portion (`SSA_OP_VMUSTKILL').
If all you want to look at are the `V_MUST_DEF's together, there is a
fourth iterator macro for this, which returns both a def_operand_p and
a use_operand_p for each `V_MUST_DEF' in the statement. Note that you
don't need any flags for this one.
use_operand_p kill_p;
def_operand_p def_p;
ssa_op_iter iter;
FOR_EACH_SSA_MUSTDEF_OPERAND (def_p, kill_p, stmt, iter)
{
my_code;
}
There are many examples in the code as well, as well as the
documentation in `tree-ssa-operands.h'.
There are also a couple of variants on the stmt iterators regarding PHI
nodes.
`FOR_EACH_PHI_ARG' Works exactly like `FOR_EACH_SSA_USE_OPERAND',
except it works over `PHI' arguments instead of statement operands.
/* Look at every virtual PHI use. */
FOR_EACH_PHI_ARG (use_p, phi_stmt, iter, SSA_OP_VIRTUAL_USES)
{
my_code;
}
/* Look at every real PHI use. */
FOR_EACH_PHI_ARG (use_p, phi_stmt, iter, SSA_OP_USES)
my_code;
/* Look at every every PHI use. */
FOR_EACH_PHI_ARG (use_p, phi_stmt, iter, SSA_OP_ALL_USES)
my_code;
`FOR_EACH_PHI_OR_STMT_{USE,DEF}' works exactly like
`FOR_EACH_SSA_{USE,DEF}_OPERAND', except it will function on either a
statement or a `PHI' node. These should be used when it is appropriate
but they are not quite as efficient as the individual `FOR_EACH_PHI'
and `FOR_EACH_SSA' routines.
FOR_EACH_PHI_OR_STMT_USE (use_operand_p, stmt, iter, flags)
{
my_code;
}
FOR_EACH_PHI_OR_STMT_DEF (def_operand_p, phi, iter, flags)
{
my_code;
}
10.4.2 Immediate Uses
---------------------
Immediate use information is now always available. Using the immediate
use iterators, you may examine every use of any `SSA_NAME'. For
instance, to change each use of `ssa_var' to `ssa_var2' and call
fold_stmt on each stmt after that is done:
use_operand_p imm_use_p;
imm_use_iterator iterator;
tree ssa_var, stmt;
FOR_EACH_IMM_USE_STMT (stmt, iterator, ssa_var)
{
FOR_EACH_IMM_USE_ON_STMT (imm_use_p, iterator)
SET_USE (imm_use_p, ssa_var_2);
fold_stmt (stmt);
}
There are 2 iterators which can be used. `FOR_EACH_IMM_USE_FAST' is
used when the immediate uses are not changed, i.e., you are looking at
the uses, but not setting them.
If they do get changed, then care must be taken that things are not
changed under the iterators, so use the `FOR_EACH_IMM_USE_STMT' and
`FOR_EACH_IMM_USE_ON_STMT' iterators. They attempt to preserve the
sanity of the use list by moving all the uses for a statement into a
controlled position, and then iterating over those uses. Then the
optimization can manipulate the stmt when all the uses have been
processed. This is a little slower than the FAST version since it adds
a placeholder element and must sort through the list a bit for each
statement. This placeholder element must be also be removed if the
loop is terminated early. The macro `BREAK_FROM_IMM_USE_SAFE' is
provided to do this :
FOR_EACH_IMM_USE_STMT (stmt, iterator, ssa_var)
{
if (stmt == last_stmt)
BREAK_FROM_SAFE_IMM_USE (iter);
FOR_EACH_IMM_USE_ON_STMT (imm_use_p, iterator)
SET_USE (imm_use_p, ssa_var_2);
fold_stmt (stmt);
}
There are checks in `verify_ssa' which verify that the immediate use
list is up to date, as well as checking that an optimization didn't
break from the loop without using this macro. It is safe to simply
'break'; from a `FOR_EACH_IMM_USE_FAST' traverse.
Some useful functions and macros:
1. `has_zero_uses (ssa_var)' : Returns true if there are no uses of
`ssa_var'.
2. `has_single_use (ssa_var)' : Returns true if there is only a
single use of `ssa_var'.
3. `single_imm_use (ssa_var, use_operand_p *ptr, tree *stmt)' :
Returns true if there is only a single use of `ssa_var', and also
returns the use pointer and statement it occurs in in the second
and third parameters.
4. `num_imm_uses (ssa_var)' : Returns the number of immediate uses of
`ssa_var'. It is better not to use this if possible since it simply
utilizes a loop to count the uses.
5. `PHI_ARG_INDEX_FROM_USE (use_p)' : Given a use within a `PHI'
node, return the index number for the use. An assert is triggered
if the use isn't located in a `PHI' node.
6. `USE_STMT (use_p)' : Return the statement a use occurs in.
Note that uses are not put into an immediate use list until their
statement is actually inserted into the instruction stream via a
`bsi_*' routine.
It is also still possible to utilize lazy updating of statements, but
this should be used only when absolutely required. Both alias analysis
and the dominator optimizations currently do this.
When lazy updating is being used, the immediate use information is out
of date and cannot be used reliably. Lazy updating is achieved by
simply marking statements modified via calls to `mark_stmt_modified'
instead of `update_stmt'. When lazy updating is no longer required,
all the modified statements must have `update_stmt' called in order to
bring them up to date. This must be done before the optimization is
finished, or `verify_ssa' will trigger an abort.
This is done with a simple loop over the instruction stream:
block_stmt_iterator bsi;
basic_block bb;
FOR_EACH_BB (bb)
{
for (bsi = bsi_start (bb); !bsi_end_p (bsi); bsi_next (&bsi))
update_stmt_if_modified (bsi_stmt (bsi));
}
File: gccint.info, Node: SSA, Next: Alias analysis, Prev: Statement Operands, Up: Tree SSA
10.5 Static Single Assignment
=============================
Most of the tree optimizers rely on the data flow information provided
by the Static Single Assignment (SSA) form. We implement the SSA form
as described in `R. Cytron, J. Ferrante, B. Rosen, M. Wegman, and K.
Zadeck. Efficiently Computing Static Single Assignment Form and the
Control Dependence Graph. ACM Transactions on Programming Languages
and Systems, 13(4):451-490, October 1991'.
The SSA form is based on the premise that program variables are
assigned in exactly one location in the program. Multiple assignments
to the same variable create new versions of that variable. Naturally,
actual programs are seldom in SSA form initially because variables tend
to be assigned multiple times. The compiler modifies the program
representation so that every time a variable is assigned in the code, a
new version of the variable is created. Different versions of the same
variable are distinguished by subscripting the variable name with its
version number. Variables used in the right-hand side of expressions
are renamed so that their version number matches that of the most
recent assignment.
We represent variable versions using `SSA_NAME' nodes. The renaming
process in `tree-ssa.c' wraps every real and virtual operand with an
`SSA_NAME' node which contains the version number and the statement
that created the `SSA_NAME'. Only definitions and virtual definitions
may create new `SSA_NAME' nodes.
Sometimes, flow of control makes it impossible to determine what is the
most recent version of a variable. In these cases, the compiler
inserts an artificial definition for that variable called "PHI
function" or "PHI node". This new definition merges all the incoming
versions of the variable to create a new name for it. For instance,
if (...)
a_1 = 5;
else if (...)
a_2 = 2;
else
a_3 = 13;
# a_4 = PHI <a_1, a_2, a_3>
return a_4;
Since it is not possible to determine which of the three branches will
be taken at runtime, we don't know which of `a_1', `a_2' or `a_3' to
use at the return statement. So, the SSA renamer creates a new version
`a_4' which is assigned the result of "merging" `a_1', `a_2' and `a_3'.
Hence, PHI nodes mean "one of these operands. I don't know which".
The following macros can be used to examine PHI nodes
-- Macro: PHI_RESULT (PHI)
Returns the `SSA_NAME' created by PHI node PHI (i.e., PHI's LHS).
-- Macro: PHI_NUM_ARGS (PHI)
Returns the number of arguments in PHI. This number is exactly
the number of incoming edges to the basic block holding PHI.
-- Macro: PHI_ARG_ELT (PHI, I)
Returns a tuple representing the Ith argument of PHI. Each
element of this tuple contains an `SSA_NAME' VAR and the incoming
edge through which VAR flows.
-- Macro: PHI_ARG_EDGE (PHI, I)
Returns the incoming edge for the Ith argument of PHI.
-- Macro: PHI_ARG_DEF (PHI, I)
Returns the `SSA_NAME' for the Ith argument of PHI.
10.5.1 Preserving the SSA form
------------------------------
Some optimization passes make changes to the function that invalidate
the SSA property. This can happen when a pass has added new symbols or
changed the program so that variables that were previously aliased
aren't anymore. Whenever something like this happens, the affected
symbols must be renamed into SSA form again. Transformations that emit
new code or replicate existing statements will also need to update the
SSA form.
Since GCC implements two different SSA forms for register and virtual
variables, keeping the SSA form up to date depends on whether you are
updating register or virtual names. In both cases, the general idea
behind incremental SSA updates is similar: when new SSA names are
created, they typically are meant to replace other existing names in
the program.
For instance, given the following code:
1 L0:
2 x_1 = PHI (0, x_5)
3 if (x_1 < 10)
4 if (x_1 > 7)
5 y_2 = 0
6 else
7 y_3 = x_1 + x_7
8 endif
9 x_5 = x_1 + 1
10 goto L0;
11 endif
Suppose that we insert new names `x_10' and `x_11' (lines `4' and `8').
1 L0:
2 x_1 = PHI (0, x_5)
3 if (x_1 < 10)
4 x_10 = ...
5 if (x_1 > 7)
6 y_2 = 0
7 else
8 x_11 = ...
9 y_3 = x_1 + x_7
10 endif
11 x_5 = x_1 + 1
12 goto L0;
13 endif
We want to replace all the uses of `x_1' with the new definitions of
`x_10' and `x_11'. Note that the only uses that should be replaced are
those at lines `5', `9' and `11'. Also, the use of `x_7' at line `9'
should _not_ be replaced (this is why we cannot just mark symbol `x' for
renaming).
Additionally, we may need to insert a PHI node at line `11' because
that is a merge point for `x_10' and `x_11'. So the use of `x_1' at
line `11' will be replaced with the new PHI node. The insertion of PHI
nodes is optional. They are not strictly necessary to preserve the SSA
form, and depending on what the caller inserted, they may not even be
useful for the optimizers.
Updating the SSA form is a two step process. First, the pass has to
identify which names need to be updated and/or which symbols need to be
renamed into SSA form for the first time. When new names are
introduced to replace existing names in the program, the mapping
between the old and the new names are registered by calling
`register_new_name_mapping' (note that if your pass creates new code by
duplicating basic blocks, the call to `tree_duplicate_bb' will set up
the necessary mappings automatically). On the other hand, if your pass
exposes a new symbol that should be put in SSA form for the first time,
the new symbol should be registered with `mark_sym_for_renaming'.
After the replacement mappings have been registered and new symbols
marked for renaming, a call to `update_ssa' makes the registered
changes. This can be done with an explicit call or by creating `TODO'
flags in the `tree_opt_pass' structure for your pass. There are
several `TODO' flags that control the behavior of `update_ssa':
* `TODO_update_ssa'. Update the SSA form inserting PHI nodes
for newly exposed symbols and virtual names marked for updating.
When updating real names, only insert PHI nodes for a real
name `O_j' in blocks reached by all the new and old
definitions for `O_j'. If the iterated dominance frontier
for `O_j' is not pruned, we may end up inserting PHI nodes
in blocks that have one or more edges with no incoming
definition for `O_j'. This would lead to uninitialized
warnings for `O_j''s symbol.
* `TODO_update_ssa_no_phi'. Update the SSA form without
inserting any new PHI nodes at all. This is used by passes that
have either inserted all the PHI nodes themselves or passes
that need only to patch use-def and def-def chains for
virtuals (e.g., DCE).
* `TODO_update_ssa_full_phi'. Insert PHI nodes everywhere
they are needed. No pruning of the IDF is done. This is used
by passes that need the PHI nodes for `O_j' even if it
means that some arguments will come from the default definition
of `O_j''s symbol (e.g., `pass_linear_transform').
WARNING: If you need to use this flag, chances are that your
pass may be doing something wrong. Inserting PHI nodes for an
old name where not all edges carry a new replacement may lead to
silent codegen errors or spurious uninitialized warnings.
* `TODO_update_ssa_only_virtuals'. Passes that update the SSA
form on their own may want to delegate the updating of
virtual names to the generic updater. Since FUD chains are
easier to maintain, this simplifies the work they need to do.
NOTE: If this flag is used, any OLD->NEW mappings for real names
are explicitly destroyed and only the symbols marked for
renaming are processed.
10.5.2 Preserving the virtual SSA form
--------------------------------------
The virtual SSA form is harder to preserve than the non-virtual SSA form
mainly because the set of virtual operands for a statement may change at
what some would consider unexpected times. In general, any time you
have modified a statement that has virtual operands, you should verify
whether the list of virtual operands has changed, and if so, mark the
newly exposed symbols by calling `mark_new_vars_to_rename'.
There is one additional caveat to preserving virtual SSA form. When
the entire set of virtual operands may be eliminated due to better
disambiguation, a bare SMT will be added to the list of virtual
operands, to signify the non-visible aliases that the are still being
referenced. If the set of bare SMT's may change,
`TODO_update_smt_usage' should be added to the todo flags.
With the current pruning code, this can only occur when constants are
propagated into array references that were previously non-constant, or
address expressions are propagated into their uses.
10.5.3 Examining `SSA_NAME' nodes
---------------------------------
The following macros can be used to examine `SSA_NAME' nodes
-- Macro: SSA_NAME_DEF_STMT (VAR)
Returns the statement S that creates the `SSA_NAME' VAR. If S is
an empty statement (i.e., `IS_EMPTY_STMT (S)' returns `true'), it
means that the first reference to this variable is a USE or a VUSE.
-- Macro: SSA_NAME_VERSION (VAR)
Returns the version number of the `SSA_NAME' object VAR.
10.5.4 Walking use-def chains
-----------------------------
-- Tree SSA function: void walk_use_def_chains (VAR, FN, DATA)
Walks use-def chains starting at the `SSA_NAME' node VAR. Calls
function FN at each reaching definition found. Function FN takes
three arguments: VAR, its defining statement (DEF_STMT) and a
generic pointer to whatever state information that FN may want to
maintain (DATA). Function FN is able to stop the walk by
returning `true', otherwise in order to continue the walk, FN
should return `false'.
Note, that if DEF_STMT is a `PHI' node, the semantics are slightly
different. For each argument ARG of the PHI node, this function
will:
1. Walk the use-def chains for ARG.
2. Call `FN (ARG, PHI, DATA)'.
Note how the first argument to FN is no longer the original
variable VAR, but the PHI argument currently being examined. If
FN wants to get at VAR, it should call `PHI_RESULT' (PHI).
10.5.5 Walking the dominator tree
---------------------------------
-- Tree SSA function: void walk_dominator_tree (WALK_DATA, BB)
This function walks the dominator tree for the current CFG calling
a set of callback functions defined in STRUCT DOM_WALK_DATA in
`domwalk.h'. The call back functions you need to define give you
hooks to execute custom code at various points during traversal:
1. Once to initialize any local data needed while processing
BB and its children. This local data is pushed into an
internal stack which is automatically pushed and popped as
the walker traverses the dominator tree.
2. Once before traversing all the statements in the BB.
3. Once for every statement inside BB.
4. Once after traversing all the statements and before recursing
into BB's dominator children.
5. It then recurses into all the dominator children of BB.
6. After recursing into all the dominator children of BB it
can, optionally, traverse every statement in BB again
(i.e., repeating steps 2 and 3).
7. Once after walking the statements in BB and BB's
dominator children. At this stage, the block local data stack
is popped.
File: gccint.info, Node: Alias analysis, Prev: SSA, Up: Tree SSA
10.6 Alias analysis
===================
Alias analysis proceeds in 4 main phases:
1. Structural alias analysis.
This phase walks the types for structure variables, and determines
which of the fields can overlap using offset and size of each
field. For each field, a "subvariable" called a "Structure field
tag" (SFT) is created, which represents that field as a separate
variable. All accesses that could possibly overlap with a given
field will have virtual operands for the SFT of that field.
struct foo
{
int a;
int b;
}
struct foo temp;
int bar (void)
{
int tmp1, tmp2, tmp3;
SFT.0_2 = V_MUST_DEF <SFT.0_1>
temp.a = 5;
SFT.1_4 = V_MUST_DEF <SFT.1_3>
temp.b = 6;
VUSE <SFT.1_4>
tmp1_5 = temp.b;
VUSE <SFT.0_2>
tmp2_6 = temp.a;
tmp3_7 = tmp1_5 + tmp2_6;
return tmp3_7;
}
If you copy the symbol tag for a variable for some reason, you
probably also want to copy the subvariables for that variable.
2. Points-to and escape analysis.
This phase walks the use-def chains in the SSA web looking for
three things:
* Assignments of the form `P_i = &VAR'
* Assignments of the form P_i = malloc()
* Pointers and ADDR_EXPR that escape the current function.
The concept of `escaping' is the same one used in the Java world.
When a pointer or an ADDR_EXPR escapes, it means that it has been
exposed outside of the current function. So, assignment to global
variables, function arguments and returning a pointer are all
escape sites.
This is where we are currently limited. Since not everything is
renamed into SSA, we lose track of escape properties when a
pointer is stashed inside a field in a structure, for instance.
In those cases, we are assuming that the pointer does escape.
We use escape analysis to determine whether a variable is
call-clobbered. Simply put, if an ADDR_EXPR escapes, then the
variable is call-clobbered. If a pointer P_i escapes, then all
the variables pointed-to by P_i (and its memory tag) also escape.
3. Compute flow-sensitive aliases
We have two classes of memory tags. Memory tags associated with
the pointed-to data type of the pointers in the program. These
tags are called "symbol memory tag" (SMT). The other class are
those associated with SSA_NAMEs, called "name memory tag" (NMT).
The basic idea is that when adding operands for an INDIRECT_REF
*P_i, we will first check whether P_i has a name tag, if it does
we use it, because that will have more precise aliasing
information. Otherwise, we use the standard symbol tag.
In this phase, we go through all the pointers we found in
points-to analysis and create alias sets for the name memory tags
associated with each pointer P_i. If P_i escapes, we mark
call-clobbered the variables it points to and its tag.
4. Compute flow-insensitive aliases
This pass will compare the alias set of every symbol memory tag and
every addressable variable found in the program. Given a symbol
memory tag SMT and an addressable variable V. If the alias sets
of SMT and V conflict (as computed by may_alias_p), then V is
marked as an alias tag and added to the alias set of SMT.
For instance, consider the following function:
foo (int i)
{
int *p, *q, a, b;
if (i > 10)
p = &a;
else
q = &b;
*p = 3;
*q = 5;
a = b + 2;
return *p;
}
After aliasing analysis has finished, the symbol memory tag for
pointer `p' will have two aliases, namely variables `a' and `b'. Every
time pointer `p' is dereferenced, we want to mark the operation as a
potential reference to `a' and `b'.
foo (int i)
{
int *p, a, b;
if (i_2 > 10)
p_4 = &a;
else
p_6 = &b;
# p_1 = PHI <p_4(1), p_6(2)>;
# a_7 = V_MAY_DEF <a_3>;
# b_8 = V_MAY_DEF <b_5>;
*p_1 = 3;
# a_9 = V_MAY_DEF <a_7>
# VUSE <b_8>
a_9 = b_8 + 2;
# VUSE <a_9>;
# VUSE <b_8>;
return *p_1;
}
In certain cases, the list of may aliases for a pointer may grow too
large. This may cause an explosion in the number of virtual operands
inserted in the code. Resulting in increased memory consumption and
compilation time.
When the number of virtual operands needed to represent aliased loads
and stores grows too large (configurable with `--param
max-aliased-vops'), alias sets are grouped to avoid severe compile-time
slow downs and memory consumption. The alias grouping heuristic
proceeds as follows:
1. Sort the list of pointers in decreasing number of contributed
virtual operands.
2. Take the first pointer from the list and reverse the role of the
memory tag and its aliases. Usually, whenever an aliased variable
Vi is found to alias with a memory tag T, we add Vi to the
may-aliases set for T. Meaning that after alias analysis, we will
have:
may-aliases(T) = { V1, V2, V3, ..., Vn }
This means that every statement that references T, will get `n'
virtual operands for each of the Vi tags. But, when alias
grouping is enabled, we make T an alias tag and add it to the
alias set of all the Vi variables:
may-aliases(V1) = { T }
may-aliases(V2) = { T }
...
may-aliases(Vn) = { T }
This has two effects: (a) statements referencing T will only get a
single virtual operand, and, (b) all the variables Vi will now
appear to alias each other. So, we lose alias precision to
improve compile time. But, in theory, a program with such a high
level of aliasing should not be very optimizable in the first
place.
3. Since variables may be in the alias set of more than one memory
tag, the grouping done in step (2) needs to be extended to all the
memory tags that have a non-empty intersection with the
may-aliases set of tag T. For instance, if we originally had
these may-aliases sets:
may-aliases(T) = { V1, V2, V3 }
may-aliases(R) = { V2, V4 }
In step (2) we would have reverted the aliases for T as:
may-aliases(V1) = { T }
may-aliases(V2) = { T }
may-aliases(V3) = { T }
But note that now V2 is no longer aliased with R. We could add R
to may-aliases(V2), but we are in the process of grouping aliases
to reduce virtual operands so what we do is add V4 to the grouping
to obtain:
may-aliases(V1) = { T }
may-aliases(V2) = { T }
may-aliases(V3) = { T }
may-aliases(V4) = { T }
4. If the total number of virtual operands due to aliasing is still
above the threshold set by max-alias-vops, go back to (2).
File: gccint.info, Node: Loop Analysis and Representation, Next: Machine Desc, Prev: Tree SSA, Up: Top
11 Analysis and Representation of Loops
***************************************
GCC provides extensive infrastructure for work with natural loops, i.e.,
strongly connected components of CFG with only one entry block. This
chapter describes representation of loops in GCC, both on GIMPLE and in
RTL, as well as the interfaces to loop-related analyses (induction
variable analysis and number of iterations analysis).
* Menu:
* Loop representation:: Representation and analysis of loops.
* Loop querying:: Getting information about loops.
* Loop manipulation:: Loop manipulation functions.
* LCSSA:: Loop-closed SSA form.
* Scalar evolutions:: Induction variables on GIMPLE.
* loop-iv:: Induction variables on RTL.
* Number of iterations:: Number of iterations analysis.
* Dependency analysis:: Data dependency analysis.
* Lambda:: Linear loop transformations framework.
File: gccint.info, Node: Loop representation, Next: Loop querying, Up: Loop Analysis and Representation
11.1 Loop representation
========================
This chapter describes the representation of loops in GCC, and functions
that can be used to build, modify and analyze this representation. Most
of the interfaces and data structures are declared in `cfgloop.h'. At
the moment, loop structures are analyzed and this information is
updated only by the optimization passes that deal with loops, but some
efforts are being made to make it available throughout most of the
optimization passes.
In general, a natural loop has one entry block (header) and possibly
several back edges (latches) leading to the header from the inside of
the loop. Loops with several latches may appear if several loops share
a single header, or if there is a branching in the middle of the loop.
The representation of loops in GCC however allows only loops with a
single latch. During loop analysis, headers of such loops are split and
forwarder blocks are created in order to disambiguate their structures.
A heuristic based on profile information is used to determine whether
the latches correspond to sub-loops or to control flow in a single loop.
This means that the analysis sometimes changes the CFG, and if you run
it in the middle of an optimization pass, you must be able to deal with
the new blocks.
Body of the loop is the set of blocks that are dominated by its header,
and reachable from its latch against the direction of edges in CFG. The
loops are organized in a containment hierarchy (tree) such that all the
loops immediately contained inside loop L are the children of L in the
tree. This tree is represented by the `struct loops' structure. The
root of this tree is a fake loop that contains all blocks in the
function. Each of the loops is represented in a `struct loop'
structure. Each loop is assigned an index (`num' field of the `struct
loop' structure), and the pointer to the loop is stored in the
corresponding field of the `parray' field of the loops structure.
Index of a sub-loop is always greater than the index of its super-loop.
The indices do not have to be continuous, there may be empty (`NULL')
entries in the `parray' created by deleting loops. The index of a loop
never changes. The first unused index is stored in the `num' field of
the loops structure.
Each basic block contains the reference to the innermost loop it
belongs to (`loop_father'). For this reason, it is only possible to
have one `struct loops' structure initialized at the same time for each
CFG. It is recommended to use the global variable `current_loops' to
contain the `struct loops' structure, especially if the loop structures
are updated throughout several passes. Many of the loop manipulation
functions assume that dominance information is up-to-date.
The loops are analyzed through `loop_optimizer_init' function. The
argument of this function is a set of flags represented in an integer
bitmask. These flags specify what other properties of the loop
structures should be calculated/enforced and preserved later:
* `LOOPS_HAVE_PREHEADERS': Forwarder blocks are created in such a
way that each loop has only one entry edge, and additionally, the
source block of this entry edge has only one successor. This
creates a natural place where the code can be moved out of the
loop, and ensures that the entry edge of the loop leads from its
immediate super-loop.
* `LOOPS_HAVE_SIMPLE_LATCHES': Forwarder blocks are created to force
the latch block of each loop to have only one successor. This
ensures that the latch of the loop does not belong to any of its
sub-loops, and makes manipulation with the loops significantly
easier. Most of the loop manipulation functions assume that the
loops are in this shape. Note that with this flag, the "normal"
loop without any control flow inside and with one exit consists of
two basic blocks.
* `LOOPS_HAVE_MARKED_IRREDUCIBLE_REGIONS': Basic blocks and edges in
the strongly connected components that are not natural loops (have
more than one entry block) are marked with `BB_IRREDUCIBLE_LOOP'
and `EDGE_IRREDUCIBLE_LOOP' flags. The flag is not set for blocks
and edges that belong to natural loops that are in such an
irreducible region (but it is set for the entry and exit edges of
such a loop, if they lead to/from this region).
* `LOOPS_HAVE_MARKED_SINGLE_EXITS': If a loop has exactly one exit
edge, this edge is stored in `single_exit' field of the loop
structure. `NULL' is stored there otherwise.
These properties may also be computed/enforced later, using functions
`create_preheaders', `force_single_succ_latches',
`mark_irreducible_loops' and `mark_single_exit_loops'.
The memory occupied by the loops structures should be freed with
`loop_optimizer_finalize' function.
The CFG manipulation functions in general do not update loop
structures. Specialized versions that additionally do so are provided
for the most common tasks. On GIMPLE, `cleanup_tree_cfg_loop' function
can be used to cleanup CFG while updating the loops structures if
`current_loops' is set.
File: gccint.info, Node: Loop querying, Next: Loop manipulation, Prev: Loop representation, Up: Loop Analysis and Representation
11.2 Loop querying
==================
The functions to query the information about loops are declared in
`cfgloop.h'. Some of the information can be taken directly from the
structures. `loop_father' field of each basic block contains the
innermost loop to that the block belongs. The most useful fields of
loop structure (that are kept up-to-date at all times) are:
* `header', `latch': Header and latch basic blocks of the loop.
* `num_nodes': Number of basic blocks in the loop (including the
basic blocks of the sub-loops).
* `depth': The depth of the loop in the loops tree, i.e., the number
of super-loops of the loop.
* `outer', `inner', `next': The super-loop, the first sub-loop, and
the sibling of the loop in the loops tree.
* `single_exit': The exit edge of the loop, if the loop has exactly
one exit and the loops were analyzed with
LOOPS_HAVE_MARKED_SINGLE_EXITS.
There are other fields in the loop structures, many of them used only
by some of the passes, or not updated during CFG changes; in general,
they should not be accessed directly.
The most important functions to query loop structures are:
* `flow_loops_dump': Dumps the information about loops to a file.
* `verify_loop_structure': Checks consistency of the loop structures.
* `loop_latch_edge': Returns the latch edge of a loop.
* `loop_preheader_edge': If loops have preheaders, returns the
preheader edge of a loop.
* `flow_loop_nested_p': Tests whether loop is a sub-loop of another
loop.
* `flow_bb_inside_loop_p': Tests whether a basic block belongs to a
loop (including its sub-loops).
* `find_common_loop': Finds the common super-loop of two loops.
* `superloop_at_depth': Returns the super-loop of a loop with the
given depth.
* `tree_num_loop_insns', `num_loop_insns': Estimates the number of
insns in the loop, on GIMPLE and on RTL.
* `loop_exit_edge_p': Tests whether edge is an exit from a loop.
* `mark_loop_exit_edges': Marks all exit edges of all loops with
`EDGE_LOOP_EXIT' flag.
* `get_loop_body', `get_loop_body_in_dom_order',
`get_loop_body_in_bfs_order': Enumerates the basic blocks in the
loop in depth-first search order in reversed CFG, ordered by
dominance relation, and breath-first search order, respectively.
* `get_loop_exit_edges': Enumerates the exit edges of a loop.
* `just_once_each_iteration_p': Returns true if the basic block is
executed exactly once during each iteration of a loop (that is, it
does not belong to a sub-loop, and it dominates the latch of the
loop).
File: gccint.info, Node: Loop manipulation, Next: LCSSA, Prev: Loop querying, Up: Loop Analysis and Representation
11.3 Loop manipulation
======================
The loops tree can be manipulated using the following functions:
* `flow_loop_tree_node_add': Adds a node to the tree.
* `flow_loop_tree_node_remove': Removes a node from the tree.
* `add_bb_to_loop': Adds a basic block to a loop.
* `remove_bb_from_loops': Removes a basic block from loops.
The specialized versions of several low-level CFG functions that also
update loop structures are provided:
* `loop_split_edge_with': Splits an edge, and places a specified RTL
code on it. On GIMPLE, the function can still be used, but the
code must be NULL.
* `bsi_insert_on_edge_immediate_loop': Inserts code on edge,
splitting it if necessary. Only works on GIMPLE.
* `remove_path': Removes an edge and all blocks it dominates.
* `loop_commit_inserts': Commits insertions scheduled on edges, and
sets loops for the new blocks. This function can only be used on
GIMPLE.
* `split_loop_exit_edge': Splits exit edge of the loop, ensuring
that PHI node arguments remain in the loop (this ensures that
loop-closed SSA form is preserved). Only useful on GIMPLE.
Finally, there are some higher-level loop transformations implemented.
While some of them are written so that they should work on non-innermost
loops, they are mostly untested in that case, and at the moment, they
are only reliable for the innermost loops:
* `create_iv': Creates a new induction variable. Only works on
GIMPLE. `standard_iv_increment_position' can be used to find a
suitable place for the iv increment.
* `duplicate_loop_to_header_edge',
`tree_duplicate_loop_to_header_edge': These functions (on RTL and
on GIMPLE) duplicate the body of the loop prescribed number of
times on one of the edges entering loop header, thus performing
either loop unrolling or loop peeling. `can_duplicate_loop_p'
(`can_unroll_loop_p' on GIMPLE) must be true for the duplicated
loop.
* `loop_version', `tree_ssa_loop_version': These function create a
copy of a loop, and a branch before them that selects one of them
depending on the prescribed condition. This is useful for
optimizations that need to verify some assumptions in runtime (one
of the copies of the loop is usually left unchanged, while the
other one is transformed in some way).
* `tree_unroll_loop': Unrolls the loop, including peeling the extra
iterations to make the number of iterations divisible by unroll
factor, updating the exit condition, and removing the exits that
now cannot be taken. Works only on GIMPLE.
File: gccint.info, Node: LCSSA, Next: Scalar evolutions, Prev: Loop manipulation, Up: Loop Analysis and Representation
11.4 Loop-closed SSA form
=========================
Throughout the loop optimizations on tree level, one extra condition is
enforced on the SSA form: No SSA name is used outside of the loop in
that it is defined. The SSA form satisfying this condition is called
"loop-closed SSA form" - LCSSA. To enforce LCSSA, PHI nodes must be
created at the exits of the loops for the SSA names that are used
outside of them. Only the real operands (not virtual SSA names) are
held in LCSSA, in order to save memory.
There are various benefits of LCSSA:
* Many optimizations (value range analysis, final value replacement)
are interested in the values that are defined in the loop and used
outside of it, i.e., exactly those for that we create new PHI
nodes.
* In induction variable analysis, it is not necessary to specify the
loop in that the analysis should be performed - the scalar
evolution analysis always returns the results with respect to the
loop in that the SSA name is defined.
* It makes updating of SSA form during loop transformations simpler.
Without LCSSA, operations like loop unrolling may force creation
of PHI nodes arbitrarily far from the loop, while in LCSSA, the
SSA form can be updated locally. However, since we only keep real
operands in LCSSA, we cannot use this advantage (we could have
local updating of real operands, but it is not much more efficient
than to use generic SSA form updating for it as well; the amount
of changes to SSA is the same).
However, it also means LCSSA must be updated. This is usually
straightforward, unless you create a new value in loop and use it
outside, or unless you manipulate loop exit edges (functions are
provided to make these manipulations simple).
`rewrite_into_loop_closed_ssa' is used to rewrite SSA form to LCSSA,
and `verify_loop_closed_ssa' to check that the invariant of LCSSA is
preserved.
File: gccint.info, Node: Scalar evolutions, Next: loop-iv, Prev: LCSSA, Up: Loop Analysis and Representation
11.5 Scalar evolutions
======================
Scalar evolutions (SCEV) are used to represent results of induction
variable analysis on GIMPLE. They enable us to represent variables with
complicated behavior in a simple and consistent way (we only use it to
express values of polynomial induction variables, but it is possible to
extend it). The interfaces to SCEV analysis are declared in
`tree-scalar-evolution.h'. To use scalar evolutions analysis,
`scev_initialize' must be used. To stop using SCEV, `scev_finalize'
should be used. SCEV analysis caches results in order to save time and
memory. This cache however is made invalid by most of the loop
transformations, including removal of code. If such a transformation
is performed, `scev_reset' must be called to clean the caches.
Given an SSA name, its behavior in loops can be analyzed using the
`analyze_scalar_evolution' function. The returned SCEV however does
not have to be fully analyzed and it may contain references to other
SSA names defined in the loop. To resolve these (potentially
recursive) references, `instantiate_parameters' or `resolve_mixers'
functions must be used. `instantiate_parameters' is useful when you
use the results of SCEV only for some analysis, and when you work with
whole nest of loops at once. It will try replacing all SSA names by
their SCEV in all loops, including the super-loops of the current loop,
thus providing a complete information about the behavior of the
variable in the loop nest. `resolve_mixers' is useful if you work with
only one loop at a time, and if you possibly need to create code based
on the value of the induction variable. It will only resolve the SSA
names defined in the current loop, leaving the SSA names defined
outside unchanged, even if their evolution in the outer loops is known.
The SCEV is a normal tree expression, except for the fact that it may
contain several special tree nodes. One of them is `SCEV_NOT_KNOWN',
used for SSA names whose value cannot be expressed. The other one is
`POLYNOMIAL_CHREC'. Polynomial chrec has three arguments - base, step
and loop (both base and step may contain further polynomial chrecs).
Type of the expression and of base and step must be the same. A
variable has evolution `POLYNOMIAL_CHREC(base, step, loop)' if it is
(in the specified loop) equivalent to `x_1' in the following example
while (...)
{
x_1 = phi (base, x_2);
x_2 = x_1 + step;
}
Note that this includes the language restrictions on the operations.
For example, if we compile C code and `x' has signed type, then the
overflow in addition would cause undefined behavior, and we may assume
that this does not happen. Hence, the value with this SCEV cannot
overflow (which restricts the number of iterations of such a loop).
In many cases, one wants to restrict the attention just to affine
induction variables. In this case, the extra expressive power of SCEV
is not useful, and may complicate the optimizations. In this case,
`simple_iv' function may be used to analyze a value - the result is a
loop-invariant base and step.
File: gccint.info, Node: loop-iv, Next: Number of iterations, Prev: Scalar evolutions, Up: Loop Analysis and Representation
11.6 IV analysis on RTL
=======================
The induction variable on RTL is simple and only allows analysis of
affine induction variables, and only in one loop at once. The interface
is declared in `cfgloop.h'. Before analyzing induction variables in a
loop L, `iv_analysis_loop_init' function must be called on L. After
the analysis (possibly calling `iv_analysis_loop_init' for several
loops) is finished, `iv_analysis_done' should be called. The following
functions can be used to access the results of the analysis:
* `iv_analyze': Analyzes a single register used in the given insn.
If no use of the register in this insn is found, the following
insns are scanned, so that this function can be called on the insn
returned by get_condition.
* `iv_analyze_result': Analyzes result of the assignment in the
given insn.
* `iv_analyze_expr': Analyzes a more complicated expression. All
its operands are analyzed by `iv_analyze', and hence they must be
used in the specified insn or one of the following insns.
The description of the induction variable is provided in `struct
rtx_iv'. In order to handle subregs, the representation is a bit
complicated; if the value of the `extend' field is not `UNKNOWN', the
value of the induction variable in the i-th iteration is
delta + mult * extend_{extend_mode} (subreg_{mode} (base + i * step)),
with the following exception: if `first_special' is true, then the
value in the first iteration (when `i' is zero) is `delta + mult *
base'. However, if `extend' is equal to `UNKNOWN', then
`first_special' must be false, `delta' 0, `mult' 1 and the value in the
i-th iteration is
subreg_{mode} (base + i * step)
The function `get_iv_value' can be used to perform these calculations.
File: gccint.info, Node: Number of iterations, Next: Dependency analysis, Prev: loop-iv, Up: Loop Analysis and Representation
11.7 Number of iterations analysis
==================================
Both on GIMPLE and on RTL, there are functions available to determine
the number of iterations of a loop, with a similar interface. In many
cases, it is not possible to determine number of iterations
unconditionally - the determined number is correct only if some
assumptions are satisfied. The analysis tries to verify these
conditions using the information contained in the program; if it fails,
the conditions are returned together with the result. The following
information and conditions are provided by the analysis:
* `assumptions': If this condition is false, the rest of the
information is invalid.
* `noloop_assumptions' on RTL, `may_be_zero' on GIMPLE: If this
condition is true, the loop exits in the first iteration.
* `infinite': If this condition is true, the loop is infinite. This
condition is only available on RTL. On GIMPLE, conditions for
finiteness of the loop are included in `assumptions'.
* `niter_expr' on RTL, `niter' on GIMPLE: The expression that gives
number of iterations. The number of iterations is defined as the
number of executions of the loop latch.
Both on GIMPLE and on RTL, it necessary for the induction variable
analysis framework to be initialized (SCEV on GIMPLE, loop-iv on RTL).
On GIMPLE, the results are stored to `struct tree_niter_desc'
structure. Number of iterations before the loop is exited through a
given exit can be determined using `number_of_iterations_exit'
function. On RTL, the results are returned in `struct niter_desc'
structure. The corresponding function is named `check_simple_exit'.
There are also functions that pass through all the exits of a loop and
try to find one with easy to determine number of iterations -
`find_loop_niter' on GIMPLE and `find_simple_exit' on RTL. Finally,
there are functions that provide the same information, but additionally
cache it, so that repeated calls to number of iterations are not so
costly - `number_of_iterations_in_loop' on GIMPLE and
`get_simple_loop_desc' on RTL.
Note that some of these functions may behave slightly differently than
others - some of them return only the expression for the number of
iterations, and fail if there are some assumptions. The function
`number_of_iterations_in_loop' works only for single-exit loops, and it
returns the value for number of iterations higher by one with respect
to all other functions (i.e., it returns number of executions of the
exit statement, not of the loop latch).
File: gccint.info, Node: Dependency analysis, Next: Lambda, Prev: Number of iterations, Up: Loop Analysis and Representation
11.8 Data Dependency Analysis
=============================
The code for the data dependence analysis can be found in
`tree-data-ref.c' and its interface and data structures are described
in `tree-data-ref.h'. The function that computes the data dependences
for all the array and pointer references for a given loop is
`compute_data_dependences_for_loop'. This function is currently used
by the linear loop transform and the vectorization passes. Before
calling this function, one has to allocate two vectors: a first vector
will contain the set of data references that are contained in the
analyzed loop body, and the second vector will contain the dependence
relations between the data references. Thus if the vector of data
references is of size `n', the vector containing the dependence
relations will contain `n*n' elements. However if the analyzed loop
contains side effects, such as calls that potentially can interfere
with the data references in the current analyzed loop, the analysis
stops while scanning the loop body for data references, and inserts a
single `chrec_dont_know' in the dependence relation array.
The data references are discovered in a particular order during the
scanning of the loop body: the loop body is analyzed in execution order,
and the data references of each statement are pushed at the end of the
data reference array. Two data references syntactically occur in the
program in the same order as in the array of data references. This
syntactic order is important in some classical data dependence tests,
and mapping this order to the elements of this array avoids costly
queries to the loop body representation.
Three types of data references are currently handled: ARRAY_REF,
INDIRECT_REF and COMPONENT_REF. The data structure for the data
reference is `data_reference', where `data_reference_p' is a name of a
pointer to the data reference structure. The structure contains the
following elements:
* `base_object_info': Provides information about the base object of
the data reference and its access functions. These access functions
represent the evolution of the data reference in the loop relative
to its base, in keeping with the classical meaning of the data
reference access function for the support of arrays. For example,
for a reference `a.b[i][j]', the base object is `a.b' and the
access functions, one for each array subscript, are: `{i_init, +
i_step}_1, {j_init, +, j_step}_2'.
* `first_location_in_loop': Provides information about the first
location accessed by the data reference in the loop and about the
access function used to represent evolution relative to this
location. This data is used to support pointers, and is not used
for arrays (for which we have base objects). Pointer accesses are
represented as a one-dimensional access that starts from the first
location accessed in the loop. For example:
for1 i
for2 j
*((int *)p + i + j) = a[i][j];
The access function of the pointer access is `{0, + 4B}_for2'
relative to `p + i'. The access functions of the array are
`{i_init, + i_step}_for1' and `{j_init, +, j_step}_for2' relative
to `a'.
Usually, the object the pointer refers to is either unknown, or we
can't prove that the access is confined to the boundaries of a
certain object.
Two data references can be compared only if at least one of these
two representations has all its fields filled for both data
references.
The current strategy for data dependence tests is as follows: If
both `a' and `b' are represented as arrays, compare
`a.base_object' and `b.base_object'; if they are equal, apply
dependence tests (use access functions based on base_objects).
Else if both `a' and `b' are represented as pointers, compare
`a.first_location' and `b.first_location'; if they are equal,
apply dependence tests (use access functions based on first
location). However, if `a' and `b' are represented differently,
only try to prove that the bases are definitely different.
* Aliasing information.
* Alignment information.
The structure describing the relation between two data references is
`data_dependence_relation' and the shorter name for a pointer to such a
structure is `ddr_p'. This structure contains:
* a pointer to each data reference,
* a tree node `are_dependent' that is set to `chrec_known' if the
analysis has proved that there is no dependence between these two
data references, `chrec_dont_know' if the analysis was not able to
determine any useful result and potentially there could exist a
dependence between these data references, and `are_dependent' is
set to `NULL_TREE' if there exist a dependence relation between the
data references, and the description of this dependence relation is
given in the `subscripts', `dir_vects', and `dist_vects' arrays,
* a boolean that determines whether the dependence relation can be
represented by a classical distance vector,
* an array `subscripts' that contains a description of each
subscript of the data references. Given two array accesses a
subscript is the tuple composed of the access functions for a given
dimension. For example, given `A[f1][f2][f3]' and
`B[g1][g2][g3]', there are three subscripts: `(f1, g1), (f2, g2),
(f3, g3)'.
* two arrays `dir_vects' and `dist_vects' that contain classical
representations of the data dependences under the form of
direction and distance dependence vectors,
* an array of loops `loop_nest' that contains the loops to which the
distance and direction vectors refer to.
Several functions for pretty printing the information extracted by the
data dependence analysis are available: `dump_ddrs' prints with a
maximum verbosity the details of a data dependence relations array,
`dump_dist_dir_vectors' prints only the classical distance and
direction vectors for a data dependence relations array, and
`dump_data_references' prints the details of the data references
contained in a data reference array.
File: gccint.info, Node: Lambda, Prev: Dependency analysis, Up: Loop Analysis and Representation
11.9 Linear loop transformations framework
==========================================
Lambda is a framework that allows transformations of loops using
non-singular matrix based transformations of the iteration space and
loop bounds. This allows compositions of skewing, scaling, interchange,
and reversal transformations. These transformations are often used to
improve cache behavior or remove inner loop dependencies to allow
parallelization and vectorization to take place.
To perform these transformations, Lambda requires that the loopnest be
converted into a internal form that can be matrix transformed easily.
To do this conversion, the function `gcc_loopnest_to_lambda_loopnest'
is provided. If the loop cannot be transformed using lambda, this
function will return NULL.
Once a `lambda_loopnest' is obtained from the conversion function, it
can be transformed by using `lambda_loopnest_transform', which takes a
transformation matrix to apply. Note that it is up to the caller to
verify that the transformation matrix is legal to apply to the loop
(dependence respecting, etc). Lambda simply applies whatever matrix it
is told to provide. It can be extended to make legal matrices out of
any non-singular matrix, but this is not currently implemented.
Legality of a matrix for a given loopnest can be verified using
`lambda_transform_legal_p'.
Given a transformed loopnest, conversion back into gcc IR is done by
`lambda_loopnest_to_gcc_loopnest'. This function will modify the loops
so that they match the transformed loopnest.
File: gccint.info, Node: RTL, Next: Control Flow, Prev: Trees, Up: Top
12 RTL Representation
*********************
Most of the work of the compiler is done on an intermediate
representation called register transfer language. In this language,
the instructions to be output are described, pretty much one by one, in
an algebraic form that describes what the instruction does.
RTL is inspired by Lisp lists. It has both an internal form, made up
of structures that point at other structures, and a textual form that
is used in the machine description and in printed debugging dumps. The
textual form uses nested parentheses to indicate the pointers in the
internal form.
* Menu:
* RTL Objects:: Expressions vs vectors vs strings vs integers.
* RTL Classes:: Categories of RTL expression objects, and their structure.
* Accessors:: Macros to access expression operands or vector elts.
* Special Accessors:: Macros to access specific annotations on RTL.
* Flags:: Other flags in an RTL expression.
* Machine Modes:: Describing the size and format of a datum.
* Constants:: Expressions with constant values.
* Regs and Memory:: Expressions representing register contents or memory.
* Arithmetic:: Expressions representing arithmetic on other expressions.
* Comparisons:: Expressions representing comparison of expressions.
* Bit-Fields:: Expressions representing bit-fields in memory or reg.
* Vector Operations:: Expressions involving vector datatypes.
* Conversions:: Extending, truncating, floating or fixing.
* RTL Declarations:: Declaring volatility, constancy, etc.
* Side Effects:: Expressions for storing in registers, etc.
* Incdec:: Embedded side-effects for autoincrement addressing.
* Assembler:: Representing `asm' with operands.
* Insns:: Expression types for entire insns.
* Calls:: RTL representation of function call insns.
* Sharing:: Some expressions are unique; others *must* be copied.
* Reading RTL:: Reading textual RTL from a file.
File: gccint.info, Node: RTL Objects, Next: RTL Classes, Up: RTL
12.1 RTL Object Types
=====================
RTL uses five kinds of objects: expressions, integers, wide integers,
strings and vectors. Expressions are the most important ones. An RTL
expression ("RTX", for short) is a C structure, but it is usually
referred to with a pointer; a type that is given the typedef name `rtx'.
An integer is simply an `int'; their written form uses decimal digits.
A wide integer is an integral object whose type is `HOST_WIDE_INT';
their written form uses decimal digits.
A string is a sequence of characters. In core it is represented as a
`char *' in usual C fashion, and it is written in C syntax as well.
However, strings in RTL may never be null. If you write an empty
string in a machine description, it is represented in core as a null
pointer rather than as a pointer to a null character. In certain
contexts, these null pointers instead of strings are valid. Within RTL
code, strings are most commonly found inside `symbol_ref' expressions,
but they appear in other contexts in the RTL expressions that make up
machine descriptions.
In a machine description, strings are normally written with double
quotes, as you would in C. However, strings in machine descriptions may
extend over many lines, which is invalid C, and adjacent string
constants are not concatenated as they are in C. Any string constant
may be surrounded with a single set of parentheses. Sometimes this
makes the machine description easier to read.
There is also a special syntax for strings, which can be useful when C
code is embedded in a machine description. Wherever a string can
appear, it is also valid to write a C-style brace block. The entire
brace block, including the outermost pair of braces, is considered to be
the string constant. Double quote characters inside the braces are not
special. Therefore, if you write string constants in the C code, you
need not escape each quote character with a backslash.
A vector contains an arbitrary number of pointers to expressions. The
number of elements in the vector is explicitly present in the vector.
The written form of a vector consists of square brackets (`[...]')
surrounding the elements, in sequence and with whitespace separating
them. Vectors of length zero are not created; null pointers are used
instead.
Expressions are classified by "expression codes" (also called RTX
codes). The expression code is a name defined in `rtl.def', which is
also (in uppercase) a C enumeration constant. The possible expression
codes and their meanings are machine-independent. The code of an RTX
can be extracted with the macro `GET_CODE (X)' and altered with
`PUT_CODE (X, NEWCODE)'.
The expression code determines how many operands the expression
contains, and what kinds of objects they are. In RTL, unlike Lisp, you
cannot tell by looking at an operand what kind of object it is.
Instead, you must know from its context--from the expression code of
the containing expression. For example, in an expression of code
`subreg', the first operand is to be regarded as an expression and the
second operand as an integer. In an expression of code `plus', there
are two operands, both of which are to be regarded as expressions. In
a `symbol_ref' expression, there is one operand, which is to be
regarded as a string.
Expressions are written as parentheses containing the name of the
expression type, its flags and machine mode if any, and then the
operands of the expression (separated by spaces).
Expression code names in the `md' file are written in lowercase, but
when they appear in C code they are written in uppercase. In this
manual, they are shown as follows: `const_int'.
In a few contexts a null pointer is valid where an expression is
normally wanted. The written form of this is `(nil)'.
File: gccint.info, Node: RTL Classes, Next: Accessors, Prev: RTL Objects, Up: RTL
12.2 RTL Classes and Formats
============================
The various expression codes are divided into several "classes", which
are represented by single characters. You can determine the class of
an RTX code with the macro `GET_RTX_CLASS (CODE)'. Currently,
`rtl.def' defines these classes:
`RTX_OBJ'
An RTX code that represents an actual object, such as a register
(`REG') or a memory location (`MEM', `SYMBOL_REF'). `LO_SUM') is
also included; instead, `SUBREG' and `STRICT_LOW_PART' are not in
this class, but in class `x'.
`RTX_CONST_OBJ'
An RTX code that represents a constant object. `HIGH' is also
included in this class.
`RTX_COMPARE'
An RTX code for a non-symmetric comparison, such as `GEU' or `LT'.
`RTX_COMM_COMPARE'
An RTX code for a symmetric (commutative) comparison, such as `EQ'
or `ORDERED'.
`RTX_UNARY'
An RTX code for a unary arithmetic operation, such as `NEG',
`NOT', or `ABS'. This category also includes value extension
(sign or zero) and conversions between integer and floating point.
`RTX_COMM_ARITH'
An RTX code for a commutative binary operation, such as `PLUS' or
`AND'. `NE' and `EQ' are comparisons, so they have class `<'.
`RTX_BIN_ARITH'
An RTX code for a non-commutative binary operation, such as
`MINUS', `DIV', or `ASHIFTRT'.
`RTX_BITFIELD_OPS'
An RTX code for a bit-field operation. Currently only
`ZERO_EXTRACT' and `SIGN_EXTRACT'. These have three inputs and
are lvalues (so they can be used for insertion as well). *Note
Bit-Fields::.
`RTX_TERNARY'
An RTX code for other three input operations. Currently only
`IF_THEN_ELSE' and `VEC_MERGE'.
`RTX_INSN'
An RTX code for an entire instruction: `INSN', `JUMP_INSN', and
`CALL_INSN'. *Note Insns::.
`RTX_MATCH'
An RTX code for something that matches in insns, such as
`MATCH_DUP'. These only occur in machine descriptions.
`RTX_AUTOINC'
An RTX code for an auto-increment addressing mode, such as
`POST_INC'.
`RTX_EXTRA'
All other RTX codes. This category includes the remaining codes
used only in machine descriptions (`DEFINE_*', etc.). It also
includes all the codes describing side effects (`SET', `USE',
`CLOBBER', etc.) and the non-insns that may appear on an insn
chain, such as `NOTE', `BARRIER', and `CODE_LABEL'. `SUBREG' is
also part of this class.
For each expression code, `rtl.def' specifies the number of contained
objects and their kinds using a sequence of characters called the
"format" of the expression code. For example, the format of `subreg'
is `ei'.
These are the most commonly used format characters:
`e'
An expression (actually a pointer to an expression).
`i'
An integer.
`w'
A wide integer.
`s'
A string.
`E'
A vector of expressions.
A few other format characters are used occasionally:
`u'
`u' is equivalent to `e' except that it is printed differently in
debugging dumps. It is used for pointers to insns.
`n'
`n' is equivalent to `i' except that it is printed differently in
debugging dumps. It is used for the line number or code number of
a `note' insn.
`S'
`S' indicates a string which is optional. In the RTL objects in
core, `S' is equivalent to `s', but when the object is read, from
an `md' file, the string value of this operand may be omitted. An
omitted string is taken to be the null string.
`V'
`V' indicates a vector which is optional. In the RTL objects in
core, `V' is equivalent to `E', but when the object is read from
an `md' file, the vector value of this operand may be omitted. An
omitted vector is effectively the same as a vector of no elements.
`B'
`B' indicates a pointer to basic block structure.
`0'
`0' means a slot whose contents do not fit any normal category.
`0' slots are not printed at all in dumps, and are often used in
special ways by small parts of the compiler.
There are macros to get the number of operands and the format of an
expression code:
`GET_RTX_LENGTH (CODE)'
Number of operands of an RTX of code CODE.
`GET_RTX_FORMAT (CODE)'
The format of an RTX of code CODE, as a C string.
Some classes of RTX codes always have the same format. For example, it
is safe to assume that all comparison operations have format `ee'.
`1'
All codes of this class have format `e'.
`<'
`c'
`2'
All codes of these classes have format `ee'.
`b'
`3'
All codes of these classes have format `eee'.
`i'
All codes of this class have formats that begin with `iuueiee'.
*Note Insns::. Note that not all RTL objects linked onto an insn
chain are of class `i'.
`o'
`m'
`x'
You can make no assumptions about the format of these codes.
File: gccint.info, Node: Accessors, Next: Special Accessors, Prev: RTL Classes, Up: RTL
12.3 Access to Operands
=======================
Operands of expressions are accessed using the macros `XEXP', `XINT',
`XWINT' and `XSTR'. Each of these macros takes two arguments: an
expression-pointer (RTX) and an operand number (counting from zero).
Thus,
XEXP (X, 2)
accesses operand 2 of expression X, as an expression.
XINT (X, 2)
accesses the same operand as an integer. `XSTR', used in the same
fashion, would access it as a string.
Any operand can be accessed as an integer, as an expression or as a
string. You must choose the correct method of access for the kind of
value actually stored in the operand. You would do this based on the
expression code of the containing expression. That is also how you
would know how many operands there are.
For example, if X is a `subreg' expression, you know that it has two
operands which can be correctly accessed as `XEXP (X, 0)' and `XINT (X,
1)'. If you did `XINT (X, 0)', you would get the address of the
expression operand but cast as an integer; that might occasionally be
useful, but it would be cleaner to write `(int) XEXP (X, 0)'. `XEXP
(X, 1)' would also compile without error, and would return the second,
integer operand cast as an expression pointer, which would probably
result in a crash when accessed. Nothing stops you from writing `XEXP
(X, 28)' either, but this will access memory past the end of the
expression with unpredictable results.
Access to operands which are vectors is more complicated. You can use
the macro `XVEC' to get the vector-pointer itself, or the macros
`XVECEXP' and `XVECLEN' to access the elements and length of a vector.
`XVEC (EXP, IDX)'
Access the vector-pointer which is operand number IDX in EXP.
`XVECLEN (EXP, IDX)'
Access the length (number of elements) in the vector which is in
operand number IDX in EXP. This value is an `int'.
`XVECEXP (EXP, IDX, ELTNUM)'
Access element number ELTNUM in the vector which is in operand
number IDX in EXP. This value is an RTX.
It is up to you to make sure that ELTNUM is not negative and is
less than `XVECLEN (EXP, IDX)'.
All the macros defined in this section expand into lvalues and
therefore can be used to assign the operands, lengths and vector
elements as well as to access them.
File: gccint.info, Node: Special Accessors, Next: Flags, Prev: Accessors, Up: RTL
12.4 Access to Special Operands
===============================
Some RTL nodes have special annotations associated with them.
`MEM'
`MEM_ALIAS_SET (X)'
If 0, X is not in any alias set, and may alias anything.
Otherwise, X can only alias `MEM's in a conflicting alias
set. This value is set in a language-dependent manner in the
front-end, and should not be altered in the back-end. In
some front-ends, these numbers may correspond in some way to
types, or other language-level entities, but they need not,
and the back-end makes no such assumptions. These set
numbers are tested with `alias_sets_conflict_p'.
`MEM_EXPR (X)'
If this register is known to hold the value of some user-level
declaration, this is that tree node. It may also be a
`COMPONENT_REF', in which case this is some field reference,
and `TREE_OPERAND (X, 0)' contains the declaration, or
another `COMPONENT_REF', or null if there is no compile-time
object associated with the reference.
`MEM_OFFSET (X)'
The offset from the start of `MEM_EXPR' as a `CONST_INT' rtx.
`MEM_SIZE (X)'
The size in bytes of the memory reference as a `CONST_INT'
rtx. This is mostly relevant for `BLKmode' references as
otherwise the size is implied by the mode.
`MEM_ALIGN (X)'
The known alignment in bits of the memory reference.
`REG'
`ORIGINAL_REGNO (X)'
This field holds the number the register "originally" had;
for a pseudo register turned into a hard reg this will hold
the old pseudo register number.
`REG_EXPR (X)'
If this register is known to hold the value of some user-level
declaration, this is that tree node.
`REG_OFFSET (X)'
If this register is known to hold the value of some user-level
declaration, this is the offset into that logical storage.
`SYMBOL_REF'
`SYMBOL_REF_DECL (X)'
If the `symbol_ref' X was created for a `VAR_DECL' or a
`FUNCTION_DECL', that tree is recorded here. If this value is
null, then X was created by back end code generation routines,
and there is no associated front end symbol table entry.
`SYMBOL_REF_DECL' may also point to a tree of class `'c'',
that is, some sort of constant. In this case, the
`symbol_ref' is an entry in the per-file constant pool;
again, there is no associated front end symbol table entry.
`SYMBOL_REF_CONSTANT (X)'
If `CONSTANT_POOL_ADDRESS_P (X)' is true, this is the constant
pool entry for X. It is null otherwise.
`SYMBOL_REF_DATA (X)'
A field of opaque type used to store `SYMBOL_REF_DECL' or
`SYMBOL_REF_CONSTANT'.
`SYMBOL_REF_FLAGS (X)'
In a `symbol_ref', this is used to communicate various
predicates about the symbol. Some of these are common enough
to be computed by common code, some are specific to the
target. The common bits are:
`SYMBOL_FLAG_FUNCTION'
Set if the symbol refers to a function.
`SYMBOL_FLAG_LOCAL'
Set if the symbol is local to this "module". See
`TARGET_BINDS_LOCAL_P'.
`SYMBOL_FLAG_EXTERNAL'
Set if this symbol is not defined in this translation
unit. Note that this is not the inverse of
`SYMBOL_FLAG_LOCAL'.
`SYMBOL_FLAG_SMALL'
Set if the symbol is located in the small data section.
See `TARGET_IN_SMALL_DATA_P'.
`SYMBOL_REF_TLS_MODEL (X)'
This is a multi-bit field accessor that returns the
`tls_model' to be used for a thread-local storage
symbol. It returns zero for non-thread-local symbols.
`SYMBOL_FLAG_HAS_BLOCK_INFO'
Set if the symbol has `SYMBOL_REF_BLOCK' and
`SYMBOL_REF_BLOCK_OFFSET' fields.
`SYMBOL_FLAG_ANCHOR'
Set if the symbol is used as a section anchor. "Section
anchors" are symbols that have a known position within
an `object_block' and that can be used to access nearby
members of that block. They are used to implement
`-fsection-anchors'.
If this flag is set, then `SYMBOL_FLAG_HAS_BLOCK_INFO'
will be too.
Bits beginning with `SYMBOL_FLAG_MACH_DEP' are available for
the target's use.
`SYMBOL_REF_BLOCK (X)'
If `SYMBOL_REF_HAS_BLOCK_INFO_P (X)', this is the `object_block'
structure to which the symbol belongs, or `NULL' if it has not
been assigned a block.
`SYMBOL_REF_BLOCK_OFFSET (X)'
If `SYMBOL_REF_HAS_BLOCK_INFO_P (X)', this is the offset of X from
the first object in `SYMBOL_REF_BLOCK (X)'. The value is negative
if X has not yet been assigned to a block, or it has not been
given an offset within that block.
File: gccint.info, Node: Flags, Next: Machine Modes, Prev: Special Accessors, Up: RTL
12.5 Flags in an RTL Expression
===============================
RTL expressions contain several flags (one-bit bit-fields) that are
used in certain types of expression. Most often they are accessed with
the following macros, which expand into lvalues.
`CONSTANT_POOL_ADDRESS_P (X)'
Nonzero in a `symbol_ref' if it refers to part of the current
function's constant pool. For most targets these addresses are in
a `.rodata' section entirely separate from the function, but for
some targets the addresses are close to the beginning of the
function. In either case GCC assumes these addresses can be
addressed directly, perhaps with the help of base registers.
Stored in the `unchanging' field and printed as `/u'.
`CONST_OR_PURE_CALL_P (X)'
In a `call_insn', `note', or an `expr_list' for notes, indicates
that the insn represents a call to a const or pure function.
Stored in the `unchanging' field and printed as `/u'.
`INSN_ANNULLED_BRANCH_P (X)'
In a `jump_insn', `call_insn', or `insn' indicates that the branch
is an annulling one. See the discussion under `sequence' below.
Stored in the `unchanging' field and printed as `/u'.
`INSN_DELETED_P (X)'
In an `insn', `call_insn', `jump_insn', `code_label', `barrier',
or `note', nonzero if the insn has been deleted. Stored in the
`volatil' field and printed as `/v'.
`INSN_FROM_TARGET_P (X)'
In an `insn' or `jump_insn' or `call_insn' in a delay slot of a
branch, indicates that the insn is from the target of the branch.
If the branch insn has `INSN_ANNULLED_BRANCH_P' set, this insn
will only be executed if the branch is taken. For annulled
branches with `INSN_FROM_TARGET_P' clear, the insn will be
executed only if the branch is not taken. When
`INSN_ANNULLED_BRANCH_P' is not set, this insn will always be
executed. Stored in the `in_struct' field and printed as `/s'.
`LABEL_PRESERVE_P (X)'
In a `code_label' or `note', indicates that the label is
referenced by code or data not visible to the RTL of a given
function. Labels referenced by a non-local goto will have this
bit set. Stored in the `in_struct' field and printed as `/s'.
`LABEL_REF_NONLOCAL_P (X)'
In `label_ref' and `reg_label' expressions, nonzero if this is a
reference to a non-local label. Stored in the `volatil' field and
printed as `/v'.
`MEM_IN_STRUCT_P (X)'
In `mem' expressions, nonzero for reference to an entire structure,
union or array, or to a component of one. Zero for references to a
scalar variable or through a pointer to a scalar. If both this
flag and `MEM_SCALAR_P' are clear, then we don't know whether this
`mem' is in a structure or not. Both flags should never be
simultaneously set. Stored in the `in_struct' field and printed
as `/s'.
`MEM_KEEP_ALIAS_SET_P (X)'
In `mem' expressions, 1 if we should keep the alias set for this
mem unchanged when we access a component. Set to 1, for example,
when we are already in a non-addressable component of an aggregate.
Stored in the `jump' field and printed as `/j'.
`MEM_SCALAR_P (X)'
In `mem' expressions, nonzero for reference to a scalar known not
to be a member of a structure, union, or array. Zero for such
references and for indirections through pointers, even pointers
pointing to scalar types. If both this flag and `MEM_IN_STRUCT_P'
are clear, then we don't know whether this `mem' is in a structure
or not. Both flags should never be simultaneously set. Stored in
the `frame_related' field and printed as `/f'.
`MEM_VOLATILE_P (X)'
In `mem', `asm_operands', and `asm_input' expressions, nonzero for
volatile memory references. Stored in the `volatil' field and
printed as `/v'.
`MEM_NOTRAP_P (X)'
In `mem', nonzero for memory references that will not trap.
Stored in the `call' field and printed as `/c'.
`REG_FUNCTION_VALUE_P (X)'
Nonzero in a `reg' if it is the place in which this function's
value is going to be returned. (This happens only in a hard
register.) Stored in the `integrated' field and printed as `/i'.
`REG_POINTER (X)'
Nonzero in a `reg' if the register holds a pointer. Stored in the
`frame_related' field and printed as `/f'.
`REG_USERVAR_P (X)'
In a `reg', nonzero if it corresponds to a variable present in the
user's source code. Zero for temporaries generated internally by
the compiler. Stored in the `volatil' field and printed as `/v'.
The same hard register may be used also for collecting the values
of functions called by this one, but `REG_FUNCTION_VALUE_P' is zero
in this kind of use.
`RTX_FRAME_RELATED_P (X)'
Nonzero in an `insn', `call_insn', `jump_insn', `barrier', or
`set' which is part of a function prologue and sets the stack
pointer, sets the frame pointer, or saves a register. This flag
should also be set on an instruction that sets up a temporary
register to use in place of the frame pointer. Stored in the
`frame_related' field and printed as `/f'.
In particular, on RISC targets where there are limits on the sizes
of immediate constants, it is sometimes impossible to reach the
register save area directly from the stack pointer. In that case,
a temporary register is used that is near enough to the register
save area, and the Canonical Frame Address, i.e., DWARF2's logical
frame pointer, register must (temporarily) be changed to be this
temporary register. So, the instruction that sets this temporary
register must be marked as `RTX_FRAME_RELATED_P'.
If the marked instruction is overly complex (defined in terms of
what `dwarf2out_frame_debug_expr' can handle), you will also have
to create a `REG_FRAME_RELATED_EXPR' note and attach it to the
instruction. This note should contain a simple expression of the
computation performed by this instruction, i.e., one that
`dwarf2out_frame_debug_expr' can handle.
This flag is required for exception handling support on targets
with RTL prologues.
`code_label', `insn_list', `const', or `note' if it resulted from
an in-line function call. Stored in the `integrated' field and
printed as `/i'.
`MEM_READONLY_P (X)'
Nonzero in a `mem', if the memory is statically allocated and
read-only.
Read-only in this context means never modified during the lifetime
of the program, not necessarily in ROM or in write-disabled pages.
A common example of the later is a shared library's global offset
table. This table is initialized by the runtime loader, so the
memory is technically writable, but after control is transfered
from the runtime loader to the application, this memory will never
be subsequently modified.
Stored in the `unchanging' field and printed as `/u'.
`SCHED_GROUP_P (X)'
During instruction scheduling, in an `insn', `call_insn' or
`jump_insn', indicates that the previous insn must be scheduled
together with this insn. This is used to ensure that certain
groups of instructions will not be split up by the instruction
scheduling pass, for example, `use' insns before a `call_insn' may
not be separated from the `call_insn'. Stored in the `in_struct'
field and printed as `/s'.
`SET_IS_RETURN_P (X)'
For a `set', nonzero if it is for a return. Stored in the `jump'
field and printed as `/j'.
`SIBLING_CALL_P (X)'
For a `call_insn', nonzero if the insn is a sibling call. Stored
in the `jump' field and printed as `/j'.
`STRING_POOL_ADDRESS_P (X)'
For a `symbol_ref' expression, nonzero if it addresses this
function's string constant pool. Stored in the `frame_related'
field and printed as `/f'.
`SUBREG_PROMOTED_UNSIGNED_P (X)'
Returns a value greater then zero for a `subreg' that has
`SUBREG_PROMOTED_VAR_P' nonzero if the object being referenced is
kept zero-extended, zero if it is kept sign-extended, and less
then zero if it is extended some other way via the `ptr_extend'
instruction. Stored in the `unchanging' field and `volatil'
field, printed as `/u' and `/v'. This macro may only be used to
get the value it may not be used to change the value. Use
`SUBREG_PROMOTED_UNSIGNED_SET' to change the value.
`SUBREG_PROMOTED_UNSIGNED_SET (X)'
Set the `unchanging' and `volatil' fields in a `subreg' to reflect
zero, sign, or other extension. If `volatil' is zero, then
`unchanging' as nonzero means zero extension and as zero means
sign extension. If `volatil' is nonzero then some other type of
extension was done via the `ptr_extend' instruction.
`SUBREG_PROMOTED_VAR_P (X)'
Nonzero in a `subreg' if it was made when accessing an object that
was promoted to a wider mode in accord with the `PROMOTED_MODE'
machine description macro (*note Storage Layout::). In this case,
the mode of the `subreg' is the declared mode of the object and
the mode of `SUBREG_REG' is the mode of the register that holds
the object. Promoted variables are always either sign- or
zero-extended to the wider mode on every assignment. Stored in
the `in_struct' field and printed as `/s'.
`SYMBOL_REF_USED (X)'
In a `symbol_ref', indicates that X has been used. This is
normally only used to ensure that X is only declared external
once. Stored in the `used' field.
`SYMBOL_REF_WEAK (X)'
In a `symbol_ref', indicates that X has been declared weak.
Stored in the `integrated' field and printed as `/i'.
`SYMBOL_REF_FLAG (X)'
In a `symbol_ref', this is used as a flag for machine-specific
purposes. Stored in the `volatil' field and printed as `/v'.
Most uses of `SYMBOL_REF_FLAG' are historic and may be subsumed by
`SYMBOL_REF_FLAGS'. Certainly use of `SYMBOL_REF_FLAGS' is
mandatory if the target requires more than one bit of storage.
These are the fields to which the above macros refer:
`call'
In a `mem', 1 means that the memory reference will not trap.
In an RTL dump, this flag is represented as `/c'.
`frame_related'
In an `insn' or `set' expression, 1 means that it is part of a
function prologue and sets the stack pointer, sets the frame
pointer, saves a register, or sets up a temporary register to use
in place of the frame pointer.
In `reg' expressions, 1 means that the register holds a pointer.
In `symbol_ref' expressions, 1 means that the reference addresses
this function's string constant pool.
In `mem' expressions, 1 means that the reference is to a scalar.
In an RTL dump, this flag is represented as `/f'.
`in_struct'
In `mem' expressions, it is 1 if the memory datum referred to is
all or part of a structure or array; 0 if it is (or might be) a
scalar variable. A reference through a C pointer has 0 because
the pointer might point to a scalar variable. This information
allows the compiler to determine something about possible cases of
aliasing.
In `reg' expressions, it is 1 if the register has its entire life
contained within the test expression of some loop.
In `subreg' expressions, 1 means that the `subreg' is accessing an
object that has had its mode promoted from a wider mode.
In `label_ref' expressions, 1 means that the referenced label is
outside the innermost loop containing the insn in which the
`label_ref' was found.
In `code_label' expressions, it is 1 if the label may never be
deleted. This is used for labels which are the target of
non-local gotos. Such a label that would have been deleted is
replaced with a `note' of type `NOTE_INSN_DELETED_LABEL'.
In an `insn' during dead-code elimination, 1 means that the insn is
dead code.
In an `insn' or `jump_insn' during reorg for an insn in the delay
slot of a branch, 1 means that this insn is from the target of the
branch.
In an `insn' during instruction scheduling, 1 means that this insn
must be scheduled as part of a group together with the previous
insn.
In an RTL dump, this flag is represented as `/s'.
`integrated'
In an `insn', `insn_list', or `const', 1 means the RTL was
produced by procedure integration.
In `reg' expressions, 1 means the register contains the value to
be returned by the current function. On machines that pass
parameters in registers, the same register number may be used for
parameters as well, but this flag is not set on such uses.
In `symbol_ref' expressions, 1 means the referenced symbol is weak.
In an RTL dump, this flag is represented as `/i'.
`jump'
In a `mem' expression, 1 means we should keep the alias set for
this mem unchanged when we access a component.
In a `set', 1 means it is for a return.
In a `call_insn', 1 means it is a sibling call.
In an RTL dump, this flag is represented as `/j'.
`unchanging'
In `reg' and `mem' expressions, 1 means that the value of the
expression never changes.
In `subreg' expressions, it is 1 if the `subreg' references an
unsigned object whose mode has been promoted to a wider mode.
In an `insn' or `jump_insn' in the delay slot of a branch
instruction, 1 means an annulling branch should be used.
In a `symbol_ref' expression, 1 means that this symbol addresses
something in the per-function constant pool.
In a `call_insn', `note', or an `expr_list' of notes, 1 means that
this instruction is a call to a const or pure function.
In an RTL dump, this flag is represented as `/u'.
`used'
This flag is used directly (without an access macro) at the end of
RTL generation for a function, to count the number of times an
expression appears in insns. Expressions that appear more than
once are copied, according to the rules for shared structure
(*note Sharing::).
For a `reg', it is used directly (without an access macro) by the
leaf register renumbering code to ensure that each register is only
renumbered once.
In a `symbol_ref', it indicates that an external declaration for
the symbol has already been written.
`volatil'
In a `mem', `asm_operands', or `asm_input' expression, it is 1 if
the memory reference is volatile. Volatile memory references may
not be deleted, reordered or combined.
In a `symbol_ref' expression, it is used for machine-specific
purposes.
In a `reg' expression, it is 1 if the value is a user-level
variable. 0 indicates an internal compiler temporary.
In an `insn', 1 means the insn has been deleted.
In `label_ref' and `reg_label' expressions, 1 means a reference to
a non-local label.
In an RTL dump, this flag is represented as `/v'.
File: gccint.info, Node: Machine Modes, Next: Constants, Prev: Flags, Up: RTL
12.6 Machine Modes
==================
A machine mode describes a size of data object and the representation
used for it. In the C code, machine modes are represented by an
enumeration type, `enum machine_mode', defined in `machmode.def'. Each
RTL expression has room for a machine mode and so do certain kinds of
tree expressions (declarations and types, to be precise).
In debugging dumps and machine descriptions, the machine mode of an RTL
expression is written after the expression code with a colon to separate
them. The letters `mode' which appear at the end of each machine mode
name are omitted. For example, `(reg:SI 38)' is a `reg' expression
with machine mode `SImode'. If the mode is `VOIDmode', it is not
written at all.
Here is a table of machine modes. The term "byte" below refers to an
object of `BITS_PER_UNIT' bits (*note Storage Layout::).
`BImode'
"Bit" mode represents a single bit, for predicate registers.
`QImode'
"Quarter-Integer" mode represents a single byte treated as an
integer.
`HImode'
"Half-Integer" mode represents a two-byte integer.
`PSImode'
"Partial Single Integer" mode represents an integer which occupies
four bytes but which doesn't really use all four. On some
machines, this is the right mode to use for pointers.
`SImode'
"Single Integer" mode represents a four-byte integer.
`PDImode'
"Partial Double Integer" mode represents an integer which occupies
eight bytes but which doesn't really use all eight. On some
machines, this is the right mode to use for certain pointers.
`DImode'
"Double Integer" mode represents an eight-byte integer.
`TImode'
"Tetra Integer" (?) mode represents a sixteen-byte integer.
`OImode'
"Octa Integer" (?) mode represents a thirty-two-byte integer.
`QFmode'
"Quarter-Floating" mode represents a quarter-precision (single
byte) floating point number.
`HFmode'
"Half-Floating" mode represents a half-precision (two byte)
floating point number.
`TQFmode'
"Three-Quarter-Floating" (?) mode represents a
three-quarter-precision (three byte) floating point number.
`SFmode'
"Single Floating" mode represents a four byte floating point
number. In the common case, of a processor with IEEE arithmetic
and 8-bit bytes, this is a single-precision IEEE floating point
number; it can also be used for double-precision (on processors
with 16-bit bytes) and single-precision VAX and IBM types.
`DFmode'
"Double Floating" mode represents an eight byte floating point
number. In the common case, of a processor with IEEE arithmetic
and 8-bit bytes, this is a double-precision IEEE floating point
number.
`XFmode'
"Extended Floating" mode represents an IEEE extended floating point
number. This mode only has 80 meaningful bits (ten bytes). Some
processors require such numbers to be padded to twelve bytes,
others to sixteen; this mode is used for either.
`SDmode'
"Single Decimal Floating" mode represents a four byte decimal
floating point number (as distinct from conventional binary
floating point).
`DDmode'
"Double Decimal Floating" mode represents an eight byte decimal
floating point number.
`TDmode'
"Tetra Decimal Floating" mode represents a sixteen byte decimal
floating point number all 128 of whose bits are meaningful.
`TFmode'
"Tetra Floating" mode represents a sixteen byte floating point
number all 128 of whose bits are meaningful. One common use is the
IEEE quad-precision format.
`CCmode'
"Condition Code" mode represents the value of a condition code,
which is a machine-specific set of bits used to represent the
result of a comparison operation. Other machine-specific modes
may also be used for the condition code. These modes are not used
on machines that use `cc0' (see *note Condition Code::).
`BLKmode'
"Block" mode represents values that are aggregates to which none of
the other modes apply. In RTL, only memory references can have
this mode, and only if they appear in string-move or vector
instructions. On machines which have no such instructions,
`BLKmode' will not appear in RTL.
`VOIDmode'
Void mode means the absence of a mode or an unspecified mode. For
example, RTL expressions of code `const_int' have mode `VOIDmode'
because they can be taken to have whatever mode the context
requires. In debugging dumps of RTL, `VOIDmode' is expressed by
the absence of any mode.
`QCmode, HCmode, SCmode, DCmode, XCmode, TCmode'
These modes stand for a complex number represented as a pair of
floating point values. The floating point values are in `QFmode',
`HFmode', `SFmode', `DFmode', `XFmode', and `TFmode', respectively.
`CQImode, CHImode, CSImode, CDImode, CTImode, COImode'
These modes stand for a complex number represented as a pair of
integer values. The integer values are in `QImode', `HImode',
`SImode', `DImode', `TImode', and `OImode', respectively.
The machine description defines `Pmode' as a C macro which expands
into the machine mode used for addresses. Normally this is the mode
whose size is `BITS_PER_WORD', `SImode' on 32-bit machines.
The only modes which a machine description must support are `QImode',
and the modes corresponding to `BITS_PER_WORD', `FLOAT_TYPE_SIZE' and
`DOUBLE_TYPE_SIZE'. The compiler will attempt to use `DImode' for
8-byte structures and unions, but this can be prevented by overriding
the definition of `MAX_FIXED_MODE_SIZE'. Alternatively, you can have
the compiler use `TImode' for 16-byte structures and unions. Likewise,
you can arrange for the C type `short int' to avoid using `HImode'.
Very few explicit references to machine modes remain in the compiler
and these few references will soon be removed. Instead, the machine
modes are divided into mode classes. These are represented by the
enumeration type `enum mode_class' defined in `machmode.h'. The
possible mode classes are:
`MODE_INT'
Integer modes. By default these are `BImode', `QImode', `HImode',
`SImode', `DImode', `TImode', and `OImode'.
`MODE_PARTIAL_INT'
The "partial integer" modes, `PQImode', `PHImode', `PSImode' and
`PDImode'.
`MODE_FLOAT'
Floating point modes. By default these are `QFmode', `HFmode',
`TQFmode', `SFmode', `DFmode', `XFmode' and `TFmode'.
`MODE_DECIMAL_FLOAT'
Decimal floating point modes. By default these are `SDmode',
`DDmode' and `TDmode'.
`MODE_COMPLEX_INT'
Complex integer modes. (These are not currently implemented).
`MODE_COMPLEX_FLOAT'
Complex floating point modes. By default these are `QCmode',
`HCmode', `SCmode', `DCmode', `XCmode', and `TCmode'.
`MODE_FUNCTION'
Algol or Pascal function variables including a static chain.
(These are not currently implemented).
`MODE_CC'
Modes representing condition code values. These are `CCmode' plus
any `CC_MODE' modes listed in the `MACHINE-modes.def'. *Note Jump
Patterns::, also see *Note Condition Code::.
`MODE_RANDOM'
This is a catchall mode class for modes which don't fit into the
above classes. Currently `VOIDmode' and `BLKmode' are in
`MODE_RANDOM'.
Here are some C macros that relate to machine modes:
`GET_MODE (X)'
Returns the machine mode of the RTX X.
`PUT_MODE (X, NEWMODE)'
Alters the machine mode of the RTX X to be NEWMODE.
`NUM_MACHINE_MODES'
Stands for the number of machine modes available on the target
machine. This is one greater than the largest numeric value of any
machine mode.
`GET_MODE_NAME (M)'
Returns the name of mode M as a string.
`GET_MODE_CLASS (M)'
Returns the mode class of mode M.
`GET_MODE_WIDER_MODE (M)'
Returns the next wider natural mode. For example, the expression
`GET_MODE_WIDER_MODE (QImode)' returns `HImode'.
`GET_MODE_SIZE (M)'
Returns the size in bytes of a datum of mode M.
`GET_MODE_BITSIZE (M)'
Returns the size in bits of a datum of mode M.
`GET_MODE_MASK (M)'
Returns a bitmask containing 1 for all bits in a word that fit
within mode M. This macro can only be used for modes whose
bitsize is less than or equal to `HOST_BITS_PER_INT'.
`GET_MODE_ALIGNMENT (M)'
Return the required alignment, in bits, for an object of mode M.
`GET_MODE_UNIT_SIZE (M)'
Returns the size in bytes of the subunits of a datum of mode M.
This is the same as `GET_MODE_SIZE' except in the case of complex
modes. For them, the unit size is the size of the real or
imaginary part.
`GET_MODE_NUNITS (M)'
Returns the number of units contained in a mode, i.e.,
`GET_MODE_SIZE' divided by `GET_MODE_UNIT_SIZE'.
`GET_CLASS_NARROWEST_MODE (C)'
Returns the narrowest mode in mode class C.
The global variables `byte_mode' and `word_mode' contain modes whose
classes are `MODE_INT' and whose bitsizes are either `BITS_PER_UNIT' or
`BITS_PER_WORD', respectively. On 32-bit machines, these are `QImode'
and `SImode', respectively.
File: gccint.info, Node: Constants, Next: Regs and Memory, Prev: Machine Modes, Up: RTL
12.7 Constant Expression Types
==============================
The simplest RTL expressions are those that represent constant values.
`(const_int I)'
This type of expression represents the integer value I. I is
customarily accessed with the macro `INTVAL' as in `INTVAL (EXP)',
which is equivalent to `XWINT (EXP, 0)'.
Constants generated for modes with fewer bits than `HOST_WIDE_INT'
must be sign extended to full width (e.g., with `gen_int_mode').
There is only one expression object for the integer value zero; it
is the value of the variable `const0_rtx'. Likewise, the only
expression for integer value one is found in `const1_rtx', the only
expression for integer value two is found in `const2_rtx', and the
only expression for integer value negative one is found in
`constm1_rtx'. Any attempt to create an expression of code
`const_int' and value zero, one, two or negative one will return
`const0_rtx', `const1_rtx', `const2_rtx' or `constm1_rtx' as
appropriate.
Similarly, there is only one object for the integer whose value is
`STORE_FLAG_VALUE'. It is found in `const_true_rtx'. If
`STORE_FLAG_VALUE' is one, `const_true_rtx' and `const1_rtx' will
point to the same object. If `STORE_FLAG_VALUE' is -1,
`const_true_rtx' and `constm1_rtx' will point to the same object.
`(const_double:M ADDR I0 I1 ...)'
Represents either a floating-point constant of mode M or an
integer constant too large to fit into `HOST_BITS_PER_WIDE_INT'
bits but small enough to fit within twice that number of bits (GCC
does not provide a mechanism to represent even larger constants).
In the latter case, M will be `VOIDmode'.
`(const_vector:M [X0 X1 ...])'
Represents a vector constant. The square brackets stand for the
vector containing the constant elements. X0, X1 and so on are the
`const_int' or `const_double' elements.
The number of units in a `const_vector' is obtained with the macro
`CONST_VECTOR_NUNITS' as in `CONST_VECTOR_NUNITS (V)'.
Individual elements in a vector constant are accessed with the
macro `CONST_VECTOR_ELT' as in `CONST_VECTOR_ELT (V, N)' where V
is the vector constant and N is the element desired.
ADDR is used to contain the `mem' expression that corresponds to
the location in memory that at which the constant can be found. If
it has not been allocated a memory location, but is on the chain
of all `const_double' expressions in this compilation (maintained
using an undisplayed field), ADDR contains `const0_rtx'. If it is
not on the chain, ADDR contains `cc0_rtx'. ADDR is customarily
accessed with the macro `CONST_DOUBLE_MEM' and the chain field via
`CONST_DOUBLE_CHAIN'.
If M is `VOIDmode', the bits of the value are stored in I0 and I1.
I0 is customarily accessed with the macro `CONST_DOUBLE_LOW' and
I1 with `CONST_DOUBLE_HIGH'.
If the constant is floating point (regardless of its precision),
then the number of integers used to store the value depends on the
size of `REAL_VALUE_TYPE' (*note Floating Point::). The integers
represent a floating point number, but not precisely in the target
machine's or host machine's floating point format. To convert
them to the precise bit pattern used by the target machine, use
the macro `REAL_VALUE_TO_TARGET_DOUBLE' and friends (*note Data
Output::).
The macro `CONST0_RTX (MODE)' refers to an expression with value 0
in mode MODE. If mode MODE is of mode class `MODE_INT', it
returns `const0_rtx'. If mode MODE is of mode class `MODE_FLOAT',
it returns a `CONST_DOUBLE' expression in mode MODE. Otherwise,
it returns a `CONST_VECTOR' expression in mode MODE. Similarly,
the macro `CONST1_RTX (MODE)' refers to an expression with value 1
in mode MODE and similarly for `CONST2_RTX'. The `CONST1_RTX' and
`CONST2_RTX' macros are undefined for vector modes.
`(const_string STR)'
Represents a constant string with value STR. Currently this is
used only for insn attributes (*note Insn Attributes::) since
constant strings in C are placed in memory.
`(symbol_ref:MODE SYMBOL)'
Represents the value of an assembler label for data. SYMBOL is a
string that describes the name of the assembler label. If it
starts with a `*', the label is the rest of SYMBOL not including
the `*'. Otherwise, the label is SYMBOL, usually prefixed with
`_'.
The `symbol_ref' contains a mode, which is usually `Pmode'.
Usually that is the only mode for which a symbol is directly valid.
`(label_ref:MODE LABEL)'
Represents the value of an assembler label for code. It contains
one operand, an expression, which must be a `code_label' or a
`note' of type `NOTE_INSN_DELETED_LABEL' that appears in the
instruction sequence to identify the place where the label should
go.
The reason for using a distinct expression type for code label
references is so that jump optimization can distinguish them.
The `label_ref' contains a mode, which is usually `Pmode'.
Usually that is the only mode for which a label is directly valid.
`(const:M EXP)'
Represents a constant that is the result of an assembly-time
arithmetic computation. The operand, EXP, is an expression that
contains only constants (`const_int', `symbol_ref' and `label_ref'
expressions) combined with `plus' and `minus'. However, not all
combinations are valid, since the assembler cannot do arbitrary
arithmetic on relocatable symbols.
M should be `Pmode'.
`(high:M EXP)'
Represents the high-order bits of EXP, usually a `symbol_ref'.
The number of bits is machine-dependent and is normally the number
of bits specified in an instruction that initializes the high
order bits of a register. It is used with `lo_sum' to represent
the typical two-instruction sequence used in RISC machines to
reference a global memory location.
M should be `Pmode'.
File: gccint.info, Node: Regs and Memory, Next: Arithmetic, Prev: Constants, Up: RTL
12.8 Registers and Memory
=========================
Here are the RTL expression types for describing access to machine
registers and to main memory.
`(reg:M N)'
For small values of the integer N (those that are less than
`FIRST_PSEUDO_REGISTER'), this stands for a reference to machine
register number N: a "hard register". For larger values of N, it
stands for a temporary value or "pseudo register". The compiler's
strategy is to generate code assuming an unlimited number of such
pseudo registers, and later convert them into hard registers or
into memory references.
M is the machine mode of the reference. It is necessary because
machines can generally refer to each register in more than one
mode. For example, a register may contain a full word but there
may be instructions to refer to it as a half word or as a single
byte, as well as instructions to refer to it as a floating point
number of various precisions.
Even for a register that the machine can access in only one mode,
the mode must always be specified.
The symbol `FIRST_PSEUDO_REGISTER' is defined by the machine
description, since the number of hard registers on the machine is
an invariant characteristic of the machine. Note, however, that
not all of the machine registers must be general registers. All
the machine registers that can be used for storage of data are
given hard register numbers, even those that can be used only in
certain instructions or can hold only certain types of data.
A hard register may be accessed in various modes throughout one
function, but each pseudo register is given a natural mode and is
accessed only in that mode. When it is necessary to describe an
access to a pseudo register using a nonnatural mode, a `subreg'
expression is used.
A `reg' expression with a machine mode that specifies more than
one word of data may actually stand for several consecutive
registers. If in addition the register number specifies a
hardware register, then it actually represents several consecutive
hardware registers starting with the specified one.
Each pseudo register number used in a function's RTL code is
represented by a unique `reg' expression.
Some pseudo register numbers, those within the range of
`FIRST_VIRTUAL_REGISTER' to `LAST_VIRTUAL_REGISTER' only appear
during the RTL generation phase and are eliminated before the
optimization phases. These represent locations in the stack frame
that cannot be determined until RTL generation for the function
has been completed. The following virtual register numbers are
defined:
`VIRTUAL_INCOMING_ARGS_REGNUM'
This points to the first word of the incoming arguments
passed on the stack. Normally these arguments are placed
there by the caller, but the callee may have pushed some
arguments that were previously passed in registers.
When RTL generation is complete, this virtual register is
replaced by the sum of the register given by
`ARG_POINTER_REGNUM' and the value of `FIRST_PARM_OFFSET'.
`VIRTUAL_STACK_VARS_REGNUM'
If `FRAME_GROWS_DOWNWARD' is defined to a nonzero value, this
points to immediately above the first variable on the stack.
Otherwise, it points to the first variable on the stack.
`VIRTUAL_STACK_VARS_REGNUM' is replaced with the sum of the
register given by `FRAME_POINTER_REGNUM' and the value
`STARTING_FRAME_OFFSET'.
`VIRTUAL_STACK_DYNAMIC_REGNUM'
This points to the location of dynamically allocated memory
on the stack immediately after the stack pointer has been
adjusted by the amount of memory desired.
This virtual register is replaced by the sum of the register
given by `STACK_POINTER_REGNUM' and the value
`STACK_DYNAMIC_OFFSET'.
`VIRTUAL_OUTGOING_ARGS_REGNUM'
This points to the location in the stack at which outgoing
arguments should be written when the stack is pre-pushed
(arguments pushed using push insns should always use
`STACK_POINTER_REGNUM').
This virtual register is replaced by the sum of the register
given by `STACK_POINTER_REGNUM' and the value
`STACK_POINTER_OFFSET'.
`(subreg:M REG BYTENUM)'
`subreg' expressions are used to refer to a register in a machine
mode other than its natural one, or to refer to one register of a
multi-part `reg' that actually refers to several registers.
Each pseudo-register has a natural mode. If it is necessary to
operate on it in a different mode--for example, to perform a
fullword move instruction on a pseudo-register that contains a
single byte--the pseudo-register must be enclosed in a `subreg'.
In such a case, BYTENUM is zero.
Usually M is at least as narrow as the mode of REG, in which case
it is restricting consideration to only the bits of REG that are
in M.
Sometimes M is wider than the mode of REG. These `subreg'
expressions are often called "paradoxical". They are used in
cases where we want to refer to an object in a wider mode but do
not care what value the additional bits have. The reload pass
ensures that paradoxical references are only made to hard
registers.
The other use of `subreg' is to extract the individual registers of
a multi-register value. Machine modes such as `DImode' and
`TImode' can indicate values longer than a word, values which
usually require two or more consecutive registers. To access one
of the registers, use a `subreg' with mode `SImode' and a BYTENUM
offset that says which register.
Storing in a non-paradoxical `subreg' has undefined results for
bits belonging to the same word as the `subreg'. This laxity makes
it easier to generate efficient code for such instructions. To
represent an instruction that preserves all the bits outside of
those in the `subreg', use `strict_low_part' around the `subreg'.
The compilation parameter `WORDS_BIG_ENDIAN', if set to 1, says
that byte number zero is part of the most significant word;
otherwise, it is part of the least significant word.
The compilation parameter `BYTES_BIG_ENDIAN', if set to 1, says
that byte number zero is the most significant byte within a word;
otherwise, it is the least significant byte within a word.
On a few targets, `FLOAT_WORDS_BIG_ENDIAN' disagrees with
`WORDS_BIG_ENDIAN'. However, most parts of the compiler treat
floating point values as if they had the same endianness as
integer values. This works because they handle them solely as a
collection of integer values, with no particular numerical value.
Only real.c and the runtime libraries care about
`FLOAT_WORDS_BIG_ENDIAN'.
Between the combiner pass and the reload pass, it is possible to
have a paradoxical `subreg' which contains a `mem' instead of a
`reg' as its first operand. After the reload pass, it is also
possible to have a non-paradoxical `subreg' which contains a
`mem'; this usually occurs when the `mem' is a stack slot which
replaced a pseudo register.
Note that it is not valid to access a `DFmode' value in `SFmode'
using a `subreg'. On some machines the most significant part of a
`DFmode' value does not have the same format as a single-precision
floating value.
It is also not valid to access a single word of a multi-word value
in a hard register when less registers can hold the value than
would be expected from its size. For example, some 32-bit
machines have floating-point registers that can hold an entire
`DFmode' value. If register 10 were such a register `(subreg:SI
(reg:DF 10) 4)' would be invalid because there is no way to
convert that reference to a single machine register. The reload
pass prevents `subreg' expressions such as these from being formed.
The first operand of a `subreg' expression is customarily accessed
with the `SUBREG_REG' macro and the second operand is customarily
accessed with the `SUBREG_BYTE' macro.
`(scratch:M)'
This represents a scratch register that will be required for the
execution of a single instruction and not used subsequently. It is
converted into a `reg' by either the local register allocator or
the reload pass.
`scratch' is usually present inside a `clobber' operation (*note
Side Effects::).
`(cc0)'
This refers to the machine's condition code register. It has no
operands and may not have a machine mode. There are two ways to
use it:
* To stand for a complete set of condition code flags. This is
best on most machines, where each comparison sets the entire
series of flags.
With this technique, `(cc0)' may be validly used in only two
contexts: as the destination of an assignment (in test and
compare instructions) and in comparison operators comparing
against zero (`const_int' with value zero; that is to say,
`const0_rtx').
* To stand for a single flag that is the result of a single
condition. This is useful on machines that have only a
single flag bit, and in which comparison instructions must
specify the condition to test.
With this technique, `(cc0)' may be validly used in only two
contexts: as the destination of an assignment (in test and
compare instructions) where the source is a comparison
operator, and as the first operand of `if_then_else' (in a
conditional branch).
There is only one expression object of code `cc0'; it is the value
of the variable `cc0_rtx'. Any attempt to create an expression of
code `cc0' will return `cc0_rtx'.
Instructions can set the condition code implicitly. On many
machines, nearly all instructions set the condition code based on
the value that they compute or store. It is not necessary to
record these actions explicitly in the RTL because the machine
description includes a prescription for recognizing the
instructions that do so (by means of the macro
`NOTICE_UPDATE_CC'). *Note Condition Code::. Only instructions
whose sole purpose is to set the condition code, and instructions
that use the condition code, need mention `(cc0)'.
On some machines, the condition code register is given a register
number and a `reg' is used instead of `(cc0)'. This is usually the
preferable approach if only a small subset of instructions modify
the condition code. Other machines store condition codes in
general registers; in such cases a pseudo register should be used.
Some machines, such as the SPARC and RS/6000, have two sets of
arithmetic instructions, one that sets and one that does not set
the condition code. This is best handled by normally generating
the instruction that does not set the condition code, and making a
pattern that both performs the arithmetic and sets the condition
code register (which would not be `(cc0)' in this case). For
examples, search for `addcc' and `andcc' in `sparc.md'.
`(pc)'
This represents the machine's program counter. It has no operands
and may not have a machine mode. `(pc)' may be validly used only
in certain specific contexts in jump instructions.
There is only one expression object of code `pc'; it is the value
of the variable `pc_rtx'. Any attempt to create an expression of
code `pc' will return `pc_rtx'.
All instructions that do not jump alter the program counter
implicitly by incrementing it, but there is no need to mention
this in the RTL.
`(mem:M ADDR ALIAS)'
This RTX represents a reference to main memory at an address
represented by the expression ADDR. M specifies how large a unit
of memory is accessed. ALIAS specifies an alias set for the
reference. In general two items are in different alias sets if
they cannot reference the same memory address.
The construct `(mem:BLK (scratch))' is considered to alias all
other memories. Thus it may be used as a memory barrier in
epilogue stack deallocation patterns.
`(addressof:M REG)'
This RTX represents a request for the address of register REG.
Its mode is always `Pmode'. If there are any `addressof'
expressions left in the function after CSE, REG is forced into the
stack and the `addressof' expression is replaced with a `plus'
expression for the address of its stack slot.
File: gccint.info, Node: Arithmetic, Next: Comparisons, Prev: Regs and Memory, Up: RTL
12.9 RTL Expressions for Arithmetic
===================================
Unless otherwise specified, all the operands of arithmetic expressions
must be valid for mode M. An operand is valid for mode M if it has
mode M, or if it is a `const_int' or `const_double' and M is a mode of
class `MODE_INT'.
For commutative binary operations, constants should be placed in the
second operand.
`(plus:M X Y)'
`(ss_plus:M X Y)'
`(us_plus:M X Y)'
These three expressions all represent the sum of the values
represented by X and Y carried out in machine mode M. They differ
in their behavior on overflow of integer modes. `plus' wraps
round modulo the width of M; `ss_plus' saturates at the maximum
signed value representable in M; `us_plus' saturates at the
maximum unsigned value.
`(lo_sum:M X Y)'
This expression represents the sum of X and the low-order bits of
Y. It is used with `high' (*note Constants::) to represent the
typical two-instruction sequence used in RISC machines to
reference a global memory location.
The number of low order bits is machine-dependent but is normally
the number of bits in a `Pmode' item minus the number of bits set
by `high'.
M should be `Pmode'.
`(minus:M X Y)'
`(ss_minus:M X Y)'
`(us_minus:M X Y)'
These three expressions represent the result of subtracting Y from
X, carried out in mode M. Behavior on overflow is the same as for
the three variants of `plus' (see above).
`(compare:M X Y)'
Represents the result of subtracting Y from X for purposes of
comparison. The result is computed without overflow, as if with
infinite precision.
Of course, machines can't really subtract with infinite precision.
However, they can pretend to do so when only the sign of the
result will be used, which is the case when the result is stored
in the condition code. And that is the _only_ way this kind of
expression may validly be used: as a value to be stored in the
condition codes, either `(cc0)' or a register. *Note
Comparisons::.
The mode M is not related to the modes of X and Y, but instead is
the mode of the condition code value. If `(cc0)' is used, it is
`VOIDmode'. Otherwise it is some mode in class `MODE_CC', often
`CCmode'. *Note Condition Code::. If M is `VOIDmode' or
`CCmode', the operation returns sufficient information (in an
unspecified format) so that any comparison operator can be applied
to the result of the `COMPARE' operation. For other modes in
class `MODE_CC', the operation only returns a subset of this
information.
Normally, X and Y must have the same mode. Otherwise, `compare'
is valid only if the mode of X is in class `MODE_INT' and Y is a
`const_int' or `const_double' with mode `VOIDmode'. The mode of X
determines what mode the comparison is to be done in; thus it must
not be `VOIDmode'.
If one of the operands is a constant, it should be placed in the
second operand and the comparison code adjusted as appropriate.
A `compare' specifying two `VOIDmode' constants is not valid since
there is no way to know in what mode the comparison is to be
performed; the comparison must either be folded during the
compilation or the first operand must be loaded into a register
while its mode is still known.
`(neg:M X)'
`(ss_neg:M X)'
These two expressions represent the negation (subtraction from
zero) of the value represented by X, carried out in mode M. They
differ in the behavior on overflow of integer modes. In the case
of `neg', the negation of the operand may be a number not
representable in mode M, in which case it is truncated to M.
`ss_neg' ensures that an out-of-bounds result saturates to the
maximum or minimum representable value.
`(mult:M X Y)'
Represents the signed product of the values represented by X and Y
carried out in machine mode M.
Some machines support a multiplication that generates a product
wider than the operands. Write the pattern for this as
(mult:M (sign_extend:M X) (sign_extend:M Y))
where M is wider than the modes of X and Y, which need not be the
same.
For unsigned widening multiplication, use the same idiom, but with
`zero_extend' instead of `sign_extend'.
`(div:M X Y)'
Represents the quotient in signed division of X by Y, carried out
in machine mode M. If M is a floating point mode, it represents
the exact quotient; otherwise, the integerized quotient.
Some machines have division instructions in which the operands and
quotient widths are not all the same; you should represent such
instructions using `truncate' and `sign_extend' as in,
(truncate:M1 (div:M2 X (sign_extend:M2 Y)))
`(udiv:M X Y)'
Like `div' but represents unsigned division.
`(mod:M X Y)'
`(umod:M X Y)'
Like `div' and `udiv' but represent the remainder instead of the
quotient.
`(smin:M X Y)'
`(smax:M X Y)'
Represents the smaller (for `smin') or larger (for `smax') of X
and Y, interpreted as signed values in mode M. When used with
floating point, if both operands are zeros, or if either operand
is `NaN', then it is unspecified which of the two operands is
returned as the result.
`(umin:M X Y)'
`(umax:M X Y)'
Like `smin' and `smax', but the values are interpreted as unsigned
integers.
`(not:M X)'
Represents the bitwise complement of the value represented by X,
carried out in mode M, which must be a fixed-point machine mode.
`(and:M X Y)'
Represents the bitwise logical-and of the values represented by X
and Y, carried out in machine mode M, which must be a fixed-point
machine mode.
`(ior:M X Y)'
Represents the bitwise inclusive-or of the values represented by X
and Y, carried out in machine mode M, which must be a fixed-point
mode.
`(xor:M X Y)'
Represents the bitwise exclusive-or of the values represented by X
and Y, carried out in machine mode M, which must be a fixed-point
mode.
`(ashift:M X C)'
`(ss_ashift:M X C)'
These two expressions represent the result of arithmetically
shifting X left by C places. They differ in their behavior on
overflow of integer modes. An `ashift' operation is a plain shift
with no special behavior in case of a change in the sign bit;
`ss_ashift' saturates to the minimum or maximum representable
value if any of the bits shifted out differs from the final sign
bit.
X have mode M, a fixed-point machine mode. C be a fixed-point
mode or be a constant with mode `VOIDmode'; which mode is
determined by the mode called for in the machine description entry
for the left-shift instruction. For example, on the VAX, the mode
of C is `QImode' regardless of M.
`(lshiftrt:M X C)'
`(ashiftrt:M X C)'
Like `ashift' but for right shift. Unlike the case for left shift,
these two operations are distinct.
`(rotate:M X C)'
`(rotatert:M X C)'
Similar but represent left and right rotate. If C is a constant,
use `rotate'.
`(abs:M X)'
Represents the absolute value of X, computed in mode M.
`(sqrt:M X)'
Represents the square root of X, computed in mode M. Most often M
will be a floating point mode.
`(ffs:M X)'
Represents one plus the index of the least significant 1-bit in X,
represented as an integer of mode M. (The value is zero if X is
zero.) The mode of X need not be M; depending on the target
machine, various mode combinations may be valid.
`(clz:M X)'
Represents the number of leading 0-bits in X, represented as an
integer of mode M, starting at the most significant bit position.
If X is zero, the value is determined by
`CLZ_DEFINED_VALUE_AT_ZERO'. Note that this is one of the few
expressions that is not invariant under widening. The mode of X
will usually be an integer mode.
`(ctz:M X)'
Represents the number of trailing 0-bits in X, represented as an
integer of mode M, starting at the least significant bit position.
If X is zero, the value is determined by
`CTZ_DEFINED_VALUE_AT_ZERO'. Except for this case, `ctz(x)' is
equivalent to `ffs(X) - 1'. The mode of X will usually be an
integer mode.
`(popcount:M X)'
Represents the number of 1-bits in X, represented as an integer of
mode M. The mode of X will usually be an integer mode.
`(parity:M X)'
Represents the number of 1-bits modulo 2 in X, represented as an
integer of mode M. The mode of X will usually be an integer mode.
File: gccint.info, Node: Comparisons, Next: Bit-Fields, Prev: Arithmetic, Up: RTL
12.10 Comparison Operations
===========================
Comparison operators test a relation on two operands and are considered
to represent a machine-dependent nonzero value described by, but not
necessarily equal to, `STORE_FLAG_VALUE' (*note Misc::) if the relation
holds, or zero if it does not, for comparison operators whose results
have a `MODE_INT' mode, `FLOAT_STORE_FLAG_VALUE' (*note Misc::) if the
relation holds, or zero if it does not, for comparison operators that
return floating-point values, and a vector of either
`VECTOR_STORE_FLAG_VALUE' (*note Misc::) if the relation holds, or of
zeros if it does not, for comparison operators that return vector
results. The mode of the comparison operation is independent of the
mode of the data being compared. If the comparison operation is being
tested (e.g., the first operand of an `if_then_else'), the mode must be
`VOIDmode'.
There are two ways that comparison operations may be used. The
comparison operators may be used to compare the condition codes `(cc0)'
against zero, as in `(eq (cc0) (const_int 0))'. Such a construct
actually refers to the result of the preceding instruction in which the
condition codes were set. The instruction setting the condition code
must be adjacent to the instruction using the condition code; only
`note' insns may separate them.
Alternatively, a comparison operation may directly compare two data
objects. The mode of the comparison is determined by the operands; they
must both be valid for a common machine mode. A comparison with both
operands constant would be invalid as the machine mode could not be
deduced from it, but such a comparison should never exist in RTL due to
constant folding.
In the example above, if `(cc0)' were last set to `(compare X Y)', the
comparison operation is identical to `(eq X Y)'. Usually only one style
of comparisons is supported on a particular machine, but the combine
pass will try to merge the operations to produce the `eq' shown in case
it exists in the context of the particular insn involved.
Inequality comparisons come in two flavors, signed and unsigned. Thus,
there are distinct expression codes `gt' and `gtu' for signed and
unsigned greater-than. These can produce different results for the same
pair of integer values: for example, 1 is signed greater-than -1 but not
unsigned greater-than, because -1 when regarded as unsigned is actually
`0xffffffff' which is greater than 1.
The signed comparisons are also used for floating point values.
Floating point comparisons are distinguished by the machine modes of
the operands.
`(eq:M X Y)'
`STORE_FLAG_VALUE' if the values represented by X and Y are equal,
otherwise 0.
`(ne:M X Y)'
`STORE_FLAG_VALUE' if the values represented by X and Y are not
equal, otherwise 0.
`(gt:M X Y)'
`STORE_FLAG_VALUE' if the X is greater than Y. If they are
fixed-point, the comparison is done in a signed sense.
`(gtu:M X Y)'
Like `gt' but does unsigned comparison, on fixed-point numbers
only.
`(lt:M X Y)'
`(ltu:M X Y)'
Like `gt' and `gtu' but test for "less than".
`(ge:M X Y)'
`(geu:M X Y)'
Like `gt' and `gtu' but test for "greater than or equal".
`(le:M X Y)'
`(leu:M X Y)'
Like `gt' and `gtu' but test for "less than or equal".
`(if_then_else COND THEN ELSE)'
This is not a comparison operation but is listed here because it is
always used in conjunction with a comparison operation. To be
precise, COND is a comparison expression. This expression
represents a choice, according to COND, between the value
represented by THEN and the one represented by ELSE.
On most machines, `if_then_else' expressions are valid only to
express conditional jumps.
`(cond [TEST1 VALUE1 TEST2 VALUE2 ...] DEFAULT)'
Similar to `if_then_else', but more general. Each of TEST1,
TEST2, ... is performed in turn. The result of this expression is
the VALUE corresponding to the first nonzero test, or DEFAULT if
none of the tests are nonzero expressions.
This is currently not valid for instruction patterns and is
supported only for insn attributes. *Note Insn Attributes::.
File: gccint.info, Node: Bit-Fields, Next: Vector Operations, Prev: Comparisons, Up: RTL
12.11 Bit-Fields
================
Special expression codes exist to represent bit-field instructions.
`(sign_extract:M LOC SIZE POS)'
This represents a reference to a sign-extended bit-field contained
or starting in LOC (a memory or register reference). The bit-field
is SIZE bits wide and starts at bit POS. The compilation option
`BITS_BIG_ENDIAN' says which end of the memory unit POS counts
from.
If LOC is in memory, its mode must be a single-byte integer mode.
If LOC is in a register, the mode to use is specified by the
operand of the `insv' or `extv' pattern (*note Standard Names::)
and is usually a full-word integer mode, which is the default if
none is specified.
The mode of POS is machine-specific and is also specified in the
`insv' or `extv' pattern.
The mode M is the same as the mode that would be used for LOC if
it were a register.
A `sign_extract' can not appear as an lvalue, or part thereof, in
RTL.
`(zero_extract:M LOC SIZE POS)'
Like `sign_extract' but refers to an unsigned or zero-extended
bit-field. The same sequence of bits are extracted, but they are
filled to an entire word with zeros instead of by sign-extension.
Unlike `sign_extract', this type of expressions can be lvalues in
RTL; they may appear on the left side of an assignment, indicating
insertion of a value into the specified bit-field.
File: gccint.info, Node: Vector Operations, Next: Conversions, Prev: Bit-Fields, Up: RTL
12.12 Vector Operations
=======================
All normal RTL expressions can be used with vector modes; they are
interpreted as operating on each part of the vector independently.
Additionally, there are a few new expressions to describe specific
vector operations.
`(vec_merge:M VEC1 VEC2 ITEMS)'
This describes a merge operation between two vectors. The result
is a vector of mode M; its elements are selected from either VEC1
or VEC2. Which elements are selected is described by ITEMS, which
is a bit mask represented by a `const_int'; a zero bit indicates
the corresponding element in the result vector is taken from VEC2
while a set bit indicates it is taken from VEC1.
`(vec_select:M VEC1 SELECTION)'
This describes an operation that selects parts of a vector. VEC1
is the source vector, SELECTION is a `parallel' that contains a
`const_int' for each of the subparts of the result vector, giving
the number of the source subpart that should be stored into it.
`(vec_concat:M VEC1 VEC2)'
Describes a vector concat operation. The result is a
concatenation of the vectors VEC1 and VEC2; its length is the sum
of the lengths of the two inputs.
`(vec_duplicate:M VEC)'
This operation converts a small vector into a larger one by
duplicating the input values. The output vector mode must have
the same submodes as the input vector mode, and the number of
output parts must be an integer multiple of the number of input
parts.
File: gccint.info, Node: Conversions, Next: RTL Declarations, Prev: Vector Operations, Up: RTL
12.13 Conversions
=================
All conversions between machine modes must be represented by explicit
conversion operations. For example, an expression which is the sum of
a byte and a full word cannot be written as `(plus:SI (reg:QI 34)
(reg:SI 80))' because the `plus' operation requires two operands of the
same machine mode. Therefore, the byte-sized operand is enclosed in a
conversion operation, as in
(plus:SI (sign_extend:SI (reg:QI 34)) (reg:SI 80))
The conversion operation is not a mere placeholder, because there may
be more than one way of converting from a given starting mode to the
desired final mode. The conversion operation code says how to do it.
For all conversion operations, X must not be `VOIDmode' because the
mode in which to do the conversion would not be known. The conversion
must either be done at compile-time or X must be placed into a register.
`(sign_extend:M X)'
Represents the result of sign-extending the value X to machine
mode M. M must be a fixed-point mode and X a fixed-point value of
a mode narrower than M.
`(zero_extend:M X)'
Represents the result of zero-extending the value X to machine
mode M. M must be a fixed-point mode and X a fixed-point value of
a mode narrower than M.
`(float_extend:M X)'
Represents the result of extending the value X to machine mode M.
M must be a floating point mode and X a floating point value of a
mode narrower than M.
`(truncate:M X)'
Represents the result of truncating the value X to machine mode M.
M must be a fixed-point mode and X a fixed-point value of a mode
wider than M.
`(ss_truncate:M X)'
Represents the result of truncating the value X to machine mode M,
using signed saturation in the case of overflow. Both M and the
mode of X must be fixed-point modes.
`(us_truncate:M X)'
Represents the result of truncating the value X to machine mode M,
using unsigned saturation in the case of overflow. Both M and the
mode of X must be fixed-point modes.
`(float_truncate:M X)'
Represents the result of truncating the value X to machine mode M.
M must be a floating point mode and X a floating point value of a
mode wider than M.
`(float:M X)'
Represents the result of converting fixed point value X, regarded
as signed, to floating point mode M.
`(unsigned_float:M X)'
Represents the result of converting fixed point value X, regarded
as unsigned, to floating point mode M.
`(fix:M X)'
When M is a fixed point mode, represents the result of converting
floating point value X to mode M, regarded as signed. How
rounding is done is not specified, so this operation may be used
validly in compiling C code only for integer-valued operands.
`(unsigned_fix:M X)'
Represents the result of converting floating point value X to
fixed point mode M, regarded as unsigned. How rounding is done is
not specified.
`(fix:M X)'
When M is a floating point mode, represents the result of
converting floating point value X (valid for mode M) to an
integer, still represented in floating point mode M, by rounding
towards zero.
File: gccint.info, Node: RTL Declarations, Next: Side Effects, Prev: Conversions, Up: RTL
12.14 Declarations
==================
Declaration expression codes do not represent arithmetic operations but
rather state assertions about their operands.
`(strict_low_part (subreg:M (reg:N R) 0))'
This expression code is used in only one context: as the
destination operand of a `set' expression. In addition, the
operand of this expression must be a non-paradoxical `subreg'
expression.
The presence of `strict_low_part' says that the part of the
register which is meaningful in mode N, but is not part of mode M,
is not to be altered. Normally, an assignment to such a subreg is
allowed to have undefined effects on the rest of the register when
M is less than a word.
File: gccint.info, Node: Side Effects, Next: Incdec, Prev: RTL Declarations, Up: RTL
12.15 Side Effect Expressions
=============================
The expression codes described so far represent values, not actions.
But machine instructions never produce values; they are meaningful only
for their side effects on the state of the machine. Special expression
codes are used to represent side effects.
The body of an instruction is always one of these side effect codes;
the codes described above, which represent values, appear only as the
operands of these.
`(set LVAL X)'
Represents the action of storing the value of X into the place
represented by LVAL. LVAL must be an expression representing a
place that can be stored in: `reg' (or `subreg', `strict_low_part'
or `zero_extract'), `mem', `pc', `parallel', or `cc0'.
If LVAL is a `reg', `subreg' or `mem', it has a machine mode; then
X must be valid for that mode.
If LVAL is a `reg' whose machine mode is less than the full width
of the register, then it means that the part of the register
specified by the machine mode is given the specified value and the
rest of the register receives an undefined value. Likewise, if
LVAL is a `subreg' whose machine mode is narrower than the mode of
the register, the rest of the register can be changed in an
undefined way.
If LVAL is a `strict_low_part' of a subreg, then the part of the
register specified by the machine mode of the `subreg' is given
the value X and the rest of the register is not changed.
If LVAL is a `zero_extract', then the referenced part of the
bit-field (a memory or register reference) specified by the
`zero_extract' is given the value X and the rest of the bit-field
is not changed. Note that `sign_extract' can not appear in LVAL.
If LVAL is `(cc0)', it has no machine mode, and X may be either a
`compare' expression or a value that may have any mode. The
latter case represents a "test" instruction. The expression `(set
(cc0) (reg:M N))' is equivalent to `(set (cc0) (compare (reg:M N)
(const_int 0)))'. Use the former expression to save space during
the compilation.
If LVAL is a `parallel', it is used to represent the case of a
function returning a structure in multiple registers. Each element
of the `parallel' is an `expr_list' whose first operand is a `reg'
and whose second operand is a `const_int' representing the offset
(in bytes) into the structure at which the data in that register
corresponds. The first element may be null to indicate that the
structure is also passed partly in memory.
If LVAL is `(pc)', we have a jump instruction, and the
possibilities for X are very limited. It may be a `label_ref'
expression (unconditional jump). It may be an `if_then_else'
(conditional jump), in which case either the second or the third
operand must be `(pc)' (for the case which does not jump) and the
other of the two must be a `label_ref' (for the case which does
jump). X may also be a `mem' or `(plus:SI (pc) Y)', where Y may
be a `reg' or a `mem'; these unusual patterns are used to
represent jumps through branch tables.
If LVAL is neither `(cc0)' nor `(pc)', the mode of LVAL must not
be `VOIDmode' and the mode of X must be valid for the mode of LVAL.
LVAL is customarily accessed with the `SET_DEST' macro and X with
the `SET_SRC' macro.
`(return)'
As the sole expression in a pattern, represents a return from the
current function, on machines where this can be done with one
instruction, such as VAXen. On machines where a multi-instruction
"epilogue" must be executed in order to return from the function,
returning is done by jumping to a label which precedes the
epilogue, and the `return' expression code is never used.
Inside an `if_then_else' expression, represents the value to be
placed in `pc' to return to the caller.
Note that an insn pattern of `(return)' is logically equivalent to
`(set (pc) (return))', but the latter form is never used.
`(call FUNCTION NARGS)'
Represents a function call. FUNCTION is a `mem' expression whose
address is the address of the function to be called. NARGS is an
expression which can be used for two purposes: on some machines it
represents the number of bytes of stack argument; on others, it
represents the number of argument registers.
Each machine has a standard machine mode which FUNCTION must have.
The machine description defines macro `FUNCTION_MODE' to expand
into the requisite mode name. The purpose of this mode is to
specify what kind of addressing is allowed, on machines where the
allowed kinds of addressing depend on the machine mode being
addressed.
`(clobber X)'
Represents the storing or possible storing of an unpredictable,
undescribed value into X, which must be a `reg', `scratch',
`parallel' or `mem' expression.
One place this is used is in string instructions that store
standard values into particular hard registers. It may not be
worth the trouble to describe the values that are stored, but it
is essential to inform the compiler that the registers will be
altered, lest it attempt to keep data in them across the string
instruction.
If X is `(mem:BLK (const_int 0))' or `(mem:BLK (scratch))', it
means that all memory locations must be presumed clobbered. If X
is a `parallel', it has the same meaning as a `parallel' in a
`set' expression.
Note that the machine description classifies certain hard
registers as "call-clobbered". All function call instructions are
assumed by default to clobber these registers, so there is no need
to use `clobber' expressions to indicate this fact. Also, each
function call is assumed to have the potential to alter any memory
location, unless the function is declared `const'.
If the last group of expressions in a `parallel' are each a
`clobber' expression whose arguments are `reg' or `match_scratch'
(*note RTL Template::) expressions, the combiner phase can add the
appropriate `clobber' expressions to an insn it has constructed
when doing so will cause a pattern to be matched.
This feature can be used, for example, on a machine that whose
multiply and add instructions don't use an MQ register but which
has an add-accumulate instruction that does clobber the MQ
register. Similarly, a combined instruction might require a
temporary register while the constituent instructions might not.
When a `clobber' expression for a register appears inside a
`parallel' with other side effects, the register allocator
guarantees that the register is unoccupied both before and after
that insn. However, the reload phase may allocate a register used
for one of the inputs unless the `&' constraint is specified for
the selected alternative (*note Modifiers::). You can clobber
either a specific hard register, a pseudo register, or a `scratch'
expression; in the latter two cases, GCC will allocate a hard
register that is available there for use as a temporary.
For instructions that require a temporary register, you should use
`scratch' instead of a pseudo-register because this will allow the
combiner phase to add the `clobber' when required. You do this by
coding (`clobber' (`match_scratch' ...)). If you do clobber a
pseudo register, use one which appears nowhere else--generate a
new one each time. Otherwise, you may confuse CSE.
There is one other known use for clobbering a pseudo register in a
`parallel': when one of the input operands of the insn is also
clobbered by the insn. In this case, using the same pseudo
register in the clobber and elsewhere in the insn produces the
expected results.
`(use X)'
Represents the use of the value of X. It indicates that the value
in X at this point in the program is needed, even though it may
not be apparent why this is so. Therefore, the compiler will not
attempt to delete previous instructions whose only effect is to
store a value in X. X must be a `reg' expression.
In some situations, it may be tempting to add a `use' of a
register in a `parallel' to describe a situation where the value
of a special register will modify the behavior of the instruction.
An hypothetical example might be a pattern for an addition that can
either wrap around or use saturating addition depending on the
value of a special control register:
(parallel [(set (reg:SI 2) (unspec:SI [(reg:SI 3)
(reg:SI 4)] 0))
(use (reg:SI 1))])
This will not work, several of the optimizers only look at
expressions locally; it is very likely that if you have multiple
insns with identical inputs to the `unspec', they will be
optimized away even if register 1 changes in between.
This means that `use' can _only_ be used to describe that the
register is live. You should think twice before adding `use'
statements, more often you will want to use `unspec' instead. The
`use' RTX is most commonly useful to describe that a fixed
register is implicitly used in an insn. It is also safe to use in
patterns where the compiler knows for other reasons that the result
of the whole pattern is variable, such as `movmemM' or `call'
patterns.
During the reload phase, an insn that has a `use' as pattern can
carry a reg_equal note. These `use' insns will be deleted before
the reload phase exits.
During the delayed branch scheduling phase, X may be an insn.
This indicates that X previously was located at this place in the
code and its data dependencies need to be taken into account.
These `use' insns will be deleted before the delayed branch
scheduling phase exits.
`(parallel [X0 X1 ...])'
Represents several side effects performed in parallel. The square
brackets stand for a vector; the operand of `parallel' is a vector
of expressions. X0, X1 and so on are individual side effect
expressions--expressions of code `set', `call', `return',
`clobber' or `use'.
"In parallel" means that first all the values used in the
individual side-effects are computed, and second all the actual
side-effects are performed. For example,
(parallel [(set (reg:SI 1) (mem:SI (reg:SI 1)))
(set (mem:SI (reg:SI 1)) (reg:SI 1))])
says unambiguously that the values of hard register 1 and the
memory location addressed by it are interchanged. In both places
where `(reg:SI 1)' appears as a memory address it refers to the
value in register 1 _before_ the execution of the insn.
It follows that it is _incorrect_ to use `parallel' and expect the
result of one `set' to be available for the next one. For
example, people sometimes attempt to represent a jump-if-zero
instruction this way:
(parallel [(set (cc0) (reg:SI 34))
(set (pc) (if_then_else
(eq (cc0) (const_int 0))
(label_ref ...)
(pc)))])
But this is incorrect, because it says that the jump condition
depends on the condition code value _before_ this instruction, not
on the new value that is set by this instruction.
Peephole optimization, which takes place together with final
assembly code output, can produce insns whose patterns consist of
a `parallel' whose elements are the operands needed to output the
resulting assembler code--often `reg', `mem' or constant
expressions. This would not be well-formed RTL at any other stage
in compilation, but it is ok then because no further optimization
remains to be done. However, the definition of the macro
`NOTICE_UPDATE_CC', if any, must deal with such insns if you
define any peephole optimizations.
`(cond_exec [COND EXPR])'
Represents a conditionally executed expression. The EXPR is
executed only if the COND is nonzero. The COND expression must
not have side-effects, but the EXPR may very well have
side-effects.
`(sequence [INSNS ...])'
Represents a sequence of insns. Each of the INSNS that appears in
the vector is suitable for appearing in the chain of insns, so it
must be an `insn', `jump_insn', `call_insn', `code_label',
`barrier' or `note'.
A `sequence' RTX is never placed in an actual insn during RTL
generation. It represents the sequence of insns that result from a
`define_expand' _before_ those insns are passed to `emit_insn' to
insert them in the chain of insns. When actually inserted, the
individual sub-insns are separated out and the `sequence' is
forgotten.
After delay-slot scheduling is completed, an insn and all the
insns that reside in its delay slots are grouped together into a
`sequence'. The insn requiring the delay slot is the first insn
in the vector; subsequent insns are to be placed in the delay slot.
`INSN_ANNULLED_BRANCH_P' is set on an insn in a delay slot to
indicate that a branch insn should be used that will conditionally
annul the effect of the insns in the delay slots. In such a case,
`INSN_FROM_TARGET_P' indicates that the insn is from the target of
the branch and should be executed only if the branch is taken;
otherwise the insn should be executed only if the branch is not
taken. *Note Delay Slots::.
These expression codes appear in place of a side effect, as the body of
an insn, though strictly speaking they do not always describe side
effects as such:
`(asm_input S)'
Represents literal assembler code as described by the string S.
`(unspec [OPERANDS ...] INDEX)'
`(unspec_volatile [OPERANDS ...] INDEX)'
Represents a machine-specific operation on OPERANDS. INDEX
selects between multiple machine-specific operations.
`unspec_volatile' is used for volatile operations and operations
that may trap; `unspec' is used for other operations.
These codes may appear inside a `pattern' of an insn, inside a
`parallel', or inside an expression.
`(addr_vec:M [LR0 LR1 ...])'
Represents a table of jump addresses. The vector elements LR0,
etc., are `label_ref' expressions. The mode M specifies how much
space is given to each address; normally M would be `Pmode'.
`(addr_diff_vec:M BASE [LR0 LR1 ...] MIN MAX FLAGS)'
Represents a table of jump addresses expressed as offsets from
BASE. The vector elements LR0, etc., are `label_ref' expressions
and so is BASE. The mode M specifies how much space is given to
each address-difference. MIN and MAX are set up by branch
shortening and hold a label with a minimum and a maximum address,
respectively. FLAGS indicates the relative position of BASE, MIN
and MAX to the containing insn and of MIN and MAX to BASE. See
rtl.def for details.
`(prefetch:M ADDR RW LOCALITY)'
Represents prefetch of memory at address ADDR. Operand RW is 1 if
the prefetch is for data to be written, 0 otherwise; targets that
do not support write prefetches should treat this as a normal
prefetch. Operand LOCALITY specifies the amount of temporal
locality; 0 if there is none or 1, 2, or 3 for increasing levels
of temporal locality; targets that do not support locality hints
should ignore this.
This insn is used to minimize cache-miss latency by moving data
into a cache before it is accessed. It should use only
non-faulting data prefetch instructions.
File: gccint.info, Node: Incdec, Next: Assembler, Prev: Side Effects, Up: RTL
12.16 Embedded Side-Effects on Addresses
========================================
Six special side-effect expression codes appear as memory addresses.
`(pre_dec:M X)'
Represents the side effect of decrementing X by a standard amount
and represents also the value that X has after being decremented.
X must be a `reg' or `mem', but most machines allow only a `reg'.
M must be the machine mode for pointers on the machine in use.
The amount X is decremented by is the length in bytes of the
machine mode of the containing memory reference of which this
expression serves as the address. Here is an example of its use:
(mem:DF (pre_dec:SI (reg:SI 39)))
This says to decrement pseudo register 39 by the length of a
`DFmode' value and use the result to address a `DFmode' value.
`(pre_inc:M X)'
Similar, but specifies incrementing X instead of decrementing it.
`(post_dec:M X)'
Represents the same side effect as `pre_dec' but a different
value. The value represented here is the value X has before being
decremented.
`(post_inc:M X)'
Similar, but specifies incrementing X instead of decrementing it.
`(post_modify:M X Y)'
Represents the side effect of setting X to Y and represents X
before X is modified. X must be a `reg' or `mem', but most
machines allow only a `reg'. M must be the machine mode for
pointers on the machine in use.
The expression Y must be one of three forms:
`(plus:M X Z)', `(minus:M X Z)', or `(plus:M X I)',
where Z is an index register and I is a constant.
Here is an example of its use:
(mem:SF (post_modify:SI (reg:SI 42) (plus (reg:SI 42)
(reg:SI 48))))
This says to modify pseudo register 42 by adding the contents of
pseudo register 48 to it, after the use of what ever 42 points to.
`(pre_modify:M X EXPR)'
Similar except side effects happen before the use.
These embedded side effect expressions must be used with care.
Instruction patterns may not use them. Until the `flow' pass of the
compiler, they may occur only to represent pushes onto the stack. The
`flow' pass finds cases where registers are incremented or decremented
in one instruction and used as an address shortly before or after;
these cases are then transformed to use pre- or post-increment or
-decrement.
If a register used as the operand of these expressions is used in
another address in an insn, the original value of the register is used.
Uses of the register outside of an address are not permitted within the
same insn as a use in an embedded side effect expression because such
insns behave differently on different machines and hence must be treated
as ambiguous and disallowed.
An instruction that can be represented with an embedded side effect
could also be represented using `parallel' containing an additional
`set' to describe how the address register is altered. This is not
done because machines that allow these operations at all typically
allow them wherever a memory address is called for. Describing them as
additional parallel stores would require doubling the number of entries
in the machine description.
File: gccint.info, Node: Assembler, Next: Insns, Prev: Incdec, Up: RTL
12.17 Assembler Instructions as Expressions
===========================================
The RTX code `asm_operands' represents a value produced by a
user-specified assembler instruction. It is used to represent an `asm'
statement with arguments. An `asm' statement with a single output
operand, like this:
asm ("foo %1,%2,%0" : "=a" (outputvar) : "g" (x + y), "di" (*z));
is represented using a single `asm_operands' RTX which represents the
value that is stored in `outputvar':
(set RTX-FOR-OUTPUTVAR
(asm_operands "foo %1,%2,%0" "a" 0
[RTX-FOR-ADDITION-RESULT RTX-FOR-*Z]
[(asm_input:M1 "g")
(asm_input:M2 "di")]))
Here the operands of the `asm_operands' RTX are the assembler template
string, the output-operand's constraint, the index-number of the output
operand among the output operands specified, a vector of input operand
RTX's, and a vector of input-operand modes and constraints. The mode
M1 is the mode of the sum `x+y'; M2 is that of `*z'.
When an `asm' statement has multiple output values, its insn has
several such `set' RTX's inside of a `parallel'. Each `set' contains a
`asm_operands'; all of these share the same assembler template and
vectors, but each contains the constraint for the respective output
operand. They are also distinguished by the output-operand index
number, which is 0, 1, ... for successive output operands.
File: gccint.info, Node: Insns, Next: Calls, Prev: Assembler, Up: RTL
12.18 Insns
===========
The RTL representation of the code for a function is a doubly-linked
chain of objects called "insns". Insns are expressions with special
codes that are used for no other purpose. Some insns are actual
instructions; others represent dispatch tables for `switch' statements;
others represent labels to jump to or various sorts of declarative
information.
In addition to its own specific data, each insn must have a unique
id-number that distinguishes it from all other insns in the current
function (after delayed branch scheduling, copies of an insn with the
same id-number may be present in multiple places in a function, but
these copies will always be identical and will only appear inside a
`sequence'), and chain pointers to the preceding and following insns.
These three fields occupy the same position in every insn, independent
of the expression code of the insn. They could be accessed with `XEXP'
and `XINT', but instead three special macros are always used:
`INSN_UID (I)'
Accesses the unique id of insn I.
`PREV_INSN (I)'
Accesses the chain pointer to the insn preceding I. If I is the
first insn, this is a null pointer.
`NEXT_INSN (I)'
Accesses the chain pointer to the insn following I. If I is the
last insn, this is a null pointer.
The first insn in the chain is obtained by calling `get_insns'; the
last insn is the result of calling `get_last_insn'. Within the chain
delimited by these insns, the `NEXT_INSN' and `PREV_INSN' pointers must
always correspond: if INSN is not the first insn,
NEXT_INSN (PREV_INSN (INSN)) == INSN
is always true and if INSN is not the last insn,
PREV_INSN (NEXT_INSN (INSN)) == INSN
is always true.
After delay slot scheduling, some of the insns in the chain might be
`sequence' expressions, which contain a vector of insns. The value of
`NEXT_INSN' in all but the last of these insns is the next insn in the
vector; the value of `NEXT_INSN' of the last insn in the vector is the
same as the value of `NEXT_INSN' for the `sequence' in which it is
contained. Similar rules apply for `PREV_INSN'.
This means that the above invariants are not necessarily true for insns
inside `sequence' expressions. Specifically, if INSN is the first insn
in a `sequence', `NEXT_INSN (PREV_INSN (INSN))' is the insn containing
the `sequence' expression, as is the value of `PREV_INSN (NEXT_INSN
(INSN))' if INSN is the last insn in the `sequence' expression. You
can use these expressions to find the containing `sequence' expression.
Every insn has one of the following six expression codes:
`insn'
The expression code `insn' is used for instructions that do not
jump and do not do function calls. `sequence' expressions are
always contained in insns with code `insn' even if one of those
insns should jump or do function calls.
Insns with code `insn' have four additional fields beyond the three
mandatory ones listed above. These four are described in a table
below.
`jump_insn'
The expression code `jump_insn' is used for instructions that may
jump (or, more generally, may contain `label_ref' expressions). If
there is an instruction to return from the current function, it is
recorded as a `jump_insn'.
`jump_insn' insns have the same extra fields as `insn' insns,
accessed in the same way and in addition contain a field
`JUMP_LABEL' which is defined once jump optimization has completed.
For simple conditional and unconditional jumps, this field contains
the `code_label' to which this insn will (possibly conditionally)
branch. In a more complex jump, `JUMP_LABEL' records one of the
labels that the insn refers to; the only way to find the others is
to scan the entire body of the insn. In an `addr_vec',
`JUMP_LABEL' is `NULL_RTX'.
Return insns count as jumps, but since they do not refer to any
labels, their `JUMP_LABEL' is `NULL_RTX'.
`call_insn'
The expression code `call_insn' is used for instructions that may
do function calls. It is important to distinguish these
instructions because they imply that certain registers and memory
locations may be altered unpredictably.
`call_insn' insns have the same extra fields as `insn' insns,
accessed in the same way and in addition contain a field
`CALL_INSN_FUNCTION_USAGE', which contains a list (chain of
`expr_list' expressions) containing `use' and `clobber'
expressions that denote hard registers and `MEM's used or
clobbered by the called function.
A `MEM' generally points to a stack slots in which arguments passed
to the libcall by reference (*note TARGET_PASS_BY_REFERENCE:
Register Arguments.) are stored. If the argument is caller-copied
(*note TARGET_CALLEE_COPIES: Register Arguments.), the stack slot
will be mentioned in `CLOBBER' and `USE' entries; if it's
callee-copied, only a `USE' will appear, and the `MEM' may point
to addresses that are not stack slots.
`CLOBBER'ed registers in this list augment registers specified in
`CALL_USED_REGISTERS' (*note Register Basics::).
`code_label'
A `code_label' insn represents a label that a jump insn can jump
to. It contains two special fields of data in addition to the
three standard ones. `CODE_LABEL_NUMBER' is used to hold the
"label number", a number that identifies this label uniquely among
all the labels in the compilation (not just in the current
function). Ultimately, the label is represented in the assembler
output as an assembler label, usually of the form `LN' where N is
the label number.
When a `code_label' appears in an RTL expression, it normally
appears within a `label_ref' which represents the address of the
label, as a number.
Besides as a `code_label', a label can also be represented as a
`note' of type `NOTE_INSN_DELETED_LABEL'.
The field `LABEL_NUSES' is only defined once the jump optimization
phase is completed. It contains the number of times this label is
referenced in the current function.
The field `LABEL_KIND' differentiates four different types of
labels: `LABEL_NORMAL', `LABEL_STATIC_ENTRY',
`LABEL_GLOBAL_ENTRY', and `LABEL_WEAK_ENTRY'. The only labels
that do not have type `LABEL_NORMAL' are "alternate entry points"
to the current function. These may be static (visible only in the
containing translation unit), global (exposed to all translation
units), or weak (global, but can be overridden by another symbol
with the same name).
Much of the compiler treats all four kinds of label identically.
Some of it needs to know whether or not a label is an alternate
entry point; for this purpose, the macro `LABEL_ALT_ENTRY_P' is
provided. It is equivalent to testing whether `LABEL_KIND (label)
== LABEL_NORMAL'. The only place that cares about the distinction
between static, global, and weak alternate entry points, besides
the front-end code that creates them, is the function
`output_alternate_entry_point', in `final.c'.
To set the kind of a label, use the `SET_LABEL_KIND' macro.
`barrier'
Barriers are placed in the instruction stream when control cannot
flow past them. They are placed after unconditional jump
instructions to indicate that the jumps are unconditional and
after calls to `volatile' functions, which do not return (e.g.,
`exit'). They contain no information beyond the three standard
fields.
`note'
`note' insns are used to represent additional debugging and
declarative information. They contain two nonstandard fields, an
integer which is accessed with the macro `NOTE_LINE_NUMBER' and a
string accessed with `NOTE_SOURCE_FILE'.
If `NOTE_LINE_NUMBER' is positive, the note represents the
position of a source line and `NOTE_SOURCE_FILE' is the source
file name that the line came from. These notes control generation
of line number data in the assembler output.
Otherwise, `NOTE_LINE_NUMBER' is not really a line number but a
code with one of the following values (and `NOTE_SOURCE_FILE' must
contain a null pointer):
`NOTE_INSN_DELETED'
Such a note is completely ignorable. Some passes of the
compiler delete insns by altering them into notes of this
kind.
`NOTE_INSN_DELETED_LABEL'
This marks what used to be a `code_label', but was not used
for other purposes than taking its address and was
transformed to mark that no code jumps to it.
`NOTE_INSN_BLOCK_BEG'
`NOTE_INSN_BLOCK_END'
These types of notes indicate the position of the beginning
and end of a level of scoping of variable names. They
control the output of debugging information.
`NOTE_INSN_EH_REGION_BEG'
`NOTE_INSN_EH_REGION_END'
These types of notes indicate the position of the beginning
and end of a level of scoping for exception handling.
`NOTE_BLOCK_NUMBER' identifies which `CODE_LABEL' or `note'
of type `NOTE_INSN_DELETED_LABEL' is associated with the
given region.
`NOTE_INSN_LOOP_BEG'
`NOTE_INSN_LOOP_END'
These types of notes indicate the position of the beginning
and end of a `while' or `for' loop. They enable the loop
optimizer to find loops quickly.
`NOTE_INSN_LOOP_CONT'
Appears at the place in a loop that `continue' statements
jump to.
`NOTE_INSN_LOOP_VTOP'
This note indicates the place in a loop where the exit test
begins for those loops in which the exit test has been
duplicated. This position becomes another virtual start of
the loop when considering loop invariants.
`NOTE_INSN_FUNCTION_BEG'
Appears at the start of the function body, after the function
prologue.
`NOTE_INSN_FUNCTION_END'
Appears near the end of the function body, just before the
label that `return' statements jump to (on machine where a
single instruction does not suffice for returning). This
note may be deleted by jump optimization.
These codes are printed symbolically when they appear in debugging
dumps.
The machine mode of an insn is normally `VOIDmode', but some phases
use the mode for various purposes.
The common subexpression elimination pass sets the mode of an insn to
`QImode' when it is the first insn in a block that has already been
processed.
The second Haifa scheduling pass, for targets that can multiple issue,
sets the mode of an insn to `TImode' when it is believed that the
instruction begins an issue group. That is, when the instruction
cannot issue simultaneously with the previous. This may be relied on
by later passes, in particular machine-dependent reorg.
Here is a table of the extra fields of `insn', `jump_insn' and
`call_insn' insns:
`PATTERN (I)'
An expression for the side effect performed by this insn. This
must be one of the following codes: `set', `call', `use',
`clobber', `return', `asm_input', `asm_output', `addr_vec',
`addr_diff_vec', `trap_if', `unspec', `unspec_volatile',
`parallel', `cond_exec', or `sequence'. If it is a `parallel',
each element of the `parallel' must be one these codes, except that
`parallel' expressions cannot be nested and `addr_vec' and
`addr_diff_vec' are not permitted inside a `parallel' expression.
`INSN_CODE (I)'
An integer that says which pattern in the machine description
matches this insn, or -1 if the matching has not yet been
attempted.
Such matching is never attempted and this field remains -1 on an
insn whose pattern consists of a single `use', `clobber',
`asm_input', `addr_vec' or `addr_diff_vec' expression.
Matching is also never attempted on insns that result from an `asm'
statement. These contain at least one `asm_operands' expression.
The function `asm_noperands' returns a non-negative value for such
insns.
In the debugging output, this field is printed as a number
followed by a symbolic representation that locates the pattern in
the `md' file as some small positive or negative offset from a
named pattern.
`LOG_LINKS (I)'
A list (chain of `insn_list' expressions) giving information about
dependencies between instructions within a basic block. Neither a
jump nor a label may come between the related insns.
`REG_NOTES (I)'
A list (chain of `expr_list' and `insn_list' expressions) giving
miscellaneous information about the insn. It is often information
pertaining to the registers used in this insn.
The `LOG_LINKS' field of an insn is a chain of `insn_list'
expressions. Each of these has two operands: the first is an insn, and
the second is another `insn_list' expression (the next one in the
chain). The last `insn_list' in the chain has a null pointer as second
operand. The significant thing about the chain is which insns appear
in it (as first operands of `insn_list' expressions). Their order is
not significant.
This list is originally set up by the flow analysis pass; it is a null
pointer until then. Flow only adds links for those data dependencies
which can be used for instruction combination. For each insn, the flow
analysis pass adds a link to insns which store into registers values
that are used for the first time in this insn. The instruction
scheduling pass adds extra links so that every dependence will be
represented. Links represent data dependencies, antidependencies and
output dependencies; the machine mode of the link distinguishes these
three types: antidependencies have mode `REG_DEP_ANTI', output
dependencies have mode `REG_DEP_OUTPUT', and data dependencies have
mode `VOIDmode'.
The `REG_NOTES' field of an insn is a chain similar to the `LOG_LINKS'
field but it includes `expr_list' expressions in addition to
`insn_list' expressions. There are several kinds of register notes,
which are distinguished by the machine mode, which in a register note
is really understood as being an `enum reg_note'. The first operand OP
of the note is data whose meaning depends on the kind of note.
The macro `REG_NOTE_KIND (X)' returns the kind of register note. Its
counterpart, the macro `PUT_REG_NOTE_KIND (X, NEWKIND)' sets the
register note type of X to be NEWKIND.
Register notes are of three classes: They may say something about an
input to an insn, they may say something about an output of an insn, or
they may create a linkage between two insns. There are also a set of
values that are only used in `LOG_LINKS'.
These register notes annotate inputs to an insn:
`REG_DEAD'
The value in OP dies in this insn; that is to say, altering the
value immediately after this insn would not affect the future
behavior of the program.
It does not follow that the register OP has no useful value after
this insn since OP is not necessarily modified by this insn.
Rather, no subsequent instruction uses the contents of OP.
`REG_UNUSED'
The register OP being set by this insn will not be used in a
subsequent insn. This differs from a `REG_DEAD' note, which
indicates that the value in an input will not be used subsequently.
These two notes are independent; both may be present for the same
register.
`REG_INC'
The register OP is incremented (or decremented; at this level
there is no distinction) by an embedded side effect inside this
insn. This means it appears in a `post_inc', `pre_inc',
`post_dec' or `pre_dec' expression.
`REG_NONNEG'
The register OP is known to have a nonnegative value when this
insn is reached. This is used so that decrement and branch until
zero instructions, such as the m68k dbra, can be matched.
The `REG_NONNEG' note is added to insns only if the machine
description has a `decrement_and_branch_until_zero' pattern.
`REG_NO_CONFLICT'
This insn does not cause a conflict between OP and the item being
set by this insn even though it might appear that it does. In
other words, if the destination register and OP could otherwise be
assigned the same register, this insn does not prevent that
assignment.
Insns with this note are usually part of a block that begins with a
`clobber' insn specifying a multi-word pseudo register (which will
be the output of the block), a group of insns that each set one
word of the value and have the `REG_NO_CONFLICT' note attached,
and a final insn that copies the output to itself with an attached
`REG_EQUAL' note giving the expression being computed. This block
is encapsulated with `REG_LIBCALL' and `REG_RETVAL' notes on the
first and last insns, respectively.
`REG_LABEL'
This insn uses OP, a `code_label' or a `note' of type
`NOTE_INSN_DELETED_LABEL', but is not a `jump_insn', or it is a
`jump_insn' that required the label to be held in a register. The
presence of this note allows jump optimization to be aware that OP
is, in fact, being used, and flow optimization to build an
accurate flow graph.
`REG_CROSSING_JUMP'
This insn is an branching instruction (either an unconditional
jump or an indirect jump) which crosses between hot and cold
sections, which could potentially be very far apart in the
executable. The presence of this note indicates to other
optimizations that this this branching instruction should not be
"collapsed" into a simpler branching construct. It is used when
the optimization to partition basic blocks into hot and cold
sections is turned on.
`REG_SETJMP'
Appears attached to each `CALL_INSN' to `setjmp' or a related
function.
The following notes describe attributes of outputs of an insn:
`REG_EQUIV'
`REG_EQUAL'
This note is only valid on an insn that sets only one register and
indicates that that register will be equal to OP at run time; the
scope of this equivalence differs between the two types of notes.
The value which the insn explicitly copies into the register may
look different from OP, but they will be equal at run time. If the
output of the single `set' is a `strict_low_part' expression, the
note refers to the register that is contained in `SUBREG_REG' of
the `subreg' expression.
For `REG_EQUIV', the register is equivalent to OP throughout the
entire function, and could validly be replaced in all its
occurrences by OP. ("Validly" here refers to the data flow of the
program; simple replacement may make some insns invalid.) For
example, when a constant is loaded into a register that is never
assigned any other value, this kind of note is used.
When a parameter is copied into a pseudo-register at entry to a
function, a note of this kind records that the register is
equivalent to the stack slot where the parameter was passed.
Although in this case the register may be set by other insns, it
is still valid to replace the register by the stack slot
throughout the function.
A `REG_EQUIV' note is also used on an instruction which copies a
register parameter into a pseudo-register at entry to a function,
if there is a stack slot where that parameter could be stored.
Although other insns may set the pseudo-register, it is valid for
the compiler to replace the pseudo-register by stack slot
throughout the function, provided the compiler ensures that the
stack slot is properly initialized by making the replacement in
the initial copy instruction as well. This is used on machines
for which the calling convention allocates stack space for
register parameters. See `REG_PARM_STACK_SPACE' in *Note Stack
Arguments::.
In the case of `REG_EQUAL', the register that is set by this insn
will be equal to OP at run time at the end of this insn but not
necessarily elsewhere in the function. In this case, OP is
typically an arithmetic expression. For example, when a sequence
of insns such as a library call is used to perform an arithmetic
operation, this kind of note is attached to the insn that produces
or copies the final value.
These two notes are used in different ways by the compiler passes.
`REG_EQUAL' is used by passes prior to register allocation (such as
common subexpression elimination and loop optimization) to tell
them how to think of that value. `REG_EQUIV' notes are used by
register allocation to indicate that there is an available
substitute expression (either a constant or a `mem' expression for
the location of a parameter on the stack) that may be used in
place of a register if insufficient registers are available.
Except for stack homes for parameters, which are indicated by a
`REG_EQUIV' note and are not useful to the early optimization
passes and pseudo registers that are equivalent to a memory
location throughout their entire life, which is not detected until
later in the compilation, all equivalences are initially indicated
by an attached `REG_EQUAL' note. In the early stages of register
allocation, a `REG_EQUAL' note is changed into a `REG_EQUIV' note
if OP is a constant and the insn represents the only set of its
destination register.
Thus, compiler passes prior to register allocation need only check
for `REG_EQUAL' notes and passes subsequent to register allocation
need only check for `REG_EQUIV' notes.
These notes describe linkages between insns. They occur in pairs: one
insn has one of a pair of notes that points to a second insn, which has
the inverse note pointing back to the first insn.
`REG_RETVAL'
This insn copies the value of a multi-insn sequence (for example, a
library call), and OP is the first insn of the sequence (for a
library call, the first insn that was generated to set up the
arguments for the library call).
Loop optimization uses this note to treat such a sequence as a
single operation for code motion purposes and flow analysis uses
this note to delete such sequences whose results are dead.
A `REG_EQUAL' note will also usually be attached to this insn to
provide the expression being computed by the sequence.
These notes will be deleted after reload, since they are no longer
accurate or useful.
`REG_LIBCALL'
This is the inverse of `REG_RETVAL': it is placed on the first
insn of a multi-insn sequence, and it points to the last one.
These notes are deleted after reload, since they are no longer
useful or accurate.
`REG_CC_SETTER'
`REG_CC_USER'
On machines that use `cc0', the insns which set and use `cc0' set
and use `cc0' are adjacent. However, when branch delay slot
filling is done, this may no longer be true. In this case a
`REG_CC_USER' note will be placed on the insn setting `cc0' to
point to the insn using `cc0' and a `REG_CC_SETTER' note will be
placed on the insn using `cc0' to point to the insn setting `cc0'.
These values are only used in the `LOG_LINKS' field, and indicate the
type of dependency that each link represents. Links which indicate a
data dependence (a read after write dependence) do not use any code,
they simply have mode `VOIDmode', and are printed without any
descriptive text.
`REG_DEP_ANTI'
This indicates an anti dependence (a write after read dependence).
`REG_DEP_OUTPUT'
This indicates an output dependence (a write after write
dependence).
These notes describe information gathered from gcov profile data. They
are stored in the `REG_NOTES' field of an insn as an `expr_list'.
`REG_BR_PROB'
This is used to specify the ratio of branches to non-branches of a
branch insn according to the profile data. The value is stored as
a value between 0 and REG_BR_PROB_BASE; larger values indicate a
higher probability that the branch will be taken.
`REG_BR_PRED'
These notes are found in JUMP insns after delayed branch scheduling
has taken place. They indicate both the direction and the
likelihood of the JUMP. The format is a bitmask of ATTR_FLAG_*
values.
`REG_FRAME_RELATED_EXPR'
This is used on an RTX_FRAME_RELATED_P insn wherein the attached
expression is used in place of the actual insn pattern. This is
done in cases where the pattern is either complex or misleading.
For convenience, the machine mode in an `insn_list' or `expr_list' is
printed using these symbolic codes in debugging dumps.
The only difference between the expression codes `insn_list' and
`expr_list' is that the first operand of an `insn_list' is assumed to
be an insn and is printed in debugging dumps as the insn's unique id;
the first operand of an `expr_list' is printed in the ordinary way as
an expression.
File: gccint.info, Node: Calls, Next: Sharing, Prev: Insns, Up: RTL
12.19 RTL Representation of Function-Call Insns
===============================================
Insns that call subroutines have the RTL expression code `call_insn'.
These insns must satisfy special rules, and their bodies must use a
special RTL expression code, `call'.
A `call' expression has two operands, as follows:
(call (mem:FM ADDR) NBYTES)
Here NBYTES is an operand that represents the number of bytes of
argument data being passed to the subroutine, FM is a machine mode
(which must equal as the definition of the `FUNCTION_MODE' macro in the
machine description) and ADDR represents the address of the subroutine.
For a subroutine that returns no value, the `call' expression as shown
above is the entire body of the insn, except that the insn might also
contain `use' or `clobber' expressions.
For a subroutine that returns a value whose mode is not `BLKmode', the
value is returned in a hard register. If this register's number is R,
then the body of the call insn looks like this:
(set (reg:M R)
(call (mem:FM ADDR) NBYTES))
This RTL expression makes it clear (to the optimizer passes) that the
appropriate register receives a useful value in this insn.
When a subroutine returns a `BLKmode' value, it is handled by passing
to the subroutine the address of a place to store the value. So the
call insn itself does not "return" any value, and it has the same RTL
form as a call that returns nothing.
On some machines, the call instruction itself clobbers some register,
for example to contain the return address. `call_insn' insns on these
machines should have a body which is a `parallel' that contains both
the `call' expression and `clobber' expressions that indicate which
registers are destroyed. Similarly, if the call instruction requires
some register other than the stack pointer that is not explicitly
mentioned in its RTL, a `use' subexpression should mention that
register.
Functions that are called are assumed to modify all registers listed in
the configuration macro `CALL_USED_REGISTERS' (*note Register Basics::)
and, with the exception of `const' functions and library calls, to
modify all of memory.
Insns containing just `use' expressions directly precede the
`call_insn' insn to indicate which registers contain inputs to the
function. Similarly, if registers other than those in
`CALL_USED_REGISTERS' are clobbered by the called function, insns
containing a single `clobber' follow immediately after the call to
indicate which registers.
File: gccint.info, Node: Sharing, Next: Reading RTL, Prev: Calls, Up: RTL
12.20 Structure Sharing Assumptions
===================================
The compiler assumes that certain kinds of RTL expressions are unique;
there do not exist two distinct objects representing the same value.
In other cases, it makes an opposite assumption: that no RTL expression
object of a certain kind appears in more than one place in the
containing structure.
These assumptions refer to a single function; except for the RTL
objects that describe global variables and external functions, and a
few standard objects such as small integer constants, no RTL objects
are common to two functions.
* Each pseudo-register has only a single `reg' object to represent
it, and therefore only a single machine mode.
* For any symbolic label, there is only one `symbol_ref' object
referring to it.
* All `const_int' expressions with equal values are shared.
* There is only one `pc' expression.
* There is only one `cc0' expression.
* There is only one `const_double' expression with value 0 for each
floating point mode. Likewise for values 1 and 2.
* There is only one `const_vector' expression with value 0 for each
vector mode, be it an integer or a double constant vector.
* No `label_ref' or `scratch' appears in more than one place in the
RTL structure; in other words, it is safe to do a tree-walk of all
the insns in the function and assume that each time a `label_ref'
or `scratch' is seen it is distinct from all others that are seen.
* Only one `mem' object is normally created for each static variable
or stack slot, so these objects are frequently shared in all the
places they appear. However, separate but equal objects for these
variables are occasionally made.
* When a single `asm' statement has multiple output operands, a
distinct `asm_operands' expression is made for each output operand.
However, these all share the vector which contains the sequence of
input operands. This sharing is used later on to test whether two
`asm_operands' expressions come from the same statement, so all
optimizations must carefully preserve the sharing if they copy the
vector at all.
* No RTL object appears in more than one place in the RTL structure
except as described above. Many passes of the compiler rely on
this by assuming that they can modify RTL objects in place without
unwanted side-effects on other insns.
* During initial RTL generation, shared structure is freely
introduced. After all the RTL for a function has been generated,
all shared structure is copied by `unshare_all_rtl' in
`emit-rtl.c', after which the above rules are guaranteed to be
followed.
* During the combiner pass, shared structure within an insn can exist
temporarily. However, the shared structure is copied before the
combiner is finished with the insn. This is done by calling
`copy_rtx_if_shared', which is a subroutine of `unshare_all_rtl'.
File: gccint.info, Node: Reading RTL, Prev: Sharing, Up: RTL
12.21 Reading RTL
=================
To read an RTL object from a file, call `read_rtx'. It takes one
argument, a stdio stream, and returns a single RTL object. This routine
is defined in `read-rtl.c'. It is not available in the compiler
itself, only the various programs that generate the compiler back end
from the machine description.
People frequently have the idea of using RTL stored as text in a file
as an interface between a language front end and the bulk of GCC. This
idea is not feasible.
GCC was designed to use RTL internally only. Correct RTL for a given
program is very dependent on the particular target machine. And the RTL
does not contain all the information about the program.
The proper way to interface GCC to a new language front end is with
the "tree" data structure, described in the files `tree.h' and
`tree.def'. The documentation for this structure (*note Trees::) is
incomplete.
File: gccint.info, Node: Control Flow, Next: Tree SSA, Prev: RTL, Up: Top
13 Control Flow Graph
*********************
A control flow graph (CFG) is a data structure built on top of the
intermediate code representation (the RTL or `tree' instruction stream)
abstracting the control flow behavior of a function that is being
compiled. The CFG is a directed graph where the vertices represent
basic blocks and edges represent possible transfer of control flow from
one basic block to another. The data structures used to represent the
control flow graph are defined in `basic-block.h'.
* Menu:
* Basic Blocks:: The definition and representation of basic blocks.
* Edges:: Types of edges and their representation.
* Profile information:: Representation of frequencies and probabilities.
* Maintaining the CFG:: Keeping the control flow graph and up to date.
* Liveness information:: Using and maintaining liveness information.
File: gccint.info, Node: Basic Blocks, Next: Edges, Up: Control Flow
13.1 Basic Blocks
=================
A basic block is a straight-line sequence of code with only one entry
point and only one exit. In GCC, basic blocks are represented using
the `basic_block' data type.
Two pointer members of the `basic_block' structure are the pointers
`next_bb' and `prev_bb'. These are used to keep doubly linked chain of
basic blocks in the same order as the underlying instruction stream.
The chain of basic blocks is updated transparently by the provided API
for manipulating the CFG. The macro `FOR_EACH_BB' can be used to visit
all the basic blocks in lexicographical order. Dominator traversals
are also possible using `walk_dominator_tree'. Given two basic blocks
A and B, block A dominates block B if A is _always_ executed before B.
The `BASIC_BLOCK' array contains all basic blocks in an unspecified
order. Each `basic_block' structure has a field that holds a unique
integer identifier `index' that is the index of the block in the
`BASIC_BLOCK' array. The total number of basic blocks in the function
is `n_basic_blocks'. Both the basic block indices and the total number
of basic blocks may vary during the compilation process, as passes
reorder, create, duplicate, and destroy basic blocks. The index for
any block should never be greater than `last_basic_block'.
Special basic blocks represent possible entry and exit points of a
function. These blocks are called `ENTRY_BLOCK_PTR' and
`EXIT_BLOCK_PTR'. These blocks do not contain any code, and are not
elements of the `BASIC_BLOCK' array. Therefore they have been assigned
unique, negative index numbers.
Each `basic_block' also contains pointers to the first instruction
(the "head") and the last instruction (the "tail") or "end" of the
instruction stream contained in a basic block. In fact, since the
`basic_block' data type is used to represent blocks in both major
intermediate representations of GCC (`tree' and RTL), there are
pointers to the head and end of a basic block for both representations.
For RTL, these pointers are `rtx head, end'. In the RTL function
representation, the head pointer always points either to a
`NOTE_INSN_BASIC_BLOCK' or to a `CODE_LABEL', if present. In the RTL
representation of a function, the instruction stream contains not only
the "real" instructions, but also "notes". Any function that moves or
duplicates the basic blocks needs to take care of updating of these
notes. Many of these notes expect that the instruction stream consists
of linear regions, making such updates difficult. The
`NOTE_INSN_BASIC_BLOCK' note is the only kind of note that may appear
in the instruction stream contained in a basic block. The instruction
stream of a basic block always follows a `NOTE_INSN_BASIC_BLOCK', but
zero or more `CODE_LABEL' nodes can precede the block note. A basic
block ends by control flow instruction or last instruction before
following `CODE_LABEL' or `NOTE_INSN_BASIC_BLOCK'. A `CODE_LABEL'
cannot appear in the instruction stream of a basic block.
In addition to notes, the jump table vectors are also represented as
"pseudo-instructions" inside the insn stream. These vectors never
appear in the basic block and should always be placed just after the
table jump instructions referencing them. After removing the
table-jump it is often difficult to eliminate the code computing the
address and referencing the vector, so cleaning up these vectors is
postponed until after liveness analysis. Thus the jump table vectors
may appear in the insn stream unreferenced and without any purpose.
Before any edge is made "fall-thru", the existence of such construct in
the way needs to be checked by calling `can_fallthru' function.
For the `tree' representation, the head and end of the basic block are
being pointed to by the `stmt_list' field, but this special `tree'
should never be referenced directly. Instead, at the tree level
abstract containers and iterators are used to access statements and
expressions in basic blocks. These iterators are called "block
statement iterators" (BSIs). Grep for `^bsi' in the various `tree-*'
files. The following snippet will pretty-print all the statements of
the program in the GIMPLE representation.
FOR_EACH_BB (bb)
{
block_stmt_iterator si;
for (si = bsi_start (bb); !bsi_end_p (si); bsi_next (&si))
{
tree stmt = bsi_stmt (si);
print_generic_stmt (stderr, stmt, 0);
}
}
File: gccint.info, Node: Edges, Next: Profile information, Prev: Basic Blocks, Up: Control Flow
13.2 Edges
==========
Edges represent possible control flow transfers from the end of some
basic block A to the head of another basic block B. We say that A is a
predecessor of B, and B is a successor of A. Edges are represented in
GCC with the `edge' data type. Each `edge' acts as a link between two
basic blocks: the `src' member of an edge points to the predecessor
basic block of the `dest' basic block. The members `preds' and `succs'
of the `basic_block' data type point to type-safe vectors of edges to
the predecessors and successors of the block.
When walking the edges in an edge vector, "edge iterators" should be
used. Edge iterators are constructed using the `edge_iterator' data
structure and several methods are available to operate on them:
`ei_start'
This function initializes an `edge_iterator' that points to the
first edge in a vector of edges.
`ei_last'
This function initializes an `edge_iterator' that points to the
last edge in a vector of edges.
`ei_end_p'
This predicate is `true' if an `edge_iterator' represents the last
edge in an edge vector.
`ei_one_before_end_p'
This predicate is `true' if an `edge_iterator' represents the
second last edge in an edge vector.
`ei_next'
This function takes a pointer to an `edge_iterator' and makes it
point to the next edge in the sequence.
`ei_prev'
This function takes a pointer to an `edge_iterator' and makes it
point to the previous edge in the sequence.
`ei_edge'
This function returns the `edge' currently pointed to by an
`edge_iterator'.
`ei_safe_safe'
This function returns the `edge' currently pointed to by an
`edge_iterator', but returns `NULL' if the iterator is pointing at
the end of the sequence. This function has been provided for
existing code makes the assumption that a `NULL' edge indicates
the end of the sequence.
The convenience macro `FOR_EACH_EDGE' can be used to visit all of the
edges in a sequence of predecessor or successor edges. It must not be
used when an element might be removed during the traversal, otherwise
elements will be missed. Here is an example of how to use the macro:
edge e;
edge_iterator ei;
FOR_EACH_EDGE (e, ei, bb->succs)
{
if (e->flags & EDGE_FALLTHRU)
break;
}
There are various reasons why control flow may transfer from one block
to another. One possibility is that some instruction, for example a
`CODE_LABEL', in a linearized instruction stream just always starts a
new basic block. In this case a "fall-thru" edge links the basic block
to the first following basic block. But there are several other
reasons why edges may be created. The `flags' field of the `edge' data
type is used to store information about the type of edge we are dealing
with. Each edge is of one of the following types:
_jump_
No type flags are set for edges corresponding to jump instructions.
These edges are used for unconditional or conditional jumps and in
RTL also for table jumps. They are the easiest to manipulate as
they may be freely redirected when the flow graph is not in SSA
form.
_fall-thru_
Fall-thru edges are present in case where the basic block may
continue execution to the following one without branching. These
edges have the `EDGE_FALLTHRU' flag set. Unlike other types of
edges, these edges must come into the basic block immediately
following in the instruction stream. The function
`force_nonfallthru' is available to insert an unconditional jump
in the case that redirection is needed. Note that this may
require creation of a new basic block.
_exception handling_
Exception handling edges represent possible control transfers from
a trapping instruction to an exception handler. The definition of
"trapping" varies. In C++, only function calls can throw, but for
Java, exceptions like division by zero or segmentation fault are
defined and thus each instruction possibly throwing this kind of
exception needs to be handled as control flow instruction.
Exception edges have the `EDGE_ABNORMAL' and `EDGE_EH' flags set.
When updating the instruction stream it is easy to change possibly
trapping instruction to non-trapping, by simply removing the
exception edge. The opposite conversion is difficult, but should
not happen anyway. The edges can be eliminated via
`purge_dead_edges' call.
In the RTL representation, the destination of an exception edge is
specified by `REG_EH_REGION' note attached to the insn. In case
of a trapping call the `EDGE_ABNORMAL_CALL' flag is set too. In
the `tree' representation, this extra flag is not set.
In the RTL representation, the predicate `may_trap_p' may be used
to check whether instruction still may trap or not. For the tree
representation, the `tree_could_trap_p' predicate is available,
but this predicate only checks for possible memory traps, as in
dereferencing an invalid pointer location.
_sibling calls_
Sibling calls or tail calls terminate the function in a
non-standard way and thus an edge to the exit must be present.
`EDGE_SIBCALL' and `EDGE_ABNORMAL' are set in such case. These
edges only exist in the RTL representation.
_computed jumps_
Computed jumps contain edges to all labels in the function
referenced from the code. All those edges have `EDGE_ABNORMAL'
flag set. The edges used to represent computed jumps often cause
compile time performance problems, since functions consisting of
many taken labels and many computed jumps may have _very_ dense
flow graphs, so these edges need to be handled with special care.
During the earlier stages of the compilation process, GCC tries to
avoid such dense flow graphs by factoring computed jumps. For
example, given the following series of jumps,
goto *x;
[ ... ]
goto *x;
[ ... ]
goto *x;
[ ... ]
factoring the computed jumps results in the following code sequence
which has a much simpler flow graph:
goto y;
[ ... ]
goto y;
[ ... ]
goto y;
[ ... ]
y:
goto *x;
However, the classic problem with this transformation is that it
has a runtime cost in there resulting code: An extra jump.
Therefore, the computed jumps are un-factored in the later passes
of the compiler. Be aware of that when you work on passes in that
area. There have been numerous examples already where the compile
time for code with unfactored computed jumps caused some serious
headaches.
_nonlocal goto handlers_
GCC allows nested functions to return into caller using a `goto'
to a label passed to as an argument to the callee. The labels
passed to nested functions contain special code to cleanup after
function call. Such sections of code are referred to as "nonlocal
goto receivers". If a function contains such nonlocal goto
receivers, an edge from the call to the label is created with the
`EDGE_ABNORMAL' and `EDGE_ABNORMAL_CALL' flags set.
_function entry points_
By definition, execution of function starts at basic block 0, so
there is always an edge from the `ENTRY_BLOCK_PTR' to basic block
0. There is no `tree' representation for alternate entry points at
this moment. In RTL, alternate entry points are specified by
`CODE_LABEL' with `LABEL_ALTERNATE_NAME' defined. This feature is
currently used for multiple entry point prologues and is limited
to post-reload passes only. This can be used by back-ends to emit
alternate prologues for functions called from different contexts.
In future full support for multiple entry functions defined by
Fortran 90 needs to be implemented.
_function exits_
In the pre-reload representation a function terminates after the
last instruction in the insn chain and no explicit return
instructions are used. This corresponds to the fall-thru edge
into exit block. After reload, optimal RTL epilogues are used
that use explicit (conditional) return instructions that are
represented by edges with no flags set.
File: gccint.info, Node: Profile information, Next: Maintaining the CFG, Prev: Edges, Up: Control Flow
13.3 Profile information
========================
In many cases a compiler must make a choice whether to trade speed in
one part of code for speed in another, or to trade code size for code
speed. In such cases it is useful to know information about how often
some given block will be executed. That is the purpose for maintaining
profile within the flow graph. GCC can handle profile information
obtained through "profile feedback", but it can also estimate branch
probabilities based on statics and heuristics.
The feedback based profile is produced by compiling the program with
instrumentation, executing it on a train run and reading the numbers of
executions of basic blocks and edges back to the compiler while
re-compiling the program to produce the final executable. This method
provides very accurate information about where a program spends most of
its time on the train run. Whether it matches the average run of
course depends on the choice of train data set, but several studies
have shown that the behavior of a program usually changes just
marginally over different data sets.
When profile feedback is not available, the compiler may be asked to
attempt to predict the behavior of each branch in the program using a
set of heuristics (see `predict.def' for details) and compute estimated
frequencies of each basic block by propagating the probabilities over
the graph.
Each `basic_block' contains two integer fields to represent profile
information: `frequency' and `count'. The `frequency' is an estimation
how often is basic block executed within a function. It is represented
as an integer scaled in the range from 0 to `BB_FREQ_BASE'. The most
frequently executed basic block in function is initially set to
`BB_FREQ_BASE' and the rest of frequencies are scaled accordingly.
During optimization, the frequency of the most frequent basic block can
both decrease (for instance by loop unrolling) or grow (for instance by
cross-jumping optimization), so scaling sometimes has to be performed
multiple times.
The `count' contains hard-counted numbers of execution measured during
training runs and is nonzero only when profile feedback is available.
This value is represented as the host's widest integer (typically a 64
bit integer) of the special type `gcov_type'.
Most optimization passes can use only the frequency information of a
basic block, but a few passes may want to know hard execution counts.
The frequencies should always match the counts after scaling, however
during updating of the profile information numerical error may
accumulate into quite large errors.
Each edge also contains a branch probability field: an integer in the
range from 0 to `REG_BR_PROB_BASE'. It represents probability of
passing control from the end of the `src' basic block to the `dest'
basic block, i.e. the probability that control will flow along this
edge. The `EDGE_FREQUENCY' macro is available to compute how
frequently a given edge is taken. There is a `count' field for each
edge as well, representing same information as for a basic block.
The basic block frequencies are not represented in the instruction
stream, but in the RTL representation the edge frequencies are
represented for conditional jumps (via the `REG_BR_PROB' macro) since
they are used when instructions are output to the assembly file and the
flow graph is no longer maintained.
The probability that control flow arrives via a given edge to its
destination basic block is called "reverse probability" and is not
directly represented, but it may be easily computed from frequencies of
basic blocks.
Updating profile information is a delicate task that can unfortunately
not be easily integrated with the CFG manipulation API. Many of the
functions and hooks to modify the CFG, such as
`redirect_edge_and_branch', do not have enough information to easily
update the profile, so updating it is in the majority of cases left up
to the caller. It is difficult to uncover bugs in the profile updating
code, because they manifest themselves only by producing worse code,
and checking profile consistency is not possible because of numeric
error accumulation. Hence special attention needs to be given to this
issue in each pass that modifies the CFG.
It is important to point out that `REG_BR_PROB_BASE' and
`BB_FREQ_BASE' are both set low enough to be possible to compute second
power of any frequency or probability in the flow graph, it is not
possible to even square the `count' field, as modern CPUs are fast
enough to execute $2^32$ operations quickly.
File: gccint.info, Node: Maintaining the CFG, Next: Liveness information, Prev: Profile information, Up: Control Flow
13.4 Maintaining the CFG
========================
An important task of each compiler pass is to keep both the control
flow graph and all profile information up-to-date. Reconstruction of
the control flow graph after each pass is not an option, since it may be
very expensive and lost profile information cannot be reconstructed at
all.
GCC has two major intermediate representations, and both use the
`basic_block' and `edge' data types to represent control flow. Both
representations share as much of the CFG maintenance code as possible.
For each representation, a set of "hooks" is defined so that each
representation can provide its own implementation of CFG manipulation
routines when necessary. These hooks are defined in `cfghooks.h'.
There are hooks for almost all common CFG manipulations, including
block splitting and merging, edge redirection and creating and deleting
basic blocks. These hooks should provide everything you need to
maintain and manipulate the CFG in both the RTL and `tree'
representation.
At the moment, the basic block boundaries are maintained transparently
when modifying instructions, so there rarely is a need to move them
manually (such as in case someone wants to output instruction outside
basic block explicitly). Often the CFG may be better viewed as
integral part of instruction chain, than structure built on the top of
it. However, in principle the control flow graph for the `tree'
representation is _not_ an integral part of the representation, in that
a function tree may be expanded without first building a flow graph
for the `tree' representation at all. This happens when compiling
without any `tree' optimization enabled. When the `tree' optimizations
are enabled and the instruction stream is rewritten in SSA form, the
CFG is very tightly coupled with the instruction stream. In
particular, statement insertion and removal has to be done with care.
In fact, the whole `tree' representation can not be easily used or
maintained without proper maintenance of the CFG simultaneously.
In the RTL representation, each instruction has a `BLOCK_FOR_INSN'
value that represents pointer to the basic block that contains the
instruction. In the `tree' representation, the function `bb_for_stmt'
returns a pointer to the basic block containing the queried statement.
When changes need to be applied to a function in its `tree'
representation, "block statement iterators" should be used. These
iterators provide an integrated abstraction of the flow graph and the
instruction stream. Block statement iterators iterators are
constructed using the `block_stmt_iterator' data structure and several
modifier are available, including the following:
`bsi_start'
This function initializes a `block_stmt_iterator' that points to
the first non-empty statement in a basic block.
`bsi_last'
This function initializes a `block_stmt_iterator' that points to
the last statement in a basic block.
`bsi_end_p'
This predicate is `true' if a `block_stmt_iterator' represents the
end of a basic block.
`bsi_next'
This function takes a `block_stmt_iterator' and makes it point to
its successor.
`bsi_prev'
This function takes a `block_stmt_iterator' and makes it point to
its predecessor.
`bsi_insert_after'
This function inserts a statement after the `block_stmt_iterator'
passed in. The final parameter determines whether the statement
iterator is updated to point to the newly inserted statement, or
left pointing to the original statement.
`bsi_insert_before'
This function inserts a statement before the `block_stmt_iterator'
passed in. The final parameter determines whether the statement
iterator is updated to point to the newly inserted statement, or
left pointing to the original statement.
`bsi_remove'
This function removes the `block_stmt_iterator' passed in and
rechains the remaining statements in a basic block, if any.
In the RTL representation, the macros `BB_HEAD' and `BB_END' may be
used to get the head and end `rtx' of a basic block. No abstract
iterators are defined for traversing the insn chain, but you can just
use `NEXT_INSN' and `PREV_INSN' instead. See *Note Insns::.
Usually a code manipulating pass simplifies the instruction stream and
the flow of control, possibly eliminating some edges. This may for
example happen when a conditional jump is replaced with an
unconditional jump, but also when simplifying possibly trapping
instruction to non-trapping while compiling Java. Updating of edges is
not transparent and each optimization pass is required to do so
manually. However only few cases occur in practice. The pass may call
`purge_dead_edges' on a given basic block to remove superfluous edges,
if any.
Another common scenario is redirection of branch instructions, but
this is best modeled as redirection of edges in the control flow graph
and thus use of `redirect_edge_and_branch' is preferred over more low
level functions, such as `redirect_jump' that operate on RTL chain
only. The CFG hooks defined in `cfghooks.h' should provide the
complete API required for manipulating and maintaining the CFG.
It is also possible that a pass has to insert control flow instruction
into the middle of a basic block, thus creating an entry point in the
middle of the basic block, which is impossible by definition: The block
must be split to make sure it only has one entry point, i.e. the head
of the basic block. The CFG hook `split_block' may be used when an
instruction in the middle of a basic block has to become the target of
a jump or branch instruction.
For a global optimizer, a common operation is to split edges in the
flow graph and insert instructions on them. In the RTL representation,
this can be easily done using the `insert_insn_on_edge' function that
emits an instruction "on the edge", caching it for a later
`commit_edge_insertions' call that will take care of moving the
inserted instructions off the edge into the instruction stream
contained in a basic block. This includes the creation of new basic
blocks where needed. In the `tree' representation, the equivalent
functions are `bsi_insert_on_edge' which inserts a block statement
iterator on an edge, and `bsi_commit_edge_inserts' which flushes the
instruction to actual instruction stream.
While debugging the optimization pass, an `verify_flow_info' function
may be useful to find bugs in the control flow graph updating code.
Note that at present, the representation of control flow in the `tree'
representation is discarded before expanding to RTL. Long term the CFG
should be maintained and "expanded" to the RTL representation along
with the function `tree' itself.
File: gccint.info, Node: Liveness information, Prev: Maintaining the CFG, Up: Control Flow
13.5 Liveness information
=========================
Liveness information is useful to determine whether some register is
"live" at given point of program, i.e. that it contains a value that
may be used at a later point in the program. This information is used,
for instance, during register allocation, as the pseudo registers only
need to be assigned to a unique hard register or to a stack slot if
they are live. The hard registers and stack slots may be freely reused
for other values when a register is dead.
The liveness information is stored partly in the RTL instruction
stream and partly in the flow graph. Local information is stored in
the instruction stream: Each instruction may contain `REG_DEAD' notes
representing that the value of a given register is no longer needed, or
`REG_UNUSED' notes representing that the value computed by the
instruction is never used. The second is useful for instructions
computing multiple values at once.
Global liveness information is stored in the control flow graph. Each
basic block contains two bitmaps, `global_live_at_start' and
`global_live_at_end' representing liveness of each register at the
entry and exit of the basic block. The file `flow.c' contains
functions to compute liveness of each register at any given place in
the instruction stream using this information.
Liveness is expensive to compute and thus it is desirable to keep it
up to date during code modifying passes. This can be easily
accomplished using the `flags' field of a basic block. Functions
modifying the instruction stream automatically set the `BB_DIRTY' flag
of a modifies basic block, so the pass may simply use`clear_bb_flags'
before doing any modifications and then ask the data flow module to
have liveness updated via the `update_life_info_in_dirty_blocks'
function.
This scheme works reliably as long as no control flow graph
transformations are done. The task of updating liveness after control
flow graph changes is more difficult as normal iterative data flow
analysis may produce invalid results or get into an infinite cycle when
the initial solution is not below the desired one. Only simple
transformations, like splitting basic blocks or inserting on edges, are
safe, as functions to implement them already know how to update
liveness information locally.
File: gccint.info, Node: Machine Desc, Next: Target Macros, Prev: Loop Analysis and Representation, Up: Top
14 Machine Descriptions
***********************
A machine description has two parts: a file of instruction patterns
(`.md' file) and a C header file of macro definitions.
The `.md' file for a target machine contains a pattern for each
instruction that the target machine supports (or at least each
instruction that is worth telling the compiler about). It may also
contain comments. A semicolon causes the rest of the line to be a
comment, unless the semicolon is inside a quoted string.
See the next chapter for information on the C header file.
* Menu:
* Overview:: How the machine description is used.
* Patterns:: How to write instruction patterns.
* Example:: An explained example of a `define_insn' pattern.
* RTL Template:: The RTL template defines what insns match a pattern.
* Output Template:: The output template says how to make assembler code
from such an insn.
* Output Statement:: For more generality, write C code to output
the assembler code.
* Predicates:: Controlling what kinds of operands can be used
for an insn.
* Constraints:: Fine-tuning operand selection.
* Standard Names:: Names mark patterns to use for code generation.
* Pattern Ordering:: When the order of patterns makes a difference.
* Dependent Patterns:: Having one pattern may make you need another.
* Jump Patterns:: Special considerations for patterns for jump insns.
* Looping Patterns:: How to define patterns for special looping insns.
* Insn Canonicalizations::Canonicalization of Instructions
* Expander Definitions::Generating a sequence of several RTL insns
for a standard operation.
* Insn Splitting:: Splitting Instructions into Multiple Instructions.
* Including Patterns:: Including Patterns in Machine Descriptions.
* Peephole Definitions::Defining machine-specific peephole optimizations.
* Insn Attributes:: Specifying the value of attributes for generated insns.
* Conditional Execution::Generating `define_insn' patterns for
predication.
* Constant Definitions::Defining symbolic constants that can be used in the
md file.
* Macros:: Using macros to generate patterns from a template.
File: gccint.info, Node: Overview, Next: Patterns, Up: Machine Desc
14.1 Overview of How the Machine Description is Used
====================================================
There are three main conversions that happen in the compiler:
1. The front end reads the source code and builds a parse tree.
2. The parse tree is used to generate an RTL insn list based on named
instruction patterns.
3. The insn list is matched against the RTL templates to produce
assembler code.
For the generate pass, only the names of the insns matter, from either
a named `define_insn' or a `define_expand'. The compiler will choose
the pattern with the right name and apply the operands according to the
documentation later in this chapter, without regard for the RTL
template or operand constraints. Note that the names the compiler looks
for are hard-coded in the compiler--it will ignore unnamed patterns and
patterns with names it doesn't know about, but if you don't provide a
named pattern it needs, it will abort.
If a `define_insn' is used, the template given is inserted into the
insn list. If a `define_expand' is used, one of three things happens,
based on the condition logic. The condition logic may manually create
new insns for the insn list, say via `emit_insn()', and invoke `DONE'.
For certain named patterns, it may invoke `FAIL' to tell the compiler
to use an alternate way of performing that task. If it invokes neither
`DONE' nor `FAIL', the template given in the pattern is inserted, as if
the `define_expand' were a `define_insn'.
Once the insn list is generated, various optimization passes convert,
replace, and rearrange the insns in the insn list. This is where the
`define_split' and `define_peephole' patterns get used, for example.
Finally, the insn list's RTL is matched up with the RTL templates in
the `define_insn' patterns, and those patterns are used to emit the
final assembly code. For this purpose, each named `define_insn' acts
like it's unnamed, since the names are ignored.
File: gccint.info, Node: Patterns, Next: Example, Prev: Overview, Up: Machine Desc
14.2 Everything about Instruction Patterns
==========================================
Each instruction pattern contains an incomplete RTL expression, with
pieces to be filled in later, operand constraints that restrict how the
pieces can be filled in, and an output pattern or C code to generate
the assembler output, all wrapped up in a `define_insn' expression.
A `define_insn' is an RTL expression containing four or five operands:
1. An optional name. The presence of a name indicate that this
instruction pattern can perform a certain standard job for the
RTL-generation pass of the compiler. This pass knows certain
names and will use the instruction patterns with those names, if
the names are defined in the machine description.
The absence of a name is indicated by writing an empty string
where the name should go. Nameless instruction patterns are never
used for generating RTL code, but they may permit several simpler
insns to be combined later on.
Names that are not thus known and used in RTL-generation have no
effect; they are equivalent to no name at all.
For the purpose of debugging the compiler, you may also specify a
name beginning with the `*' character. Such a name is used only
for identifying the instruction in RTL dumps; it is entirely
equivalent to having a nameless pattern for all other purposes.
2. The "RTL template" (*note RTL Template::) is a vector of incomplete
RTL expressions which show what the instruction should look like.
It is incomplete because it may contain `match_operand',
`match_operator', and `match_dup' expressions that stand for
operands of the instruction.
If the vector has only one element, that element is the template
for the instruction pattern. If the vector has multiple elements,
then the instruction pattern is a `parallel' expression containing
the elements described.
3. A condition. This is a string which contains a C expression that
is the final test to decide whether an insn body matches this
pattern.
For a named pattern, the condition (if present) may not depend on
the data in the insn being matched, but only the
target-machine-type flags. The compiler needs to test these
conditions during initialization in order to learn exactly which
named instructions are available in a particular run.
For nameless patterns, the condition is applied only when matching
an individual insn, and only after the insn has matched the
pattern's recognition template. The insn's operands may be found
in the vector `operands'. For an insn where the condition has
once matched, it can't be used to control register allocation, for
example by excluding certain hard registers or hard register
combinations.
4. The "output template": a string that says how to output matching
insns as assembler code. `%' in this string specifies where to
substitute the value of an operand. *Note Output Template::.
When simple substitution isn't general enough, you can specify a
piece of C code to compute the output. *Note Output Statement::.
5. Optionally, a vector containing the values of attributes for insns
matching this pattern. *Note Insn Attributes::.
File: gccint.info, Node: Example, Next: RTL Template, Prev: Patterns, Up: Machine Desc
14.3 Example of `define_insn'
=============================
Here is an actual example of an instruction pattern, for the
68000/68020.
(define_insn "tstsi"
[(set (cc0)
(match_operand:SI 0 "general_operand" "rm"))]
""
"*
{
if (TARGET_68020 || ! ADDRESS_REG_P (operands[0]))
return \"tstl %0\";
return \"cmpl #0,%0\";
}")
This can also be written using braced strings:
(define_insn "tstsi"
[(set (cc0)
(match_operand:SI 0 "general_operand" "rm"))]
""
{
if (TARGET_68020 || ! ADDRESS_REG_P (operands[0]))
return "tstl %0";
return "cmpl #0,%0";
})
This is an instruction that sets the condition codes based on the
value of a general operand. It has no condition, so any insn whose RTL
description has the form shown may be handled according to this
pattern. The name `tstsi' means "test a `SImode' value" and tells the
RTL generation pass that, when it is necessary to test such a value, an
insn to do so can be constructed using this pattern.
The output control string is a piece of C code which chooses which
output template to return based on the kind of operand and the specific
type of CPU for which code is being generated.
`"rm"' is an operand constraint. Its meaning is explained below.
File: gccint.info, Node: RTL Template, Next: Output Template, Prev: Example, Up: Machine Desc
14.4 RTL Template
=================
The RTL template is used to define which insns match the particular
pattern and how to find their operands. For named patterns, the RTL
template also says how to construct an insn from specified operands.
Construction involves substituting specified operands into a copy of
the template. Matching involves determining the values that serve as
the operands in the insn being matched. Both of these activities are
controlled by special expression types that direct matching and
substitution of the operands.
`(match_operand:M N PREDICATE CONSTRAINT)'
This expression is a placeholder for operand number N of the insn.
When constructing an insn, operand number N will be substituted
at this point. When matching an insn, whatever appears at this
position in the insn will be taken as operand number N; but it
must satisfy PREDICATE or this instruction pattern will not match
at all.
Operand numbers must be chosen consecutively counting from zero in
each instruction pattern. There may be only one `match_operand'
expression in the pattern for each operand number. Usually
operands are numbered in the order of appearance in `match_operand'
expressions. In the case of a `define_expand', any operand numbers
used only in `match_dup' expressions have higher values than all
other operand numbers.
PREDICATE is a string that is the name of a function that accepts
two arguments, an expression and a machine mode. *Note
Predicates::. During matching, the function will be called with
the putative operand as the expression and M as the mode argument
(if M is not specified, `VOIDmode' will be used, which normally
causes PREDICATE to accept any mode). If it returns zero, this
instruction pattern fails to match. PREDICATE may be an empty
string; then it means no test is to be done on the operand, so
anything which occurs in this position is valid.
Most of the time, PREDICATE will reject modes other than M--but
not always. For example, the predicate `address_operand' uses M
as the mode of memory ref that the address should be valid for.
Many predicates accept `const_int' nodes even though their mode is
`VOIDmode'.
CONSTRAINT controls reloading and the choice of the best register
class to use for a value, as explained later (*note Constraints::).
If the constraint would be an empty string, it can be omitted.
People are often unclear on the difference between the constraint
and the predicate. The predicate helps decide whether a given
insn matches the pattern. The constraint plays no role in this
decision; instead, it controls various decisions in the case of an
insn which does match.
`(match_scratch:M N CONSTRAINT)'
This expression is also a placeholder for operand number N and
indicates that operand must be a `scratch' or `reg' expression.
When matching patterns, this is equivalent to
(match_operand:M N "scratch_operand" PRED)
but, when generating RTL, it produces a (`scratch':M) expression.
If the last few expressions in a `parallel' are `clobber'
expressions whose operands are either a hard register or
`match_scratch', the combiner can add or delete them when
necessary. *Note Side Effects::.
`(match_dup N)'
This expression is also a placeholder for operand number N. It is
used when the operand needs to appear more than once in the insn.
In construction, `match_dup' acts just like `match_operand': the
operand is substituted into the insn being constructed. But in
matching, `match_dup' behaves differently. It assumes that operand
number N has already been determined by a `match_operand'
appearing earlier in the recognition template, and it matches only
an identical-looking expression.
Note that `match_dup' should not be used to tell the compiler that
a particular register is being used for two operands (example:
`add' that adds one register to another; the second register is
both an input operand and the output operand). Use a matching
constraint (*note Simple Constraints::) for those. `match_dup' is
for the cases where one operand is used in two places in the
template, such as an instruction that computes both a quotient and
a remainder, where the opcode takes two input operands but the RTL
template has to refer to each of those twice; once for the
quotient pattern and once for the remainder pattern.
`(match_operator:M N PREDICATE [OPERANDS...])'
This pattern is a kind of placeholder for a variable RTL expression
code.
When constructing an insn, it stands for an RTL expression whose
expression code is taken from that of operand N, and whose
operands are constructed from the patterns OPERANDS.
When matching an expression, it matches an expression if the
function PREDICATE returns nonzero on that expression _and_ the
patterns OPERANDS match the operands of the expression.
Suppose that the function `commutative_operator' is defined as
follows, to match any expression whose operator is one of the
commutative arithmetic operators of RTL and whose mode is MODE:
int
commutative_integer_operator (x, mode)
rtx x;
enum machine_mode mode;
{
enum rtx_code code = GET_CODE (x);
if (GET_MODE (x) != mode)
return 0;
return (GET_RTX_CLASS (code) == RTX_COMM_ARITH
|| code == EQ || code == NE);
}
Then the following pattern will match any RTL expression consisting
of a commutative operator applied to two general operands:
(match_operator:SI 3 "commutative_operator"
[(match_operand:SI 1 "general_operand" "g")
(match_operand:SI 2 "general_operand" "g")])
Here the vector `[OPERANDS...]' contains two patterns because the
expressions to be matched all contain two operands.
When this pattern does match, the two operands of the commutative
operator are recorded as operands 1 and 2 of the insn. (This is
done by the two instances of `match_operand'.) Operand 3 of the
insn will be the entire commutative expression: use `GET_CODE
(operands[3])' to see which commutative operator was used.
The machine mode M of `match_operator' works like that of
`match_operand': it is passed as the second argument to the
predicate function, and that function is solely responsible for
deciding whether the expression to be matched "has" that mode.
When constructing an insn, argument 3 of the gen-function will
specify the operation (i.e. the expression code) for the
expression to be made. It should be an RTL expression, whose
expression code is copied into a new expression whose operands are
arguments 1 and 2 of the gen-function. The subexpressions of
argument 3 are not used; only its expression code matters.
When `match_operator' is used in a pattern for matching an insn,
it usually best if the operand number of the `match_operator' is
higher than that of the actual operands of the insn. This improves
register allocation because the register allocator often looks at
operands 1 and 2 of insns to see if it can do register tying.
There is no way to specify constraints in `match_operator'. The
operand of the insn which corresponds to the `match_operator'
never has any constraints because it is never reloaded as a whole.
However, if parts of its OPERANDS are matched by `match_operand'
patterns, those parts may have constraints of their own.
`(match_op_dup:M N[OPERANDS...])'
Like `match_dup', except that it applies to operators instead of
operands. When constructing an insn, operand number N will be
substituted at this point. But in matching, `match_op_dup' behaves
differently. It assumes that operand number N has already been
determined by a `match_operator' appearing earlier in the
recognition template, and it matches only an identical-looking
expression.
`(match_parallel N PREDICATE [SUBPAT...])'
This pattern is a placeholder for an insn that consists of a
`parallel' expression with a variable number of elements. This
expression should only appear at the top level of an insn pattern.
When constructing an insn, operand number N will be substituted at
this point. When matching an insn, it matches if the body of the
insn is a `parallel' expression with at least as many elements as
the vector of SUBPAT expressions in the `match_parallel', if each
SUBPAT matches the corresponding element of the `parallel', _and_
the function PREDICATE returns nonzero on the `parallel' that is
the body of the insn. It is the responsibility of the predicate
to validate elements of the `parallel' beyond those listed in the
`match_parallel'.
A typical use of `match_parallel' is to match load and store
multiple expressions, which can contain a variable number of
elements in a `parallel'. For example,
(define_insn ""
[(match_parallel 0 "load_multiple_operation"
[(set (match_operand:SI 1 "gpc_reg_operand" "=r")
(match_operand:SI 2 "memory_operand" "m"))
(use (reg:SI 179))
(clobber (reg:SI 179))])]
""
"loadm 0,0,%1,%2")
This example comes from `a29k.md'. The function
`load_multiple_operation' is defined in `a29k.c' and checks that
subsequent elements in the `parallel' are the same as the `set' in
the pattern, except that they are referencing subsequent registers
and memory locations.
An insn that matches this pattern might look like:
(parallel
[(set (reg:SI 20) (mem:SI (reg:SI 100)))
(use (reg:SI 179))
(clobber (reg:SI 179))
(set (reg:SI 21)
(mem:SI (plus:SI (reg:SI 100)
(const_int 4))))
(set (reg:SI 22)
(mem:SI (plus:SI (reg:SI 100)
(const_int 8))))])
`(match_par_dup N [SUBPAT...])'
Like `match_op_dup', but for `match_parallel' instead of
`match_operator'.
File: gccint.info, Node: Output Template, Next: Output Statement, Prev: RTL Template, Up: Machine Desc
14.5 Output Templates and Operand Substitution
==============================================
The "output template" is a string which specifies how to output the
assembler code for an instruction pattern. Most of the template is a
fixed string which is output literally. The character `%' is used to
specify where to substitute an operand; it can also be used to identify
places where different variants of the assembler require different
syntax.
In the simplest case, a `%' followed by a digit N says to output
operand N at that point in the string.
`%' followed by a letter and a digit says to output an operand in an
alternate fashion. Four letters have standard, built-in meanings
described below. The machine description macro `PRINT_OPERAND' can
define additional letters with nonstandard meanings.
`%cDIGIT' can be used to substitute an operand that is a constant
value without the syntax that normally indicates an immediate operand.
`%nDIGIT' is like `%cDIGIT' except that the value of the constant is
negated before printing.
`%aDIGIT' can be used to substitute an operand as if it were a memory
reference, with the actual operand treated as the address. This may be
useful when outputting a "load address" instruction, because often the
assembler syntax for such an instruction requires you to write the
operand as if it were a memory reference.
`%lDIGIT' is used to substitute a `label_ref' into a jump instruction.
`%=' outputs a number which is unique to each instruction in the
entire compilation. This is useful for making local labels to be
referred to more than once in a single template that generates multiple
assembler instructions.
`%' followed by a punctuation character specifies a substitution that
does not use an operand. Only one case is standard: `%%' outputs a `%'
into the assembler code. Other nonstandard cases can be defined in the
`PRINT_OPERAND' macro. You must also define which punctuation
characters are valid with the `PRINT_OPERAND_PUNCT_VALID_P' macro.
The template may generate multiple assembler instructions. Write the
text for the instructions, with `\;' between them.
When the RTL contains two operands which are required by constraint to
match each other, the output template must refer only to the
lower-numbered operand. Matching operands are not always identical,
and the rest of the compiler arranges to put the proper RTL expression
for printing into the lower-numbered operand.
One use of nonstandard letters or punctuation following `%' is to
distinguish between different assembler languages for the same machine;
for example, Motorola syntax versus MIT syntax for the 68000. Motorola
syntax requires periods in most opcode names, while MIT syntax does
not. For example, the opcode `movel' in MIT syntax is `move.l' in
Motorola syntax. The same file of patterns is used for both kinds of
output syntax, but the character sequence `%.' is used in each place
where Motorola syntax wants a period. The `PRINT_OPERAND' macro for
Motorola syntax defines the sequence to output a period; the macro for
MIT syntax defines it to do nothing.
As a special case, a template consisting of the single character `#'
instructs the compiler to first split the insn, and then output the
resulting instructions separately. This helps eliminate redundancy in
the output templates. If you have a `define_insn' that needs to emit
multiple assembler instructions, and there is an matching `define_split'
already defined, then you can simply use `#' as the output template
instead of writing an output template that emits the multiple assembler
instructions.
If the macro `ASSEMBLER_DIALECT' is defined, you can use construct of
the form `{option0|option1|option2}' in the templates. These describe
multiple variants of assembler language syntax. *Note Instruction
Output::.
File: gccint.info, Node: Output Statement, Next: Predicates, Prev: Output Template, Up: Machine Desc
14.6 C Statements for Assembler Output
======================================
Often a single fixed template string cannot produce correct and
efficient assembler code for all the cases that are recognized by a
single instruction pattern. For example, the opcodes may depend on the
kinds of operands; or some unfortunate combinations of operands may
require extra machine instructions.
If the output control string starts with a `@', then it is actually a
series of templates, each on a separate line. (Blank lines and leading
spaces and tabs are ignored.) The templates correspond to the
pattern's constraint alternatives (*note Multi-Alternative::). For
example, if a target machine has a two-address add instruction `addr'
to add into a register and another `addm' to add a register to memory,
you might write this pattern:
(define_insn "addsi3"
[(set (match_operand:SI 0 "general_operand" "=r,m")
(plus:SI (match_operand:SI 1 "general_operand" "0,0")
(match_operand:SI 2 "general_operand" "g,r")))]
""
"@
addr %2,%0
addm %2,%0")
If the output control string starts with a `*', then it is not an
output template but rather a piece of C program that should compute a
template. It should execute a `return' statement to return the
template-string you want. Most such templates use C string literals,
which require doublequote characters to delimit them. To include these
doublequote characters in the string, prefix each one with `\'.
If the output control string is written as a brace block instead of a
double-quoted string, it is automatically assumed to be C code. In that
case, it is not necessary to put in a leading asterisk, or to escape the
doublequotes surrounding C string literals.
The operands may be found in the array `operands', whose C data type
is `rtx []'.
It is very common to select different ways of generating assembler code
based on whether an immediate operand is within a certain range. Be
careful when doing this, because the result of `INTVAL' is an integer
on the host machine. If the host machine has more bits in an `int'
than the target machine has in the mode in which the constant will be
used, then some of the bits you get from `INTVAL' will be superfluous.
For proper results, you must carefully disregard the values of those
bits.
It is possible to output an assembler instruction and then go on to
output or compute more of them, using the subroutine `output_asm_insn'.
This receives two arguments: a template-string and a vector of
operands. The vector may be `operands', or it may be another array of
`rtx' that you declare locally and initialize yourself.
When an insn pattern has multiple alternatives in its constraints,
often the appearance of the assembler code is determined mostly by
which alternative was matched. When this is so, the C code can test
the variable `which_alternative', which is the ordinal number of the
alternative that was actually satisfied (0 for the first, 1 for the
second alternative, etc.).
For example, suppose there are two opcodes for storing zero, `clrreg'
for registers and `clrmem' for memory locations. Here is how a pattern
could use `which_alternative' to choose between them:
(define_insn ""
[(set (match_operand:SI 0 "general_operand" "=r,m")
(const_int 0))]
""
{
return (which_alternative == 0
? "clrreg %0" : "clrmem %0");
})
The example above, where the assembler code to generate was _solely_
determined by the alternative, could also have been specified as
follows, having the output control string start with a `@':
(define_insn ""
[(set (match_operand:SI 0 "general_operand" "=r,m")
(const_int 0))]
""
"@
clrreg %0
clrmem %0")
File: gccint.info, Node: Predicates, Next: Constraints, Prev: Output Statement, Up: Machine Desc
14.7 Predicates
===============
A predicate determines whether a `match_operand' or `match_operator'
expression matches, and therefore whether the surrounding instruction
pattern will be used for that combination of operands. GCC has a
number of machine-independent predicates, and you can define
machine-specific predicates as needed. By convention, predicates used
with `match_operand' have names that end in `_operand', and those used
with `match_operator' have names that end in `_operator'.
All predicates are Boolean functions (in the mathematical sense) of
two arguments: the RTL expression that is being considered at that
position in the instruction pattern, and the machine mode that the
`match_operand' or `match_operator' specifies. In this section, the
first argument is called OP and the second argument MODE. Predicates
can be called from C as ordinary two-argument functions; this can be
useful in output templates or other machine-specific code.
Operand predicates can allow operands that are not actually acceptable
to the hardware, as long as the constraints give reload the ability to
fix them up (*note Constraints::). However, GCC will usually generate
better code if the predicates specify the requirements of the machine
instructions as closely as possible. Reload cannot fix up operands
that must be constants ("immediate operands"); you must use a predicate
that allows only constants, or else enforce the requirement in the
extra condition.
Most predicates handle their MODE argument in a uniform manner. If
MODE is `VOIDmode' (unspecified), then OP can have any mode. If MODE
is anything else, then OP must have the same mode, unless OP is a
`CONST_INT' or integer `CONST_DOUBLE'. These RTL expressions always
have `VOIDmode', so it would be counterproductive to check that their
mode matches. Instead, predicates that accept `CONST_INT' and/or
integer `CONST_DOUBLE' check that the value stored in the constant will
fit in the requested mode.
Predicates with this behavior are called "normal". `genrecog' can
optimize the instruction recognizer based on knowledge of how normal
predicates treat modes. It can also diagnose certain kinds of common
errors in the use of normal predicates; for instance, it is almost
always an error to use a normal predicate without specifying a mode.
Predicates that do something different with their MODE argument are
called "special". The generic predicates `address_operand' and
`pmode_register_operand' are special predicates. `genrecog' does not
do any optimizations or diagnosis when special predicates are used.
* Menu:
* Machine-Independent Predicates:: Predicates available to all back ends.
* Defining Predicates:: How to write machine-specific predicate
functions.
File: gccint.info, Node: Machine-Independent Predicates, Next: Defining Predicates, Up: Predicates
14.7.1 Machine-Independent Predicates
-------------------------------------
These are the generic predicates available to all back ends. They are
defined in `recog.c'. The first category of predicates allow only
constant, or "immediate", operands.
-- Function: immediate_operand
This predicate allows any sort of constant that fits in MODE. It
is an appropriate choice for instructions that take operands that
must be constant.
-- Function: const_int_operand
This predicate allows any `CONST_INT' expression that fits in
MODE. It is an appropriate choice for an immediate operand that
does not allow a symbol or label.
-- Function: const_double_operand
This predicate accepts any `CONST_DOUBLE' expression that has
exactly MODE. If MODE is `VOIDmode', it will also accept
`CONST_INT'. It is intended for immediate floating point
constants.
The second category of predicates allow only some kind of machine
register.
-- Function: register_operand
This predicate allows any `REG' or `SUBREG' expression that is
valid for MODE. It is often suitable for arithmetic instruction
operands on a RISC machine.
-- Function: pmode_register_operand
This is a slight variant on `register_operand' which works around
a limitation in the machine-description reader.
(match_operand N "pmode_register_operand" CONSTRAINT)
means exactly what
(match_operand:P N "register_operand" CONSTRAINT)
would mean, if the machine-description reader accepted `:P' mode
suffixes. Unfortunately, it cannot, because `Pmode' is an alias
for some other mode, and might vary with machine-specific options.
*Note Misc::.
-- Function: scratch_operand
This predicate allows hard registers and `SCRATCH' expressions,
but not pseudo-registers. It is used internally by
`match_scratch'; it should not be used directly.
The third category of predicates allow only some kind of memory
reference.
-- Function: memory_operand
This predicate allows any valid reference to a quantity of mode
MODE in memory, as determined by the weak form of
`GO_IF_LEGITIMATE_ADDRESS' (*note Addressing Modes::).
-- Function: address_operand
This predicate is a little unusual; it allows any operand that is a
valid expression for the _address_ of a quantity of mode MODE,
again determined by the weak form of `GO_IF_LEGITIMATE_ADDRESS'.
To first order, if `(mem:MODE (EXP))' is acceptable to
`memory_operand', then EXP is acceptable to `address_operand'.
Note that EXP does not necessarily have the mode MODE.
-- Function: indirect_operand
This is a stricter form of `memory_operand' which allows only
memory references with a `general_operand' as the address
expression. New uses of this predicate are discouraged, because
`general_operand' is very permissive, so it's hard to tell what an
`indirect_operand' does or does not allow. If a target has
different requirements for memory operands for different
instructions, it is better to define target-specific predicates
which enforce the hardware's requirements explicitly.
-- Function: push_operand
This predicate allows a memory reference suitable for pushing a
value onto the stack. This will be a `MEM' which refers to
`stack_pointer_rtx', with a side-effect in its address expression
(*note Incdec::); which one is determined by the `STACK_PUSH_CODE'
macro (*note Frame Layout::).
-- Function: pop_operand
This predicate allows a memory reference suitable for popping a
value off the stack. Again, this will be a `MEM' referring to
`stack_pointer_rtx', with a side-effect in its address expression.
However, this time `STACK_POP_CODE' is expected.
The fourth category of predicates allow some combination of the above
operands.
-- Function: nonmemory_operand
This predicate allows any immediate or register operand valid for
MODE.
-- Function: nonimmediate_operand
This predicate allows any register or memory operand valid for
MODE.
-- Function: general_operand
This predicate allows any immediate, register, or memory operand
valid for MODE.
Finally, there is one generic operator predicate.
-- Function: comparison_operator
This predicate matches any expression which performs an arithmetic
comparison in MODE; that is, `COMPARISON_P' is true for the
expression code.
File: gccint.info, Node: Defining Predicates, Prev: Machine-Independent Predicates, Up: Predicates
14.7.2 Defining Machine-Specific Predicates
-------------------------------------------
Many machines have requirements for their operands that cannot be
expressed precisely using the generic predicates. You can define
additional predicates using `define_predicate' and
`define_special_predicate' expressions. These expressions have three
operands:
* The name of the predicate, as it will be referred to in
`match_operand' or `match_operator' expressions.
* An RTL expression which evaluates to true if the predicate allows
the operand OP, false if it does not. This expression can only use
the following RTL codes:
`MATCH_OPERAND'
When written inside a predicate expression, a `MATCH_OPERAND'
expression evaluates to true if the predicate it names would
allow OP. The operand number and constraint are ignored.
Due to limitations in `genrecog', you can only refer to
generic predicates and predicates that have already been
defined.
`MATCH_CODE'
This expression evaluates to true if OP or a specified
subexpression of OP has one of a given list of RTX codes.
The first operand of this expression is a string constant
containing a comma-separated list of RTX code names (in lower
case). These are the codes for which the `MATCH_CODE' will
be true.
The second operand is a string constant which indicates what
subexpression of OP to examine. If it is absent or the empty
string, OP itself is examined. Otherwise, the string constant
must be a sequence of digits and/or lowercase letters. Each
character indicates a subexpression to extract from the
current expression; for the first character this is OP, for
the second and subsequent characters it is the result of the
previous character. A digit N extracts `XEXP (E, N)'; a
letter L extracts `XVECEXP (E, 0, N)' where N is the
alphabetic ordinal of L (0 for `a', 1 for 'b', and so on).
The `MATCH_CODE' then examines the RTX code of the
subexpression extracted by the complete string. It is not
possible to extract components of an `rtvec' that is not at
position 0 within its RTX object.
`MATCH_TEST'
This expression has one operand, a string constant containing
a C expression. The predicate's arguments, OP and MODE, are
available with those names in the C expression. The
`MATCH_TEST' evaluates to true if the C expression evaluates
to a nonzero value. `MATCH_TEST' expressions must not have
side effects.
`AND'
`IOR'
`NOT'
`IF_THEN_ELSE'
The basic `MATCH_' expressions can be combined using these
logical operators, which have the semantics of the C operators
`&&', `||', `!', and `? :' respectively. As in Common Lisp,
you may give an `AND' or `IOR' expression an arbitrary number
of arguments; this has exactly the same effect as writing a
chain of two-argument `AND' or `IOR' expressions.
* An optional block of C code, which should execute `return true' if
the predicate is found to match and `return false' if it does not.
It must not have any side effects. The predicate arguments, OP
and MODE, are available with those names.
If a code block is present in a predicate definition, then the RTL
expression must evaluate to true _and_ the code block must execute
`return true' for the predicate to allow the operand. The RTL
expression is evaluated first; do not re-check anything in the
code block that was checked in the RTL expression.
The program `genrecog' scans `define_predicate' and
`define_special_predicate' expressions to determine which RTX codes are
possibly allowed. You should always make this explicit in the RTL
predicate expression, using `MATCH_OPERAND' and `MATCH_CODE'.
Here is an example of a simple predicate definition, from the IA64
machine description:
;; True if OP is a `SYMBOL_REF' which refers to the sdata section.
(define_predicate "small_addr_symbolic_operand"
(and (match_code "symbol_ref")
(match_test "SYMBOL_REF_SMALL_ADDR_P (op)")))
And here is another, showing the use of the C block.
;; True if OP is a register operand that is (or could be) a GR reg.
(define_predicate "gr_register_operand"
(match_operand 0 "register_operand")
{
unsigned int regno;
if (GET_CODE (op) == SUBREG)
op = SUBREG_REG (op);
regno = REGNO (op);
return (regno >= FIRST_PSEUDO_REGISTER || GENERAL_REGNO_P (regno));
})
Predicates written with `define_predicate' automatically include a
test that MODE is `VOIDmode', or OP has the same mode as MODE, or OP is
a `CONST_INT' or `CONST_DOUBLE'. They do _not_ check specifically for
integer `CONST_DOUBLE', nor do they test that the value of either kind
of constant fits in the requested mode. This is because
target-specific predicates that take constants usually have to do more
stringent value checks anyway. If you need the exact same treatment of
`CONST_INT' or `CONST_DOUBLE' that the generic predicates provide, use
a `MATCH_OPERAND' subexpression to call `const_int_operand',
`const_double_operand', or `immediate_operand'.
Predicates written with `define_special_predicate' do not get any
automatic mode checks, and are treated as having special mode handling
by `genrecog'.
The program `genpreds' is responsible for generating code to test
predicates. It also writes a header file containing function
declarations for all machine-specific predicates. It is not necessary
to declare these predicates in `CPU-protos.h'.
File: gccint.info, Node: Constraints, Next: Standard Names, Prev: Predicates, Up: Machine Desc
14.8 Operand Constraints
========================
Each `match_operand' in an instruction pattern can specify constraints
for the operands allowed. The constraints allow you to fine-tune
matching within the set of operands allowed by the predicate.
Constraints can say whether an operand may be in a register, and which
kinds of register; whether the operand can be a memory reference, and
which kinds of address; whether the operand may be an immediate
constant, and which possible values it may have. Constraints can also
require two operands to match.
* Menu:
* Simple Constraints:: Basic use of constraints.
* Multi-Alternative:: When an insn has two alternative constraint-patterns.
* Class Preferences:: Constraints guide which hard register to put things in.
* Modifiers:: More precise control over effects of constraints.
* Machine Constraints:: Existing constraints for some particular machines.
* Define Constraints:: How to define machine-specific constraints.
* C Constraint Interface:: How to test constraints from C code.
File: gccint.info, Node: Simple Constraints, Next: Multi-Alternative, Up: Constraints
14.8.1 Simple Constraints
-------------------------
The simplest kind of constraint is a string full of letters, each of
which describes one kind of operand that is permitted. Here are the
letters that are allowed:
whitespace
Whitespace characters are ignored and can be inserted at any
position except the first. This enables each alternative for
different operands to be visually aligned in the machine
description even if they have different number of constraints and
modifiers.
`m'
A memory operand is allowed, with any kind of address that the
machine supports in general.
`o'
A memory operand is allowed, but only if the address is
"offsettable". This means that adding a small integer (actually,
the width in bytes of the operand, as determined by its machine
mode) may be added to the address and the result is also a valid
memory address.
For example, an address which is constant is offsettable; so is an
address that is the sum of a register and a constant (as long as a
slightly larger constant is also within the range of
address-offsets supported by the machine); but an autoincrement or
autodecrement address is not offsettable. More complicated
indirect/indexed addresses may or may not be offsettable depending
on the other addressing modes that the machine supports.
Note that in an output operand which can be matched by another
operand, the constraint letter `o' is valid only when accompanied
by both `<' (if the target machine has predecrement addressing)
and `>' (if the target machine has preincrement addressing).
`V'
A memory operand that is not offsettable. In other words,
anything that would fit the `m' constraint but not the `o'
constraint.
`<'
A memory operand with autodecrement addressing (either
predecrement or postdecrement) is allowed.
`>'
A memory operand with autoincrement addressing (either
preincrement or postincrement) is allowed.
`r'
A register operand is allowed provided that it is in a general
register.
`i'
An immediate integer operand (one with constant value) is allowed.
This includes symbolic constants whose values will be known only at
assembly time or later.
`n'
An immediate integer operand with a known numeric value is allowed.
Many systems cannot support assembly-time constants for operands
less than a word wide. Constraints for these operands should use
`n' rather than `i'.
`I', `J', `K', ... `P'
Other letters in the range `I' through `P' may be defined in a
machine-dependent fashion to permit immediate integer operands with
explicit integer values in specified ranges. For example, on the
68000, `I' is defined to stand for the range of values 1 to 8.
This is the range permitted as a shift count in the shift
instructions.
`E'
An immediate floating operand (expression code `const_double') is
allowed, but only if the target floating point format is the same
as that of the host machine (on which the compiler is running).
`F'
An immediate floating operand (expression code `const_double' or
`const_vector') is allowed.
`G', `H'
`G' and `H' may be defined in a machine-dependent fashion to
permit immediate floating operands in particular ranges of values.
`s'
An immediate integer operand whose value is not an explicit
integer is allowed.
This might appear strange; if an insn allows a constant operand
with a value not known at compile time, it certainly must allow
any known value. So why use `s' instead of `i'? Sometimes it
allows better code to be generated.
For example, on the 68000 in a fullword instruction it is possible
to use an immediate operand; but if the immediate value is between
-128 and 127, better code results from loading the value into a
register and using the register. This is because the load into
the register can be done with a `moveq' instruction. We arrange
for this to happen by defining the letter `K' to mean "any integer
outside the range -128 to 127", and then specifying `Ks' in the
operand constraints.
`g'
Any register, memory or immediate integer operand is allowed,
except for registers that are not general registers.
`X'
Any operand whatsoever is allowed, even if it does not satisfy
`general_operand'. This is normally used in the constraint of a
`match_scratch' when certain alternatives will not actually
require a scratch register.
`0', `1', `2', ... `9'
An operand that matches the specified operand number is allowed.
If a digit is used together with letters within the same
alternative, the digit should come last.
This number is allowed to be more than a single digit. If multiple
digits are encountered consecutively, they are interpreted as a
single decimal integer. There is scant chance for ambiguity,
since to-date it has never been desirable that `10' be interpreted
as matching either operand 1 _or_ operand 0. Should this be
desired, one can use multiple alternatives instead.
This is called a "matching constraint" and what it really means is
that the assembler has only a single operand that fills two roles
considered separate in the RTL insn. For example, an add insn has
two input operands and one output operand in the RTL, but on most
CISC machines an add instruction really has only two operands, one
of them an input-output operand:
addl #35,r12
Matching constraints are used in these circumstances. More
precisely, the two operands that match must include one input-only
operand and one output-only operand. Moreover, the digit must be a
smaller number than the number of the operand that uses it in the
constraint.
For operands to match in a particular case usually means that they
are identical-looking RTL expressions. But in a few special cases
specific kinds of dissimilarity are allowed. For example, `*x' as
an input operand will match `*x++' as an output operand. For
proper results in such cases, the output template should always
use the output-operand's number when printing the operand.
`p'
An operand that is a valid memory address is allowed. This is for
"load address" and "push address" instructions.
`p' in the constraint must be accompanied by `address_operand' as
the predicate in the `match_operand'. This predicate interprets
the mode specified in the `match_operand' as the mode of the memory
reference for which the address would be valid.
OTHER-LETTERS
Other letters can be defined in machine-dependent fashion to stand
for particular classes of registers or other arbitrary operand
types. `d', `a' and `f' are defined on the 68000/68020 to stand
for data, address and floating point registers.
In order to have valid assembler code, each operand must satisfy its
constraint. But a failure to do so does not prevent the pattern from
applying to an insn. Instead, it directs the compiler to modify the
code so that the constraint will be satisfied. Usually this is done by
copying an operand into a register.
Contrast, therefore, the two instruction patterns that follow:
(define_insn ""
[(set (match_operand:SI 0 "general_operand" "=r")
(plus:SI (match_dup 0)
(match_operand:SI 1 "general_operand" "r")))]
""
"...")
which has two operands, one of which must appear in two places, and
(define_insn ""
[(set (match_operand:SI 0 "general_operand" "=r")
(plus:SI (match_operand:SI 1 "general_operand" "0")
(match_operand:SI 2 "general_operand" "r")))]
""
"...")
which has three operands, two of which are required by a constraint to
be identical. If we are considering an insn of the form
(insn N PREV NEXT
(set (reg:SI 3)
(plus:SI (reg:SI 6) (reg:SI 109)))
...)
the first pattern would not apply at all, because this insn does not
contain two identical subexpressions in the right place. The pattern
would say, "That does not look like an add instruction; try other
patterns". The second pattern would say, "Yes, that's an add
instruction, but there is something wrong with it". It would direct
the reload pass of the compiler to generate additional insns to make
the constraint true. The results might look like this:
(insn N2 PREV N
(set (reg:SI 3) (reg:SI 6))
...)
(insn N N2 NEXT
(set (reg:SI 3)
(plus:SI (reg:SI 3) (reg:SI 109)))
...)
It is up to you to make sure that each operand, in each pattern, has
constraints that can handle any RTL expression that could be present for
that operand. (When multiple alternatives are in use, each pattern
must, for each possible combination of operand expressions, have at
least one alternative which can handle that combination of operands.)
The constraints don't need to _allow_ any possible operand--when this is
the case, they do not constrain--but they must at least point the way to
reloading any possible operand so that it will fit.
* If the constraint accepts whatever operands the predicate permits,
there is no problem: reloading is never necessary for this operand.
For example, an operand whose constraints permit everything except
registers is safe provided its predicate rejects registers.
An operand whose predicate accepts only constant values is safe
provided its constraints include the letter `i'. If any possible
constant value is accepted, then nothing less than `i' will do; if
the predicate is more selective, then the constraints may also be
more selective.
* Any operand expression can be reloaded by copying it into a
register. So if an operand's constraints allow some kind of
register, it is certain to be safe. It need not permit all
classes of registers; the compiler knows how to copy a register
into another register of the proper class in order to make an
instruction valid.
* A nonoffsettable memory reference can be reloaded by copying the
address into a register. So if the constraint uses the letter
`o', all memory references are taken care of.
* A constant operand can be reloaded by allocating space in memory to
hold it as preinitialized data. Then the memory reference can be
used in place of the constant. So if the constraint uses the
letters `o' or `m', constant operands are not a problem.
* If the constraint permits a constant and a pseudo register used in
an insn was not allocated to a hard register and is equivalent to
a constant, the register will be replaced with the constant. If
the predicate does not permit a constant and the insn is
re-recognized for some reason, the compiler will crash. Thus the
predicate must always recognize any objects allowed by the
constraint.
If the operand's predicate can recognize registers, but the constraint
does not permit them, it can make the compiler crash. When this
operand happens to be a register, the reload pass will be stymied,
because it does not know how to copy a register temporarily into memory.
If the predicate accepts a unary operator, the constraint applies to
the operand. For example, the MIPS processor at ISA level 3 supports an
instruction which adds two registers in `SImode' to produce a `DImode'
result, but only if the registers are correctly sign extended. This
predicate for the input operands accepts a `sign_extend' of an `SImode'
register. Write the constraint to indicate the type of register that
is required for the operand of the `sign_extend'.
File: gccint.info, Node: Multi-Alternative, Next: Class Preferences, Prev: Simple Constraints, Up: Constraints
14.8.2 Multiple Alternative Constraints
---------------------------------------
Sometimes a single instruction has multiple alternative sets of possible
operands. For example, on the 68000, a logical-or instruction can
combine register or an immediate value into memory, or it can combine
any kind of operand into a register; but it cannot combine one memory
location into another.
These constraints are represented as multiple alternatives. An
alternative can be described by a series of letters for each operand.
The overall constraint for an operand is made from the letters for this
operand from the first alternative, a comma, the letters for this
operand from the second alternative, a comma, and so on until the last
alternative. Here is how it is done for fullword logical-or on the
68000:
(define_insn "iorsi3"
[(set (match_operand:SI 0 "general_operand" "=m,d")
(ior:SI (match_operand:SI 1 "general_operand" "%0,0")
(match_operand:SI 2 "general_operand" "dKs,dmKs")))]
...)
The first alternative has `m' (memory) for operand 0, `0' for operand
1 (meaning it must match operand 0), and `dKs' for operand 2. The
second alternative has `d' (data register) for operand 0, `0' for
operand 1, and `dmKs' for operand 2. The `=' and `%' in the
constraints apply to all the alternatives; their meaning is explained
in the next section (*note Class Preferences::).
If all the operands fit any one alternative, the instruction is valid.
Otherwise, for each alternative, the compiler counts how many
instructions must be added to copy the operands so that that
alternative applies. The alternative requiring the least copying is
chosen. If two alternatives need the same amount of copying, the one
that comes first is chosen. These choices can be altered with the `?'
and `!' characters:
`?'
Disparage slightly the alternative that the `?' appears in, as a
choice when no alternative applies exactly. The compiler regards
this alternative as one unit more costly for each `?' that appears
in it.
`!'
Disparage severely the alternative that the `!' appears in. This
alternative can still be used if it fits without reloading, but if
reloading is needed, some other alternative will be used.
When an insn pattern has multiple alternatives in its constraints,
often the appearance of the assembler code is determined mostly by which
alternative was matched. When this is so, the C code for writing the
assembler code can use the variable `which_alternative', which is the
ordinal number of the alternative that was actually satisfied (0 for
the first, 1 for the second alternative, etc.). *Note Output
Statement::.
File: gccint.info, Node: Class Preferences, Next: Modifiers, Prev: Multi-Alternative, Up: Constraints
14.8.3 Register Class Preferences
---------------------------------
The operand constraints have another function: they enable the compiler
to decide which kind of hardware register a pseudo register is best
allocated to. The compiler examines the constraints that apply to the
insns that use the pseudo register, looking for the machine-dependent
letters such as `d' and `a' that specify classes of registers. The
pseudo register is put in whichever class gets the most "votes". The
constraint letters `g' and `r' also vote: they vote in favor of a
general register. The machine description says which registers are
considered general.
Of course, on some machines all registers are equivalent, and no
register classes are defined. Then none of this complexity is relevant.
File: gccint.info, Node: Modifiers, Next: Machine Constraints, Prev: Class Preferences, Up: Constraints
14.8.4 Constraint Modifier Characters
-------------------------------------
Here are constraint modifier characters.
`='
Means that this operand is write-only for this instruction: the
previous value is discarded and replaced by output data.
`+'
Means that this operand is both read and written by the
instruction.
When the compiler fixes up the operands to satisfy the constraints,
it needs to know which operands are inputs to the instruction and
which are outputs from it. `=' identifies an output; `+'
identifies an operand that is both input and output; all other
operands are assumed to be input only.
If you specify `=' or `+' in a constraint, you put it in the first
character of the constraint string.
`&'
Means (in a particular alternative) that this operand is an
"earlyclobber" operand, which is modified before the instruction is
finished using the input operands. Therefore, this operand may
not lie in a register that is used as an input operand or as part
of any memory address.
`&' applies only to the alternative in which it is written. In
constraints with multiple alternatives, sometimes one alternative
requires `&' while others do not. See, for example, the `movdf'
insn of the 68000.
An input operand can be tied to an earlyclobber operand if its only
use as an input occurs before the early result is written. Adding
alternatives of this form often allows GCC to produce better code
when only some of the inputs can be affected by the earlyclobber.
See, for example, the `mulsi3' insn of the ARM.
`&' does not obviate the need to write `='.
`%'
Declares the instruction to be commutative for this operand and the
following operand. This means that the compiler may interchange
the two operands if that is the cheapest way to make all operands
fit the constraints. This is often used in patterns for addition
instructions that really have only two operands: the result must
go in one of the arguments. Here for example, is how the 68000
halfword-add instruction is defined:
(define_insn "addhi3"
[(set (match_operand:HI 0 "general_operand" "=m,r")
(plus:HI (match_operand:HI 1 "general_operand" "%0,0")
(match_operand:HI 2 "general_operand" "di,g")))]
...)
GCC can only handle one commutative pair in an asm; if you use
more, the compiler may fail. Note that you need not use the
modifier if the two alternatives are strictly identical; this
would only waste time in the reload pass. The modifier is not
operational after register allocation, so the result of
`define_peephole2' and `define_split's performed after reload
cannot rely on `%' to make the intended insn match.
`#'
Says that all following characters, up to the next comma, are to be
ignored as a constraint. They are significant only for choosing
register preferences.
`*'
Says that the following character should be ignored when choosing
register preferences. `*' has no effect on the meaning of the
constraint as a constraint, and no effect on reloading.
Here is an example: the 68000 has an instruction to sign-extend a
halfword in a data register, and can also sign-extend a value by
copying it into an address register. While either kind of
register is acceptable, the constraints on an address-register
destination are less strict, so it is best if register allocation
makes an address register its goal. Therefore, `*' is used so
that the `d' constraint letter (for data register) is ignored when
computing register preferences.
(define_insn "extendhisi2"
[(set (match_operand:SI 0 "general_operand" "=*d,a")
(sign_extend:SI
(match_operand:HI 1 "general_operand" "0,g")))]
...)
File: gccint.info, Node: Machine Constraints, Next: Define Constraints, Prev: Modifiers, Up: Constraints
14.8.5 Constraints for Particular Machines
------------------------------------------
Whenever possible, you should use the general-purpose constraint letters
in `asm' arguments, since they will convey meaning more readily to
people reading your code. Failing that, use the constraint letters
that usually have very similar meanings across architectures. The most
commonly used constraints are `m' and `r' (for memory and
general-purpose registers respectively; *note Simple Constraints::), and
`I', usually the letter indicating the most common immediate-constant
format.
Each architecture defines additional constraints. These constraints
are used by the compiler itself for instruction generation, as well as
for `asm' statements; therefore, some of the constraints are not
particularly useful for `asm'. Here is a summary of some of the
machine-dependent constraints available on some particular machines; it
includes both constraints that are useful for `asm' and constraints
that aren't. The compiler source file mentioned in the table heading
for each architecture is the definitive reference for the meanings of
that architecture's constraints.
_ARM family--`config/arm/arm.h'_
`f'
Floating-point register
`w'
VFP floating-point register
`F'
One of the floating-point constants 0.0, 0.5, 1.0, 2.0, 3.0,
4.0, 5.0 or 10.0
`G'
Floating-point constant that would satisfy the constraint `F'
if it were negated
`I'
Integer that is valid as an immediate operand in a data
processing instruction. That is, an integer in the range 0
to 255 rotated by a multiple of 2
`J'
Integer in the range -4095 to 4095
`K'
Integer that satisfies constraint `I' when inverted (ones
complement)
`L'
Integer that satisfies constraint `I' when negated (twos
complement)
`M'
Integer in the range 0 to 32
`Q'
A memory reference where the exact address is in a single
register (``m'' is preferable for `asm' statements)
`R'
An item in the constant pool
`S'
A symbol in the text segment of the current file
`Uv'
A memory reference suitable for VFP load/store insns
(reg+constant offset)
`Uy'
A memory reference suitable for iWMMXt load/store
instructions.
`Uq'
A memory reference suitable for the ARMv4 ldrsb instruction.
_AVR family--`config/avr/constraints.md'_
`l'
Registers from r0 to r15
`a'
Registers from r16 to r23
`d'
Registers from r16 to r31
`w'
Registers from r24 to r31. These registers can be used in
`adiw' command
`e'
Pointer register (r26-r31)
`b'
Base pointer register (r28-r31)
`q'
Stack pointer register (SPH:SPL)
`t'
Temporary register r0
`x'
Register pair X (r27:r26)
`y'
Register pair Y (r29:r28)
`z'
Register pair Z (r31:r30)
`I'
Constant greater than -1, less than 64
`J'
Constant greater than -64, less than 1
`K'
Constant integer 2
`L'
Constant integer 0
`M'
Constant that fits in 8 bits
`N'
Constant integer -1
`O'
Constant integer 8, 16, or 24
`P'
Constant integer 1
`G'
A floating point constant 0.0
_CRX Architecture--`config/crx/crx.h'_
`b'
Registers from r0 to r14 (registers without stack pointer)
`l'
Register r16 (64-bit accumulator lo register)
`h'
Register r17 (64-bit accumulator hi register)
`k'
Register pair r16-r17. (64-bit accumulator lo-hi pair)
`I'
Constant that fits in 3 bits
`J'
Constant that fits in 4 bits
`K'
Constant that fits in 5 bits
`L'
Constant that is one of -1, 4, -4, 7, 8, 12, 16, 20, 32, 48
`G'
Floating point constant that is legal for store immediate
_PowerPC and IBM RS6000--`config/rs6000/rs6000.h'_
`b'
Address base register
`f'
Floating point register
`v'
Vector register
`h'
`MQ', `CTR', or `LINK' register
`q'
`MQ' register
`c'
`CTR' register
`l'
`LINK' register
`x'
`CR' register (condition register) number 0
`y'
`CR' register (condition register)
`z'
`FPMEM' stack memory for FPR-GPR transfers
`I'
Signed 16-bit constant
`J'
Unsigned 16-bit constant shifted left 16 bits (use `L'
instead for `SImode' constants)
`K'
Unsigned 16-bit constant
`L'
Signed 16-bit constant shifted left 16 bits
`M'
Constant larger than 31
`N'
Exact power of 2
`O'
Zero
`P'
Constant whose negation is a signed 16-bit constant
`G'
Floating point constant that can be loaded into a register
with one instruction per word
`Q'
Memory operand that is an offset from a register (`m' is
preferable for `asm' statements)
`R'
AIX TOC entry
`S'
Constant suitable as a 64-bit mask operand
`T'
Constant suitable as a 32-bit mask operand
`U'
System V Release 4 small data area reference
_MorphoTech family--`config/mt/mt.h'_
`I'
Constant for an arithmetic insn (16-bit signed integer).
`J'
The constant 0.
`K'
Constant for a logical insn (16-bit zero-extended integer).
`L'
A constant that can be loaded with `lui' (i.e. the bottom 16
bits are zero).
`M'
A constant that takes two words to load (i.e. not matched by
`I', `K', or `L').
`N'
Negative 16-bit constants other than -65536.
`O'
A 15-bit signed integer constant.
`P'
A positive 16-bit constant.
_Intel 386--`config/i386/constraints.md'_
`R'
Legacy register--the eight integer registers available on all
i386 processors (`a', `b', `c', `d', `si', `di', `bp', `sp').
`q'
Any register accessible as `Rl'. In 32-bit mode, `a', `b',
`c', and `d'; in 64-bit mode, any integer register.
`Q'
Any register accessible as `Rh': `a', `b', `c', and `d'.
`l'
Any register that can be used as the index in a base+index
memory access: that is, any general register except the stack
pointer.
`a'
The `a' register.
`b'
The `b' register.
`c'
The `c' register.
`d'
The `d' register.
`S'
The `si' register.
`D'
The `di' register.
`A'
The `a' and `d' registers, as a pair (for instructions that
return half the result in one and half in the other).
`f'
Any 80387 floating-point (stack) register.
`t'
Top of 80387 floating-point stack (`%st(0)').
`u'
Second from top of 80387 floating-point stack (`%st(1)').
`y'
Any MMX register.
`x'
Any SSE register.
`Y'
Any SSE2 register.
`I'
Integer constant in the range 0 ... 31, for 32-bit shifts.
`J'
Integer constant in the range 0 ... 63, for 64-bit shifts.
`K'
Signed 8-bit integer constant.
`L'
`0xFF' or `0xFFFF', for andsi as a zero-extending move.
`M'
0, 1, 2, or 3 (shifts for the `lea' instruction).
`N'
Unsigned 8-bit integer constant (for `in' and `out'
instructions).
`O'
Integer constant in the range 0 ... 127, for 128-bit shifts.
`G'
Standard 80387 floating point constant.
`C'
Standard SSE floating point constant.
`e'
32-bit signed integer constant, or a symbolic reference known
to fit that range (for immediate operands in sign-extending
x86-64 instructions).
`Z'
32-bit unsigned integer constant, or a symbolic reference
known to fit that range (for immediate operands in
zero-extending x86-64 instructions).
_Intel IA-64--`config/ia64/ia64.h'_
`a'
General register `r0' to `r3' for `addl' instruction
`b'
Branch register
`c'
Predicate register (`c' as in "conditional")
`d'
Application register residing in M-unit
`e'
Application register residing in I-unit
`f'
Floating-point register
`m'
Memory operand. Remember that `m' allows postincrement and
postdecrement which require printing with `%Pn' on IA-64.
Use `S' to disallow postincrement and postdecrement.
`G'
Floating-point constant 0.0 or 1.0
`I'
14-bit signed integer constant
`J'
22-bit signed integer constant
`K'
8-bit signed integer constant for logical instructions
`L'
8-bit adjusted signed integer constant for compare pseudo-ops
`M'
6-bit unsigned integer constant for shift counts
`N'
9-bit signed integer constant for load and store
postincrements
`O'
The constant zero
`P'
0 or -1 for `dep' instruction
`Q'
Non-volatile memory for floating-point loads and stores
`R'
Integer constant in the range 1 to 4 for `shladd' instruction
`S'
Memory operand except postincrement and postdecrement
_FRV--`config/frv/frv.h'_
`a'
Register in the class `ACC_REGS' (`acc0' to `acc7').
`b'
Register in the class `EVEN_ACC_REGS' (`acc0' to `acc7').
`c'
Register in the class `CC_REGS' (`fcc0' to `fcc3' and `icc0'
to `icc3').
`d'
Register in the class `GPR_REGS' (`gr0' to `gr63').
`e'
Register in the class `EVEN_REGS' (`gr0' to `gr63'). Odd
registers are excluded not in the class but through the use
of a machine mode larger than 4 bytes.
`f'
Register in the class `FPR_REGS' (`fr0' to `fr63').
`h'
Register in the class `FEVEN_REGS' (`fr0' to `fr63'). Odd
registers are excluded not in the class but through the use
of a machine mode larger than 4 bytes.
`l'
Register in the class `LR_REG' (the `lr' register).
`q'
Register in the class `QUAD_REGS' (`gr2' to `gr63').
Register numbers not divisible by 4 are excluded not in the
class but through the use of a machine mode larger than 8
bytes.
`t'
Register in the class `ICC_REGS' (`icc0' to `icc3').
`u'
Register in the class `FCC_REGS' (`fcc0' to `fcc3').
`v'
Register in the class `ICR_REGS' (`cc4' to `cc7').
`w'
Register in the class `FCR_REGS' (`cc0' to `cc3').
`x'
Register in the class `QUAD_FPR_REGS' (`fr0' to `fr63').
Register numbers not divisible by 4 are excluded not in the
class but through the use of a machine mode larger than 8
bytes.
`z'
Register in the class `SPR_REGS' (`lcr' and `lr').
`A'
Register in the class `QUAD_ACC_REGS' (`acc0' to `acc7').
`B'
Register in the class `ACCG_REGS' (`accg0' to `accg7').
`C'
Register in the class `CR_REGS' (`cc0' to `cc7').
`G'
Floating point constant zero
`I'
6-bit signed integer constant
`J'
10-bit signed integer constant
`L'
16-bit signed integer constant
`M'
16-bit unsigned integer constant
`N'
12-bit signed integer constant that is negative--i.e. in the
range of -2048 to -1
`O'
Constant zero
`P'
12-bit signed integer constant that is greater than
zero--i.e. in the range of 1 to 2047.
_Blackfin family--`config/bfin/bfin.h'_
`a'
P register
`d'
D register
`z'
A call clobbered P register.
`D'
Even-numbered D register
`W'
Odd-numbered D register
`e'
Accumulator register.
`A'
Even-numbered accumulator register.
`B'
Odd-numbered accumulator register.
`b'
I register
`v'
B register
`f'
M register
`c'
Registers used for circular buffering, i.e. I, B, or L
registers.
`C'
The CC register.
`t'
LT0 or LT1.
`k'
LC0 or LC1.
`u'
LB0 or LB1.
`x'
Any D, P, B, M, I or L register.
`y'
Additional registers typically used only in prologues and
epilogues: RETS, RETN, RETI, RETX, RETE, ASTAT, SEQSTAT and
USP.
`w'
Any register except accumulators or CC.
`Ksh'
Signed 16 bit integer (in the range -32768 to 32767)
`Kuh'
Unsigned 16 bit integer (in the range 0 to 65535)
`Ks7'
Signed 7 bit integer (in the range -64 to 63)
`Ku7'
Unsigned 7 bit integer (in the range 0 to 127)
`Ku5'
Unsigned 5 bit integer (in the range 0 to 31)
`Ks4'
Signed 4 bit integer (in the range -8 to 7)
`Ks3'
Signed 3 bit integer (in the range -3 to 4)
`Ku3'
Unsigned 3 bit integer (in the range 0 to 7)
`PN'
Constant N, where N is a single-digit constant in the range 0
to 4.
`M1'
Constant 255.
`M2'
Constant 65535.
`J'
An integer constant with exactly a single bit set.
`L'
An integer constant with all bits set except exactly one.
`H'
`Q'
Any SYMBOL_REF.
_M32C--`config/m32c/m32c.c'_
`Rsp'
`Rfb'
`Rsb'
`$sp', `$fb', `$sb'.
`Rcr'
Any control register, when they're 16 bits wide (nothing if
control registers are 24 bits wide)
`Rcl'
Any control register, when they're 24 bits wide.
`R0w'
`R1w'
`R2w'
`R3w'
$r0, $r1, $r2, $r3.
`R02'
$r0 or $r2, or $r2r0 for 32 bit values.
`R13'
$r1 or $r3, or $r3r1 for 32 bit values.
`Rdi'
A register that can hold a 64 bit value.
`Rhl'
$r0 or $r1 (registers with addressable high/low bytes)
`R23'
$r2 or $r3
`Raa'
Address registers
`Raw'
Address registers when they're 16 bits wide.
`Ral'
Address registers when they're 24 bits wide.
`Rqi'
Registers that can hold QI values.
`Rad'
Registers that can be used with displacements ($a0, $a1, $sb).
`Rsi'
Registers that can hold 32 bit values.
`Rhi'
Registers that can hold 16 bit values.
`Rhc'
Registers chat can hold 16 bit values, including all control
registers.
`Rra'
$r0 through R1, plus $a0 and $a1.
`Rfl'
The flags register.
`Rmm'
The memory-based pseudo-registers $mem0 through $mem15.
`Rpi'
Registers that can hold pointers (16 bit registers for r8c,
m16c; 24 bit registers for m32cm, m32c).
`Rpa'
Matches multiple registers in a PARALLEL to form a larger
register. Used to match function return values.
`Is3'
-8 ... 7
`IS1'
-128 ... 127
`IS2'
-32768 ... 32767
`IU2'
0 ... 65535
`In4'
-8 ... -1 or 1 ... 8
`In5'
-16 ... -1 or 1 ... 16
`In6'
-32 ... -1 or 1 ... 32
`IM2'
-65536 ... -1
`Ilb'
An 8 bit value with exactly one bit set.
`Ilw'
A 16 bit value with exactly one bit set.
`Sd'
The common src/dest memory addressing modes.
`Sa'
Memory addressed using $a0 or $a1.
`Si'
Memory addressed with immediate addresses.
`Ss'
Memory addressed using the stack pointer ($sp).
`Sf'
Memory addressed using the frame base register ($fb).
`Ss'
Memory addressed using the small base register ($sb).
`S1'
$r1h
_MIPS--`config/mips/constraints.md'_
`d'
An address register. This is equivalent to `r' unless
generating MIPS16 code.
`f'
A floating-point register (if available).
`h'
The `hi' register.
`l'
The `lo' register.
`x'
The `hi' and `lo' registers.
`c'
A register suitable for use in an indirect jump. This will
always be `$25' for `-mabicalls'.
`y'
Equivalent to `r'; retained for backwards compatibility.
`z'
A floating-point condition code register.
`I'
A signed 16-bit constant (for arithmetic instructions).
`J'
Integer zero.
`K'
An unsigned 16-bit constant (for logic instructions).
`L'
A signed 32-bit constant in which the lower 16 bits are zero.
Such constants can be loaded using `lui'.
`M'
A constant that cannot be loaded using `lui', `addiu' or
`ori'.
`N'
A constant in the range -65535 to -1 (inclusive).
`O'
A signed 15-bit constant.
`P'
A constant in the range 1 to 65535 (inclusive).
`G'
Floating-point zero.
`R'
An address that can be used in a non-macro load or store.
_Motorola 680x0--`config/m68k/m68k.h'_
`a'
Address register
`d'
Data register
`f'
68881 floating-point register, if available
`I'
Integer in the range 1 to 8
`J'
16-bit signed number
`K'
Signed number whose magnitude is greater than 0x80
`L'
Integer in the range -8 to -1
`M'
Signed number whose magnitude is greater than 0x100
`G'
Floating point constant that is not a 68881 constant
_Motorola 68HC11 & 68HC12 families--`config/m68hc11/m68hc11.h'_
`a'
Register `a'
`b'
Register `b'
`d'
Register `d'
`q'
An 8-bit register
`t'
Temporary soft register _.tmp
`u'
A soft register _.d1 to _.d31
`w'
Stack pointer register
`x'
Register `x'
`y'
Register `y'
`z'
Pseudo register `z' (replaced by `x' or `y' at the end)
`A'
An address register: x, y or z
`B'
An address register: x or y
`D'
Register pair (x:d) to form a 32-bit value
`L'
Constants in the range -65536 to 65535
`M'
Constants whose 16-bit low part is zero
`N'
Constant integer 1 or -1
`O'
Constant integer 16
`P'
Constants in the range -8 to 2
_SPARC--`config/sparc/sparc.h'_
`f'
Floating-point register on the SPARC-V8 architecture and
lower floating-point register on the SPARC-V9 architecture.
`e'
Floating-point register. It is equivalent to `f' on the
SPARC-V8 architecture and contains both lower and upper
floating-point registers on the SPARC-V9 architecture.
`c'
Floating-point condition code register.
`d'
Lower floating-point register. It is only valid on the
SPARC-V9 architecture when the Visual Instruction Set is
available.
`b'
Floating-point register. It is only valid on the SPARC-V9
architecture when the Visual Instruction Set is available.
`h'
64-bit global or out register for the SPARC-V8+ architecture.
`I'
Signed 13-bit constant
`J'
Zero
`K'
32-bit constant with the low 12 bits clear (a constant that
can be loaded with the `sethi' instruction)
`L'
A constant in the range supported by `movcc' instructions
`M'
A constant in the range supported by `movrcc' instructions
`N'
Same as `K', except that it verifies that bits that are not
in the lower 32-bit range are all zero. Must be used instead
of `K' for modes wider than `SImode'
`O'
The constant 4096
`G'
Floating-point zero
`H'
Signed 13-bit constant, sign-extended to 32 or 64 bits
`Q'
Floating-point constant whose integral representation can be
moved into an integer register using a single sethi
instruction
`R'
Floating-point constant whose integral representation can be
moved into an integer register using a single mov instruction
`S'
Floating-point constant whose integral representation can be
moved into an integer register using a high/lo_sum
instruction sequence
`T'
Memory address aligned to an 8-byte boundary
`U'
Even register
`W'
Memory address for `e' constraint registers
`Y'
Vector zero
_TMS320C3x/C4x--`config/c4x/c4x.h'_
`a'
Auxiliary (address) register (ar0-ar7)
`b'
Stack pointer register (sp)
`c'
Standard (32-bit) precision integer register
`f'
Extended (40-bit) precision register (r0-r11)
`k'
Block count register (bk)
`q'
Extended (40-bit) precision low register (r0-r7)
`t'
Extended (40-bit) precision register (r0-r1)
`u'
Extended (40-bit) precision register (r2-r3)
`v'
Repeat count register (rc)
`x'
Index register (ir0-ir1)
`y'
Status (condition code) register (st)
`z'
Data page register (dp)
`G'
Floating-point zero
`H'
Immediate 16-bit floating-point constant
`I'
Signed 16-bit constant
`J'
Signed 8-bit constant
`K'
Signed 5-bit constant
`L'
Unsigned 16-bit constant
`M'
Unsigned 8-bit constant
`N'
Ones complement of unsigned 16-bit constant
`O'
High 16-bit constant (32-bit constant with 16 LSBs zero)
`Q'
Indirect memory reference with signed 8-bit or index register
displacement
`R'
Indirect memory reference with unsigned 5-bit displacement
`S'
Indirect memory reference with 1 bit or index register
displacement
`T'
Direct memory reference
`U'
Symbolic address
_S/390 and zSeries--`config/s390/s390.h'_
`a'
Address register (general purpose register except r0)
`c'
Condition code register
`d'
Data register (arbitrary general purpose register)
`f'
Floating-point register
`I'
Unsigned 8-bit constant (0-255)
`J'
Unsigned 12-bit constant (0-4095)
`K'
Signed 16-bit constant (-32768-32767)
`L'
Value appropriate as displacement.
`(0..4095)'
for short displacement
`(-524288..524287)'
for long displacement
`M'
Constant integer with a value of 0x7fffffff.
`N'
Multiple letter constraint followed by 4 parameter letters.
`0..9:'
number of the part counting from most to least
significant
`H,Q:'
mode of the part
`D,S,H:'
mode of the containing operand
`0,F:'
value of the other parts (F--all bits set)
The constraint matches if the specified part of a constant
has a value different from it's other parts.
`Q'
Memory reference without index register and with short
displacement.
`R'
Memory reference with index register and short displacement.
`S'
Memory reference without index register but with long
displacement.
`T'
Memory reference with index register and long displacement.
`U'
Pointer with short displacement.
`W'
Pointer with long displacement.
`Y'
Shift count operand.
_Score family--`config/score/score.h'_
`d'
Registers from r0 to r32.
`e'
Registers from r0 to r16.
`t'
r8--r11 or r22--r27 registers.
`h'
hi register.
`l'
lo register.
`x'
hi + lo register.
`q'
cnt register.
`y'
lcb register.
`z'
scb register.
`a'
cnt + lcb + scb register.
`c'
cr0--cr15 register.
`b'
cp1 registers.
`f'
cp2 registers.
`i'
cp3 registers.
`j'
cp1 + cp2 + cp3 registers.
`I'
High 16-bit constant (32-bit constant with 16 LSBs zero).
`J'
Unsigned 5 bit integer (in the range 0 to 31).
`K'
Unsigned 16 bit integer (in the range 0 to 65535).
`L'
Signed 16 bit integer (in the range -32768 to 32767).
`M'
Unsigned 14 bit integer (in the range 0 to 16383).
`N'
Signed 14 bit integer (in the range -8192 to 8191).
`Z'
Any SYMBOL_REF.
_Xstormy16--`config/stormy16/stormy16.h'_
`a'
Register r0.
`b'
Register r1.
`c'
Register r2.
`d'
Register r8.
`e'
Registers r0 through r7.
`t'
Registers r0 and r1.
`y'
The carry register.
`z'
Registers r8 and r9.
`I'
A constant between 0 and 3 inclusive.
`J'
A constant that has exactly one bit set.
`K'
A constant that has exactly one bit clear.
`L'
A constant between 0 and 255 inclusive.
`M'
A constant between -255 and 0 inclusive.
`N'
A constant between -3 and 0 inclusive.
`O'
A constant between 1 and 4 inclusive.
`P'
A constant between -4 and -1 inclusive.
`Q'
A memory reference that is a stack push.
`R'
A memory reference that is a stack pop.
`S'
A memory reference that refers to a constant address of known
value.
`T'
The register indicated by Rx (not implemented yet).
`U'
A constant that is not between 2 and 15 inclusive.
`Z'
The constant 0.
_Xtensa--`config/xtensa/xtensa.h'_
`a'
General-purpose 32-bit register
`b'
One-bit boolean register
`A'
MAC16 40-bit accumulator register
`I'
Signed 12-bit integer constant, for use in MOVI instructions
`J'
Signed 8-bit integer constant, for use in ADDI instructions
`K'
Integer constant valid for BccI instructions
`L'
Unsigned constant valid for BccUI instructions
File: gccint.info, Node: Define Constraints, Next: C Constraint Interface, Prev: Machine Constraints, Up: Constraints
14.8.6 Defining Machine-Specific Constraints
--------------------------------------------
Machine-specific constraints fall into two categories: register and
non-register constraints. Within the latter category, constraints
which allow subsets of all possible memory or address operands should
be specially marked, to give `reload' more information.
Machine-specific constraints can be given names of arbitrary length,
but they must be entirely composed of letters, digits, underscores
(`_'), and angle brackets (`< >'). Like C identifiers, they must begin
with a letter or underscore.
In order to avoid ambiguity in operand constraint strings, no
constraint can have a name that begins with any other constraint's
name. For example, if `x' is defined as a constraint name, `xy' may
not be, and vice versa. As a consequence of this rule, no constraint
may begin with one of the generic constraint letters: `E F V X g i m n
o p r s'.
Register constraints correspond directly to register classes. *Note
Register Classes::. There is thus not much flexibility in their
definitions.
-- MD Expression: define_register_constraint name regclass docstring
All three arguments are string constants. NAME is the name of the
constraint, as it will appear in `match_operand' expressions.
REGCLASS can be either the name of the corresponding register
class (*note Register Classes::), or a C expression which
evaluates to the appropriate register class. If it is an
expression, it must have no side effects, and it cannot look at
the operand. The usual use of expressions is to map some register
constraints to `NO_REGS' when the register class is not available
on a given subarchitecture.
DOCSTRING is a sentence documenting the meaning of the constraint.
Docstrings are explained further below.
Non-register constraints are more like predicates: the constraint
definition gives a Boolean expression which indicates whether the
constraint matches.
-- MD Expression: define_constraint name docstring exp
The NAME and DOCSTRING arguments are the same as for
`define_register_constraint', but note that the docstring comes
immediately after the name for these expressions. EXP is an RTL
expression, obeying the same rules as the RTL expressions in
predicate definitions. *Note Defining Predicates::, for details.
If it evaluates true, the constraint matches; if it evaluates
false, it doesn't. Constraint expressions should indicate which
RTL codes they might match, just like predicate expressions.
`match_test' C expressions have access to the following variables:
OP
The RTL object defining the operand.
MODE
The machine mode of OP.
IVAL
`INTVAL (OP)', if OP is a `const_int'.
HVAL
`CONST_DOUBLE_HIGH (OP)', if OP is an integer `const_double'.
LVAL
`CONST_DOUBLE_LOW (OP)', if OP is an integer `const_double'.
RVAL
`CONST_DOUBLE_REAL_VALUE (OP)', if OP is a floating-point
`const_double'.
The *VAL variables should only be used once another piece of the
expression has verified that OP is the appropriate kind of RTL
object.
Most non-register constraints should be defined with
`define_constraint'. The remaining two definition expressions are only
appropriate for constraints that should be handled specially by
`reload' if they fail to match.
-- MD Expression: define_memory_constraint name docstring exp
Use this expression for constraints that match a subset of all
memory operands: that is, `reload' can make them match by
converting the operand to the form `(mem (reg X))', where X is a
base register (from the register class specified by
`BASE_REG_CLASS', *note Register Classes::).
For example, on the S/390, some instructions do not accept
arbitrary memory references, but only those that do not make use
of an index register. The constraint letter `Q' is defined to
represent a memory address of this type. If `Q' is defined with
`define_memory_constraint', a `Q' constraint can handle any memory
operand, because `reload' knows it can simply copy the memory
address into a base register if required. This is analogous to
the way a `o' constraint can handle any memory operand.
The syntax and semantics are otherwise identical to
`define_constraint'.
-- MD Expression: define_address_constraint name docstring exp
Use this expression for constraints that match a subset of all
address operands: that is, `reload' can make the constraint match
by converting the operand to the form `(reg X)', again with X a
base register.
Constraints defined with `define_address_constraint' can only be
used with the `address_operand' predicate, or machine-specific
predicates that work the same way. They are treated analogously to
the generic `p' constraint.
The syntax and semantics are otherwise identical to
`define_constraint'.
For historical reasons, names beginning with the letters `G H' are
reserved for constraints that match only `const_double's, and names
beginning with the letters `I J K L M N O P' are reserved for
constraints that match only `const_int's. This may change in the
future. For the time being, constraints with these names must be
written in a stylized form, so that `genpreds' can tell you did it
correctly:
(define_constraint "[GHIJKLMNOP]..."
"DOC..."
(and (match_code "const_int") ; `const_double' for G/H
CONDITION...)) ; usually a `match_test'
It is fine to use names beginning with other letters for constraints
that match `const_double's or `const_int's.
Each docstring in a constraint definition should be one or more
complete sentences, marked up in Texinfo format. _They are currently
unused._ In the future they will be copied into the GCC manual, in
*Note Machine Constraints::, replacing the hand-maintained tables
currently found in that section. Also, in the future the compiler may
use this to give more helpful diagnostics when poor choice of `asm'
constraints causes a reload failure.
If you put the pseudo-Texinfo directive `@internal' at the beginning
of a docstring, then (in the future) it will appear only in the
internals manual's version of the machine-specific constraint tables.
Use this for constraints that should not appear in `asm' statements.
File: gccint.info, Node: C Constraint Interface, Prev: Define Constraints, Up: Constraints
14.8.7 Testing constraints from C
---------------------------------
It is occasionally useful to test a constraint from C code rather than
implicitly via the constraint string in a `match_operand'. The
generated file `tm_p.h' declares a few interfaces for working with
machine-specific constraints. None of these interfaces work with the
generic constraints described in *Note Simple Constraints::. This may
change in the future.
*Warning:* `tm_p.h' may declare other functions that operate on
constraints, besides the ones documented here. Do not use those
functions from machine-dependent code. They exist to implement the old
constraint interface that machine-independent components of the
compiler still expect. They will change or disappear in the future.
Some valid constraint names are not valid C identifiers, so there is a
mangling scheme for referring to them from C. Constraint names that do
not contain angle brackets or underscores are left unchanged.
Underscores are doubled, each `<' is replaced with `_l', and each `>'
with `_g'. Here are some examples:
*Original* *Mangled*
`x' `x'
`P42x' `P42x'
`P4_x' `P4__x'
`P4>x' `P4_gx'
`P4>>' `P4_g_g'
`P4_g>' `P4__g_g'
Throughout this section, the variable C is either a constraint in the
abstract sense, or a constant from `enum constraint_num'; the variable
M is a mangled constraint name (usually as part of a larger identifier).
-- Enum: constraint_num
For each machine-specific constraint, there is a corresponding
enumeration constant: `CONSTRAINT_' plus the mangled name of the
constraint. Functions that take an `enum constraint_num' as an
argument expect one of these constants.
Machine-independent constraints do not have associated constants.
This may change in the future.
-- Function: inline bool satisfies_constraint_M (rtx EXP)
For each machine-specific, non-register constraint M, there is one
of these functions; it returns `true' if EXP satisfies the
constraint. These functions are only visible if `rtl.h' was
included before `tm_p.h'.
-- Function: bool constraint_satisfied_p (rtx EXP, enum constraint_num
C)
Like the `satisfies_constraint_M' functions, but the constraint to
test is given as an argument, C. If C specifies a register
constraint, this function will always return `false'.
-- Function: enum reg_class regclass_for_constraint (enum
constraint_num C)
Returns the register class associated with C. If C is not a
register constraint, or those registers are not available for the
currently selected subtarget, returns `NO_REGS'.
Here is an example use of `satisfies_constraint_M'. In peephole
optimizations (*note Peephole Definitions::), operand constraint
strings are ignored, so if there are relevant constraints, they must be
tested in the C condition. In the example, the optimization is applied
if operand 2 does _not_ satisfy the `K' constraint. (This is a
simplified version of a peephole definition from the i386 machine
description.)
(define_peephole2
[(match_scratch:SI 3 "r")
(set (match_operand:SI 0 "register_operand" "")
(mult:SI (match_operand:SI 1 "memory_operand" "")
(match_operand:SI 2 "immediate_operand" "")))]
"!satisfies_constraint_K (operands[2])"
[(set (match_dup 3) (match_dup 1))
(set (match_dup 0) (mult:SI (match_dup 3) (match_dup 2)))]
"")
File: gccint.info, Node: Standard Names, Next: Pattern Ordering, Prev: Constraints, Up: Machine Desc
14.9 Standard Pattern Names For Generation
==========================================
Here is a table of the instruction names that are meaningful in the RTL
generation pass of the compiler. Giving one of these names to an
instruction pattern tells the RTL generation pass that it can use the
pattern to accomplish a certain task.
`movM'
Here M stands for a two-letter machine mode name, in lowercase.
This instruction pattern moves data with that machine mode from
operand 1 to operand 0. For example, `movsi' moves full-word data.
If operand 0 is a `subreg' with mode M of a register whose own
mode is wider than M, the effect of this instruction is to store
the specified value in the part of the register that corresponds
to mode M. Bits outside of M, but which are within the same
target word as the `subreg' are undefined. Bits which are outside
the target word are left unchanged.
This class of patterns is special in several ways. First of all,
each of these names up to and including full word size _must_ be
defined, because there is no other way to copy a datum from one
place to another. If there are patterns accepting operands in
larger modes, `movM' must be defined for integer modes of those
sizes.
Second, these patterns are not used solely in the RTL generation
pass. Even the reload pass can generate move insns to copy values
from stack slots into temporary registers. When it does so, one
of the operands is a hard register and the other is an operand
that can need to be reloaded into a register.
Therefore, when given such a pair of operands, the pattern must
generate RTL which needs no reloading and needs no temporary
registers--no registers other than the operands. For example, if
you support the pattern with a `define_expand', then in such a
case the `define_expand' mustn't call `force_reg' or any other such
function which might generate new pseudo registers.
This requirement exists even for subword modes on a RISC machine
where fetching those modes from memory normally requires several
insns and some temporary registers.
During reload a memory reference with an invalid address may be
passed as an operand. Such an address will be replaced with a
valid address later in the reload pass. In this case, nothing may
be done with the address except to use it as it stands. If it is
copied, it will not be replaced with a valid address. No attempt
should be made to make such an address into a valid address and no
routine (such as `change_address') that will do so may be called.
Note that `general_operand' will fail when applied to such an
address.
The global variable `reload_in_progress' (which must be explicitly
declared if required) can be used to determine whether such special
handling is required.
The variety of operands that have reloads depends on the rest of
the machine description, but typically on a RISC machine these can
only be pseudo registers that did not get hard registers, while on
other machines explicit memory references will get optional
reloads.
If a scratch register is required to move an object to or from
memory, it can be allocated using `gen_reg_rtx' prior to life
analysis.
If there are cases which need scratch registers during or after
reload, you must provide an appropriate secondary_reload target
hook.
The global variable `no_new_pseudos' can be used to determine if it
is unsafe to create new pseudo registers. If this variable is
nonzero, then it is unsafe to call `gen_reg_rtx' to allocate a new
pseudo.
The constraints on a `movM' must permit moving any hard register
to any other hard register provided that `HARD_REGNO_MODE_OK'
permits mode M in both registers and `REGISTER_MOVE_COST' applied
to their classes returns a value of 2.
It is obligatory to support floating point `movM' instructions
into and out of any registers that can hold fixed point values,
because unions and structures (which have modes `SImode' or
`DImode') can be in those registers and they may have floating
point members.
There may also be a need to support fixed point `movM'
instructions in and out of floating point registers.
Unfortunately, I have forgotten why this was so, and I don't know
whether it is still true. If `HARD_REGNO_MODE_OK' rejects fixed
point values in floating point registers, then the constraints of
the fixed point `movM' instructions must be designed to avoid ever
trying to reload into a floating point register.
`reload_inM'
`reload_outM'
These named patterns have been obsoleted by the target hook
`secondary_reload'.
Like `movM', but used when a scratch register is required to move
between operand 0 and operand 1. Operand 2 describes the scratch
register. See the discussion of the `SECONDARY_RELOAD_CLASS'
macro in *note Register Classes::.
There are special restrictions on the form of the `match_operand's
used in these patterns. First, only the predicate for the reload
operand is examined, i.e., `reload_in' examines operand 1, but not
the predicates for operand 0 or 2. Second, there may be only one
alternative in the constraints. Third, only a single register
class letter may be used for the constraint; subsequent constraint
letters are ignored. As a special exception, an empty constraint
string matches the `ALL_REGS' register class. This may relieve
ports of the burden of defining an `ALL_REGS' constraint letter
just for these patterns.
`movstrictM'
Like `movM' except that if operand 0 is a `subreg' with mode M of
a register whose natural mode is wider, the `movstrictM'
instruction is guaranteed not to alter any of the register except
the part which belongs to mode M.
`movmisalignM'
This variant of a move pattern is designed to load or store a value
from a memory address that is not naturally aligned for its mode.
For a store, the memory will be in operand 0; for a load, the
memory will be in operand 1. The other operand is guaranteed not
to be a memory, so that it's easy to tell whether this is a load
or store.
This pattern is used by the autovectorizer, and when expanding a
`MISALIGNED_INDIRECT_REF' expression.
`load_multiple'
Load several consecutive memory locations into consecutive
registers. Operand 0 is the first of the consecutive registers,
operand 1 is the first memory location, and operand 2 is a
constant: the number of consecutive registers.
Define this only if the target machine really has such an
instruction; do not define this if the most efficient way of
loading consecutive registers from memory is to do them one at a
time.
On some machines, there are restrictions as to which consecutive
registers can be stored into memory, such as particular starting or
ending register numbers or only a range of valid counts. For those
machines, use a `define_expand' (*note Expander Definitions::) and
make the pattern fail if the restrictions are not met.
Write the generated insn as a `parallel' with elements being a
`set' of one register from the appropriate memory location (you may
also need `use' or `clobber' elements). Use a `match_parallel'
(*note RTL Template::) to recognize the insn. See `rs6000.md' for
examples of the use of this insn pattern.
`store_multiple'
Similar to `load_multiple', but store several consecutive registers
into consecutive memory locations. Operand 0 is the first of the
consecutive memory locations, operand 1 is the first register, and
operand 2 is a constant: the number of consecutive registers.
`vec_setM'
Set given field in the vector value. Operand 0 is the vector to
modify, operand 1 is new value of field and operand 2 specify the
field index.
`vec_extractM'
Extract given field from the vector value. Operand 1 is the
vector, operand 2 specify field index and operand 0 place to store
value into.
`vec_initM'
Initialize the vector to given values. Operand 0 is the vector to
initialize and operand 1 is parallel containing values for
individual fields.
`pushM1'
Output a push instruction. Operand 0 is value to push. Used only
when `PUSH_ROUNDING' is defined. For historical reason, this
pattern may be missing and in such case an `mov' expander is used
instead, with a `MEM' expression forming the push operation. The
`mov' expander method is deprecated.
`addM3'
Add operand 2 and operand 1, storing the result in operand 0. All
operands must have mode M. This can be used even on two-address
machines, by means of constraints requiring operands 1 and 0 to be
the same location.
`subM3', `mulM3'
`divM3', `udivM3'
`modM3', `umodM3'
`uminM3', `umaxM3'
`andM3', `iorM3', `xorM3'
Similar, for other arithmetic operations.
`sminM3', `smaxM3'
Signed minimum and maximum operations. When used with floating
point, if both operands are zeros, or if either operand is `NaN',
then it is unspecified which of the two operands is returned as
the result.
`reduc_smin_M', `reduc_smax_M'
Find the signed minimum/maximum of the elements of a vector. The
vector is operand 1, and the scalar result is stored in the least
significant bits of operand 0 (also a vector). The output and
input vector should have the same modes.
`reduc_umin_M', `reduc_umax_M'
Find the unsigned minimum/maximum of the elements of a vector. The
vector is operand 1, and the scalar result is stored in the least
significant bits of operand 0 (also a vector). The output and
input vector should have the same modes.
`reduc_splus_M'
Compute the sum of the signed elements of a vector. The vector is
operand 1, and the scalar result is stored in the least
significant bits of operand 0 (also a vector). The output and
input vector should have the same modes.
`reduc_uplus_M'
Compute the sum of the unsigned elements of a vector. The vector
is operand 1, and the scalar result is stored in the least
significant bits of operand 0 (also a vector). The output and
input vector should have the same modes.
`sdot_prodM'
`udot_prodM'
Compute the sum of the products of two signed/unsigned elements.
Operand 1 and operand 2 are of the same mode. Their product, which
is of a wider mode, is computed and added to operand 3. Operand 3
is of a mode equal or wider than the mode of the product. The
result is placed in operand 0, which is of the same mode as
operand 3.
`ssum_widenM3'
`usum_widenM3'
Operands 0 and 2 are of the same mode, which is wider than the
mode of operand 1. Add operand 1 to operand 2 and place the
widened result in operand 0. (This is used express accumulation of
elements into an accumulator of a wider mode.)
`vec_shl_M', `vec_shr_M'
Whole vector left/right shift in bits. Operand 1 is a vector to
be shifted. Operand 2 is an integer shift amount in bits.
Operand 0 is where the resulting shifted vector is stored. The
output and input vectors should have the same modes.
`mulhisi3'
Multiply operands 1 and 2, which have mode `HImode', and store a
`SImode' product in operand 0.
`mulqihi3', `mulsidi3'
Similar widening-multiplication instructions of other widths.
`umulqihi3', `umulhisi3', `umulsidi3'
Similar widening-multiplication instructions that do unsigned
multiplication.
`usmulqihi3', `usmulhisi3', `usmulsidi3'
Similar widening-multiplication instructions that interpret the
first operand as unsigned and the second operand as signed, then
do a signed multiplication.
`smulM3_highpart'
Perform a signed multiplication of operands 1 and 2, which have
mode M, and store the most significant half of the product in
operand 0. The least significant half of the product is discarded.
`umulM3_highpart'
Similar, but the multiplication is unsigned.
`divmodM4'
Signed division that produces both a quotient and a remainder.
Operand 1 is divided by operand 2 to produce a quotient stored in
operand 0 and a remainder stored in operand 3.
For machines with an instruction that produces both a quotient and
a remainder, provide a pattern for `divmodM4' but do not provide
patterns for `divM3' and `modM3'. This allows optimization in the
relatively common case when both the quotient and remainder are
computed.
If an instruction that just produces a quotient or just a remainder
exists and is more efficient than the instruction that produces
both, write the output routine of `divmodM4' to call
`find_reg_note' and look for a `REG_UNUSED' note on the quotient
or remainder and generate the appropriate instruction.
`udivmodM4'
Similar, but does unsigned division.
`ashlM3'
Arithmetic-shift operand 1 left by a number of bits specified by
operand 2, and store the result in operand 0. Here M is the mode
of operand 0 and operand 1; operand 2's mode is specified by the
instruction pattern, and the compiler will convert the operand to
that mode before generating the instruction. The meaning of
out-of-range shift counts can optionally be specified by
`TARGET_SHIFT_TRUNCATION_MASK'. *Note
TARGET_SHIFT_TRUNCATION_MASK::.
`ashrM3', `lshrM3', `rotlM3', `rotrM3'
Other shift and rotate instructions, analogous to the `ashlM3'
instructions.
`negM2'
Negate operand 1 and store the result in operand 0.
`absM2'
Store the absolute value of operand 1 into operand 0.
`sqrtM2'
Store the square root of operand 1 into operand 0.
The `sqrt' built-in function of C always uses the mode which
corresponds to the C data type `double' and the `sqrtf' built-in
function uses the mode which corresponds to the C data type
`float'.
`cosM2'
Store the cosine of operand 1 into operand 0.
The `cos' built-in function of C always uses the mode which
corresponds to the C data type `double' and the `cosf' built-in
function uses the mode which corresponds to the C data type
`float'.
`sinM2'
Store the sine of operand 1 into operand 0.
The `sin' built-in function of C always uses the mode which
corresponds to the C data type `double' and the `sinf' built-in
function uses the mode which corresponds to the C data type
`float'.
`expM2'
Store the exponential of operand 1 into operand 0.
The `exp' built-in function of C always uses the mode which
corresponds to the C data type `double' and the `expf' built-in
function uses the mode which corresponds to the C data type
`float'.
`logM2'
Store the natural logarithm of operand 1 into operand 0.
The `log' built-in function of C always uses the mode which
corresponds to the C data type `double' and the `logf' built-in
function uses the mode which corresponds to the C data type
`float'.
`powM3'
Store the value of operand 1 raised to the exponent operand 2 into
operand 0.
The `pow' built-in function of C always uses the mode which
corresponds to the C data type `double' and the `powf' built-in
function uses the mode which corresponds to the C data type
`float'.
`atan2M3'
Store the arc tangent (inverse tangent) of operand 1 divided by
operand 2 into operand 0, using the signs of both arguments to
determine the quadrant of the result.
The `atan2' built-in function of C always uses the mode which
corresponds to the C data type `double' and the `atan2f' built-in
function uses the mode which corresponds to the C data type
`float'.
`floorM2'
Store the largest integral value not greater than argument.
The `floor' built-in function of C always uses the mode which
corresponds to the C data type `double' and the `floorf' built-in
function uses the mode which corresponds to the C data type
`float'.
`btruncM2'
Store the argument rounded to integer towards zero.
The `trunc' built-in function of C always uses the mode which
corresponds to the C data type `double' and the `truncf' built-in
function uses the mode which corresponds to the C data type
`float'.
`roundM2'
Store the argument rounded to integer away from zero.
The `round' built-in function of C always uses the mode which
corresponds to the C data type `double' and the `roundf' built-in
function uses the mode which corresponds to the C data type
`float'.
`ceilM2'
Store the argument rounded to integer away from zero.
The `ceil' built-in function of C always uses the mode which
corresponds to the C data type `double' and the `ceilf' built-in
function uses the mode which corresponds to the C data type
`float'.
`nearbyintM2'
Store the argument rounded according to the default rounding mode
The `nearbyint' built-in function of C always uses the mode which
corresponds to the C data type `double' and the `nearbyintf'
built-in function uses the mode which corresponds to the C data
type `float'.
`rintM2'
Store the argument rounded according to the default rounding mode
and raise the inexact exception when the result differs in value
from the argument
The `rint' built-in function of C always uses the mode which
corresponds to the C data type `double' and the `rintf' built-in
function uses the mode which corresponds to the C data type
`float'.
`copysignM3'
Store a value with the magnitude of operand 1 and the sign of
operand 2 into operand 0.
The `copysign' built-in function of C always uses the mode which
corresponds to the C data type `double' and the `copysignf'
built-in function uses the mode which corresponds to the C data
type `float'.
`ffsM2'
Store into operand 0 one plus the index of the least significant
1-bit of operand 1. If operand 1 is zero, store zero. M is the
mode of operand 0; operand 1's mode is specified by the instruction
pattern, and the compiler will convert the operand to that mode
before generating the instruction.
The `ffs' built-in function of C always uses the mode which
corresponds to the C data type `int'.
`clzM2'
Store into operand 0 the number of leading 0-bits in X, starting
at the most significant bit position. If X is 0, the result is
undefined. M is the mode of operand 0; operand 1's mode is
specified by the instruction pattern, and the compiler will
convert the operand to that mode before generating the instruction.
`ctzM2'
Store into operand 0 the number of trailing 0-bits in X, starting
at the least significant bit position. If X is 0, the result is
undefined. M is the mode of operand 0; operand 1's mode is
specified by the instruction pattern, and the compiler will
convert the operand to that mode before generating the instruction.
`popcountM2'
Store into operand 0 the number of 1-bits in X. M is the mode of
operand 0; operand 1's mode is specified by the instruction
pattern, and the compiler will convert the operand to that mode
before generating the instruction.
`parityM2'
Store into operand 0 the parity of X, i.e. the number of 1-bits in
X modulo 2. M is the mode of operand 0; operand 1's mode is
specified by the instruction pattern, and the compiler will convert
the operand to that mode before generating the instruction.
`one_cmplM2'
Store the bitwise-complement of operand 1 into operand 0.
`cmpM'
Compare operand 0 and operand 1, and set the condition codes. The
RTL pattern should look like this:
(set (cc0) (compare (match_operand:M 0 ...)
(match_operand:M 1 ...)))
`tstM'
Compare operand 0 against zero, and set the condition codes. The
RTL pattern should look like this:
(set (cc0) (match_operand:M 0 ...))
`tstM' patterns should not be defined for machines that do not use
`(cc0)'. Doing so would confuse the optimizer since it would no
longer be clear which `set' operations were comparisons. The
`cmpM' patterns should be used instead.
`movmemM'
Block move instruction. The destination and source blocks of
memory are the first two operands, and both are `mem:BLK's with an
address in mode `Pmode'.
The number of bytes to move is the third operand, in mode M.
Usually, you specify `word_mode' for M. However, if you can
generate better code knowing the range of valid lengths is smaller
than those representable in a full word, you should provide a
pattern with a mode corresponding to the range of values you can
handle efficiently (e.g., `QImode' for values in the range 0-127;
note we avoid numbers that appear negative) and also a pattern
with `word_mode'.
The fourth operand is the known shared alignment of the source and
destination, in the form of a `const_int' rtx. Thus, if the
compiler knows that both source and destination are word-aligned,
it may provide the value 4 for this operand.
Descriptions of multiple `movmemM' patterns can only be beneficial
if the patterns for smaller modes have fewer restrictions on their
first, second and fourth operands. Note that the mode M in
`movmemM' does not impose any restriction on the mode of
individually moved data units in the block.
These patterns need not give special consideration to the
possibility that the source and destination strings might overlap.
`movstr'
String copy instruction, with `stpcpy' semantics. Operand 0 is an
output operand in mode `Pmode'. The addresses of the destination
and source strings are operands 1 and 2, and both are `mem:BLK's
with addresses in mode `Pmode'. The execution of the expansion of
this pattern should store in operand 0 the address in which the
`NUL' terminator was stored in the destination string.
`setmemM'
Block set instruction. The destination string is the first
operand, given as a `mem:BLK' whose address is in mode `Pmode'.
The number of bytes to set is the second operand, in mode M. The
value to initialize the memory with is the third operand. Targets
that only support the clearing of memory should reject any value
that is not the constant 0. See `movmemM' for a discussion of the
choice of mode.
The fourth operand is the known alignment of the destination, in
the form of a `const_int' rtx. Thus, if the compiler knows that
the destination is word-aligned, it may provide the value 4 for
this operand.
The use for multiple `setmemM' is as for `movmemM'.
`cmpstrnM'
String compare instruction, with five operands. Operand 0 is the
output; it has mode M. The remaining four operands are like the
operands of `movmemM'. The two memory blocks specified are
compared byte by byte in lexicographic order starting at the
beginning of each string. The instruction is not allowed to
prefetch more than one byte at a time since either string may end
in the first byte and reading past that may access an invalid page
or segment and cause a fault. The effect of the instruction is to
store a value in operand 0 whose sign indicates the result of the
comparison.
`cmpstrM'
String compare instruction, without known maximum length. Operand
0 is the output; it has mode M. The second and third operand are
the blocks of memory to be compared; both are `mem:BLK' with an
address in mode `Pmode'.
The fourth operand is the known shared alignment of the source and
destination, in the form of a `const_int' rtx. Thus, if the
compiler knows that both source and destination are word-aligned,
it may provide the value 4 for this operand.
The two memory blocks specified are compared byte by byte in
lexicographic order starting at the beginning of each string. The
instruction is not allowed to prefetch more than one byte at a
time since either string may end in the first byte and reading
past that may access an invalid page or segment and cause a fault.
The effect of the instruction is to store a value in operand 0
whose sign indicates the result of the comparison.
`cmpmemM'
Block compare instruction, with five operands like the operands of
`cmpstrM'. The two memory blocks specified are compared byte by
byte in lexicographic order starting at the beginning of each
block. Unlike `cmpstrM' the instruction can prefetch any bytes in
the two memory blocks. The effect of the instruction is to store
a value in operand 0 whose sign indicates the result of the
comparison.
`strlenM'
Compute the length of a string, with three operands. Operand 0 is
the result (of mode M), operand 1 is a `mem' referring to the
first character of the string, operand 2 is the character to
search for (normally zero), and operand 3 is a constant describing
the known alignment of the beginning of the string.
`floatMN2'
Convert signed integer operand 1 (valid for fixed point mode M) to
floating point mode N and store in operand 0 (which has mode N).
`floatunsMN2'
Convert unsigned integer operand 1 (valid for fixed point mode M)
to floating point mode N and store in operand 0 (which has mode N).
`fixMN2'
Convert operand 1 (valid for floating point mode M) to fixed point
mode N as a signed number and store in operand 0 (which has mode
N). This instruction's result is defined only when the value of
operand 1 is an integer.
If the machine description defines this pattern, it also needs to
define the `ftrunc' pattern.
`fixunsMN2'
Convert operand 1 (valid for floating point mode M) to fixed point
mode N as an unsigned number and store in operand 0 (which has
mode N). This instruction's result is defined only when the value
of operand 1 is an integer.
`ftruncM2'
Convert operand 1 (valid for floating point mode M) to an integer
value, still represented in floating point mode M, and store it in
operand 0 (valid for floating point mode M).
`fix_truncMN2'
Like `fixMN2' but works for any floating point value of mode M by
converting the value to an integer.
`fixuns_truncMN2'
Like `fixunsMN2' but works for any floating point value of mode M
by converting the value to an integer.
`truncMN2'
Truncate operand 1 (valid for mode M) to mode N and store in
operand 0 (which has mode N). Both modes must be fixed point or
both floating point.
`extendMN2'
Sign-extend operand 1 (valid for mode M) to mode N and store in
operand 0 (which has mode N). Both modes must be fixed point or
both floating point.
`zero_extendMN2'
Zero-extend operand 1 (valid for mode M) to mode N and store in
operand 0 (which has mode N). Both modes must be fixed point.
`extv'
Extract a bit-field from operand 1 (a register or memory operand),
where operand 2 specifies the width in bits and operand 3 the
starting bit, and store it in operand 0. Operand 0 must have mode
`word_mode'. Operand 1 may have mode `byte_mode' or `word_mode';
often `word_mode' is allowed only for registers. Operands 2 and 3
must be valid for `word_mode'.
The RTL generation pass generates this instruction only with
constants for operands 2 and 3 and the constant is never zero for
operand 2.
The bit-field value is sign-extended to a full word integer before
it is stored in operand 0.
`extzv'
Like `extv' except that the bit-field value is zero-extended.
`insv'
Store operand 3 (which must be valid for `word_mode') into a
bit-field in operand 0, where operand 1 specifies the width in
bits and operand 2 the starting bit. Operand 0 may have mode
`byte_mode' or `word_mode'; often `word_mode' is allowed only for
registers. Operands 1 and 2 must be valid for `word_mode'.
The RTL generation pass generates this instruction only with
constants for operands 1 and 2 and the constant is never zero for
operand 1.
`movMODEcc'
Conditionally move operand 2 or operand 3 into operand 0 according
to the comparison in operand 1. If the comparison is true,
operand 2 is moved into operand 0, otherwise operand 3 is moved.
The mode of the operands being compared need not be the same as
the operands being moved. Some machines, sparc64 for example,
have instructions that conditionally move an integer value based
on the floating point condition codes and vice versa.
If the machine does not have conditional move instructions, do not
define these patterns.
`addMODEcc'
Similar to `movMODEcc' but for conditional addition. Conditionally
move operand 2 or (operands 2 + operand 3) into operand 0
according to the comparison in operand 1. If the comparison is
true, operand 2 is moved into operand 0, otherwise (operand 2 +
operand 3) is moved.
`sCOND'
Store zero or nonzero in the operand according to the condition
codes. Value stored is nonzero iff the condition COND is true.
COND is the name of a comparison operation expression code, such
as `eq', `lt' or `leu'.
You specify the mode that the operand must have when you write the
`match_operand' expression. The compiler automatically sees which
mode you have used and supplies an operand of that mode.
The value stored for a true condition must have 1 as its low bit,
or else must be negative. Otherwise the instruction is not
suitable and you should omit it from the machine description. You
describe to the compiler exactly which value is stored by defining
the macro `STORE_FLAG_VALUE' (*note Misc::). If a description
cannot be found that can be used for all the `sCOND' patterns, you
should omit those operations from the machine description.
These operations may fail, but should do so only in relatively
uncommon cases; if they would fail for common cases involving
integer comparisons, it is best to omit these patterns.
If these operations are omitted, the compiler will usually
generate code that copies the constant one to the target and
branches around an assignment of zero to the target. If this code
is more efficient than the potential instructions used for the
`sCOND' pattern followed by those required to convert the result
into a 1 or a zero in `SImode', you should omit the `sCOND'
operations from the machine description.
`bCOND'
Conditional branch instruction. Operand 0 is a `label_ref' that
refers to the label to jump to. Jump if the condition codes meet
condition COND.
Some machines do not follow the model assumed here where a
comparison instruction is followed by a conditional branch
instruction. In that case, the `cmpM' (and `tstM') patterns should
simply store the operands away and generate all the required insns
in a `define_expand' (*note Expander Definitions::) for the
conditional branch operations. All calls to expand `bCOND'
patterns are immediately preceded by calls to expand either a
`cmpM' pattern or a `tstM' pattern.
Machines that use a pseudo register for the condition code value,
or where the mode used for the comparison depends on the condition
being tested, should also use the above mechanism. *Note Jump
Patterns::.
The above discussion also applies to the `movMODEcc' and `sCOND'
patterns.
`cbranchMODE4'
Conditional branch instruction combined with a compare instruction.
Operand 0 is a comparison operator. Operand 1 and operand 2 are
the first and second operands of the comparison, respectively.
Operand 3 is a `label_ref' that refers to the label to jump to.
`jump'
A jump inside a function; an unconditional branch. Operand 0 is
the `label_ref' of the label to jump to. This pattern name is
mandatory on all machines.
`call'
Subroutine call instruction returning no value. Operand 0 is the
function to call; operand 1 is the number of bytes of arguments
pushed as a `const_int'; operand 2 is the number of registers used
as operands.
On most machines, operand 2 is not actually stored into the RTL
pattern. It is supplied for the sake of some RISC machines which
need to put this information into the assembler code; they can put
it in the RTL instead of operand 1.
Operand 0 should be a `mem' RTX whose address is the address of the
function. Note, however, that this address can be a `symbol_ref'
expression even if it would not be a legitimate memory address on
the target machine. If it is also not a valid argument for a call
instruction, the pattern for this operation should be a
`define_expand' (*note Expander Definitions::) that places the
address into a register and uses that register in the call
instruction.
`call_value'
Subroutine call instruction returning a value. Operand 0 is the
hard register in which the value is returned. There are three more
operands, the same as the three operands of the `call' instruction
(but with numbers increased by one).
Subroutines that return `BLKmode' objects use the `call' insn.
`call_pop', `call_value_pop'
Similar to `call' and `call_value', except used if defined and if
`RETURN_POPS_ARGS' is nonzero. They should emit a `parallel' that
contains both the function call and a `set' to indicate the
adjustment made to the frame pointer.
For machines where `RETURN_POPS_ARGS' can be nonzero, the use of
these patterns increases the number of functions for which the
frame pointer can be eliminated, if desired.
`untyped_call'
Subroutine call instruction returning a value of any type.
Operand 0 is the function to call; operand 1 is a memory location
where the result of calling the function is to be stored; operand
2 is a `parallel' expression where each element is a `set'
expression that indicates the saving of a function return value
into the result block.
This instruction pattern should be defined to support
`__builtin_apply' on machines where special instructions are needed
to call a subroutine with arbitrary arguments or to save the value
returned. This instruction pattern is required on machines that
have multiple registers that can hold a return value (i.e.
`FUNCTION_VALUE_REGNO_P' is true for more than one register).
`return'
Subroutine return instruction. This instruction pattern name
should be defined only if a single instruction can do all the work
of returning from a function.
Like the `movM' patterns, this pattern is also used after the RTL
generation phase. In this case it is to support machines where
multiple instructions are usually needed to return from a
function, but some class of functions only requires one
instruction to implement a return. Normally, the applicable
functions are those which do not need to save any registers or
allocate stack space.
For such machines, the condition specified in this pattern should
only be true when `reload_completed' is nonzero and the function's
epilogue would only be a single instruction. For machines with
register windows, the routine `leaf_function_p' may be used to
determine if a register window push is required.
Machines that have conditional return instructions should define
patterns such as
(define_insn ""
[(set (pc)
(if_then_else (match_operator
0 "comparison_operator"
[(cc0) (const_int 0)])
(return)
(pc)))]
"CONDITION"
"...")
where CONDITION would normally be the same condition specified on
the named `return' pattern.
`untyped_return'
Untyped subroutine return instruction. This instruction pattern
should be defined to support `__builtin_return' on machines where
special instructions are needed to return a value of any type.
Operand 0 is a memory location where the result of calling a
function with `__builtin_apply' is stored; operand 1 is a
`parallel' expression where each element is a `set' expression
that indicates the restoring of a function return value from the
result block.
`nop'
No-op instruction. This instruction pattern name should always be
defined to output a no-op in assembler code. `(const_int 0)' will
do as an RTL pattern.
`indirect_jump'
An instruction to jump to an address which is operand zero. This
pattern name is mandatory on all machines.
`casesi'
Instruction to jump through a dispatch table, including bounds
checking. This instruction takes five operands:
1. The index to dispatch on, which has mode `SImode'.
2. The lower bound for indices in the table, an integer constant.
3. The total range of indices in the table--the largest index
minus the smallest one (both inclusive).
4. A label that precedes the table itself.
5. A label to jump to if the index has a value outside the
bounds.
The table is a `addr_vec' or `addr_diff_vec' inside of a
`jump_insn'. The number of elements in the table is one plus the
difference between the upper bound and the lower bound.
`tablejump'
Instruction to jump to a variable address. This is a low-level
capability which can be used to implement a dispatch table when
there is no `casesi' pattern.
This pattern requires two operands: the address or offset, and a
label which should immediately precede the jump table. If the
macro `CASE_VECTOR_PC_RELATIVE' evaluates to a nonzero value then
the first operand is an offset which counts from the address of
the table; otherwise, it is an absolute address to jump to. In
either case, the first operand has mode `Pmode'.
The `tablejump' insn is always the last insn before the jump table
it uses. Its assembler code normally has no need to use the
second operand, but you should incorporate it in the RTL pattern so
that the jump optimizer will not delete the table as unreachable
code.
`decrement_and_branch_until_zero'
Conditional branch instruction that decrements a register and
jumps if the register is nonzero. Operand 0 is the register to
decrement and test; operand 1 is the label to jump to if the
register is nonzero. *Note Looping Patterns::.
This optional instruction pattern is only used by the combiner,
typically for loops reversed by the loop optimizer when strength
reduction is enabled.
`doloop_end'
Conditional branch instruction that decrements a register and
jumps if the register is nonzero. This instruction takes five
operands: Operand 0 is the register to decrement and test; operand
1 is the number of loop iterations as a `const_int' or
`const0_rtx' if this cannot be determined until run-time; operand
2 is the actual or estimated maximum number of iterations as a
`const_int'; operand 3 is the number of enclosed loops as a
`const_int' (an innermost loop has a value of 1); operand 4 is the
label to jump to if the register is nonzero. *Note Looping
Patterns::.
This optional instruction pattern should be defined for machines
with low-overhead looping instructions as the loop optimizer will
try to modify suitable loops to utilize it. If nested
low-overhead looping is not supported, use a `define_expand'
(*note Expander Definitions::) and make the pattern fail if
operand 3 is not `const1_rtx'. Similarly, if the actual or
estimated maximum number of iterations is too large for this
instruction, make it fail.
`doloop_begin'
Companion instruction to `doloop_end' required for machines that
need to perform some initialization, such as loading special
registers used by a low-overhead looping instruction. If
initialization insns do not always need to be emitted, use a
`define_expand' (*note Expander Definitions::) and make it fail.
`canonicalize_funcptr_for_compare'
Canonicalize the function pointer in operand 1 and store the result
into operand 0.
Operand 0 is always a `reg' and has mode `Pmode'; operand 1 may be
a `reg', `mem', `symbol_ref', `const_int', etc and also has mode
`Pmode'.
Canonicalization of a function pointer usually involves computing
the address of the function which would be called if the function
pointer were used in an indirect call.
Only define this pattern if function pointers on the target machine
can have different values but still call the same function when
used in an indirect call.
`save_stack_block'
`save_stack_function'
`save_stack_nonlocal'
`restore_stack_block'
`restore_stack_function'
`restore_stack_nonlocal'
Most machines save and restore the stack pointer by copying it to
or from an object of mode `Pmode'. Do not define these patterns on
such machines.
Some machines require special handling for stack pointer saves and
restores. On those machines, define the patterns corresponding to
the non-standard cases by using a `define_expand' (*note Expander
Definitions::) that produces the required insns. The three types
of saves and restores are:
1. `save_stack_block' saves the stack pointer at the start of a
block that allocates a variable-sized object, and
`restore_stack_block' restores the stack pointer when the
block is exited.
2. `save_stack_function' and `restore_stack_function' do a
similar job for the outermost block of a function and are
used when the function allocates variable-sized objects or
calls `alloca'. Only the epilogue uses the restored stack
pointer, allowing a simpler save or restore sequence on some
machines.
3. `save_stack_nonlocal' is used in functions that contain labels
branched to by nested functions. It saves the stack pointer
in such a way that the inner function can use
`restore_stack_nonlocal' to restore the stack pointer. The
compiler generates code to restore the frame and argument
pointer registers, but some machines require saving and
restoring additional data such as register window information
or stack backchains. Place insns in these patterns to save
and restore any such required data.
When saving the stack pointer, operand 0 is the save area and
operand 1 is the stack pointer. The mode used to allocate the
save area defaults to `Pmode' but you can override that choice by
defining the `STACK_SAVEAREA_MODE' macro (*note Storage Layout::).
You must specify an integral mode, or `VOIDmode' if no save area
is needed for a particular type of save (either because no save is
needed or because a machine-specific save area can be used).
Operand 0 is the stack pointer and operand 1 is the save area for
restore operations. If `save_stack_block' is defined, operand 0
must not be `VOIDmode' since these saves can be arbitrarily nested.
A save area is a `mem' that is at a constant offset from
`virtual_stack_vars_rtx' when the stack pointer is saved for use by
nonlocal gotos and a `reg' in the other two cases.
`allocate_stack'
Subtract (or add if `STACK_GROWS_DOWNWARD' is undefined) operand 1
from the stack pointer to create space for dynamically allocated
data.
Store the resultant pointer to this space into operand 0. If you
are allocating space from the main stack, do this by emitting a
move insn to copy `virtual_stack_dynamic_rtx' to operand 0. If
you are allocating the space elsewhere, generate code to copy the
location of the space to operand 0. In the latter case, you must
ensure this space gets freed when the corresponding space on the
main stack is free.
Do not define this pattern if all that must be done is the
subtraction. Some machines require other operations such as stack
probes or maintaining the back chain. Define this pattern to emit
those operations in addition to updating the stack pointer.
`check_stack'
If stack checking cannot be done on your system by probing the
stack with a load or store instruction (*note Stack Checking::),
define this pattern to perform the needed check and signaling an
error if the stack has overflowed. The single operand is the
location in the stack furthest from the current stack pointer that
you need to validate. Normally, on machines where this pattern is
needed, you would obtain the stack limit from a global or
thread-specific variable or register.
`nonlocal_goto'
Emit code to generate a non-local goto, e.g., a jump from one
function to a label in an outer function. This pattern has four
arguments, each representing a value to be used in the jump. The
first argument is to be loaded into the frame pointer, the second
is the address to branch to (code to dispatch to the actual label),
the third is the address of a location where the stack is saved,
and the last is the address of the label, to be placed in the
location for the incoming static chain.
On most machines you need not define this pattern, since GCC will
already generate the correct code, which is to load the frame
pointer and static chain, restore the stack (using the
`restore_stack_nonlocal' pattern, if defined), and jump indirectly
to the dispatcher. You need only define this pattern if this code
will not work on your machine.
`nonlocal_goto_receiver'
This pattern, if defined, contains code needed at the target of a
nonlocal goto after the code already generated by GCC. You will
not normally need to define this pattern. A typical reason why
you might need this pattern is if some value, such as a pointer to
a global table, must be restored when the frame pointer is
restored. Note that a nonlocal goto only occurs within a
unit-of-translation, so a global table pointer that is shared by
all functions of a given module need not be restored. There are
no arguments.
`exception_receiver'
This pattern, if defined, contains code needed at the site of an
exception handler that isn't needed at the site of a nonlocal
goto. You will not normally need to define this pattern. A
typical reason why you might need this pattern is if some value,
such as a pointer to a global table, must be restored after
control flow is branched to the handler of an exception. There
are no arguments.
`builtin_setjmp_setup'
This pattern, if defined, contains additional code needed to
initialize the `jmp_buf'. You will not normally need to define
this pattern. A typical reason why you might need this pattern is
if some value, such as a pointer to a global table, must be
restored. Though it is preferred that the pointer value be
recalculated if possible (given the address of a label for
instance). The single argument is a pointer to the `jmp_buf'.
Note that the buffer is five words long and that the first three
are normally used by the generic mechanism.
`builtin_setjmp_receiver'
This pattern, if defined, contains code needed at the site of an
built-in setjmp that isn't needed at the site of a nonlocal goto.
You will not normally need to define this pattern. A typical
reason why you might need this pattern is if some value, such as a
pointer to a global table, must be restored. It takes one
argument, which is the label to which builtin_longjmp transfered
control; this pattern may be emitted at a small offset from that
label.
`builtin_longjmp'
This pattern, if defined, performs the entire action of the
longjmp. You will not normally need to define this pattern unless
you also define `builtin_setjmp_setup'. The single argument is a
pointer to the `jmp_buf'.
`eh_return'
This pattern, if defined, affects the way `__builtin_eh_return',
and thence the call frame exception handling library routines, are
built. It is intended to handle non-trivial actions needed along
the abnormal return path.
The address of the exception handler to which the function should
return is passed as operand to this pattern. It will normally
need to copied by the pattern to some special register or memory
location. If the pattern needs to determine the location of the
target call frame in order to do so, it may use
`EH_RETURN_STACKADJ_RTX', if defined; it will have already been
assigned.
If this pattern is not defined, the default action will be to
simply copy the return address to `EH_RETURN_HANDLER_RTX'. Either
that macro or this pattern needs to be defined if call frame
exception handling is to be used.
`prologue'
This pattern, if defined, emits RTL for entry to a function. The
function entry is responsible for setting up the stack frame,
initializing the frame pointer register, saving callee saved
registers, etc.
Using a prologue pattern is generally preferred over defining
`TARGET_ASM_FUNCTION_PROLOGUE' to emit assembly code for the
prologue.
The `prologue' pattern is particularly useful for targets which
perform instruction scheduling.
`epilogue'
This pattern emits RTL for exit from a function. The function
exit is responsible for deallocating the stack frame, restoring
callee saved registers and emitting the return instruction.
Using an epilogue pattern is generally preferred over defining
`TARGET_ASM_FUNCTION_EPILOGUE' to emit assembly code for the
epilogue.
The `epilogue' pattern is particularly useful for targets which
perform instruction scheduling or which have delay slots for their
return instruction.
`sibcall_epilogue'
This pattern, if defined, emits RTL for exit from a function
without the final branch back to the calling function. This
pattern will be emitted before any sibling call (aka tail call)
sites.
The `sibcall_epilogue' pattern must not clobber any arguments used
for parameter passing or any stack slots for arguments passed to
the current function.
`trap'
This pattern, if defined, signals an error, typically by causing
some kind of signal to be raised. Among other places, it is used
by the Java front end to signal `invalid array index' exceptions.
`conditional_trap'
Conditional trap instruction. Operand 0 is a piece of RTL which
performs a comparison. Operand 1 is the trap code, an integer.
A typical `conditional_trap' pattern looks like
(define_insn "conditional_trap"
[(trap_if (match_operator 0 "trap_operator"
[(cc0) (const_int 0)])
(match_operand 1 "const_int_operand" "i"))]
""
"...")
`prefetch'
This pattern, if defined, emits code for a non-faulting data
prefetch instruction. Operand 0 is the address of the memory to
prefetch. Operand 1 is a constant 1 if the prefetch is preparing
for a write to the memory address, or a constant 0 otherwise.
Operand 2 is the expected degree of temporal locality of the data
and is a value between 0 and 3, inclusive; 0 means that the data
has no temporal locality, so it need not be left in the cache
after the access; 3 means that the data has a high degree of
temporal locality and should be left in all levels of cache
possible; 1 and 2 mean, respectively, a low or moderate degree of
temporal locality.
Targets that do not support write prefetches or locality hints can
ignore the values of operands 1 and 2.
`memory_barrier'
If the target memory model is not fully synchronous, then this
pattern should be defined to an instruction that orders both loads
and stores before the instruction with respect to loads and stores
after the instruction. This pattern has no operands.
`sync_compare_and_swapMODE'
This pattern, if defined, emits code for an atomic compare-and-swap
operation. Operand 1 is the memory on which the atomic operation
is performed. Operand 2 is the "old" value to be compared against
the current contents of the memory location. Operand 3 is the
"new" value to store in the memory if the compare succeeds.
Operand 0 is the result of the operation; it should contain the
contents of the memory before the operation. If the compare
succeeds, this should obviously be a copy of operand 2.
This pattern must show that both operand 0 and operand 1 are
modified.
This pattern must issue any memory barrier instructions such that
all memory operations before the atomic operation occur before the
atomic operation and all memory operations after the atomic
operation occur after the atomic operation.
`sync_compare_and_swap_ccMODE'
This pattern is just like `sync_compare_and_swapMODE', except it
should act as if compare part of the compare-and-swap were issued
via `cmpM'. This comparison will only be used with `EQ' and `NE'
branches and `setcc' operations.
Some targets do expose the success or failure of the
compare-and-swap operation via the status flags. Ideally we
wouldn't need a separate named pattern in order to take advantage
of this, but the combine pass does not handle patterns with
multiple sets, which is required by definition for
`sync_compare_and_swapMODE'.
`sync_addMODE', `sync_subMODE'
`sync_iorMODE', `sync_andMODE'
`sync_xorMODE', `sync_nandMODE'
These patterns emit code for an atomic operation on memory.
Operand 0 is the memory on which the atomic operation is performed.
Operand 1 is the second operand to the binary operator.
The "nand" operation is `~op0 & op1'.
This pattern must issue any memory barrier instructions such that
all memory operations before the atomic operation occur before the
atomic operation and all memory operations after the atomic
operation occur after the atomic operation.
If these patterns are not defined, the operation will be
constructed from a compare-and-swap operation, if defined.
`sync_old_addMODE', `sync_old_subMODE'
`sync_old_iorMODE', `sync_old_andMODE'
`sync_old_xorMODE', `sync_old_nandMODE'
These patterns are emit code for an atomic operation on memory,
and return the value that the memory contained before the
operation. Operand 0 is the result value, operand 1 is the memory
on which the atomic operation is performed, and operand 2 is the
second operand to the binary operator.
This pattern must issue any memory barrier instructions such that
all memory operations before the atomic operation occur before the
atomic operation and all memory operations after the atomic
operation occur after the atomic operation.
If these patterns are not defined, the operation will be
constructed from a compare-and-swap operation, if defined.
`sync_new_addMODE', `sync_new_subMODE'
`sync_new_iorMODE', `sync_new_andMODE'
`sync_new_xorMODE', `sync_new_nandMODE'
These patterns are like their `sync_old_OP' counterparts, except
that they return the value that exists in the memory location
after the operation, rather than before the operation.
`sync_lock_test_and_setMODE'
This pattern takes two forms, based on the capabilities of the
target. In either case, operand 0 is the result of the operand,
operand 1 is the memory on which the atomic operation is
performed, and operand 2 is the value to set in the lock.
In the ideal case, this operation is an atomic exchange operation,
in which the previous value in memory operand is copied into the
result operand, and the value operand is stored in the memory
operand.
For less capable targets, any value operand that is not the
constant 1 should be rejected with `FAIL'. In this case the
target may use an atomic test-and-set bit operation. The result
operand should contain 1 if the bit was previously set and 0 if
the bit was previously clear. The true contents of the memory
operand are implementation defined.
This pattern must issue any memory barrier instructions such that
the pattern as a whole acts as an acquire barrier, that is all
memory operations after the pattern do not occur until the lock is
acquired.
If this pattern is not defined, the operation will be constructed
from a compare-and-swap operation, if defined.
`sync_lock_releaseMODE'
This pattern, if defined, releases a lock set by
`sync_lock_test_and_setMODE'. Operand 0 is the memory that
contains the lock; operand 1 is the value to store in the lock.
If the target doesn't implement full semantics for
`sync_lock_test_and_setMODE', any value operand which is not the
constant 0 should be rejected with `FAIL', and the true contents
of the memory operand are implementation defined.
This pattern must issue any memory barrier instructions such that
the pattern as a whole acts as a release barrier, that is the lock
is released only after all previous memory operations have
completed.
If this pattern is not defined, then a `memory_barrier' pattern
will be emitted, followed by a store of the value to the memory
operand.
`stack_protect_set'
This pattern, if defined, moves a `Pmode' value from the memory in
operand 1 to the memory in operand 0 without leaving the value in
a register afterward. This is to avoid leaking the value some
place that an attacker might use to rewrite the stack guard slot
after having clobbered it.
If this pattern is not defined, then a plain move pattern is
generated.
`stack_protect_test'
This pattern, if defined, compares a `Pmode' value from the memory
in operand 1 with the memory in operand 0 without leaving the
value in a register afterward and branches to operand 2 if the
values weren't equal.
If this pattern is not defined, then a plain compare pattern and
conditional branch pattern is used.
File: gccint.info, Node: Pattern Ordering, Next: Dependent Patterns, Prev: Standard Names, Up: Machine Desc
14.10 When the Order of Patterns Matters
========================================
Sometimes an insn can match more than one instruction pattern. Then the
pattern that appears first in the machine description is the one used.
Therefore, more specific patterns (patterns that will match fewer
things) and faster instructions (those that will produce better code
when they do match) should usually go first in the description.
In some cases the effect of ordering the patterns can be used to hide
a pattern when it is not valid. For example, the 68000 has an
instruction for converting a fullword to floating point and another for
converting a byte to floating point. An instruction converting an
integer to floating point could match either one. We put the pattern
to convert the fullword first to make sure that one will be used rather
than the other. (Otherwise a large integer might be generated as a
single-byte immediate quantity, which would not work.) Instead of
using this pattern ordering it would be possible to make the pattern
for convert-a-byte smart enough to deal properly with any constant
value.
File: gccint.info, Node: Dependent Patterns, Next: Jump Patterns, Prev: Pattern Ordering, Up: Machine Desc
14.11 Interdependence of Patterns
=================================
Every machine description must have a named pattern for each of the
conditional branch names `bCOND'. The recognition template must always
have the form
(set (pc)
(if_then_else (COND (cc0) (const_int 0))
(label_ref (match_operand 0 "" ""))
(pc)))
In addition, every machine description must have an anonymous pattern
for each of the possible reverse-conditional branches. Their templates
look like
(set (pc)
(if_then_else (COND (cc0) (const_int 0))
(pc)
(label_ref (match_operand 0 "" ""))))
They are necessary because jump optimization can turn direct-conditional
branches into reverse-conditional branches.
It is often convenient to use the `match_operator' construct to reduce
the number of patterns that must be specified for branches. For
example,
(define_insn ""
[(set (pc)
(if_then_else (match_operator 0 "comparison_operator"
[(cc0) (const_int 0)])
(pc)
(label_ref (match_operand 1 "" ""))))]
"CONDITION"
"...")
In some cases machines support instructions identical except for the
machine mode of one or more operands. For example, there may be
"sign-extend halfword" and "sign-extend byte" instructions whose
patterns are
(set (match_operand:SI 0 ...)
(extend:SI (match_operand:HI 1 ...)))
(set (match_operand:SI 0 ...)
(extend:SI (match_operand:QI 1 ...)))
Constant integers do not specify a machine mode, so an instruction to
extend a constant value could match either pattern. The pattern it
actually will match is the one that appears first in the file. For
correct results, this must be the one for the widest possible mode
(`HImode', here). If the pattern matches the `QImode' instruction, the
results will be incorrect if the constant value does not actually fit
that mode.
Such instructions to extend constants are rarely generated because
they are optimized away, but they do occasionally happen in nonoptimized
compilations.
If a constraint in a pattern allows a constant, the reload pass may
replace a register with a constant permitted by the constraint in some
cases. Similarly for memory references. Because of this substitution,
you should not provide separate patterns for increment and decrement
instructions. Instead, they should be generated from the same pattern
that supports register-register add insns by examining the operands and
generating the appropriate machine instruction.
File: gccint.info, Node: Jump Patterns, Next: Looping Patterns, Prev: Dependent Patterns, Up: Machine Desc
14.12 Defining Jump Instruction Patterns
========================================
For most machines, GCC assumes that the machine has a condition code.
A comparison insn sets the condition code, recording the results of both
signed and unsigned comparison of the given operands. A separate branch
insn tests the condition code and branches or not according its value.
The branch insns come in distinct signed and unsigned flavors. Many
common machines, such as the VAX, the 68000 and the 32000, work this
way.
Some machines have distinct signed and unsigned compare instructions,
and only one set of conditional branch instructions. The easiest way
to handle these machines is to treat them just like the others until
the final stage where assembly code is written. At this time, when
outputting code for the compare instruction, peek ahead at the
following branch using `next_cc0_user (insn)'. (The variable `insn'
refers to the insn being output, in the output-writing code in an
instruction pattern.) If the RTL says that is an unsigned branch,
output an unsigned compare; otherwise output a signed compare. When
the branch itself is output, you can treat signed and unsigned branches
identically.
The reason you can do this is that GCC always generates a pair of
consecutive RTL insns, possibly separated by `note' insns, one to set
the condition code and one to test it, and keeps the pair inviolate
until the end.
To go with this technique, you must define the machine-description
macro `NOTICE_UPDATE_CC' to do `CC_STATUS_INIT'; in other words, no
compare instruction is superfluous.
Some machines have compare-and-branch instructions and no condition
code. A similar technique works for them. When it is time to "output"
a compare instruction, record its operands in two static variables.
When outputting the branch-on-condition-code instruction that follows,
actually output a compare-and-branch instruction that uses the
remembered operands.
It also works to define patterns for compare-and-branch instructions.
In optimizing compilation, the pair of compare and branch instructions
will be combined according to these patterns. But this does not happen
if optimization is not requested. So you must use one of the solutions
above in addition to any special patterns you define.
In many RISC machines, most instructions do not affect the condition
code and there may not even be a separate condition code register. On
these machines, the restriction that the definition and use of the
condition code be adjacent insns is not necessary and can prevent
important optimizations. For example, on the IBM RS/6000, there is a
delay for taken branches unless the condition code register is set three
instructions earlier than the conditional branch. The instruction
scheduler cannot perform this optimization if it is not permitted to
separate the definition and use of the condition code register.
On these machines, do not use `(cc0)', but instead use a register to
represent the condition code. If there is a specific condition code
register in the machine, use a hard register. If the condition code or
comparison result can be placed in any general register, or if there are
multiple condition registers, use a pseudo register.
On some machines, the type of branch instruction generated may depend
on the way the condition code was produced; for example, on the 68k and
SPARC, setting the condition code directly from an add or subtract
instruction does not clear the overflow bit the way that a test
instruction does, so a different branch instruction must be used for
some conditional branches. For machines that use `(cc0)', the set and
use of the condition code must be adjacent (separated only by `note'
insns) allowing flags in `cc_status' to be used. (*Note Condition
Code::.) Also, the comparison and branch insns can be located from
each other by using the functions `prev_cc0_setter' and `next_cc0_user'.
However, this is not true on machines that do not use `(cc0)'. On
those machines, no assumptions can be made about the adjacency of the
compare and branch insns and the above methods cannot be used. Instead,
we use the machine mode of the condition code register to record
different formats of the condition code register.
Registers used to store the condition code value should have a mode
that is in class `MODE_CC'. Normally, it will be `CCmode'. If
additional modes are required (as for the add example mentioned above in
the SPARC), define them in `MACHINE-modes.def' (*note Condition
Code::). Also define `SELECT_CC_MODE' to choose a mode given an
operand of a compare.
If it is known during RTL generation that a different mode will be
required (for example, if the machine has separate compare instructions
for signed and unsigned quantities, like most IBM processors), they can
be specified at that time.
If the cases that require different modes would be made by instruction
combination, the macro `SELECT_CC_MODE' determines which machine mode
should be used for the comparison result. The patterns should be
written using that mode. To support the case of the add on the SPARC
discussed above, we have the pattern
(define_insn ""
[(set (reg:CC_NOOV 0)
(compare:CC_NOOV
(plus:SI (match_operand:SI 0 "register_operand" "%r")
(match_operand:SI 1 "arith_operand" "rI"))
(const_int 0)))]
""
"...")
The `SELECT_CC_MODE' macro on the SPARC returns `CC_NOOVmode' for
comparisons whose argument is a `plus'.
File: gccint.info, Node: Looping Patterns, Next: Insn Canonicalizations, Prev: Jump Patterns, Up: Machine Desc
14.13 Defining Looping Instruction Patterns
===========================================
Some machines have special jump instructions that can be utilized to
make loops more efficient. A common example is the 68000 `dbra'
instruction which performs a decrement of a register and a branch if the
result was greater than zero. Other machines, in particular digital
signal processors (DSPs), have special block repeat instructions to
provide low-overhead loop support. For example, the TI TMS320C3x/C4x
DSPs have a block repeat instruction that loads special registers to
mark the top and end of a loop and to count the number of loop
iterations. This avoids the need for fetching and executing a
`dbra'-like instruction and avoids pipeline stalls associated with the
jump.
GCC has three special named patterns to support low overhead looping.
They are `decrement_and_branch_until_zero', `doloop_begin', and
`doloop_end'. The first pattern, `decrement_and_branch_until_zero', is
not emitted during RTL generation but may be emitted during the
instruction combination phase. This requires the assistance of the
loop optimizer, using information collected during strength reduction,
to reverse a loop to count down to zero. Some targets also require the
loop optimizer to add a `REG_NONNEG' note to indicate that the
iteration count is always positive. This is needed if the target
performs a signed loop termination test. For example, the 68000 uses a
pattern similar to the following for its `dbra' instruction:
(define_insn "decrement_and_branch_until_zero"
[(set (pc)
(if_then_else
(ge (plus:SI (match_operand:SI 0 "general_operand" "+d*am")
(const_int -1))
(const_int 0))
(label_ref (match_operand 1 "" ""))
(pc)))
(set (match_dup 0)
(plus:SI (match_dup 0)
(const_int -1)))]
"find_reg_note (insn, REG_NONNEG, 0)"
"...")
Note that since the insn is both a jump insn and has an output, it must
deal with its own reloads, hence the `m' constraints. Also note that
since this insn is generated by the instruction combination phase
combining two sequential insns together into an implicit parallel insn,
the iteration counter needs to be biased by the same amount as the
decrement operation, in this case -1. Note that the following similar
pattern will not be matched by the combiner.
(define_insn "decrement_and_branch_until_zero"
[(set (pc)
(if_then_else
(ge (match_operand:SI 0 "general_operand" "+d*am")
(const_int 1))
(label_ref (match_operand 1 "" ""))
(pc)))
(set (match_dup 0)
(plus:SI (match_dup 0)
(const_int -1)))]
"find_reg_note (insn, REG_NONNEG, 0)"
"...")
The other two special looping patterns, `doloop_begin' and
`doloop_end', are emitted by the loop optimizer for certain
well-behaved loops with a finite number of loop iterations using
information collected during strength reduction.
The `doloop_end' pattern describes the actual looping instruction (or
the implicit looping operation) and the `doloop_begin' pattern is an
optional companion pattern that can be used for initialization needed
for some low-overhead looping instructions.
Note that some machines require the actual looping instruction to be
emitted at the top of the loop (e.g., the TMS320C3x/C4x DSPs). Emitting
the true RTL for a looping instruction at the top of the loop can cause
problems with flow analysis. So instead, a dummy `doloop' insn is
emitted at the end of the loop. The machine dependent reorg pass checks
for the presence of this `doloop' insn and then searches back to the
top of the loop, where it inserts the true looping insn (provided there
are no instructions in the loop which would cause problems). Any
additional labels can be emitted at this point. In addition, if the
desired special iteration counter register was not allocated, this
machine dependent reorg pass could emit a traditional compare and jump
instruction pair.
The essential difference between the `decrement_and_branch_until_zero'
and the `doloop_end' patterns is that the loop optimizer allocates an
additional pseudo register for the latter as an iteration counter.
This pseudo register cannot be used within the loop (i.e., general
induction variables cannot be derived from it), however, in many cases
the loop induction variable may become redundant and removed by the
flow pass.
File: gccint.info, Node: Insn Canonicalizations, Next: Expander Definitions, Prev: Looping Patterns, Up: Machine Desc
14.14 Canonicalization of Instructions
======================================
There are often cases where multiple RTL expressions could represent an
operation performed by a single machine instruction. This situation is
most commonly encountered with logical, branch, and multiply-accumulate
instructions. In such cases, the compiler attempts to convert these
multiple RTL expressions into a single canonical form to reduce the
number of insn patterns required.
In addition to algebraic simplifications, following canonicalizations
are performed:
* For commutative and comparison operators, a constant is always
made the second operand. If a machine only supports a constant as
the second operand, only patterns that match a constant in the
second operand need be supplied.
* For associative operators, a sequence of operators will always
chain to the left; for instance, only the left operand of an
integer `plus' can itself be a `plus'. `and', `ior', `xor',
`plus', `mult', `smin', `smax', `umin', and `umax' are associative
when applied to integers, and sometimes to floating-point.
* For these operators, if only one operand is a `neg', `not',
`mult', `plus', or `minus' expression, it will be the first
operand.
* In combinations of `neg', `mult', `plus', and `minus', the `neg'
operations (if any) will be moved inside the operations as far as
possible. For instance, `(neg (mult A B))' is canonicalized as
`(mult (neg A) B)', but `(plus (mult (neg A) B) C)' is
canonicalized as `(minus A (mult B C))'.
* For the `compare' operator, a constant is always the second operand
on machines where `cc0' is used (*note Jump Patterns::). On other
machines, there are rare cases where the compiler might want to
construct a `compare' with a constant as the first operand.
However, these cases are not common enough for it to be worthwhile
to provide a pattern matching a constant as the first operand
unless the machine actually has such an instruction.
An operand of `neg', `not', `mult', `plus', or `minus' is made the
first operand under the same conditions as above.
* `(minus X (const_int N))' is converted to `(plus X (const_int
-N))'.
* Within address computations (i.e., inside `mem'), a left shift is
converted into the appropriate multiplication by a power of two.
* De Morgan's Law is used to move bitwise negation inside a bitwise
logical-and or logical-or operation. If this results in only one
operand being a `not' expression, it will be the first one.
A machine that has an instruction that performs a bitwise
logical-and of one operand with the bitwise negation of the other
should specify the pattern for that instruction as
(define_insn ""
[(set (match_operand:M 0 ...)
(and:M (not:M (match_operand:M 1 ...))
(match_operand:M 2 ...)))]
"..."
"...")
Similarly, a pattern for a "NAND" instruction should be written
(define_insn ""
[(set (match_operand:M 0 ...)
(ior:M (not:M (match_operand:M 1 ...))
(not:M (match_operand:M 2 ...))))]
"..."
"...")
In both cases, it is not necessary to include patterns for the many
logically equivalent RTL expressions.
* The only possible RTL expressions involving both bitwise
exclusive-or and bitwise negation are `(xor:M X Y)' and `(not:M
(xor:M X Y))'.
* The sum of three items, one of which is a constant, will only
appear in the form
(plus:M (plus:M X Y) CONSTANT)
* On machines that do not use `cc0', `(compare X (const_int 0))'
will be converted to X.
* Equality comparisons of a group of bits (usually a single bit)
with zero will be written using `zero_extract' rather than the
equivalent `and' or `sign_extract' operations.
Further canonicalization rules are defined in the function
`commutative_operand_precedence' in `gcc/rtlanal.c'.
File: gccint.info, Node: Expander Definitions, Next: Insn Splitting, Prev: Insn Canonicalizations, Up: Machine Desc
14.15 Defining RTL Sequences for Code Generation
================================================
On some target machines, some standard pattern names for RTL generation
cannot be handled with single insn, but a sequence of RTL insns can
represent them. For these target machines, you can write a
`define_expand' to specify how to generate the sequence of RTL.
A `define_expand' is an RTL expression that looks almost like a
`define_insn'; but, unlike the latter, a `define_expand' is used only
for RTL generation and it can produce more than one RTL insn.
A `define_expand' RTX has four operands:
* The name. Each `define_expand' must have a name, since the only
use for it is to refer to it by name.
* The RTL template. This is a vector of RTL expressions representing
a sequence of separate instructions. Unlike `define_insn', there
is no implicit surrounding `PARALLEL'.
* The condition, a string containing a C expression. This
expression is used to express how the availability of this pattern
depends on subclasses of target machine, selected by command-line
options when GCC is run. This is just like the condition of a
`define_insn' that has a standard name. Therefore, the condition
(if present) may not depend on the data in the insn being matched,
but only the target-machine-type flags. The compiler needs to
test these conditions during initialization in order to learn
exactly which named instructions are available in a particular run.
* The preparation statements, a string containing zero or more C
statements which are to be executed before RTL code is generated
from the RTL template.
Usually these statements prepare temporary registers for use as
internal operands in the RTL template, but they can also generate
RTL insns directly by calling routines such as `emit_insn', etc.
Any such insns precede the ones that come from the RTL template.
Every RTL insn emitted by a `define_expand' must match some
`define_insn' in the machine description. Otherwise, the compiler will
crash when trying to generate code for the insn or trying to optimize
it.
The RTL template, in addition to controlling generation of RTL insns,
also describes the operands that need to be specified when this pattern
is used. In particular, it gives a predicate for each operand.
A true operand, which needs to be specified in order to generate RTL
from the pattern, should be described with a `match_operand' in its
first occurrence in the RTL template. This enters information on the
operand's predicate into the tables that record such things. GCC uses
the information to preload the operand into a register if that is
required for valid RTL code. If the operand is referred to more than
once, subsequent references should use `match_dup'.
The RTL template may also refer to internal "operands" which are
temporary registers or labels used only within the sequence made by the
`define_expand'. Internal operands are substituted into the RTL
template with `match_dup', never with `match_operand'. The values of
the internal operands are not passed in as arguments by the compiler
when it requests use of this pattern. Instead, they are computed
within the pattern, in the preparation statements. These statements
compute the values and store them into the appropriate elements of
`operands' so that `match_dup' can find them.
There are two special macros defined for use in the preparation
statements: `DONE' and `FAIL'. Use them with a following semicolon, as
a statement.
`DONE'
Use the `DONE' macro to end RTL generation for the pattern. The
only RTL insns resulting from the pattern on this occasion will be
those already emitted by explicit calls to `emit_insn' within the
preparation statements; the RTL template will not be generated.
`FAIL'
Make the pattern fail on this occasion. When a pattern fails, it
means that the pattern was not truly available. The calling
routines in the compiler will try other strategies for code
generation using other patterns.
Failure is currently supported only for binary (addition,
multiplication, shifting, etc.) and bit-field (`extv', `extzv',
and `insv') operations.
If the preparation falls through (invokes neither `DONE' nor `FAIL'),
then the `define_expand' acts like a `define_insn' in that the RTL
template is used to generate the insn.
The RTL template is not used for matching, only for generating the
initial insn list. If the preparation statement always invokes `DONE'
or `FAIL', the RTL template may be reduced to a simple list of
operands, such as this example:
(define_expand "addsi3"
[(match_operand:SI 0 "register_operand" "")
(match_operand:SI 1 "register_operand" "")
(match_operand:SI 2 "register_operand" "")]
""
"
{
handle_add (operands[0], operands[1], operands[2]);
DONE;
}")
Here is an example, the definition of left-shift for the SPUR chip:
(define_expand "ashlsi3"
[(set (match_operand:SI 0 "register_operand" "")
(ashift:SI
(match_operand:SI 1 "register_operand" "")
(match_operand:SI 2 "nonmemory_operand" "")))]
""
"
{
if (GET_CODE (operands[2]) != CONST_INT
|| (unsigned) INTVAL (operands[2]) > 3)
FAIL;
}")
This example uses `define_expand' so that it can generate an RTL insn
for shifting when the shift-count is in the supported range of 0 to 3
but fail in other cases where machine insns aren't available. When it
fails, the compiler tries another strategy using different patterns
(such as, a library call).
If the compiler were able to handle nontrivial condition-strings in
patterns with names, then it would be possible to use a `define_insn'
in that case. Here is another case (zero-extension on the 68000) which
makes more use of the power of `define_expand':
(define_expand "zero_extendhisi2"
[(set (match_operand:SI 0 "general_operand" "")
(const_int 0))
(set (strict_low_part
(subreg:HI
(match_dup 0)
0))
(match_operand:HI 1 "general_operand" ""))]
""
"operands[1] = make_safe_from (operands[1], operands[0]);")
Here two RTL insns are generated, one to clear the entire output operand
and the other to copy the input operand into its low half. This
sequence is incorrect if the input operand refers to [the old value of]
the output operand, so the preparation statement makes sure this isn't
so. The function `make_safe_from' copies the `operands[1]' into a
temporary register if it refers to `operands[0]'. It does this by
emitting another RTL insn.
Finally, a third example shows the use of an internal operand.
Zero-extension on the SPUR chip is done by `and'-ing the result against
a halfword mask. But this mask cannot be represented by a `const_int'
because the constant value is too large to be legitimate on this
machine. So it must be copied into a register with `force_reg' and
then the register used in the `and'.
(define_expand "zero_extendhisi2"
[(set (match_operand:SI 0 "register_operand" "")
(and:SI (subreg:SI
(match_operand:HI 1 "register_operand" "")
0)
(match_dup 2)))]
""
"operands[2]
= force_reg (SImode, GEN_INT (65535)); ")
_Note:_ If the `define_expand' is used to serve a standard binary or
unary arithmetic operation or a bit-field operation, then the last insn
it generates must not be a `code_label', `barrier' or `note'. It must
be an `insn', `jump_insn' or `call_insn'. If you don't need a real insn
at the end, emit an insn to copy the result of the operation into
itself. Such an insn will generate no code, but it can avoid problems
in the compiler.
File: gccint.info, Node: Insn Splitting, Next: Including Patterns, Prev: Expander Definitions, Up: Machine Desc
14.16 Defining How to Split Instructions
========================================
There are two cases where you should specify how to split a pattern
into multiple insns. On machines that have instructions requiring
delay slots (*note Delay Slots::) or that have instructions whose
output is not available for multiple cycles (*note Processor pipeline
description::), the compiler phases that optimize these cases need to
be able to move insns into one-instruction delay slots. However, some
insns may generate more than one machine instruction. These insns
cannot be placed into a delay slot.
Often you can rewrite the single insn as a list of individual insns,
each corresponding to one machine instruction. The disadvantage of
doing so is that it will cause the compilation to be slower and require
more space. If the resulting insns are too complex, it may also
suppress some optimizations. The compiler splits the insn if there is a
reason to believe that it might improve instruction or delay slot
scheduling.
The insn combiner phase also splits putative insns. If three insns are
merged into one insn with a complex expression that cannot be matched by
some `define_insn' pattern, the combiner phase attempts to split the
complex pattern into two insns that are recognized. Usually it can
break the complex pattern into two patterns by splitting out some
subexpression. However, in some other cases, such as performing an
addition of a large constant in two insns on a RISC machine, the way to
split the addition into two insns is machine-dependent.
The `define_split' definition tells the compiler how to split a
complex insn into several simpler insns. It looks like this:
(define_split
[INSN-PATTERN]
"CONDITION"
[NEW-INSN-PATTERN-1
NEW-INSN-PATTERN-2
...]
"PREPARATION-STATEMENTS")
INSN-PATTERN is a pattern that needs to be split and CONDITION is the
final condition to be tested, as in a `define_insn'. When an insn
matching INSN-PATTERN and satisfying CONDITION is found, it is replaced
in the insn list with the insns given by NEW-INSN-PATTERN-1,
NEW-INSN-PATTERN-2, etc.
The PREPARATION-STATEMENTS are similar to those statements that are
specified for `define_expand' (*note Expander Definitions::) and are
executed before the new RTL is generated to prepare for the generated
code or emit some insns whose pattern is not fixed. Unlike those in
`define_expand', however, these statements must not generate any new
pseudo-registers. Once reload has completed, they also must not
allocate any space in the stack frame.
Patterns are matched against INSN-PATTERN in two different
circumstances. If an insn needs to be split for delay slot scheduling
or insn scheduling, the insn is already known to be valid, which means
that it must have been matched by some `define_insn' and, if
`reload_completed' is nonzero, is known to satisfy the constraints of
that `define_insn'. In that case, the new insn patterns must also be
insns that are matched by some `define_insn' and, if `reload_completed'
is nonzero, must also satisfy the constraints of those definitions.
As an example of this usage of `define_split', consider the following
example from `a29k.md', which splits a `sign_extend' from `HImode' to
`SImode' into a pair of shift insns:
(define_split
[(set (match_operand:SI 0 "gen_reg_operand" "")
(sign_extend:SI (match_operand:HI 1 "gen_reg_operand" "")))]
""
[(set (match_dup 0)
(ashift:SI (match_dup 1)
(const_int 16)))
(set (match_dup 0)
(ashiftrt:SI (match_dup 0)
(const_int 16)))]
"
{ operands[1] = gen_lowpart (SImode, operands[1]); }")
When the combiner phase tries to split an insn pattern, it is always
the case that the pattern is _not_ matched by any `define_insn'. The
combiner pass first tries to split a single `set' expression and then
the same `set' expression inside a `parallel', but followed by a
`clobber' of a pseudo-reg to use as a scratch register. In these
cases, the combiner expects exactly two new insn patterns to be
generated. It will verify that these patterns match some `define_insn'
definitions, so you need not do this test in the `define_split' (of
course, there is no point in writing a `define_split' that will never
produce insns that match).
Here is an example of this use of `define_split', taken from
`rs6000.md':
(define_split
[(set (match_operand:SI 0 "gen_reg_operand" "")
(plus:SI (match_operand:SI 1 "gen_reg_operand" "")
(match_operand:SI 2 "non_add_cint_operand" "")))]
""
[(set (match_dup 0) (plus:SI (match_dup 1) (match_dup 3)))
(set (match_dup 0) (plus:SI (match_dup 0) (match_dup 4)))]
"
{
int low = INTVAL (operands[2]) & 0xffff;
int high = (unsigned) INTVAL (operands[2]) >> 16;
if (low & 0x8000)
high++, low |= 0xffff0000;
operands[3] = GEN_INT (high << 16);
operands[4] = GEN_INT (low);
}")
Here the predicate `non_add_cint_operand' matches any `const_int' that
is _not_ a valid operand of a single add insn. The add with the
smaller displacement is written so that it can be substituted into the
address of a subsequent operation.
An example that uses a scratch register, from the same file, generates
an equality comparison of a register and a large constant:
(define_split
[(set (match_operand:CC 0 "cc_reg_operand" "")
(compare:CC (match_operand:SI 1 "gen_reg_operand" "")
(match_operand:SI 2 "non_short_cint_operand" "")))
(clobber (match_operand:SI 3 "gen_reg_operand" ""))]
"find_single_use (operands[0], insn, 0)
&& (GET_CODE (*find_single_use (operands[0], insn, 0)) == EQ
|| GET_CODE (*find_single_use (operands[0], insn, 0)) == NE)"
[(set (match_dup 3) (xor:SI (match_dup 1) (match_dup 4)))
(set (match_dup 0) (compare:CC (match_dup 3) (match_dup 5)))]
"
{
/* Get the constant we are comparing against, C, and see what it
looks like sign-extended to 16 bits. Then see what constant
could be XOR'ed with C to get the sign-extended value. */
int c = INTVAL (operands[2]);
int sextc = (c << 16) >> 16;
int xorv = c ^ sextc;
operands[4] = GEN_INT (xorv);
operands[5] = GEN_INT (sextc);
}")
To avoid confusion, don't write a single `define_split' that accepts
some insns that match some `define_insn' as well as some insns that
don't. Instead, write two separate `define_split' definitions, one for
the insns that are valid and one for the insns that are not valid.
The splitter is allowed to split jump instructions into sequence of
jumps or create new jumps in while splitting non-jump instructions. As
the central flowgraph and branch prediction information needs to be
updated, several restriction apply.
Splitting of jump instruction into sequence that over by another jump
instruction is always valid, as compiler expect identical behavior of
new jump. When new sequence contains multiple jump instructions or new
labels, more assistance is needed. Splitter is required to create only
unconditional jumps, or simple conditional jump instructions.
Additionally it must attach a `REG_BR_PROB' note to each conditional
jump. A global variable `split_branch_probability' holds the
probability of the original branch in case it was an simple conditional
jump, -1 otherwise. To simplify recomputing of edge frequencies, the
new sequence is required to have only forward jumps to the newly
created labels.
For the common case where the pattern of a define_split exactly
matches the pattern of a define_insn, use `define_insn_and_split'. It
looks like this:
(define_insn_and_split
[INSN-PATTERN]
"CONDITION"
"OUTPUT-TEMPLATE"
"SPLIT-CONDITION"
[NEW-INSN-PATTERN-1
NEW-INSN-PATTERN-2
...]
"PREPARATION-STATEMENTS"
[INSN-ATTRIBUTES])
INSN-PATTERN, CONDITION, OUTPUT-TEMPLATE, and INSN-ATTRIBUTES are used
as in `define_insn'. The NEW-INSN-PATTERN vector and the
PREPARATION-STATEMENTS are used as in a `define_split'. The
SPLIT-CONDITION is also used as in `define_split', with the additional
behavior that if the condition starts with `&&', the condition used for
the split will be the constructed as a logical "and" of the split
condition with the insn condition. For example, from i386.md:
(define_insn_and_split "zero_extendhisi2_and"
[(set (match_operand:SI 0 "register_operand" "=r")
(zero_extend:SI (match_operand:HI 1 "register_operand" "0")))
(clobber (reg:CC 17))]
"TARGET_ZERO_EXTEND_WITH_AND && !optimize_size"
"#"
"&& reload_completed"
[(parallel [(set (match_dup 0)
(and:SI (match_dup 0) (const_int 65535)))
(clobber (reg:CC 17))])]
""
[(set_attr "type" "alu1")])
In this case, the actual split condition will be
`TARGET_ZERO_EXTEND_WITH_AND && !optimize_size && reload_completed'.
The `define_insn_and_split' construction provides exactly the same
functionality as two separate `define_insn' and `define_split'
patterns. It exists for compactness, and as a maintenance tool to
prevent having to ensure the two patterns' templates match.
File: gccint.info, Node: Including Patterns, Next: Peephole Definitions, Prev: Insn Splitting, Up: Machine Desc
14.17 Including Patterns in Machine Descriptions.
=================================================
The `include' pattern tells the compiler tools where to look for
patterns that are in files other than in the file `.md'. This is used
only at build time and there is no preprocessing allowed.
It looks like:
(include
PATHNAME)
For example:
(include "filestuff")
Where PATHNAME is a string that specifies the location of the file,
specifies the include file to be in `gcc/config/target/filestuff'. The
directory `gcc/config/target' is regarded as the default directory.
Machine descriptions may be split up into smaller more manageable
subsections and placed into subdirectories.
By specifying:
(include "BOGUS/filestuff")
the include file is specified to be in
`gcc/config/TARGET/BOGUS/filestuff'.
Specifying an absolute path for the include file such as;
(include "/u2/BOGUS/filestuff")
is permitted but is not encouraged.
14.17.1 RTL Generation Tool Options for Directory Search
--------------------------------------------------------
The `-IDIR' option specifies directories to search for machine
descriptions. For example:
genrecog -I/p1/abc/proc1 -I/p2/abcd/pro2 target.md
Add the directory DIR to the head of the list of directories to be
searched for header files. This can be used to override a system
machine definition file, substituting your own version, since these
directories are searched before the default machine description file
directories. If you use more than one `-I' option, the directories are
scanned in left-to-right order; the standard default directory come
after.
File: gccint.info, Node: Peephole Definitions, Next: Insn Attributes, Prev: Including Patterns, Up: Machine Desc
14.18 Machine-Specific Peephole Optimizers
==========================================
In addition to instruction patterns the `md' file may contain
definitions of machine-specific peephole optimizations.
The combiner does not notice certain peephole optimizations when the
data flow in the program does not suggest that it should try them. For
example, sometimes two consecutive insns related in purpose can be
combined even though the second one does not appear to use a register
computed in the first one. A machine-specific peephole optimizer can
detect such opportunities.
There are two forms of peephole definitions that may be used. The
original `define_peephole' is run at assembly output time to match
insns and substitute assembly text. Use of `define_peephole' is
deprecated.
A newer `define_peephole2' matches insns and substitutes new insns.
The `peephole2' pass is run after register allocation but before
scheduling, which may result in much better code for targets that do
scheduling.
* Menu:
* define_peephole:: RTL to Text Peephole Optimizers
* define_peephole2:: RTL to RTL Peephole Optimizers
File: gccint.info, Node: define_peephole, Next: define_peephole2, Up: Peephole Definitions
14.18.1 RTL to Text Peephole Optimizers
---------------------------------------
A definition looks like this:
(define_peephole
[INSN-PATTERN-1
INSN-PATTERN-2
...]
"CONDITION"
"TEMPLATE"
"OPTIONAL-INSN-ATTRIBUTES")
The last string operand may be omitted if you are not using any
machine-specific information in this machine description. If present,
it must obey the same rules as in a `define_insn'.
In this skeleton, INSN-PATTERN-1 and so on are patterns to match
consecutive insns. The optimization applies to a sequence of insns when
INSN-PATTERN-1 matches the first one, INSN-PATTERN-2 matches the next,
and so on.
Each of the insns matched by a peephole must also match a
`define_insn'. Peepholes are checked only at the last stage just
before code generation, and only optionally. Therefore, any insn which
would match a peephole but no `define_insn' will cause a crash in code
generation in an unoptimized compilation, or at various optimization
stages.
The operands of the insns are matched with `match_operands',
`match_operator', and `match_dup', as usual. What is not usual is that
the operand numbers apply to all the insn patterns in the definition.
So, you can check for identical operands in two insns by using
`match_operand' in one insn and `match_dup' in the other.
The operand constraints used in `match_operand' patterns do not have
any direct effect on the applicability of the peephole, but they will
be validated afterward, so make sure your constraints are general enough
to apply whenever the peephole matches. If the peephole matches but
the constraints are not satisfied, the compiler will crash.
It is safe to omit constraints in all the operands of the peephole; or
you can write constraints which serve as a double-check on the criteria
previously tested.
Once a sequence of insns matches the patterns, the CONDITION is
checked. This is a C expression which makes the final decision whether
to perform the optimization (we do so if the expression is nonzero). If
CONDITION is omitted (in other words, the string is empty) then the
optimization is applied to every sequence of insns that matches the
patterns.
The defined peephole optimizations are applied after register
allocation is complete. Therefore, the peephole definition can check
which operands have ended up in which kinds of registers, just by
looking at the operands.
The way to refer to the operands in CONDITION is to write
`operands[I]' for operand number I (as matched by `(match_operand I
...)'). Use the variable `insn' to refer to the last of the insns
being matched; use `prev_active_insn' to find the preceding insns.
When optimizing computations with intermediate results, you can use
CONDITION to match only when the intermediate results are not used
elsewhere. Use the C expression `dead_or_set_p (INSN, OP)', where INSN
is the insn in which you expect the value to be used for the last time
(from the value of `insn', together with use of `prev_nonnote_insn'),
and OP is the intermediate value (from `operands[I]').
Applying the optimization means replacing the sequence of insns with
one new insn. The TEMPLATE controls ultimate output of assembler code
for this combined insn. It works exactly like the template of a
`define_insn'. Operand numbers in this template are the same ones used
in matching the original sequence of insns.
The result of a defined peephole optimizer does not need to match any
of the insn patterns in the machine description; it does not even have
an opportunity to match them. The peephole optimizer definition itself
serves as the insn pattern to control how the insn is output.
Defined peephole optimizers are run as assembler code is being output,
so the insns they produce are never combined or rearranged in any way.
Here is an example, taken from the 68000 machine description:
(define_peephole
[(set (reg:SI 15) (plus:SI (reg:SI 15) (const_int 4)))
(set (match_operand:DF 0 "register_operand" "=f")
(match_operand:DF 1 "register_operand" "ad"))]
"FP_REG_P (operands[0]) && ! FP_REG_P (operands[1])"
{
rtx xoperands[2];
xoperands[1] = gen_rtx_REG (SImode, REGNO (operands[1]) + 1);
#ifdef MOTOROLA
output_asm_insn ("move.l %1,(sp)", xoperands);
output_asm_insn ("move.l %1,-(sp)", operands);
return "fmove.d (sp)+,%0";
#else
output_asm_insn ("movel %1,sp@", xoperands);
output_asm_insn ("movel %1,sp@-", operands);
return "fmoved sp@+,%0";
#endif
})
The effect of this optimization is to change
jbsr _foobar
addql #4,sp
movel d1,sp@-
movel d0,sp@-
fmoved sp@+,fp0
into
jbsr _foobar
movel d1,sp@
movel d0,sp@-
fmoved sp@+,fp0
INSN-PATTERN-1 and so on look _almost_ like the second operand of
`define_insn'. There is one important difference: the second operand
of `define_insn' consists of one or more RTX's enclosed in square
brackets. Usually, there is only one: then the same action can be
written as an element of a `define_peephole'. But when there are
multiple actions in a `define_insn', they are implicitly enclosed in a
`parallel'. Then you must explicitly write the `parallel', and the
square brackets within it, in the `define_peephole'. Thus, if an insn
pattern looks like this,
(define_insn "divmodsi4"
[(set (match_operand:SI 0 "general_operand" "=d")
(div:SI (match_operand:SI 1 "general_operand" "0")
(match_operand:SI 2 "general_operand" "dmsK")))
(set (match_operand:SI 3 "general_operand" "=d")
(mod:SI (match_dup 1) (match_dup 2)))]
"TARGET_68020"
"divsl%.l %2,%3:%0")
then the way to mention this insn in a peephole is as follows:
(define_peephole
[...
(parallel
[(set (match_operand:SI 0 "general_operand" "=d")
(div:SI (match_operand:SI 1 "general_operand" "0")
(match_operand:SI 2 "general_operand" "dmsK")))
(set (match_operand:SI 3 "general_operand" "=d")
(mod:SI (match_dup 1) (match_dup 2)))])
...]
...)
File: gccint.info, Node: define_peephole2, Prev: define_peephole, Up: Peephole Definitions
14.18.2 RTL to RTL Peephole Optimizers
--------------------------------------
The `define_peephole2' definition tells the compiler how to substitute
one sequence of instructions for another sequence, what additional
scratch registers may be needed and what their lifetimes must be.
(define_peephole2
[INSN-PATTERN-1
INSN-PATTERN-2
...]
"CONDITION"
[NEW-INSN-PATTERN-1
NEW-INSN-PATTERN-2
...]
"PREPARATION-STATEMENTS")
The definition is almost identical to `define_split' (*note Insn
Splitting::) except that the pattern to match is not a single
instruction, but a sequence of instructions.
It is possible to request additional scratch registers for use in the
output template. If appropriate registers are not free, the pattern
will simply not match.
Scratch registers are requested with a `match_scratch' pattern at the
top level of the input pattern. The allocated register (initially) will
be dead at the point requested within the original sequence. If the
scratch is used at more than a single point, a `match_dup' pattern at
the top level of the input pattern marks the last position in the input
sequence at which the register must be available.
Here is an example from the IA-32 machine description:
(define_peephole2
[(match_scratch:SI 2 "r")
(parallel [(set (match_operand:SI 0 "register_operand" "")
(match_operator:SI 3 "arith_or_logical_operator"
[(match_dup 0)
(match_operand:SI 1 "memory_operand" "")]))
(clobber (reg:CC 17))])]
"! optimize_size && ! TARGET_READ_MODIFY"
[(set (match_dup 2) (match_dup 1))
(parallel [(set (match_dup 0)
(match_op_dup 3 [(match_dup 0) (match_dup 2)]))
(clobber (reg:CC 17))])]
"")
This pattern tries to split a load from its use in the hopes that we'll
be able to schedule around the memory load latency. It allocates a
single `SImode' register of class `GENERAL_REGS' (`"r"') that needs to
be live only at the point just before the arithmetic.
A real example requiring extended scratch lifetimes is harder to come
by, so here's a silly made-up example:
(define_peephole2
[(match_scratch:SI 4 "r")
(set (match_operand:SI 0 "" "") (match_operand:SI 1 "" ""))
(set (match_operand:SI 2 "" "") (match_dup 1))
(match_dup 4)
(set (match_operand:SI 3 "" "") (match_dup 1))]
"/* determine 1 does not overlap 0 and 2 */"
[(set (match_dup 4) (match_dup 1))
(set (match_dup 0) (match_dup 4))
(set (match_dup 2) (match_dup 4))]
(set (match_dup 3) (match_dup 4))]
"")
If we had not added the `(match_dup 4)' in the middle of the input
sequence, it might have been the case that the register we chose at the
beginning of the sequence is killed by the first or second `set'.
File: gccint.info, Node: Insn Attributes, Next: Conditional Execution, Prev: Peephole Definitions, Up: Machine Desc
14.19 Instruction Attributes
============================
In addition to describing the instruction supported by the target
machine, the `md' file also defines a group of "attributes" and a set of
values for each. Every generated insn is assigned a value for each
attribute. One possible attribute would be the effect that the insn
has on the machine's condition code. This attribute can then be used
by `NOTICE_UPDATE_CC' to track the condition codes.
* Menu:
* Defining Attributes:: Specifying attributes and their values.
* Expressions:: Valid expressions for attribute values.
* Tagging Insns:: Assigning attribute values to insns.
* Attr Example:: An example of assigning attributes.
* Insn Lengths:: Computing the length of insns.
* Constant Attributes:: Defining attributes that are constant.
* Delay Slots:: Defining delay slots required for a machine.
* Processor pipeline description:: Specifying information for insn scheduling.
File: gccint.info, Node: Defining Attributes, Next: Expressions, Up: Insn Attributes
14.19.1 Defining Attributes and their Values
--------------------------------------------
The `define_attr' expression is used to define each attribute required
by the target machine. It looks like:
(define_attr NAME LIST-OF-VALUES DEFAULT)
NAME is a string specifying the name of the attribute being defined.
LIST-OF-VALUES is either a string that specifies a comma-separated
list of values that can be assigned to the attribute, or a null string
to indicate that the attribute takes numeric values.
DEFAULT is an attribute expression that gives the value of this
attribute for insns that match patterns whose definition does not
include an explicit value for this attribute. *Note Attr Example::,
for more information on the handling of defaults. *Note Constant
Attributes::, for information on attributes that do not depend on any
particular insn.
For each defined attribute, a number of definitions are written to the
`insn-attr.h' file. For cases where an explicit set of values is
specified for an attribute, the following are defined:
* A `#define' is written for the symbol `HAVE_ATTR_NAME'.
* An enumerated class is defined for `attr_NAME' with elements of
the form `UPPER-NAME_UPPER-VALUE' where the attribute name and
value are first converted to uppercase.
* A function `get_attr_NAME' is defined that is passed an insn and
returns the attribute value for that insn.
For example, if the following is present in the `md' file:
(define_attr "type" "branch,fp,load,store,arith" ...)
the following lines will be written to the file `insn-attr.h'.
#define HAVE_ATTR_type
enum attr_type {TYPE_BRANCH, TYPE_FP, TYPE_LOAD,
TYPE_STORE, TYPE_ARITH};
extern enum attr_type get_attr_type ();
If the attribute takes numeric values, no `enum' type will be defined
and the function to obtain the attribute's value will return `int'.
File: gccint.info, Node: Expressions, Next: Tagging Insns, Prev: Defining Attributes, Up: Insn Attributes
14.19.2 Attribute Expressions
-----------------------------
RTL expressions used to define attributes use the codes described above
plus a few specific to attribute definitions, to be discussed below.
Attribute value expressions must have one of the following forms:
`(const_int I)'
The integer I specifies the value of a numeric attribute. I must
be non-negative.
The value of a numeric attribute can be specified either with a
`const_int', or as an integer represented as a string in
`const_string', `eq_attr' (see below), `attr', `symbol_ref',
simple arithmetic expressions, and `set_attr' overrides on
specific instructions (*note Tagging Insns::).
`(const_string VALUE)'
The string VALUE specifies a constant attribute value. If VALUE
is specified as `"*"', it means that the default value of the
attribute is to be used for the insn containing this expression.
`"*"' obviously cannot be used in the DEFAULT expression of a
`define_attr'.
If the attribute whose value is being specified is numeric, VALUE
must be a string containing a non-negative integer (normally
`const_int' would be used in this case). Otherwise, it must
contain one of the valid values for the attribute.
`(if_then_else TEST TRUE-VALUE FALSE-VALUE)'
TEST specifies an attribute test, whose format is defined below.
The value of this expression is TRUE-VALUE if TEST is true,
otherwise it is FALSE-VALUE.
`(cond [TEST1 VALUE1 ...] DEFAULT)'
The first operand of this expression is a vector containing an even
number of expressions and consisting of pairs of TEST and VALUE
expressions. The value of the `cond' expression is that of the
VALUE corresponding to the first true TEST expression. If none of
the TEST expressions are true, the value of the `cond' expression
is that of the DEFAULT expression.
TEST expressions can have one of the following forms:
`(const_int I)'
This test is true if I is nonzero and false otherwise.
`(not TEST)'
`(ior TEST1 TEST2)'
`(and TEST1 TEST2)'
These tests are true if the indicated logical function is true.
`(match_operand:M N PRED CONSTRAINTS)'
This test is true if operand N of the insn whose attribute value
is being determined has mode M (this part of the test is ignored
if M is `VOIDmode') and the function specified by the string PRED
returns a nonzero value when passed operand N and mode M (this
part of the test is ignored if PRED is the null string).
The CONSTRAINTS operand is ignored and should be the null string.
`(le ARITH1 ARITH2)'
`(leu ARITH1 ARITH2)'
`(lt ARITH1 ARITH2)'
`(ltu ARITH1 ARITH2)'
`(gt ARITH1 ARITH2)'
`(gtu ARITH1 ARITH2)'
`(ge ARITH1 ARITH2)'
`(geu ARITH1 ARITH2)'
`(ne ARITH1 ARITH2)'
`(eq ARITH1 ARITH2)'
These tests are true if the indicated comparison of the two
arithmetic expressions is true. Arithmetic expressions are formed
with `plus', `minus', `mult', `div', `mod', `abs', `neg', `and',
`ior', `xor', `not', `ashift', `lshiftrt', and `ashiftrt'
expressions.
`const_int' and `symbol_ref' are always valid terms (*note Insn
Lengths::,for additional forms). `symbol_ref' is a string
denoting a C expression that yields an `int' when evaluated by the
`get_attr_...' routine. It should normally be a global variable.
`(eq_attr NAME VALUE)'
NAME is a string specifying the name of an attribute.
VALUE is a string that is either a valid value for attribute NAME,
a comma-separated list of values, or `!' followed by a value or
list. If VALUE does not begin with a `!', this test is true if
the value of the NAME attribute of the current insn is in the list
specified by VALUE. If VALUE begins with a `!', this test is true
if the attribute's value is _not_ in the specified list.
For example,
(eq_attr "type" "load,store")
is equivalent to
(ior (eq_attr "type" "load") (eq_attr "type" "store"))
If NAME specifies an attribute of `alternative', it refers to the
value of the compiler variable `which_alternative' (*note Output
Statement::) and the values must be small integers. For example,
(eq_attr "alternative" "2,3")
is equivalent to
(ior (eq (symbol_ref "which_alternative") (const_int 2))
(eq (symbol_ref "which_alternative") (const_int 3)))
Note that, for most attributes, an `eq_attr' test is simplified in
cases where the value of the attribute being tested is known for
all insns matching a particular pattern. This is by far the most
common case.
`(attr_flag NAME)'
The value of an `attr_flag' expression is true if the flag
specified by NAME is true for the `insn' currently being scheduled.
NAME is a string specifying one of a fixed set of flags to test.
Test the flags `forward' and `backward' to determine the direction
of a conditional branch. Test the flags `very_likely', `likely',
`very_unlikely', and `unlikely' to determine if a conditional
branch is expected to be taken.
If the `very_likely' flag is true, then the `likely' flag is also
true. Likewise for the `very_unlikely' and `unlikely' flags.
This example describes a conditional branch delay slot which can
be nullified for forward branches that are taken (annul-true) or
for backward branches which are not taken (annul-false).
(define_delay (eq_attr "type" "cbranch")
[(eq_attr "in_branch_delay" "true")
(and (eq_attr "in_branch_delay" "true")
(attr_flag "forward"))
(and (eq_attr "in_branch_delay" "true")
(attr_flag "backward"))])
The `forward' and `backward' flags are false if the current `insn'
being scheduled is not a conditional branch.
The `very_likely' and `likely' flags are true if the `insn' being
scheduled is not a conditional branch. The `very_unlikely' and
`unlikely' flags are false if the `insn' being scheduled is not a
conditional branch.
`attr_flag' is only used during delay slot scheduling and has no
meaning to other passes of the compiler.
`(attr NAME)'
The value of another attribute is returned. This is most useful
for numeric attributes, as `eq_attr' and `attr_flag' produce more
efficient code for non-numeric attributes.
File: gccint.info, Node: Tagging Insns, Next: Attr Example, Prev: Expressions, Up: Insn Attributes
14.19.3 Assigning Attribute Values to Insns
-------------------------------------------
The value assigned to an attribute of an insn is primarily determined by
which pattern is matched by that insn (or which `define_peephole'
generated it). Every `define_insn' and `define_peephole' can have an
optional last argument to specify the values of attributes for matching
insns. The value of any attribute not specified in a particular insn
is set to the default value for that attribute, as specified in its
`define_attr'. Extensive use of default values for attributes permits
the specification of the values for only one or two attributes in the
definition of most insn patterns, as seen in the example in the next
section.
The optional last argument of `define_insn' and `define_peephole' is a
vector of expressions, each of which defines the value for a single
attribute. The most general way of assigning an attribute's value is
to use a `set' expression whose first operand is an `attr' expression
giving the name of the attribute being set. The second operand of the
`set' is an attribute expression (*note Expressions::) giving the value
of the attribute.
When the attribute value depends on the `alternative' attribute (i.e.,
which is the applicable alternative in the constraint of the insn), the
`set_attr_alternative' expression can be used. It allows the
specification of a vector of attribute expressions, one for each
alternative.
When the generality of arbitrary attribute expressions is not required,
the simpler `set_attr' expression can be used, which allows specifying
a string giving either a single attribute value or a list of attribute
values, one for each alternative.
The form of each of the above specifications is shown below. In each
case, NAME is a string specifying the attribute to be set.
`(set_attr NAME VALUE-STRING)'
VALUE-STRING is either a string giving the desired attribute value,
or a string containing a comma-separated list giving the values for
succeeding alternatives. The number of elements must match the
number of alternatives in the constraint of the insn pattern.
Note that it may be useful to specify `*' for some alternative, in
which case the attribute will assume its default value for insns
matching that alternative.
`(set_attr_alternative NAME [VALUE1 VALUE2 ...])'
Depending on the alternative of the insn, the value will be one of
the specified values. This is a shorthand for using a `cond' with
tests on the `alternative' attribute.
`(set (attr NAME) VALUE)'
The first operand of this `set' must be the special RTL expression
`attr', whose sole operand is a string giving the name of the
attribute being set. VALUE is the value of the attribute.
The following shows three different ways of representing the same
attribute value specification:
(set_attr "type" "load,store,arith")
(set_attr_alternative "type"
[(const_string "load") (const_string "store")
(const_string "arith")])
(set (attr "type")
(cond [(eq_attr "alternative" "1") (const_string "load")
(eq_attr "alternative" "2") (const_string "store")]
(const_string "arith")))
The `define_asm_attributes' expression provides a mechanism to specify
the attributes assigned to insns produced from an `asm' statement. It
has the form:
(define_asm_attributes [ATTR-SETS])
where ATTR-SETS is specified the same as for both the `define_insn' and
the `define_peephole' expressions.
These values will typically be the "worst case" attribute values. For
example, they might indicate that the condition code will be clobbered.
A specification for a `length' attribute is handled specially. The
way to compute the length of an `asm' insn is to multiply the length
specified in the expression `define_asm_attributes' by the number of
machine instructions specified in the `asm' statement, determined by
counting the number of semicolons and newlines in the string.
Therefore, the value of the `length' attribute specified in a
`define_asm_attributes' should be the maximum possible length of a
single machine instruction.
File: gccint.info, Node: Attr Example, Next: Insn Lengths, Prev: Tagging Insns, Up: Insn Attributes
14.19.4 Example of Attribute Specifications
-------------------------------------------
The judicious use of defaulting is important in the efficient use of
insn attributes. Typically, insns are divided into "types" and an
attribute, customarily called `type', is used to represent this value.
This attribute is normally used only to define the default value for
other attributes. An example will clarify this usage.
Assume we have a RISC machine with a condition code and in which only
full-word operations are performed in registers. Let us assume that we
can divide all insns into loads, stores, (integer) arithmetic
operations, floating point operations, and branches.
Here we will concern ourselves with determining the effect of an insn
on the condition code and will limit ourselves to the following possible
effects: The condition code can be set unpredictably (clobbered), not
be changed, be set to agree with the results of the operation, or only
changed if the item previously set into the condition code has been
modified.
Here is part of a sample `md' file for such a machine:
(define_attr "type" "load,store,arith,fp,branch" (const_string "arith"))
(define_attr "cc" "clobber,unchanged,set,change0"
(cond [(eq_attr "type" "load")
(const_string "change0")
(eq_attr "type" "store,branch")
(const_string "unchanged")
(eq_attr "type" "arith")
(if_then_else (match_operand:SI 0 "" "")
(const_string "set")
(const_string "clobber"))]
(const_string "clobber")))
(define_insn ""
[(set (match_operand:SI 0 "general_operand" "=r,r,m")
(match_operand:SI 1 "general_operand" "r,m,r"))]
""
"@
move %0,%1
load %0,%1
store %0,%1"
[(set_attr "type" "arith,load,store")])
Note that we assume in the above example that arithmetic operations
performed on quantities smaller than a machine word clobber the
condition code since they will set the condition code to a value
corresponding to the full-word result.
File: gccint.info, Node: Insn Lengths, Next: Constant Attributes, Prev: Attr Example, Up: Insn Attributes
14.19.5 Computing the Length of an Insn
---------------------------------------
For many machines, multiple types of branch instructions are provided,
each for different length branch displacements. In most cases, the
assembler will choose the correct instruction to use. However, when
the assembler cannot do so, GCC can when a special attribute, the
`length' attribute, is defined. This attribute must be defined to have
numeric values by specifying a null string in its `define_attr'.
In the case of the `length' attribute, two additional forms of
arithmetic terms are allowed in test expressions:
`(match_dup N)'
This refers to the address of operand N of the current insn, which
must be a `label_ref'.
`(pc)'
This refers to the address of the _current_ insn. It might have
been more consistent with other usage to make this the address of
the _next_ insn but this would be confusing because the length of
the current insn is to be computed.
For normal insns, the length will be determined by value of the
`length' attribute. In the case of `addr_vec' and `addr_diff_vec' insn
patterns, the length is computed as the number of vectors multiplied by
the size of each vector.
Lengths are measured in addressable storage units (bytes).
The following macros can be used to refine the length computation:
`ADJUST_INSN_LENGTH (INSN, LENGTH)'
If defined, modifies the length assigned to instruction INSN as a
function of the context in which it is used. LENGTH is an lvalue
that contains the initially computed length of the insn and should
be updated with the correct length of the insn.
This macro will normally not be required. A case in which it is
required is the ROMP. On this machine, the size of an `addr_vec'
insn must be increased by two to compensate for the fact that
alignment may be required.
The routine that returns `get_attr_length' (the value of the `length'
attribute) can be used by the output routine to determine the form of
the branch instruction to be written, as the example below illustrates.
As an example of the specification of variable-length branches,
consider the IBM 360. If we adopt the convention that a register will
be set to the starting address of a function, we can jump to labels
within 4k of the start using a four-byte instruction. Otherwise, we
need a six-byte sequence to load the address from memory and then
branch to it.
On such a machine, a pattern for a branch instruction might be
specified as follows:
(define_insn "jump"
[(set (pc)
(label_ref (match_operand 0 "" "")))]
""
{
return (get_attr_length (insn) == 4
? "b %l0" : "l r15,=a(%l0); br r15");
}
[(set (attr "length")
(if_then_else (lt (match_dup 0) (const_int 4096))
(const_int 4)
(const_int 6)))])
File: gccint.info, Node: Constant Attributes, Next: Delay Slots, Prev: Insn Lengths, Up: Insn Attributes
14.19.6 Constant Attributes
---------------------------
A special form of `define_attr', where the expression for the default
value is a `const' expression, indicates an attribute that is constant
for a given run of the compiler. Constant attributes may be used to
specify which variety of processor is used. For example,
(define_attr "cpu" "m88100,m88110,m88000"
(const
(cond [(symbol_ref "TARGET_88100") (const_string "m88100")
(symbol_ref "TARGET_88110") (const_string "m88110")]
(const_string "m88000"))))
(define_attr "memory" "fast,slow"
(const
(if_then_else (symbol_ref "TARGET_FAST_MEM")
(const_string "fast")
(const_string "slow"))))
The routine generated for constant attributes has no parameters as it
does not depend on any particular insn. RTL expressions used to define
the value of a constant attribute may use the `symbol_ref' form, but
may not use either the `match_operand' form or `eq_attr' forms
involving insn attributes.
File: gccint.info, Node: Delay Slots, Next: Processor pipeline description, Prev: Constant Attributes, Up: Insn Attributes
14.19.7 Delay Slot Scheduling
-----------------------------
The insn attribute mechanism can be used to specify the requirements for
delay slots, if any, on a target machine. An instruction is said to
require a "delay slot" if some instructions that are physically after
the instruction are executed as if they were located before it.
Classic examples are branch and call instructions, which often execute
the following instruction before the branch or call is performed.
On some machines, conditional branch instructions can optionally
"annul" instructions in the delay slot. This means that the
instruction will not be executed for certain branch outcomes. Both
instructions that annul if the branch is true and instructions that
annul if the branch is false are supported.
Delay slot scheduling differs from instruction scheduling in that
determining whether an instruction needs a delay slot is dependent only
on the type of instruction being generated, not on data flow between the
instructions. See the next section for a discussion of data-dependent
instruction scheduling.
The requirement of an insn needing one or more delay slots is indicated
via the `define_delay' expression. It has the following form:
(define_delay TEST
[DELAY-1 ANNUL-TRUE-1 ANNUL-FALSE-1
DELAY-2 ANNUL-TRUE-2 ANNUL-FALSE-2
...])
TEST is an attribute test that indicates whether this `define_delay'
applies to a particular insn. If so, the number of required delay
slots is determined by the length of the vector specified as the second
argument. An insn placed in delay slot N must satisfy attribute test
DELAY-N. ANNUL-TRUE-N is an attribute test that specifies which insns
may be annulled if the branch is true. Similarly, ANNUL-FALSE-N
specifies which insns in the delay slot may be annulled if the branch
is false. If annulling is not supported for that delay slot, `(nil)'
should be coded.
For example, in the common case where branch and call insns require a
single delay slot, which may contain any insn other than a branch or
call, the following would be placed in the `md' file:
(define_delay (eq_attr "type" "branch,call")
[(eq_attr "type" "!branch,call") (nil) (nil)])
Multiple `define_delay' expressions may be specified. In this case,
each such expression specifies different delay slot requirements and
there must be no insn for which tests in two `define_delay' expressions
are both true.
For example, if we have a machine that requires one delay slot for
branches but two for calls, no delay slot can contain a branch or call
insn, and any valid insn in the delay slot for the branch can be
annulled if the branch is true, we might represent this as follows:
(define_delay (eq_attr "type" "branch")
[(eq_attr "type" "!branch,call")
(eq_attr "type" "!branch,call")
(nil)])
(define_delay (eq_attr "type" "call")
[(eq_attr "type" "!branch,call") (nil) (nil)
(eq_attr "type" "!branch,call") (nil) (nil)])
File: gccint.info, Node: Processor pipeline description, Prev: Delay Slots, Up: Insn Attributes
14.19.8 Specifying processor pipeline description
-------------------------------------------------
To achieve better performance, most modern processors (super-pipelined,
superscalar RISC, and VLIW processors) have many "functional units" on
which several instructions can be executed simultaneously. An
instruction starts execution if its issue conditions are satisfied. If
not, the instruction is stalled until its conditions are satisfied.
Such "interlock (pipeline) delay" causes interruption of the fetching
of successor instructions (or demands nop instructions, e.g. for some
MIPS processors).
There are two major kinds of interlock delays in modern processors.
The first one is a data dependence delay determining "instruction
latency time". The instruction execution is not started until all
source data have been evaluated by prior instructions (there are more
complex cases when the instruction execution starts even when the data
are not available but will be ready in given time after the instruction
execution start). Taking the data dependence delays into account is
simple. The data dependence (true, output, and anti-dependence) delay
between two instructions is given by a constant. In most cases this
approach is adequate. The second kind of interlock delays is a
reservation delay. The reservation delay means that two instructions
under execution will be in need of shared processors resources, i.e.
buses, internal registers, and/or functional units, which are reserved
for some time. Taking this kind of delay into account is complex
especially for modern RISC processors.
The task of exploiting more processor parallelism is solved by an
instruction scheduler. For a better solution to this problem, the
instruction scheduler has to have an adequate description of the
processor parallelism (or "pipeline description"). GCC machine
descriptions describe processor parallelism and functional unit
reservations for groups of instructions with the aid of "regular
expressions".
The GCC instruction scheduler uses a "pipeline hazard recognizer" to
figure out the possibility of the instruction issue by the processor on
a given simulated processor cycle. The pipeline hazard recognizer is
automatically generated from the processor pipeline description. The
pipeline hazard recognizer generated from the machine description is
based on a deterministic finite state automaton (DFA): the instruction
issue is possible if there is a transition from one automaton state to
another one. This algorithm is very fast, and furthermore, its speed
is not dependent on processor complexity(1).
The rest of this section describes the directives that constitute an
automaton-based processor pipeline description. The order of these
constructions within the machine description file is not important.
The following optional construction describes names of automata
generated and used for the pipeline hazards recognition. Sometimes the
generated finite state automaton used by the pipeline hazard recognizer
is large. If we use more than one automaton and bind functional units
to the automata, the total size of the automata is usually less than
the size of the single automaton. If there is no one such
construction, only one finite state automaton is generated.
(define_automaton AUTOMATA-NAMES)
AUTOMATA-NAMES is a string giving names of the automata. The names
are separated by commas. All the automata should have unique names.
The automaton name is used in the constructions `define_cpu_unit' and
`define_query_cpu_unit'.
Each processor functional unit used in the description of instruction
reservations should be described by the following construction.
(define_cpu_unit UNIT-NAMES [AUTOMATON-NAME])
UNIT-NAMES is a string giving the names of the functional units
separated by commas. Don't use name `nothing', it is reserved for
other goals.
AUTOMATON-NAME is a string giving the name of the automaton with which
the unit is bound. The automaton should be described in construction
`define_automaton'. You should give "automaton-name", if there is a
defined automaton.
The assignment of units to automata are constrained by the uses of the
units in insn reservations. The most important constraint is: if a
unit reservation is present on a particular cycle of an alternative for
an insn reservation, then some unit from the same automaton must be
present on the same cycle for the other alternatives of the insn
reservation. The rest of the constraints are mentioned in the
description of the subsequent constructions.
The following construction describes CPU functional units analogously
to `define_cpu_unit'. The reservation of such units can be queried for
an automaton state. The instruction scheduler never queries
reservation of functional units for given automaton state. So as a
rule, you don't need this construction. This construction could be
used for future code generation goals (e.g. to generate VLIW insn
templates).
(define_query_cpu_unit UNIT-NAMES [AUTOMATON-NAME])
UNIT-NAMES is a string giving names of the functional units separated
by commas.
AUTOMATON-NAME is a string giving the name of the automaton with which
the unit is bound.
The following construction is the major one to describe pipeline
characteristics of an instruction.
(define_insn_reservation INSN-NAME DEFAULT_LATENCY
CONDITION REGEXP)
DEFAULT_LATENCY is a number giving latency time of the instruction.
There is an important difference between the old description and the
automaton based pipeline description. The latency time is used for all
dependencies when we use the old description. In the automaton based
pipeline description, the given latency time is only used for true
dependencies. The cost of anti-dependencies is always zero and the
cost of output dependencies is the difference between latency times of
the producing and consuming insns (if the difference is negative, the
cost is considered to be zero). You can always change the default
costs for any description by using the target hook
`TARGET_SCHED_ADJUST_COST' (*note Scheduling::).
INSN-NAME is a string giving the internal name of the insn. The
internal names are used in constructions `define_bypass' and in the
automaton description file generated for debugging. The internal name
has nothing in common with the names in `define_insn'. It is a good
practice to use insn classes described in the processor manual.
CONDITION defines what RTL insns are described by this construction.
You should remember that you will be in trouble if CONDITION for two or
more different `define_insn_reservation' constructions is TRUE for an
insn. In this case what reservation will be used for the insn is not
defined. Such cases are not checked during generation of the pipeline
hazards recognizer because in general recognizing that two conditions
may have the same value is quite difficult (especially if the conditions
contain `symbol_ref'). It is also not checked during the pipeline
hazard recognizer work because it would slow down the recognizer
considerably.
REGEXP is a string describing the reservation of the cpu's functional
units by the instruction. The reservations are described by a regular
expression according to the following syntax:
regexp = regexp "," oneof
| oneof
oneof = oneof "|" allof
| allof
allof = allof "+" repeat
| repeat
repeat = element "*" number
| element
element = cpu_function_unit_name
| reservation_name
| result_name
| "nothing"
| "(" regexp ")"
* `,' is used for describing the start of the next cycle in the
reservation.
* `|' is used for describing a reservation described by the first
regular expression *or* a reservation described by the second
regular expression *or* etc.
* `+' is used for describing a reservation described by the first
regular expression *and* a reservation described by the second
regular expression *and* etc.
* `*' is used for convenience and simply means a sequence in which
the regular expression are repeated NUMBER times with cycle
advancing (see `,').
* `cpu_function_unit_name' denotes reservation of the named
functional unit.
* `reservation_name' -- see description of construction
`define_reservation'.
* `nothing' denotes no unit reservations.
Sometimes unit reservations for different insns contain common parts.
In such case, you can simplify the pipeline description by describing
the common part by the following construction
(define_reservation RESERVATION-NAME REGEXP)
RESERVATION-NAME is a string giving name of REGEXP. Functional unit
names and reservation names are in the same name space. So the
reservation names should be different from the functional unit names
and can not be the reserved name `nothing'.
The following construction is used to describe exceptions in the
latency time for given instruction pair. This is so called bypasses.
(define_bypass NUMBER OUT_INSN_NAMES IN_INSN_NAMES
[GUARD])
NUMBER defines when the result generated by the instructions given in
string OUT_INSN_NAMES will be ready for the instructions given in
string IN_INSN_NAMES. The instructions in the string are separated by
commas.
GUARD is an optional string giving the name of a C function which
defines an additional guard for the bypass. The function will get the
two insns as parameters. If the function returns zero the bypass will
be ignored for this case. The additional guard is necessary to
recognize complicated bypasses, e.g. when the consumer is only an
address of insn `store' (not a stored value).
The following five constructions are usually used to describe VLIW
processors, or more precisely, to describe a placement of small
instructions into VLIW instruction slots. They can be used for RISC
processors, too.
(exclusion_set UNIT-NAMES UNIT-NAMES)
(presence_set UNIT-NAMES PATTERNS)
(final_presence_set UNIT-NAMES PATTERNS)
(absence_set UNIT-NAMES PATTERNS)
(final_absence_set UNIT-NAMES PATTERNS)
UNIT-NAMES is a string giving names of functional units separated by
commas.
PATTERNS is a string giving patterns of functional units separated by
comma. Currently pattern is one unit or units separated by
white-spaces.
The first construction (`exclusion_set') means that each functional
unit in the first string can not be reserved simultaneously with a unit
whose name is in the second string and vice versa. For example, the
construction is useful for describing processors (e.g. some SPARC
processors) with a fully pipelined floating point functional unit which
can execute simultaneously only single floating point insns or only
double floating point insns.
The second construction (`presence_set') means that each functional
unit in the first string can not be reserved unless at least one of
pattern of units whose names are in the second string is reserved.
This is an asymmetric relation. For example, it is useful for
description that VLIW `slot1' is reserved after `slot0' reservation.
We could describe it by the following construction
(presence_set "slot1" "slot0")
Or `slot1' is reserved only after `slot0' and unit `b0' reservation.
In this case we could write
(presence_set "slot1" "slot0 b0")
The third construction (`final_presence_set') is analogous to
`presence_set'. The difference between them is when checking is done.
When an instruction is issued in given automaton state reflecting all
current and planned unit reservations, the automaton state is changed.
The first state is a source state, the second one is a result state.
Checking for `presence_set' is done on the source state reservation,
checking for `final_presence_set' is done on the result reservation.
This construction is useful to describe a reservation which is actually
two subsequent reservations. For example, if we use
(presence_set "slot1" "slot0")
the following insn will be never issued (because `slot1' requires
`slot0' which is absent in the source state).
(define_reservation "insn_and_nop" "slot0 + slot1")
but it can be issued if we use analogous `final_presence_set'.
The forth construction (`absence_set') means that each functional unit
in the first string can be reserved only if each pattern of units whose
names are in the second string is not reserved. This is an asymmetric
relation (actually `exclusion_set' is analogous to this one but it is
symmetric). For example it might be useful in a VLIW description to
say that `slot0' cannot be reserved after either `slot1' or `slot2'
have been reserved. This can be described as:
(absence_set "slot0" "slot1, slot2")
Or `slot2' can not be reserved if `slot0' and unit `b0' are reserved
or `slot1' and unit `b1' are reserved. In this case we could write
(absence_set "slot2" "slot0 b0, slot1 b1")
All functional units mentioned in a set should belong to the same
automaton.
The last construction (`final_absence_set') is analogous to
`absence_set' but checking is done on the result (state) reservation.
See comments for `final_presence_set'.
You can control the generator of the pipeline hazard recognizer with
the following construction.
(automata_option OPTIONS)
OPTIONS is a string giving options which affect the generated code.
Currently there are the following options:
* "no-minimization" makes no minimization of the automaton. This is
only worth to do when we are debugging the description and need to
look more accurately at reservations of states.
* "time" means printing additional time statistics about generation
of automata.
* "v" means a generation of the file describing the result automata.
The file has suffix `.dfa' and can be used for the description
verification and debugging.
* "w" means a generation of warning instead of error for
non-critical errors.
* "ndfa" makes nondeterministic finite state automata. This affects
the treatment of operator `|' in the regular expressions. The
usual treatment of the operator is to try the first alternative
and, if the reservation is not possible, the second alternative.
The nondeterministic treatment means trying all alternatives, some
of them may be rejected by reservations in the subsequent insns.
* "progress" means output of a progress bar showing how many states
were generated so far for automaton being processed. This is
useful during debugging a DFA description. If you see too many
generated states, you could interrupt the generator of the pipeline
hazard recognizer and try to figure out a reason for generation of
the huge automaton.
As an example, consider a superscalar RISC machine which can issue
three insns (two integer insns and one floating point insn) on the
cycle but can finish only two insns. To describe this, we define the
following functional units.
(define_cpu_unit "i0_pipeline, i1_pipeline, f_pipeline")
(define_cpu_unit "port0, port1")
All simple integer insns can be executed in any integer pipeline and
their result is ready in two cycles. The simple integer insns are
issued into the first pipeline unless it is reserved, otherwise they
are issued into the second pipeline. Integer division and
multiplication insns can be executed only in the second integer
pipeline and their results are ready correspondingly in 8 and 4 cycles.
The integer division is not pipelined, i.e. the subsequent integer
division insn can not be issued until the current division insn
finished. Floating point insns are fully pipelined and their results
are ready in 3 cycles. Where the result of a floating point insn is
used by an integer insn, an additional delay of one cycle is incurred.
To describe all of this we could specify
(define_cpu_unit "div")
(define_insn_reservation "simple" 2 (eq_attr "type" "int")
"(i0_pipeline | i1_pipeline), (port0 | port1)")
(define_insn_reservation "mult" 4 (eq_attr "type" "mult")
"i1_pipeline, nothing*2, (port0 | port1)")
(define_insn_reservation "div" 8 (eq_attr "type" "div")
"i1_pipeline, div*7, div + (port0 | port1)")
(define_insn_reservation "float" 3 (eq_attr "type" "float")
"f_pipeline, nothing, (port0 | port1))
(define_bypass 4 "float" "simple,mult,div")
To simplify the description we could describe the following reservation
(define_reservation "finish" "port0|port1")
and use it in all `define_insn_reservation' as in the following
construction
(define_insn_reservation "simple" 2 (eq_attr "type" "int")
"(i0_pipeline | i1_pipeline), finish")
---------- Footnotes ----------
(1) However, the size of the automaton depends on processor
complexity. To limit this effect, machine descriptions can split
orthogonal parts of the machine description among several automata:
but then, since each of these must be stepped independently, this
does cause a small decrease in the algorithm's performance.
File: gccint.info, Node: Conditional Execution, Next: Constant Definitions, Prev: Insn Attributes, Up: Machine Desc
14.20 Conditional Execution
===========================
A number of architectures provide for some form of conditional
execution, or predication. The hallmark of this feature is the ability
to nullify most of the instructions in the instruction set. When the
instruction set is large and not entirely symmetric, it can be quite
tedious to describe these forms directly in the `.md' file. An
alternative is the `define_cond_exec' template.
(define_cond_exec
[PREDICATE-PATTERN]
"CONDITION"
"OUTPUT-TEMPLATE")
PREDICATE-PATTERN is the condition that must be true for the insn to
be executed at runtime and should match a relational operator. One can
use `match_operator' to match several relational operators at once.
Any `match_operand' operands must have no more than one alternative.
CONDITION is a C expression that must be true for the generated
pattern to match.
OUTPUT-TEMPLATE is a string similar to the `define_insn' output
template (*note Output Template::), except that the `*' and `@' special
cases do not apply. This is only useful if the assembly text for the
predicate is a simple prefix to the main insn. In order to handle the
general case, there is a global variable `current_insn_predicate' that
will contain the entire predicate if the current insn is predicated,
and will otherwise be `NULL'.
When `define_cond_exec' is used, an implicit reference to the
`predicable' instruction attribute is made. *Note Insn Attributes::.
This attribute must be boolean (i.e. have exactly two elements in its
LIST-OF-VALUES). Further, it must not be used with complex
expressions. That is, the default and all uses in the insns must be a
simple constant, not dependent on the alternative or anything else.
For each `define_insn' for which the `predicable' attribute is true, a
new `define_insn' pattern will be generated that matches a predicated
version of the instruction. For example,
(define_insn "addsi"
[(set (match_operand:SI 0 "register_operand" "r")
(plus:SI (match_operand:SI 1 "register_operand" "r")
(match_operand:SI 2 "register_operand" "r")))]
"TEST1"
"add %2,%1,%0")
(define_cond_exec
[(ne (match_operand:CC 0 "register_operand" "c")
(const_int 0))]
"TEST2"
"(%0)")
generates a new pattern
(define_insn ""
[(cond_exec
(ne (match_operand:CC 3 "register_operand" "c") (const_int 0))
(set (match_operand:SI 0 "register_operand" "r")
(plus:SI (match_operand:SI 1 "register_operand" "r")
(match_operand:SI 2 "register_operand" "r"))))]
"(TEST2) && (TEST1)"
"(%3) add %2,%1,%0")
File: gccint.info, Node: Constant Definitions, Next: Macros, Prev: Conditional Execution, Up: Machine Desc
14.21 Constant Definitions
==========================
Using literal constants inside instruction patterns reduces legibility
and can be a maintenance problem.
To overcome this problem, you may use the `define_constants'
expression. It contains a vector of name-value pairs. From that point
on, wherever any of the names appears in the MD file, it is as if the
corresponding value had been written instead. You may use
`define_constants' multiple times; each appearance adds more constants
to the table. It is an error to redefine a constant with a different
value.
To come back to the a29k load multiple example, instead of
(define_insn ""
[(match_parallel 0 "load_multiple_operation"
[(set (match_operand:SI 1 "gpc_reg_operand" "=r")
(match_operand:SI 2 "memory_operand" "m"))
(use (reg:SI 179))
(clobber (reg:SI 179))])]
""
"loadm 0,0,%1,%2")
You could write:
(define_constants [
(R_BP 177)
(R_FC 178)
(R_CR 179)
(R_Q 180)
])
(define_insn ""
[(match_parallel 0 "load_multiple_operation"
[(set (match_operand:SI 1 "gpc_reg_operand" "=r")
(match_operand:SI 2 "memory_operand" "m"))
(use (reg:SI R_CR))
(clobber (reg:SI R_CR))])]
""
"loadm 0,0,%1,%2")
The constants that are defined with a define_constant are also output
in the insn-codes.h header file as #defines.
File: gccint.info, Node: Macros, Prev: Constant Definitions, Up: Machine Desc
14.22 Macros
============
Ports often need to define similar patterns for more than one machine
mode or for more than one rtx code. GCC provides some simple macro
facilities to make this process easier.
* Menu:
* Mode Macros:: Generating variations of patterns for different modes.
* Code Macros:: Doing the same for codes.
File: gccint.info, Node: Mode Macros, Next: Code Macros, Up: Macros
14.22.1 Mode Macros
-------------------
Ports often need to define similar patterns for two or more different
modes. For example:
* If a processor has hardware support for both single and double
floating-point arithmetic, the `SFmode' patterns tend to be very
similar to the `DFmode' ones.
* If a port uses `SImode' pointers in one configuration and `DImode'
pointers in another, it will usually have very similar `SImode'
and `DImode' patterns for manipulating pointers.
Mode macros allow several patterns to be instantiated from one `.md'
file template. They can be used with any type of rtx-based construct,
such as a `define_insn', `define_split', or `define_peephole2'.
* Menu:
* Defining Mode Macros:: Defining a new mode macro.
* Substitutions:: Combining mode macros with substitutions
* Examples:: Examples
File: gccint.info, Node: Defining Mode Macros, Next: Substitutions, Up: Mode Macros
14.22.1.1 Defining Mode Macros
..............................
The syntax for defining a mode macro is:
(define_mode_macro NAME [(MODE1 "COND1") ... (MODEN "CONDN")])
This allows subsequent `.md' file constructs to use the mode suffix
`:NAME'. Every construct that does so will be expanded N times, once
with every use of `:NAME' replaced by `:MODE1', once with every use
replaced by `:MODE2', and so on. In the expansion for a particular
MODEI, every C condition will also require that CONDI be true.
For example:
(define_mode_macro P [(SI "Pmode == SImode") (DI "Pmode == DImode")])
defines a new mode suffix `:P'. Every construct that uses `:P' will
be expanded twice, once with every `:P' replaced by `:SI' and once with
every `:P' replaced by `:DI'. The `:SI' version will only apply if
`Pmode == SImode' and the `:DI' version will only apply if `Pmode ==
DImode'.
As with other `.md' conditions, an empty string is treated as "always
true". `(MODE "")' can also be abbreviated to `MODE'. For example:
(define_mode_macro GPR [SI (DI "TARGET_64BIT")])
means that the `:DI' expansion only applies if `TARGET_64BIT' but that
the `:SI' expansion has no such constraint.
Macros are applied in the order they are defined. This can be
significant if two macros are used in a construct that requires
substitutions. *Note Substitutions::.
File: gccint.info, Node: Substitutions, Next: Examples, Prev: Defining Mode Macros, Up: Mode Macros
14.22.1.2 Substitution in Mode Macros
.....................................
If an `.md' file construct uses mode macros, each version of the
construct will often need slightly different strings or modes. For
example:
* When a `define_expand' defines several `addM3' patterns (*note
Standard Names::), each expander will need to use the appropriate
mode name for M.
* When a `define_insn' defines several instruction patterns, each
instruction will often use a different assembler mnemonic.
* When a `define_insn' requires operands with different modes, using
a macro for one of the operand modes usually requires a specific
mode for the other operand(s).
GCC supports such variations through a system of "mode attributes".
There are two standard attributes: `mode', which is the name of the
mode in lower case, and `MODE', which is the same thing in upper case.
You can define other attributes using:
(define_mode_attr NAME [(MODE1 "VALUE1") ... (MODEN "VALUEN")])
where NAME is the name of the attribute and VALUEI is the value
associated with MODEI.
When GCC replaces some :MACRO with :MODE, it will scan each string and
mode in the pattern for sequences of the form `<MACRO:ATTR>', where
ATTR is the name of a mode attribute. If the attribute is defined for
MODE, the whole `<...>' sequence will be replaced by the appropriate
attribute value.
For example, suppose an `.md' file has:
(define_mode_macro P [(SI "Pmode == SImode") (DI "Pmode == DImode")])
(define_mode_attr load [(SI "lw") (DI "ld")])
If one of the patterns that uses `:P' contains the string
`"<P:load>\t%0,%1"', the `SI' version of that pattern will use
`"lw\t%0,%1"' and the `DI' version will use `"ld\t%0,%1"'.
Here is an example of using an attribute for a mode:
(define_mode_macro LONG [SI DI])
(define_mode_attr SHORT [(SI "HI") (DI "SI")])
(define_insn ...
(sign_extend:LONG (match_operand:<LONG:SHORT> ...)) ...)
The `MACRO:' prefix may be omitted, in which case the substitution
will be attempted for every macro expansion.
File: gccint.info, Node: Examples, Prev: Substitutions, Up: Mode Macros
14.22.1.3 Mode Macro Examples
.............................
Here is an example from the MIPS port. It defines the following modes
and attributes (among others):
(define_mode_macro GPR [SI (DI "TARGET_64BIT")])
(define_mode_attr d [(SI "") (DI "d")])
and uses the following template to define both `subsi3' and `subdi3':
(define_insn "sub<mode>3"
[(set (match_operand:GPR 0 "register_operand" "=d")
(minus:GPR (match_operand:GPR 1 "register_operand" "d")
(match_operand:GPR 2 "register_operand" "d")))]
""
"<d>subu\t%0,%1,%2"
[(set_attr "type" "arith")
(set_attr "mode" "<MODE>")])
This is exactly equivalent to:
(define_insn "subsi3"
[(set (match_operand:SI 0 "register_operand" "=d")
(minus:SI (match_operand:SI 1 "register_operand" "d")
(match_operand:SI 2 "register_operand" "d")))]
""
"subu\t%0,%1,%2"
[(set_attr "type" "arith")
(set_attr "mode" "SI")])
(define_insn "subdi3"
[(set (match_operand:DI 0 "register_operand" "=d")
(minus:DI (match_operand:DI 1 "register_operand" "d")
(match_operand:DI 2 "register_operand" "d")))]
""
"dsubu\t%0,%1,%2"
[(set_attr "type" "arith")
(set_attr "mode" "DI")])
File: gccint.info, Node: Code Macros, Prev: Mode Macros, Up: Macros
14.22.2 Code Macros
-------------------
Code macros operate in a similar way to mode macros. *Note Mode
Macros::.
The construct:
(define_code_macro NAME [(CODE1 "COND1") ... (CODEN "CONDN")])
defines a pseudo rtx code NAME that can be instantiated as CODEI if
condition CONDI is true. Each CODEI must have the same rtx format.
*Note RTL Classes::.
As with mode macros, each pattern that uses NAME will be expanded N
times, once with all uses of NAME replaced by CODE1, once with all uses
replaced by CODE2, and so on. *Note Defining Mode Macros::.
It is possible to define attributes for codes as well as for modes.
There are two standard code attributes: `code', the name of the code in
lower case, and `CODE', the name of the code in upper case. Other
attributes are defined using:
(define_code_attr NAME [(CODE1 "VALUE1") ... (CODEN "VALUEN")])
Here's an example of code macros in action, taken from the MIPS port:
(define_code_macro any_cond [unordered ordered unlt unge uneq ltgt unle ungt
eq ne gt ge lt le gtu geu ltu leu])
(define_expand "b<code>"
[(set (pc)
(if_then_else (any_cond:CC (cc0)
(const_int 0))
(label_ref (match_operand 0 ""))
(pc)))]
""
{
gen_conditional_branch (operands, <CODE>);
DONE;
})
This is equivalent to:
(define_expand "bunordered"
[(set (pc)
(if_then_else (unordered:CC (cc0)
(const_int 0))
(label_ref (match_operand 0 ""))
(pc)))]
""
{
gen_conditional_branch (operands, UNORDERED);
DONE;
})
(define_expand "bordered"
[(set (pc)
(if_then_else (ordered:CC (cc0)
(const_int 0))
(label_ref (match_operand 0 ""))
(pc)))]
""
{
gen_conditional_branch (operands, ORDERED);
DONE;
})
...
File: gccint.info, Node: Target Macros, Next: Host Config, Prev: Machine Desc, Up: Top
15 Target Description Macros and Functions
******************************************
In addition to the file `MACHINE.md', a machine description includes a
C header file conventionally given the name `MACHINE.h' and a C source
file named `MACHINE.c'. The header file defines numerous macros that
convey the information about the target machine that does not fit into
the scheme of the `.md' file. The file `tm.h' should be a link to
`MACHINE.h'. The header file `config.h' includes `tm.h' and most
compiler source files include `config.h'. The source file defines a
variable `targetm', which is a structure containing pointers to
functions and data relating to the target machine. `MACHINE.c' should
also contain their definitions, if they are not defined elsewhere in
GCC, and other functions called through the macros defined in the `.h'
file.
* Menu:
* Target Structure:: The `targetm' variable.
* Driver:: Controlling how the driver runs the compilation passes.
* Run-time Target:: Defining `-m' options like `-m68000' and `-m68020'.
* Per-Function Data:: Defining data structures for per-function information.
* Storage Layout:: Defining sizes and alignments of data.
* Type Layout:: Defining sizes and properties of basic user data types.
* Registers:: Naming and describing the hardware registers.
* Register Classes:: Defining the classes of hardware registers.
* Old Constraints:: The old way to define machine-specific constraints.
* Stack and Calling:: Defining which way the stack grows and by how much.
* Varargs:: Defining the varargs macros.
* Trampolines:: Code set up at run time to enter a nested function.
* Library Calls:: Controlling how library routines are implicitly called.
* Addressing Modes:: Defining addressing modes valid for memory operands.
* Anchored Addresses:: Defining how `-fsection-anchors' should work.
* Condition Code:: Defining how insns update the condition code.
* Costs:: Defining relative costs of different operations.
* Scheduling:: Adjusting the behavior of the instruction scheduler.
* Sections:: Dividing storage into text, data, and other sections.
* PIC:: Macros for position independent code.
* Assembler Format:: Defining how to write insns and pseudo-ops to output.
* Debugging Info:: Defining the format of debugging output.
* Floating Point:: Handling floating point for cross-compilers.
* Mode Switching:: Insertion of mode-switching instructions.
* Target Attributes:: Defining target-specific uses of `__attribute__'.
* MIPS Coprocessors:: MIPS coprocessor support and how to customize it.
* PCH Target:: Validity checking for precompiled headers.
* C++ ABI:: Controlling C++ ABI changes.
* Misc:: Everything else.
File: gccint.info, Node: Target Structure, Next: Driver, Up: Target Macros
15.1 The Global `targetm' Variable
==================================
-- Variable: struct gcc_target targetm
The target `.c' file must define the global `targetm' variable
which contains pointers to functions and data relating to the
target machine. The variable is declared in `target.h';
`target-def.h' defines the macro `TARGET_INITIALIZER' which is
used to initialize the variable, and macros for the default
initializers for elements of the structure. The `.c' file should
override those macros for which the default definition is
inappropriate. For example:
#include "target.h"
#include "target-def.h"
/* Initialize the GCC target structure. */
#undef TARGET_COMP_TYPE_ATTRIBUTES
#define TARGET_COMP_TYPE_ATTRIBUTES MACHINE_comp_type_attributes
struct gcc_target targetm = TARGET_INITIALIZER;
Where a macro should be defined in the `.c' file in this manner to form
part of the `targetm' structure, it is documented below as a "Target
Hook" with a prototype. Many macros will change in future from being
defined in the `.h' file to being part of the `targetm' structure.
File: gccint.info, Node: Driver, Next: Run-time Target, Prev: Target Structure, Up: Target Macros
15.2 Controlling the Compilation Driver, `gcc'
==============================================
You can control the compilation driver.
-- Macro: SWITCH_TAKES_ARG (CHAR)
A C expression which determines whether the option `-CHAR' takes
arguments. The value should be the number of arguments that
option takes-zero, for many options.
By default, this macro is defined as `DEFAULT_SWITCH_TAKES_ARG',
which handles the standard options properly. You need not define
`SWITCH_TAKES_ARG' unless you wish to add additional options which
take arguments. Any redefinition should call
`DEFAULT_SWITCH_TAKES_ARG' and then check for additional options.
-- Macro: WORD_SWITCH_TAKES_ARG (NAME)
A C expression which determines whether the option `-NAME' takes
arguments. The value should be the number of arguments that
option takes-zero, for many options. This macro rather than
`SWITCH_TAKES_ARG' is used for multi-character option names.
By default, this macro is defined as
`DEFAULT_WORD_SWITCH_TAKES_ARG', which handles the standard options
properly. You need not define `WORD_SWITCH_TAKES_ARG' unless you
wish to add additional options which take arguments. Any
redefinition should call `DEFAULT_WORD_SWITCH_TAKES_ARG' and then
check for additional options.
-- Macro: SWITCH_CURTAILS_COMPILATION (CHAR)
A C expression which determines whether the option `-CHAR' stops
compilation before the generation of an executable. The value is
boolean, nonzero if the option does stop an executable from being
generated, zero otherwise.
By default, this macro is defined as
`DEFAULT_SWITCH_CURTAILS_COMPILATION', which handles the standard
options properly. You need not define
`SWITCH_CURTAILS_COMPILATION' unless you wish to add additional
options which affect the generation of an executable. Any
redefinition should call `DEFAULT_SWITCH_CURTAILS_COMPILATION' and
then check for additional options.
-- Macro: SWITCHES_NEED_SPACES
A string-valued C expression which enumerates the options for which
the linker needs a space between the option and its argument.
If this macro is not defined, the default value is `""'.
-- Macro: TARGET_OPTION_TRANSLATE_TABLE
If defined, a list of pairs of strings, the first of which is a
potential command line target to the `gcc' driver program, and the
second of which is a space-separated (tabs and other whitespace
are not supported) list of options with which to replace the first
option. The target defining this list is responsible for assuring
that the results are valid. Replacement options may not be the
`--opt' style, they must be the `-opt' style. It is the intention
of this macro to provide a mechanism for substitution that affects
the multilibs chosen, such as one option that enables many
options, some of which select multilibs. Example nonsensical
definition, where `-malt-abi', `-EB', and `-mspoo' cause different
multilibs to be chosen:
#define TARGET_OPTION_TRANSLATE_TABLE \
{ "-fast", "-march=fast-foo -malt-abi -I/usr/fast-foo" }, \
{ "-compat", "-EB -malign=4 -mspoo" }
-- Macro: DRIVER_SELF_SPECS
A list of specs for the driver itself. It should be a suitable
initializer for an array of strings, with no surrounding braces.
The driver applies these specs to its own command line between
loading default `specs' files (but not command-line specified
ones) and choosing the multilib directory or running any
subcommands. It applies them in the order given, so each spec can
depend on the options added by earlier ones. It is also possible
to remove options using `%<OPTION' in the usual way.
This macro can be useful when a port has several interdependent
target options. It provides a way of standardizing the command
line so that the other specs are easier to write.
Do not define this macro if it does not need to do anything.
-- Macro: OPTION_DEFAULT_SPECS
A list of specs used to support configure-time default options
(i.e. `--with' options) in the driver. It should be a suitable
initializer for an array of structures, each containing two
strings, without the outermost pair of surrounding braces.
The first item in the pair is the name of the default. This must
match the code in `config.gcc' for the target. The second item is
a spec to apply if a default with this name was specified. The
string `%(VALUE)' in the spec will be replaced by the value of the
default everywhere it occurs.
The driver will apply these specs to its own command line between
loading default `specs' files and processing `DRIVER_SELF_SPECS',
using the same mechanism as `DRIVER_SELF_SPECS'.
Do not define this macro if it does not need to do anything.
-- Macro: CPP_SPEC
A C string constant that tells the GCC driver program options to
pass to CPP. It can also specify how to translate options you
give to GCC into options for GCC to pass to the CPP.
Do not define this macro if it does not need to do anything.
-- Macro: CPLUSPLUS_CPP_SPEC
This macro is just like `CPP_SPEC', but is used for C++, rather
than C. If you do not define this macro, then the value of
`CPP_SPEC' (if any) will be used instead.
-- Macro: CC1_SPEC
A C string constant that tells the GCC driver program options to
pass to `cc1', `cc1plus', `f771', and the other language front
ends. It can also specify how to translate options you give to
GCC into options for GCC to pass to front ends.
Do not define this macro if it does not need to do anything.
-- Macro: CC1PLUS_SPEC
A C string constant that tells the GCC driver program options to
pass to `cc1plus'. It can also specify how to translate options
you give to GCC into options for GCC to pass to the `cc1plus'.
Do not define this macro if it does not need to do anything. Note
that everything defined in CC1_SPEC is already passed to `cc1plus'
so there is no need to duplicate the contents of CC1_SPEC in
CC1PLUS_SPEC.
-- Macro: ASM_SPEC
A C string constant that tells the GCC driver program options to
pass to the assembler. It can also specify how to translate
options you give to GCC into options for GCC to pass to the
assembler. See the file `sun3.h' for an example of this.
Do not define this macro if it does not need to do anything.
-- Macro: ASM_FINAL_SPEC
A C string constant that tells the GCC driver program how to run
any programs which cleanup after the normal assembler. Normally,
this is not needed. See the file `mips.h' for an example of this.
Do not define this macro if it does not need to do anything.
-- Macro: AS_NEEDS_DASH_FOR_PIPED_INPUT
Define this macro, with no value, if the driver should give the
assembler an argument consisting of a single dash, `-', to
instruct it to read from its standard input (which will be a pipe
connected to the output of the compiler proper). This argument is
given after any `-o' option specifying the name of the output file.
If you do not define this macro, the assembler is assumed to read
its standard input if given no non-option arguments. If your
assembler cannot read standard input at all, use a `%{pipe:%e}'
construct; see `mips.h' for instance.
-- Macro: LINK_SPEC
A C string constant that tells the GCC driver program options to
pass to the linker. It can also specify how to translate options
you give to GCC into options for GCC to pass to the linker.
Do not define this macro if it does not need to do anything.
-- Macro: LIB_SPEC
Another C string constant used much like `LINK_SPEC'. The
difference between the two is that `LIB_SPEC' is used at the end
of the command given to the linker.
If this macro is not defined, a default is provided that loads the
standard C library from the usual place. See `gcc.c'.
-- Macro: LIBGCC_SPEC
Another C string constant that tells the GCC driver program how
and when to place a reference to `libgcc.a' into the linker
command line. This constant is placed both before and after the
value of `LIB_SPEC'.
If this macro is not defined, the GCC driver provides a default
that passes the string `-lgcc' to the linker.
-- Macro: REAL_LIBGCC_SPEC
By default, if `ENABLE_SHARED_LIBGCC' is defined, the
`LIBGCC_SPEC' is not directly used by the driver program but is
instead modified to refer to different versions of `libgcc.a'
depending on the values of the command line flags `-static',
`-shared', `-static-libgcc', and `-shared-libgcc'. On targets
where these modifications are inappropriate, define
`REAL_LIBGCC_SPEC' instead. `REAL_LIBGCC_SPEC' tells the driver
how to place a reference to `libgcc' on the link command line,
but, unlike `LIBGCC_SPEC', it is used unmodified.
-- Macro: USE_LD_AS_NEEDED
A macro that controls the modifications to `LIBGCC_SPEC' mentioned
in `REAL_LIBGCC_SPEC'. If nonzero, a spec will be generated that
uses -as-needed and the shared libgcc in place of the static
exception handler library, when linking without any of `-static',
`-static-libgcc', or `-shared-libgcc'.
-- Macro: LINK_EH_SPEC
If defined, this C string constant is added to `LINK_SPEC'. When
`USE_LD_AS_NEEDED' is zero or undefined, it also affects the
modifications to `LIBGCC_SPEC' mentioned in `REAL_LIBGCC_SPEC'.
-- Macro: STARTFILE_SPEC
Another C string constant used much like `LINK_SPEC'. The
difference between the two is that `STARTFILE_SPEC' is used at the
very beginning of the command given to the linker.
If this macro is not defined, a default is provided that loads the
standard C startup file from the usual place. See `gcc.c'.
-- Macro: ENDFILE_SPEC
Another C string constant used much like `LINK_SPEC'. The
difference between the two is that `ENDFILE_SPEC' is used at the
very end of the command given to the linker.
Do not define this macro if it does not need to do anything.
-- Macro: THREAD_MODEL_SPEC
GCC `-v' will print the thread model GCC was configured to use.
However, this doesn't work on platforms that are multilibbed on
thread models, such as AIX 4.3. On such platforms, define
`THREAD_MODEL_SPEC' such that it evaluates to a string without
blanks that names one of the recognized thread models. `%*', the
default value of this macro, will expand to the value of
`thread_file' set in `config.gcc'.
-- Macro: SYSROOT_SUFFIX_SPEC
Define this macro to add a suffix to the target sysroot when GCC is
configured with a sysroot. This will cause GCC to search for
usr/lib, et al, within sysroot+suffix.
-- Macro: SYSROOT_HEADERS_SUFFIX_SPEC
Define this macro to add a headers_suffix to the target sysroot
when GCC is configured with a sysroot. This will cause GCC to
pass the updated sysroot+headers_suffix to CPP, causing it to
search for usr/include, et al, within sysroot+headers_suffix.
-- Macro: EXTRA_SPECS
Define this macro to provide additional specifications to put in
the `specs' file that can be used in various specifications like
`CC1_SPEC'.
The definition should be an initializer for an array of structures,
containing a string constant, that defines the specification name,
and a string constant that provides the specification.
Do not define this macro if it does not need to do anything.
`EXTRA_SPECS' is useful when an architecture contains several
related targets, which have various `..._SPECS' which are similar
to each other, and the maintainer would like one central place to
keep these definitions.
For example, the PowerPC System V.4 targets use `EXTRA_SPECS' to
define either `_CALL_SYSV' when the System V calling sequence is
used or `_CALL_AIX' when the older AIX-based calling sequence is
used.
The `config/rs6000/rs6000.h' target file defines:
#define EXTRA_SPECS \
{ "cpp_sysv_default", CPP_SYSV_DEFAULT },
#define CPP_SYS_DEFAULT ""
The `config/rs6000/sysv.h' target file defines:
#undef CPP_SPEC
#define CPP_SPEC \
"%{posix: -D_POSIX_SOURCE } \
%{mcall-sysv: -D_CALL_SYSV } \
%{!mcall-sysv: %(cpp_sysv_default) } \
%{msoft-float: -D_SOFT_FLOAT} %{mcpu=403: -D_SOFT_FLOAT}"
#undef CPP_SYSV_DEFAULT
#define CPP_SYSV_DEFAULT "-D_CALL_SYSV"
while the `config/rs6000/eabiaix.h' target file defines
`CPP_SYSV_DEFAULT' as:
#undef CPP_SYSV_DEFAULT
#define CPP_SYSV_DEFAULT "-D_CALL_AIX"
-- Macro: LINK_LIBGCC_SPECIAL_1
Define this macro if the driver program should find the library
`libgcc.a'. If you do not define this macro, the driver program
will pass the argument `-lgcc' to tell the linker to do the search.
-- Macro: LINK_GCC_C_SEQUENCE_SPEC
The sequence in which libgcc and libc are specified to the linker.
By default this is `%G %L %G'.
-- Macro: LINK_COMMAND_SPEC
A C string constant giving the complete command line need to
execute the linker. When you do this, you will need to update
your port each time a change is made to the link command line
within `gcc.c'. Therefore, define this macro only if you need to
completely redefine the command line for invoking the linker and
there is no other way to accomplish the effect you need.
Overriding this macro may be avoidable by overriding
`LINK_GCC_C_SEQUENCE_SPEC' instead.
-- Macro: LINK_ELIMINATE_DUPLICATE_LDIRECTORIES
A nonzero value causes `collect2' to remove duplicate
`-LDIRECTORY' search directories from linking commands. Do not
give it a nonzero value if removing duplicate search directories
changes the linker's semantics.
-- Macro: MULTILIB_DEFAULTS
Define this macro as a C expression for the initializer of an
array of string to tell the driver program which options are
defaults for this target and thus do not need to be handled
specially when using `MULTILIB_OPTIONS'.
Do not define this macro if `MULTILIB_OPTIONS' is not defined in
the target makefile fragment or if none of the options listed in
`MULTILIB_OPTIONS' are set by default. *Note Target Fragment::.
-- Macro: RELATIVE_PREFIX_NOT_LINKDIR
Define this macro to tell `gcc' that it should only translate a
`-B' prefix into a `-L' linker option if the prefix indicates an
absolute file name.
-- Macro: MD_EXEC_PREFIX
If defined, this macro is an additional prefix to try after
`STANDARD_EXEC_PREFIX'. `MD_EXEC_PREFIX' is not searched when the
`-b' option is used, or the compiler is built as a cross compiler.
If you define `MD_EXEC_PREFIX', then be sure to add it to the
list of directories used to find the assembler in `configure.in'.
-- Macro: STANDARD_STARTFILE_PREFIX
Define this macro as a C string constant if you wish to override
the standard choice of `libdir' as the default prefix to try when
searching for startup files such as `crt0.o'.
`STANDARD_STARTFILE_PREFIX' is not searched when the compiler is
built as a cross compiler.
-- Macro: STANDARD_STARTFILE_PREFIX_1
Define this macro as a C string constant if you wish to override
the standard choice of `/lib' as a prefix to try after the default
prefix when searching for startup files such as `crt0.o'.
`STANDARD_STARTFILE_PREFIX_1' is not searched when the compiler is
built as a cross compiler.
-- Macro: STANDARD_STARTFILE_PREFIX_2
Define this macro as a C string constant if you wish to override
the standard choice of `/lib' as yet another prefix to try after
the default prefix when searching for startup files such as
`crt0.o'. `STANDARD_STARTFILE_PREFIX_2' is not searched when the
compiler is built as a cross compiler.
-- Macro: MD_STARTFILE_PREFIX
If defined, this macro supplies an additional prefix to try after
the standard prefixes. `MD_EXEC_PREFIX' is not searched when the
`-b' option is used, or when the compiler is built as a cross
compiler.
-- Macro: MD_STARTFILE_PREFIX_1
If defined, this macro supplies yet another prefix to try after the
standard prefixes. It is not searched when the `-b' option is
used, or when the compiler is built as a cross compiler.
-- Macro: INIT_ENVIRONMENT
Define this macro as a C string constant if you wish to set
environment variables for programs called by the driver, such as
the assembler and loader. The driver passes the value of this
macro to `putenv' to initialize the necessary environment
variables.
-- Macro: LOCAL_INCLUDE_DIR
Define this macro as a C string constant if you wish to override
the standard choice of `/usr/local/include' as the default prefix
to try when searching for local header files. `LOCAL_INCLUDE_DIR'
comes before `SYSTEM_INCLUDE_DIR' in the search order.
Cross compilers do not search either `/usr/local/include' or its
replacement.
-- Macro: MODIFY_TARGET_NAME
Define this macro if you wish to define command-line switches that
modify the default target name.
For each switch, you can include a string to be appended to the
first part of the configuration name or a string to be deleted
from the configuration name, if present. The definition should be
an initializer for an array of structures. Each array element
should have three elements: the switch name (a string constant,
including the initial dash), one of the enumeration codes `ADD' or
`DELETE' to indicate whether the string should be inserted or
deleted, and the string to be inserted or deleted (a string
constant).
For example, on a machine where `64' at the end of the
configuration name denotes a 64-bit target and you want the `-32'
and `-64' switches to select between 32- and 64-bit targets, you
would code
#define MODIFY_TARGET_NAME \
{ { "-32", DELETE, "64"}, \
{"-64", ADD, "64"}}
-- Macro: SYSTEM_INCLUDE_DIR
Define this macro as a C string constant if you wish to specify a
system-specific directory to search for header files before the
standard directory. `SYSTEM_INCLUDE_DIR' comes before
`STANDARD_INCLUDE_DIR' in the search order.
Cross compilers do not use this macro and do not search the
directory specified.
-- Macro: STANDARD_INCLUDE_DIR
Define this macro as a C string constant if you wish to override
the standard choice of `/usr/include' as the default prefix to try
when searching for header files.
Cross compilers ignore this macro and do not search either
`/usr/include' or its replacement.
-- Macro: STANDARD_INCLUDE_COMPONENT
The "component" corresponding to `STANDARD_INCLUDE_DIR'. See
`INCLUDE_DEFAULTS', below, for the description of components. If
you do not define this macro, no component is used.
-- Macro: INCLUDE_DEFAULTS
Define this macro if you wish to override the entire default
search path for include files. For a native compiler, the default
search path usually consists of `GCC_INCLUDE_DIR',
`LOCAL_INCLUDE_DIR', `SYSTEM_INCLUDE_DIR',
`GPLUSPLUS_INCLUDE_DIR', and `STANDARD_INCLUDE_DIR'. In addition,
`GPLUSPLUS_INCLUDE_DIR' and `GCC_INCLUDE_DIR' are defined
automatically by `Makefile', and specify private search areas for
GCC. The directory `GPLUSPLUS_INCLUDE_DIR' is used only for C++
programs.
The definition should be an initializer for an array of structures.
Each array element should have four elements: the directory name (a
string constant), the component name (also a string constant), a
flag for C++-only directories, and a flag showing that the
includes in the directory don't need to be wrapped in `extern `C''
when compiling C++. Mark the end of the array with a null element.
The component name denotes what GNU package the include file is
part of, if any, in all uppercase letters. For example, it might
be `GCC' or `BINUTILS'. If the package is part of a
vendor-supplied operating system, code the component name as `0'.
For example, here is the definition used for VAX/VMS:
#define INCLUDE_DEFAULTS \
{ \
{ "GNU_GXX_INCLUDE:", "G++", 1, 1}, \
{ "GNU_CC_INCLUDE:", "GCC", 0, 0}, \
{ "SYS$SYSROOT:[SYSLIB.]", 0, 0, 0}, \
{ ".", 0, 0, 0}, \
{ 0, 0, 0, 0} \
}
Here is the order of prefixes tried for exec files:
1. Any prefixes specified by the user with `-B'.
2. The environment variable `GCC_EXEC_PREFIX', if any.
3. The directories specified by the environment variable
`COMPILER_PATH'.
4. The macro `STANDARD_EXEC_PREFIX'.
5. `/usr/lib/gcc/'.
6. The macro `MD_EXEC_PREFIX', if any.
Here is the order of prefixes tried for startfiles:
1. Any prefixes specified by the user with `-B'.
2. The environment variable `GCC_EXEC_PREFIX', if any.
3. The directories specified by the environment variable
`LIBRARY_PATH' (or port-specific name; native only, cross
compilers do not use this).
4. The macro `STANDARD_EXEC_PREFIX'.
5. `/usr/lib/gcc/'.
6. The macro `MD_EXEC_PREFIX', if any.
7. The macro `MD_STARTFILE_PREFIX', if any.
8. The macro `STANDARD_STARTFILE_PREFIX'.
9. `/lib/'.
10. `/usr/lib/'.
File: gccint.info, Node: Run-time Target, Next: Per-Function Data, Prev: Driver, Up: Target Macros
15.3 Run-time Target Specification
==================================
Here are run-time target specifications.
-- Macro: TARGET_CPU_CPP_BUILTINS ()
This function-like macro expands to a block of code that defines
built-in preprocessor macros and assertions for the target cpu,
using the functions `builtin_define', `builtin_define_std' and
`builtin_assert'. When the front end calls this macro it provides
a trailing semicolon, and since it has finished command line
option processing your code can use those results freely.
`builtin_assert' takes a string in the form you pass to the
command-line option `-A', such as `cpu=mips', and creates the
assertion. `builtin_define' takes a string in the form accepted
by option `-D' and unconditionally defines the macro.
`builtin_define_std' takes a string representing the name of an
object-like macro. If it doesn't lie in the user's namespace,
`builtin_define_std' defines it unconditionally. Otherwise, it
defines a version with two leading underscores, and another version
with two leading and trailing underscores, and defines the original
only if an ISO standard was not requested on the command line. For
example, passing `unix' defines `__unix', `__unix__' and possibly
`unix'; passing `_mips' defines `__mips', `__mips__' and possibly
`_mips', and passing `_ABI64' defines only `_ABI64'.
You can also test for the C dialect being compiled. The variable
`c_language' is set to one of `clk_c', `clk_cplusplus' or
`clk_objective_c'. Note that if we are preprocessing assembler,
this variable will be `clk_c' but the function-like macro
`preprocessing_asm_p()' will return true, so you might want to
check for that first. If you need to check for strict ANSI, the
variable `flag_iso' can be used. The function-like macro
`preprocessing_trad_p()' can be used to check for traditional
preprocessing.
-- Macro: TARGET_OS_CPP_BUILTINS ()
Similarly to `TARGET_CPU_CPP_BUILTINS' but this macro is optional
and is used for the target operating system instead.
-- Macro: TARGET_OBJFMT_CPP_BUILTINS ()
Similarly to `TARGET_CPU_CPP_BUILTINS' but this macro is optional
and is used for the target object format. `elfos.h' uses this
macro to define `__ELF__', so you probably do not need to define
it yourself.
-- Variable: extern int target_flags
This variable is declared in `options.h', which is included before
any target-specific headers.
-- Variable: Target Hook int TARGET_DEFAULT_TARGET_FLAGS
This variable specifies the initial value of `target_flags'. Its
default setting is 0.
-- Target Hook: bool TARGET_HANDLE_OPTION (size_t CODE, const char
*ARG, int VALUE)
This hook is called whenever the user specifies one of the
target-specific options described by the `.opt' definition files
(*note Options::). It has the opportunity to do some
option-specific processing and should return true if the option is
valid. The default definition does nothing but return true.
CODE specifies the `OPT_NAME' enumeration value associated with
the selected option; NAME is just a rendering of the option name
in which non-alphanumeric characters are replaced by underscores.
ARG specifies the string argument and is null if no argument was
given. If the option is flagged as a `UInteger' (*note Option
properties::), VALUE is the numeric value of the argument.
Otherwise VALUE is 1 if the positive form of the option was used
and 0 if the "no-" form was.
-- Macro: TARGET_VERSION
This macro is a C statement to print on `stderr' a string
describing the particular machine description choice. Every
machine description should define `TARGET_VERSION'. For example:
#ifdef MOTOROLA
#define TARGET_VERSION \
fprintf (stderr, " (68k, Motorola syntax)");
#else
#define TARGET_VERSION \
fprintf (stderr, " (68k, MIT syntax)");
#endif
-- Macro: OVERRIDE_OPTIONS
Sometimes certain combinations of command options do not make
sense on a particular target machine. You can define a macro
`OVERRIDE_OPTIONS' to take account of this. This macro, if
defined, is executed once just after all the command options have
been parsed.
Don't use this macro to turn on various extra optimizations for
`-O'. That is what `OPTIMIZATION_OPTIONS' is for.
-- Macro: C_COMMON_OVERRIDE_OPTIONS
This is similar to `OVERRIDE_OPTIONS' but is only used in the C
language frontends (C, Objective-C, C++, Objective-C++) and so can
be used to alter option flag variables which only exist in those
frontends.
-- Macro: OPTIMIZATION_OPTIONS (LEVEL, SIZE)
Some machines may desire to change what optimizations are
performed for various optimization levels. This macro, if
defined, is executed once just after the optimization level is
determined and before the remainder of the command options have
been parsed. Values set in this macro are used as the default
values for the other command line options.
LEVEL is the optimization level specified; 2 if `-O2' is
specified, 1 if `-O' is specified, and 0 if neither is specified.
SIZE is nonzero if `-Os' is specified and zero otherwise.
You should not use this macro to change options that are not
machine-specific. These should uniformly selected by the same
optimization level on all supported machines. Use this macro to
enable machine-specific optimizations.
*Do not examine `write_symbols' in this macro!* The debugging
options are not supposed to alter the generated code.
-- Macro: CAN_DEBUG_WITHOUT_FP
Define this macro if debugging can be performed even without a
frame pointer. If this macro is defined, GCC will turn on the
`-fomit-frame-pointer' option whenever `-O' is specified.
File: gccint.info, Node: Per-Function Data, Next: Storage Layout, Prev: Run-time Target, Up: Target Macros
15.4 Defining data structures for per-function information.
===========================================================
If the target needs to store information on a per-function basis, GCC
provides a macro and a couple of variables to allow this. Note, just
using statics to store the information is a bad idea, since GCC supports
nested functions, so you can be halfway through encoding one function
when another one comes along.
GCC defines a data structure called `struct function' which contains
all of the data specific to an individual function. This structure
contains a field called `machine' whose type is `struct
machine_function *', which can be used by targets to point to their own
specific data.
If a target needs per-function specific data it should define the type
`struct machine_function' and also the macro `INIT_EXPANDERS'. This
macro should be used to initialize the function pointer
`init_machine_status'. This pointer is explained below.
One typical use of per-function, target specific data is to create an
RTX to hold the register containing the function's return address. This
RTX can then be used to implement the `__builtin_return_address'
function, for level 0.
Note--earlier implementations of GCC used a single data area to hold
all of the per-function information. Thus when processing of a nested
function began the old per-function data had to be pushed onto a stack,
and when the processing was finished, it had to be popped off the
stack. GCC used to provide function pointers called
`save_machine_status' and `restore_machine_status' to handle the saving
and restoring of the target specific information. Since the single
data area approach is no longer used, these pointers are no longer
supported.
-- Macro: INIT_EXPANDERS
Macro called to initialize any target specific information. This
macro is called once per function, before generation of any RTL
has begun. The intention of this macro is to allow the
initialization of the function pointer `init_machine_status'.
-- Variable: void (*)(struct function *) init_machine_status
If this function pointer is non-`NULL' it will be called once per
function, before function compilation starts, in order to allow the
target to perform any target specific initialization of the
`struct function' structure. It is intended that this would be
used to initialize the `machine' of that structure.
`struct machine_function' structures are expected to be freed by
GC. Generally, any memory that they reference must be allocated
by using `ggc_alloc', including the structure itself.
File: gccint.info, Node: Storage Layout, Next: Type Layout, Prev: Per-Function Data, Up: Target Macros
15.5 Storage Layout
===================
Note that the definitions of the macros in this table which are sizes or
alignments measured in bits do not need to be constant. They can be C
expressions that refer to static variables, such as the `target_flags'.
*Note Run-time Target::.
-- Macro: BITS_BIG_ENDIAN
Define this macro to have the value 1 if the most significant bit
in a byte has the lowest number; otherwise define it to have the
value zero. This means that bit-field instructions count from the
most significant bit. If the machine has no bit-field
instructions, then this must still be defined, but it doesn't
matter which value it is defined to. This macro need not be a
constant.
This macro does not affect the way structure fields are packed into
bytes or words; that is controlled by `BYTES_BIG_ENDIAN'.
-- Macro: BYTES_BIG_ENDIAN
Define this macro to have the value 1 if the most significant byte
in a word has the lowest number. This macro need not be a
constant.
-- Macro: WORDS_BIG_ENDIAN
Define this macro to have the value 1 if, in a multiword object,
the most significant word has the lowest number. This applies to
both memory locations and registers; GCC fundamentally assumes
that the order of words in memory is the same as the order in
registers. This macro need not be a constant.
-- Macro: LIBGCC2_WORDS_BIG_ENDIAN
Define this macro if `WORDS_BIG_ENDIAN' is not constant. This
must be a constant value with the same meaning as
`WORDS_BIG_ENDIAN', which will be used only when compiling
`libgcc2.c'. Typically the value will be set based on
preprocessor defines.
-- Macro: FLOAT_WORDS_BIG_ENDIAN
Define this macro to have the value 1 if `DFmode', `XFmode' or
`TFmode' floating point numbers are stored in memory with the word
containing the sign bit at the lowest address; otherwise define it
to have the value 0. This macro need not be a constant.
You need not define this macro if the ordering is the same as for
multi-word integers.
-- Macro: BITS_PER_UNIT
Define this macro to be the number of bits in an addressable
storage unit (byte). If you do not define this macro the default
is 8.
-- Macro: BITS_PER_WORD
Number of bits in a word. If you do not define this macro, the
default is `BITS_PER_UNIT * UNITS_PER_WORD'.
-- Macro: MAX_BITS_PER_WORD
Maximum number of bits in a word. If this is undefined, the
default is `BITS_PER_WORD'. Otherwise, it is the constant value
that is the largest value that `BITS_PER_WORD' can have at
run-time.
-- Macro: UNITS_PER_WORD
Number of storage units in a word; normally the size of a
general-purpose register, a power of two from 1 or 8.
-- Macro: MIN_UNITS_PER_WORD
Minimum number of units in a word. If this is undefined, the
default is `UNITS_PER_WORD'. Otherwise, it is the constant value
that is the smallest value that `UNITS_PER_WORD' can have at
run-time.
-- Macro: UNITS_PER_SIMD_WORD
Number of units in the vectors that the vectorizer can produce.
The default is equal to `UNITS_PER_WORD', because the vectorizer
can do some transformations even in absence of specialized SIMD
hardware.
-- Macro: POINTER_SIZE
Width of a pointer, in bits. You must specify a value no wider
than the width of `Pmode'. If it is not equal to the width of
`Pmode', you must define `POINTERS_EXTEND_UNSIGNED'. If you do
not specify a value the default is `BITS_PER_WORD'.
-- Macro: POINTERS_EXTEND_UNSIGNED
A C expression whose value is greater than zero if pointers that
need to be extended from being `POINTER_SIZE' bits wide to `Pmode'
are to be zero-extended and zero if they are to be sign-extended.
If the value is less then zero then there must be an "ptr_extend"
instruction that extends a pointer from `POINTER_SIZE' to `Pmode'.
You need not define this macro if the `POINTER_SIZE' is equal to
the width of `Pmode'.
-- Macro: PROMOTE_MODE (M, UNSIGNEDP, TYPE)
A macro to update M and UNSIGNEDP when an object whose type is
TYPE and which has the specified mode and signedness is to be
stored in a register. This macro is only called when TYPE is a
scalar type.
On most RISC machines, which only have operations that operate on
a full register, define this macro to set M to `word_mode' if M is
an integer mode narrower than `BITS_PER_WORD'. In most cases,
only integer modes should be widened because wider-precision
floating-point operations are usually more expensive than their
narrower counterparts.
For most machines, the macro definition does not change UNSIGNEDP.
However, some machines, have instructions that preferentially
handle either signed or unsigned quantities of certain modes. For
example, on the DEC Alpha, 32-bit loads from memory and 32-bit add
instructions sign-extend the result to 64 bits. On such machines,
set UNSIGNEDP according to which kind of extension is more
efficient.
Do not define this macro if it would never modify M.
-- Macro: PROMOTE_FUNCTION_MODE
Like `PROMOTE_MODE', but is applied to outgoing function arguments
or function return values, as specified by
`TARGET_PROMOTE_FUNCTION_ARGS' and
`TARGET_PROMOTE_FUNCTION_RETURN', respectively.
The default is `PROMOTE_MODE'.
-- Target Hook: bool TARGET_PROMOTE_FUNCTION_ARGS (tree FNTYPE)
This target hook should return `true' if the promotion described by
`PROMOTE_FUNCTION_MODE' should be done for outgoing function
arguments.
-- Target Hook: bool TARGET_PROMOTE_FUNCTION_RETURN (tree FNTYPE)
This target hook should return `true' if the promotion described by
`PROMOTE_FUNCTION_MODE' should be done for the return value of
functions.
If this target hook returns `true', `TARGET_FUNCTION_VALUE' must
perform the same promotions done by `PROMOTE_FUNCTION_MODE'.
-- Macro: PARM_BOUNDARY
Normal alignment required for function parameters on the stack, in
bits. All stack parameters receive at least this much alignment
regardless of data type. On most machines, this is the same as the
size of an integer.
-- Macro: STACK_BOUNDARY
Define this macro to the minimum alignment enforced by hardware
for the stack pointer on this machine. The definition is a C
expression for the desired alignment (measured in bits). This
value is used as a default if `PREFERRED_STACK_BOUNDARY' is not
defined. On most machines, this should be the same as
`PARM_BOUNDARY'.
-- Macro: PREFERRED_STACK_BOUNDARY
Define this macro if you wish to preserve a certain alignment for
the stack pointer, greater than what the hardware enforces. The
definition is a C expression for the desired alignment (measured
in bits). This macro must evaluate to a value equal to or larger
than `STACK_BOUNDARY'.
-- Macro: FUNCTION_BOUNDARY
Alignment required for a function entry point, in bits.
-- Macro: BIGGEST_ALIGNMENT
Biggest alignment that any data type can require on this machine,
in bits.
-- Macro: MINIMUM_ATOMIC_ALIGNMENT
If defined, the smallest alignment, in bits, that can be given to
an object that can be referenced in one operation, without
disturbing any nearby object. Normally, this is `BITS_PER_UNIT',
but may be larger on machines that don't have byte or half-word
store operations.
-- Macro: BIGGEST_FIELD_ALIGNMENT
Biggest alignment that any structure or union field can require on
this machine, in bits. If defined, this overrides
`BIGGEST_ALIGNMENT' for structure and union fields only, unless
the field alignment has been set by the `__attribute__ ((aligned
(N)))' construct.
-- Macro: ADJUST_FIELD_ALIGN (FIELD, COMPUTED)
An expression for the alignment of a structure field FIELD if the
alignment computed in the usual way (including applying of
`BIGGEST_ALIGNMENT' and `BIGGEST_FIELD_ALIGNMENT' to the
alignment) is COMPUTED. It overrides alignment only if the field
alignment has not been set by the `__attribute__ ((aligned (N)))'
construct.
-- Macro: MAX_OFILE_ALIGNMENT
Biggest alignment supported by the object file format of this
machine. Use this macro to limit the alignment which can be
specified using the `__attribute__ ((aligned (N)))' construct. If
not defined, the default value is `BIGGEST_ALIGNMENT'.
-- Macro: DATA_ALIGNMENT (TYPE, BASIC-ALIGN)
If defined, a C expression to compute the alignment for a variable
in the static store. TYPE is the data type, and BASIC-ALIGN is
the alignment that the object would ordinarily have. The value of
this macro is used instead of that alignment to align the object.
If this macro is not defined, then BASIC-ALIGN is used.
One use of this macro is to increase alignment of medium-size data
to make it all fit in fewer cache lines. Another is to cause
character arrays to be word-aligned so that `strcpy' calls that
copy constants to character arrays can be done inline.
-- Macro: CONSTANT_ALIGNMENT (CONSTANT, BASIC-ALIGN)
If defined, a C expression to compute the alignment given to a
constant that is being placed in memory. CONSTANT is the constant
and BASIC-ALIGN is the alignment that the object would ordinarily
have. The value of this macro is used instead of that alignment to
align the object.
If this macro is not defined, then BASIC-ALIGN is used.
The typical use of this macro is to increase alignment for string
constants to be word aligned so that `strcpy' calls that copy
constants can be done inline.
-- Macro: LOCAL_ALIGNMENT (TYPE, BASIC-ALIGN)
If defined, a C expression to compute the alignment for a variable
in the local store. TYPE is the data type, and BASIC-ALIGN is the
alignment that the object would ordinarily have. The value of this
macro is used instead of that alignment to align the object.
If this macro is not defined, then BASIC-ALIGN is used.
One use of this macro is to increase alignment of medium-size data
to make it all fit in fewer cache lines.
-- Macro: EMPTY_FIELD_BOUNDARY
Alignment in bits to be given to a structure bit-field that
follows an empty field such as `int : 0;'.
If `PCC_BITFIELD_TYPE_MATTERS' is true, it overrides this macro.
-- Macro: STRUCTURE_SIZE_BOUNDARY
Number of bits which any structure or union's size must be a
multiple of. Each structure or union's size is rounded up to a
multiple of this.
If you do not define this macro, the default is the same as
`BITS_PER_UNIT'.
-- Macro: STRICT_ALIGNMENT
Define this macro to be the value 1 if instructions will fail to
work if given data not on the nominal alignment. If instructions
will merely go slower in that case, define this macro as 0.
-- Macro: PCC_BITFIELD_TYPE_MATTERS
Define this if you wish to imitate the way many other C compilers
handle alignment of bit-fields and the structures that contain
them.
The behavior is that the type written for a named bit-field (`int',
`short', or other integer type) imposes an alignment for the entire
structure, as if the structure really did contain an ordinary
field of that type. In addition, the bit-field is placed within
the structure so that it would fit within such a field, not
crossing a boundary for it.
Thus, on most machines, a named bit-field whose type is written as
`int' would not cross a four-byte boundary, and would force
four-byte alignment for the whole structure. (The alignment used
may not be four bytes; it is controlled by the other alignment
parameters.)
An unnamed bit-field will not affect the alignment of the
containing structure.
If the macro is defined, its definition should be a C expression;
a nonzero value for the expression enables this behavior.
Note that if this macro is not defined, or its value is zero, some
bit-fields may cross more than one alignment boundary. The
compiler can support such references if there are `insv', `extv',
and `extzv' insns that can directly reference memory.
The other known way of making bit-fields work is to define
`STRUCTURE_SIZE_BOUNDARY' as large as `BIGGEST_ALIGNMENT'. Then
every structure can be accessed with fullwords.
Unless the machine has bit-field instructions or you define
`STRUCTURE_SIZE_BOUNDARY' that way, you must define
`PCC_BITFIELD_TYPE_MATTERS' to have a nonzero value.
If your aim is to make GCC use the same conventions for laying out
bit-fields as are used by another compiler, here is how to
investigate what the other compiler does. Compile and run this
program:
struct foo1
{
char x;
char :0;
char y;
};
struct foo2
{
char x;
int :0;
char y;
};
main ()
{
printf ("Size of foo1 is %d\n",
sizeof (struct foo1));
printf ("Size of foo2 is %d\n",
sizeof (struct foo2));
exit (0);
}
If this prints 2 and 5, then the compiler's behavior is what you
would get from `PCC_BITFIELD_TYPE_MATTERS'.
-- Macro: BITFIELD_NBYTES_LIMITED
Like `PCC_BITFIELD_TYPE_MATTERS' except that its effect is limited
to aligning a bit-field within the structure.
-- Target Hook: bool TARGET_ALIGN_ANON_BITFIELDS (void)
When `PCC_BITFIELD_TYPE_MATTERS' is true this hook will determine
whether unnamed bitfields affect the alignment of the containing
structure. The hook should return true if the structure should
inherit the alignment requirements of an unnamed bitfield's type.
-- Target Hook: bool TARGET_NARROW_VOLATILE_BITFIELDS (void)
This target hook should return `true' if accesses to volatile
bitfields should use the narrowest mode possible. It should
return `false' if these accesses should use the bitfield container
type.
The default is `!TARGET_STRICT_ALIGN'.
-- Macro: MEMBER_TYPE_FORCES_BLK (FIELD, MODE)
Return 1 if a structure or array containing FIELD should be
accessed using `BLKMODE'.
If FIELD is the only field in the structure, MODE is its mode,
otherwise MODE is VOIDmode. MODE is provided in the case where
structures of one field would require the structure's mode to
retain the field's mode.
Normally, this is not needed. See the file `c4x.h' for an example
of how to use this macro to prevent a structure having a floating
point field from being accessed in an integer mode.
-- Macro: ROUND_TYPE_ALIGN (TYPE, COMPUTED, SPECIFIED)
Define this macro as an expression for the alignment of a type
(given by TYPE as a tree node) if the alignment computed in the
usual way is COMPUTED and the alignment explicitly specified was
SPECIFIED.
The default is to use SPECIFIED if it is larger; otherwise, use
the smaller of COMPUTED and `BIGGEST_ALIGNMENT'
-- Macro: MAX_FIXED_MODE_SIZE
An integer expression for the size in bits of the largest integer
machine mode that should actually be used. All integer machine
modes of this size or smaller can be used for structures and
unions with the appropriate sizes. If this macro is undefined,
`GET_MODE_BITSIZE (DImode)' is assumed.
-- Macro: STACK_SAVEAREA_MODE (SAVE_LEVEL)
If defined, an expression of type `enum machine_mode' that
specifies the mode of the save area operand of a
`save_stack_LEVEL' named pattern (*note Standard Names::).
SAVE_LEVEL is one of `SAVE_BLOCK', `SAVE_FUNCTION', or
`SAVE_NONLOCAL' and selects which of the three named patterns is
having its mode specified.
You need not define this macro if it always returns `Pmode'. You
would most commonly define this macro if the `save_stack_LEVEL'
patterns need to support both a 32- and a 64-bit mode.
-- Macro: STACK_SIZE_MODE
If defined, an expression of type `enum machine_mode' that
specifies the mode of the size increment operand of an
`allocate_stack' named pattern (*note Standard Names::).
You need not define this macro if it always returns `word_mode'.
You would most commonly define this macro if the `allocate_stack'
pattern needs to support both a 32- and a 64-bit mode.
-- Macro: TARGET_FLOAT_FORMAT
A code distinguishing the floating point format of the target
machine. There are four defined values:
`IEEE_FLOAT_FORMAT'
This code indicates IEEE floating point. It is the default;
there is no need to define `TARGET_FLOAT_FORMAT' when the
format is IEEE.
`VAX_FLOAT_FORMAT'
This code indicates the "F float" (for `float') and "D float"
or "G float" formats (for `double') used on the VAX and
PDP-11.
`IBM_FLOAT_FORMAT'
This code indicates the format used on the IBM System/370.
`C4X_FLOAT_FORMAT'
This code indicates the format used on the TMS320C3x/C4x.
If your target uses a floating point format other than these, you
must define a new NAME_FLOAT_FORMAT code for it, and add support
for it to `real.c'.
The ordering of the component words of floating point values
stored in memory is controlled by `FLOAT_WORDS_BIG_ENDIAN'.
-- Macro: MODE_HAS_NANS (MODE)
When defined, this macro should be true if MODE has a NaN
representation. The compiler assumes that NaNs are not equal to
anything (including themselves) and that addition, subtraction,
multiplication and division all return NaNs when one operand is
NaN.
By default, this macro is true if MODE is a floating-point mode
and the target floating-point format is IEEE.
-- Macro: MODE_HAS_INFINITIES (MODE)
This macro should be true if MODE can represent infinity. At
present, the compiler uses this macro to decide whether `x - x' is
always defined. By default, the macro is true when MODE is a
floating-point mode and the target format is IEEE.
-- Macro: MODE_HAS_SIGNED_ZEROS (MODE)
True if MODE distinguishes between positive and negative zero.
The rules are expected to follow the IEEE standard:
* `x + x' has the same sign as `x'.
* If the sum of two values with opposite sign is zero, the
result is positive for all rounding modes expect towards
-infinity, for which it is negative.
* The sign of a product or quotient is negative when exactly one
of the operands is negative.
The default definition is true if MODE is a floating-point mode
and the target format is IEEE.
-- Macro: MODE_HAS_SIGN_DEPENDENT_ROUNDING (MODE)
If defined, this macro should be true for MODE if it has at least
one rounding mode in which `x' and `-x' can be rounded to numbers
of different magnitude. Two such modes are towards -infinity and
towards +infinity.
The default definition of this macro is true if MODE is a
floating-point mode and the target format is IEEE.
-- Macro: ROUND_TOWARDS_ZERO
If defined, this macro should be true if the prevailing rounding
mode is towards zero. A true value has the following effects:
* `MODE_HAS_SIGN_DEPENDENT_ROUNDING' will be false for all
modes.
* `libgcc.a''s floating-point emulator will round towards zero
rather than towards nearest.
* The compiler's floating-point emulator will round towards
zero after doing arithmetic, and when converting from the
internal float format to the target format.
The macro does not affect the parsing of string literals. When the
primary rounding mode is towards zero, library functions like
`strtod' might still round towards nearest, and the compiler's
parser should behave like the target's `strtod' where possible.
Not defining this macro is equivalent to returning zero.
-- Macro: LARGEST_EXPONENT_IS_NORMAL (SIZE)
This macro should return true if floats with SIZE bits do not have
a NaN or infinity representation, but use the largest exponent for
normal numbers instead.
Defining this macro to true for SIZE causes `MODE_HAS_NANS' and
`MODE_HAS_INFINITIES' to be false for SIZE-bit modes. It also
affects the way `libgcc.a' and `real.c' emulate floating-point
arithmetic.
The default definition of this macro returns false for all sizes.
-- Target Hook: bool TARGET_VECTOR_OPAQUE_P (tree TYPE)
This target hook should return `true' a vector is opaque. That
is, if no cast is needed when copying a vector value of type TYPE
into another vector lvalue of the same size. Vector opaque types
cannot be initialized. The default is that there are no such
types.
-- Target Hook: bool TARGET_MS_BITFIELD_LAYOUT_P (tree RECORD_TYPE)
This target hook returns `true' if bit-fields in the given
RECORD_TYPE are to be laid out following the rules of Microsoft
Visual C/C++, namely: (i) a bit-field won't share the same storage
unit with the previous bit-field if their underlying types have
different sizes, and the bit-field will be aligned to the highest
alignment of the underlying types of itself and of the previous
bit-field; (ii) a zero-sized bit-field will affect the alignment of
the whole enclosing structure, even if it is unnamed; except that
(iii) a zero-sized bit-field will be disregarded unless it follows
another bit-field of nonzero size. If this hook returns `true',
other macros that control bit-field layout are ignored.
When a bit-field is inserted into a packed record, the whole size
of the underlying type is used by one or more same-size adjacent
bit-fields (that is, if its long:3, 32 bits is used in the record,
and any additional adjacent long bit-fields are packed into the
same chunk of 32 bits. However, if the size changes, a new field
of that size is allocated). In an unpacked record, this is the
same as using alignment, but not equivalent when packing.
If both MS bit-fields and `__attribute__((packed))' are used, the
latter will take precedence. If `__attribute__((packed))' is used
on a single field when MS bit-fields are in use, it will take
precedence for that field, but the alignment of the rest of the
structure may affect its placement.
-- Target Hook: bool TARGET_DECIMAL_FLOAT_SUPPORTED_P (void)
Returns true if the target supports decimal floating point.
-- Target Hook: const char * TARGET_MANGLE_FUNDAMENTAL_TYPE (tree TYPE)
If your target defines any fundamental types, define this hook to
return the appropriate encoding for these types as part of a C++
mangled name. The TYPE argument is the tree structure
representing the type to be mangled. The hook may be applied to
trees which are not target-specific fundamental types; it should
return `NULL' for all such types, as well as arguments it does not
recognize. If the return value is not `NULL', it must point to a
statically-allocated string constant.
Target-specific fundamental types might be new fundamental types or
qualified versions of ordinary fundamental types. Encode new
fundamental types as `u N NAME', where NAME is the name used for
the type in source code, and N is the length of NAME in decimal.
Encode qualified versions of ordinary types as `U N NAME CODE',
where NAME is the name used for the type qualifier in source code,
N is the length of NAME as above, and CODE is the code used to
represent the unqualified version of this type. (See
`write_builtin_type' in `cp/mangle.c' for the list of codes.) In
both cases the spaces are for clarity; do not include any spaces
in your string.
The default version of this hook always returns `NULL', which is
appropriate for a target that does not define any new fundamental
types.
File: gccint.info, Node: Type Layout, Next: Registers, Prev: Storage Layout, Up: Target Macros
15.6 Layout of Source Language Data Types
=========================================
These macros define the sizes and other characteristics of the standard
basic data types used in programs being compiled. Unlike the macros in
the previous section, these apply to specific features of C and related
languages, rather than to fundamental aspects of storage layout.
-- Macro: INT_TYPE_SIZE
A C expression for the size in bits of the type `int' on the
target machine. If you don't define this, the default is one word.
-- Macro: SHORT_TYPE_SIZE
A C expression for the size in bits of the type `short' on the
target machine. If you don't define this, the default is half a
word. (If this would be less than one storage unit, it is rounded
up to one unit.)
-- Macro: LONG_TYPE_SIZE
A C expression for the size in bits of the type `long' on the
target machine. If you don't define this, the default is one word.
-- Macro: ADA_LONG_TYPE_SIZE
On some machines, the size used for the Ada equivalent of the type
`long' by a native Ada compiler differs from that used by C. In
that situation, define this macro to be a C expression to be used
for the size of that type. If you don't define this, the default
is the value of `LONG_TYPE_SIZE'.
-- Macro: LONG_LONG_TYPE_SIZE
A C expression for the size in bits of the type `long long' on the
target machine. If you don't define this, the default is two
words. If you want to support GNU Ada on your machine, the value
of this macro must be at least 64.
-- Macro: CHAR_TYPE_SIZE
A C expression for the size in bits of the type `char' on the
target machine. If you don't define this, the default is
`BITS_PER_UNIT'.
-- Macro: BOOL_TYPE_SIZE
A C expression for the size in bits of the C++ type `bool' and C99
type `_Bool' on the target machine. If you don't define this, and
you probably shouldn't, the default is `CHAR_TYPE_SIZE'.
-- Macro: FLOAT_TYPE_SIZE
A C expression for the size in bits of the type `float' on the
target machine. If you don't define this, the default is one word.
-- Macro: DOUBLE_TYPE_SIZE
A C expression for the size in bits of the type `double' on the
target machine. If you don't define this, the default is two
words.
-- Macro: LONG_DOUBLE_TYPE_SIZE
A C expression for the size in bits of the type `long double' on
the target machine. If you don't define this, the default is two
words.
-- Macro: LIBGCC2_LONG_DOUBLE_TYPE_SIZE
Define this macro if `LONG_DOUBLE_TYPE_SIZE' is not constant or if
you want routines in `libgcc2.a' for a size other than
`LONG_DOUBLE_TYPE_SIZE'. If you don't define this, the default is
`LONG_DOUBLE_TYPE_SIZE'.
-- Macro: LIBGCC2_HAS_DF_MODE
Define this macro if neither `LIBGCC2_DOUBLE_TYPE_SIZE' nor
`LIBGCC2_LONG_DOUBLE_TYPE_SIZE' is `DFmode' but you want `DFmode'
routines in `libgcc2.a' anyway. If you don't define this and
either `LIBGCC2_DOUBLE_TYPE_SIZE' or
`LIBGCC2_LONG_DOUBLE_TYPE_SIZE' is 64 then the default is 1,
otherwise it is 0.
-- Macro: LIBGCC2_HAS_XF_MODE
Define this macro if `LIBGCC2_LONG_DOUBLE_TYPE_SIZE' is not
`XFmode' but you want `XFmode' routines in `libgcc2.a' anyway. If
you don't define this and `LIBGCC2_LONG_DOUBLE_TYPE_SIZE' is 80
then the default is 1, otherwise it is 0.
-- Macro: LIBGCC2_HAS_TF_MODE
Define this macro if `LIBGCC2_LONG_DOUBLE_TYPE_SIZE' is not
`TFmode' but you want `TFmode' routines in `libgcc2.a' anyway. If
you don't define this and `LIBGCC2_LONG_DOUBLE_TYPE_SIZE' is 128
then the default is 1, otherwise it is 0.
-- Macro: SF_SIZE
-- Macro: DF_SIZE
-- Macro: XF_SIZE
-- Macro: TF_SIZE
Define these macros to be the size in bits of the mantissa of
`SFmode', `DFmode', `XFmode' and `TFmode' values, if the defaults
in `libgcc2.h' are inappropriate. By default, `FLT_MANT_DIG' is
used for `SF_SIZE', `LDBL_MANT_DIG' for `XF_SIZE' and `TF_SIZE',
and `DBL_MANT_DIG' or `LDBL_MANT_DIG' for `DF_SIZE' according to
whether `LIBGCC2_DOUBLE_TYPE_SIZE' or
`LIBGCC2_LONG_DOUBLE_TYPE_SIZE' is 64.
-- Macro: TARGET_FLT_EVAL_METHOD
A C expression for the value for `FLT_EVAL_METHOD' in `float.h',
assuming, if applicable, that the floating-point control word is
in its default state. If you do not define this macro the value of
`FLT_EVAL_METHOD' will be zero.
-- Macro: WIDEST_HARDWARE_FP_SIZE
A C expression for the size in bits of the widest floating-point
format supported by the hardware. If you define this macro, you
must specify a value less than or equal to the value of
`LONG_DOUBLE_TYPE_SIZE'. If you do not define this macro, the
value of `LONG_DOUBLE_TYPE_SIZE' is the default.
-- Macro: DEFAULT_SIGNED_CHAR
An expression whose value is 1 or 0, according to whether the type
`char' should be signed or unsigned by default. The user can
always override this default with the options `-fsigned-char' and
`-funsigned-char'.
-- Target Hook: bool TARGET_DEFAULT_SHORT_ENUMS (void)
This target hook should return true if the compiler should give an
`enum' type only as many bytes as it takes to represent the range
of possible values of that type. It should return false if all
`enum' types should be allocated like `int'.
The default is to return false.
-- Macro: SIZE_TYPE
A C expression for a string describing the name of the data type
to use for size values. The typedef name `size_t' is defined
using the contents of the string.
The string can contain more than one keyword. If so, separate
them with spaces, and write first any length keyword, then
`unsigned' if appropriate, and finally `int'. The string must
exactly match one of the data type names defined in the function
`init_decl_processing' in the file `c-decl.c'. You may not omit
`int' or change the order--that would cause the compiler to crash
on startup.
If you don't define this macro, the default is `"long unsigned
int"'.
-- Macro: PTRDIFF_TYPE
A C expression for a string describing the name of the data type
to use for the result of subtracting two pointers. The typedef
name `ptrdiff_t' is defined using the contents of the string. See
`SIZE_TYPE' above for more information.
If you don't define this macro, the default is `"long int"'.
-- Macro: WCHAR_TYPE
A C expression for a string describing the name of the data type
to use for wide characters. The typedef name `wchar_t' is defined
using the contents of the string. See `SIZE_TYPE' above for more
information.
If you don't define this macro, the default is `"int"'.
-- Macro: WCHAR_TYPE_SIZE
A C expression for the size in bits of the data type for wide
characters. This is used in `cpp', which cannot make use of
`WCHAR_TYPE'.
-- Macro: WINT_TYPE
A C expression for a string describing the name of the data type to
use for wide characters passed to `printf' and returned from
`getwc'. The typedef name `wint_t' is defined using the contents
of the string. See `SIZE_TYPE' above for more information.
If you don't define this macro, the default is `"unsigned int"'.
-- Macro: INTMAX_TYPE
A C expression for a string describing the name of the data type
that can represent any value of any standard or extended signed
integer type. The typedef name `intmax_t' is defined using the
contents of the string. See `SIZE_TYPE' above for more
information.
If you don't define this macro, the default is the first of
`"int"', `"long int"', or `"long long int"' that has as much
precision as `long long int'.
-- Macro: UINTMAX_TYPE
A C expression for a string describing the name of the data type
that can represent any value of any standard or extended unsigned
integer type. The typedef name `uintmax_t' is defined using the
contents of the string. See `SIZE_TYPE' above for more
information.
If you don't define this macro, the default is the first of
`"unsigned int"', `"long unsigned int"', or `"long long unsigned
int"' that has as much precision as `long long unsigned int'.
-- Macro: TARGET_PTRMEMFUNC_VBIT_LOCATION
The C++ compiler represents a pointer-to-member-function with a
struct that looks like:
struct {
union {
void (*fn)();
ptrdiff_t vtable_index;
};
ptrdiff_t delta;
};
The C++ compiler must use one bit to indicate whether the function
that will be called through a pointer-to-member-function is
virtual. Normally, we assume that the low-order bit of a function
pointer must always be zero. Then, by ensuring that the
vtable_index is odd, we can distinguish which variant of the union
is in use. But, on some platforms function pointers can be odd,
and so this doesn't work. In that case, we use the low-order bit
of the `delta' field, and shift the remainder of the `delta' field
to the left.
GCC will automatically make the right selection about where to
store this bit using the `FUNCTION_BOUNDARY' setting for your
platform. However, some platforms such as ARM/Thumb have
`FUNCTION_BOUNDARY' set such that functions always start at even
addresses, but the lowest bit of pointers to functions indicate
whether the function at that address is in ARM or Thumb mode. If
this is the case of your architecture, you should define this
macro to `ptrmemfunc_vbit_in_delta'.
In general, you should not have to define this macro. On
architectures in which function addresses are always even,
according to `FUNCTION_BOUNDARY', GCC will automatically define
this macro to `ptrmemfunc_vbit_in_pfn'.
-- Macro: TARGET_VTABLE_USES_DESCRIPTORS
Normally, the C++ compiler uses function pointers in vtables. This
macro allows the target to change to use "function descriptors"
instead. Function descriptors are found on targets for whom a
function pointer is actually a small data structure. Normally the
data structure consists of the actual code address plus a data
pointer to which the function's data is relative.
If vtables are used, the value of this macro should be the number
of words that the function descriptor occupies.
-- Macro: TARGET_VTABLE_ENTRY_ALIGN
By default, the vtable entries are void pointers, the so the
alignment is the same as pointer alignment. The value of this
macro specifies the alignment of the vtable entry in bits. It
should be defined only when special alignment is necessary. */
-- Macro: TARGET_VTABLE_DATA_ENTRY_DISTANCE
There are a few non-descriptor entries in the vtable at offsets
below zero. If these entries must be padded (say, to preserve the
alignment specified by `TARGET_VTABLE_ENTRY_ALIGN'), set this to
the number of words in each data entry.
File: gccint.info, Node: Registers, Next: Register Classes, Prev: Type Layout, Up: Target Macros
15.7 Register Usage
===================
This section explains how to describe what registers the target machine
has, and how (in general) they can be used.
The description of which registers a specific instruction can use is
done with register classes; see *Note Register Classes::. For
information on using registers to access a stack frame, see *Note Frame
Registers::. For passing values in registers, see *Note Register
Arguments::. For returning values in registers, see *Note Scalar
Return::.
* Menu:
* Register Basics:: Number and kinds of registers.
* Allocation Order:: Order in which registers are allocated.
* Values in Registers:: What kinds of values each reg can hold.
* Leaf Functions:: Renumbering registers for leaf functions.
* Stack Registers:: Handling a register stack such as 80387.
File: gccint.info, Node: Register Basics, Next: Allocation Order, Up: Registers
15.7.1 Basic Characteristics of Registers
-----------------------------------------
Registers have various characteristics.
-- Macro: FIRST_PSEUDO_REGISTER
Number of hardware registers known to the compiler. They receive
numbers 0 through `FIRST_PSEUDO_REGISTER-1'; thus, the first
pseudo register's number really is assigned the number
`FIRST_PSEUDO_REGISTER'.
-- Macro: FIXED_REGISTERS
An initializer that says which registers are used for fixed
purposes all throughout the compiled code and are therefore not
available for general allocation. These would include the stack
pointer, the frame pointer (except on machines where that can be
used as a general register when no frame pointer is needed), the
program counter on machines where that is considered one of the
addressable registers, and any other numbered register with a
standard use.
This information is expressed as a sequence of numbers, separated
by commas and surrounded by braces. The Nth number is 1 if
register N is fixed, 0 otherwise.
The table initialized from this macro, and the table initialized by
the following one, may be overridden at run time either
automatically, by the actions of the macro
`CONDITIONAL_REGISTER_USAGE', or by the user with the command
options `-ffixed-REG', `-fcall-used-REG' and `-fcall-saved-REG'.
-- Macro: CALL_USED_REGISTERS
Like `FIXED_REGISTERS' but has 1 for each register that is
clobbered (in general) by function calls as well as for fixed
registers. This macro therefore identifies the registers that are
not available for general allocation of values that must live
across function calls.
If a register has 0 in `CALL_USED_REGISTERS', the compiler
automatically saves it on function entry and restores it on
function exit, if the register is used within the function.
-- Macro: CALL_REALLY_USED_REGISTERS
Like `CALL_USED_REGISTERS' except this macro doesn't require that
the entire set of `FIXED_REGISTERS' be included.
(`CALL_USED_REGISTERS' must be a superset of `FIXED_REGISTERS').
This macro is optional. If not specified, it defaults to the value
of `CALL_USED_REGISTERS'.
-- Macro: HARD_REGNO_CALL_PART_CLOBBERED (REGNO, MODE)
A C expression that is nonzero if it is not permissible to store a
value of mode MODE in hard register number REGNO across a call
without some part of it being clobbered. For most machines this
macro need not be defined. It is only required for machines that
do not preserve the entire contents of a register across a call.
-- Macro: CONDITIONAL_REGISTER_USAGE
Zero or more C statements that may conditionally modify five
variables `fixed_regs', `call_used_regs', `global_regs',
`reg_names', and `reg_class_contents', to take into account any
dependence of these register sets on target flags. The first three
of these are of type `char []' (interpreted as Boolean vectors).
`global_regs' is a `const char *[]', and `reg_class_contents' is a
`HARD_REG_SET'. Before the macro is called, `fixed_regs',
`call_used_regs', `reg_class_contents', and `reg_names' have been
initialized from `FIXED_REGISTERS', `CALL_USED_REGISTERS',
`REG_CLASS_CONTENTS', and `REGISTER_NAMES', respectively.
`global_regs' has been cleared, and any `-ffixed-REG',
`-fcall-used-REG' and `-fcall-saved-REG' command options have been
applied.
You need not define this macro if it has no work to do.
If the usage of an entire class of registers depends on the target
flags, you may indicate this to GCC by using this macro to modify
`fixed_regs' and `call_used_regs' to 1 for each of the registers
in the classes which should not be used by GCC. Also define the
macro `REG_CLASS_FROM_LETTER' / `REG_CLASS_FROM_CONSTRAINT' to
return `NO_REGS' if it is called with a letter for a class that
shouldn't be used.
(However, if this class is not included in `GENERAL_REGS' and all
of the insn patterns whose constraints permit this class are
controlled by target switches, then GCC will automatically avoid
using these registers when the target switches are opposed to
them.)
-- Macro: INCOMING_REGNO (OUT)
Define this macro if the target machine has register windows.
This C expression returns the register number as seen by the
called function corresponding to the register number OUT as seen
by the calling function. Return OUT if register number OUT is not
an outbound register.
-- Macro: OUTGOING_REGNO (IN)
Define this macro if the target machine has register windows.
This C expression returns the register number as seen by the
calling function corresponding to the register number IN as seen
by the called function. Return IN if register number IN is not an
inbound register.
-- Macro: LOCAL_REGNO (REGNO)
Define this macro if the target machine has register windows.
This C expression returns true if the register is call-saved but
is in the register window. Unlike most call-saved registers, such
registers need not be explicitly restored on function exit or
during non-local gotos.
-- Macro: PC_REGNUM
If the program counter has a register number, define this as that
register number. Otherwise, do not define it.
File: gccint.info, Node: Allocation Order, Next: Values in Registers, Prev: Register Basics, Up: Registers
15.7.2 Order of Allocation of Registers
---------------------------------------
Registers are allocated in order.
-- Macro: REG_ALLOC_ORDER
If defined, an initializer for a vector of integers, containing the
numbers of hard registers in the order in which GCC should prefer
to use them (from most preferred to least).
If this macro is not defined, registers are used lowest numbered
first (all else being equal).
One use of this macro is on machines where the highest numbered
registers must always be saved and the save-multiple-registers
instruction supports only sequences of consecutive registers. On
such machines, define `REG_ALLOC_ORDER' to be an initializer that
lists the highest numbered allocable register first.
-- Macro: ORDER_REGS_FOR_LOCAL_ALLOC
A C statement (sans semicolon) to choose the order in which to
allocate hard registers for pseudo-registers local to a basic
block.
Store the desired register order in the array `reg_alloc_order'.
Element 0 should be the register to allocate first; element 1, the
next register; and so on.
The macro body should not assume anything about the contents of
`reg_alloc_order' before execution of the macro.
On most machines, it is not necessary to define this macro.
File: gccint.info, Node: Values in Registers, Next: Leaf Functions, Prev: Allocation Order, Up: Registers
15.7.3 How Values Fit in Registers
----------------------------------
This section discusses the macros that describe which kinds of values
(specifically, which machine modes) each register can hold, and how many
consecutive registers are needed for a given mode.
-- Macro: HARD_REGNO_NREGS (REGNO, MODE)
A C expression for the number of consecutive hard registers,
starting at register number REGNO, required to hold a value of mode
MODE.
On a machine where all registers are exactly one word, a suitable
definition of this macro is
#define HARD_REGNO_NREGS(REGNO, MODE) \
((GET_MODE_SIZE (MODE) + UNITS_PER_WORD - 1) \
/ UNITS_PER_WORD)
-- Macro: HARD_REGNO_NREGS_HAS_PADDING (REGNO, MODE)
A C expression that is nonzero if a value of mode MODE, stored in
memory, ends with padding that causes it to take up more space than
in registers starting at register number REGNO (as determined by
multiplying GCC's notion of the size of the register when
containing this mode by the number of registers returned by
`HARD_REGNO_NREGS'). By default this is zero.
For example, if a floating-point value is stored in three 32-bit
registers but takes up 128 bits in memory, then this would be
nonzero.
This macros only needs to be defined if there are cases where
`subreg_regno_offset' and `subreg_offset_representable_p' would
otherwise wrongly determine that a `subreg' can be represented by
an offset to the register number, when in fact such a `subreg'
would contain some of the padding not stored in registers and so
not be representable.
-- Macro: HARD_REGNO_NREGS_WITH_PADDING (REGNO, MODE)
For values of REGNO and MODE for which
`HARD_REGNO_NREGS_HAS_PADDING' returns nonzero, a C expression
returning the greater number of registers required to hold the
value including any padding. In the example above, the value
would be four.
-- Macro: REGMODE_NATURAL_SIZE (MODE)
Define this macro if the natural size of registers that hold values
of mode MODE is not the word size. It is a C expression that
should give the natural size in bytes for the specified mode. It
is used by the register allocator to try to optimize its results.
This happens for example on SPARC 64-bit where the natural size of
floating-point registers is still 32-bit.
-- Macro: HARD_REGNO_MODE_OK (REGNO, MODE)
A C expression that is nonzero if it is permissible to store a
value of mode MODE in hard register number REGNO (or in several
registers starting with that one). For a machine where all
registers are equivalent, a suitable definition is
#define HARD_REGNO_MODE_OK(REGNO, MODE) 1
You need not include code to check for the numbers of fixed
registers, because the allocation mechanism considers them to be
always occupied.
On some machines, double-precision values must be kept in even/odd
register pairs. You can implement that by defining this macro to
reject odd register numbers for such modes.
The minimum requirement for a mode to be OK in a register is that
the `movMODE' instruction pattern support moves between the
register and other hard register in the same class and that moving
a value into the register and back out not alter it.
Since the same instruction used to move `word_mode' will work for
all narrower integer modes, it is not necessary on any machine for
`HARD_REGNO_MODE_OK' to distinguish between these modes, provided
you define patterns `movhi', etc., to take advantage of this. This
is useful because of the interaction between `HARD_REGNO_MODE_OK'
and `MODES_TIEABLE_P'; it is very desirable for all integer modes
to be tieable.
Many machines have special registers for floating point arithmetic.
Often people assume that floating point machine modes are allowed
only in floating point registers. This is not true. Any
registers that can hold integers can safely _hold_ a floating
point machine mode, whether or not floating arithmetic can be done
on it in those registers. Integer move instructions can be used
to move the values.
On some machines, though, the converse is true: fixed-point machine
modes may not go in floating registers. This is true if the
floating registers normalize any value stored in them, because
storing a non-floating value there would garble it. In this case,
`HARD_REGNO_MODE_OK' should reject fixed-point machine modes in
floating registers. But if the floating registers do not
automatically normalize, if you can store any bit pattern in one
and retrieve it unchanged without a trap, then any machine mode
may go in a floating register, so you can define this macro to say
so.
The primary significance of special floating registers is rather
that they are the registers acceptable in floating point arithmetic
instructions. However, this is of no concern to
`HARD_REGNO_MODE_OK'. You handle it by writing the proper
constraints for those instructions.
On some machines, the floating registers are especially slow to
access, so that it is better to store a value in a stack frame
than in such a register if floating point arithmetic is not being
done. As long as the floating registers are not in class
`GENERAL_REGS', they will not be used unless some pattern's
constraint asks for one.
-- Macro: HARD_REGNO_RENAME_OK (FROM, TO)
A C expression that is nonzero if it is OK to rename a hard
register FROM to another hard register TO.
One common use of this macro is to prevent renaming of a register
to another register that is not saved by a prologue in an interrupt
handler.
The default is always nonzero.
-- Macro: MODES_TIEABLE_P (MODE1, MODE2)
A C expression that is nonzero if a value of mode MODE1 is
accessible in mode MODE2 without copying.
If `HARD_REGNO_MODE_OK (R, MODE1)' and `HARD_REGNO_MODE_OK (R,
MODE2)' are always the same for any R, then `MODES_TIEABLE_P
(MODE1, MODE2)' should be nonzero. If they differ for any R, you
should define this macro to return zero unless some other
mechanism ensures the accessibility of the value in a narrower
mode.
You should define this macro to return nonzero in as many cases as
possible since doing so will allow GCC to perform better register
allocation.
-- Macro: AVOID_CCMODE_COPIES
Define this macro if the compiler should avoid copies to/from
`CCmode' registers. You should only define this macro if support
for copying to/from `CCmode' is incomplete.
File: gccint.info, Node: Leaf Functions, Next: Stack Registers, Prev: Values in Registers, Up: Registers
15.7.4 Handling Leaf Functions
------------------------------
On some machines, a leaf function (i.e., one which makes no calls) can
run more efficiently if it does not make its own register window.
Often this means it is required to receive its arguments in the
registers where they are passed by the caller, instead of the registers
where they would normally arrive.
The special treatment for leaf functions generally applies only when
other conditions are met; for example, often they may use only those
registers for its own variables and temporaries. We use the term "leaf
function" to mean a function that is suitable for this special
handling, so that functions with no calls are not necessarily "leaf
functions".
GCC assigns register numbers before it knows whether the function is
suitable for leaf function treatment. So it needs to renumber the
registers in order to output a leaf function. The following macros
accomplish this.
-- Macro: LEAF_REGISTERS
Name of a char vector, indexed by hard register number, which
contains 1 for a register that is allowable in a candidate for leaf
function treatment.
If leaf function treatment involves renumbering the registers,
then the registers marked here should be the ones before
renumbering--those that GCC would ordinarily allocate. The
registers which will actually be used in the assembler code, after
renumbering, should not be marked with 1 in this vector.
Define this macro only if the target machine offers a way to
optimize the treatment of leaf functions.
-- Macro: LEAF_REG_REMAP (REGNO)
A C expression whose value is the register number to which REGNO
should be renumbered, when a function is treated as a leaf
function.
If REGNO is a register number which should not appear in a leaf
function before renumbering, then the expression should yield -1,
which will cause the compiler to abort.
Define this macro only if the target machine offers a way to
optimize the treatment of leaf functions, and registers need to be
renumbered to do this.
`TARGET_ASM_FUNCTION_PROLOGUE' and `TARGET_ASM_FUNCTION_EPILOGUE' must
usually treat leaf functions specially. They can test the C variable
`current_function_is_leaf' which is nonzero for leaf functions.
`current_function_is_leaf' is set prior to local register allocation
and is valid for the remaining compiler passes. They can also test the
C variable `current_function_uses_only_leaf_regs' which is nonzero for
leaf functions which only use leaf registers.
`current_function_uses_only_leaf_regs' is valid after all passes that
modify the instructions have been run and is only useful if
`LEAF_REGISTERS' is defined.
File: gccint.info, Node: Stack Registers, Prev: Leaf Functions, Up: Registers
15.7.5 Registers That Form a Stack
----------------------------------
There are special features to handle computers where some of the
"registers" form a stack. Stack registers are normally written by
pushing onto the stack, and are numbered relative to the top of the
stack.
Currently, GCC can only handle one group of stack-like registers, and
they must be consecutively numbered. Furthermore, the existing support
for stack-like registers is specific to the 80387 floating point
coprocessor. If you have a new architecture that uses stack-like
registers, you will need to do substantial work on `reg-stack.c' and
write your machine description to cooperate with it, as well as
defining these macros.
-- Macro: STACK_REGS
Define this if the machine has any stack-like registers.
-- Macro: FIRST_STACK_REG
The number of the first stack-like register. This one is the top
of the stack.
-- Macro: LAST_STACK_REG
The number of the last stack-like register. This one is the
bottom of the stack.
File: gccint.info, Node: Register Classes, Next: Old Constraints, Prev: Registers, Up: Target Macros
15.8 Register Classes
=====================
On many machines, the numbered registers are not all equivalent. For
example, certain registers may not be allowed for indexed addressing;
certain registers may not be allowed in some instructions. These
machine restrictions are described to the compiler using "register
classes".
You define a number of register classes, giving each one a name and
saying which of the registers belong to it. Then you can specify
register classes that are allowed as operands to particular instruction
patterns.
In general, each register will belong to several classes. In fact, one
class must be named `ALL_REGS' and contain all the registers. Another
class must be named `NO_REGS' and contain no registers. Often the
union of two classes will be another class; however, this is not
required.
One of the classes must be named `GENERAL_REGS'. There is nothing
terribly special about the name, but the operand constraint letters `r'
and `g' specify this class. If `GENERAL_REGS' is the same as
`ALL_REGS', just define it as a macro which expands to `ALL_REGS'.
Order the classes so that if class X is contained in class Y then X
has a lower class number than Y.
The way classes other than `GENERAL_REGS' are specified in operand
constraints is through machine-dependent operand constraint letters.
You can define such letters to correspond to various classes, then use
them in operand constraints.
You should define a class for the union of two classes whenever some
instruction allows both classes. For example, if an instruction allows
either a floating point (coprocessor) register or a general register
for a certain operand, you should define a class `FLOAT_OR_GENERAL_REGS'
which includes both of them. Otherwise you will get suboptimal code.
You must also specify certain redundant information about the register
classes: for each class, which classes contain it and which ones are
contained in it; for each pair of classes, the largest class contained
in their union.
When a value occupying several consecutive registers is expected in a
certain class, all the registers used must belong to that class.
Therefore, register classes cannot be used to enforce a requirement for
a register pair to start with an even-numbered register. The way to
specify this requirement is with `HARD_REGNO_MODE_OK'.
Register classes used for input-operands of bitwise-and or shift
instructions have a special requirement: each such class must have, for
each fixed-point machine mode, a subclass whose registers can transfer
that mode to or from memory. For example, on some machines, the
operations for single-byte values (`QImode') are limited to certain
registers. When this is so, each register class that is used in a
bitwise-and or shift instruction must have a subclass consisting of
registers from which single-byte values can be loaded or stored. This
is so that `PREFERRED_RELOAD_CLASS' can always have a possible value to
return.
-- Data type: enum reg_class
An enumerated type that must be defined with all the register
class names as enumerated values. `NO_REGS' must be first.
`ALL_REGS' must be the last register class, followed by one more
enumerated value, `LIM_REG_CLASSES', which is not a register class
but rather tells how many classes there are.
Each register class has a number, which is the value of casting
the class name to type `int'. The number serves as an index in
many of the tables described below.
-- Macro: N_REG_CLASSES
The number of distinct register classes, defined as follows:
#define N_REG_CLASSES (int) LIM_REG_CLASSES
-- Macro: REG_CLASS_NAMES
An initializer containing the names of the register classes as C
string constants. These names are used in writing some of the
debugging dumps.
-- Macro: REG_CLASS_CONTENTS
An initializer containing the contents of the register classes, as
integers which are bit masks. The Nth integer specifies the
contents of class N. The way the integer MASK is interpreted is
that register R is in the class if `MASK & (1 << R)' is 1.
When the machine has more than 32 registers, an integer does not
suffice. Then the integers are replaced by sub-initializers,
braced groupings containing several integers. Each
sub-initializer must be suitable as an initializer for the type
`HARD_REG_SET' which is defined in `hard-reg-set.h'. In this
situation, the first integer in each sub-initializer corresponds to
registers 0 through 31, the second integer to registers 32 through
63, and so on.
-- Macro: REGNO_REG_CLASS (REGNO)
A C expression whose value is a register class containing hard
register REGNO. In general there is more than one such class;
choose a class which is "minimal", meaning that no smaller class
also contains the register.
-- Macro: BASE_REG_CLASS
A macro whose definition is the name of the class to which a valid
base register must belong. A base register is one used in an
address which is the register value plus a displacement.
-- Macro: MODE_BASE_REG_CLASS (MODE)
This is a variation of the `BASE_REG_CLASS' macro which allows the
selection of a base register in a mode dependent manner. If MODE
is VOIDmode then it should return the same value as
`BASE_REG_CLASS'.
-- Macro: MODE_BASE_REG_REG_CLASS (MODE)
A C expression whose value is the register class to which a valid
base register must belong in order to be used in a base plus index
register address. You should define this macro if base plus index
addresses have different requirements than other base register
uses.
-- Macro: MODE_CODE_BASE_REG_CLASS (MODE, OUTER_CODE, INDEX_CODE)
A C expression whose value is the register class to which a valid
base register must belong. OUTER_CODE and INDEX_CODE define the
context in which the base register occurs. OUTER_CODE is the code
of the immediately enclosing expression (`MEM' for the top level
of an address, `ADDRESS' for something that occurs in an
`address_operand'). INDEX_CODE is the code of the corresponding
index expression if OUTER_CODE is `PLUS'; `SCRATCH' otherwise.
-- Macro: INDEX_REG_CLASS
A macro whose definition is the name of the class to which a valid
index register must belong. An index register is one used in an
address where its value is either multiplied by a scale factor or
added to another register (as well as added to a displacement).
-- Macro: REGNO_OK_FOR_BASE_P (NUM)
A C expression which is nonzero if register number NUM is suitable
for use as a base register in operand addresses. It may be either
a suitable hard register or a pseudo register that has been
allocated such a hard register.
-- Macro: REGNO_MODE_OK_FOR_BASE_P (NUM, MODE)
A C expression that is just like `REGNO_OK_FOR_BASE_P', except that
that expression may examine the mode of the memory reference in
MODE. You should define this macro if the mode of the memory
reference affects whether a register may be used as a base
register. If you define this macro, the compiler will use it
instead of `REGNO_OK_FOR_BASE_P'. The mode may be `VOIDmode' for
addresses that appear outside a `MEM', i.e. as an
`address_operand'.
-- Macro: REGNO_MODE_OK_FOR_REG_BASE_P (NUM, MODE)
A C expression which is nonzero if register number NUM is suitable
for use as a base register in base plus index operand addresses,
accessing memory in mode MODE. It may be either a suitable hard
register or a pseudo register that has been allocated such a hard
register. You should define this macro if base plus index
addresses have different requirements than other base register
uses.
Use of this macro is deprecated; please use the more general
`REGNO_MODE_CODE_OK_FOR_BASE_P'.
-- Macro: REGNO_MODE_CODE_OK_FOR_BASE_P (NUM, MODE, OUTER_CODE,
INDEX_CODE)
A C expression that is just like `REGNO_MODE_OK_FOR_BASE_P',
except that that expression may examine the context in which the
register appears in the memory reference. OUTER_CODE is the code
of the immediately enclosing expression (`MEM' if at the top level
of the address, `ADDRESS' for something that occurs in an
`address_operand'). INDEX_CODE is the code of the corresponding
index expression if OUTER_CODE is `PLUS'; `SCRATCH' otherwise.
The mode may be `VOIDmode' for addresses that appear outside a
`MEM', i.e. as an `address_operand'.
-- Macro: REGNO_OK_FOR_INDEX_P (NUM)
A C expression which is nonzero if register number NUM is suitable
for use as an index register in operand addresses. It may be
either a suitable hard register or a pseudo register that has been
allocated such a hard register.
The difference between an index register and a base register is
that the index register may be scaled. If an address involves the
sum of two registers, neither one of them scaled, then either one
may be labeled the "base" and the other the "index"; but whichever
labeling is used must fit the machine's constraints of which
registers may serve in each capacity. The compiler will try both
labelings, looking for one that is valid, and will reload one or
both registers only if neither labeling works.
-- Macro: PREFERRED_RELOAD_CLASS (X, CLASS)
A C expression that places additional restrictions on the register
class to use when it is necessary to copy value X into a register
in class CLASS. The value is a register class; perhaps CLASS, or
perhaps another, smaller class. On many machines, the following
definition is safe:
#define PREFERRED_RELOAD_CLASS(X,CLASS) CLASS
Sometimes returning a more restrictive class makes better code.
For example, on the 68000, when X is an integer constant that is
in range for a `moveq' instruction, the value of this macro is
always `DATA_REGS' as long as CLASS includes the data registers.
Requiring a data register guarantees that a `moveq' will be used.
One case where `PREFERRED_RELOAD_CLASS' must not return CLASS is
if X is a legitimate constant which cannot be loaded into some
register class. By returning `NO_REGS' you can force X into a
memory location. For example, rs6000 can load immediate values
into general-purpose registers, but does not have an instruction
for loading an immediate value into a floating-point register, so
`PREFERRED_RELOAD_CLASS' returns `NO_REGS' when X is a
floating-point constant. If the constant can't be loaded into any
kind of register, code generation will be better if
`LEGITIMATE_CONSTANT_P' makes the constant illegitimate instead of
using `PREFERRED_RELOAD_CLASS'.
If an insn has pseudos in it after register allocation, reload
will go through the alternatives and call repeatedly
`PREFERRED_RELOAD_CLASS' to find the best one. Returning
`NO_REGS', in this case, makes reload add a `!' in front of the
constraint: the x86 back-end uses this feature to discourage usage
of 387 registers when math is done in the SSE registers (and vice
versa).
-- Macro: PREFERRED_OUTPUT_RELOAD_CLASS (X, CLASS)
Like `PREFERRED_RELOAD_CLASS', but for output reloads instead of
input reloads. If you don't define this macro, the default is to
use CLASS, unchanged.
You can also use `PREFERRED_OUTPUT_RELOAD_CLASS' to discourage
reload from using some alternatives, like `PREFERRED_RELOAD_CLASS'.
-- Macro: LIMIT_RELOAD_CLASS (MODE, CLASS)
A C expression that places additional restrictions on the register
class to use when it is necessary to be able to hold a value of
mode MODE in a reload register for which class CLASS would
ordinarily be used.
Unlike `PREFERRED_RELOAD_CLASS', this macro should be used when
there are certain modes that simply can't go in certain reload
classes.
The value is a register class; perhaps CLASS, or perhaps another,
smaller class.
Don't define this macro unless the target machine has limitations
which require the macro to do something nontrivial.
-- Target Hook: enum reg_class TARGET_SECONDARY_RELOAD (bool IN_P, rtx
X, enum reg_class RELOAD_CLASS, enum machine_mode
RELOAD_MODE, secondary_reload_info *SRI)
Many machines have some registers that cannot be copied directly
to or from memory or even from other types of registers. An
example is the `MQ' register, which on most machines, can only be
copied to or from general registers, but not memory. Below, we
shall be using the term 'intermediate register' when a move
operation cannot be performed directly, but has to be done by
copying the source into the intermediate register first, and then
copying the intermediate register to the destination. An
intermediate register always has the same mode as source and
destination. Since it holds the actual value being copied, reload
might apply optimizations to re-use an intermediate register and
eliding the copy from the source when it can determine that the
intermediate register still holds the required value.
Another kind of secondary reload is required on some machines which
allow copying all registers to and from memory, but require a
scratch register for stores to some memory locations (e.g., those
with symbolic address on the RT, and those with certain symbolic
address on the SPARC when compiling PIC). Scratch registers need
not have the same mode as the value being copied, and usually hold
a different value that that being copied. Special patterns in the
md file are needed to describe how the copy is performed with the
help of the scratch register; these patterns also describe the
number, register class(es) and mode(s) of the scratch register(s).
In some cases, both an intermediate and a scratch register are
required.
For input reloads, this target hook is called with nonzero IN_P,
and X is an rtx that needs to be copied to a register in of class
RELOAD_CLASS in RELOAD_MODE. For output reloads, this target hook
is called with zero IN_P, and a register of class RELOAD_MODE
needs to be copied to rtx X in RELOAD_MODE.
If copying a register of RELOAD_CLASS from/to X requires an
intermediate register, the hook `secondary_reload' should return
the register class required for this intermediate register. If no
intermediate register is required, it should return NO_REGS. If
more than one intermediate register is required, describe the one
that is closest in the copy chain to the reload register.
If scratch registers are needed, you also have to describe how to
perform the copy from/to the reload register to/from this closest
intermediate register. Or if no intermediate register is
required, but still a scratch register is needed, describe the
copy from/to the reload register to/from the reload operand X.
You do this by setting `sri->icode' to the instruction code of a
pattern in the md file which performs the move. Operands 0 and 1
are the output and input of this copy, respectively. Operands
from operand 2 onward are for scratch operands. These scratch
operands must have a mode, and a single-register-class output
constraint.
When an intermediate register is used, the `secondary_reload' hook
will be called again to determine how to copy the intermediate
register to/from the reload operand X, so your hook must also have
code to handle the register class of the intermediate operand.
X might be a pseudo-register or a `subreg' of a pseudo-register,
which could either be in a hard register or in memory. Use
`true_regnum' to find out; it will return -1 if the pseudo is in
memory and the hard register number if it is in a register.
Scratch operands in memory (constraint `"=m"' / `"=&m"') are
currently not supported. For the time being, you will have to
continue to use `SECONDARY_MEMORY_NEEDED' for that purpose.
`copy_cost' also uses this target hook to find out how values are
copied. If you want it to include some extra cost for the need to
allocate (a) scratch register(s), set `sri->extra_cost' to the
additional cost. Or if two dependent moves are supposed to have a
lower cost than the sum of the individual moves due to expected
fortuitous scheduling and/or special forwarding logic, you can set
`sri->extra_cost' to a negative amount.
-- Macro: SECONDARY_RELOAD_CLASS (CLASS, MODE, X)
-- Macro: SECONDARY_INPUT_RELOAD_CLASS (CLASS, MODE, X)
-- Macro: SECONDARY_OUTPUT_RELOAD_CLASS (CLASS, MODE, X)
These macros are obsolete, new ports should use the target hook
`TARGET_SECONDARY_RELOAD' instead.
These are obsolete macros, replaced by the
`TARGET_SECONDARY_RELOAD' target hook. Older ports still define
these macros to indicate to the reload phase that it may need to
allocate at least one register for a reload in addition to the
register to contain the data. Specifically, if copying X to a
register CLASS in MODE requires an intermediate register, you were
supposed to define `SECONDARY_INPUT_RELOAD_CLASS' to return the
largest register class all of whose registers can be used as
intermediate registers or scratch registers.
If copying a register CLASS in MODE to X requires an intermediate
or scratch register, `SECONDARY_OUTPUT_RELOAD_CLASS' was supposed
to be defined be defined to return the largest register class
required. If the requirements for input and output reloads were
the same, the macro `SECONDARY_RELOAD_CLASS' should have been used
instead of defining both macros identically.
The values returned by these macros are often `GENERAL_REGS'.
Return `NO_REGS' if no spare register is needed; i.e., if X can be
directly copied to or from a register of CLASS in MODE without
requiring a scratch register. Do not define this macro if it
would always return `NO_REGS'.
If a scratch register is required (either with or without an
intermediate register), you were supposed to define patterns for
`reload_inM' or `reload_outM', as required (*note Standard
Names::. These patterns, which were normally implemented with a
`define_expand', should be similar to the `movM' patterns, except
that operand 2 is the scratch register.
These patterns need constraints for the reload register and scratch
register that contain a single register class. If the original
reload register (whose class is CLASS) can meet the constraint
given in the pattern, the value returned by these macros is used
for the class of the scratch register. Otherwise, two additional
reload registers are required. Their classes are obtained from
the constraints in the insn pattern.
X might be a pseudo-register or a `subreg' of a pseudo-register,
which could either be in a hard register or in memory. Use
`true_regnum' to find out; it will return -1 if the pseudo is in
memory and the hard register number if it is in a register.
These macros should not be used in the case where a particular
class of registers can only be copied to memory and not to another
class of registers. In that case, secondary reload registers are
not needed and would not be helpful. Instead, a stack location
must be used to perform the copy and the `movM' pattern should use
memory as an intermediate storage. This case often occurs between
floating-point and general registers.
-- Macro: SECONDARY_MEMORY_NEEDED (CLASS1, CLASS2, M)
Certain machines have the property that some registers cannot be
copied to some other registers without using memory. Define this
macro on those machines to be a C expression that is nonzero if
objects of mode M in registers of CLASS1 can only be copied to
registers of class CLASS2 by storing a register of CLASS1 into
memory and loading that memory location into a register of CLASS2.
Do not define this macro if its value would always be zero.
-- Macro: SECONDARY_MEMORY_NEEDED_RTX (MODE)
Normally when `SECONDARY_MEMORY_NEEDED' is defined, the compiler
allocates a stack slot for a memory location needed for register
copies. If this macro is defined, the compiler instead uses the
memory location defined by this macro.
Do not define this macro if you do not define
`SECONDARY_MEMORY_NEEDED'.
-- Macro: SECONDARY_MEMORY_NEEDED_MODE (MODE)
When the compiler needs a secondary memory location to copy
between two registers of mode MODE, it normally allocates
sufficient memory to hold a quantity of `BITS_PER_WORD' bits and
performs the store and load operations in a mode that many bits
wide and whose class is the same as that of MODE.
This is right thing to do on most machines because it ensures that
all bits of the register are copied and prevents accesses to the
registers in a narrower mode, which some machines prohibit for
floating-point registers.
However, this default behavior is not correct on some machines,
such as the DEC Alpha, that store short integers in floating-point
registers differently than in integer registers. On those
machines, the default widening will not work correctly and you
must define this macro to suppress that widening in some cases.
See the file `alpha.h' for details.
Do not define this macro if you do not define
`SECONDARY_MEMORY_NEEDED' or if widening MODE to a mode that is
`BITS_PER_WORD' bits wide is correct for your machine.
-- Macro: SMALL_REGISTER_CLASSES
On some machines, it is risky to let hard registers live across
arbitrary insns. Typically, these machines have instructions that
require values to be in specific registers (like an accumulator),
and reload will fail if the required hard register is used for
another purpose across such an insn.
Define `SMALL_REGISTER_CLASSES' to be an expression with a nonzero
value on these machines. When this macro has a nonzero value, the
compiler will try to minimize the lifetime of hard registers.
It is always safe to define this macro with a nonzero value, but
if you unnecessarily define it, you will reduce the amount of
optimizations that can be performed in some cases. If you do not
define this macro with a nonzero value when it is required, the
compiler will run out of spill registers and print a fatal error
message. For most machines, you should not define this macro at
all.
-- Macro: CLASS_LIKELY_SPILLED_P (CLASS)
A C expression whose value is nonzero if pseudos that have been
assigned to registers of class CLASS would likely be spilled
because registers of CLASS are needed for spill registers.
The default value of this macro returns 1 if CLASS has exactly one
register and zero otherwise. On most machines, this default
should be used. Only define this macro to some other expression
if pseudos allocated by `local-alloc.c' end up in memory because
their hard registers were needed for spill registers. If this
macro returns nonzero for those classes, those pseudos will only
be allocated by `global.c', which knows how to reallocate the
pseudo to another register. If there would not be another
register available for reallocation, you should not change the
definition of this macro since the only effect of such a
definition would be to slow down register allocation.
-- Macro: CLASS_MAX_NREGS (CLASS, MODE)
A C expression for the maximum number of consecutive registers of
class CLASS needed to hold a value of mode MODE.
This is closely related to the macro `HARD_REGNO_NREGS'. In fact,
the value of the macro `CLASS_MAX_NREGS (CLASS, MODE)' should be
the maximum value of `HARD_REGNO_NREGS (REGNO, MODE)' for all
REGNO values in the class CLASS.
This macro helps control the handling of multiple-word values in
the reload pass.
-- Macro: CANNOT_CHANGE_MODE_CLASS (FROM, TO, CLASS)
If defined, a C expression that returns nonzero for a CLASS for
which a change from mode FROM to mode TO is invalid.
For the example, loading 32-bit integer or floating-point objects
into floating-point registers on the Alpha extends them to 64 bits.
Therefore loading a 64-bit object and then storing it as a 32-bit
object does not store the low-order 32 bits, as would be the case
for a normal register. Therefore, `alpha.h' defines
`CANNOT_CHANGE_MODE_CLASS' as below:
#define CANNOT_CHANGE_MODE_CLASS(FROM, TO, CLASS) \
(GET_MODE_SIZE (FROM) != GET_MODE_SIZE (TO) \
? reg_classes_intersect_p (FLOAT_REGS, (CLASS)) : 0)
File: gccint.info, Node: Old Constraints, Next: Stack and Calling, Prev: Register Classes, Up: Target Macros
15.9 Obsolete Macros for Defining Constraints
=============================================
Machine-specific constraints can be defined with these macros instead
of the machine description constructs described in *Note Define
Constraints::. This mechanism is obsolete. New ports should not use
it; old ports should convert to the new mechanism.
-- Macro: CONSTRAINT_LEN (CHAR, STR)
For the constraint at the start of STR, which starts with the
letter C, return the length. This allows you to have register
class / constant / extra constraints that are longer than a single
letter; you don't need to define this macro if you can do with
single-letter constraints only. The definition of this macro
should use DEFAULT_CONSTRAINT_LEN for all the characters that you
don't want to handle specially. There are some sanity checks in
genoutput.c that check the constraint lengths for the md file, so
you can also use this macro to help you while you are
transitioning from a byzantine single-letter-constraint scheme:
when you return a negative length for a constraint you want to
re-use, genoutput will complain about every instance where it is
used in the md file.
-- Macro: REG_CLASS_FROM_LETTER (CHAR)
A C expression which defines the machine-dependent operand
constraint letters for register classes. If CHAR is such a
letter, the value should be the register class corresponding to
it. Otherwise, the value should be `NO_REGS'. The register
letter `r', corresponding to class `GENERAL_REGS', will not be
passed to this macro; you do not need to handle it.
-- Macro: REG_CLASS_FROM_CONSTRAINT (CHAR, STR)
Like `REG_CLASS_FROM_LETTER', but you also get the constraint
string passed in STR, so that you can use suffixes to distinguish
between different variants.
-- Macro: CONST_OK_FOR_LETTER_P (VALUE, C)
A C expression that defines the machine-dependent operand
constraint letters (`I', `J', `K', ... `P') that specify
particular ranges of integer values. If C is one of those
letters, the expression should check that VALUE, an integer, is in
the appropriate range and return 1 if so, 0 otherwise. If C is
not one of those letters, the value should be 0 regardless of
VALUE.
-- Macro: CONST_OK_FOR_CONSTRAINT_P (VALUE, C, STR)
Like `CONST_OK_FOR_LETTER_P', but you also get the constraint
string passed in STR, so that you can use suffixes to distinguish
between different variants.
-- Macro: CONST_DOUBLE_OK_FOR_LETTER_P (VALUE, C)
A C expression that defines the machine-dependent operand
constraint letters that specify particular ranges of
`const_double' values (`G' or `H').
If C is one of those letters, the expression should check that
VALUE, an RTX of code `const_double', is in the appropriate range
and return 1 if so, 0 otherwise. If C is not one of those
letters, the value should be 0 regardless of VALUE.
`const_double' is used for all floating-point constants and for
`DImode' fixed-point constants. A given letter can accept either
or both kinds of values. It can use `GET_MODE' to distinguish
between these kinds.
-- Macro: CONST_DOUBLE_OK_FOR_CONSTRAINT_P (VALUE, C, STR)
Like `CONST_DOUBLE_OK_FOR_LETTER_P', but you also get the
constraint string passed in STR, so that you can use suffixes to
distinguish between different variants.
-- Macro: EXTRA_CONSTRAINT (VALUE, C)
A C expression that defines the optional machine-dependent
constraint letters that can be used to segregate specific types of
operands, usually memory references, for the target machine. Any
letter that is not elsewhere defined and not matched by
`REG_CLASS_FROM_LETTER' / `REG_CLASS_FROM_CONSTRAINT' may be used.
Normally this macro will not be defined.
If it is required for a particular target machine, it should
return 1 if VALUE corresponds to the operand type represented by
the constraint letter C. If C is not defined as an extra
constraint, the value returned should be 0 regardless of VALUE.
For example, on the ROMP, load instructions cannot have their
output in r0 if the memory reference contains a symbolic address.
Constraint letter `Q' is defined as representing a memory address
that does _not_ contain a symbolic address. An alternative is
specified with a `Q' constraint on the input and `r' on the
output. The next alternative specifies `m' on the input and a
register class that does not include r0 on the output.
-- Macro: EXTRA_CONSTRAINT_STR (VALUE, C, STR)
Like `EXTRA_CONSTRAINT', but you also get the constraint string
passed in STR, so that you can use suffixes to distinguish between
different variants.
-- Macro: EXTRA_MEMORY_CONSTRAINT (C, STR)
A C expression that defines the optional machine-dependent
constraint letters, amongst those accepted by `EXTRA_CONSTRAINT',
that should be treated like memory constraints by the reload pass.
It should return 1 if the operand type represented by the
constraint at the start of STR, the first letter of which is the
letter C, comprises a subset of all memory references including
all those whose address is simply a base register. This allows
the reload pass to reload an operand, if it does not directly
correspond to the operand type of C, by copying its address into a
base register.
For example, on the S/390, some instructions do not accept
arbitrary memory references, but only those that do not make use
of an index register. The constraint letter `Q' is defined via
`EXTRA_CONSTRAINT' as representing a memory address of this type.
If the letter `Q' is marked as `EXTRA_MEMORY_CONSTRAINT', a `Q'
constraint can handle any memory operand, because the reload pass
knows it can be reloaded by copying the memory address into a base
register if required. This is analogous to the way a `o'
constraint can handle any memory operand.
-- Macro: EXTRA_ADDRESS_CONSTRAINT (C, STR)
A C expression that defines the optional machine-dependent
constraint letters, amongst those accepted by `EXTRA_CONSTRAINT' /
`EXTRA_CONSTRAINT_STR', that should be treated like address
constraints by the reload pass.
It should return 1 if the operand type represented by the
constraint at the start of STR, which starts with the letter C,
comprises a subset of all memory addresses including all those
that consist of just a base register. This allows the reload pass
to reload an operand, if it does not directly correspond to the
operand type of STR, by copying it into a base register.
Any constraint marked as `EXTRA_ADDRESS_CONSTRAINT' can only be
used with the `address_operand' predicate. It is treated
analogously to the `p' constraint.
File: gccint.info, Node: Stack and Calling, Next: Varargs, Prev: Old Constraints, Up: Target Macros
15.10 Stack Layout and Calling Conventions
==========================================
This describes the stack layout and calling conventions.
* Menu:
* Frame Layout::
* Exception Handling::
* Stack Checking::
* Frame Registers::
* Elimination::
* Stack Arguments::
* Register Arguments::
* Scalar Return::
* Aggregate Return::
* Caller Saves::
* Function Entry::
* Profiling::
* Tail Calls::
* Stack Smashing Protection::
File: gccint.info, Node: Frame Layout, Next: Exception Handling, Up: Stack and Calling
15.10.1 Basic Stack Layout
--------------------------
Here is the basic stack layout.
-- Macro: STACK_GROWS_DOWNWARD
Define this macro if pushing a word onto the stack moves the stack
pointer to a smaller address.
When we say, "define this macro if ...", it means that the
compiler checks this macro only with `#ifdef' so the precise
definition used does not matter.
-- Macro: STACK_PUSH_CODE
This macro defines the operation used when something is pushed on
the stack. In RTL, a push operation will be `(set (mem
(STACK_PUSH_CODE (reg sp))) ...)'
The choices are `PRE_DEC', `POST_DEC', `PRE_INC', and `POST_INC'.
Which of these is correct depends on the stack direction and on
whether the stack pointer points to the last item on the stack or
whether it points to the space for the next item on the stack.
The default is `PRE_DEC' when `STACK_GROWS_DOWNWARD' is defined,
which is almost always right, and `PRE_INC' otherwise, which is
often wrong.
-- Macro: FRAME_GROWS_DOWNWARD
Define this macro to nonzero value if the addresses of local
variable slots are at negative offsets from the frame pointer.
-- Macro: ARGS_GROW_DOWNWARD
Define this macro if successive arguments to a function occupy
decreasing addresses on the stack.
-- Macro: STARTING_FRAME_OFFSET
Offset from the frame pointer to the first local variable slot to
be allocated.
If `FRAME_GROWS_DOWNWARD', find the next slot's offset by
subtracting the first slot's length from `STARTING_FRAME_OFFSET'.
Otherwise, it is found by adding the length of the first slot to
the value `STARTING_FRAME_OFFSET'.
-- Macro: STACK_ALIGNMENT_NEEDED
Define to zero to disable final alignment of the stack during
reload. The nonzero default for this macro is suitable for most
ports.
On ports where `STARTING_FRAME_OFFSET' is nonzero or where there
is a register save block following the local block that doesn't
require alignment to `STACK_BOUNDARY', it may be beneficial to
disable stack alignment and do it in the backend.
-- Macro: STACK_POINTER_OFFSET
Offset from the stack pointer register to the first location at
which outgoing arguments are placed. If not specified, the
default value of zero is used. This is the proper value for most
machines.
If `ARGS_GROW_DOWNWARD', this is the offset to the location above
the first location at which outgoing arguments are placed.
-- Macro: FIRST_PARM_OFFSET (FUNDECL)
Offset from the argument pointer register to the first argument's
address. On some machines it may depend on the data type of the
function.
If `ARGS_GROW_DOWNWARD', this is the offset to the location above
the first argument's address.
-- Macro: STACK_DYNAMIC_OFFSET (FUNDECL)
Offset from the stack pointer register to an item dynamically
allocated on the stack, e.g., by `alloca'.
The default value for this macro is `STACK_POINTER_OFFSET' plus the
length of the outgoing arguments. The default is correct for most
machines. See `function.c' for details.
-- Macro: INITIAL_FRAME_ADDRESS_RTX
A C expression whose value is RTL representing the address of the
initial stack frame. This address is passed to `RETURN_ADDR_RTX'
and `DYNAMIC_CHAIN_ADDRESS'. If you don't define this macro, a
reasonable default value will be used. Define this macro in order
to make frame pointer elimination work in the presence of
`__builtin_frame_address (count)' and `__builtin_return_address
(count)' for `count' not equal to zero.
-- Macro: DYNAMIC_CHAIN_ADDRESS (FRAMEADDR)
A C expression whose value is RTL representing the address in a
stack frame where the pointer to the caller's frame is stored.
Assume that FRAMEADDR is an RTL expression for the address of the
stack frame itself.
If you don't define this macro, the default is to return the value
of FRAMEADDR--that is, the stack frame address is also the address
of the stack word that points to the previous frame.
-- Macro: SETUP_FRAME_ADDRESSES
If defined, a C expression that produces the machine-specific code
to setup the stack so that arbitrary frames can be accessed. For
example, on the SPARC, we must flush all of the register windows
to the stack before we can access arbitrary stack frames. You
will seldom need to define this macro.
-- Target Hook: bool TARGET_BUILTIN_SETJMP_FRAME_VALUE ()
This target hook should return an rtx that is used to store the
address of the current frame into the built in `setjmp' buffer.
The default value, `virtual_stack_vars_rtx', is correct for most
machines. One reason you may need to define this target hook is if
`hard_frame_pointer_rtx' is the appropriate value on your machine.
-- Macro: FRAME_ADDR_RTX (FRAMEADDR)
A C expression whose value is RTL representing the value of the
frame address for the current frame. FRAMEADDR is the frame
pointer of the current frame. This is used for
__builtin_frame_address. You need only define this macro if the
frame address is not the same as the frame pointer. Most machines
do not need to define it.
-- Macro: RETURN_ADDR_RTX (COUNT, FRAMEADDR)
A C expression whose value is RTL representing the value of the
return address for the frame COUNT steps up from the current
frame, after the prologue. FRAMEADDR is the frame pointer of the
COUNT frame, or the frame pointer of the COUNT - 1 frame if
`RETURN_ADDR_IN_PREVIOUS_FRAME' is defined.
The value of the expression must always be the correct address when
COUNT is zero, but may be `NULL_RTX' if there is not way to
determine the return address of other frames.
-- Macro: RETURN_ADDR_IN_PREVIOUS_FRAME
Define this if the return address of a particular stack frame is
accessed from the frame pointer of the previous stack frame.
-- Macro: INCOMING_RETURN_ADDR_RTX
A C expression whose value is RTL representing the location of the
incoming return address at the beginning of any function, before
the prologue. This RTL is either a `REG', indicating that the
return value is saved in `REG', or a `MEM' representing a location
in the stack.
You only need to define this macro if you want to support call
frame debugging information like that provided by DWARF 2.
If this RTL is a `REG', you should also define
`DWARF_FRAME_RETURN_COLUMN' to `DWARF_FRAME_REGNUM (REGNO)'.
-- Macro: DWARF_ALT_FRAME_RETURN_COLUMN
A C expression whose value is an integer giving a DWARF 2 column
number that may be used as an alternate return column. This should
be defined only if `DWARF_FRAME_RETURN_COLUMN' is set to a general
register, but an alternate column needs to be used for signal
frames.
-- Macro: DWARF_ZERO_REG
A C expression whose value is an integer giving a DWARF 2 register
number that is considered to always have the value zero. This
should only be defined if the target has an architected zero
register, and someone decided it was a good idea to use that
register number to terminate the stack backtrace. New ports
should avoid this.
-- Target Hook: void TARGET_DWARF_HANDLE_FRAME_UNSPEC (const char
*LABEL, rtx PATTERN, int INDEX)
This target hook allows the backend to emit frame-related insns
that contain UNSPECs or UNSPEC_VOLATILEs. The DWARF 2 call frame
debugging info engine will invoke it on insns of the form
(set (reg) (unspec [...] UNSPEC_INDEX))
and
(set (reg) (unspec_volatile [...] UNSPECV_INDEX)).
to let the backend emit the call frame instructions. LABEL is the
CFI label attached to the insn, PATTERN is the pattern of the insn
and INDEX is `UNSPEC_INDEX' or `UNSPECV_INDEX'.
-- Macro: INCOMING_FRAME_SP_OFFSET
A C expression whose value is an integer giving the offset, in
bytes, from the value of the stack pointer register to the top of
the stack frame at the beginning of any function, before the
prologue. The top of the frame is defined to be the value of the
stack pointer in the previous frame, just before the call
instruction.
You only need to define this macro if you want to support call
frame debugging information like that provided by DWARF 2.
-- Macro: ARG_POINTER_CFA_OFFSET (FUNDECL)
A C expression whose value is an integer giving the offset, in
bytes, from the argument pointer to the canonical frame address
(cfa). The final value should coincide with that calculated by
`INCOMING_FRAME_SP_OFFSET'. Which is unfortunately not usable
during virtual register instantiation.
The default value for this macro is `FIRST_PARM_OFFSET (fundecl)',
which is correct for most machines; in general, the arguments are
found immediately before the stack frame. Note that this is not
the case on some targets that save registers into the caller's
frame, such as SPARC and rs6000, and so such targets need to
define this macro.
You only need to define this macro if the default is incorrect,
and you want to support call frame debugging information like that
provided by DWARF 2.
-- Macro: FRAME_POINTER_CFA_OFFSET (FUNDECL)
If defined, a C expression whose value is an integer giving the
offset in bytes from the frame pointer to the canonical frame
address (cfa). The final value should coincide with that
calculated by `INCOMING_FRAME_SP_OFFSET'.
Normally the CFA is calculated as an offset from the argument
pointer, via `ARG_POINTER_CFA_OFFSET', but if the argument pointer
is variable due to the ABI, this may not be possible. If this
macro is defined, it implies that the virtual register
instantiation should be based on the frame pointer instead of the
argument pointer. Only one of `FRAME_POINTER_CFA_OFFSET' and
`ARG_POINTER_CFA_OFFSET' should be defined.
-- Macro: CFA_FRAME_BASE_OFFSET (FUNDECL)
If defined, a C expression whose value is an integer giving the
offset in bytes from the canonical frame address (cfa) to the
frame base used in DWARF 2 debug information. The default is
zero. A different value may reduce the size of debug information
on some ports.
File: gccint.info, Node: Exception Handling, Next: Stack Checking, Prev: Frame Layout, Up: Stack and Calling
15.10.2 Exception Handling Support
----------------------------------
-- Macro: EH_RETURN_DATA_REGNO (N)
A C expression whose value is the Nth register number used for
data by exception handlers, or `INVALID_REGNUM' if fewer than N
registers are usable.
The exception handling library routines communicate with the
exception handlers via a set of agreed upon registers. Ideally
these registers should be call-clobbered; it is possible to use
call-saved registers, but may negatively impact code size. The
target must support at least 2 data registers, but should define 4
if there are enough free registers.
You must define this macro if you want to support call frame
exception handling like that provided by DWARF 2.
-- Macro: EH_RETURN_STACKADJ_RTX
A C expression whose value is RTL representing a location in which
to store a stack adjustment to be applied before function return.
This is used to unwind the stack to an exception handler's call
frame. It will be assigned zero on code paths that return
normally.
Typically this is a call-clobbered hard register that is otherwise
untouched by the epilogue, but could also be a stack slot.
Do not define this macro if the stack pointer is saved and restored
by the regular prolog and epilog code in the call frame itself; in
this case, the exception handling library routines will update the
stack location to be restored in place. Otherwise, you must define
this macro if you want to support call frame exception handling
like that provided by DWARF 2.
-- Macro: EH_RETURN_HANDLER_RTX
A C expression whose value is RTL representing a location in which
to store the address of an exception handler to which we should
return. It will not be assigned on code paths that return
normally.
Typically this is the location in the call frame at which the
normal return address is stored. For targets that return by
popping an address off the stack, this might be a memory address
just below the _target_ call frame rather than inside the current
call frame. If defined, `EH_RETURN_STACKADJ_RTX' will have already
been assigned, so it may be used to calculate the location of the
target call frame.
Some targets have more complex requirements than storing to an
address calculable during initial code generation. In that case
the `eh_return' instruction pattern should be used instead.
If you want to support call frame exception handling, you must
define either this macro or the `eh_return' instruction pattern.
-- Macro: RETURN_ADDR_OFFSET
If defined, an integer-valued C expression for which rtl will be
generated to add it to the exception handler address before it is
searched in the exception handling tables, and to subtract it
again from the address before using it to return to the exception
handler.
-- Macro: ASM_PREFERRED_EH_DATA_FORMAT (CODE, GLOBAL)
This macro chooses the encoding of pointers embedded in the
exception handling sections. If at all possible, this should be
defined such that the exception handling section will not require
dynamic relocations, and so may be read-only.
CODE is 0 for data, 1 for code labels, 2 for function pointers.
GLOBAL is true if the symbol may be affected by dynamic
relocations. The macro should return a combination of the
`DW_EH_PE_*' defines as found in `dwarf2.h'.
If this macro is not defined, pointers will not be encoded but
represented directly.
-- Macro: ASM_MAYBE_OUTPUT_ENCODED_ADDR_RTX (FILE, ENCODING, SIZE,
ADDR, DONE)
This macro allows the target to emit whatever special magic is
required to represent the encoding chosen by
`ASM_PREFERRED_EH_DATA_FORMAT'. Generic code takes care of
pc-relative and indirect encodings; this must be defined if the
target uses text-relative or data-relative encodings.
This is a C statement that branches to DONE if the format was
handled. ENCODING is the format chosen, SIZE is the number of
bytes that the format occupies, ADDR is the `SYMBOL_REF' to be
emitted.
-- Macro: MD_UNWIND_SUPPORT
A string specifying a file to be #include'd in unwind-dw2.c. The
file so included typically defines `MD_FALLBACK_FRAME_STATE_FOR'.
-- Macro: MD_FALLBACK_FRAME_STATE_FOR (CONTEXT, FS)
This macro allows the target to add cpu and operating system
specific code to the call-frame unwinder for use when there is no
unwind data available. The most common reason to implement this
macro is to unwind through signal frames.
This macro is called from `uw_frame_state_for' in `unwind-dw2.c'
and `unwind-ia64.c'. CONTEXT is an `_Unwind_Context'; FS is an
`_Unwind_FrameState'. Examine `context->ra' for the address of
the code being executed and `context->cfa' for the stack pointer
value. If the frame can be decoded, the register save addresses
should be updated in FS and the macro should evaluate to
`_URC_NO_REASON'. If the frame cannot be decoded, the macro should
evaluate to `_URC_END_OF_STACK'.
For proper signal handling in Java this macro is accompanied by
`MAKE_THROW_FRAME', defined in `libjava/include/*-signal.h'
headers.
-- Macro: MD_HANDLE_UNWABI (CONTEXT, FS)
This macro allows the target to add operating system specific code
to the call-frame unwinder to handle the IA-64 `.unwabi' unwinding
directive, usually used for signal or interrupt frames.
This macro is called from `uw_update_context' in `unwind-ia64.c'.
CONTEXT is an `_Unwind_Context'; FS is an `_Unwind_FrameState'.
Examine `fs->unwabi' for the abi and context in the `.unwabi'
directive. If the `.unwabi' directive can be handled, the
register save addresses should be updated in FS.
-- Macro: TARGET_USES_WEAK_UNWIND_INFO
A C expression that evaluates to true if the target requires unwind
info to be given comdat linkage. Define it to be `1' if comdat
linkage is necessary. The default is `0'.
File: gccint.info, Node: Stack Checking, Next: Frame Registers, Prev: Exception Handling, Up: Stack and Calling
15.10.3 Specifying How Stack Checking is Done
---------------------------------------------
GCC will check that stack references are within the boundaries of the
stack, if the `-fstack-check' is specified, in one of three ways:
1. If the value of the `STACK_CHECK_BUILTIN' macro is nonzero, GCC
will assume that you have arranged for stack checking to be done at
appropriate places in the configuration files, e.g., in
`TARGET_ASM_FUNCTION_PROLOGUE'. GCC will do not other special
processing.
2. If `STACK_CHECK_BUILTIN' is zero and you defined a named pattern
called `check_stack' in your `md' file, GCC will call that pattern
with one argument which is the address to compare the stack value
against. You must arrange for this pattern to report an error if
the stack pointer is out of range.
3. If neither of the above are true, GCC will generate code to
periodically "probe" the stack pointer using the values of the
macros defined below.
Normally, you will use the default values of these macros, so GCC will
use the third approach.
-- Macro: STACK_CHECK_BUILTIN
A nonzero value if stack checking is done by the configuration
files in a machine-dependent manner. You should define this macro
if stack checking is require by the ABI of your machine or if you
would like to have to stack checking in some more efficient way
than GCC's portable approach. The default value of this macro is
zero.
-- Macro: STACK_CHECK_PROBE_INTERVAL
An integer representing the interval at which GCC must generate
stack probe instructions. You will normally define this macro to
be no larger than the size of the "guard pages" at the end of a
stack area. The default value of 4096 is suitable for most
systems.
-- Macro: STACK_CHECK_PROBE_LOAD
A integer which is nonzero if GCC should perform the stack probe
as a load instruction and zero if GCC should use a store
instruction. The default is zero, which is the most efficient
choice on most systems.
-- Macro: STACK_CHECK_PROTECT
The number of bytes of stack needed to recover from a stack
overflow, for languages where such a recovery is supported. The
default value of 75 words should be adequate for most machines.
-- Macro: STACK_CHECK_MAX_FRAME_SIZE
The maximum size of a stack frame, in bytes. GCC will generate
probe instructions in non-leaf functions to ensure at least this
many bytes of stack are available. If a stack frame is larger
than this size, stack checking will not be reliable and GCC will
issue a warning. The default is chosen so that GCC only generates
one instruction on most systems. You should normally not change
the default value of this macro.
-- Macro: STACK_CHECK_FIXED_FRAME_SIZE
GCC uses this value to generate the above warning message. It
represents the amount of fixed frame used by a function, not
including space for any callee-saved registers, temporaries and
user variables. You need only specify an upper bound for this
amount and will normally use the default of four words.
-- Macro: STACK_CHECK_MAX_VAR_SIZE
The maximum size, in bytes, of an object that GCC will place in the
fixed area of the stack frame when the user specifies
`-fstack-check'. GCC computed the default from the values of the
above macros and you will normally not need to override that
default.
File: gccint.info, Node: Frame Registers, Next: Elimination, Prev: Stack Checking, Up: Stack and Calling
15.10.4 Registers That Address the Stack Frame
----------------------------------------------
This discusses registers that address the stack frame.
-- Macro: STACK_POINTER_REGNUM
The register number of the stack pointer register, which must also
be a fixed register according to `FIXED_REGISTERS'. On most
machines, the hardware determines which register this is.
-- Macro: FRAME_POINTER_REGNUM
The register number of the frame pointer register, which is used to
access automatic variables in the stack frame. On some machines,
the hardware determines which register this is. On other
machines, you can choose any register you wish for this purpose.
-- Macro: HARD_FRAME_POINTER_REGNUM
On some machines the offset between the frame pointer and starting
offset of the automatic variables is not known until after register
allocation has been done (for example, because the saved registers
are between these two locations). On those machines, define
`FRAME_POINTER_REGNUM' the number of a special, fixed register to
be used internally until the offset is known, and define
`HARD_FRAME_POINTER_REGNUM' to be the actual hard register number
used for the frame pointer.
You should define this macro only in the very rare circumstances
when it is not possible to calculate the offset between the frame
pointer and the automatic variables until after register
allocation has been completed. When this macro is defined, you
must also indicate in your definition of `ELIMINABLE_REGS' how to
eliminate `FRAME_POINTER_REGNUM' into either
`HARD_FRAME_POINTER_REGNUM' or `STACK_POINTER_REGNUM'.
Do not define this macro if it would be the same as
`FRAME_POINTER_REGNUM'.
-- Macro: ARG_POINTER_REGNUM
The register number of the arg pointer register, which is used to
access the function's argument list. On some machines, this is
the same as the frame pointer register. On some machines, the
hardware determines which register this is. On other machines,
you can choose any register you wish for this purpose. If this is
not the same register as the frame pointer register, then you must
mark it as a fixed register according to `FIXED_REGISTERS', or
arrange to be able to eliminate it (*note Elimination::).
-- Macro: RETURN_ADDRESS_POINTER_REGNUM
The register number of the return address pointer register, which
is used to access the current function's return address from the
stack. On some machines, the return address is not at a fixed
offset from the frame pointer or stack pointer or argument
pointer. This register can be defined to point to the return
address on the stack, and then be converted by `ELIMINABLE_REGS'
into either the frame pointer or stack pointer.
Do not define this macro unless there is no other way to get the
return address from the stack.
-- Macro: STATIC_CHAIN_REGNUM
-- Macro: STATIC_CHAIN_INCOMING_REGNUM
Register numbers used for passing a function's static chain
pointer. If register windows are used, the register number as
seen by the called function is `STATIC_CHAIN_INCOMING_REGNUM',
while the register number as seen by the calling function is
`STATIC_CHAIN_REGNUM'. If these registers are the same,
`STATIC_CHAIN_INCOMING_REGNUM' need not be defined.
The static chain register need not be a fixed register.
If the static chain is passed in memory, these macros should not be
defined; instead, the next two macros should be defined.
-- Macro: STATIC_CHAIN
-- Macro: STATIC_CHAIN_INCOMING
If the static chain is passed in memory, these macros provide rtx
giving `mem' expressions that denote where they are stored.
`STATIC_CHAIN' and `STATIC_CHAIN_INCOMING' give the locations as
seen by the calling and called functions, respectively. Often the
former will be at an offset from the stack pointer and the latter
at an offset from the frame pointer.
The variables `stack_pointer_rtx', `frame_pointer_rtx', and
`arg_pointer_rtx' will have been initialized prior to the use of
these macros and should be used to refer to those items.
If the static chain is passed in a register, the two previous
macros should be defined instead.
-- Macro: DWARF_FRAME_REGISTERS
This macro specifies the maximum number of hard registers that can
be saved in a call frame. This is used to size data structures
used in DWARF2 exception handling.
Prior to GCC 3.0, this macro was needed in order to establish a
stable exception handling ABI in the face of adding new hard
registers for ISA extensions. In GCC 3.0 and later, the EH ABI is
insulated from changes in the number of hard registers.
Nevertheless, this macro can still be used to reduce the runtime
memory requirements of the exception handling routines, which can
be substantial if the ISA contains a lot of registers that are not
call-saved.
If this macro is not defined, it defaults to
`FIRST_PSEUDO_REGISTER'.
-- Macro: PRE_GCC3_DWARF_FRAME_REGISTERS
This macro is similar to `DWARF_FRAME_REGISTERS', but is provided
for backward compatibility in pre GCC 3.0 compiled code.
If this macro is not defined, it defaults to
`DWARF_FRAME_REGISTERS'.
-- Macro: DWARF_REG_TO_UNWIND_COLUMN (REGNO)
Define this macro if the target's representation for dwarf
registers is different than the internal representation for unwind
column. Given a dwarf register, this macro should return the
internal unwind column number to use instead.
See the PowerPC's SPE target for an example.
-- Macro: DWARF_FRAME_REGNUM (REGNO)
Define this macro if the target's representation for dwarf
registers used in .eh_frame or .debug_frame is different from that
used in other debug info sections. Given a GCC hard register
number, this macro should return the .eh_frame register number.
The default is `DBX_REGISTER_NUMBER (REGNO)'.
-- Macro: DWARF2_FRAME_REG_OUT (REGNO, FOR_EH)
Define this macro to map register numbers held in the call frame
info that GCC has collected using `DWARF_FRAME_REGNUM' to those
that should be output in .debug_frame (`FOR_EH' is zero) and
.eh_frame (`FOR_EH' is nonzero). The default is to return `REGNO'.
File: gccint.info, Node: Elimination, Next: Stack Arguments, Prev: Frame Registers, Up: Stack and Calling
15.10.5 Eliminating Frame Pointer and Arg Pointer
-------------------------------------------------
This is about eliminating the frame pointer and arg pointer.
-- Macro: FRAME_POINTER_REQUIRED
A C expression which is nonzero if a function must have and use a
frame pointer. This expression is evaluated in the reload pass.
If its value is nonzero the function will have a frame pointer.
The expression can in principle examine the current function and
decide according to the facts, but on most machines the constant 0
or the constant 1 suffices. Use 0 when the machine allows code to
be generated with no frame pointer, and doing so saves some time
or space. Use 1 when there is no possible advantage to avoiding a
frame pointer.
In certain cases, the compiler does not know how to produce valid
code without a frame pointer. The compiler recognizes those cases
and automatically gives the function a frame pointer regardless of
what `FRAME_POINTER_REQUIRED' says. You don't need to worry about
them.
In a function that does not require a frame pointer, the frame
pointer register can be allocated for ordinary usage, unless you
mark it as a fixed register. See `FIXED_REGISTERS' for more
information.
-- Macro: INITIAL_FRAME_POINTER_OFFSET (DEPTH-VAR)
A C statement to store in the variable DEPTH-VAR the difference
between the frame pointer and the stack pointer values immediately
after the function prologue. The value would be computed from
information such as the result of `get_frame_size ()' and the
tables of registers `regs_ever_live' and `call_used_regs'.
If `ELIMINABLE_REGS' is defined, this macro will be not be used and
need not be defined. Otherwise, it must be defined even if
`FRAME_POINTER_REQUIRED' is defined to always be true; in that
case, you may set DEPTH-VAR to anything.
-- Macro: ELIMINABLE_REGS
If defined, this macro specifies a table of register pairs used to
eliminate unneeded registers that point into the stack frame. If
it is not defined, the only elimination attempted by the compiler
is to replace references to the frame pointer with references to
the stack pointer.
The definition of this macro is a list of structure
initializations, each of which specifies an original and
replacement register.
On some machines, the position of the argument pointer is not
known until the compilation is completed. In such a case, a
separate hard register must be used for the argument pointer.
This register can be eliminated by replacing it with either the
frame pointer or the argument pointer, depending on whether or not
the frame pointer has been eliminated.
In this case, you might specify:
#define ELIMINABLE_REGS \
{{ARG_POINTER_REGNUM, STACK_POINTER_REGNUM}, \
{ARG_POINTER_REGNUM, FRAME_POINTER_REGNUM}, \
{FRAME_POINTER_REGNUM, STACK_POINTER_REGNUM}}
Note that the elimination of the argument pointer with the stack
pointer is specified first since that is the preferred elimination.
-- Macro: CAN_ELIMINATE (FROM-REG, TO-REG)
A C expression that returns nonzero if the compiler is allowed to
try to replace register number FROM-REG with register number
TO-REG. This macro need only be defined if `ELIMINABLE_REGS' is
defined, and will usually be the constant 1, since most of the
cases preventing register elimination are things that the compiler
already knows about.
-- Macro: INITIAL_ELIMINATION_OFFSET (FROM-REG, TO-REG, OFFSET-VAR)
This macro is similar to `INITIAL_FRAME_POINTER_OFFSET'. It
specifies the initial difference between the specified pair of
registers. This macro must be defined if `ELIMINABLE_REGS' is
defined.
File: gccint.info, Node: Stack Arguments, Next: Register Arguments, Prev: Elimination, Up: Stack and Calling
15.10.6 Passing Function Arguments on the Stack
-----------------------------------------------
The macros in this section control how arguments are passed on the
stack. See the following section for other macros that control passing
certain arguments in registers.
-- Target Hook: bool TARGET_PROMOTE_PROTOTYPES (tree FNTYPE)
This target hook returns `true' if an argument declared in a
prototype as an integral type smaller than `int' should actually be
passed as an `int'. In addition to avoiding errors in certain
cases of mismatch, it also makes for better code on certain
machines. The default is to not promote prototypes.
-- Macro: PUSH_ARGS
A C expression. If nonzero, push insns will be used to pass
outgoing arguments. If the target machine does not have a push
instruction, set it to zero. That directs GCC to use an alternate
strategy: to allocate the entire argument block and then store the
arguments into it. When `PUSH_ARGS' is nonzero, `PUSH_ROUNDING'
must be defined too.
-- Macro: PUSH_ARGS_REVERSED
A C expression. If nonzero, function arguments will be evaluated
from last to first, rather than from first to last. If this macro
is not defined, it defaults to `PUSH_ARGS' on targets where the
stack and args grow in opposite directions, and 0 otherwise.
-- Macro: PUSH_ROUNDING (NPUSHED)
A C expression that is the number of bytes actually pushed onto the
stack when an instruction attempts to push NPUSHED bytes.
On some machines, the definition
#define PUSH_ROUNDING(BYTES) (BYTES)
will suffice. But on other machines, instructions that appear to
push one byte actually push two bytes in an attempt to maintain
alignment. Then the definition should be
#define PUSH_ROUNDING(BYTES) (((BYTES) + 1) & ~1)
-- Macro: ACCUMULATE_OUTGOING_ARGS
A C expression. If nonzero, the maximum amount of space required
for outgoing arguments will be computed and placed into the
variable `current_function_outgoing_args_size'. No space will be
pushed onto the stack for each call; instead, the function
prologue should increase the stack frame size by this amount.
Setting both `PUSH_ARGS' and `ACCUMULATE_OUTGOING_ARGS' is not
proper.
-- Macro: REG_PARM_STACK_SPACE (FNDECL)
Define this macro if functions should assume that stack space has
been allocated for arguments even when their values are passed in
registers.
The value of this macro is the size, in bytes, of the area
reserved for arguments passed in registers for the function
represented by FNDECL, which can be zero if GCC is calling a
library function.
This space can be allocated by the caller, or be a part of the
machine-dependent stack frame: `OUTGOING_REG_PARM_STACK_SPACE' says
which.
-- Macro: OUTGOING_REG_PARM_STACK_SPACE
Define this if it is the responsibility of the caller to allocate
the area reserved for arguments passed in registers.
If `ACCUMULATE_OUTGOING_ARGS' is defined, this macro controls
whether the space for these arguments counts in the value of
`current_function_outgoing_args_size'.
-- Macro: STACK_PARMS_IN_REG_PARM_AREA
Define this macro if `REG_PARM_STACK_SPACE' is defined, but the
stack parameters don't skip the area specified by it.
Normally, when a parameter is not passed in registers, it is
placed on the stack beyond the `REG_PARM_STACK_SPACE' area.
Defining this macro suppresses this behavior and causes the
parameter to be passed on the stack in its natural location.
-- Macro: RETURN_POPS_ARGS (FUNDECL, FUNTYPE, STACK-SIZE)
A C expression that should indicate the number of bytes of its own
arguments that a function pops on returning, or 0 if the function
pops no arguments and the caller must therefore pop them all after
the function returns.
FUNDECL is a C variable whose value is a tree node that describes
the function in question. Normally it is a node of type
`FUNCTION_DECL' that describes the declaration of the function.
From this you can obtain the `DECL_ATTRIBUTES' of the function.
FUNTYPE is a C variable whose value is a tree node that describes
the function in question. Normally it is a node of type
`FUNCTION_TYPE' that describes the data type of the function.
From this it is possible to obtain the data types of the value and
arguments (if known).
When a call to a library function is being considered, FUNDECL
will contain an identifier node for the library function. Thus, if
you need to distinguish among various library functions, you can
do so by their names. Note that "library function" in this
context means a function used to perform arithmetic, whose name is
known specially in the compiler and was not mentioned in the C
code being compiled.
STACK-SIZE is the number of bytes of arguments passed on the
stack. If a variable number of bytes is passed, it is zero, and
argument popping will always be the responsibility of the calling
function.
On the VAX, all functions always pop their arguments, so the
definition of this macro is STACK-SIZE. On the 68000, using the
standard calling convention, no functions pop their arguments, so
the value of the macro is always 0 in this case. But an
alternative calling convention is available in which functions
that take a fixed number of arguments pop them but other functions
(such as `printf') pop nothing (the caller pops all). When this
convention is in use, FUNTYPE is examined to determine whether a
function takes a fixed number of arguments.
-- Macro: CALL_POPS_ARGS (CUM)
A C expression that should indicate the number of bytes a call
sequence pops off the stack. It is added to the value of
`RETURN_POPS_ARGS' when compiling a function call.
CUM is the variable in which all arguments to the called function
have been accumulated.
On certain architectures, such as the SH5, a call trampoline is
used that pops certain registers off the stack, depending on the
arguments that have been passed to the function. Since this is a
property of the call site, not of the called function,
`RETURN_POPS_ARGS' is not appropriate.
File: gccint.info, Node: Register Arguments, Next: Scalar Return, Prev: Stack Arguments, Up: Stack and Calling
15.10.7 Passing Arguments in Registers
--------------------------------------
This section describes the macros which let you control how various
types of arguments are passed in registers or how they are arranged in
the stack.
-- Macro: FUNCTION_ARG (CUM, MODE, TYPE, NAMED)
A C expression that controls whether a function argument is passed
in a register, and which register.
The arguments are CUM, which summarizes all the previous
arguments; MODE, the machine mode of the argument; TYPE, the data
type of the argument as a tree node or 0 if that is not known
(which happens for C support library functions); and NAMED, which
is 1 for an ordinary argument and 0 for nameless arguments that
correspond to `...' in the called function's prototype. TYPE can
be an incomplete type if a syntax error has previously occurred.
The value of the expression is usually either a `reg' RTX for the
hard register in which to pass the argument, or zero to pass the
argument on the stack.
For machines like the VAX and 68000, where normally all arguments
are pushed, zero suffices as a definition.
The value of the expression can also be a `parallel' RTX. This is
used when an argument is passed in multiple locations. The mode
of the `parallel' should be the mode of the entire argument. The
`parallel' holds any number of `expr_list' pairs; each one
describes where part of the argument is passed. In each
`expr_list' the first operand must be a `reg' RTX for the hard
register in which to pass this part of the argument, and the mode
of the register RTX indicates how large this part of the argument
is. The second operand of the `expr_list' is a `const_int' which
gives the offset in bytes into the entire argument of where this
part starts. As a special exception the first `expr_list' in the
`parallel' RTX may have a first operand of zero. This indicates
that the entire argument is also stored on the stack.
The last time this macro is called, it is called with `MODE ==
VOIDmode', and its result is passed to the `call' or `call_value'
pattern as operands 2 and 3 respectively.
The usual way to make the ISO library `stdarg.h' work on a machine
where some arguments are usually passed in registers, is to cause
nameless arguments to be passed on the stack instead. This is done
by making `FUNCTION_ARG' return 0 whenever NAMED is 0.
You may use the hook `targetm.calls.must_pass_in_stack' in the
definition of this macro to determine if this argument is of a
type that must be passed in the stack. If `REG_PARM_STACK_SPACE'
is not defined and `FUNCTION_ARG' returns nonzero for such an
argument, the compiler will abort. If `REG_PARM_STACK_SPACE' is
defined, the argument will be computed in the stack and then
loaded into a register.
-- Target Hook: bool TARGET_MUST_PASS_IN_STACK (enum machine_mode
MODE, tree TYPE)
This target hook should return `true' if we should not pass TYPE
solely in registers. The file `expr.h' defines a definition that
is usually appropriate, refer to `expr.h' for additional
documentation.
-- Macro: FUNCTION_INCOMING_ARG (CUM, MODE, TYPE, NAMED)
Define this macro if the target machine has "register windows", so
that the register in which a function sees an arguments is not
necessarily the same as the one in which the caller passed the
argument.
For such machines, `FUNCTION_ARG' computes the register in which
the caller passes the value, and `FUNCTION_INCOMING_ARG' should be
defined in a similar fashion to tell the function being called
where the arguments will arrive.
If `FUNCTION_INCOMING_ARG' is not defined, `FUNCTION_ARG' serves
both purposes.
-- Target Hook: int TARGET_ARG_PARTIAL_BYTES (CUMULATIVE_ARGS *CUM,
enum machine_mode MODE, tree TYPE, bool NAMED)
This target hook returns the number of bytes at the beginning of an
argument that must be put in registers. The value must be zero for
arguments that are passed entirely in registers or that are
entirely pushed on the stack.
On some machines, certain arguments must be passed partially in
registers and partially in memory. On these machines, typically
the first few words of arguments are passed in registers, and the
rest on the stack. If a multi-word argument (a `double' or a
structure) crosses that boundary, its first few words must be
passed in registers and the rest must be pushed. This macro tells
the compiler when this occurs, and how many bytes should go in
registers.
`FUNCTION_ARG' for these arguments should return the first
register to be used by the caller for this argument; likewise
`FUNCTION_INCOMING_ARG', for the called function.
-- Target Hook: bool TARGET_PASS_BY_REFERENCE (CUMULATIVE_ARGS *CUM,
enum machine_mode MODE, tree TYPE, bool NAMED)
This target hook should return `true' if an argument at the
position indicated by CUM should be passed by reference. This
predicate is queried after target independent reasons for being
passed by reference, such as `TREE_ADDRESSABLE (type)'.
If the hook returns true, a copy of that argument is made in
memory and a pointer to the argument is passed instead of the
argument itself. The pointer is passed in whatever way is
appropriate for passing a pointer to that type.
-- Target Hook: bool TARGET_CALLEE_COPIES (CUMULATIVE_ARGS *CUM, enum
machine_mode MODE, tree TYPE, bool NAMED)
The function argument described by the parameters to this hook is
known to be passed by reference. The hook should return true if
the function argument should be copied by the callee instead of
copied by the caller.
For any argument for which the hook returns true, if it can be
determined that the argument is not modified, then a copy need not
be generated.
The default version of this hook always returns false.
-- Macro: CUMULATIVE_ARGS
A C type for declaring a variable that is used as the first
argument of `FUNCTION_ARG' and other related values. For some
target machines, the type `int' suffices and can hold the number
of bytes of argument so far.
There is no need to record in `CUMULATIVE_ARGS' anything about the
arguments that have been passed on the stack. The compiler has
other variables to keep track of that. For target machines on
which all arguments are passed on the stack, there is no need to
store anything in `CUMULATIVE_ARGS'; however, the data structure
must exist and should not be empty, so use `int'.
-- Macro: INIT_CUMULATIVE_ARGS (CUM, FNTYPE, LIBNAME, FNDECL,
N_NAMED_ARGS)
A C statement (sans semicolon) for initializing the variable CUM
for the state at the beginning of the argument list. The variable
has type `CUMULATIVE_ARGS'. The value of FNTYPE is the tree node
for the data type of the function which will receive the args, or
0 if the args are to a compiler support library function. For
direct calls that are not libcalls, FNDECL contain the declaration
node of the function. FNDECL is also set when
`INIT_CUMULATIVE_ARGS' is used to find arguments for the function
being compiled. N_NAMED_ARGS is set to the number of named
arguments, including a structure return address if it is passed as
a parameter, when making a call. When processing incoming
arguments, N_NAMED_ARGS is set to -1.
When processing a call to a compiler support library function,
LIBNAME identifies which one. It is a `symbol_ref' rtx which
contains the name of the function, as a string. LIBNAME is 0 when
an ordinary C function call is being processed. Thus, each time
this macro is called, either LIBNAME or FNTYPE is nonzero, but
never both of them at once.
-- Macro: INIT_CUMULATIVE_LIBCALL_ARGS (CUM, MODE, LIBNAME)
Like `INIT_CUMULATIVE_ARGS' but only used for outgoing libcalls,
it gets a `MODE' argument instead of FNTYPE, that would be `NULL'.
INDIRECT would always be zero, too. If this macro is not
defined, `INIT_CUMULATIVE_ARGS (cum, NULL_RTX, libname, 0)' is
used instead.
-- Macro: INIT_CUMULATIVE_INCOMING_ARGS (CUM, FNTYPE, LIBNAME)
Like `INIT_CUMULATIVE_ARGS' but overrides it for the purposes of
finding the arguments for the function being compiled. If this
macro is undefined, `INIT_CUMULATIVE_ARGS' is used instead.
The value passed for LIBNAME is always 0, since library routines
with special calling conventions are never compiled with GCC. The
argument LIBNAME exists for symmetry with `INIT_CUMULATIVE_ARGS'.
-- Macro: FUNCTION_ARG_ADVANCE (CUM, MODE, TYPE, NAMED)
A C statement (sans semicolon) to update the summarizer variable
CUM to advance past an argument in the argument list. The values
MODE, TYPE and NAMED describe that argument. Once this is done,
the variable CUM is suitable for analyzing the _following_
argument with `FUNCTION_ARG', etc.
This macro need not do anything if the argument in question was
passed on the stack. The compiler knows how to track the amount
of stack space used for arguments without any special help.
-- Macro: FUNCTION_ARG_PADDING (MODE, TYPE)
If defined, a C expression which determines whether, and in which
direction, to pad out an argument with extra space. The value
should be of type `enum direction': either `upward' to pad above
the argument, `downward' to pad below, or `none' to inhibit
padding.
The _amount_ of padding is always just enough to reach the next
multiple of `FUNCTION_ARG_BOUNDARY'; this macro does not control
it.
This macro has a default definition which is right for most
systems. For little-endian machines, the default is to pad
upward. For big-endian machines, the default is to pad downward
for an argument of constant size shorter than an `int', and upward
otherwise.
-- Macro: PAD_VARARGS_DOWN
If defined, a C expression which determines whether the default
implementation of va_arg will attempt to pad down before reading
the next argument, if that argument is smaller than its aligned
space as controlled by `PARM_BOUNDARY'. If this macro is not
defined, all such arguments are padded down if `BYTES_BIG_ENDIAN'
is true.
-- Macro: BLOCK_REG_PADDING (MODE, TYPE, FIRST)
Specify padding for the last element of a block move between
registers and memory. FIRST is nonzero if this is the only
element. Defining this macro allows better control of register
function parameters on big-endian machines, without using
`PARALLEL' rtl. In particular, `MUST_PASS_IN_STACK' need not test
padding and mode of types in registers, as there is no longer a
"wrong" part of a register; For example, a three byte aggregate
may be passed in the high part of a register if so required.
-- Macro: FUNCTION_ARG_BOUNDARY (MODE, TYPE)
If defined, a C expression that gives the alignment boundary, in
bits, of an argument with the specified mode and type. If it is
not defined, `PARM_BOUNDARY' is used for all arguments.
-- Macro: FUNCTION_ARG_REGNO_P (REGNO)
A C expression that is nonzero if REGNO is the number of a hard
register in which function arguments are sometimes passed. This
does _not_ include implicit arguments such as the static chain and
the structure-value address. On many machines, no registers can be
used for this purpose since all function arguments are pushed on
the stack.
-- Target Hook: bool TARGET_SPLIT_COMPLEX_ARG (tree TYPE)
This hook should return true if parameter of type TYPE are passed
as two scalar parameters. By default, GCC will attempt to pack
complex arguments into the target's word size. Some ABIs require
complex arguments to be split and treated as their individual
components. For example, on AIX64, complex floats should be
passed in a pair of floating point registers, even though a
complex float would fit in one 64-bit floating point register.
The default value of this hook is `NULL', which is treated as
always false.
-- Target Hook: tree TARGET_BUILD_BUILTIN_VA_LIST (void)
This hook returns a type node for `va_list' for the target. The
default version of the hook returns `void*'.
-- Target Hook: tree TARGET_GIMPLIFY_VA_ARG_EXPR (tree VALIST, tree
TYPE, tree *PRE_P, tree *POST_P)
This hook performs target-specific gimplification of
`VA_ARG_EXPR'. The first two parameters correspond to the
arguments to `va_arg'; the latter two are as in
`gimplify.c:gimplify_expr'.
-- Target Hook: bool TARGET_VALID_POINTER_MODE (enum machine_mode MODE)
Define this to return nonzero if the port can handle pointers with
machine mode MODE. The default version of this hook returns true
for both `ptr_mode' and `Pmode'.
-- Target Hook: bool TARGET_SCALAR_MODE_SUPPORTED_P (enum machine_mode
MODE)
Define this to return nonzero if the port is prepared to handle
insns involving scalar mode MODE. For a scalar mode to be
considered supported, all the basic arithmetic and comparisons
must work.
The default version of this hook returns true for any mode
required to handle the basic C types (as defined by the port).
Included here are the double-word arithmetic supported by the code
in `optabs.c'.
-- Target Hook: bool TARGET_VECTOR_MODE_SUPPORTED_P (enum machine_mode
MODE)
Define this to return nonzero if the port is prepared to handle
insns involving vector mode MODE. At the very least, it must have
move patterns for this mode.
File: gccint.info, Node: Scalar Return, Next: Aggregate Return, Prev: Register Arguments, Up: Stack and Calling
15.10.8 How Scalar Function Values Are Returned
-----------------------------------------------
This section discusses the macros that control returning scalars as
values--values that can fit in registers.
-- Target Hook: rtx TARGET_FUNCTION_VALUE (tree RET_TYPE, tree
FN_DECL_OR_TYPE, bool OUTGOING)
Define this to return an RTX representing the place where a
function returns or receives a value of data type RET_TYPE, a tree
node node representing a data type. FN_DECL_OR_TYPE is a tree node
representing `FUNCTION_DECL' or `FUNCTION_TYPE' of a function
being called. If OUTGOING is false, the hook should compute the
register in which the caller will see the return value.
Otherwise, the hook should return an RTX representing the place
where a function returns a value.
On many machines, only `TYPE_MODE (RET_TYPE)' is relevant.
(Actually, on most machines, scalar values are returned in the same
place regardless of mode.) The value of the expression is usually
a `reg' RTX for the hard register where the return value is stored.
The value can also be a `parallel' RTX, if the return value is in
multiple places. See `FUNCTION_ARG' for an explanation of the
`parallel' form.
If `TARGET_PROMOTE_FUNCTION_RETURN' returns true, you must apply
the same promotion rules specified in `PROMOTE_MODE' if VALTYPE is
a scalar type.
If the precise function being called is known, FUNC is a tree node
(`FUNCTION_DECL') for it; otherwise, FUNC is a null pointer. This
makes it possible to use a different value-returning convention
for specific functions when all their calls are known.
Some target machines have "register windows" so that the register
in which a function returns its value is not the same as the one
in which the caller sees the value. For such machines, you should
return different RTX depending on OUTGOING.
`TARGET_FUNCTION_VALUE' is not used for return values with
aggregate data types, because these are returned in another way.
See `TARGET_STRUCT_VALUE_RTX' and related macros, below.
-- Macro: FUNCTION_VALUE (VALTYPE, FUNC)
This macro has been deprecated. Use `TARGET_FUNCTION_VALUE' for a
new target instead.
-- Macro: FUNCTION_OUTGOING_VALUE (VALTYPE, FUNC)
This macro has been deprecated. Use `TARGET_FUNCTION_VALUE' for a
new target instead.
-- Macro: LIBCALL_VALUE (MODE)
A C expression to create an RTX representing the place where a
library function returns a value of mode MODE. If the precise
function being called is known, FUNC is a tree node
(`FUNCTION_DECL') for it; otherwise, FUNC is a null pointer. This
makes it possible to use a different value-returning convention
for specific functions when all their calls are known.
Note that "library function" in this context means a compiler
support routine, used to perform arithmetic, whose name is known
specially by the compiler and was not mentioned in the C code being
compiled.
The definition of `LIBRARY_VALUE' need not be concerned aggregate
data types, because none of the library functions returns such
types.
-- Macro: FUNCTION_VALUE_REGNO_P (REGNO)
A C expression that is nonzero if REGNO is the number of a hard
register in which the values of called function may come back.
A register whose use for returning values is limited to serving as
the second of a pair (for a value of type `double', say) need not
be recognized by this macro. So for most machines, this definition
suffices:
#define FUNCTION_VALUE_REGNO_P(N) ((N) == 0)
If the machine has register windows, so that the caller and the
called function use different registers for the return value, this
macro should recognize only the caller's register numbers.
-- Macro: APPLY_RESULT_SIZE
Define this macro if `untyped_call' and `untyped_return' need more
space than is implied by `FUNCTION_VALUE_REGNO_P' for saving and
restoring an arbitrary return value.
-- Target Hook: bool TARGET_RETURN_IN_MSB (tree TYPE)
This hook should return true if values of type TYPE are returned
at the most significant end of a register (in other words, if they
are padded at the least significant end). You can assume that TYPE
is returned in a register; the caller is required to check this.
Note that the register provided by `TARGET_FUNCTION_VALUE' must be
able to hold the complete return value. For example, if a 1-, 2-
or 3-byte structure is returned at the most significant end of a
4-byte register, `TARGET_FUNCTION_VALUE' should provide an
`SImode' rtx.
File: gccint.info, Node: Aggregate Return, Next: Caller Saves, Prev: Scalar Return, Up: Stack and Calling
15.10.9 How Large Values Are Returned
-------------------------------------
When a function value's mode is `BLKmode' (and in some other cases),
the value is not returned according to `TARGET_FUNCTION_VALUE' (*note
Scalar Return::). Instead, the caller passes the address of a block of
memory in which the value should be stored. This address is called the
"structure value address".
This section describes how to control returning structure values in
memory.
-- Target Hook: bool TARGET_RETURN_IN_MEMORY (tree TYPE, tree FNTYPE)
This target hook should return a nonzero value to say to return the
function value in memory, just as large structures are always
returned. Here TYPE will be the data type of the value, and FNTYPE
will be the type of the function doing the returning, or `NULL' for
libcalls.
Note that values of mode `BLKmode' must be explicitly handled by
this function. Also, the option `-fpcc-struct-return' takes
effect regardless of this macro. On most systems, it is possible
to leave the hook undefined; this causes a default definition to
be used, whose value is the constant 1 for `BLKmode' values, and 0
otherwise.
Do not use this hook to indicate that structures and unions should
always be returned in memory. You should instead use
`DEFAULT_PCC_STRUCT_RETURN' to indicate this.
-- Macro: DEFAULT_PCC_STRUCT_RETURN
Define this macro to be 1 if all structure and union return values
must be in memory. Since this results in slower code, this should
be defined only if needed for compatibility with other compilers
or with an ABI. If you define this macro to be 0, then the
conventions used for structure and union return values are decided
by the `TARGET_RETURN_IN_MEMORY' target hook.
If not defined, this defaults to the value 1.
-- Target Hook: rtx TARGET_STRUCT_VALUE_RTX (tree FNDECL, int INCOMING)
This target hook should return the location of the structure value
address (normally a `mem' or `reg'), or 0 if the address is passed
as an "invisible" first argument. Note that FNDECL may be `NULL',
for libcalls. You do not need to define this target hook if the
address is always passed as an "invisible" first argument.
On some architectures the place where the structure value address
is found by the called function is not the same place that the
caller put it. This can be due to register windows, or it could
be because the function prologue moves it to a different place.
INCOMING is `1' or `2' when the location is needed in the context
of the called function, and `0' in the context of the caller.
If INCOMING is nonzero and the address is to be found on the
stack, return a `mem' which refers to the frame pointer. If
INCOMING is `2', the result is being used to fetch the structure
value address at the beginning of a function. If you need to emit
adjusting code, you should do it at this point.
-- Macro: PCC_STATIC_STRUCT_RETURN
Define this macro if the usual system convention on the target
machine for returning structures and unions is for the called
function to return the address of a static variable containing the
value.
Do not define this if the usual system convention is for the
caller to pass an address to the subroutine.
This macro has effect in `-fpcc-struct-return' mode, but it does
nothing when you use `-freg-struct-return' mode.
File: gccint.info, Node: Caller Saves, Next: Function Entry, Prev: Aggregate Return, Up: Stack and Calling
15.10.10 Caller-Saves Register Allocation
-----------------------------------------
If you enable it, GCC can save registers around function calls. This
makes it possible to use call-clobbered registers to hold variables that
must live across calls.
-- Macro: CALLER_SAVE_PROFITABLE (REFS, CALLS)
A C expression to determine whether it is worthwhile to consider
placing a pseudo-register in a call-clobbered hard register and
saving and restoring it around each function call. The expression
should be 1 when this is worth doing, and 0 otherwise.
If you don't define this macro, a default is used which is good on
most machines: `4 * CALLS < REFS'.
-- Macro: HARD_REGNO_CALLER_SAVE_MODE (REGNO, NREGS)
A C expression specifying which mode is required for saving NREGS
of a pseudo-register in call-clobbered hard register REGNO. If
REGNO is unsuitable for caller save, `VOIDmode' should be
returned. For most machines this macro need not be defined since
GCC will select the smallest suitable mode.
File: gccint.info, Node: Function Entry, Next: Profiling, Prev: Caller Saves, Up: Stack and Calling
15.10.11 Function Entry and Exit
--------------------------------
This section describes the macros that output function entry
("prologue") and exit ("epilogue") code.
-- Target Hook: void TARGET_ASM_FUNCTION_PROLOGUE (FILE *FILE,
HOST_WIDE_INT SIZE)
If defined, a function that outputs the assembler code for entry
to a function. The prologue is responsible for setting up the
stack frame, initializing the frame pointer register, saving
registers that must be saved, and allocating SIZE additional bytes
of storage for the local variables. SIZE is an integer. FILE is
a stdio stream to which the assembler code should be output.
The label for the beginning of the function need not be output by
this macro. That has already been done when the macro is run.
To determine which registers to save, the macro can refer to the
array `regs_ever_live': element R is nonzero if hard register R is
used anywhere within the function. This implies the function
prologue should save register R, provided it is not one of the
call-used registers. (`TARGET_ASM_FUNCTION_EPILOGUE' must
likewise use `regs_ever_live'.)
On machines that have "register windows", the function entry code
does not save on the stack the registers that are in the windows,
even if they are supposed to be preserved by function calls;
instead it takes appropriate steps to "push" the register stack,
if any non-call-used registers are used in the function.
On machines where functions may or may not have frame-pointers, the
function entry code must vary accordingly; it must set up the frame
pointer if one is wanted, and not otherwise. To determine whether
a frame pointer is in wanted, the macro can refer to the variable
`frame_pointer_needed'. The variable's value will be 1 at run
time in a function that needs a frame pointer. *Note
Elimination::.
The function entry code is responsible for allocating any stack
space required for the function. This stack space consists of the
regions listed below. In most cases, these regions are allocated
in the order listed, with the last listed region closest to the
top of the stack (the lowest address if `STACK_GROWS_DOWNWARD' is
defined, and the highest address if it is not defined). You can
use a different order for a machine if doing so is more convenient
or required for compatibility reasons. Except in cases where
required by standard or by a debugger, there is no reason why the
stack layout used by GCC need agree with that used by other
compilers for a machine.
-- Target Hook: void TARGET_ASM_FUNCTION_END_PROLOGUE (FILE *FILE)
If defined, a function that outputs assembler code at the end of a
prologue. This should be used when the function prologue is being
emitted as RTL, and you have some extra assembler that needs to be
emitted. *Note prologue instruction pattern::.
-- Target Hook: void TARGET_ASM_FUNCTION_BEGIN_EPILOGUE (FILE *FILE)
If defined, a function that outputs assembler code at the start of
an epilogue. This should be used when the function epilogue is
being emitted as RTL, and you have some extra assembler that needs
to be emitted. *Note epilogue instruction pattern::.
-- Target Hook: void TARGET_ASM_FUNCTION_EPILOGUE (FILE *FILE,
HOST_WIDE_INT SIZE)
If defined, a function that outputs the assembler code for exit
from a function. The epilogue is responsible for restoring the
saved registers and stack pointer to their values when the
function was called, and returning control to the caller. This
macro takes the same arguments as the macro
`TARGET_ASM_FUNCTION_PROLOGUE', and the registers to restore are
determined from `regs_ever_live' and `CALL_USED_REGISTERS' in the
same way.
On some machines, there is a single instruction that does all the
work of returning from the function. On these machines, give that
instruction the name `return' and do not define the macro
`TARGET_ASM_FUNCTION_EPILOGUE' at all.
Do not define a pattern named `return' if you want the
`TARGET_ASM_FUNCTION_EPILOGUE' to be used. If you want the target
switches to control whether return instructions or epilogues are
used, define a `return' pattern with a validity condition that
tests the target switches appropriately. If the `return'
pattern's validity condition is false, epilogues will be used.
On machines where functions may or may not have frame-pointers, the
function exit code must vary accordingly. Sometimes the code for
these two cases is completely different. To determine whether a
frame pointer is wanted, the macro can refer to the variable
`frame_pointer_needed'. The variable's value will be 1 when
compiling a function that needs a frame pointer.
Normally, `TARGET_ASM_FUNCTION_PROLOGUE' and
`TARGET_ASM_FUNCTION_EPILOGUE' must treat leaf functions specially.
The C variable `current_function_is_leaf' is nonzero for such a
function. *Note Leaf Functions::.
On some machines, some functions pop their arguments on exit while
others leave that for the caller to do. For example, the 68020
when given `-mrtd' pops arguments in functions that take a fixed
number of arguments.
Your definition of the macro `RETURN_POPS_ARGS' decides which
functions pop their own arguments. `TARGET_ASM_FUNCTION_EPILOGUE'
needs to know what was decided. The variable that is called
`current_function_pops_args' is the number of bytes of its
arguments that a function should pop. *Note Scalar Return::.
* A region of `current_function_pretend_args_size' bytes of
uninitialized space just underneath the first argument arriving on
the stack. (This may not be at the very start of the allocated
stack region if the calling sequence has pushed anything else
since pushing the stack arguments. But usually, on such machines,
nothing else has been pushed yet, because the function prologue
itself does all the pushing.) This region is used on machines
where an argument may be passed partly in registers and partly in
memory, and, in some cases to support the features in `<stdarg.h>'.
* An area of memory used to save certain registers used by the
function. The size of this area, which may also include space for
such things as the return address and pointers to previous stack
frames, is machine-specific and usually depends on which registers
have been used in the function. Machines with register windows
often do not require a save area.
* A region of at least SIZE bytes, possibly rounded up to an
allocation boundary, to contain the local variables of the
function. On some machines, this region and the save area may
occur in the opposite order, with the save area closer to the top
of the stack.
* Optionally, when `ACCUMULATE_OUTGOING_ARGS' is defined, a region of
`current_function_outgoing_args_size' bytes to be used for outgoing
argument lists of the function. *Note Stack Arguments::.
-- Macro: EXIT_IGNORE_STACK
Define this macro as a C expression that is nonzero if the return
instruction or the function epilogue ignores the value of the stack
pointer; in other words, if it is safe to delete an instruction to
adjust the stack pointer before a return from the function. The
default is 0.
Note that this macro's value is relevant only for functions for
which frame pointers are maintained. It is never safe to delete a
final stack adjustment in a function that has no frame pointer,
and the compiler knows this regardless of `EXIT_IGNORE_STACK'.
-- Macro: EPILOGUE_USES (REGNO)
Define this macro as a C expression that is nonzero for registers
that are used by the epilogue or the `return' pattern. The stack
and frame pointer registers are already assumed to be used as
needed.
-- Macro: EH_USES (REGNO)
Define this macro as a C expression that is nonzero for registers
that are used by the exception handling mechanism, and so should
be considered live on entry to an exception edge.
-- Macro: DELAY_SLOTS_FOR_EPILOGUE
Define this macro if the function epilogue contains delay slots to
which instructions from the rest of the function can be "moved".
The definition should be a C expression whose value is an integer
representing the number of delay slots there.
-- Macro: ELIGIBLE_FOR_EPILOGUE_DELAY (INSN, N)
A C expression that returns 1 if INSN can be placed in delay slot
number N of the epilogue.
The argument N is an integer which identifies the delay slot now
being considered (since different slots may have different rules of
eligibility). It is never negative and is always less than the
number of epilogue delay slots (what `DELAY_SLOTS_FOR_EPILOGUE'
returns). If you reject a particular insn for a given delay slot,
in principle, it may be reconsidered for a subsequent delay slot.
Also, other insns may (at least in principle) be considered for
the so far unfilled delay slot.
The insns accepted to fill the epilogue delay slots are put in an
RTL list made with `insn_list' objects, stored in the variable
`current_function_epilogue_delay_list'. The insn for the first
delay slot comes first in the list. Your definition of the macro
`TARGET_ASM_FUNCTION_EPILOGUE' should fill the delay slots by
outputting the insns in this list, usually by calling
`final_scan_insn'.
You need not define this macro if you did not define
`DELAY_SLOTS_FOR_EPILOGUE'.
-- Target Hook: void TARGET_ASM_OUTPUT_MI_THUNK (FILE *FILE, tree
THUNK_FNDECL, HOST_WIDE_INT DELTA, HOST_WIDE_INT
VCALL_OFFSET, tree FUNCTION)
A function that outputs the assembler code for a thunk function,
used to implement C++ virtual function calls with multiple
inheritance. The thunk acts as a wrapper around a virtual
function, adjusting the implicit object parameter before handing
control off to the real function.
First, emit code to add the integer DELTA to the location that
contains the incoming first argument. Assume that this argument
contains a pointer, and is the one used to pass the `this' pointer
in C++. This is the incoming argument _before_ the function
prologue, e.g. `%o0' on a sparc. The addition must preserve the
values of all other incoming arguments.
Then, if VCALL_OFFSET is nonzero, an additional adjustment should
be made after adding `delta'. In particular, if P is the adjusted
pointer, the following adjustment should be made:
p += (*((ptrdiff_t **)p))[vcall_offset/sizeof(ptrdiff_t)]
After the additions, emit code to jump to FUNCTION, which is a
`FUNCTION_DECL'. This is a direct pure jump, not a call, and does
not touch the return address. Hence returning from FUNCTION will
return to whoever called the current `thunk'.
The effect must be as if FUNCTION had been called directly with
the adjusted first argument. This macro is responsible for
emitting all of the code for a thunk function;
`TARGET_ASM_FUNCTION_PROLOGUE' and `TARGET_ASM_FUNCTION_EPILOGUE'
are not invoked.
The THUNK_FNDECL is redundant. (DELTA and FUNCTION have already
been extracted from it.) It might possibly be useful on some
targets, but probably not.
If you do not define this macro, the target-independent code in
the C++ front end will generate a less efficient heavyweight thunk
that calls FUNCTION instead of jumping to it. The generic
approach does not support varargs.
-- Target Hook: bool TARGET_ASM_CAN_OUTPUT_MI_THUNK (tree
THUNK_FNDECL, HOST_WIDE_INT DELTA, HOST_WIDE_INT
VCALL_OFFSET, tree FUNCTION)
A function that returns true if TARGET_ASM_OUTPUT_MI_THUNK would
be able to output the assembler code for the thunk function
specified by the arguments it is passed, and false otherwise. In
the latter case, the generic approach will be used by the C++
front end, with the limitations previously exposed.
File: gccint.info, Node: Profiling, Next: Tail Calls, Prev: Function Entry, Up: Stack and Calling
15.10.12 Generating Code for Profiling
--------------------------------------
These macros will help you generate code for profiling.
-- Macro: FUNCTION_PROFILER (FILE, LABELNO)
A C statement or compound statement to output to FILE some
assembler code to call the profiling subroutine `mcount'.
The details of how `mcount' expects to be called are determined by
your operating system environment, not by GCC. To figure them out,
compile a small program for profiling using the system's installed
C compiler and look at the assembler code that results.
Older implementations of `mcount' expect the address of a counter
variable to be loaded into some register. The name of this
variable is `LP' followed by the number LABELNO, so you would
generate the name using `LP%d' in a `fprintf'.
-- Macro: PROFILE_HOOK
A C statement or compound statement to output to FILE some assembly
code to call the profiling subroutine `mcount' even the target does
not support profiling.
-- Macro: NO_PROFILE_COUNTERS
Define this macro to be an expression with a nonzero value if the
`mcount' subroutine on your system does not need a counter variable
allocated for each function. This is true for almost all modern
implementations. If you define this macro, you must not use the
LABELNO argument to `FUNCTION_PROFILER'.
-- Macro: PROFILE_BEFORE_PROLOGUE
Define this macro if the code for function profiling should come
before the function prologue. Normally, the profiling code comes
after.
File: gccint.info, Node: Tail Calls, Next: Stack Smashing Protection, Prev: Profiling, Up: Stack and Calling
15.10.13 Permitting tail calls
------------------------------
-- Target Hook: bool TARGET_FUNCTION_OK_FOR_SIBCALL (tree DECL, tree
EXP)
True if it is ok to do sibling call optimization for the specified
call expression EXP. DECL will be the called function, or `NULL'
if this is an indirect call.
It is not uncommon for limitations of calling conventions to
prevent tail calls to functions outside the current unit of
translation, or during PIC compilation. The hook is used to
enforce these restrictions, as the `sibcall' md pattern can not
fail, or fall over to a "normal" call. The criteria for
successful sibling call optimization may vary greatly between
different architectures.
-- Target Hook: void TARGET_EXTRA_LIVE_ON_ENTRY (bitmap *REGS)
Add any hard registers to REGS that are live on entry to the
function. This hook only needs to be defined to provide registers
that cannot be found by examination of FUNCTION_ARG_REGNO_P, the
callee saved registers, STATIC_CHAIN_INCOMING_REGNUM,
STATIC_CHAIN_REGNUM, TARGET_STRUCT_VALUE_RTX,
FRAME_POINTER_REGNUM, EH_USES, FRAME_POINTER_REGNUM,
ARG_POINTER_REGNUM, and the PIC_OFFSET_TABLE_REGNUM.
File: gccint.info, Node: Stack Smashing Protection, Prev: Tail Calls, Up: Stack and Calling
15.10.14 Stack smashing protection
----------------------------------
-- Target Hook: tree TARGET_STACK_PROTECT_GUARD (void)
This hook returns a `DECL' node for the external variable to use
for the stack protection guard. This variable is initialized by
the runtime to some random value and is used to initialize the
guard value that is placed at the top of the local stack frame.
The type of this variable must be `ptr_type_node'.
The default version of this hook creates a variable called
`__stack_chk_guard', which is normally defined in `libgcc2.c'.
-- Target Hook: tree TARGET_STACK_PROTECT_FAIL (void)
This hook returns a tree expression that alerts the runtime that
the stack protect guard variable has been modified. This
expression should involve a call to a `noreturn' function.
The default version of this hook invokes a function called
`__stack_chk_fail', taking no arguments. This function is
normally defined in `libgcc2.c'.
File: gccint.info, Node: Varargs, Next: Trampolines, Prev: Stack and Calling, Up: Target Macros
15.11 Implementing the Varargs Macros
=====================================
GCC comes with an implementation of `<varargs.h>' and `<stdarg.h>' that
work without change on machines that pass arguments on the stack.
Other machines require their own implementations of varargs, and the
two machine independent header files must have conditionals to include
it.
ISO `<stdarg.h>' differs from traditional `<varargs.h>' mainly in the
calling convention for `va_start'. The traditional implementation
takes just one argument, which is the variable in which to store the
argument pointer. The ISO implementation of `va_start' takes an
additional second argument. The user is supposed to write the last
named argument of the function here.
However, `va_start' should not use this argument. The way to find the
end of the named arguments is with the built-in functions described
below.
-- Macro: __builtin_saveregs ()
Use this built-in function to save the argument registers in
memory so that the varargs mechanism can access them. Both ISO
and traditional versions of `va_start' must use
`__builtin_saveregs', unless you use
`TARGET_SETUP_INCOMING_VARARGS' (see below) instead.
On some machines, `__builtin_saveregs' is open-coded under the
control of the target hook `TARGET_EXPAND_BUILTIN_SAVEREGS'. On
other machines, it calls a routine written in assembler language,
found in `libgcc2.c'.
Code generated for the call to `__builtin_saveregs' appears at the
beginning of the function, as opposed to where the call to
`__builtin_saveregs' is written, regardless of what the code is.
This is because the registers must be saved before the function
starts to use them for its own purposes.
-- Macro: __builtin_args_info (CATEGORY)
Use this built-in function to find the first anonymous arguments in
registers.
In general, a machine may have several categories of registers
used for arguments, each for a particular category of data types.
(For example, on some machines, floating-point registers are used
for floating-point arguments while other arguments are passed in
the general registers.) To make non-varargs functions use the
proper calling convention, you have defined the `CUMULATIVE_ARGS'
data type to record how many registers in each category have been
used so far
`__builtin_args_info' accesses the same data structure of type
`CUMULATIVE_ARGS' after the ordinary argument layout is finished
with it, with CATEGORY specifying which word to access. Thus, the
value indicates the first unused register in a given category.
Normally, you would use `__builtin_args_info' in the implementation
of `va_start', accessing each category just once and storing the
value in the `va_list' object. This is because `va_list' will
have to update the values, and there is no way to alter the values
accessed by `__builtin_args_info'.
-- Macro: __builtin_next_arg (LASTARG)
This is the equivalent of `__builtin_args_info', for stack
arguments. It returns the address of the first anonymous stack
argument, as type `void *'. If `ARGS_GROW_DOWNWARD', it returns
the address of the location above the first anonymous stack
argument. Use it in `va_start' to initialize the pointer for
fetching arguments from the stack. Also use it in `va_start' to
verify that the second parameter LASTARG is the last named argument
of the current function.
-- Macro: __builtin_classify_type (OBJECT)
Since each machine has its own conventions for which data types are
passed in which kind of register, your implementation of `va_arg'
has to embody these conventions. The easiest way to categorize the
specified data type is to use `__builtin_classify_type' together
with `sizeof' and `__alignof__'.
`__builtin_classify_type' ignores the value of OBJECT, considering
only its data type. It returns an integer describing what kind of
type that is--integer, floating, pointer, structure, and so on.
The file `typeclass.h' defines an enumeration that you can use to
interpret the values of `__builtin_classify_type'.
These machine description macros help implement varargs:
-- Target Hook: rtx TARGET_EXPAND_BUILTIN_SAVEREGS (void)
If defined, this hook produces the machine-specific code for a
call to `__builtin_saveregs'. This code will be moved to the very
beginning of the function, before any parameter access are made.
The return value of this function should be an RTX that contains
the value to use as the return of `__builtin_saveregs'.
-- Target Hook: void TARGET_SETUP_INCOMING_VARARGS (CUMULATIVE_ARGS
*ARGS_SO_FAR, enum machine_mode MODE, tree TYPE, int
*PRETEND_ARGS_SIZE, int SECOND_TIME)
This target hook offers an alternative to using
`__builtin_saveregs' and defining the hook
`TARGET_EXPAND_BUILTIN_SAVEREGS'. Use it to store the anonymous
register arguments into the stack so that all the arguments appear
to have been passed consecutively on the stack. Once this is
done, you can use the standard implementation of varargs that
works for machines that pass all their arguments on the stack.
The argument ARGS_SO_FAR points to the `CUMULATIVE_ARGS' data
structure, containing the values that are obtained after
processing the named arguments. The arguments MODE and TYPE
describe the last named argument--its machine mode and its data
type as a tree node.
The target hook should do two things: first, push onto the stack
all the argument registers _not_ used for the named arguments, and
second, store the size of the data thus pushed into the
`int'-valued variable pointed to by PRETEND_ARGS_SIZE. The value
that you store here will serve as additional offset for setting up
the stack frame.
Because you must generate code to push the anonymous arguments at
compile time without knowing their data types,
`TARGET_SETUP_INCOMING_VARARGS' is only useful on machines that
have just a single category of argument register and use it
uniformly for all data types.
If the argument SECOND_TIME is nonzero, it means that the
arguments of the function are being analyzed for the second time.
This happens for an inline function, which is not actually
compiled until the end of the source file. The hook
`TARGET_SETUP_INCOMING_VARARGS' should not generate any
instructions in this case.
-- Target Hook: bool TARGET_STRICT_ARGUMENT_NAMING (CUMULATIVE_ARGS
*CA)
Define this hook to return `true' if the location where a function
argument is passed depends on whether or not it is a named
argument.
This hook controls how the NAMED argument to `FUNCTION_ARG' is set
for varargs and stdarg functions. If this hook returns `true',
the NAMED argument is always true for named arguments, and false
for unnamed arguments. If it returns `false', but
`TARGET_PRETEND_OUTGOING_VARARGS_NAMED' returns `true', then all
arguments are treated as named. Otherwise, all named arguments
except the last are treated as named.
You need not define this hook if it always returns zero.
-- Target Hook: bool TARGET_PRETEND_OUTGOING_VARARGS_NAMED
If you need to conditionally change ABIs so that one works with
`TARGET_SETUP_INCOMING_VARARGS', but the other works like neither
`TARGET_SETUP_INCOMING_VARARGS' nor
`TARGET_STRICT_ARGUMENT_NAMING' was defined, then define this hook
to return `true' if `TARGET_SETUP_INCOMING_VARARGS' is used,
`false' otherwise. Otherwise, you should not define this hook.
File: gccint.info, Node: Trampolines, Next: Library Calls, Prev: Varargs, Up: Target Macros
15.12 Trampolines for Nested Functions
======================================
A "trampoline" is a small piece of code that is created at run time
when the address of a nested function is taken. It normally resides on
the stack, in the stack frame of the containing function. These macros
tell GCC how to generate code to allocate and initialize a trampoline.
The instructions in the trampoline must do two things: load a constant
address into the static chain register, and jump to the real address of
the nested function. On CISC machines such as the m68k, this requires
two instructions, a move immediate and a jump. Then the two addresses
exist in the trampoline as word-long immediate operands. On RISC
machines, it is often necessary to load each address into a register in
two parts. Then pieces of each address form separate immediate
operands.
The code generated to initialize the trampoline must store the variable
parts--the static chain value and the function address--into the
immediate operands of the instructions. On a CISC machine, this is
simply a matter of copying each address to a memory reference at the
proper offset from the start of the trampoline. On a RISC machine, it
may be necessary to take out pieces of the address and store them
separately.
-- Macro: TRAMPOLINE_TEMPLATE (FILE)
A C statement to output, on the stream FILE, assembler code for a
block of data that contains the constant parts of a trampoline.
This code should not include a label--the label is taken care of
automatically.
If you do not define this macro, it means no template is needed
for the target. Do not define this macro on systems where the
block move code to copy the trampoline into place would be larger
than the code to generate it on the spot.
-- Macro: TRAMPOLINE_SECTION
Return the section into which the trampoline template is to be
placed (*note Sections::). The default value is
`readonly_data_section'.
-- Macro: TRAMPOLINE_SIZE
A C expression for the size in bytes of the trampoline, as an
integer.
-- Macro: TRAMPOLINE_ALIGNMENT
Alignment required for trampolines, in bits.
If you don't define this macro, the value of `BIGGEST_ALIGNMENT'
is used for aligning trampolines.
-- Macro: INITIALIZE_TRAMPOLINE (ADDR, FNADDR, STATIC_CHAIN)
A C statement to initialize the variable parts of a trampoline.
ADDR is an RTX for the address of the trampoline; FNADDR is an RTX
for the address of the nested function; STATIC_CHAIN is an RTX for
the static chain value that should be passed to the function when
it is called.
-- Macro: TRAMPOLINE_ADJUST_ADDRESS (ADDR)
A C statement that should perform any machine-specific adjustment
in the address of the trampoline. Its argument contains the
address that was passed to `INITIALIZE_TRAMPOLINE'. In case the
address to be used for a function call should be different from
the address in which the template was stored, the different
address should be assigned to ADDR. If this macro is not defined,
ADDR will be used for function calls.
If this macro is not defined, by default the trampoline is
allocated as a stack slot. This default is right for most
machines. The exceptions are machines where it is impossible to
execute instructions in the stack area. On such machines, you may
have to implement a separate stack, using this macro in
conjunction with `TARGET_ASM_FUNCTION_PROLOGUE' and
`TARGET_ASM_FUNCTION_EPILOGUE'.
FP points to a data structure, a `struct function', which
describes the compilation status of the immediate containing
function of the function which the trampoline is for. The stack
slot for the trampoline is in the stack frame of this containing
function. Other allocation strategies probably must do something
analogous with this information.
Implementing trampolines is difficult on many machines because they
have separate instruction and data caches. Writing into a stack
location fails to clear the memory in the instruction cache, so when
the program jumps to that location, it executes the old contents.
Here are two possible solutions. One is to clear the relevant parts of
the instruction cache whenever a trampoline is set up. The other is to
make all trampolines identical, by having them jump to a standard
subroutine. The former technique makes trampoline execution faster; the
latter makes initialization faster.
To clear the instruction cache when a trampoline is initialized, define
the following macro.
-- Macro: CLEAR_INSN_CACHE (BEG, END)
If defined, expands to a C expression clearing the _instruction
cache_ in the specified interval. The definition of this macro
would typically be a series of `asm' statements. Both BEG and END
are both pointer expressions.
The operating system may also require the stack to be made executable
before calling the trampoline. To implement this requirement, define
the following macro.
-- Macro: ENABLE_EXECUTE_STACK
Define this macro if certain operations must be performed before
executing code located on the stack. The macro should expand to a
series of C file-scope constructs (e.g. functions) and provide a
unique entry point named `__enable_execute_stack'. The target is
responsible for emitting calls to the entry point in the code, for
example from the `INITIALIZE_TRAMPOLINE' macro.
To use a standard subroutine, define the following macro. In addition,
you must make sure that the instructions in a trampoline fill an entire
cache line with identical instructions, or else ensure that the
beginning of the trampoline code is always aligned at the same point in
its cache line. Look in `m68k.h' as a guide.
-- Macro: TRANSFER_FROM_TRAMPOLINE
Define this macro if trampolines need a special subroutine to do
their work. The macro should expand to a series of `asm'
statements which will be compiled with GCC. They go in a library
function named `__transfer_from_trampoline'.
If you need to avoid executing the ordinary prologue code of a
compiled C function when you jump to the subroutine, you can do so
by placing a special label of your own in the assembler code. Use
one `asm' statement to generate an assembler label, and another to
make the label global. Then trampolines can use that label to
jump directly to your special assembler code.
File: gccint.info, Node: Library Calls, Next: Addressing Modes, Prev: Trampolines, Up: Target Macros
15.13 Implicit Calls to Library Routines
========================================
Here is an explanation of implicit calls to library routines.
-- Macro: DECLARE_LIBRARY_RENAMES
This macro, if defined, should expand to a piece of C code that
will get expanded when compiling functions for libgcc.a. It can
be used to provide alternate names for GCC's internal library
functions if there are ABI-mandated names that the compiler should
provide.
-- Target Hook: void TARGET_INIT_LIBFUNCS (void)
This hook should declare additional library routines or rename
existing ones, using the functions `set_optab_libfunc' and
`init_one_libfunc' defined in `optabs.c'. `init_optabs' calls
this macro after initializing all the normal library routines.
The default is to do nothing. Most ports don't need to define
this hook.
-- Macro: FLOAT_LIB_COMPARE_RETURNS_BOOL (MODE, COMPARISON)
This macro should return `true' if the library routine that
implements the floating point comparison operator COMPARISON in
mode MODE will return a boolean, and FALSE if it will return a
tristate.
GCC's own floating point libraries return tristates from the
comparison operators, so the default returns false always. Most
ports don't need to define this macro.
-- Macro: TARGET_LIB_INT_CMP_BIASED
This macro should evaluate to `true' if the integer comparison
functions (like `__cmpdi2') return 0 to indicate that the first
operand is smaller than the second, 1 to indicate that they are
equal, and 2 to indicate that the first operand is greater than
the second. If this macro evaluates to `false' the comparison
functions return -1, 0, and 1 instead of 0, 1, and 2. If the
target uses the routines in `libgcc.a', you do not need to define
this macro.
-- Macro: US_SOFTWARE_GOFAST
Define this macro if your system C library uses the US Software
GOFAST library to provide floating point emulation.
In addition to defining this macro, your architecture must set
`TARGET_INIT_LIBFUNCS' to `gofast_maybe_init_libfuncs', or else
call that function from its version of that hook. It is defined
in `config/gofast.h', which must be included by your
architecture's `CPU.c' file. See `sparc/sparc.c' for an example.
If this macro is defined, the
`TARGET_FLOAT_LIB_COMPARE_RETURNS_BOOL' target hook must return
false for `SFmode' and `DFmode' comparisons.
-- Macro: TARGET_EDOM
The value of `EDOM' on the target machine, as a C integer constant
expression. If you don't define this macro, GCC does not attempt
to deposit the value of `EDOM' into `errno' directly. Look in
`/usr/include/errno.h' to find the value of `EDOM' on your system.
If you do not define `TARGET_EDOM', then compiled code reports
domain errors by calling the library function and letting it
report the error. If mathematical functions on your system use
`matherr' when there is an error, then you should leave
`TARGET_EDOM' undefined so that `matherr' is used normally.
-- Macro: GEN_ERRNO_RTX
Define this macro as a C expression to create an rtl expression
that refers to the global "variable" `errno'. (On certain systems,
`errno' may not actually be a variable.) If you don't define this
macro, a reasonable default is used.
-- Macro: TARGET_C99_FUNCTIONS
When this macro is nonzero, GCC will implicitly optimize `sin'
calls into `sinf' and similarly for other functions defined by C99
standard. The default is nonzero that should be proper value for
most modern systems, however number of existing systems lacks
support for these functions in the runtime so they needs this
macro to be redefined to 0.
-- Macro: NEXT_OBJC_RUNTIME
Define this macro to generate code for Objective-C message sending
using the calling convention of the NeXT system. This calling
convention involves passing the object, the selector and the
method arguments all at once to the method-lookup library function.
The default calling convention passes just the object and the
selector to the lookup function, which returns a pointer to the
method.
File: gccint.info, Node: Addressing Modes, Next: Anchored Addresses, Prev: Library Calls, Up: Target Macros
15.14 Addressing Modes
======================
This is about addressing modes.
-- Macro: HAVE_PRE_INCREMENT
-- Macro: HAVE_PRE_DECREMENT
-- Macro: HAVE_POST_INCREMENT
-- Macro: HAVE_POST_DECREMENT
A C expression that is nonzero if the machine supports
pre-increment, pre-decrement, post-increment, or post-decrement
addressing respectively.
-- Macro: HAVE_PRE_MODIFY_DISP
-- Macro: HAVE_POST_MODIFY_DISP
A C expression that is nonzero if the machine supports pre- or
post-address side-effect generation involving constants other than
the size of the memory operand.
-- Macro: HAVE_PRE_MODIFY_REG
-- Macro: HAVE_POST_MODIFY_REG
A C expression that is nonzero if the machine supports pre- or
post-address side-effect generation involving a register
displacement.
-- Macro: CONSTANT_ADDRESS_P (X)
A C expression that is 1 if the RTX X is a constant which is a
valid address. On most machines, this can be defined as
`CONSTANT_P (X)', but a few machines are more restrictive in which
constant addresses are supported.
-- Macro: CONSTANT_P (X)
`CONSTANT_P', which is defined by target-independent code, accepts
integer-values expressions whose values are not explicitly known,
such as `symbol_ref', `label_ref', and `high' expressions and
`const' arithmetic expressions, in addition to `const_int' and
`const_double' expressions.
-- Macro: MAX_REGS_PER_ADDRESS
A number, the maximum number of registers that can appear in a
valid memory address. Note that it is up to you to specify a
value equal to the maximum number that `GO_IF_LEGITIMATE_ADDRESS'
would ever accept.
-- Macro: GO_IF_LEGITIMATE_ADDRESS (MODE, X, LABEL)
A C compound statement with a conditional `goto LABEL;' executed
if X (an RTX) is a legitimate memory address on the target machine
for a memory operand of mode MODE.
It usually pays to define several simpler macros to serve as
subroutines for this one. Otherwise it may be too complicated to
understand.
This macro must exist in two variants: a strict variant and a
non-strict one. The strict variant is used in the reload pass. It
must be defined so that any pseudo-register that has not been
allocated a hard register is considered a memory reference. In
contexts where some kind of register is required, a pseudo-register
with no hard register must be rejected.
The non-strict variant is used in other passes. It must be
defined to accept all pseudo-registers in every context where some
kind of register is required.
Compiler source files that want to use the strict variant of this
macro define the macro `REG_OK_STRICT'. You should use an `#ifdef
REG_OK_STRICT' conditional to define the strict variant in that
case and the non-strict variant otherwise.
Subroutines to check for acceptable registers for various purposes
(one for base registers, one for index registers, and so on) are
typically among the subroutines used to define
`GO_IF_LEGITIMATE_ADDRESS'. Then only these subroutine macros
need have two variants; the higher levels of macros may be the
same whether strict or not.
Normally, constant addresses which are the sum of a `symbol_ref'
and an integer are stored inside a `const' RTX to mark them as
constant. Therefore, there is no need to recognize such sums
specifically as legitimate addresses. Normally you would simply
recognize any `const' as legitimate.
Usually `PRINT_OPERAND_ADDRESS' is not prepared to handle constant
sums that are not marked with `const'. It assumes that a naked
`plus' indicates indexing. If so, then you _must_ reject such
naked constant sums as illegitimate addresses, so that none of
them will be given to `PRINT_OPERAND_ADDRESS'.
On some machines, whether a symbolic address is legitimate depends
on the section that the address refers to. On these machines,
define the target hook `TARGET_ENCODE_SECTION_INFO' to store the
information into the `symbol_ref', and then check for it here.
When you see a `const', you will have to look inside it to find the
`symbol_ref' in order to determine the section. *Note Assembler
Format::.
-- Macro: FIND_BASE_TERM (X)
A C expression to determine the base term of address X. This
macro is used in only one place: `find_base_term' in alias.c.
It is always safe for this macro to not be defined. It exists so
that alias analysis can understand machine-dependent addresses.
The typical use of this macro is to handle addresses containing a
label_ref or symbol_ref within an UNSPEC.
-- Macro: LEGITIMIZE_ADDRESS (X, OLDX, MODE, WIN)
A C compound statement that attempts to replace X with a valid
memory address for an operand of mode MODE. WIN will be a C
statement label elsewhere in the code; the macro definition may use
GO_IF_LEGITIMATE_ADDRESS (MODE, X, WIN);
to avoid further processing if the address has become legitimate.
X will always be the result of a call to `break_out_memory_refs',
and OLDX will be the operand that was given to that function to
produce X.
The code generated by this macro should not alter the substructure
of X. If it transforms X into a more legitimate form, it should
assign X (which will always be a C variable) a new value.
It is not necessary for this macro to come up with a legitimate
address. The compiler has standard ways of doing so in all cases.
In fact, it is safe to omit this macro. But often a
machine-dependent strategy can generate better code.
-- Macro: LEGITIMIZE_RELOAD_ADDRESS (X, MODE, OPNUM, TYPE, IND_LEVELS,
WIN)
A C compound statement that attempts to replace X, which is an
address that needs reloading, with a valid memory address for an
operand of mode MODE. WIN will be a C statement label elsewhere
in the code. It is not necessary to define this macro, but it
might be useful for performance reasons.
For example, on the i386, it is sometimes possible to use a single
reload register instead of two by reloading a sum of two pseudo
registers into a register. On the other hand, for number of RISC
processors offsets are limited so that often an intermediate
address needs to be generated in order to address a stack slot.
By defining `LEGITIMIZE_RELOAD_ADDRESS' appropriately, the
intermediate addresses generated for adjacent some stack slots can
be made identical, and thus be shared.
_Note_: This macro should be used with caution. It is necessary
to know something of how reload works in order to effectively use
this, and it is quite easy to produce macros that build in too
much knowledge of reload internals.
_Note_: This macro must be able to reload an address created by a
previous invocation of this macro. If it fails to handle such
addresses then the compiler may generate incorrect code or abort.
The macro definition should use `push_reload' to indicate parts
that need reloading; OPNUM, TYPE and IND_LEVELS are usually
suitable to be passed unaltered to `push_reload'.
The code generated by this macro must not alter the substructure of
X. If it transforms X into a more legitimate form, it should
assign X (which will always be a C variable) a new value. This
also applies to parts that you change indirectly by calling
`push_reload'.
The macro definition may use `strict_memory_address_p' to test if
the address has become legitimate.
If you want to change only a part of X, one standard way of doing
this is to use `copy_rtx'. Note, however, that is unshares only a
single level of rtl. Thus, if the part to be changed is not at the
top level, you'll need to replace first the top level. It is not
necessary for this macro to come up with a legitimate address;
but often a machine-dependent strategy can generate better code.
-- Macro: GO_IF_MODE_DEPENDENT_ADDRESS (ADDR, LABEL)
A C statement or compound statement with a conditional `goto
LABEL;' executed if memory address X (an RTX) can have different
meanings depending on the machine mode of the memory reference it
is used for or if the address is valid for some modes but not
others.
Autoincrement and autodecrement addresses typically have
mode-dependent effects because the amount of the increment or
decrement is the size of the operand being addressed. Some
machines have other mode-dependent addresses. Many RISC machines
have no mode-dependent addresses.
You may assume that ADDR is a valid address for the machine.
-- Macro: LEGITIMATE_CONSTANT_P (X)
A C expression that is nonzero if X is a legitimate constant for
an immediate operand on the target machine. You can assume that X
satisfies `CONSTANT_P', so you need not check this. In fact, `1'
is a suitable definition for this macro on machines where anything
`CONSTANT_P' is valid.
-- Target Hook: rtx TARGET_DELEGITIMIZE_ADDRESS (rtx X)
This hook is used to undo the possibly obfuscating effects of the
`LEGITIMIZE_ADDRESS' and `LEGITIMIZE_RELOAD_ADDRESS' target
macros. Some backend implementations of these macros wrap symbol
references inside an `UNSPEC' rtx to represent PIC or similar
addressing modes. This target hook allows GCC's optimizers to
understand the semantics of these opaque `UNSPEC's by converting
them back into their original form.
-- Target Hook: bool TARGET_CANNOT_FORCE_CONST_MEM (rtx X)
This hook should return true if X is of a form that cannot (or
should not) be spilled to the constant pool. The default version
of this hook returns false.
The primary reason to define this hook is to prevent reload from
deciding that a non-legitimate constant would be better reloaded
from the constant pool instead of spilling and reloading a register
holding the constant. This restriction is often true of addresses
of TLS symbols for various targets.
-- Target Hook: bool TARGET_USE_BLOCKS_FOR_CONSTANT_P (enum
machine_mode MODE, rtx X)
This hook should return true if pool entries for constant X can be
placed in an `object_block' structure. MODE is the mode of X.
The default version returns false for all constants.
-- Target Hook: tree TARGET_VECTORIZE_BUILTIN_MASK_FOR_LOAD (void)
This hook should return the DECL of a function F that given an
address ADDR as an argument returns a mask M that can be used to
extract from two vectors the relevant data that resides in ADDR in
case ADDR is not properly aligned.
The autovectrizer, when vectorizing a load operation from an
address ADDR that may be unaligned, will generate two vector loads
from the two aligned addresses around ADDR. It then generates a
`REALIGN_LOAD' operation to extract the relevant data from the two
loaded vectors. The first two arguments to `REALIGN_LOAD', V1 and
V2, are the two vectors, each of size VS, and the third argument,
OFF, defines how the data will be extracted from these two
vectors: if OFF is 0, then the returned vector is V2; otherwise,
the returned vector is composed from the last VS-OFF elements of
V1 concatenated to the first OFF elements of V2.
If this hook is defined, the autovectorizer will generate a call
to F (using the DECL tree that this hook returns) and will use the
return value of F as the argument OFF to `REALIGN_LOAD'.
Therefore, the mask M returned by F should comply with the
semantics expected by `REALIGN_LOAD' described above. If this
hook is not defined, then ADDR will be used as the argument OFF to
`REALIGN_LOAD', in which case the low log2(VS)-1 bits of ADDR will
be considered.
File: gccint.info, Node: Anchored Addresses, Next: Condition Code, Prev: Addressing Modes, Up: Target Macros
15.15 Anchored Addresses
========================
GCC usually addresses every static object as a separate entity. For
example, if we have:
static int a, b, c;
int foo (void) { return a + b + c; }
the code for `foo' will usually calculate three separate symbolic
addresses: those of `a', `b' and `c'. On some targets, it would be
better to calculate just one symbolic address and access the three
variables relative to it. The equivalent pseudocode would be something
like:
int foo (void)
{
register int *xr = &x;
return xr[&a - &x] + xr[&b - &x] + xr[&c - &x];
}
(which isn't valid C). We refer to shared addresses like `x' as
"section anchors". Their use is controlled by `-fsection-anchors'.
The hooks below describe the target properties that GCC needs to know
in order to make effective use of section anchors. It won't use
section anchors at all unless either `TARGET_MIN_ANCHOR_OFFSET' or
`TARGET_MAX_ANCHOR_OFFSET' is set to a nonzero value.
-- Variable: Target Hook HOST_WIDE_INT TARGET_MIN_ANCHOR_OFFSET
The minimum offset that should be applied to a section anchor. On
most targets, it should be the smallest offset that can be applied
to a base register while still giving a legitimate address for
every mode. The default value is 0.
-- Variable: Target Hook HOST_WIDE_INT TARGET_MAX_ANCHOR_OFFSET
Like `TARGET_MIN_ANCHOR_OFFSET', but the maximum (inclusive)
offset that should be applied to section anchors. The default
value is 0.
-- Target Hook: void TARGET_ASM_OUTPUT_ANCHOR (rtx X)
Write the assembly code to define section anchor X, which is a
`SYMBOL_REF' for which `SYMBOL_REF_ANCHOR_P (X)' is true. The
hook is called with the assembly output position set to the
beginning of `SYMBOL_REF_BLOCK (X)'.
If `ASM_OUTPUT_DEF' is available, the hook's default definition
uses it to define the symbol as `. + SYMBOL_REF_BLOCK_OFFSET (X)'.
If `ASM_OUTPUT_DEF' is not available, the hook's default definition
is `NULL', which disables the use of section anchors altogether.
-- Target Hook: bool TARGET_USE_ANCHORS_FOR_SYMBOL_P (rtx X)
Return true if GCC should attempt to use anchors to access
`SYMBOL_REF' X. You can assume `SYMBOL_REF_HAS_BLOCK_INFO_P (X)'
and `!SYMBOL_REF_ANCHOR_P (X)'.
The default version is correct for most targets, but you might
need to intercept this hook to handle things like target-specific
attributes or target-specific sections.
File: gccint.info, Node: Condition Code, Next: Costs, Prev: Anchored Addresses, Up: Target Macros
15.16 Condition Code Status
===========================
This describes the condition code status.
The file `conditions.h' defines a variable `cc_status' to describe how
the condition code was computed (in case the interpretation of the
condition code depends on the instruction that it was set by). This
variable contains the RTL expressions on which the condition code is
currently based, and several standard flags.
Sometimes additional machine-specific flags must be defined in the
machine description header file. It can also add additional
machine-specific information by defining `CC_STATUS_MDEP'.
-- Macro: CC_STATUS_MDEP
C code for a data type which is used for declaring the `mdep'
component of `cc_status'. It defaults to `int'.
This macro is not used on machines that do not use `cc0'.
-- Macro: CC_STATUS_MDEP_INIT
A C expression to initialize the `mdep' field to "empty". The
default definition does nothing, since most machines don't use the
field anyway. If you want to use the field, you should probably
define this macro to initialize it.
This macro is not used on machines that do not use `cc0'.
-- Macro: NOTICE_UPDATE_CC (EXP, INSN)
A C compound statement to set the components of `cc_status'
appropriately for an insn INSN whose body is EXP. It is this
macro's responsibility to recognize insns that set the condition
code as a byproduct of other activity as well as those that
explicitly set `(cc0)'.
This macro is not used on machines that do not use `cc0'.
If there are insns that do not set the condition code but do alter
other machine registers, this macro must check to see whether they
invalidate the expressions that the condition code is recorded as
reflecting. For example, on the 68000, insns that store in address
registers do not set the condition code, which means that usually
`NOTICE_UPDATE_CC' can leave `cc_status' unaltered for such insns.
But suppose that the previous insn set the condition code based
on location `a4@(102)' and the current insn stores a new value in
`a4'. Although the condition code is not changed by this, it will
no longer be true that it reflects the contents of `a4@(102)'.
Therefore, `NOTICE_UPDATE_CC' must alter `cc_status' in this case
to say that nothing is known about the condition code value.
The definition of `NOTICE_UPDATE_CC' must be prepared to deal with
the results of peephole optimization: insns whose patterns are
`parallel' RTXs containing various `reg', `mem' or constants which
are just the operands. The RTL structure of these insns is not
sufficient to indicate what the insns actually do. What
`NOTICE_UPDATE_CC' should do when it sees one is just to run
`CC_STATUS_INIT'.
A possible definition of `NOTICE_UPDATE_CC' is to call a function
that looks at an attribute (*note Insn Attributes::) named, for
example, `cc'. This avoids having detailed information about
patterns in two places, the `md' file and in `NOTICE_UPDATE_CC'.
-- Macro: SELECT_CC_MODE (OP, X, Y)
Returns a mode from class `MODE_CC' to be used when comparison
operation code OP is applied to rtx X and Y. For example, on the
SPARC, `SELECT_CC_MODE' is defined as (see *note Jump Patterns::
for a description of the reason for this definition)
#define SELECT_CC_MODE(OP,X,Y) \
(GET_MODE_CLASS (GET_MODE (X)) == MODE_FLOAT \
? ((OP == EQ || OP == NE) ? CCFPmode : CCFPEmode) \
: ((GET_CODE (X) == PLUS || GET_CODE (X) == MINUS \
|| GET_CODE (X) == NEG) \
? CC_NOOVmode : CCmode))
You should define this macro if and only if you define extra CC
modes in `MACHINE-modes.def'.
-- Macro: CANONICALIZE_COMPARISON (CODE, OP0, OP1)
On some machines not all possible comparisons are defined, but you
can convert an invalid comparison into a valid one. For example,
the Alpha does not have a `GT' comparison, but you can use an `LT'
comparison instead and swap the order of the operands.
On such machines, define this macro to be a C statement to do any
required conversions. CODE is the initial comparison code and OP0
and OP1 are the left and right operands of the comparison,
respectively. You should modify CODE, OP0, and OP1 as required.
GCC will not assume that the comparison resulting from this macro
is valid but will see if the resulting insn matches a pattern in
the `md' file.
You need not define this macro if it would never change the
comparison code or operands.
-- Macro: REVERSIBLE_CC_MODE (MODE)
A C expression whose value is one if it is always safe to reverse a
comparison whose mode is MODE. If `SELECT_CC_MODE' can ever
return MODE for a floating-point inequality comparison, then
`REVERSIBLE_CC_MODE (MODE)' must be zero.
You need not define this macro if it would always returns zero or
if the floating-point format is anything other than
`IEEE_FLOAT_FORMAT'. For example, here is the definition used on
the SPARC, where floating-point inequality comparisons are always
given `CCFPEmode':
#define REVERSIBLE_CC_MODE(MODE) ((MODE) != CCFPEmode)
-- Macro: REVERSE_CONDITION (CODE, MODE)
A C expression whose value is reversed condition code of the CODE
for comparison done in CC_MODE MODE. The macro is used only in
case `REVERSIBLE_CC_MODE (MODE)' is nonzero. Define this macro in
case machine has some non-standard way how to reverse certain
conditionals. For instance in case all floating point conditions
are non-trapping, compiler may freely convert unordered compares
to ordered one. Then definition may look like:
#define REVERSE_CONDITION(CODE, MODE) \
((MODE) != CCFPmode ? reverse_condition (CODE) \
: reverse_condition_maybe_unordered (CODE))
-- Macro: REVERSE_CONDEXEC_PREDICATES_P (OP1, OP2)
A C expression that returns true if the conditional execution
predicate OP1, a comparison operation, is the inverse of OP2 and
vice versa. Define this to return 0 if the target has conditional
execution predicates that cannot be reversed safely. There is no
need to validate that the arguments of op1 and op2 are the same,
this is done separately. If no expansion is specified, this macro
is defined as follows:
#define REVERSE_CONDEXEC_PREDICATES_P (x, y) \
(GET_CODE ((x)) == reversed_comparison_code ((y), NULL))
-- Target Hook: bool TARGET_FIXED_CONDITION_CODE_REGS (unsigned int *,
unsigned int *)
On targets which do not use `(cc0)', and which use a hard register
rather than a pseudo-register to hold condition codes, the regular
CSE passes are often not able to identify cases in which the hard
register is set to a common value. Use this hook to enable a
small pass which optimizes such cases. This hook should return
true to enable this pass, and it should set the integers to which
its arguments point to the hard register numbers used for
condition codes. When there is only one such register, as is true
on most systems, the integer pointed to by the second argument
should be set to `INVALID_REGNUM'.
The default version of this hook returns false.
-- Target Hook: enum machine_mode TARGET_CC_MODES_COMPATIBLE (enum
machine_mode, enum machine_mode)
On targets which use multiple condition code modes in class
`MODE_CC', it is sometimes the case that a comparison can be
validly done in more than one mode. On such a system, define this
target hook to take two mode arguments and to return a mode in
which both comparisons may be validly done. If there is no such
mode, return `VOIDmode'.
The default version of this hook checks whether the modes are the
same. If they are, it returns that mode. If they are different,
it returns `VOIDmode'.
File: gccint.info, Node: Costs, Next: Scheduling, Prev: Condition Code, Up: Target Macros
15.17 Describing Relative Costs of Operations
=============================================
These macros let you describe the relative speed of various operations
on the target machine.
-- Macro: REGISTER_MOVE_COST (MODE, FROM, TO)
A C expression for the cost of moving data of mode MODE from a
register in class FROM to one in class TO. The classes are
expressed using the enumeration values such as `GENERAL_REGS'. A
value of 2 is the default; other values are interpreted relative to
that.
It is not required that the cost always equal 2 when FROM is the
same as TO; on some machines it is expensive to move between
registers if they are not general registers.
If reload sees an insn consisting of a single `set' between two
hard registers, and if `REGISTER_MOVE_COST' applied to their
classes returns a value of 2, reload does not check to ensure that
the constraints of the insn are met. Setting a cost of other than
2 will allow reload to verify that the constraints are met. You
should do this if the `movM' pattern's constraints do not allow
such copying.
-- Macro: MEMORY_MOVE_COST (MODE, CLASS, IN)
A C expression for the cost of moving data of mode MODE between a
register of class CLASS and memory; IN is zero if the value is to
be written to memory, nonzero if it is to be read in. This cost
is relative to those in `REGISTER_MOVE_COST'. If moving between
registers and memory is more expensive than between two registers,
you should define this macro to express the relative cost.
If you do not define this macro, GCC uses a default cost of 4 plus
the cost of copying via a secondary reload register, if one is
needed. If your machine requires a secondary reload register to
copy between memory and a register of CLASS but the reload
mechanism is more complex than copying via an intermediate, define
this macro to reflect the actual cost of the move.
GCC defines the function `memory_move_secondary_cost' if secondary
reloads are needed. It computes the costs due to copying via a
secondary register. If your machine copies from memory using a
secondary register in the conventional way but the default base
value of 4 is not correct for your machine, define this macro to
add some other value to the result of that function. The
arguments to that function are the same as to this macro.
-- Macro: BRANCH_COST
A C expression for the cost of a branch instruction. A value of 1
is the default; other values are interpreted relative to that.
Here are additional macros which do not specify precise relative costs,
but only that certain actions are more expensive than GCC would
ordinarily expect.
-- Macro: SLOW_BYTE_ACCESS
Define this macro as a C expression which is nonzero if accessing
less than a word of memory (i.e. a `char' or a `short') is no
faster than accessing a word of memory, i.e., if such access
require more than one instruction or if there is no difference in
cost between byte and (aligned) word loads.
When this macro is not defined, the compiler will access a field by
finding the smallest containing object; when it is defined, a
fullword load will be used if alignment permits. Unless bytes
accesses are faster than word accesses, using word accesses is
preferable since it may eliminate subsequent memory access if
subsequent accesses occur to other fields in the same word of the
structure, but to different bytes.
-- Macro: SLOW_UNALIGNED_ACCESS (MODE, ALIGNMENT)
Define this macro to be the value 1 if memory accesses described
by the MODE and ALIGNMENT parameters have a cost many times greater
than aligned accesses, for example if they are emulated in a trap
handler.
When this macro is nonzero, the compiler will act as if
`STRICT_ALIGNMENT' were nonzero when generating code for block
moves. This can cause significantly more instructions to be
produced. Therefore, do not set this macro nonzero if unaligned
accesses only add a cycle or two to the time for a memory access.
If the value of this macro is always zero, it need not be defined.
If this macro is defined, it should produce a nonzero value when
`STRICT_ALIGNMENT' is nonzero.
-- Macro: MOVE_RATIO
The threshold of number of scalar memory-to-memory move insns,
_below_ which a sequence of insns should be generated instead of a
string move insn or a library call. Increasing the value will
always make code faster, but eventually incurs high cost in
increased code size.
Note that on machines where the corresponding move insn is a
`define_expand' that emits a sequence of insns, this macro counts
the number of such sequences.
If you don't define this, a reasonable default is used.
-- Macro: MOVE_BY_PIECES_P (SIZE, ALIGNMENT)
A C expression used to determine whether `move_by_pieces' will be
used to copy a chunk of memory, or whether some other block move
mechanism will be used. Defaults to 1 if `move_by_pieces_ninsns'
returns less than `MOVE_RATIO'.
-- Macro: MOVE_MAX_PIECES
A C expression used by `move_by_pieces' to determine the largest
unit a load or store used to copy memory is. Defaults to
`MOVE_MAX'.
-- Macro: CLEAR_RATIO
The threshold of number of scalar move insns, _below_ which a
sequence of insns should be generated to clear memory instead of a
string clear insn or a library call. Increasing the value will
always make code faster, but eventually incurs high cost in
increased code size.
If you don't define this, a reasonable default is used.
-- Macro: CLEAR_BY_PIECES_P (SIZE, ALIGNMENT)
A C expression used to determine whether `clear_by_pieces' will be
used to clear a chunk of memory, or whether some other block clear
mechanism will be used. Defaults to 1 if `move_by_pieces_ninsns'
returns less than `CLEAR_RATIO'.
-- Macro: STORE_BY_PIECES_P (SIZE, ALIGNMENT)
A C expression used to determine whether `store_by_pieces' will be
used to set a chunk of memory to a constant value, or whether some
other mechanism will be used. Used by `__builtin_memset' when
storing values other than constant zero and by `__builtin_strcpy'
when when called with a constant source string. Defaults to 1 if
`move_by_pieces_ninsns' returns less than `MOVE_RATIO'.
-- Macro: USE_LOAD_POST_INCREMENT (MODE)
A C expression used to determine whether a load postincrement is a
good thing to use for a given mode. Defaults to the value of
`HAVE_POST_INCREMENT'.
-- Macro: USE_LOAD_POST_DECREMENT (MODE)
A C expression used to determine whether a load postdecrement is a
good thing to use for a given mode. Defaults to the value of
`HAVE_POST_DECREMENT'.
-- Macro: USE_LOAD_PRE_INCREMENT (MODE)
A C expression used to determine whether a load preincrement is a
good thing to use for a given mode. Defaults to the value of
`HAVE_PRE_INCREMENT'.
-- Macro: USE_LOAD_PRE_DECREMENT (MODE)
A C expression used to determine whether a load predecrement is a
good thing to use for a given mode. Defaults to the value of
`HAVE_PRE_DECREMENT'.
-- Macro: USE_STORE_POST_INCREMENT (MODE)
A C expression used to determine whether a store postincrement is
a good thing to use for a given mode. Defaults to the value of
`HAVE_POST_INCREMENT'.
-- Macro: USE_STORE_POST_DECREMENT (MODE)
A C expression used to determine whether a store postdecrement is
a good thing to use for a given mode. Defaults to the value of
`HAVE_POST_DECREMENT'.
-- Macro: USE_STORE_PRE_INCREMENT (MODE)
This macro is used to determine whether a store preincrement is a
good thing to use for a given mode. Defaults to the value of
`HAVE_PRE_INCREMENT'.
-- Macro: USE_STORE_PRE_DECREMENT (MODE)
This macro is used to determine whether a store predecrement is a
good thing to use for a given mode. Defaults to the value of
`HAVE_PRE_DECREMENT'.
-- Macro: NO_FUNCTION_CSE
Define this macro if it is as good or better to call a constant
function address than to call an address kept in a register.
-- Macro: RANGE_TEST_NON_SHORT_CIRCUIT
Define this macro if a non-short-circuit operation produced by
`fold_range_test ()' is optimal. This macro defaults to true if
`BRANCH_COST' is greater than or equal to the value 2.
-- Target Hook: bool TARGET_RTX_COSTS (rtx X, int CODE, int
OUTER_CODE, int *TOTAL)
This target hook describes the relative costs of RTL expressions.
The cost may depend on the precise form of the expression, which is
available for examination in X, and the rtx code of the expression
in which it is contained, found in OUTER_CODE. CODE is the
expression code--redundant, since it can be obtained with
`GET_CODE (X)'.
In implementing this hook, you can use the construct
`COSTS_N_INSNS (N)' to specify a cost equal to N fast instructions.
On entry to the hook, `*TOTAL' contains a default estimate for the
cost of the expression. The hook should modify this value as
necessary. Traditionally, the default costs are `COSTS_N_INSNS
(5)' for multiplications, `COSTS_N_INSNS (7)' for division and
modulus operations, and `COSTS_N_INSNS (1)' for all other
operations.
When optimizing for code size, i.e. when `optimize_size' is
nonzero, this target hook should be used to estimate the relative
size cost of an expression, again relative to `COSTS_N_INSNS'.
The hook returns true when all subexpressions of X have been
processed, and false when `rtx_cost' should recurse.
-- Target Hook: int TARGET_ADDRESS_COST (rtx ADDRESS)
This hook computes the cost of an addressing mode that contains
ADDRESS. If not defined, the cost is computed from the ADDRESS
expression and the `TARGET_RTX_COST' hook.
For most CISC machines, the default cost is a good approximation
of the true cost of the addressing mode. However, on RISC
machines, all instructions normally have the same length and
execution time. Hence all addresses will have equal costs.
In cases where more than one form of an address is known, the form
with the lowest cost will be used. If multiple forms have the
same, lowest, cost, the one that is the most complex will be used.
For example, suppose an address that is equal to the sum of a
register and a constant is used twice in the same basic block.
When this macro is not defined, the address will be computed in a
register and memory references will be indirect through that
register. On machines where the cost of the addressing mode
containing the sum is no higher than that of a simple indirect
reference, this will produce an additional instruction and
possibly require an additional register. Proper specification of
this macro eliminates this overhead for such machines.
This hook is never called with an invalid address.
On machines where an address involving more than one register is as
cheap as an address computation involving only one register,
defining `TARGET_ADDRESS_COST' to reflect this can cause two
registers to be live over a region of code where only one would
have been if `TARGET_ADDRESS_COST' were not defined in that
manner. This effect should be considered in the definition of
this macro. Equivalent costs should probably only be given to
addresses with different numbers of registers on machines with
lots of registers.
File: gccint.info, Node: Scheduling, Next: Sections, Prev: Costs, Up: Target Macros
15.18 Adjusting the Instruction Scheduler
=========================================
The instruction scheduler may need a fair amount of machine-specific
adjustment in order to produce good code. GCC provides several target
hooks for this purpose. It is usually enough to define just a few of
them: try the first ones in this list first.
-- Target Hook: int TARGET_SCHED_ISSUE_RATE (void)
This hook returns the maximum number of instructions that can ever
issue at the same time on the target machine. The default is one.
Although the insn scheduler can define itself the possibility of
issue an insn on the same cycle, the value can serve as an
additional constraint to issue insns on the same simulated
processor cycle (see hooks `TARGET_SCHED_REORDER' and
`TARGET_SCHED_REORDER2'). This value must be constant over the
entire compilation. If you need it to vary depending on what the
instructions are, you must use `TARGET_SCHED_VARIABLE_ISSUE'.
-- Target Hook: int TARGET_SCHED_VARIABLE_ISSUE (FILE *FILE, int
VERBOSE, rtx INSN, int MORE)
This hook is executed by the scheduler after it has scheduled an
insn from the ready list. It should return the number of insns
which can still be issued in the current cycle. The default is
`MORE - 1' for insns other than `CLOBBER' and `USE', which
normally are not counted against the issue rate. You should
define this hook if some insns take more machine resources than
others, so that fewer insns can follow them in the same cycle.
FILE is either a null pointer, or a stdio stream to write any
debug output to. VERBOSE is the verbose level provided by
`-fsched-verbose-N'. INSN is the instruction that was scheduled.
-- Target Hook: int TARGET_SCHED_ADJUST_COST (rtx INSN, rtx LINK, rtx
DEP_INSN, int COST)
This function corrects the value of COST based on the relationship
between INSN and DEP_INSN through the dependence LINK. It should
return the new value. The default is to make no adjustment to
COST. This can be used for example to specify to the scheduler
using the traditional pipeline description that an output- or
anti-dependence does not incur the same cost as a data-dependence.
If the scheduler using the automaton based pipeline description,
the cost of anti-dependence is zero and the cost of
output-dependence is maximum of one and the difference of latency
times of the first and the second insns. If these values are not
acceptable, you could use the hook to modify them too. See also
*note Processor pipeline description::.
-- Target Hook: int TARGET_SCHED_ADJUST_PRIORITY (rtx INSN, int
PRIORITY)
This hook adjusts the integer scheduling priority PRIORITY of
INSN. It should return the new priority. Increase the priority to
execute INSN earlier, reduce the priority to execute INSN later.
Do not define this hook if you do not need to adjust the
scheduling priorities of insns.
-- Target Hook: int TARGET_SCHED_REORDER (FILE *FILE, int VERBOSE, rtx
*READY, int *N_READYP, int CLOCK)
This hook is executed by the scheduler after it has scheduled the
ready list, to allow the machine description to reorder it (for
example to combine two small instructions together on `VLIW'
machines). FILE is either a null pointer, or a stdio stream to
write any debug output to. VERBOSE is the verbose level provided
by `-fsched-verbose-N'. READY is a pointer to the ready list of
instructions that are ready to be scheduled. N_READYP is a
pointer to the number of elements in the ready list. The scheduler
reads the ready list in reverse order, starting with
READY[*N_READYP-1] and going to READY[0]. CLOCK is the timer tick
of the scheduler. You may modify the ready list and the number of
ready insns. The return value is the number of insns that can
issue this cycle; normally this is just `issue_rate'. See also
`TARGET_SCHED_REORDER2'.
-- Target Hook: int TARGET_SCHED_REORDER2 (FILE *FILE, int VERBOSE,
rtx *READY, int *N_READY, CLOCK)
Like `TARGET_SCHED_REORDER', but called at a different time. That
function is called whenever the scheduler starts a new cycle.
This one is called once per iteration over a cycle, immediately
after `TARGET_SCHED_VARIABLE_ISSUE'; it can reorder the ready list
and return the number of insns to be scheduled in the same cycle.
Defining this hook can be useful if there are frequent situations
where scheduling one insn causes other insns to become ready in
the same cycle. These other insns can then be taken into account
properly.
-- Target Hook: void TARGET_SCHED_DEPENDENCIES_EVALUATION_HOOK (rtx
HEAD, rtx TAIL)
This hook is called after evaluation forward dependencies of insns
in chain given by two parameter values (HEAD and TAIL
correspondingly) but before insns scheduling of the insn chain.
For example, it can be used for better insn classification if it
requires analysis of dependencies. This hook can use backward and
forward dependencies of the insn scheduler because they are already
calculated.
-- Target Hook: void TARGET_SCHED_INIT (FILE *FILE, int VERBOSE, int
MAX_READY)
This hook is executed by the scheduler at the beginning of each
block of instructions that are to be scheduled. FILE is either a
null pointer, or a stdio stream to write any debug output to.
VERBOSE is the verbose level provided by `-fsched-verbose-N'.
MAX_READY is the maximum number of insns in the current scheduling
region that can be live at the same time. This can be used to
allocate scratch space if it is needed, e.g. by
`TARGET_SCHED_REORDER'.
-- Target Hook: void TARGET_SCHED_FINISH (FILE *FILE, int VERBOSE)
This hook is executed by the scheduler at the end of each block of
instructions that are to be scheduled. It can be used to perform
cleanup of any actions done by the other scheduling hooks. FILE
is either a null pointer, or a stdio stream to write any debug
output to. VERBOSE is the verbose level provided by
`-fsched-verbose-N'.
-- Target Hook: void TARGET_SCHED_INIT_GLOBAL (FILE *FILE, int
VERBOSE, int OLD_MAX_UID)
This hook is executed by the scheduler after function level
initializations. FILE is either a null pointer, or a stdio stream
to write any debug output to. VERBOSE is the verbose level
provided by `-fsched-verbose-N'. OLD_MAX_UID is the maximum insn
uid when scheduling begins.
-- Target Hook: void TARGET_SCHED_FINISH_GLOBAL (FILE *FILE, int
VERBOSE)
This is the cleanup hook corresponding to
`TARGET_SCHED_INIT_GLOBAL'. FILE is either a null pointer, or a
stdio stream to write any debug output to. VERBOSE is the verbose
level provided by `-fsched-verbose-N'.
-- Target Hook: int TARGET_SCHED_DFA_PRE_CYCLE_INSN (void)
The hook returns an RTL insn. The automaton state used in the
pipeline hazard recognizer is changed as if the insn were scheduled
when the new simulated processor cycle starts. Usage of the hook
may simplify the automaton pipeline description for some VLIW
processors. If the hook is defined, it is used only for the
automaton based pipeline description. The default is not to
change the state when the new simulated processor cycle starts.
-- Target Hook: void TARGET_SCHED_INIT_DFA_PRE_CYCLE_INSN (void)
The hook can be used to initialize data used by the previous hook.
-- Target Hook: int TARGET_SCHED_DFA_POST_CYCLE_INSN (void)
The hook is analogous to `TARGET_SCHED_DFA_PRE_CYCLE_INSN' but used
to changed the state as if the insn were scheduled when the new
simulated processor cycle finishes.
-- Target Hook: void TARGET_SCHED_INIT_DFA_POST_CYCLE_INSN (void)
The hook is analogous to `TARGET_SCHED_INIT_DFA_PRE_CYCLE_INSN' but
used to initialize data used by the previous hook.
-- Target Hook: int TARGET_SCHED_FIRST_CYCLE_MULTIPASS_DFA_LOOKAHEAD
(void)
This hook controls better choosing an insn from the ready insn
queue for the DFA-based insn scheduler. Usually the scheduler
chooses the first insn from the queue. If the hook returns a
positive value, an additional scheduler code tries all
permutations of `TARGET_SCHED_FIRST_CYCLE_MULTIPASS_DFA_LOOKAHEAD
()' subsequent ready insns to choose an insn whose issue will
result in maximal number of issued insns on the same cycle. For
the VLIW processor, the code could actually solve the problem of
packing simple insns into the VLIW insn. Of course, if the rules
of VLIW packing are described in the automaton.
This code also could be used for superscalar RISC processors. Let
us consider a superscalar RISC processor with 3 pipelines. Some
insns can be executed in pipelines A or B, some insns can be
executed only in pipelines B or C, and one insn can be executed in
pipeline B. The processor may issue the 1st insn into A and the
2nd one into B. In this case, the 3rd insn will wait for freeing B
until the next cycle. If the scheduler issues the 3rd insn the
first, the processor could issue all 3 insns per cycle.
Actually this code demonstrates advantages of the automaton based
pipeline hazard recognizer. We try quickly and easy many insn
schedules to choose the best one.
The default is no multipass scheduling.
-- Target Hook: int
TARGET_SCHED_FIRST_CYCLE_MULTIPASS_DFA_LOOKAHEAD_GUARD (rtx)
This hook controls what insns from the ready insn queue will be
considered for the multipass insn scheduling. If the hook returns
zero for insn passed as the parameter, the insn will be not chosen
to be issued.
The default is that any ready insns can be chosen to be issued.
-- Target Hook: int TARGET_SCHED_DFA_NEW_CYCLE (FILE *, int, rtx, int,
int, int *)
This hook is called by the insn scheduler before issuing insn
passed as the third parameter on given cycle. If the hook returns
nonzero, the insn is not issued on given processors cycle.
Instead of that, the processor cycle is advanced. If the value
passed through the last parameter is zero, the insn ready queue is
not sorted on the new cycle start as usually. The first parameter
passes file for debugging output. The second one passes the
scheduler verbose level of the debugging output. The forth and
the fifth parameter values are correspondingly processor cycle on
which the previous insn has been issued and the current processor
cycle.
-- Target Hook: bool TARGET_SCHED_IS_COSTLY_DEPENDENCE (rtx INSN1, rtx
INSN2, rtx DEP_LINK, int DEP_COST, int DISTANCE)
This hook is used to define which dependences are considered
costly by the target, so costly that it is not advisable to
schedule the insns that are involved in the dependence too close
to one another. The parameters to this hook are as follows: The
second parameter INSN2 is dependent upon the first parameter
INSN1. The dependence between INSN1 and INSN2 is represented by
the third parameter DEP_LINK. The fourth parameter COST is the
cost of the dependence, and the fifth parameter DISTANCE is the
distance in cycles between the two insns. The hook returns `true'
if considering the distance between the two insns the dependence
between them is considered costly by the target, and `false'
otherwise.
Defining this hook can be useful in multiple-issue out-of-order
machines, where (a) it's practically hopeless to predict the
actual data/resource delays, however: (b) there's a better chance
to predict the actual grouping that will be formed, and (c)
correctly emulating the grouping can be very important. In such
targets one may want to allow issuing dependent insns closer to
one another--i.e., closer than the dependence distance; however,
not in cases of "costly dependences", which this hooks allows to
define.
-- Target Hook: int TARGET_SCHED_ADJUST_COST_2 (rtx INSN, int
DEP_TYPE, rtx DEP_INSN, int COST)
This hook is a modified version of `TARGET_SCHED_ADJUST_COST'.
Instead of passing dependence as a second parameter, it passes a
type of that dependence. This is useful to calculate cost of
dependence between insns not having the corresponding link. If
`TARGET_SCHED_ADJUST_COST_2' is defined it is used instead of
`TARGET_SCHED_ADJUST_COST'.
-- Target Hook: void TARGET_SCHED_H_I_D_EXTENDED (void)
This hook is called by the insn scheduler after emitting a new
instruction to the instruction stream. The hook notifies a target
backend to extend its per instruction data structures.
-- Target Hook: int TARGET_SCHED_SPECULATE_INSN (rtx INSN, int
REQUEST, rtx *NEW_PAT)
This hook is called by the insn scheduler when INSN has only
speculative dependencies and therefore can be scheduled
speculatively. The hook is used to check if the pattern of INSN
has a speculative version and, in case of successful check, to
generate that speculative pattern. The hook should return 1, if
the instruction has a speculative form, or -1, if it doesn't.
REQUEST describes the type of requested speculation. If the
return value equals 1 then NEW_PAT is assigned the generated
speculative pattern.
-- Target Hook: int TARGET_SCHED_NEEDS_BLOCK_P (rtx INSN)
This hook is called by the insn scheduler during generation of
recovery code for INSN. It should return nonzero, if the
corresponding check instruction should branch to recovery code, or
zero otherwise.
-- Target Hook: rtx TARGET_SCHED_GEN_CHECK (rtx INSN, rtx LABEL, int
MUTATE_P)
This hook is called by the insn scheduler to generate a pattern
for recovery check instruction. If MUTATE_P is zero, then INSN is
a speculative instruction for which the check should be generated.
LABEL is either a label of a basic block, where recovery code
should be emitted, or a null pointer, when requested check doesn't
branch to recovery code (a simple check). If MUTATE_P is nonzero,
then a pattern for a branchy check corresponding to a simple check
denoted by INSN should be generated. In this case LABEL can't be
null.
-- Target Hook: int
TARGET_SCHED_FIRST_CYCLE_MULTIPASS_DFA_LOOKAHEAD_GUARD_SPEC (rtx INSN)
This hook is used as a workaround for
`TARGET_SCHED_FIRST_CYCLE_MULTIPASS_DFA_LOOKAHEAD_GUARD' not being
called on the first instruction of the ready list. The hook is
used to discard speculative instruction that stand first in the
ready list from being scheduled on the current cycle. For
non-speculative instructions, the hook should always return
nonzero. For example, in the ia64 backend the hook is used to
cancel data speculative insns when the ALAT table is nearly full.
-- Target Hook: void TARGET_SCHED_SET_SCHED_FLAGS (unsigned int
*FLAGS, spec_info_t SPEC_INFO)
This hook is used by the insn scheduler to find out what features
should be enabled/used. FLAGS initially may have either the
SCHED_RGN or SCHED_EBB bit set. This denotes the scheduler pass
for which the data should be provided. The target backend should
modify FLAGS by modifying the bits corresponding to the following
features: USE_DEPS_LIST, USE_GLAT, DETACH_LIFE_INFO, and
DO_SPECULATION. For the DO_SPECULATION feature an additional
structure SPEC_INFO should be filled by the target. The structure
describes speculation types that can be used in the scheduler.
File: gccint.info, Node: Sections, Next: PIC, Prev: Scheduling, Up: Target Macros
15.19 Dividing the Output into Sections (Texts, Data, ...)
==========================================================
An object file is divided into sections containing different types of
data. In the most common case, there are three sections: the "text
section", which holds instructions and read-only data; the "data
section", which holds initialized writable data; and the "bss section",
which holds uninitialized data. Some systems have other kinds of
sections.
`varasm.c' provides several well-known sections, such as
`text_section', `data_section' and `bss_section'. The normal way of
controlling a `FOO_section' variable is to define the associated
`FOO_SECTION_ASM_OP' macro, as described below. The macros are only
read once, when `varasm.c' initializes itself, so their values must be
run-time constants. They may however depend on command-line flags.
_Note:_ Some run-time files, such `crtstuff.c', also make use of the
`FOO_SECTION_ASM_OP' macros, and expect them to be string literals.
Some assemblers require a different string to be written every time a
section is selected. If your assembler falls into this category, you
should define the `TARGET_ASM_INIT_SECTIONS' hook and use
`get_unnamed_section' to set up the sections.
You must always create a `text_section', either by defining
`TEXT_SECTION_ASM_OP' or by initializing `text_section' in
`TARGET_ASM_INIT_SECTIONS'. The same is true of `data_section' and
`DATA_SECTION_ASM_OP'. If you do not create a distinct
`readonly_data_section', the default is to reuse `text_section'.
All the other `varasm.c' sections are optional, and are null if the
target does not provide them.
-- Macro: TEXT_SECTION_ASM_OP
A C expression whose value is a string, including spacing,
containing the assembler operation that should precede
instructions and read-only data. Normally `"\t.text"' is right.
-- Macro: HOT_TEXT_SECTION_NAME
If defined, a C string constant for the name of the section
containing most frequently executed functions of the program. If
not defined, GCC will provide a default definition if the target
supports named sections.
-- Macro: UNLIKELY_EXECUTED_TEXT_SECTION_NAME
If defined, a C string constant for the name of the section
containing unlikely executed functions in the program.
-- Macro: DATA_SECTION_ASM_OP
A C expression whose value is a string, including spacing,
containing the assembler operation to identify the following data
as writable initialized data. Normally `"\t.data"' is right.
-- Macro: SDATA_SECTION_ASM_OP
If defined, a C expression whose value is a string, including
spacing, containing the assembler operation to identify the
following data as initialized, writable small data.
-- Macro: READONLY_DATA_SECTION_ASM_OP
A C expression whose value is a string, including spacing,
containing the assembler operation to identify the following data
as read-only initialized data.
-- Macro: BSS_SECTION_ASM_OP
If defined, a C expression whose value is a string, including
spacing, containing the assembler operation to identify the
following data as uninitialized global data. If not defined, and
neither `ASM_OUTPUT_BSS' nor `ASM_OUTPUT_ALIGNED_BSS' are defined,
uninitialized global data will be output in the data section if
`-fno-common' is passed, otherwise `ASM_OUTPUT_COMMON' will be
used.
-- Macro: SBSS_SECTION_ASM_OP
If defined, a C expression whose value is a string, including
spacing, containing the assembler operation to identify the
following data as uninitialized, writable small data.
-- Macro: INIT_SECTION_ASM_OP
If defined, a C expression whose value is a string, including
spacing, containing the assembler operation to identify the
following data as initialization code. If not defined, GCC will
assume such a section does not exist. This section has no
corresponding `init_section' variable; it is used entirely in
runtime code.
-- Macro: FINI_SECTION_ASM_OP
If defined, a C expression whose value is a string, including
spacing, containing the assembler operation to identify the
following data as finalization code. If not defined, GCC will
assume such a section does not exist. This section has no
corresponding `fini_section' variable; it is used entirely in
runtime code.
-- Macro: INIT_ARRAY_SECTION_ASM_OP
If defined, a C expression whose value is a string, including
spacing, containing the assembler operation to identify the
following data as part of the `.init_array' (or equivalent)
section. If not defined, GCC will assume such a section does not
exist. Do not define both this macro and `INIT_SECTION_ASM_OP'.
-- Macro: FINI_ARRAY_SECTION_ASM_OP
If defined, a C expression whose value is a string, including
spacing, containing the assembler operation to identify the
following data as part of the `.fini_array' (or equivalent)
section. If not defined, GCC will assume such a section does not
exist. Do not define both this macro and `FINI_SECTION_ASM_OP'.
-- Macro: CRT_CALL_STATIC_FUNCTION (SECTION_OP, FUNCTION)
If defined, an ASM statement that switches to a different section
via SECTION_OP, calls FUNCTION, and switches back to the text
section. This is used in `crtstuff.c' if `INIT_SECTION_ASM_OP' or
`FINI_SECTION_ASM_OP' to calls to initialization and finalization
functions from the init and fini sections. By default, this macro
uses a simple function call. Some ports need hand-crafted
assembly code to avoid dependencies on registers initialized in
the function prologue or to ensure that constant pools don't end
up too far way in the text section.
-- Macro: TARGET_LIBGCC_SDATA_SECTION
If defined, a string which names the section into which small
variables defined in crtstuff and libgcc should go. This is useful
when the target has options for optimizing access to small data,
and you want the crtstuff and libgcc routines to be conservative
in what they expect of your application yet liberal in what your
application expects. For example, for targets with a `.sdata'
section (like MIPS), you could compile crtstuff with `-G 0' so
that it doesn't require small data support from your application,
but use this macro to put small data into `.sdata' so that your
application can access these variables whether it uses small data
or not.
-- Macro: FORCE_CODE_SECTION_ALIGN
If defined, an ASM statement that aligns a code section to some
arbitrary boundary. This is used to force all fragments of the
`.init' and `.fini' sections to have to same alignment and thus
prevent the linker from having to add any padding.
-- Macro: JUMP_TABLES_IN_TEXT_SECTION
Define this macro to be an expression with a nonzero value if jump
tables (for `tablejump' insns) should be output in the text
section, along with the assembler instructions. Otherwise, the
readonly data section is used.
This macro is irrelevant if there is no separate readonly data
section.
-- Target Hook: void TARGET_ASM_INIT_SECTIONS (void)
Define this hook if you need to do something special to set up the
`varasm.c' sections, or if your target has some special sections
of its own that you need to create.
GCC calls this hook after processing the command line, but before
writing any assembly code, and before calling any of the
section-returning hooks described below.
-- Target Hook: TARGET_ASM_RELOC_RW_MASK (void)
Return a mask describing how relocations should be treated when
selecting sections. Bit 1 should be set if global relocations
should be placed in a read-write section; bit 0 should be set if
local relocations should be placed in a read-write section.
The default version of this function returns 3 when `-fpic' is in
effect, and 0 otherwise. The hook is typically redefined when the
target cannot support (some kinds of) dynamic relocations in
read-only sections even in executables.
-- Target Hook: section * TARGET_ASM_SELECT_SECTION (tree EXP, int
RELOC, unsigned HOST_WIDE_INT ALIGN)
Return the section into which EXP should be placed. You can
assume that EXP is either a `VAR_DECL' node or a constant of some
sort. RELOC indicates whether the initial value of EXP requires
link-time relocations. Bit 0 is set when variable contains local
relocations only, while bit 1 is set for global relocations.
ALIGN is the constant alignment in bits.
The default version of this function takes care of putting
read-only variables in `readonly_data_section'.
See also USE_SELECT_SECTION_FOR_FUNCTIONS.
-- Macro: USE_SELECT_SECTION_FOR_FUNCTIONS
Define this macro if you wish TARGET_ASM_SELECT_SECTION to be
called for `FUNCTION_DECL's as well as for variables and constants.
In the case of a `FUNCTION_DECL', RELOC will be zero if the
function has been determined to be likely to be called, and
nonzero if it is unlikely to be called.
-- Target Hook: void TARGET_ASM_UNIQUE_SECTION (tree DECL, int RELOC)
Build up a unique section name, expressed as a `STRING_CST' node,
and assign it to `DECL_SECTION_NAME (DECL)'. As with
`TARGET_ASM_SELECT_SECTION', RELOC indicates whether the initial
value of EXP requires link-time relocations.
The default version of this function appends the symbol name to the
ELF section name that would normally be used for the symbol. For
example, the function `foo' would be placed in `.text.foo'.
Whatever the actual target object format, this is often good
enough.
-- Target Hook: section * TARGET_ASM_FUNCTION_RODATA_SECTION (tree
DECL)
Return the readonly data section associated with
`DECL_SECTION_NAME (DECL)'. The default version of this function
selects `.gnu.linkonce.r.name' if the function's section is
`.gnu.linkonce.t.name', `.rodata.name' if function is in
`.text.name', and the normal readonly-data section otherwise.
-- Target Hook: section * TARGET_ASM_SELECT_RTX_SECTION (enum
machine_mode MODE, rtx X, unsigned HOST_WIDE_INT ALIGN)
Return the section into which a constant X, of mode MODE, should
be placed. You can assume that X is some kind of constant in RTL.
The argument MODE is redundant except in the case of a
`const_int' rtx. ALIGN is the constant alignment in bits.
The default version of this function takes care of putting symbolic
constants in `flag_pic' mode in `data_section' and everything else
in `readonly_data_section'.
-- Target Hook: void TARGET_ENCODE_SECTION_INFO (tree DECL, rtx RTL,
int NEW_DECL_P)
Define this hook if references to a symbol or a constant must be
treated differently depending on something about the variable or
function named by the symbol (such as what section it is in).
The hook is executed immediately after rtl has been created for
DECL, which may be a variable or function declaration or an entry
in the constant pool. In either case, RTL is the rtl in question.
Do _not_ use `DECL_RTL (DECL)' in this hook; that field may not
have been initialized yet.
In the case of a constant, it is safe to assume that the rtl is a
`mem' whose address is a `symbol_ref'. Most decls will also have
this form, but that is not guaranteed. Global register variables,
for instance, will have a `reg' for their rtl. (Normally the
right thing to do with such unusual rtl is leave it alone.)
The NEW_DECL_P argument will be true if this is the first time
that `TARGET_ENCODE_SECTION_INFO' has been invoked on this decl.
It will be false for subsequent invocations, which will happen for
duplicate declarations. Whether or not anything must be done for
the duplicate declaration depends on whether the hook examines
`DECL_ATTRIBUTES'. NEW_DECL_P is always true when the hook is
called for a constant.
The usual thing for this hook to do is to record flags in the
`symbol_ref', using `SYMBOL_REF_FLAG' or `SYMBOL_REF_FLAGS'.
Historically, the name string was modified if it was necessary to
encode more than one bit of information, but this practice is now
discouraged; use `SYMBOL_REF_FLAGS'.
The default definition of this hook, `default_encode_section_info'
in `varasm.c', sets a number of commonly-useful bits in
`SYMBOL_REF_FLAGS'. Check whether the default does what you need
before overriding it.
-- Target Hook: const char *TARGET_STRIP_NAME_ENCODING (const char
*name)
Decode NAME and return the real name part, sans the characters
that `TARGET_ENCODE_SECTION_INFO' may have added.
-- Target Hook: bool TARGET_IN_SMALL_DATA_P (tree EXP)
Returns true if EXP should be placed into a "small data" section.
The default version of this hook always returns false.
-- Variable: Target Hook bool TARGET_HAVE_SRODATA_SECTION
Contains the value true if the target places read-only "small
data" into a separate section. The default value is false.
-- Target Hook: bool TARGET_BINDS_LOCAL_P (tree EXP)
Returns true if EXP names an object for which name resolution
rules must resolve to the current "module" (dynamic shared library
or executable image).
The default version of this hook implements the name resolution
rules for ELF, which has a looser model of global name binding
than other currently supported object file formats.
-- Variable: Target Hook bool TARGET_HAVE_TLS
Contains the value true if the target supports thread-local
storage. The default value is false.
File: gccint.info, Node: PIC, Next: Assembler Format, Prev: Sections, Up: Target Macros
15.20 Position Independent Code
===============================
This section describes macros that help implement generation of position
independent code. Simply defining these macros is not enough to
generate valid PIC; you must also add support to the macros
`GO_IF_LEGITIMATE_ADDRESS' and `PRINT_OPERAND_ADDRESS', as well as
`LEGITIMIZE_ADDRESS'. You must modify the definition of `movsi' to do
something appropriate when the source operand contains a symbolic
address. You may also need to alter the handling of switch statements
so that they use relative addresses.
-- Macro: PIC_OFFSET_TABLE_REGNUM
The register number of the register used to address a table of
static data addresses in memory. In some cases this register is
defined by a processor's "application binary interface" (ABI).
When this macro is defined, RTL is generated for this register
once, as with the stack pointer and frame pointer registers. If
this macro is not defined, it is up to the machine-dependent files
to allocate such a register (if necessary). Note that this
register must be fixed when in use (e.g. when `flag_pic' is true).
-- Macro: PIC_OFFSET_TABLE_REG_CALL_CLOBBERED
Define this macro if the register defined by
`PIC_OFFSET_TABLE_REGNUM' is clobbered by calls. Do not define
this macro if `PIC_OFFSET_TABLE_REGNUM' is not defined.
-- Macro: LEGITIMATE_PIC_OPERAND_P (X)
A C expression that is nonzero if X is a legitimate immediate
operand on the target machine when generating position independent
code. You can assume that X satisfies `CONSTANT_P', so you need
not check this. You can also assume FLAG_PIC is true, so you need
not check it either. You need not define this macro if all
constants (including `SYMBOL_REF') can be immediate operands when
generating position independent code.
File: gccint.info, Node: Assembler Format, Next: Debugging Info, Prev: PIC, Up: Target Macros
15.21 Defining the Output Assembler Language
============================================
This section describes macros whose principal purpose is to describe how
to write instructions in assembler language--rather than what the
instructions do.
* Menu:
* File Framework:: Structural information for the assembler file.
* Data Output:: Output of constants (numbers, strings, addresses).
* Uninitialized Data:: Output of uninitialized variables.
* Label Output:: Output and generation of labels.
* Initialization:: General principles of initialization
and termination routines.
* Macros for Initialization::
Specific macros that control the handling of
initialization and termination routines.
* Instruction Output:: Output of actual instructions.
* Dispatch Tables:: Output of jump tables.
* Exception Region Output:: Output of exception region code.
* Alignment Output:: Pseudo ops for alignment and skipping data.
File: gccint.info, Node: File Framework, Next: Data Output, Up: Assembler Format
15.21.1 The Overall Framework of an Assembler File
--------------------------------------------------
This describes the overall framework of an assembly file.
-- Target Hook: void TARGET_ASM_FILE_START ()
Output to `asm_out_file' any text which the assembler expects to
find at the beginning of a file. The default behavior is
controlled by two flags, documented below. Unless your target's
assembler is quite unusual, if you override the default, you
should call `default_file_start' at some point in your target
hook. This lets other target files rely on these variables.
-- Target Hook: bool TARGET_ASM_FILE_START_APP_OFF
If this flag is true, the text of the macro `ASM_APP_OFF' will be
printed as the very first line in the assembly file, unless
`-fverbose-asm' is in effect. (If that macro has been defined to
the empty string, this variable has no effect.) With the normal
definition of `ASM_APP_OFF', the effect is to notify the GNU
assembler that it need not bother stripping comments or extra
whitespace from its input. This allows it to work a bit faster.
The default is false. You should not set it to true unless you
have verified that your port does not generate any extra
whitespace or comments that will cause GAS to issue errors in
NO_APP mode.
-- Target Hook: bool TARGET_ASM_FILE_START_FILE_DIRECTIVE
If this flag is true, `output_file_directive' will be called for
the primary source file, immediately after printing `ASM_APP_OFF'
(if that is enabled). Most ELF assemblers expect this to be done.
The default is false.
-- Target Hook: void TARGET_ASM_FILE_END ()
Output to `asm_out_file' any text which the assembler expects to
find at the end of a file. The default is to output nothing.
-- Function: void file_end_indicate_exec_stack ()
Some systems use a common convention, the `.note.GNU-stack'
special section, to indicate whether or not an object file relies
on the stack being executable. If your system uses this
convention, you should define `TARGET_ASM_FILE_END' to this
function. If you need to do other things in that hook, have your
hook function call this function.
-- Macro: ASM_COMMENT_START
A C string constant describing how to begin a comment in the target
assembler language. The compiler assumes that the comment will
end at the end of the line.
-- Macro: ASM_APP_ON
A C string constant for text to be output before each `asm'
statement or group of consecutive ones. Normally this is
`"#APP"', which is a comment that has no effect on most assemblers
but tells the GNU assembler that it must check the lines that
follow for all valid assembler constructs.
-- Macro: ASM_APP_OFF
A C string constant for text to be output after each `asm'
statement or group of consecutive ones. Normally this is
`"#NO_APP"', which tells the GNU assembler to resume making the
time-saving assumptions that are valid for ordinary compiler
output.
-- Macro: ASM_OUTPUT_SOURCE_FILENAME (STREAM, NAME)
A C statement to output COFF information or DWARF debugging
information which indicates that filename NAME is the current
source file to the stdio stream STREAM.
This macro need not be defined if the standard form of output for
the file format in use is appropriate.
-- Macro: OUTPUT_QUOTED_STRING (STREAM, STRING)
A C statement to output the string STRING to the stdio stream
STREAM. If you do not call the function `output_quoted_string' in
your config files, GCC will only call it to output filenames to
the assembler source. So you can use it to canonicalize the format
of the filename using this macro.
-- Macro: ASM_OUTPUT_IDENT (STREAM, STRING)
A C statement to output something to the assembler file to handle a
`#ident' directive containing the text STRING. If this macro is
not defined, nothing is output for a `#ident' directive.
-- Target Hook: void TARGET_ASM_NAMED_SECTION (const char *NAME,
unsigned int FLAGS, unsigned int ALIGN)
Output assembly directives to switch to section NAME. The section
should have attributes as specified by FLAGS, which is a bit mask
of the `SECTION_*' flags defined in `output.h'. If ALIGN is
nonzero, it contains an alignment in bytes to be used for the
section, otherwise some target default should be used. Only
targets that must specify an alignment within the section
directive need pay attention to ALIGN - we will still use
`ASM_OUTPUT_ALIGN'.
-- Target Hook: bool TARGET_HAVE_NAMED_SECTIONS
This flag is true if the target supports
`TARGET_ASM_NAMED_SECTION'.
-- Target Hook: bool TARGET_HAVE_SWITCHABLE_BSS_SECTIONS
This flag is true if we can create zeroed data by switching to a
BSS section and then using `ASM_OUTPUT_SKIP' to allocate the space.
This is true on most ELF targets.
-- Target Hook: unsigned int TARGET_SECTION_TYPE_FLAGS (tree DECL,
const char *NAME, int RELOC)
Choose a set of section attributes for use by
`TARGET_ASM_NAMED_SECTION' based on a variable or function decl, a
section name, and whether or not the declaration's initializer may
contain runtime relocations. DECL may be null, in which case
read-write data should be assumed.
The default version of this function handles choosing code vs data,
read-only vs read-write data, and `flag_pic'. You should only
need to override this if your target has special flags that might
be set via `__attribute__'.
File: gccint.info, Node: Data Output, Next: Uninitialized Data, Prev: File Framework, Up: Assembler Format
15.21.2 Output of Data
----------------------
-- Target Hook: const char * TARGET_ASM_BYTE_OP
-- Target Hook: const char * TARGET_ASM_ALIGNED_HI_OP
-- Target Hook: const char * TARGET_ASM_ALIGNED_SI_OP
-- Target Hook: const char * TARGET_ASM_ALIGNED_DI_OP
-- Target Hook: const char * TARGET_ASM_ALIGNED_TI_OP
-- Target Hook: const char * TARGET_ASM_UNALIGNED_HI_OP
-- Target Hook: const char * TARGET_ASM_UNALIGNED_SI_OP
-- Target Hook: const char * TARGET_ASM_UNALIGNED_DI_OP
-- Target Hook: const char * TARGET_ASM_UNALIGNED_TI_OP
These hooks specify assembly directives for creating certain kinds
of integer object. The `TARGET_ASM_BYTE_OP' directive creates a
byte-sized object, the `TARGET_ASM_ALIGNED_HI_OP' one creates an
aligned two-byte object, and so on. Any of the hooks may be
`NULL', indicating that no suitable directive is available.
The compiler will print these strings at the start of a new line,
followed immediately by the object's initial value. In most cases,
the string should contain a tab, a pseudo-op, and then another tab.
-- Target Hook: bool TARGET_ASM_INTEGER (rtx X, unsigned int SIZE, int
ALIGNED_P)
The `assemble_integer' function uses this hook to output an
integer object. X is the object's value, SIZE is its size in
bytes and ALIGNED_P indicates whether it is aligned. The function
should return `true' if it was able to output the object. If it
returns false, `assemble_integer' will try to split the object
into smaller parts.
The default implementation of this hook will use the
`TARGET_ASM_BYTE_OP' family of strings, returning `false' when the
relevant string is `NULL'.
-- Macro: OUTPUT_ADDR_CONST_EXTRA (STREAM, X, FAIL)
A C statement to recognize RTX patterns that `output_addr_const'
can't deal with, and output assembly code to STREAM corresponding
to the pattern X. This may be used to allow machine-dependent
`UNSPEC's to appear within constants.
If `OUTPUT_ADDR_CONST_EXTRA' fails to recognize a pattern, it must
`goto fail', so that a standard error message is printed. If it
prints an error message itself, by calling, for example,
`output_operand_lossage', it may just complete normally.
-- Macro: ASM_OUTPUT_ASCII (STREAM, PTR, LEN)
A C statement to output to the stdio stream STREAM an assembler
instruction to assemble a string constant containing the LEN bytes
at PTR. PTR will be a C expression of type `char *' and LEN a C
expression of type `int'.
If the assembler has a `.ascii' pseudo-op as found in the Berkeley
Unix assembler, do not define the macro `ASM_OUTPUT_ASCII'.
-- Macro: ASM_OUTPUT_FDESC (STREAM, DECL, N)
A C statement to output word N of a function descriptor for DECL.
This must be defined if `TARGET_VTABLE_USES_DESCRIPTORS' is
defined, and is otherwise unused.
-- Macro: CONSTANT_POOL_BEFORE_FUNCTION
You may define this macro as a C expression. You should define the
expression to have a nonzero value if GCC should output the
constant pool for a function before the code for the function, or
a zero value if GCC should output the constant pool after the
function. If you do not define this macro, the usual case, GCC
will output the constant pool before the function.
-- Macro: ASM_OUTPUT_POOL_PROLOGUE (FILE, FUNNAME, FUNDECL, SIZE)
A C statement to output assembler commands to define the start of
the constant pool for a function. FUNNAME is a string giving the
name of the function. Should the return type of the function be
required, it can be obtained via FUNDECL. SIZE is the size, in
bytes, of the constant pool that will be written immediately after
this call.
If no constant-pool prefix is required, the usual case, this macro
need not be defined.
-- Macro: ASM_OUTPUT_SPECIAL_POOL_ENTRY (FILE, X, MODE, ALIGN,
LABELNO, JUMPTO)
A C statement (with or without semicolon) to output a constant in
the constant pool, if it needs special treatment. (This macro
need not do anything for RTL expressions that can be output
normally.)
The argument FILE is the standard I/O stream to output the
assembler code on. X is the RTL expression for the constant to
output, and MODE is the machine mode (in case X is a `const_int').
ALIGN is the required alignment for the value X; you should
output an assembler directive to force this much alignment.
The argument LABELNO is a number to use in an internal label for
the address of this pool entry. The definition of this macro is
responsible for outputting the label definition at the proper
place. Here is how to do this:
`(*targetm.asm_out.internal_label)' (FILE, "LC", LABELNO);
When you output a pool entry specially, you should end with a
`goto' to the label JUMPTO. This will prevent the same pool entry
from being output a second time in the usual manner.
You need not define this macro if it would do nothing.
-- Macro: ASM_OUTPUT_POOL_EPILOGUE (FILE FUNNAME FUNDECL SIZE)
A C statement to output assembler commands to at the end of the
constant pool for a function. FUNNAME is a string giving the name
of the function. Should the return type of the function be
required, you can obtain it via FUNDECL. SIZE is the size, in
bytes, of the constant pool that GCC wrote immediately before this
call.
If no constant-pool epilogue is required, the usual case, you need
not define this macro.
-- Macro: IS_ASM_LOGICAL_LINE_SEPARATOR (C)
Define this macro as a C expression which is nonzero if C is used
as a logical line separator by the assembler.
If you do not define this macro, the default is that only the
character `;' is treated as a logical line separator.
-- Target Hook: const char * TARGET_ASM_OPEN_PAREN
-- Target Hook: const char * TARGET_ASM_CLOSE_PAREN
These target hooks are C string constants, describing the syntax
in the assembler for grouping arithmetic expressions. If not
overridden, they default to normal parentheses, which is correct
for most assemblers.
These macros are provided by `real.h' for writing the definitions of
`ASM_OUTPUT_DOUBLE' and the like:
-- Macro: REAL_VALUE_TO_TARGET_SINGLE (X, L)
-- Macro: REAL_VALUE_TO_TARGET_DOUBLE (X, L)
-- Macro: REAL_VALUE_TO_TARGET_LONG_DOUBLE (X, L)
-- Macro: REAL_VALUE_TO_TARGET_DECIMAL32 (X, L)
-- Macro: REAL_VALUE_TO_TARGET_DECIMAL64 (X, L)
-- Macro: REAL_VALUE_TO_TARGET_DECIMAL128 (X, L)
These translate X, of type `REAL_VALUE_TYPE', to the target's
floating point representation, and store its bit pattern in the
variable L. For `REAL_VALUE_TO_TARGET_SINGLE' and
`REAL_VALUE_TO_TARGET_DECIMAL32', this variable should be a simple
`long int'. For the others, it should be an array of `long int'.
The number of elements in this array is determined by the size of
the desired target floating point data type: 32 bits of it go in
each `long int' array element. Each array element holds 32 bits
of the result, even if `long int' is wider than 32 bits on the
host machine.
The array element values are designed so that you can print them
out using `fprintf' in the order they should appear in the target
machine's memory.
File: gccint.info, Node: Uninitialized Data, Next: Label Output, Prev: Data Output, Up: Assembler Format
15.21.3 Output of Uninitialized Variables
-----------------------------------------
Each of the macros in this section is used to do the whole job of
outputting a single uninitialized variable.
-- Macro: ASM_OUTPUT_COMMON (STREAM, NAME, SIZE, ROUNDED)
A C statement (sans semicolon) to output to the stdio stream
STREAM the assembler definition of a common-label named NAME whose
size is SIZE bytes. The variable ROUNDED is the size rounded up
to whatever alignment the caller wants.
Use the expression `assemble_name (STREAM, NAME)' to output the
name itself; before and after that, output the additional
assembler syntax for defining the name, and a newline.
This macro controls how the assembler definitions of uninitialized
common global variables are output.
-- Macro: ASM_OUTPUT_ALIGNED_COMMON (STREAM, NAME, SIZE, ALIGNMENT)
Like `ASM_OUTPUT_COMMON' except takes the required alignment as a
separate, explicit argument. If you define this macro, it is used
in place of `ASM_OUTPUT_COMMON', and gives you more flexibility in
handling the required alignment of the variable. The alignment is
specified as the number of bits.
-- Macro: ASM_OUTPUT_ALIGNED_DECL_COMMON (STREAM, DECL, NAME, SIZE,
ALIGNMENT)
Like `ASM_OUTPUT_ALIGNED_COMMON' except that DECL of the variable
to be output, if there is one, or `NULL_TREE' if there is no
corresponding variable. If you define this macro, GCC will use it
in place of both `ASM_OUTPUT_COMMON' and
`ASM_OUTPUT_ALIGNED_COMMON'. Define this macro when you need to
see the variable's decl in order to chose what to output.
-- Macro: ASM_OUTPUT_BSS (STREAM, DECL, NAME, SIZE, ROUNDED)
A C statement (sans semicolon) to output to the stdio stream
STREAM the assembler definition of uninitialized global DECL named
NAME whose size is SIZE bytes. The variable ROUNDED is the size
rounded up to whatever alignment the caller wants.
Try to use function `asm_output_bss' defined in `varasm.c' when
defining this macro. If unable, use the expression `assemble_name
(STREAM, NAME)' to output the name itself; before and after that,
output the additional assembler syntax for defining the name, and
a newline.
There are two ways of handling global BSS. One is to define either
this macro or its aligned counterpart, `ASM_OUTPUT_ALIGNED_BSS'.
The other is to have `TARGET_ASM_SELECT_SECTION' return a
switchable BSS section (*note
TARGET_HAVE_SWITCHABLE_BSS_SECTIONS::). You do not need to do
both.
Some languages do not have `common' data, and require a non-common
form of global BSS in order to handle uninitialized globals
efficiently. C++ is one example of this. However, if the target
does not support global BSS, the front end may choose to make
globals common in order to save space in the object file.
-- Macro: ASM_OUTPUT_ALIGNED_BSS (STREAM, DECL, NAME, SIZE, ALIGNMENT)
Like `ASM_OUTPUT_BSS' except takes the required alignment as a
separate, explicit argument. If you define this macro, it is used
in place of `ASM_OUTPUT_BSS', and gives you more flexibility in
handling the required alignment of the variable. The alignment is
specified as the number of bits.
Try to use function `asm_output_aligned_bss' defined in file
`varasm.c' when defining this macro.
-- Macro: ASM_OUTPUT_LOCAL (STREAM, NAME, SIZE, ROUNDED)
A C statement (sans semicolon) to output to the stdio stream
STREAM the assembler definition of a local-common-label named NAME
whose size is SIZE bytes. The variable ROUNDED is the size
rounded up to whatever alignment the caller wants.
Use the expression `assemble_name (STREAM, NAME)' to output the
name itself; before and after that, output the additional
assembler syntax for defining the name, and a newline.
This macro controls how the assembler definitions of uninitialized
static variables are output.
-- Macro: ASM_OUTPUT_ALIGNED_LOCAL (STREAM, NAME, SIZE, ALIGNMENT)
Like `ASM_OUTPUT_LOCAL' except takes the required alignment as a
separate, explicit argument. If you define this macro, it is used
in place of `ASM_OUTPUT_LOCAL', and gives you more flexibility in
handling the required alignment of the variable. The alignment is
specified as the number of bits.
-- Macro: ASM_OUTPUT_ALIGNED_DECL_LOCAL (STREAM, DECL, NAME, SIZE,
ALIGNMENT)
Like `ASM_OUTPUT_ALIGNED_DECL' except that DECL of the variable to
be output, if there is one, or `NULL_TREE' if there is no
corresponding variable. If you define this macro, GCC will use it
in place of both `ASM_OUTPUT_DECL' and `ASM_OUTPUT_ALIGNED_DECL'.
Define this macro when you need to see the variable's decl in
order to chose what to output.
File: gccint.info, Node: Label Output, Next: Initialization, Prev: Uninitialized Data, Up: Assembler Format
15.21.4 Output and Generation of Labels
---------------------------------------
This is about outputting labels.
-- Macro: ASM_OUTPUT_LABEL (STREAM, NAME)
A C statement (sans semicolon) to output to the stdio stream
STREAM the assembler definition of a label named NAME. Use the
expression `assemble_name (STREAM, NAME)' to output the name
itself; before and after that, output the additional assembler
syntax for defining the name, and a newline. A default definition
of this macro is provided which is correct for most systems.
-- Macro: ASM_OUTPUT_INTERNAL_LABEL (STREAM, NAME)
Identical to `ASM_OUTPUT_LABEL', except that NAME is known to
refer to a compiler-generated label. The default definition uses
`assemble_name_raw', which is like `assemble_name' except that it
is more efficient.
-- Macro: SIZE_ASM_OP
A C string containing the appropriate assembler directive to
specify the size of a symbol, without any arguments. On systems
that use ELF, the default (in `config/elfos.h') is `"\t.size\t"';
on other systems, the default is not to define this macro.
Define this macro only if it is correct to use the default
definitions of `ASM_OUTPUT_SIZE_DIRECTIVE' and
`ASM_OUTPUT_MEASURED_SIZE' for your system. If you need your own
custom definitions of those macros, or if you do not need explicit
symbol sizes at all, do not define this macro.
-- Macro: ASM_OUTPUT_SIZE_DIRECTIVE (STREAM, NAME, SIZE)
A C statement (sans semicolon) to output to the stdio stream
STREAM a directive telling the assembler that the size of the
symbol NAME is SIZE. SIZE is a `HOST_WIDE_INT'. If you define
`SIZE_ASM_OP', a default definition of this macro is provided.
-- Macro: ASM_OUTPUT_MEASURED_SIZE (STREAM, NAME)
A C statement (sans semicolon) to output to the stdio stream
STREAM a directive telling the assembler to calculate the size of
the symbol NAME by subtracting its address from the current
address.
If you define `SIZE_ASM_OP', a default definition of this macro is
provided. The default assumes that the assembler recognizes a
special `.' symbol as referring to the current address, and can
calculate the difference between this and another symbol. If your
assembler does not recognize `.' or cannot do calculations with
it, you will need to redefine `ASM_OUTPUT_MEASURED_SIZE' to use
some other technique.
-- Macro: TYPE_ASM_OP
A C string containing the appropriate assembler directive to
specify the type of a symbol, without any arguments. On systems
that use ELF, the default (in `config/elfos.h') is `"\t.type\t"';
on other systems, the default is not to define this macro.
Define this macro only if it is correct to use the default
definition of `ASM_OUTPUT_TYPE_DIRECTIVE' for your system. If you
need your own custom definition of this macro, or if you do not
need explicit symbol types at all, do not define this macro.
-- Macro: TYPE_OPERAND_FMT
A C string which specifies (using `printf' syntax) the format of
the second operand to `TYPE_ASM_OP'. On systems that use ELF, the
default (in `config/elfos.h') is `"@%s"'; on other systems, the
default is not to define this macro.
Define this macro only if it is correct to use the default
definition of `ASM_OUTPUT_TYPE_DIRECTIVE' for your system. If you
need your own custom definition of this macro, or if you do not
need explicit symbol types at all, do not define this macro.
-- Macro: ASM_OUTPUT_TYPE_DIRECTIVE (STREAM, TYPE)
A C statement (sans semicolon) to output to the stdio stream
STREAM a directive telling the assembler that the type of the
symbol NAME is TYPE. TYPE is a C string; currently, that string
is always either `"function"' or `"object"', but you should not
count on this.
If you define `TYPE_ASM_OP' and `TYPE_OPERAND_FMT', a default
definition of this macro is provided.
-- Macro: ASM_DECLARE_FUNCTION_NAME (STREAM, NAME, DECL)
A C statement (sans semicolon) to output to the stdio stream
STREAM any text necessary for declaring the name NAME of a
function which is being defined. This macro is responsible for
outputting the label definition (perhaps using
`ASM_OUTPUT_LABEL'). The argument DECL is the `FUNCTION_DECL'
tree node representing the function.
If this macro is not defined, then the function name is defined in
the usual manner as a label (by means of `ASM_OUTPUT_LABEL').
You may wish to use `ASM_OUTPUT_TYPE_DIRECTIVE' in the definition
of this macro.
-- Macro: ASM_DECLARE_FUNCTION_SIZE (STREAM, NAME, DECL)
A C statement (sans semicolon) to output to the stdio stream
STREAM any text necessary for declaring the size of a function
which is being defined. The argument NAME is the name of the
function. The argument DECL is the `FUNCTION_DECL' tree node
representing the function.
If this macro is not defined, then the function size is not
defined.
You may wish to use `ASM_OUTPUT_MEASURED_SIZE' in the definition
of this macro.
-- Macro: ASM_DECLARE_OBJECT_NAME (STREAM, NAME, DECL)
A C statement (sans semicolon) to output to the stdio stream
STREAM any text necessary for declaring the name NAME of an
initialized variable which is being defined. This macro must
output the label definition (perhaps using `ASM_OUTPUT_LABEL').
The argument DECL is the `VAR_DECL' tree node representing the
variable.
If this macro is not defined, then the variable name is defined in
the usual manner as a label (by means of `ASM_OUTPUT_LABEL').
You may wish to use `ASM_OUTPUT_TYPE_DIRECTIVE' and/or
`ASM_OUTPUT_SIZE_DIRECTIVE' in the definition of this macro.
-- Macro: ASM_DECLARE_CONSTANT_NAME (STREAM, NAME, EXP, SIZE)
A C statement (sans semicolon) to output to the stdio stream
STREAM any text necessary for declaring the name NAME of a
constant which is being defined. This macro is responsible for
outputting the label definition (perhaps using
`ASM_OUTPUT_LABEL'). The argument EXP is the value of the
constant, and SIZE is the size of the constant in bytes. NAME
will be an internal label.
If this macro is not defined, then the NAME is defined in the
usual manner as a label (by means of `ASM_OUTPUT_LABEL').
You may wish to use `ASM_OUTPUT_TYPE_DIRECTIVE' in the definition
of this macro.
-- Macro: ASM_DECLARE_REGISTER_GLOBAL (STREAM, DECL, REGNO, NAME)
A C statement (sans semicolon) to output to the stdio stream
STREAM any text necessary for claiming a register REGNO for a
global variable DECL with name NAME.
If you don't define this macro, that is equivalent to defining it
to do nothing.
-- Macro: ASM_FINISH_DECLARE_OBJECT (STREAM, DECL, TOPLEVEL, ATEND)
A C statement (sans semicolon) to finish up declaring a variable
name once the compiler has processed its initializer fully and
thus has had a chance to determine the size of an array when
controlled by an initializer. This is used on systems where it's
necessary to declare something about the size of the object.
If you don't define this macro, that is equivalent to defining it
to do nothing.
You may wish to use `ASM_OUTPUT_SIZE_DIRECTIVE' and/or
`ASM_OUTPUT_MEASURED_SIZE' in the definition of this macro.
-- Target Hook: void TARGET_ASM_GLOBALIZE_LABEL (FILE *STREAM, const
char *NAME)
This target hook is a function to output to the stdio stream
STREAM some commands that will make the label NAME global; that
is, available for reference from other files.
The default implementation relies on a proper definition of
`GLOBAL_ASM_OP'.
-- Macro: ASM_WEAKEN_LABEL (STREAM, NAME)
A C statement (sans semicolon) to output to the stdio stream
STREAM some commands that will make the label NAME weak; that is,
available for reference from other files but only used if no other
definition is available. Use the expression `assemble_name
(STREAM, NAME)' to output the name itself; before and after that,
output the additional assembler syntax for making that name weak,
and a newline.
If you don't define this macro or `ASM_WEAKEN_DECL', GCC will not
support weak symbols and you should not define the `SUPPORTS_WEAK'
macro.
-- Macro: ASM_WEAKEN_DECL (STREAM, DECL, NAME, VALUE)
Combines (and replaces) the function of `ASM_WEAKEN_LABEL' and
`ASM_OUTPUT_WEAK_ALIAS', allowing access to the associated function
or variable decl. If VALUE is not `NULL', this C statement should
output to the stdio stream STREAM assembler code which defines
(equates) the weak symbol NAME to have the value VALUE. If VALUE
is `NULL', it should output commands to make NAME weak.
-- Macro: ASM_OUTPUT_WEAKREF (STREAM, DECL, NAME, VALUE)
Outputs a directive that enables NAME to be used to refer to
symbol VALUE with weak-symbol semantics. `decl' is the
declaration of `name'.
-- Macro: SUPPORTS_WEAK
A C expression which evaluates to true if the target supports weak
symbols.
If you don't define this macro, `defaults.h' provides a default
definition. If either `ASM_WEAKEN_LABEL' or `ASM_WEAKEN_DECL' is
defined, the default definition is `1'; otherwise, it is `0'.
Define this macro if you want to control weak symbol support with
a compiler flag such as `-melf'.
-- Macro: MAKE_DECL_ONE_ONLY (DECL)
A C statement (sans semicolon) to mark DECL to be emitted as a
public symbol such that extra copies in multiple translation units
will be discarded by the linker. Define this macro if your object
file format provides support for this concept, such as the `COMDAT'
section flags in the Microsoft Windows PE/COFF format, and this
support requires changes to DECL, such as putting it in a separate
section.
-- Macro: SUPPORTS_ONE_ONLY
A C expression which evaluates to true if the target supports
one-only semantics.
If you don't define this macro, `varasm.c' provides a default
definition. If `MAKE_DECL_ONE_ONLY' is defined, the default
definition is `1'; otherwise, it is `0'. Define this macro if you
want to control one-only symbol support with a compiler flag, or if
setting the `DECL_ONE_ONLY' flag is enough to mark a declaration to
be emitted as one-only.
-- Target Hook: void TARGET_ASM_ASSEMBLE_VISIBILITY (tree DECL, const
char *VISIBILITY)
This target hook is a function to output to ASM_OUT_FILE some
commands that will make the symbol(s) associated with DECL have
hidden, protected or internal visibility as specified by
VISIBILITY.
-- Macro: TARGET_WEAK_NOT_IN_ARCHIVE_TOC
A C expression that evaluates to true if the target's linker
expects that weak symbols do not appear in a static archive's
table of contents. The default is `0'.
Leaving weak symbols out of an archive's table of contents means
that, if a symbol will only have a definition in one translation
unit and will have undefined references from other translation
units, that symbol should not be weak. Defining this macro to be
nonzero will thus have the effect that certain symbols that would
normally be weak (explicit template instantiations, and vtables
for polymorphic classes with noninline key methods) will instead
be nonweak.
The C++ ABI requires this macro to be zero. Define this macro for
targets where full C++ ABI compliance is impossible and where
linker restrictions require weak symbols to be left out of a
static archive's table of contents.
-- Macro: ASM_OUTPUT_EXTERNAL (STREAM, DECL, NAME)
A C statement (sans semicolon) to output to the stdio stream
STREAM any text necessary for declaring the name of an external
symbol named NAME which is referenced in this compilation but not
defined. The value of DECL is the tree node for the declaration.
This macro need not be defined if it does not need to output
anything. The GNU assembler and most Unix assemblers don't
require anything.
-- Target Hook: void TARGET_ASM_EXTERNAL_LIBCALL (rtx SYMREF)
This target hook is a function to output to ASM_OUT_FILE an
assembler pseudo-op to declare a library function name external.
The name of the library function is given by SYMREF, which is a
`symbol_ref'.
-- Target Hook: void TARGET_ASM_MARK_DECL_PRESERVED (tree DECL)
This target hook is a function to output to ASM_OUT_FILE an
assembler directive to annotate used symbol. Darwin target use
.no_dead_code_strip directive.
-- Macro: ASM_OUTPUT_LABELREF (STREAM, NAME)
A C statement (sans semicolon) to output to the stdio stream
STREAM a reference in assembler syntax to a label named NAME.
This should add `_' to the front of the name, if that is customary
on your operating system, as it is in most Berkeley Unix systems.
This macro is used in `assemble_name'.
-- Macro: ASM_OUTPUT_SYMBOL_REF (STREAM, SYM)
A C statement (sans semicolon) to output a reference to
`SYMBOL_REF' SYM. If not defined, `assemble_name' will be used to
output the name of the symbol. This macro may be used to modify
the way a symbol is referenced depending on information encoded by
`TARGET_ENCODE_SECTION_INFO'.
-- Macro: ASM_OUTPUT_LABEL_REF (STREAM, BUF)
A C statement (sans semicolon) to output a reference to BUF, the
result of `ASM_GENERATE_INTERNAL_LABEL'. If not defined,
`assemble_name' will be used to output the name of the symbol.
This macro is not used by `output_asm_label', or the `%l'
specifier that calls it; the intention is that this macro should
be set when it is necessary to output a label differently when its
address is being taken.
-- Target Hook: void TARGET_ASM_INTERNAL_LABEL (FILE *STREAM, const
char *PREFIX, unsigned long LABELNO)
A function to output to the stdio stream STREAM a label whose name
is made from the string PREFIX and the number LABELNO.
It is absolutely essential that these labels be distinct from the
labels used for user-level functions and variables. Otherwise,
certain programs will have name conflicts with internal labels.
It is desirable to exclude internal labels from the symbol table
of the object file. Most assemblers have a naming convention for
labels that should be excluded; on many systems, the letter `L' at
the beginning of a label has this effect. You should find out what
convention your system uses, and follow it.
The default version of this function utilizes
`ASM_GENERATE_INTERNAL_LABEL'.
-- Macro: ASM_OUTPUT_DEBUG_LABEL (STREAM, PREFIX, NUM)
A C statement to output to the stdio stream STREAM a debug info
label whose name is made from the string PREFIX and the number
NUM. This is useful for VLIW targets, where debug info labels may
need to be treated differently than branch target labels. On some
systems, branch target labels must be at the beginning of
instruction bundles, but debug info labels can occur in the middle
of instruction bundles.
If this macro is not defined, then
`(*targetm.asm_out.internal_label)' will be used.
-- Macro: ASM_GENERATE_INTERNAL_LABEL (STRING, PREFIX, NUM)
A C statement to store into the string STRING a label whose name
is made from the string PREFIX and the number NUM.
This string, when output subsequently by `assemble_name', should
produce the output that `(*targetm.asm_out.internal_label)' would
produce with the same PREFIX and NUM.
If the string begins with `*', then `assemble_name' will output
the rest of the string unchanged. It is often convenient for
`ASM_GENERATE_INTERNAL_LABEL' to use `*' in this way. If the
string doesn't start with `*', then `ASM_OUTPUT_LABELREF' gets to
output the string, and may change it. (Of course,
`ASM_OUTPUT_LABELREF' is also part of your machine description, so
you should know what it does on your machine.)
-- Macro: ASM_FORMAT_PRIVATE_NAME (OUTVAR, NAME, NUMBER)
A C expression to assign to OUTVAR (which is a variable of type
`char *') a newly allocated string made from the string NAME and
the number NUMBER, with some suitable punctuation added. Use
`alloca' to get space for the string.
The string will be used as an argument to `ASM_OUTPUT_LABELREF' to
produce an assembler label for an internal static variable whose
name is NAME. Therefore, the string must be such as to result in
valid assembler code. The argument NUMBER is different each time
this macro is executed; it prevents conflicts between
similarly-named internal static variables in different scopes.
Ideally this string should not be a valid C identifier, to prevent
any conflict with the user's own symbols. Most assemblers allow
periods or percent signs in assembler symbols; putting at least
one of these between the name and the number will suffice.
If this macro is not defined, a default definition will be provided
which is correct for most systems.
-- Macro: ASM_OUTPUT_DEF (STREAM, NAME, VALUE)
A C statement to output to the stdio stream STREAM assembler code
which defines (equates) the symbol NAME to have the value VALUE.
If `SET_ASM_OP' is defined, a default definition is provided which
is correct for most systems.
-- Macro: ASM_OUTPUT_DEF_FROM_DECLS (STREAM, DECL_OF_NAME,
DECL_OF_VALUE)
A C statement to output to the stdio stream STREAM assembler code
which defines (equates) the symbol whose tree node is DECL_OF_NAME
to have the value of the tree node DECL_OF_VALUE. This macro will
be used in preference to `ASM_OUTPUT_DEF' if it is defined and if
the tree nodes are available.
If `SET_ASM_OP' is defined, a default definition is provided which
is correct for most systems.
-- Macro: TARGET_DEFERRED_OUTPUT_DEFS (DECL_OF_NAME, DECL_OF_VALUE)
A C statement that evaluates to true if the assembler code which
defines (equates) the symbol whose tree node is DECL_OF_NAME to
have the value of the tree node DECL_OF_VALUE should be emitted
near the end of the current compilation unit. The default is to
not defer output of defines. This macro affects defines output by
`ASM_OUTPUT_DEF' and `ASM_OUTPUT_DEF_FROM_DECLS'.
-- Macro: ASM_OUTPUT_WEAK_ALIAS (STREAM, NAME, VALUE)
A C statement to output to the stdio stream STREAM assembler code
which defines (equates) the weak symbol NAME to have the value
VALUE. If VALUE is `NULL', it defines NAME as an undefined weak
symbol.
Define this macro if the target only supports weak aliases; define
`ASM_OUTPUT_DEF' instead if possible.
-- Macro: OBJC_GEN_METHOD_LABEL (BUF, IS_INST, CLASS_NAME, CAT_NAME,
SEL_NAME)
Define this macro to override the default assembler names used for
Objective-C methods.
The default name is a unique method number followed by the name of
the class (e.g. `_1_Foo'). For methods in categories, the name of
the category is also included in the assembler name (e.g.
`_1_Foo_Bar').
These names are safe on most systems, but make debugging difficult
since the method's selector is not present in the name.
Therefore, particular systems define other ways of computing names.
BUF is an expression of type `char *' which gives you a buffer in
which to store the name; its length is as long as CLASS_NAME,
CAT_NAME and SEL_NAME put together, plus 50 characters extra.
The argument IS_INST specifies whether the method is an instance
method or a class method; CLASS_NAME is the name of the class;
CAT_NAME is the name of the category (or `NULL' if the method is
not in a category); and SEL_NAME is the name of the selector.
On systems where the assembler can handle quoted names, you can
use this macro to provide more human-readable names.
-- Macro: ASM_DECLARE_CLASS_REFERENCE (STREAM, NAME)
A C statement (sans semicolon) to output to the stdio stream
STREAM commands to declare that the label NAME is an Objective-C
class reference. This is only needed for targets whose linkers
have special support for NeXT-style runtimes.
-- Macro: ASM_DECLARE_UNRESOLVED_REFERENCE (STREAM, NAME)
A C statement (sans semicolon) to output to the stdio stream
STREAM commands to declare that the label NAME is an unresolved
Objective-C class reference. This is only needed for targets
whose linkers have special support for NeXT-style runtimes.
File: gccint.info, Node: Initialization, Next: Macros for Initialization, Prev: Label Output, Up: Assembler Format
15.21.5 How Initialization Functions Are Handled
------------------------------------------------
The compiled code for certain languages includes "constructors" (also
called "initialization routines")--functions to initialize data in the
program when the program is started. These functions need to be called
before the program is "started"--that is to say, before `main' is
called.
Compiling some languages generates "destructors" (also called
"termination routines") that should be called when the program
terminates.
To make the initialization and termination functions work, the compiler
must output something in the assembler code to cause those functions to
be called at the appropriate time. When you port the compiler to a new
system, you need to specify how to do this.
There are two major ways that GCC currently supports the execution of
initialization and termination functions. Each way has two variants.
Much of the structure is common to all four variations.
The linker must build two lists of these functions--a list of
initialization functions, called `__CTOR_LIST__', and a list of
termination functions, called `__DTOR_LIST__'.
Each list always begins with an ignored function pointer (which may
hold 0, -1, or a count of the function pointers after it, depending on
the environment). This is followed by a series of zero or more function
pointers to constructors (or destructors), followed by a function
pointer containing zero.
Depending on the operating system and its executable file format,
either `crtstuff.c' or `libgcc2.c' traverses these lists at startup
time and exit time. Constructors are called in reverse order of the
list; destructors in forward order.
The best way to handle static constructors works only for object file
formats which provide arbitrarily-named sections. A section is set
aside for a list of constructors, and another for a list of destructors.
Traditionally these are called `.ctors' and `.dtors'. Each object file
that defines an initialization function also puts a word in the
constructor section to point to that function. The linker accumulates
all these words into one contiguous `.ctors' section. Termination
functions are handled similarly.
This method will be chosen as the default by `target-def.h' if
`TARGET_ASM_NAMED_SECTION' is defined. A target that does not support
arbitrary sections, but does support special designated constructor and
destructor sections may define `CTORS_SECTION_ASM_OP' and
`DTORS_SECTION_ASM_OP' to achieve the same effect.
When arbitrary sections are available, there are two variants,
depending upon how the code in `crtstuff.c' is called. On systems that
support a ".init" section which is executed at program startup, parts
of `crtstuff.c' are compiled into that section. The program is linked
by the `gcc' driver like this:
ld -o OUTPUT_FILE crti.o crtbegin.o ... -lgcc crtend.o crtn.o
The prologue of a function (`__init') appears in the `.init' section
of `crti.o'; the epilogue appears in `crtn.o'. Likewise for the
function `__fini' in the ".fini" section. Normally these files are
provided by the operating system or by the GNU C library, but are
provided by GCC for a few targets.
The objects `crtbegin.o' and `crtend.o' are (for most targets)
compiled from `crtstuff.c'. They contain, among other things, code
fragments within the `.init' and `.fini' sections that branch to
routines in the `.text' section. The linker will pull all parts of a
section together, which results in a complete `__init' function that
invokes the routines we need at startup.
To use this variant, you must define the `INIT_SECTION_ASM_OP' macro
properly.
If no init section is available, when GCC compiles any function called
`main' (or more accurately, any function designated as a program entry
point by the language front end calling `expand_main_function'), it
inserts a procedure call to `__main' as the first executable code after
the function prologue. The `__main' function is defined in `libgcc2.c'
and runs the global constructors.
In file formats that don't support arbitrary sections, there are again
two variants. In the simplest variant, the GNU linker (GNU `ld') and
an `a.out' format must be used. In this case, `TARGET_ASM_CONSTRUCTOR'
is defined to produce a `.stabs' entry of type `N_SETT', referencing
the name `__CTOR_LIST__', and with the address of the void function
containing the initialization code as its value. The GNU linker
recognizes this as a request to add the value to a "set"; the values
are accumulated, and are eventually placed in the executable as a
vector in the format described above, with a leading (ignored) count
and a trailing zero element. `TARGET_ASM_DESTRUCTOR' is handled
similarly. Since no init section is available, the absence of
`INIT_SECTION_ASM_OP' causes the compilation of `main' to call `__main'
as above, starting the initialization process.
The last variant uses neither arbitrary sections nor the GNU linker.
This is preferable when you want to do dynamic linking and when using
file formats which the GNU linker does not support, such as `ECOFF'. In
this case, `TARGET_HAVE_CTORS_DTORS' is false, initialization and
termination functions are recognized simply by their names. This
requires an extra program in the linkage step, called `collect2'. This
program pretends to be the linker, for use with GCC; it does its job by
running the ordinary linker, but also arranges to include the vectors of
initialization and termination functions. These functions are called
via `__main' as described above. In order to use this method,
`use_collect2' must be defined in the target in `config.gcc'.
The following section describes the specific macros that control and
customize the handling of initialization and termination functions.
File: gccint.info, Node: Macros for Initialization, Next: Instruction Output, Prev: Initialization, Up: Assembler Format
15.21.6 Macros Controlling Initialization Routines
--------------------------------------------------
Here are the macros that control how the compiler handles initialization
and termination functions:
-- Macro: INIT_SECTION_ASM_OP
If defined, a C string constant, including spacing, for the
assembler operation to identify the following data as
initialization code. If not defined, GCC will assume such a
section does not exist. When you are using special sections for
initialization and termination functions, this macro also controls
how `crtstuff.c' and `libgcc2.c' arrange to run the initialization
functions.
-- Macro: HAS_INIT_SECTION
If defined, `main' will not call `__main' as described above.
This macro should be defined for systems that control start-up code
on a symbol-by-symbol basis, such as OSF/1, and should not be
defined explicitly for systems that support `INIT_SECTION_ASM_OP'.
-- Macro: LD_INIT_SWITCH
If defined, a C string constant for a switch that tells the linker
that the following symbol is an initialization routine.
-- Macro: LD_FINI_SWITCH
If defined, a C string constant for a switch that tells the linker
that the following symbol is a finalization routine.
-- Macro: COLLECT_SHARED_INIT_FUNC (STREAM, FUNC)
If defined, a C statement that will write a function that can be
automatically called when a shared library is loaded. The function
should call FUNC, which takes no arguments. If not defined, and
the object format requires an explicit initialization function,
then a function called `_GLOBAL__DI' will be generated.
This function and the following one are used by collect2 when
linking a shared library that needs constructors or destructors,
or has DWARF2 exception tables embedded in the code.
-- Macro: COLLECT_SHARED_FINI_FUNC (STREAM, FUNC)
If defined, a C statement that will write a function that can be
automatically called when a shared library is unloaded. The
function should call FUNC, which takes no arguments. If not
defined, and the object format requires an explicit finalization
function, then a function called `_GLOBAL__DD' will be generated.
-- Macro: INVOKE__main
If defined, `main' will call `__main' despite the presence of
`INIT_SECTION_ASM_OP'. This macro should be defined for systems
where the init section is not actually run automatically, but is
still useful for collecting the lists of constructors and
destructors.
-- Macro: SUPPORTS_INIT_PRIORITY
If nonzero, the C++ `init_priority' attribute is supported and the
compiler should emit instructions to control the order of
initialization of objects. If zero, the compiler will issue an
error message upon encountering an `init_priority' attribute.
-- Target Hook: bool TARGET_HAVE_CTORS_DTORS
This value is true if the target supports some "native" method of
collecting constructors and destructors to be run at startup and
exit. It is false if we must use `collect2'.
-- Target Hook: void TARGET_ASM_CONSTRUCTOR (rtx SYMBOL, int PRIORITY)
If defined, a function that outputs assembler code to arrange to
call the function referenced by SYMBOL at initialization time.
Assume that SYMBOL is a `SYMBOL_REF' for a function taking no
arguments and with no return value. If the target supports
initialization priorities, PRIORITY is a value between 0 and
`MAX_INIT_PRIORITY'; otherwise it must be `DEFAULT_INIT_PRIORITY'.
If this macro is not defined by the target, a suitable default will
be chosen if (1) the target supports arbitrary section names, (2)
the target defines `CTORS_SECTION_ASM_OP', or (3) `USE_COLLECT2'
is not defined.
-- Target Hook: void TARGET_ASM_DESTRUCTOR (rtx SYMBOL, int PRIORITY)
This is like `TARGET_ASM_CONSTRUCTOR' but used for termination
functions rather than initialization functions.
If `TARGET_HAVE_CTORS_DTORS' is true, the initialization routine
generated for the generated object file will have static linkage.
If your system uses `collect2' as the means of processing
constructors, then that program normally uses `nm' to scan an object
file for constructor functions to be called.
On certain kinds of systems, you can define this macro to make
`collect2' work faster (and, in some cases, make it work at all):
-- Macro: OBJECT_FORMAT_COFF
Define this macro if the system uses COFF (Common Object File
Format) object files, so that `collect2' can assume this format
and scan object files directly for dynamic constructor/destructor
functions.
This macro is effective only in a native compiler; `collect2' as
part of a cross compiler always uses `nm' for the target machine.
-- Macro: REAL_NM_FILE_NAME
Define this macro as a C string constant containing the file name
to use to execute `nm'. The default is to search the path
normally for `nm'.
If your system supports shared libraries and has a program to list
the dynamic dependencies of a given library or executable, you can
define these macros to enable support for running initialization
and termination functions in shared libraries:
-- Macro: LDD_SUFFIX
Define this macro to a C string constant containing the name of
the program which lists dynamic dependencies, like `"ldd"' under
SunOS 4.
-- Macro: PARSE_LDD_OUTPUT (PTR)
Define this macro to be C code that extracts filenames from the
output of the program denoted by `LDD_SUFFIX'. PTR is a variable
of type `char *' that points to the beginning of a line of output
from `LDD_SUFFIX'. If the line lists a dynamic dependency, the
code must advance PTR to the beginning of the filename on that
line. Otherwise, it must set PTR to `NULL'.
File: gccint.info, Node: Instruction Output, Next: Dispatch Tables, Prev: Macros for Initialization, Up: Assembler Format
15.21.7 Output of Assembler Instructions
----------------------------------------
This describes assembler instruction output.
-- Macro: REGISTER_NAMES
A C initializer containing the assembler's names for the machine
registers, each one as a C string constant. This is what
translates register numbers in the compiler into assembler
language.
-- Macro: ADDITIONAL_REGISTER_NAMES
If defined, a C initializer for an array of structures containing
a name and a register number. This macro defines additional names
for hard registers, thus allowing the `asm' option in declarations
to refer to registers using alternate names.
-- Macro: ASM_OUTPUT_OPCODE (STREAM, PTR)
Define this macro if you are using an unusual assembler that
requires different names for the machine instructions.
The definition is a C statement or statements which output an
assembler instruction opcode to the stdio stream STREAM. The
macro-operand PTR is a variable of type `char *' which points to
the opcode name in its "internal" form--the form that is written
in the machine description. The definition should output the
opcode name to STREAM, performing any translation you desire, and
increment the variable PTR to point at the end of the opcode so
that it will not be output twice.
In fact, your macro definition may process less than the entire
opcode name, or more than the opcode name; but if you want to
process text that includes `%'-sequences to substitute operands,
you must take care of the substitution yourself. Just be sure to
increment PTR over whatever text should not be output normally.
If you need to look at the operand values, they can be found as the
elements of `recog_data.operand'.
If the macro definition does nothing, the instruction is output in
the usual way.
-- Macro: FINAL_PRESCAN_INSN (INSN, OPVEC, NOPERANDS)
If defined, a C statement to be executed just prior to the output
of assembler code for INSN, to modify the extracted operands so
they will be output differently.
Here the argument OPVEC is the vector containing the operands
extracted from INSN, and NOPERANDS is the number of elements of
the vector which contain meaningful data for this insn. The
contents of this vector are what will be used to convert the insn
template into assembler code, so you can change the assembler
output by changing the contents of the vector.
This macro is useful when various assembler syntaxes share a single
file of instruction patterns; by defining this macro differently,
you can cause a large class of instructions to be output
differently (such as with rearranged operands). Naturally,
variations in assembler syntax affecting individual insn patterns
ought to be handled by writing conditional output routines in
those patterns.
If this macro is not defined, it is equivalent to a null statement.
-- Macro: PRINT_OPERAND (STREAM, X, CODE)
A C compound statement to output to stdio stream STREAM the
assembler syntax for an instruction operand X. X is an RTL
expression.
CODE is a value that can be used to specify one of several ways of
printing the operand. It is used when identical operands must be
printed differently depending on the context. CODE comes from the
`%' specification that was used to request printing of the
operand. If the specification was just `%DIGIT' then CODE is 0;
if the specification was `%LTR DIGIT' then CODE is the ASCII code
for LTR.
If X is a register, this macro should print the register's name.
The names can be found in an array `reg_names' whose type is `char
*[]'. `reg_names' is initialized from `REGISTER_NAMES'.
When the machine description has a specification `%PUNCT' (a `%'
followed by a punctuation character), this macro is called with a
null pointer for X and the punctuation character for CODE.
-- Macro: PRINT_OPERAND_PUNCT_VALID_P (CODE)
A C expression which evaluates to true if CODE is a valid
punctuation character for use in the `PRINT_OPERAND' macro. If
`PRINT_OPERAND_PUNCT_VALID_P' is not defined, it means that no
punctuation characters (except for the standard one, `%') are used
in this way.
-- Macro: PRINT_OPERAND_ADDRESS (STREAM, X)
A C compound statement to output to stdio stream STREAM the
assembler syntax for an instruction operand that is a memory
reference whose address is X. X is an RTL expression.
On some machines, the syntax for a symbolic address depends on the
section that the address refers to. On these machines, define the
hook `TARGET_ENCODE_SECTION_INFO' to store the information into the
`symbol_ref', and then check for it here. *Note Assembler
Format::.
-- Macro: DBR_OUTPUT_SEQEND (FILE)
A C statement, to be executed after all slot-filler instructions
have been output. If necessary, call `dbr_sequence_length' to
determine the number of slots filled in a sequence (zero if not
currently outputting a sequence), to decide how many no-ops to
output, or whatever.
Don't define this macro if it has nothing to do, but it is helpful
in reading assembly output if the extent of the delay sequence is
made explicit (e.g. with white space).
Note that output routines for instructions with delay slots must be
prepared to deal with not being output as part of a sequence (i.e. when
the scheduling pass is not run, or when no slot fillers could be
found.) The variable `final_sequence' is null when not processing a
sequence, otherwise it contains the `sequence' rtx being output.
-- Macro: REGISTER_PREFIX
-- Macro: LOCAL_LABEL_PREFIX
-- Macro: USER_LABEL_PREFIX
-- Macro: IMMEDIATE_PREFIX
If defined, C string expressions to be used for the `%R', `%L',
`%U', and `%I' options of `asm_fprintf' (see `final.c'). These
are useful when a single `md' file must support multiple assembler
formats. In that case, the various `tm.h' files can define these
macros differently.
-- Macro: ASM_FPRINTF_EXTENSIONS (FILE, ARGPTR, FORMAT)
If defined this macro should expand to a series of `case'
statements which will be parsed inside the `switch' statement of
the `asm_fprintf' function. This allows targets to define extra
printf formats which may useful when generating their assembler
statements. Note that uppercase letters are reserved for future
generic extensions to asm_fprintf, and so are not available to
target specific code. The output file is given by the parameter
FILE. The varargs input pointer is ARGPTR and the rest of the
format string, starting the character after the one that is being
switched upon, is pointed to by FORMAT.
-- Macro: ASSEMBLER_DIALECT
If your target supports multiple dialects of assembler language
(such as different opcodes), define this macro as a C expression
that gives the numeric index of the assembler language dialect to
use, with zero as the first variant.
If this macro is defined, you may use constructs of the form
`{option0|option1|option2...}'
in the output templates of patterns (*note Output Template::) or
in the first argument of `asm_fprintf'. This construct outputs
`option0', `option1', `option2', etc., if the value of
`ASSEMBLER_DIALECT' is zero, one, two, etc. Any special characters
within these strings retain their usual meaning. If there are
fewer alternatives within the braces than the value of
`ASSEMBLER_DIALECT', the construct outputs nothing.
If you do not define this macro, the characters `{', `|' and `}'
do not have any special meaning when used in templates or operands
to `asm_fprintf'.
Define the macros `REGISTER_PREFIX', `LOCAL_LABEL_PREFIX',
`USER_LABEL_PREFIX' and `IMMEDIATE_PREFIX' if you can express the
variations in assembler language syntax with that mechanism.
Define `ASSEMBLER_DIALECT' and use the `{option0|option1}' syntax
if the syntax variant are larger and involve such things as
different opcodes or operand order.
-- Macro: ASM_OUTPUT_REG_PUSH (STREAM, REGNO)
A C expression to output to STREAM some assembler code which will
push hard register number REGNO onto the stack. The code need not
be optimal, since this macro is used only when profiling.
-- Macro: ASM_OUTPUT_REG_POP (STREAM, REGNO)
A C expression to output to STREAM some assembler code which will
pop hard register number REGNO off of the stack. The code need
not be optimal, since this macro is used only when profiling.
File: gccint.info, Node: Dispatch Tables, Next: Exception Region Output, Prev: Instruction Output, Up: Assembler Format
15.21.8 Output of Dispatch Tables
---------------------------------
This concerns dispatch tables.
-- Macro: ASM_OUTPUT_ADDR_DIFF_ELT (STREAM, BODY, VALUE, REL)
A C statement to output to the stdio stream STREAM an assembler
pseudo-instruction to generate a difference between two labels.
VALUE and REL are the numbers of two internal labels. The
definitions of these labels are output using
`(*targetm.asm_out.internal_label)', and they must be printed in
the same way here. For example,
fprintf (STREAM, "\t.word L%d-L%d\n",
VALUE, REL)
You must provide this macro on machines where the addresses in a
dispatch table are relative to the table's own address. If
defined, GCC will also use this macro on all machines when
producing PIC. BODY is the body of the `ADDR_DIFF_VEC'; it is
provided so that the mode and flags can be read.
-- Macro: ASM_OUTPUT_ADDR_VEC_ELT (STREAM, VALUE)
This macro should be provided on machines where the addresses in a
dispatch table are absolute.
The definition should be a C statement to output to the stdio
stream STREAM an assembler pseudo-instruction to generate a
reference to a label. VALUE is the number of an internal label
whose definition is output using
`(*targetm.asm_out.internal_label)'. For example,
fprintf (STREAM, "\t.word L%d\n", VALUE)
-- Macro: ASM_OUTPUT_CASE_LABEL (STREAM, PREFIX, NUM, TABLE)
Define this if the label before a jump-table needs to be output
specially. The first three arguments are the same as for
`(*targetm.asm_out.internal_label)'; the fourth argument is the
jump-table which follows (a `jump_insn' containing an `addr_vec'
or `addr_diff_vec').
This feature is used on system V to output a `swbeg' statement for
the table.
If this macro is not defined, these labels are output with
`(*targetm.asm_out.internal_label)'.
-- Macro: ASM_OUTPUT_CASE_END (STREAM, NUM, TABLE)
Define this if something special must be output at the end of a
jump-table. The definition should be a C statement to be executed
after the assembler code for the table is written. It should write
the appropriate code to stdio stream STREAM. The argument TABLE
is the jump-table insn, and NUM is the label-number of the
preceding label.
If this macro is not defined, nothing special is output at the end
of the jump-table.
-- Target Hook: void TARGET_ASM_EMIT_UNWIND_LABEL (STREAM, DECL,
FOR_EH, EMPTY)
This target hook emits a label at the beginning of each FDE. It
should be defined on targets where FDEs need special labels, and it
should write the appropriate label, for the FDE associated with the
function declaration DECL, to the stdio stream STREAM. The third
argument, FOR_EH, is a boolean: true if this is for an exception
table. The fourth argument, EMPTY, is a boolean: true if this is
a placeholder label for an omitted FDE.
The default is that FDEs are not given nonlocal labels.
-- Target Hook: void TARGET_ASM_EMIT_EXCEPT_TABLE_LABEL (STREAM)
This target hook emits a label at the beginning of the exception
table. It should be defined on targets where it is desirable for
the table to be broken up according to function.
The default is that no label is emitted.
-- Target Hook: void TARGET_UNWIND_EMIT (FILE * STREAM, rtx INSN)
This target hook emits and assembly directives required to unwind
the given instruction. This is only used when TARGET_UNWIND_INFO
is set.
File: gccint.info, Node: Exception Region Output, Next: Alignment Output, Prev: Dispatch Tables, Up: Assembler Format
15.21.9 Assembler Commands for Exception Regions
------------------------------------------------
This describes commands marking the start and the end of an exception
region.
-- Macro: EH_FRAME_SECTION_NAME
If defined, a C string constant for the name of the section
containing exception handling frame unwind information. If not
defined, GCC will provide a default definition if the target
supports named sections. `crtstuff.c' uses this macro to switch
to the appropriate section.
You should define this symbol if your target supports DWARF 2 frame
unwind information and the default definition does not work.
-- Macro: EH_FRAME_IN_DATA_SECTION
If defined, DWARF 2 frame unwind information will be placed in the
data section even though the target supports named sections. This
might be necessary, for instance, if the system linker does garbage
collection and sections cannot be marked as not to be collected.
Do not define this macro unless `TARGET_ASM_NAMED_SECTION' is also
defined.
-- Macro: EH_TABLES_CAN_BE_READ_ONLY
Define this macro to 1 if your target is such that no frame unwind
information encoding used with non-PIC code will ever require a
runtime relocation, but the linker may not support merging
read-only and read-write sections into a single read-write section.
-- Macro: MASK_RETURN_ADDR
An rtx used to mask the return address found via
`RETURN_ADDR_RTX', so that it does not contain any extraneous set
bits in it.
-- Macro: DWARF2_UNWIND_INFO
Define this macro to 0 if your target supports DWARF 2 frame unwind
information, but it does not yet work with exception handling.
Otherwise, if your target supports this information (if it defines
`INCOMING_RETURN_ADDR_RTX' and either `UNALIGNED_INT_ASM_OP' or
`OBJECT_FORMAT_ELF'), GCC will provide a default definition of 1.
If `TARGET_UNWIND_INFO' is defined, the target specific unwinder
will be used in all cases. Defining this macro will enable the
generation of DWARF 2 frame debugging information.
If `TARGET_UNWIND_INFO' is not defined, and this macro is defined
to 1, the DWARF 2 unwinder will be the default exception handling
mechanism; otherwise, the `setjmp'/`longjmp'-based scheme will be
used by default.
-- Macro: TARGET_UNWIND_INFO
Define this macro if your target has ABI specified unwind tables.
Usually these will be output by `TARGET_UNWIND_EMIT'.
-- Variable: Target Hook bool TARGET_UNWIND_TABLES_DEFAULT
This variable should be set to `true' if the target ABI requires
unwinding tables even when exceptions are not used.
-- Macro: MUST_USE_SJLJ_EXCEPTIONS
This macro need only be defined if `DWARF2_UNWIND_INFO' is
runtime-variable. In that case, `except.h' cannot correctly
determine the corresponding definition of
`MUST_USE_SJLJ_EXCEPTIONS', so the target must provide it directly.
-- Macro: DONT_USE_BUILTIN_SETJMP
Define this macro to 1 if the `setjmp'/`longjmp'-based scheme
should use the `setjmp'/`longjmp' functions from the C library
instead of the `__builtin_setjmp'/`__builtin_longjmp' machinery.
-- Macro: DWARF_CIE_DATA_ALIGNMENT
This macro need only be defined if the target might save registers
in the function prologue at an offset to the stack pointer that is
not aligned to `UNITS_PER_WORD'. The definition should be the
negative minimum alignment if `STACK_GROWS_DOWNWARD' is defined,
and the positive minimum alignment otherwise. *Note SDB and
DWARF::. Only applicable if the target supports DWARF 2 frame
unwind information.
-- Variable: Target Hook bool TARGET_TERMINATE_DW2_EH_FRAME_INFO
Contains the value true if the target should add a zero word onto
the end of a Dwarf-2 frame info section when used for exception
handling. Default value is false if `EH_FRAME_SECTION_NAME' is
defined, and true otherwise.
-- Target Hook: rtx TARGET_DWARF_REGISTER_SPAN (rtx REG)
Given a register, this hook should return a parallel of registers
to represent where to find the register pieces. Define this hook
if the register and its mode are represented in Dwarf in
non-contiguous locations, or if the register should be represented
in more than one register in Dwarf. Otherwise, this hook should
return `NULL_RTX'. If not defined, the default is to return
`NULL_RTX'.
-- Target Hook: bool TARGET_ASM_TTYPE (rtx SYM)
This hook is used to output a reference from a frame unwinding
table to the type_info object identified by SYM. It should return
`true' if the reference was output. Returning `false' will cause
the reference to be output using the normal Dwarf2 routines.
-- Target Hook: bool TARGET_ARM_EABI_UNWINDER
This hook should be set to `true' on targets that use an ARM EABI
based unwinding library, and `false' on other targets. This
effects the format of unwinding tables, and how the unwinder in
entered after running a cleanup. The default is `false'.
File: gccint.info, Node: Alignment Output, Prev: Exception Region Output, Up: Assembler Format
15.21.10 Assembler Commands for Alignment
-----------------------------------------
This describes commands for alignment.
-- Macro: JUMP_ALIGN (LABEL)
The alignment (log base 2) to put in front of LABEL, which is a
common destination of jumps and has no fallthru incoming edge.
This macro need not be defined if you don't want any special
alignment to be done at such a time. Most machine descriptions do
not currently define the macro.
Unless it's necessary to inspect the LABEL parameter, it is better
to set the variable ALIGN_JUMPS in the target's
`OVERRIDE_OPTIONS'. Otherwise, you should try to honor the user's
selection in ALIGN_JUMPS in a `JUMP_ALIGN' implementation.
-- Macro: LABEL_ALIGN_AFTER_BARRIER (LABEL)
The alignment (log base 2) to put in front of LABEL, which follows
a `BARRIER'.
This macro need not be defined if you don't want any special
alignment to be done at such a time. Most machine descriptions do
not currently define the macro.
-- Macro: LABEL_ALIGN_AFTER_BARRIER_MAX_SKIP
The maximum number of bytes to skip when applying
`LABEL_ALIGN_AFTER_BARRIER'. This works only if
`ASM_OUTPUT_MAX_SKIP_ALIGN' is defined.
-- Macro: LOOP_ALIGN (LABEL)
The alignment (log base 2) to put in front of LABEL, which follows
a `NOTE_INSN_LOOP_BEG' note.
This macro need not be defined if you don't want any special
alignment to be done at such a time. Most machine descriptions do
not currently define the macro.
Unless it's necessary to inspect the LABEL parameter, it is better
to set the variable `align_loops' in the target's
`OVERRIDE_OPTIONS'. Otherwise, you should try to honor the user's
selection in `align_loops' in a `LOOP_ALIGN' implementation.
-- Macro: LOOP_ALIGN_MAX_SKIP
The maximum number of bytes to skip when applying `LOOP_ALIGN'.
This works only if `ASM_OUTPUT_MAX_SKIP_ALIGN' is defined.
-- Macro: LABEL_ALIGN (LABEL)
The alignment (log base 2) to put in front of LABEL. If
`LABEL_ALIGN_AFTER_BARRIER' / `LOOP_ALIGN' specify a different
alignment, the maximum of the specified values is used.
Unless it's necessary to inspect the LABEL parameter, it is better
to set the variable `align_labels' in the target's
`OVERRIDE_OPTIONS'. Otherwise, you should try to honor the user's
selection in `align_labels' in a `LABEL_ALIGN' implementation.
-- Macro: LABEL_ALIGN_MAX_SKIP
The maximum number of bytes to skip when applying `LABEL_ALIGN'.
This works only if `ASM_OUTPUT_MAX_SKIP_ALIGN' is defined.
-- Macro: ASM_OUTPUT_SKIP (STREAM, NBYTES)
A C statement to output to the stdio stream STREAM an assembler
instruction to advance the location counter by NBYTES bytes.
Those bytes should be zero when loaded. NBYTES will be a C
expression of type `int'.
-- Macro: ASM_NO_SKIP_IN_TEXT
Define this macro if `ASM_OUTPUT_SKIP' should not be used in the
text section because it fails to put zeros in the bytes that are
skipped. This is true on many Unix systems, where the pseudo-op
to skip bytes produces no-op instructions rather than zeros when
used in the text section.
-- Macro: ASM_OUTPUT_ALIGN (STREAM, POWER)
A C statement to output to the stdio stream STREAM an assembler
command to advance the location counter to a multiple of 2 to the
POWER bytes. POWER will be a C expression of type `int'.
-- Macro: ASM_OUTPUT_ALIGN_WITH_NOP (STREAM, POWER)
Like `ASM_OUTPUT_ALIGN', except that the "nop" instruction is used
for padding, if necessary.
-- Macro: ASM_OUTPUT_MAX_SKIP_ALIGN (STREAM, POWER, MAX_SKIP)
A C statement to output to the stdio stream STREAM an assembler
command to advance the location counter to a multiple of 2 to the
POWER bytes, but only if MAX_SKIP or fewer bytes are needed to
satisfy the alignment request. POWER and MAX_SKIP will be a C
expression of type `int'.
File: gccint.info, Node: Debugging Info, Next: Floating Point, Prev: Assembler Format, Up: Target Macros
15.22 Controlling Debugging Information Format
==============================================
This describes how to specify debugging information.
* Menu:
* All Debuggers:: Macros that affect all debugging formats uniformly.
* DBX Options:: Macros enabling specific options in DBX format.
* DBX Hooks:: Hook macros for varying DBX format.
* File Names and DBX:: Macros controlling output of file names in DBX format.
* SDB and DWARF:: Macros for SDB (COFF) and DWARF formats.
* VMS Debug:: Macros for VMS debug format.
File: gccint.info, Node: All Debuggers, Next: DBX Options, Up: Debugging Info
15.22.1 Macros Affecting All Debugging Formats
----------------------------------------------
These macros affect all debugging formats.
-- Macro: DBX_REGISTER_NUMBER (REGNO)
A C expression that returns the DBX register number for the
compiler register number REGNO. In the default macro provided,
the value of this expression will be REGNO itself. But sometimes
there are some registers that the compiler knows about and DBX
does not, or vice versa. In such cases, some register may need to
have one number in the compiler and another for DBX.
If two registers have consecutive numbers inside GCC, and they can
be used as a pair to hold a multiword value, then they _must_ have
consecutive numbers after renumbering with `DBX_REGISTER_NUMBER'.
Otherwise, debuggers will be unable to access such a pair, because
they expect register pairs to be consecutive in their own
numbering scheme.
If you find yourself defining `DBX_REGISTER_NUMBER' in way that
does not preserve register pairs, then what you must do instead is
redefine the actual register numbering scheme.
-- Macro: DEBUGGER_AUTO_OFFSET (X)
A C expression that returns the integer offset value for an
automatic variable having address X (an RTL expression). The
default computation assumes that X is based on the frame-pointer
and gives the offset from the frame-pointer. This is required for
targets that produce debugging output for DBX or COFF-style
debugging output for SDB and allow the frame-pointer to be
eliminated when the `-g' options is used.
-- Macro: DEBUGGER_ARG_OFFSET (OFFSET, X)
A C expression that returns the integer offset value for an
argument having address X (an RTL expression). The nominal offset
is OFFSET.
-- Macro: PREFERRED_DEBUGGING_TYPE
A C expression that returns the type of debugging output GCC should
produce when the user specifies just `-g'. Define this if you
have arranged for GCC to support more than one format of debugging
output. Currently, the allowable values are `DBX_DEBUG',
`SDB_DEBUG', `DWARF_DEBUG', `DWARF2_DEBUG', `XCOFF_DEBUG',
`VMS_DEBUG', and `VMS_AND_DWARF2_DEBUG'.
When the user specifies `-ggdb', GCC normally also uses the value
of this macro to select the debugging output format, but with two
exceptions. If `DWARF2_DEBUGGING_INFO' is defined, GCC uses the
value `DWARF2_DEBUG'. Otherwise, if `DBX_DEBUGGING_INFO' is
defined, GCC uses `DBX_DEBUG'.
The value of this macro only affects the default debugging output;
the user can always get a specific type of output by using
`-gstabs', `-gcoff', `-gdwarf-2', `-gxcoff', or `-gvms'.
File: gccint.info, Node: DBX Options, Next: DBX Hooks, Prev: All Debuggers, Up: Debugging Info
15.22.2 Specific Options for DBX Output
---------------------------------------
These are specific options for DBX output.
-- Macro: DBX_DEBUGGING_INFO
Define this macro if GCC should produce debugging output for DBX
in response to the `-g' option.
-- Macro: XCOFF_DEBUGGING_INFO
Define this macro if GCC should produce XCOFF format debugging
output in response to the `-g' option. This is a variant of DBX
format.
-- Macro: DEFAULT_GDB_EXTENSIONS
Define this macro to control whether GCC should by default generate
GDB's extended version of DBX debugging information (assuming
DBX-format debugging information is enabled at all). If you don't
define the macro, the default is 1: always generate the extended
information if there is any occasion to.
-- Macro: DEBUG_SYMS_TEXT
Define this macro if all `.stabs' commands should be output while
in the text section.
-- Macro: ASM_STABS_OP
A C string constant, including spacing, naming the assembler
pseudo op to use instead of `"\t.stabs\t"' to define an ordinary
debugging symbol. If you don't define this macro, `"\t.stabs\t"'
is used. This macro applies only to DBX debugging information
format.
-- Macro: ASM_STABD_OP
A C string constant, including spacing, naming the assembler
pseudo op to use instead of `"\t.stabd\t"' to define a debugging
symbol whose value is the current location. If you don't define
this macro, `"\t.stabd\t"' is used. This macro applies only to
DBX debugging information format.
-- Macro: ASM_STABN_OP
A C string constant, including spacing, naming the assembler
pseudo op to use instead of `"\t.stabn\t"' to define a debugging
symbol with no name. If you don't define this macro,
`"\t.stabn\t"' is used. This macro applies only to DBX debugging
information format.
-- Macro: DBX_NO_XREFS
Define this macro if DBX on your system does not support the
construct `xsTAGNAME'. On some systems, this construct is used to
describe a forward reference to a structure named TAGNAME. On
other systems, this construct is not supported at all.
-- Macro: DBX_CONTIN_LENGTH
A symbol name in DBX-format debugging information is normally
continued (split into two separate `.stabs' directives) when it
exceeds a certain length (by default, 80 characters). On some
operating systems, DBX requires this splitting; on others,
splitting must not be done. You can inhibit splitting by defining
this macro with the value zero. You can override the default
splitting-length by defining this macro as an expression for the
length you desire.
-- Macro: DBX_CONTIN_CHAR
Normally continuation is indicated by adding a `\' character to
the end of a `.stabs' string when a continuation follows. To use
a different character instead, define this macro as a character
constant for the character you want to use. Do not define this
macro if backslash is correct for your system.
-- Macro: DBX_STATIC_STAB_DATA_SECTION
Define this macro if it is necessary to go to the data section
before outputting the `.stabs' pseudo-op for a non-global static
variable.
-- Macro: DBX_TYPE_DECL_STABS_CODE
The value to use in the "code" field of the `.stabs' directive for
a typedef. The default is `N_LSYM'.
-- Macro: DBX_STATIC_CONST_VAR_CODE
The value to use in the "code" field of the `.stabs' directive for
a static variable located in the text section. DBX format does not
provide any "right" way to do this. The default is `N_FUN'.
-- Macro: DBX_REGPARM_STABS_CODE
The value to use in the "code" field of the `.stabs' directive for
a parameter passed in registers. DBX format does not provide any
"right" way to do this. The default is `N_RSYM'.
-- Macro: DBX_REGPARM_STABS_LETTER
The letter to use in DBX symbol data to identify a symbol as a
parameter passed in registers. DBX format does not customarily
provide any way to do this. The default is `'P''.
-- Macro: DBX_FUNCTION_FIRST
Define this macro if the DBX information for a function and its
arguments should precede the assembler code for the function.
Normally, in DBX format, the debugging information entirely
follows the assembler code.
-- Macro: DBX_BLOCKS_FUNCTION_RELATIVE
Define this macro, with value 1, if the value of a symbol
describing the scope of a block (`N_LBRAC' or `N_RBRAC') should be
relative to the start of the enclosing function. Normally, GCC
uses an absolute address.
-- Macro: DBX_LINES_FUNCTION_RELATIVE
Define this macro, with value 1, if the value of a symbol
indicating the current line number (`N_SLINE') should be relative
to the start of the enclosing function. Normally, GCC uses an
absolute address.
-- Macro: DBX_USE_BINCL
Define this macro if GCC should generate `N_BINCL' and `N_EINCL'
stabs for included header files, as on Sun systems. This macro
also directs GCC to output a type number as a pair of a file
number and a type number within the file. Normally, GCC does not
generate `N_BINCL' or `N_EINCL' stabs, and it outputs a single
number for a type number.
File: gccint.info, Node: DBX Hooks, Next: File Names and DBX, Prev: DBX Options, Up: Debugging Info
15.22.3 Open-Ended Hooks for DBX Format
---------------------------------------
These are hooks for DBX format.
-- Macro: DBX_OUTPUT_LBRAC (STREAM, NAME)
Define this macro to say how to output to STREAM the debugging
information for the start of a scope level for variable names. The
argument NAME is the name of an assembler symbol (for use with
`assemble_name') whose value is the address where the scope begins.
-- Macro: DBX_OUTPUT_RBRAC (STREAM, NAME)
Like `DBX_OUTPUT_LBRAC', but for the end of a scope level.
-- Macro: DBX_OUTPUT_NFUN (STREAM, LSCOPE_LABEL, DECL)
Define this macro if the target machine requires special handling
to output an `N_FUN' entry for the function DECL.
-- Macro: DBX_OUTPUT_SOURCE_LINE (STREAM, LINE, COUNTER)
A C statement to output DBX debugging information before code for
line number LINE of the current source file to the stdio stream
STREAM. COUNTER is the number of time the macro was invoked,
including the current invocation; it is intended to generate
unique labels in the assembly output.
This macro should not be defined if the default output is correct,
or if it can be made correct by defining
`DBX_LINES_FUNCTION_RELATIVE'.
-- Macro: NO_DBX_FUNCTION_END
Some stabs encapsulation formats (in particular ECOFF), cannot
handle the `.stabs "",N_FUN,,0,0,Lscope-function-1' gdb dbx
extension construct. On those machines, define this macro to turn
this feature off without disturbing the rest of the gdb extensions.
-- Macro: NO_DBX_BNSYM_ENSYM
Some assemblers cannot handle the `.stabd BNSYM/ENSYM,0,0' gdb dbx
extension construct. On those machines, define this macro to turn
this feature off without disturbing the rest of the gdb extensions.
File: gccint.info, Node: File Names and DBX, Next: SDB and DWARF, Prev: DBX Hooks, Up: Debugging Info
15.22.4 File Names in DBX Format
--------------------------------
This describes file names in DBX format.
-- Macro: DBX_OUTPUT_MAIN_SOURCE_FILENAME (STREAM, NAME)
A C statement to output DBX debugging information to the stdio
stream STREAM, which indicates that file NAME is the main source
file--the file specified as the input file for compilation. This
macro is called only once, at the beginning of compilation.
This macro need not be defined if the standard form of output for
DBX debugging information is appropriate.
It may be necessary to refer to a label equal to the beginning of
the text section. You can use `assemble_name (stream,
ltext_label_name)' to do so. If you do this, you must also set
the variable USED_LTEXT_LABEL_NAME to `true'.
-- Macro: NO_DBX_MAIN_SOURCE_DIRECTORY
Define this macro, with value 1, if GCC should not emit an
indication of the current directory for compilation and current
source language at the beginning of the file.
-- Macro: NO_DBX_GCC_MARKER
Define this macro, with value 1, if GCC should not emit an
indication that this object file was compiled by GCC. The default
is to emit an `N_OPT' stab at the beginning of every source file,
with `gcc2_compiled.' for the string and value 0.
-- Macro: DBX_OUTPUT_MAIN_SOURCE_FILE_END (STREAM, NAME)
A C statement to output DBX debugging information at the end of
compilation of the main source file NAME. Output should be
written to the stdio stream STREAM.
If you don't define this macro, nothing special is output at the
end of compilation, which is correct for most machines.
-- Macro: DBX_OUTPUT_NULL_N_SO_AT_MAIN_SOURCE_FILE_END
Define this macro _instead of_ defining
`DBX_OUTPUT_MAIN_SOURCE_FILE_END', if what needs to be output at
the end of compilation is a `N_SO' stab with an empty string,
whose value is the highest absolute text address in the file.
File: gccint.info, Node: SDB and DWARF, Next: VMS Debug, Prev: File Names and DBX, Up: Debugging Info
15.22.5 Macros for SDB and DWARF Output
---------------------------------------
Here are macros for SDB and DWARF output.
-- Macro: SDB_DEBUGGING_INFO
Define this macro if GCC should produce COFF-style debugging output
for SDB in response to the `-g' option.
-- Macro: DWARF2_DEBUGGING_INFO
Define this macro if GCC should produce dwarf version 2 format
debugging output in response to the `-g' option.
-- Target Hook: int TARGET_DWARF_CALLING_CONVENTION (tree
FUNCTION)
Define this to enable the dwarf attribute
`DW_AT_calling_convention' to be emitted for each function.
Instead of an integer return the enum value for the `DW_CC_'
tag.
To support optional call frame debugging information, you must also
define `INCOMING_RETURN_ADDR_RTX' and either set
`RTX_FRAME_RELATED_P' on the prologue insns if you use RTL for the
prologue, or call `dwarf2out_def_cfa' and `dwarf2out_reg_save' as
appropriate from `TARGET_ASM_FUNCTION_PROLOGUE' if you don't.
-- Macro: DWARF2_FRAME_INFO
Define this macro to a nonzero value if GCC should always output
Dwarf 2 frame information. If `DWARF2_UNWIND_INFO' (*note
Exception Region Output:: is nonzero, GCC will output this
information not matter how you define `DWARF2_FRAME_INFO'.
-- Macro: DWARF2_ASM_LINE_DEBUG_INFO
Define this macro to be a nonzero value if the assembler can
generate Dwarf 2 line debug info sections. This will result in
much more compact line number tables, and hence is desirable if it
works.
-- Macro: ASM_OUTPUT_DWARF_DELTA (STREAM, SIZE, LABEL1, LABEL2)
A C statement to issue assembly directives that create a difference
LAB1 minus LAB2, using an integer of the given SIZE.
-- Macro: ASM_OUTPUT_DWARF_OFFSET (STREAM, SIZE, LABEL, SECTION)
A C statement to issue assembly directives that create a
section-relative reference to the given LABEL, using an integer of
the given SIZE. The label is known to be defined in the given
SECTION.
-- Macro: ASM_OUTPUT_DWARF_PCREL (STREAM, SIZE, LABEL)
A C statement to issue assembly directives that create a
self-relative reference to the given LABEL, using an integer of
the given SIZE.
-- Target Hook: void TARGET_ASM_OUTPUT_DWARF_DTPREL (FILE *FILE, int
SIZE, rtx X)
If defined, this target hook is a function which outputs a
DTP-relative reference to the given TLS symbol of the specified
size.
-- Macro: PUT_SDB_...
Define these macros to override the assembler syntax for the
special SDB assembler directives. See `sdbout.c' for a list of
these macros and their arguments. If the standard syntax is used,
you need not define them yourself.
-- Macro: SDB_DELIM
Some assemblers do not support a semicolon as a delimiter, even
between SDB assembler directives. In that case, define this macro
to be the delimiter to use (usually `\n'). It is not necessary to
define a new set of `PUT_SDB_OP' macros if this is the only change
required.
-- Macro: SDB_ALLOW_UNKNOWN_REFERENCES
Define this macro to allow references to unknown structure, union,
or enumeration tags to be emitted. Standard COFF does not allow
handling of unknown references, MIPS ECOFF has support for it.
-- Macro: SDB_ALLOW_FORWARD_REFERENCES
Define this macro to allow references to structure, union, or
enumeration tags that have not yet been seen to be handled. Some
assemblers choke if forward tags are used, while some require it.
-- Macro: SDB_OUTPUT_SOURCE_LINE (STREAM, LINE)
A C statement to output SDB debugging information before code for
line number LINE of the current source file to the stdio stream
STREAM. The default is to emit an `.ln' directive.
File: gccint.info, Node: VMS Debug, Prev: SDB and DWARF, Up: Debugging Info
15.22.6 Macros for VMS Debug Format
-----------------------------------
Here are macros for VMS debug format.
-- Macro: VMS_DEBUGGING_INFO
Define this macro if GCC should produce debugging output for VMS
in response to the `-g' option. The default behavior for VMS is
to generate minimal debug info for a traceback in the absence of
`-g' unless explicitly overridden with `-g0'. This behavior is
controlled by `OPTIMIZATION_OPTIONS' and `OVERRIDE_OPTIONS'.
File: gccint.info, Node: Floating Point, Next: Mode Switching, Prev: Debugging Info, Up: Target Macros
15.23 Cross Compilation and Floating Point
==========================================
While all modern machines use twos-complement representation for
integers, there are a variety of representations for floating point
numbers. This means that in a cross-compiler the representation of
floating point numbers in the compiled program may be different from
that used in the machine doing the compilation.
Because different representation systems may offer different amounts of
range and precision, all floating point constants must be represented in
the target machine's format. Therefore, the cross compiler cannot
safely use the host machine's floating point arithmetic; it must emulate
the target's arithmetic. To ensure consistency, GCC always uses
emulation to work with floating point values, even when the host and
target floating point formats are identical.
The following macros are provided by `real.h' for the compiler to use.
All parts of the compiler which generate or optimize floating-point
calculations must use these macros. They may evaluate their operands
more than once, so operands must not have side effects.
-- Macro: REAL_VALUE_TYPE
The C data type to be used to hold a floating point value in the
target machine's format. Typically this is a `struct' containing
an array of `HOST_WIDE_INT', but all code should treat it as an
opaque quantity.
-- Macro: int REAL_VALUES_EQUAL (REAL_VALUE_TYPE X, REAL_VALUE_TYPE Y)
Compares for equality the two values, X and Y. If the target
floating point format supports negative zeroes and/or NaNs,
`REAL_VALUES_EQUAL (-0.0, 0.0)' is true, and `REAL_VALUES_EQUAL
(NaN, NaN)' is false.
-- Macro: int REAL_VALUES_LESS (REAL_VALUE_TYPE X, REAL_VALUE_TYPE Y)
Tests whether X is less than Y.
-- Macro: HOST_WIDE_INT REAL_VALUE_FIX (REAL_VALUE_TYPE X)
Truncates X to a signed integer, rounding toward zero.
-- Macro: unsigned HOST_WIDE_INT REAL_VALUE_UNSIGNED_FIX
(REAL_VALUE_TYPE X)
Truncates X to an unsigned integer, rounding toward zero. If X is
negative, returns zero.
-- Macro: REAL_VALUE_TYPE REAL_VALUE_ATOF (const char *STRING, enum
machine_mode MODE)
Converts STRING into a floating point number in the target
machine's representation for mode MODE. This routine can handle
both decimal and hexadecimal floating point constants, using the
syntax defined by the C language for both.
-- Macro: int REAL_VALUE_NEGATIVE (REAL_VALUE_TYPE X)
Returns 1 if X is negative (including negative zero), 0 otherwise.
-- Macro: int REAL_VALUE_ISINF (REAL_VALUE_TYPE X)
Determines whether X represents infinity (positive or negative).
-- Macro: int REAL_VALUE_ISNAN (REAL_VALUE_TYPE X)
Determines whether X represents a "NaN" (not-a-number).
-- Macro: void REAL_ARITHMETIC (REAL_VALUE_TYPE OUTPUT, enum tree_code
CODE, REAL_VALUE_TYPE X, REAL_VALUE_TYPE Y)
Calculates an arithmetic operation on the two floating point values
X and Y, storing the result in OUTPUT (which must be a variable).
The operation to be performed is specified by CODE. Only the
following codes are supported: `PLUS_EXPR', `MINUS_EXPR',
`MULT_EXPR', `RDIV_EXPR', `MAX_EXPR', `MIN_EXPR'.
If `REAL_ARITHMETIC' is asked to evaluate division by zero and the
target's floating point format cannot represent infinity, it will
call `abort'. Callers should check for this situation first, using
`MODE_HAS_INFINITIES'. *Note Storage Layout::.
-- Macro: REAL_VALUE_TYPE REAL_VALUE_NEGATE (REAL_VALUE_TYPE X)
Returns the negative of the floating point value X.
-- Macro: REAL_VALUE_TYPE REAL_VALUE_ABS (REAL_VALUE_TYPE X)
Returns the absolute value of X.
-- Macro: REAL_VALUE_TYPE REAL_VALUE_TRUNCATE (REAL_VALUE_TYPE MODE,
enum machine_mode X)
Truncates the floating point value X to fit in MODE. The return
value is still a full-size `REAL_VALUE_TYPE', but it has an
appropriate bit pattern to be output asa floating constant whose
precision accords with mode MODE.
-- Macro: void REAL_VALUE_TO_INT (HOST_WIDE_INT LOW, HOST_WIDE_INT
HIGH, REAL_VALUE_TYPE X)
Converts a floating point value X into a double-precision integer
which is then stored into LOW and HIGH. If the value is not
integral, it is truncated.
-- Macro: void REAL_VALUE_FROM_INT (REAL_VALUE_TYPE X, HOST_WIDE_INT
LOW, HOST_WIDE_INT HIGH, enum machine_mode MODE)
Converts a double-precision integer found in LOW and HIGH, into a
floating point value which is then stored into X. The value is
truncated to fit in mode MODE.
File: gccint.info, Node: Mode Switching, Next: Target Attributes, Prev: Floating Point, Up: Target Macros
15.24 Mode Switching Instructions
=================================
The following macros control mode switching optimizations:
-- Macro: OPTIMIZE_MODE_SWITCHING (ENTITY)
Define this macro if the port needs extra instructions inserted
for mode switching in an optimizing compilation.
For an example, the SH4 can perform both single and double
precision floating point operations, but to perform a single
precision operation, the FPSCR PR bit has to be cleared, while for
a double precision operation, this bit has to be set. Changing
the PR bit requires a general purpose register as a scratch
register, hence these FPSCR sets have to be inserted before
reload, i.e. you can't put this into instruction emitting or
`TARGET_MACHINE_DEPENDENT_REORG'.
You can have multiple entities that are mode-switched, and select
at run time which entities actually need it.
`OPTIMIZE_MODE_SWITCHING' should return nonzero for any ENTITY
that needs mode-switching. If you define this macro, you also
have to define `NUM_MODES_FOR_MODE_SWITCHING', `MODE_NEEDED',
`MODE_PRIORITY_TO_MODE' and `EMIT_MODE_SET'. `MODE_AFTER',
`MODE_ENTRY', and `MODE_EXIT' are optional.
-- Macro: NUM_MODES_FOR_MODE_SWITCHING
If you define `OPTIMIZE_MODE_SWITCHING', you have to define this as
initializer for an array of integers. Each initializer element N
refers to an entity that needs mode switching, and specifies the
number of different modes that might need to be set for this
entity. The position of the initializer in the
initializer--starting counting at zero--determines the integer
that is used to refer to the mode-switched entity in question. In
macros that take mode arguments / yield a mode result, modes are
represented as numbers 0 ... N - 1. N is used to specify that no
mode switch is needed / supplied.
-- Macro: MODE_NEEDED (ENTITY, INSN)
ENTITY is an integer specifying a mode-switched entity. If
`OPTIMIZE_MODE_SWITCHING' is defined, you must define this macro to
return an integer value not larger than the corresponding element
in `NUM_MODES_FOR_MODE_SWITCHING', to denote the mode that ENTITY
must be switched into prior to the execution of INSN.
-- Macro: MODE_AFTER (MODE, INSN)
If this macro is defined, it is evaluated for every INSN during
mode switching. It determines the mode that an insn results in (if
different from the incoming mode).
-- Macro: MODE_ENTRY (ENTITY)
If this macro is defined, it is evaluated for every ENTITY that
needs mode switching. It should evaluate to an integer, which is
a mode that ENTITY is assumed to be switched to at function entry.
If `MODE_ENTRY' is defined then `MODE_EXIT' must be defined.
-- Macro: MODE_EXIT (ENTITY)
If this macro is defined, it is evaluated for every ENTITY that
needs mode switching. It should evaluate to an integer, which is
a mode that ENTITY is assumed to be switched to at function exit.
If `MODE_EXIT' is defined then `MODE_ENTRY' must be defined.
-- Macro: MODE_PRIORITY_TO_MODE (ENTITY, N)
This macro specifies the order in which modes for ENTITY are
processed. 0 is the highest priority,
`NUM_MODES_FOR_MODE_SWITCHING[ENTITY] - 1' the lowest. The value
of the macro should be an integer designating a mode for ENTITY.
For any fixed ENTITY, `mode_priority_to_mode' (ENTITY, N) shall be
a bijection in 0 ... `num_modes_for_mode_switching[ENTITY] - 1'.
-- Macro: EMIT_MODE_SET (ENTITY, MODE, HARD_REGS_LIVE)
Generate one or more insns to set ENTITY to MODE. HARD_REG_LIVE
is the set of hard registers live at the point where the insn(s)
are to be inserted.
File: gccint.info, Node: Target Attributes, Next: MIPS Coprocessors, Prev: Mode Switching, Up: Target Macros
15.25 Defining target-specific uses of `__attribute__'
======================================================
Target-specific attributes may be defined for functions, data and types.
These are described using the following target hooks; they also need to
be documented in `extend.texi'.
-- Target Hook: const struct attribute_spec * TARGET_ATTRIBUTE_TABLE
If defined, this target hook points to an array of `struct
attribute_spec' (defined in `tree.h') specifying the machine
specific attributes for this target and some of the restrictions
on the entities to which these attributes are applied and the
arguments they take.
-- Target Hook: int TARGET_COMP_TYPE_ATTRIBUTES (tree TYPE1, tree
TYPE2)
If defined, this target hook is a function which returns zero if
the attributes on TYPE1 and TYPE2 are incompatible, one if they
are compatible, and two if they are nearly compatible (which
causes a warning to be generated). If this is not defined,
machine-specific attributes are supposed always to be compatible.
-- Target Hook: void TARGET_SET_DEFAULT_TYPE_ATTRIBUTES (tree TYPE)
If defined, this target hook is a function which assigns default
attributes to newly defined TYPE.
-- Target Hook: tree TARGET_MERGE_TYPE_ATTRIBUTES (tree TYPE1, tree
TYPE2)
Define this target hook if the merging of type attributes needs
special handling. If defined, the result is a list of the combined
`TYPE_ATTRIBUTES' of TYPE1 and TYPE2. It is assumed that
`comptypes' has already been called and returned 1. This function
may call `merge_attributes' to handle machine-independent merging.
-- Target Hook: tree TARGET_MERGE_DECL_ATTRIBUTES (tree OLDDECL, tree
NEWDECL)
Define this target hook if the merging of decl attributes needs
special handling. If defined, the result is a list of the combined
`DECL_ATTRIBUTES' of OLDDECL and NEWDECL. NEWDECL is a duplicate
declaration of OLDDECL. Examples of when this is needed are when
one attribute overrides another, or when an attribute is nullified
by a subsequent definition. This function may call
`merge_attributes' to handle machine-independent merging.
If the only target-specific handling you require is `dllimport'
for Microsoft Windows targets, you should define the macro
`TARGET_DLLIMPORT_DECL_ATTRIBUTES' to `1'. The compiler will then
define a function called `merge_dllimport_decl_attributes' which
can then be defined as the expansion of
`TARGET_MERGE_DECL_ATTRIBUTES'. You can also add
`handle_dll_attribute' in the attribute table for your port to
perform initial processing of the `dllimport' and `dllexport'
attributes. This is done in `i386/cygwin.h' and `i386/i386.c',
for example.
-- Target Hook: bool TARGET_VALID_DLLIMPORT_ATTRIBUTE_P (tree DECL)
DECL is a variable or function with `__attribute__((dllimport))'
specified. Use this hook if the target needs to add extra
validation checks to `handle_dll_attribute'.
-- Macro: TARGET_DECLSPEC
Define this macro to a nonzero value if you want to treat
`__declspec(X)' as equivalent to `__attribute((X))'. By default,
this behavior is enabled only for targets that define
`TARGET_DLLIMPORT_DECL_ATTRIBUTES'. The current implementation of
`__declspec' is via a built-in macro, but you should not rely on
this implementation detail.
-- Target Hook: void TARGET_INSERT_ATTRIBUTES (tree NODE, tree
*ATTR_PTR)
Define this target hook if you want to be able to add attributes
to a decl when it is being created. This is normally useful for
back ends which wish to implement a pragma by using the attributes
which correspond to the pragma's effect. The NODE argument is the
decl which is being created. The ATTR_PTR argument is a pointer
to the attribute list for this decl. The list itself should not
be modified, since it may be shared with other decls, but
attributes may be chained on the head of the list and `*ATTR_PTR'
modified to point to the new attributes, or a copy of the list may
be made if further changes are needed.
-- Target Hook: bool TARGET_FUNCTION_ATTRIBUTE_INLINABLE_P (tree
FNDECL)
This target hook returns `true' if it is ok to inline FNDECL into
the current function, despite its having target-specific
attributes, `false' otherwise. By default, if a function has a
target specific attribute attached to it, it will not be inlined.
File: gccint.info, Node: MIPS Coprocessors, Next: PCH Target, Prev: Target Attributes, Up: Target Macros
15.26 Defining coprocessor specifics for MIPS targets.
======================================================
The MIPS specification allows MIPS implementations to have as many as 4
coprocessors, each with as many as 32 private registers. GCC supports
accessing these registers and transferring values between the registers
and memory using asm-ized variables. For example:
register unsigned int cp0count asm ("c0r1");
unsigned int d;
d = cp0count + 3;
("c0r1" is the default name of register 1 in coprocessor 0; alternate
names may be added as described below, or the default names may be
overridden entirely in `SUBTARGET_CONDITIONAL_REGISTER_USAGE'.)
Coprocessor registers are assumed to be epilogue-used; sets to them
will be preserved even if it does not appear that the register is used
again later in the function.
Another note: according to the MIPS spec, coprocessor 1 (if present) is
the FPU. One accesses COP1 registers through standard mips
floating-point support; they are not included in this mechanism.
There is one macro used in defining the MIPS coprocessor interface
which you may want to override in subtargets; it is described below.
-- Macro: ALL_COP_ADDITIONAL_REGISTER_NAMES
A comma-separated list (with leading comma) of pairs describing the
alternate names of coprocessor registers. The format of each
entry should be
{ ALTERNATENAME, REGISTER_NUMBER}
Default: empty.
File: gccint.info, Node: PCH Target, Next: C++ ABI, Prev: MIPS Coprocessors, Up: Target Macros
15.27 Parameters for Precompiled Header Validity Checking
=========================================================
-- Target Hook: void *TARGET_GET_PCH_VALIDITY (size_t *SZ)
This hook returns the data needed by `TARGET_PCH_VALID_P' and sets
`*SZ' to the size of the data in bytes.
-- Target Hook: const char *TARGET_PCH_VALID_P (const void *DATA,
size_t SZ)
This hook checks whether the options used to create a PCH file are
compatible with the current settings. It returns `NULL' if so and
a suitable error message if not. Error messages will be presented
to the user and must be localized using `_(MSG)'.
DATA is the data that was returned by `TARGET_GET_PCH_VALIDITY'
when the PCH file was created and SZ is the size of that data in
bytes. It's safe to assume that the data was created by the same
version of the compiler, so no format checking is needed.
The default definition of `default_pch_valid_p' should be suitable
for most targets.
-- Target Hook: const char *TARGET_CHECK_PCH_TARGET_FLAGS (int
PCH_FLAGS)
If this hook is nonnull, the default implementation of
`TARGET_PCH_VALID_P' will use it to check for compatible values of
`target_flags'. PCH_FLAGS specifies the value that `target_flags'
had when the PCH file was created. The return value is the same
as for `TARGET_PCH_VALID_P'.
File: gccint.info, Node: C++ ABI, Next: Misc, Prev: PCH Target, Up: Target Macros
15.28 C++ ABI parameters
========================
-- Target Hook: tree TARGET_CXX_GUARD_TYPE (void)
Define this hook to override the integer type used for guard
variables. These are used to implement one-time construction of
static objects. The default is long_long_integer_type_node.
-- Target Hook: bool TARGET_CXX_GUARD_MASK_BIT (void)
This hook determines how guard variables are used. It should
return `false' (the default) if first byte should be used. A
return value of `true' indicates the least significant bit should
be used.
-- Target Hook: tree TARGET_CXX_GET_COOKIE_SIZE (tree TYPE)
This hook returns the size of the cookie to use when allocating an
array whose elements have the indicated TYPE. Assumes that it is
already known that a cookie is needed. The default is `max(sizeof
(size_t), alignof(type))', as defined in section 2.7 of the
IA64/Generic C++ ABI.
-- Target Hook: bool TARGET_CXX_COOKIE_HAS_SIZE (void)
This hook should return `true' if the element size should be
stored in array cookies. The default is to return `false'.
-- Target Hook: int TARGET_CXX_IMPORT_EXPORT_CLASS (tree TYPE, int
IMPORT_EXPORT)
If defined by a backend this hook allows the decision made to
export class TYPE to be overruled. Upon entry IMPORT_EXPORT will
contain 1 if the class is going to be exported, -1 if it is going
to be imported and 0 otherwise. This function should return the
modified value and perform any other actions necessary to support
the backend's targeted operating system.
-- Target Hook: bool TARGET_CXX_CDTOR_RETURNS_THIS (void)
This hook should return `true' if constructors and destructors
return the address of the object created/destroyed. The default
is to return `false'.
-- Target Hook: bool TARGET_CXX_KEY_METHOD_MAY_BE_INLINE (void)
This hook returns true if the key method for a class (i.e., the
method which, if defined in the current translation unit, causes
the virtual table to be emitted) may be an inline function. Under
the standard Itanium C++ ABI the key method may be an inline
function so long as the function is not declared inline in the
class definition. Under some variants of the ABI, an inline
function can never be the key method. The default is to return
`true'.
-- Target Hook: void TARGET_CXX_DETERMINE_CLASS_DATA_VISIBILITY (tree
DECL)
DECL is a virtual table, virtual table table, typeinfo object, or
other similar implicit class data object that will be emitted with
external linkage in this translation unit. No ELF visibility has
been explicitly specified. If the target needs to specify a
visibility other than that of the containing class, use this hook
to set `DECL_VISIBILITY' and `DECL_VISIBILITY_SPECIFIED'.
-- Target Hook: bool TARGET_CXX_CLASS_DATA_ALWAYS_COMDAT (void)
This hook returns true (the default) if virtual tables and other
similar implicit class data objects are always COMDAT if they have
external linkage. If this hook returns false, then class data for
classes whose virtual table will be emitted in only one translation
unit will not be COMDAT.
-- Target Hook: bool TARGET_CXX_USE_AEABI_ATEXIT (void)
This hook returns true if `__aeabi_atexit' (as defined by the ARM
EABI) should be used to register static destructors when
`-fuse-cxa-atexit' is in effect. The default is to return false
to use `__cxa_atexit'.
-- Target Hook: void TARGET_CXX_ADJUST_CLASS_AT_DEFINITION (tree TYPE)
TYPE is a C++ class (i.e., RECORD_TYPE or UNION_TYPE) that has
just been defined. Use this hook to make adjustments to the class
(eg, tweak visibility or perform any other required target
modifications).
File: gccint.info, Node: Misc, Prev: C++ ABI, Up: Target Macros
15.29 Miscellaneous Parameters
==============================
Here are several miscellaneous parameters.
-- Macro: HAS_LONG_COND_BRANCH
Define this boolean macro to indicate whether or not your
architecture has conditional branches that can span all of memory.
It is used in conjunction with an optimization that partitions
hot and cold basic blocks into separate sections of the
executable. If this macro is set to false, gcc will convert any
conditional branches that attempt to cross between sections into
unconditional branches or indirect jumps.
-- Macro: HAS_LONG_UNCOND_BRANCH
Define this boolean macro to indicate whether or not your
architecture has unconditional branches that can span all of
memory. It is used in conjunction with an optimization that
partitions hot and cold basic blocks into separate sections of the
executable. If this macro is set to false, gcc will convert any
unconditional branches that attempt to cross between sections into
indirect jumps.
-- Macro: CASE_VECTOR_MODE
An alias for a machine mode name. This is the machine mode that
elements of a jump-table should have.
-- Macro: CASE_VECTOR_SHORTEN_MODE (MIN_OFFSET, MAX_OFFSET, BODY)
Optional: return the preferred mode for an `addr_diff_vec' when
the minimum and maximum offset are known. If you define this, it
enables extra code in branch shortening to deal with
`addr_diff_vec'. To make this work, you also have to define
`INSN_ALIGN' and make the alignment for `addr_diff_vec' explicit.
The BODY argument is provided so that the offset_unsigned and scale
flags can be updated.
-- Macro: CASE_VECTOR_PC_RELATIVE
Define this macro to be a C expression to indicate when jump-tables
should contain relative addresses. You need not define this macro
if jump-tables never contain relative addresses, or jump-tables
should contain relative addresses only when `-fPIC' or `-fPIC' is
in effect.
-- Macro: CASE_VALUES_THRESHOLD
Define this to be the smallest number of different values for
which it is best to use a jump-table instead of a tree of
conditional branches. The default is four for machines with a
`casesi' instruction and five otherwise. This is best for most
machines.
-- Macro: CASE_USE_BIT_TESTS
Define this macro to be a C expression to indicate whether C switch
statements may be implemented by a sequence of bit tests. This is
advantageous on processors that can efficiently implement left
shift of 1 by the number of bits held in a register, but
inappropriate on targets that would require a loop. By default,
this macro returns `true' if the target defines an `ashlsi3'
pattern, and `false' otherwise.
-- Macro: WORD_REGISTER_OPERATIONS
Define this macro if operations between registers with integral
mode smaller than a word are always performed on the entire
register. Most RISC machines have this property and most CISC
machines do not.
-- Macro: LOAD_EXTEND_OP (MEM_MODE)
Define this macro to be a C expression indicating when insns that
read memory in MEM_MODE, an integral mode narrower than a word,
set the bits outside of MEM_MODE to be either the sign-extension
or the zero-extension of the data read. Return `SIGN_EXTEND' for
values of MEM_MODE for which the insn sign-extends, `ZERO_EXTEND'
for which it zero-extends, and `UNKNOWN' for other modes.
This macro is not called with MEM_MODE non-integral or with a width
greater than or equal to `BITS_PER_WORD', so you may return any
value in this case. Do not define this macro if it would always
return `UNKNOWN'. On machines where this macro is defined, you
will normally define it as the constant `SIGN_EXTEND' or
`ZERO_EXTEND'.
You may return a non-`UNKNOWN' value even if for some hard
registers the sign extension is not performed, if for the
`REGNO_REG_CLASS' of these hard registers
`CANNOT_CHANGE_MODE_CLASS' returns nonzero when the FROM mode is
MEM_MODE and the TO mode is any integral mode larger than this but
not larger than `word_mode'.
You must return `UNKNOWN' if for some hard registers that allow
this mode, `CANNOT_CHANGE_MODE_CLASS' says that they cannot change
to `word_mode', but that they can change to another integral mode
that is larger then MEM_MODE but still smaller than `word_mode'.
-- Macro: SHORT_IMMEDIATES_SIGN_EXTEND
Define this macro if loading short immediate values into registers
sign extends.
-- Macro: FIXUNS_TRUNC_LIKE_FIX_TRUNC
Define this macro if the same instructions that convert a floating
point number to a signed fixed point number also convert validly
to an unsigned one.
-- Target Hook: int TARGET_MIN_DIVISIONS_FOR_RECIP_MUL (enum
machine_mode MODE)
When `-ffast-math' is in effect, GCC tries to optimize divisions
by the same divisor, by turning them into multiplications by the
reciprocal. This target hook specifies the minimum number of
divisions that should be there for GCC to perform the optimization
for a variable of mode MODE. The default implementation returns 3
if the machine has an instruction for the division, and 2 if it
does not.
-- Macro: MOVE_MAX
The maximum number of bytes that a single instruction can move
quickly between memory and registers or between two memory
locations.
-- Macro: MAX_MOVE_MAX
The maximum number of bytes that a single instruction can move
quickly between memory and registers or between two memory
locations. If this is undefined, the default is `MOVE_MAX'.
Otherwise, it is the constant value that is the largest value that
`MOVE_MAX' can have at run-time.
-- Macro: SHIFT_COUNT_TRUNCATED
A C expression that is nonzero if on this machine the number of
bits actually used for the count of a shift operation is equal to
the number of bits needed to represent the size of the object
being shifted. When this macro is nonzero, the compiler will
assume that it is safe to omit a sign-extend, zero-extend, and
certain bitwise `and' instructions that truncates the count of a
shift operation. On machines that have instructions that act on
bit-fields at variable positions, which may include `bit test'
instructions, a nonzero `SHIFT_COUNT_TRUNCATED' also enables
deletion of truncations of the values that serve as arguments to
bit-field instructions.
If both types of instructions truncate the count (for shifts) and
position (for bit-field operations), or if no variable-position
bit-field instructions exist, you should define this macro.
However, on some machines, such as the 80386 and the 680x0,
truncation only applies to shift operations and not the (real or
pretended) bit-field operations. Define `SHIFT_COUNT_TRUNCATED'
to be zero on such machines. Instead, add patterns to the `md'
file that include the implied truncation of the shift instructions.
You need not define this macro if it would always have the value
of zero.
-- Target Hook: int TARGET_SHIFT_TRUNCATION_MASK (enum machine_mode
MODE)
This function describes how the standard shift patterns for MODE
deal with shifts by negative amounts or by more than the width of
the mode. *Note shift patterns::.
On many machines, the shift patterns will apply a mask M to the
shift count, meaning that a fixed-width shift of X by Y is
equivalent to an arbitrary-width shift of X by Y & M. If this is
true for mode MODE, the function should return M, otherwise it
should return 0. A return value of 0 indicates that no particular
behavior is guaranteed.
Note that, unlike `SHIFT_COUNT_TRUNCATED', this function does
_not_ apply to general shift rtxes; it applies only to instructions
that are generated by the named shift patterns.
The default implementation of this function returns
`GET_MODE_BITSIZE (MODE) - 1' if `SHIFT_COUNT_TRUNCATED' and 0
otherwise. This definition is always safe, but if
`SHIFT_COUNT_TRUNCATED' is false, and some shift patterns
nevertheless truncate the shift count, you may get better code by
overriding it.
-- Macro: TRULY_NOOP_TRUNCATION (OUTPREC, INPREC)
A C expression which is nonzero if on this machine it is safe to
"convert" an integer of INPREC bits to one of OUTPREC bits (where
OUTPREC is smaller than INPREC) by merely operating on it as if it
had only OUTPREC bits.
On many machines, this expression can be 1.
When `TRULY_NOOP_TRUNCATION' returns 1 for a pair of sizes for
modes for which `MODES_TIEABLE_P' is 0, suboptimal code can result.
If this is the case, making `TRULY_NOOP_TRUNCATION' return 0 in
such cases may improve things.
-- Target Hook: int TARGET_MODE_REP_EXTENDED (enum machine_mode MODE,
enum machine_mode REP_MODE)
The representation of an integral mode can be such that the values
are always extended to a wider integral mode. Return
`SIGN_EXTEND' if values of MODE are represented in sign-extended
form to REP_MODE. Return `UNKNOWN' otherwise. (Currently, none
of the targets use zero-extended representation this way so unlike
`LOAD_EXTEND_OP', `TARGET_MODE_REP_EXTENDED' is expected to return
either `SIGN_EXTEND' or `UNKNOWN'. Also no target extends MODE to
MODE_REP so that MODE_REP is not the next widest integral mode and
currently we take advantage of this fact.)
Similarly to `LOAD_EXTEND_OP' you may return a non-`UNKNOWN' value
even if the extension is not performed on certain hard registers
as long as for the `REGNO_REG_CLASS' of these hard registers
`CANNOT_CHANGE_MODE_CLASS' returns nonzero.
Note that `TARGET_MODE_REP_EXTENDED' and `LOAD_EXTEND_OP' describe
two related properties. If you define `TARGET_MODE_REP_EXTENDED
(mode, word_mode)' you probably also want to define
`LOAD_EXTEND_OP (mode)' to return the same type of extension.
In order to enforce the representation of `mode',
`TRULY_NOOP_TRUNCATION' should return false when truncating to
`mode'.
-- Macro: STORE_FLAG_VALUE
A C expression describing the value returned by a comparison
operator with an integral mode and stored by a store-flag
instruction (`sCOND') when the condition is true. This
description must apply to _all_ the `sCOND' patterns and all the
comparison operators whose results have a `MODE_INT' mode.
A value of 1 or -1 means that the instruction implementing the
comparison operator returns exactly 1 or -1 when the comparison is
true and 0 when the comparison is false. Otherwise, the value
indicates which bits of the result are guaranteed to be 1 when the
comparison is true. This value is interpreted in the mode of the
comparison operation, which is given by the mode of the first
operand in the `sCOND' pattern. Either the low bit or the sign
bit of `STORE_FLAG_VALUE' be on. Presently, only those bits are
used by the compiler.
If `STORE_FLAG_VALUE' is neither 1 or -1, the compiler will
generate code that depends only on the specified bits. It can also
replace comparison operators with equivalent operations if they
cause the required bits to be set, even if the remaining bits are
undefined. For example, on a machine whose comparison operators
return an `SImode' value and where `STORE_FLAG_VALUE' is defined as
`0x80000000', saying that just the sign bit is relevant, the
expression
(ne:SI (and:SI X (const_int POWER-OF-2)) (const_int 0))
can be converted to
(ashift:SI X (const_int N))
where N is the appropriate shift count to move the bit being
tested into the sign bit.
There is no way to describe a machine that always sets the
low-order bit for a true value, but does not guarantee the value
of any other bits, but we do not know of any machine that has such
an instruction. If you are trying to port GCC to such a machine,
include an instruction to perform a logical-and of the result with
1 in the pattern for the comparison operators and let us know at
<gcc@gcc.gnu.org>.
Often, a machine will have multiple instructions that obtain a
value from a comparison (or the condition codes). Here are rules
to guide the choice of value for `STORE_FLAG_VALUE', and hence the
instructions to be used:
* Use the shortest sequence that yields a valid definition for
`STORE_FLAG_VALUE'. It is more efficient for the compiler to
"normalize" the value (convert it to, e.g., 1 or 0) than for
the comparison operators to do so because there may be
opportunities to combine the normalization with other
operations.
* For equal-length sequences, use a value of 1 or -1, with -1
being slightly preferred on machines with expensive jumps and
1 preferred on other machines.
* As a second choice, choose a value of `0x80000001' if
instructions exist that set both the sign and low-order bits
but do not define the others.
* Otherwise, use a value of `0x80000000'.
Many machines can produce both the value chosen for
`STORE_FLAG_VALUE' and its negation in the same number of
instructions. On those machines, you should also define a pattern
for those cases, e.g., one matching
(set A (neg:M (ne:M B C)))
Some machines can also perform `and' or `plus' operations on
condition code values with less instructions than the corresponding
`sCOND' insn followed by `and' or `plus'. On those machines,
define the appropriate patterns. Use the names `incscc' and
`decscc', respectively, for the patterns which perform `plus' or
`minus' operations on condition code values. See `rs6000.md' for
some examples. The GNU Superoptizer can be used to find such
instruction sequences on other machines.
If this macro is not defined, the default value, 1, is used. You
need not define `STORE_FLAG_VALUE' if the machine has no store-flag
instructions, or if the value generated by these instructions is 1.
-- Macro: FLOAT_STORE_FLAG_VALUE (MODE)
A C expression that gives a nonzero `REAL_VALUE_TYPE' value that is
returned when comparison operators with floating-point results are
true. Define this macro on machines that have comparison
operations that return floating-point values. If there are no
such operations, do not define this macro.
-- Macro: VECTOR_STORE_FLAG_VALUE (MODE)
A C expression that gives a rtx representing the nonzero true
element for vector comparisons. The returned rtx should be valid
for the inner mode of MODE which is guaranteed to be a vector
mode. Define this macro on machines that have vector comparison
operations that return a vector result. If there are no such
operations, do not define this macro. Typically, this macro is
defined as `const1_rtx' or `constm1_rtx'. This macro may return
`NULL_RTX' to prevent the compiler optimizing such vector
comparison operations for the given mode.
-- Macro: CLZ_DEFINED_VALUE_AT_ZERO (MODE, VALUE)
-- Macro: CTZ_DEFINED_VALUE_AT_ZERO (MODE, VALUE)
A C expression that evaluates to true if the architecture defines
a value for `clz' or `ctz' with a zero operand. If so, VALUE
should be set to this value. If this macro is not defined, the
value of `clz' or `ctz' is assumed to be undefined.
This macro must be defined if the target's expansion for `ffs'
relies on a particular value to get correct results. Otherwise it
is not necessary, though it may be used to optimize some corner
cases.
Note that regardless of this macro the "definedness" of `clz' and
`ctz' at zero do _not_ extend to the builtin functions visible to
the user. Thus one may be free to adjust the value at will to
match the target expansion of these operations without fear of
breaking the API.
-- Macro: Pmode
An alias for the machine mode for pointers. On most machines,
define this to be the integer mode corresponding to the width of a
hardware pointer; `SImode' on 32-bit machine or `DImode' on 64-bit
machines. On some machines you must define this to be one of the
partial integer modes, such as `PSImode'.
The width of `Pmode' must be at least as large as the value of
`POINTER_SIZE'. If it is not equal, you must define the macro
`POINTERS_EXTEND_UNSIGNED' to specify how pointers are extended to
`Pmode'.
-- Macro: FUNCTION_MODE
An alias for the machine mode used for memory references to
functions being called, in `call' RTL expressions. On most
machines this should be `QImode'.
-- Macro: STDC_0_IN_SYSTEM_HEADERS
In normal operation, the preprocessor expands `__STDC__' to the
constant 1, to signify that GCC conforms to ISO Standard C. On
some hosts, like Solaris, the system compiler uses a different
convention, where `__STDC__' is normally 0, but is 1 if the user
specifies strict conformance to the C Standard.
Defining `STDC_0_IN_SYSTEM_HEADERS' makes GNU CPP follows the host
convention when processing system header files, but when
processing user files `__STDC__' will always expand to 1.
-- Macro: NO_IMPLICIT_EXTERN_C
Define this macro if the system header files support C++ as well
as C. This macro inhibits the usual method of using system header
files in C++, which is to pretend that the file's contents are
enclosed in `extern "C" {...}'.
-- Macro: REGISTER_TARGET_PRAGMAS ()
Define this macro if you want to implement any target-specific
pragmas. If defined, it is a C expression which makes a series of
calls to `c_register_pragma' or `c_register_pragma_with_expansion'
for each pragma. The macro may also do any setup required for the
pragmas.
The primary reason to define this macro is to provide
compatibility with other compilers for the same target. In
general, we discourage definition of target-specific pragmas for
GCC.
If the pragma can be implemented by attributes then you should
consider defining the target hook `TARGET_INSERT_ATTRIBUTES' as
well.
Preprocessor macros that appear on pragma lines are not expanded.
All `#pragma' directives that do not match any registered pragma
are silently ignored, unless the user specifies
`-Wunknown-pragmas'.
-- Function: void c_register_pragma (const char *SPACE, const char
*NAME, void (*CALLBACK) (struct cpp_reader *))
-- Function: void c_register_pragma_with_expansion (const char *SPACE,
const char *NAME, void (*CALLBACK) (struct cpp_reader *))
Each call to `c_register_pragma' or
`c_register_pragma_with_expansion' establishes one pragma. The
CALLBACK routine will be called when the preprocessor encounters a
pragma of the form
#pragma [SPACE] NAME ...
SPACE is the case-sensitive namespace of the pragma, or `NULL' to
put the pragma in the global namespace. The callback routine
receives PFILE as its first argument, which can be passed on to
cpplib's functions if necessary. You can lex tokens after the
NAME by calling `pragma_lex'. Tokens that are not read by the
callback will be silently ignored. The end of the line is
indicated by a token of type `CPP_EOF'. Macro expansion occurs on
the arguments of pragmas registered with
`c_register_pragma_with_expansion' but not on the arguments of
pragmas registered with `c_register_pragma'.
For an example use of this routine, see `c4x.h' and the callback
routines defined in `c4x-c.c'.
Note that the use of `pragma_lex' is specific to the C and C++
compilers. It will not work in the Java or Fortran compilers, or
any other language compilers for that matter. Thus if
`pragma_lex' is going to be called from target-specific code, it
must only be done so when building the C and C++ compilers. This
can be done by defining the variables `c_target_objs' and
`cxx_target_objs' in the target entry in the `config.gcc' file.
These variables should name the target-specific, language-specific
object file which contains the code that uses `pragma_lex'. Note
it will also be necessary to add a rule to the makefile fragment
pointed to by `tmake_file' that shows how to build this object
file.
-- Macro: HANDLE_SYSV_PRAGMA
Define this macro (to a value of 1) if you want the System V style
pragmas `#pragma pack(<n>)' and `#pragma weak <name> [=<value>]'
to be supported by gcc.
The pack pragma specifies the maximum alignment (in bytes) of
fields within a structure, in much the same way as the
`__aligned__' and `__packed__' `__attribute__'s do. A pack value
of zero resets the behavior to the default.
A subtlety for Microsoft Visual C/C++ style bit-field packing
(e.g. -mms-bitfields) for targets that support it: When a
bit-field is inserted into a packed record, the whole size of the
underlying type is used by one or more same-size adjacent
bit-fields (that is, if its long:3, 32 bits is used in the record,
and any additional adjacent long bit-fields are packed into the
same chunk of 32 bits. However, if the size changes, a new field
of that size is allocated).
If both MS bit-fields and `__attribute__((packed))' are used, the
latter will take precedence. If `__attribute__((packed))' is used
on a single field when MS bit-fields are in use, it will take
precedence for that field, but the alignment of the rest of the
structure may affect its placement.
The weak pragma only works if `SUPPORTS_WEAK' and
`ASM_WEAKEN_LABEL' are defined. If enabled it allows the creation
of specifically named weak labels, optionally with a value.
-- Macro: HANDLE_PRAGMA_PACK_PUSH_POP
Define this macro (to a value of 1) if you want to support the
Win32 style pragmas `#pragma pack(push[,N])' and `#pragma
pack(pop)'. The `pack(push,[N])' pragma specifies the maximum
alignment (in bytes) of fields within a structure, in much the
same way as the `__aligned__' and `__packed__' `__attribute__'s
do. A pack value of zero resets the behavior to the default.
Successive invocations of this pragma cause the previous values to
be stacked, so that invocations of `#pragma pack(pop)' will return
to the previous value.
-- Macro: HANDLE_PRAGMA_PACK_WITH_EXPANSION
Define this macro, as well as `HANDLE_SYSV_PRAGMA', if macros
should be expanded in the arguments of `#pragma pack'.
-- Macro: TARGET_DEFAULT_PACK_STRUCT
If your target requires a structure packing default other than 0
(meaning the machine default), define this macro to the necessary
value (in bytes). This must be a value that would also be valid
to use with `#pragma pack()' (that is, a small power of two).
-- Macro: DOLLARS_IN_IDENTIFIERS
Define this macro to control use of the character `$' in
identifier names for the C family of languages. 0 means `$' is
not allowed by default; 1 means it is allowed. 1 is the default;
there is no need to define this macro in that case.
-- Macro: NO_DOLLAR_IN_LABEL
Define this macro if the assembler does not accept the character
`$' in label names. By default constructors and destructors in
G++ have `$' in the identifiers. If this macro is defined, `.' is
used instead.
-- Macro: NO_DOT_IN_LABEL
Define this macro if the assembler does not accept the character
`.' in label names. By default constructors and destructors in G++
have names that use `.'. If this macro is defined, these names
are rewritten to avoid `.'.
-- Macro: INSN_SETS_ARE_DELAYED (INSN)
Define this macro as a C expression that is nonzero if it is safe
for the delay slot scheduler to place instructions in the delay
slot of INSN, even if they appear to use a resource set or
clobbered in INSN. INSN is always a `jump_insn' or an `insn'; GCC
knows that every `call_insn' has this behavior. On machines where
some `insn' or `jump_insn' is really a function call and hence has
this behavior, you should define this macro.
You need not define this macro if it would always return zero.
-- Macro: INSN_REFERENCES_ARE_DELAYED (INSN)
Define this macro as a C expression that is nonzero if it is safe
for the delay slot scheduler to place instructions in the delay
slot of INSN, even if they appear to set or clobber a resource
referenced in INSN. INSN is always a `jump_insn' or an `insn'.
On machines where some `insn' or `jump_insn' is really a function
call and its operands are registers whose use is actually in the
subroutine it calls, you should define this macro. Doing so
allows the delay slot scheduler to move instructions which copy
arguments into the argument registers into the delay slot of INSN.
You need not define this macro if it would always return zero.
-- Macro: MULTIPLE_SYMBOL_SPACES
Define this macro as a C expression that is nonzero if, in some
cases, global symbols from one translation unit may not be bound
to undefined symbols in another translation unit without user
intervention. For instance, under Microsoft Windows symbols must
be explicitly imported from shared libraries (DLLs).
You need not define this macro if it would always evaluate to zero.
-- Target Hook: tree TARGET_MD_ASM_CLOBBERS (tree OUTPUTS, tree
INPUTS, tree CLOBBERS)
This target hook should add to CLOBBERS `STRING_CST' trees for any
hard regs the port wishes to automatically clobber for an asm. It
should return the result of the last `tree_cons' used to add a
clobber. The OUTPUTS, INPUTS and CLOBBER lists are the
corresponding parameters to the asm and may be inspected to avoid
clobbering a register that is an input or output of the asm. You
can use `tree_overlaps_hard_reg_set', declared in `tree.h', to test
for overlap with regards to asm-declared registers.
-- Macro: MATH_LIBRARY
Define this macro as a C string constant for the linker argument
to link in the system math library, or `""' if the target does not
have a separate math library.
You need only define this macro if the default of `"-lm"' is wrong.
-- Macro: LIBRARY_PATH_ENV
Define this macro as a C string constant for the environment
variable that specifies where the linker should look for libraries.
You need only define this macro if the default of `"LIBRARY_PATH"'
is wrong.
-- Macro: TARGET_POSIX_IO
Define this macro if the target supports the following POSIX file
functions, access, mkdir and file locking with fcntl / F_SETLKW.
Defining `TARGET_POSIX_IO' will enable the test coverage code to
use file locking when exiting a program, which avoids race
conditions if the program has forked. It will also create
directories at run-time for cross-profiling.
-- Macro: MAX_CONDITIONAL_EXECUTE
A C expression for the maximum number of instructions to execute
via conditional execution instructions instead of a branch. A
value of `BRANCH_COST'+1 is the default if the machine does not
use cc0, and 1 if it does use cc0.
-- Macro: IFCVT_MODIFY_TESTS (CE_INFO, TRUE_EXPR, FALSE_EXPR)
Used if the target needs to perform machine-dependent
modifications on the conditionals used for turning basic blocks
into conditionally executed code. CE_INFO points to a data
structure, `struct ce_if_block', which contains information about
the currently processed blocks. TRUE_EXPR and FALSE_EXPR are the
tests that are used for converting the then-block and the
else-block, respectively. Set either TRUE_EXPR or FALSE_EXPR to a
null pointer if the tests cannot be converted.
-- Macro: IFCVT_MODIFY_MULTIPLE_TESTS (CE_INFO, BB, TRUE_EXPR,
FALSE_EXPR)
Like `IFCVT_MODIFY_TESTS', but used when converting more
complicated if-statements into conditions combined by `and' and
`or' operations. BB contains the basic block that contains the
test that is currently being processed and about to be turned into
a condition.
-- Macro: IFCVT_MODIFY_INSN (CE_INFO, PATTERN, INSN)
A C expression to modify the PATTERN of an INSN that is to be
converted to conditional execution format. CE_INFO points to a
data structure, `struct ce_if_block', which contains information
about the currently processed blocks.
-- Macro: IFCVT_MODIFY_FINAL (CE_INFO)
A C expression to perform any final machine dependent
modifications in converting code to conditional execution. The
involved basic blocks can be found in the `struct ce_if_block'
structure that is pointed to by CE_INFO.
-- Macro: IFCVT_MODIFY_CANCEL (CE_INFO)
A C expression to cancel any machine dependent modifications in
converting code to conditional execution. The involved basic
blocks can be found in the `struct ce_if_block' structure that is
pointed to by CE_INFO.
-- Macro: IFCVT_INIT_EXTRA_FIELDS (CE_INFO)
A C expression to initialize any extra fields in a `struct
ce_if_block' structure, which are defined by the
`IFCVT_EXTRA_FIELDS' macro.
-- Macro: IFCVT_EXTRA_FIELDS
If defined, it should expand to a set of field declarations that
will be added to the `struct ce_if_block' structure. These should
be initialized by the `IFCVT_INIT_EXTRA_FIELDS' macro.
-- Target Hook: void TARGET_MACHINE_DEPENDENT_REORG ()
If non-null, this hook performs a target-specific pass over the
instruction stream. The compiler will run it at all optimization
levels, just before the point at which it normally does
delayed-branch scheduling.
The exact purpose of the hook varies from target to target. Some
use it to do transformations that are necessary for correctness,
such as laying out in-function constant pools or avoiding hardware
hazards. Others use it as an opportunity to do some
machine-dependent optimizations.
You need not implement the hook if it has nothing to do. The
default definition is null.
-- Target Hook: void TARGET_INIT_BUILTINS ()
Define this hook if you have any machine-specific built-in
functions that need to be defined. It should be a function that
performs the necessary setup.
Machine specific built-in functions can be useful to expand
special machine instructions that would otherwise not normally be
generated because they have no equivalent in the source language
(for example, SIMD vector instructions or prefetch instructions).
To create a built-in function, call the function
`lang_hooks.builtin_function' which is defined by the language
front end. You can use any type nodes set up by
`build_common_tree_nodes' and `build_common_tree_nodes_2'; only
language front ends that use those two functions will call
`TARGET_INIT_BUILTINS'.
-- Target Hook: rtx TARGET_EXPAND_BUILTIN (tree EXP, rtx TARGET, rtx
SUBTARGET, enum machine_mode MODE, int IGNORE)
Expand a call to a machine specific built-in function that was set
up by `TARGET_INIT_BUILTINS'. EXP is the expression for the
function call; the result should go to TARGET if that is
convenient, and have mode MODE if that is convenient. SUBTARGET
may be used as the target for computing one of EXP's operands.
IGNORE is nonzero if the value is to be ignored. This function
should return the result of the call to the built-in function.
-- Target Hook: tree TARGET_RESOLVE_OVERLOADED_BUILTIN (tree FNDECL,
tree ARGLIST)
Select a replacement for a machine specific built-in function that
was set up by `TARGET_INIT_BUILTINS'. This is done _before_
regular type checking, and so allows the target to implement a
crude form of function overloading. FNDECL is the declaration of
the built-in function. ARGLIST is the list of arguments passed to
the built-in function. The result is a complete expression that
implements the operation, usually another `CALL_EXPR'.
-- Target Hook: tree TARGET_FOLD_BUILTIN (tree FNDECL, tree ARGLIST,
bool IGNORE)
Fold a call to a machine specific built-in function that was set
up by `TARGET_INIT_BUILTINS'. FNDECL is the declaration of the
built-in function. ARGLIST is the list of arguments passed to the
built-in function. The result is another tree containing a
simplified expression for the call's result. If IGNORE is true
the value will be ignored.
-- Target Hook: const char * TARGET_INVALID_WITHIN_DOLOOP (rtx INSN)
Take an instruction in INSN and return NULL if it is valid within a
low-overhead loop, otherwise return a string why doloop could not
be applied.
Many targets use special registers for low-overhead looping. For
any instruction that clobbers these this function should return a
string indicating the reason why the doloop could not be applied.
By default, the RTL loop optimizer does not use a present doloop
pattern for loops containing function calls or branch on table
instructions.
-- Macro: MD_CAN_REDIRECT_BRANCH (BRANCH1, BRANCH2)
Take a branch insn in BRANCH1 and another in BRANCH2. Return true
if redirecting BRANCH1 to the destination of BRANCH2 is possible.
On some targets, branches may have a limited range. Optimizing the
filling of delay slots can result in branches being redirected,
and this may in turn cause a branch offset to overflow.
-- Target Hook: bool TARGET_COMMUTATIVE_P (rtx X, OUTER_CODE)
This target hook returns `true' if X is considered to be
commutative. Usually, this is just COMMUTATIVE_P (X), but the HP
PA doesn't consider PLUS to be commutative inside a MEM.
OUTER_CODE is the rtx code of the enclosing rtl, if known,
otherwise it is UNKNOWN.
-- Target Hook: rtx TARGET_ALLOCATE_INITIAL_VALUE (rtx HARD_REG)
When the initial value of a hard register has been copied in a
pseudo register, it is often not necessary to actually allocate
another register to this pseudo register, because the original
hard register or a stack slot it has been saved into can be used.
`TARGET_ALLOCATE_INITIAL_VALUE' is called at the start of register
allocation once for each hard register that had its initial value
copied by using `get_func_hard_reg_initial_val' or
`get_hard_reg_initial_val'. Possible values are `NULL_RTX', if
you don't want to do any special allocation, a `REG' rtx--that
would typically be the hard register itself, if it is known not to
be clobbered--or a `MEM'. If you are returning a `MEM', this is
only a hint for the allocator; it might decide to use another
register anyways. You may use `current_function_leaf_function' in
the hook, functions that use `REG_N_SETS', to determine if the hard
register in question will not be clobbered. The default value of
this hook is `NULL', which disables any special allocation.
-- Macro: TARGET_OBJECT_SUFFIX
Define this macro to be a C string representing the suffix for
object files on your target machine. If you do not define this
macro, GCC will use `.o' as the suffix for object files.
-- Macro: TARGET_EXECUTABLE_SUFFIX
Define this macro to be a C string representing the suffix to be
automatically added to executable files on your target machine.
If you do not define this macro, GCC will use the null string as
the suffix for executable files.
-- Macro: COLLECT_EXPORT_LIST
If defined, `collect2' will scan the individual object files
specified on its command line and create an export list for the
linker. Define this macro for systems like AIX, where the linker
discards object files that are not referenced from `main' and uses
export lists.
-- Macro: MODIFY_JNI_METHOD_CALL (MDECL)
Define this macro to a C expression representing a variant of the
method call MDECL, if Java Native Interface (JNI) methods must be
invoked differently from other methods on your target. For
example, on 32-bit Microsoft Windows, JNI methods must be invoked
using the `stdcall' calling convention and this macro is then
defined as this expression:
build_type_attribute_variant (MDECL,
build_tree_list
(get_identifier ("stdcall"),
NULL))
-- Target Hook: bool TARGET_CANNOT_MODIFY_JUMPS_P (void)
This target hook returns `true' past the point in which new jump
instructions could be created. On machines that require a
register for every jump such as the SHmedia ISA of SH5, this point
would typically be reload, so this target hook should be defined
to a function such as:
static bool
cannot_modify_jumps_past_reload_p ()
{
return (reload_completed || reload_in_progress);
}
-- Target Hook: int TARGET_BRANCH_TARGET_REGISTER_CLASS (void)
This target hook returns a register class for which branch target
register optimizations should be applied. All registers in this
class should be usable interchangeably. After reload, registers
in this class will be re-allocated and loads will be hoisted out
of loops and be subjected to inter-block scheduling.
-- Target Hook: bool TARGET_BRANCH_TARGET_REGISTER_CALLEE_SAVED (bool
AFTER_PROLOGUE_EPILOGUE_GEN)
Branch target register optimization will by default exclude
callee-saved registers that are not already live during the
current function; if this target hook returns true, they will be
included. The target code must than make sure that all target
registers in the class returned by
`TARGET_BRANCH_TARGET_REGISTER_CLASS' that might need saving are
saved. AFTER_PROLOGUE_EPILOGUE_GEN indicates if prologues and
epilogues have already been generated. Note, even if you only
return true when AFTER_PROLOGUE_EPILOGUE_GEN is false, you still
are likely to have to make special provisions in
`INITIAL_ELIMINATION_OFFSET' to reserve space for caller-saved
target registers.
-- Macro: POWI_MAX_MULTS
If defined, this macro is interpreted as a signed integer C
expression that specifies the maximum number of floating point
multiplications that should be emitted when expanding
exponentiation by an integer constant inline. When this value is
defined, exponentiation requiring more than this number of
multiplications is implemented by calling the system library's
`pow', `powf' or `powl' routines. The default value places no
upper bound on the multiplication count.
-- Macro: void TARGET_EXTRA_INCLUDES (const char *SYSROOT, const char
*IPREFIX, int STDINC)
This target hook should register any extra include files for the
target. The parameter STDINC indicates if normal include files
are present. The parameter SYSROOT is the system root directory.
The parameter IPREFIX is the prefix for the gcc directory.
-- Macro: void TARGET_EXTRA_PRE_INCLUDES (const char *SYSROOT, const
char *IPREFIX, int STDINC)
This target hook should register any extra include files for the
target before any standard headers. The parameter STDINC
indicates if normal include files are present. The parameter
SYSROOT is the system root directory. The parameter IPREFIX is
the prefix for the gcc directory.
-- Macro: void TARGET_OPTF (char *PATH)
This target hook should register special include paths for the
target. The parameter PATH is the include to register. On Darwin
systems, this is used for Framework includes, which have semantics
that are different from `-I'.
-- Target Hook: bool TARGET_USE_LOCAL_THUNK_ALIAS_P (tree FNDECL)
This target hook returns `true' if it is safe to use a local alias
for a virtual function FNDECL when constructing thunks, `false'
otherwise. By default, the hook returns `true' for all functions,
if a target supports aliases (i.e. defines `ASM_OUTPUT_DEF'),
`false' otherwise,
-- Macro: TARGET_FORMAT_TYPES
If defined, this macro is the name of a global variable containing
target-specific format checking information for the `-Wformat'
option. The default is to have no target-specific format checks.
-- Macro: TARGET_N_FORMAT_TYPES
If defined, this macro is the number of entries in
`TARGET_FORMAT_TYPES'.
-- Target Hook: bool TARGET_RELAXED_ORDERING
If set to `true', means that the target's memory model does not
guarantee that loads which do not depend on one another will access
main memory in the order of the instruction stream; if ordering is
important, an explicit memory barrier must be used. This is true
of many recent processors which implement a policy of "relaxed,"
"weak," or "release" memory consistency, such as Alpha, PowerPC,
and ia64. The default is `false'.
-- Target Hook: const char *TARGET_INVALID_ARG_FOR_UNPROTOTYPED_FN
(tree TYPELIST, tree FUNCDECL, tree VAL)
If defined, this macro returns the diagnostic message when it is
illegal to pass argument VAL to function FUNCDECL with prototype
TYPELIST.
-- Target Hook: const char * TARGET_INVALID_CONVERSION (tree FROMTYPE,
tree TOTYPE)
If defined, this macro returns the diagnostic message when it is
invalid to convert from FROMTYPE to TOTYPE, or `NULL' if validity
should be determined by the front end.
-- Target Hook: const char * TARGET_INVALID_UNARY_OP (int OP, tree
TYPE)
If defined, this macro returns the diagnostic message when it is
invalid to apply operation OP (where unary plus is denoted by
`CONVERT_EXPR') to an operand of type TYPE, or `NULL' if validity
should be determined by the front end.
-- Target Hook: const char * TARGET_INVALID_BINARY_OP (int OP, tree
TYPE1, tree TYPE2)
If defined, this macro returns the diagnostic message when it is
invalid to apply operation OP to operands of types TYPE1 and
TYPE2, or `NULL' if validity should be determined by the front end.
-- Macro: TARGET_USE_JCR_SECTION
This macro determines whether to use the JCR section to register
Java classes. By default, TARGET_USE_JCR_SECTION is defined to 1
if both SUPPORTS_WEAK and TARGET_HAVE_NAMED_SECTIONS are true,
else 0.
-- Macro: OBJC_JBLEN
This macro determines the size of the objective C jump buffer for
the NeXT runtime. By default, OBJC_JBLEN is defined to an
innocuous value.
File: gccint.info, Node: Host Config, Next: Fragments, Prev: Target Macros, Up: Top
16 Host Configuration
*********************
Most details about the machine and system on which the compiler is
actually running are detected by the `configure' script. Some things
are impossible for `configure' to detect; these are described in two
ways, either by macros defined in a file named `xm-MACHINE.h' or by
hook functions in the file specified by the OUT_HOST_HOOK_OBJ variable
in `config.gcc'. (The intention is that very few hosts will need a
header file but nearly every fully supported host will need to override
some hooks.)
If you need to define only a few macros, and they have simple
definitions, consider using the `xm_defines' variable in your
`config.gcc' entry instead of creating a host configuration header.
*Note System Config::.
* Menu:
* Host Common:: Things every host probably needs implemented.
* Filesystem:: Your host can't have the letter `a' in filenames?
* Host Misc:: Rare configuration options for hosts.
File: gccint.info, Node: Host Common, Next: Filesystem, Up: Host Config
16.1 Host Common
================
Some things are just not portable, even between similar operating
systems, and are too difficult for autoconf to detect. They get
implemented using hook functions in the file specified by the
HOST_HOOK_OBJ variable in `config.gcc'.
-- Host Hook: void HOST_HOOKS_EXTRA_SIGNALS (void)
This host hook is used to set up handling for extra signals. The
most common thing to do in this hook is to detect stack overflow.
-- Host Hook: void * HOST_HOOKS_GT_PCH_GET_ADDRESS (size_t SIZE, int
FD)
This host hook returns the address of some space that is likely to
be free in some subsequent invocation of the compiler. We intend
to load the PCH data at this address such that the data need not
be relocated. The area should be able to hold SIZE bytes. If the
host uses `mmap', FD is an open file descriptor that can be used
for probing.
-- Host Hook: int HOST_HOOKS_GT_PCH_USE_ADDRESS (void * ADDRESS,
size_t SIZE, int FD, size_t OFFSET)
This host hook is called when a PCH file is about to be loaded.
We want to load SIZE bytes from FD at OFFSET into memory at
ADDRESS. The given address will be the result of a previous
invocation of `HOST_HOOKS_GT_PCH_GET_ADDRESS'. Return -1 if we
couldn't allocate SIZE bytes at ADDRESS. Return 0 if the memory
is allocated but the data is not loaded. Return 1 if the hook has
performed everything.
If the implementation uses reserved address space, free any
reserved space beyond SIZE, regardless of the return value. If no
PCH will be loaded, this hook may be called with SIZE zero, in
which case all reserved address space should be freed.
Do not try to handle values of ADDRESS that could not have been
returned by this executable; just return -1. Such values usually
indicate an out-of-date PCH file (built by some other GCC
executable), and such a PCH file won't work.
-- Host Hook: size_t HOST_HOOKS_GT_PCH_ALLOC_GRANULARITY (void);
This host hook returns the alignment required for allocating
virtual memory. Usually this is the same as getpagesize, but on
some hosts the alignment for reserving memory differs from the
pagesize for committing memory.
File: gccint.info, Node: Filesystem, Next: Host Misc, Prev: Host Common, Up: Host Config
16.2 Host Filesystem
====================
GCC needs to know a number of things about the semantics of the host
machine's filesystem. Filesystems with Unix and MS-DOS semantics are
automatically detected. For other systems, you can define the
following macros in `xm-MACHINE.h'.
`HAVE_DOS_BASED_FILE_SYSTEM'
This macro is automatically defined by `system.h' if the host file
system obeys the semantics defined by MS-DOS instead of Unix. DOS
file systems are case insensitive, file specifications may begin
with a drive letter, and both forward slash and backslash (`/' and
`\') are directory separators.
`DIR_SEPARATOR'
`DIR_SEPARATOR_2'
If defined, these macros expand to character constants specifying
separators for directory names within a file specification.
`system.h' will automatically give them appropriate values on Unix
and MS-DOS file systems. If your file system is neither of these,
define one or both appropriately in `xm-MACHINE.h'.
However, operating systems like VMS, where constructing a pathname
is more complicated than just stringing together directory names
separated by a special character, should not define either of these
macros.
`PATH_SEPARATOR'
If defined, this macro should expand to a character constant
specifying the separator for elements of search paths. The default
value is a colon (`:'). DOS-based systems usually, but not
always, use semicolon (`;').
`VMS'
Define this macro if the host system is VMS.
`HOST_OBJECT_SUFFIX'
Define this macro to be a C string representing the suffix for
object files on your host machine. If you do not define this
macro, GCC will use `.o' as the suffix for object files.
`HOST_EXECUTABLE_SUFFIX'
Define this macro to be a C string representing the suffix for
executable files on your host machine. If you do not define this
macro, GCC will use the null string as the suffix for executable
files.
`HOST_BIT_BUCKET'
A pathname defined by the host operating system, which can be
opened as a file and written to, but all the information written
is discarded. This is commonly known as a "bit bucket" or "null
device". If you do not define this macro, GCC will use
`/dev/null' as the bit bucket. If the host does not support a bit
bucket, define this macro to an invalid filename.
`UPDATE_PATH_HOST_CANONICALIZE (PATH)'
If defined, a C statement (sans semicolon) that performs
host-dependent canonicalization when a path used in a compilation
driver or preprocessor is canonicalized. PATH is a malloc-ed path
to be canonicalized. If the C statement does canonicalize PATH
into a different buffer, the old path should be freed and the new
buffer should have been allocated with malloc.
`DUMPFILE_FORMAT'
Define this macro to be a C string representing the format to use
for constructing the index part of debugging dump file names. The
resultant string must fit in fifteen bytes. The full filename
will be the concatenation of: the prefix of the assembler file
name, the string resulting from applying this format to an index
number, and a string unique to each dump file kind, e.g. `rtl'.
If you do not define this macro, GCC will use `.%02d.'. You should
define this macro if using the default will create an invalid file
name.
`DELETE_IF_ORDINARY'
Define this macro to be a C statement (sans semicolon) that
performs host-dependent removal of ordinary temp files in the
compilation driver.
If you do not define this macro, GCC will use the default version.
You should define this macro if the default version does not
reliably remove the temp file as, for example, on VMS which allows
multiple versions of a file.
`HOST_LACKS_INODE_NUMBERS'
Define this macro if the host filesystem does not report
meaningful inode numbers in struct stat.
File: gccint.info, Node: Host Misc, Prev: Filesystem, Up: Host Config
16.3 Host Misc
==============
`FATAL_EXIT_CODE'
A C expression for the status code to be returned when the compiler
exits after serious errors. The default is the system-provided
macro `EXIT_FAILURE', or `1' if the system doesn't define that
macro. Define this macro only if these defaults are incorrect.
`SUCCESS_EXIT_CODE'
A C expression for the status code to be returned when the compiler
exits without serious errors. (Warnings are not serious errors.)
The default is the system-provided macro `EXIT_SUCCESS', or `0' if
the system doesn't define that macro. Define this macro only if
these defaults are incorrect.
`USE_C_ALLOCA'
Define this macro if GCC should use the C implementation of
`alloca' provided by `libiberty.a'. This only affects how some
parts of the compiler itself allocate memory. It does not change
code generation.
When GCC is built with a compiler other than itself, the C `alloca'
is always used. This is because most other implementations have
serious bugs. You should define this macro only on a system where
no stack-based `alloca' can possibly work. For instance, if a
system has a small limit on the size of the stack, GCC's builtin
`alloca' will not work reliably.
`COLLECT2_HOST_INITIALIZATION'
If defined, a C statement (sans semicolon) that performs
host-dependent initialization when `collect2' is being initialized.
`GCC_DRIVER_HOST_INITIALIZATION'
If defined, a C statement (sans semicolon) that performs
host-dependent initialization when a compilation driver is being
initialized.
`HOST_LONG_LONG_FORMAT'
If defined, the string used to indicate an argument of type `long
long' to functions like `printf'. The default value is `"ll"'.
In addition, if `configure' generates an incorrect definition of any
of the macros in `auto-host.h', you can override that definition in a
host configuration header. If you need to do this, first see if it is
possible to fix `configure'.
File: gccint.info, Node: Fragments, Next: Collect2, Prev: Host Config, Up: Top
17 Makefile Fragments
*********************
When you configure GCC using the `configure' script, it will construct
the file `Makefile' from the template file `Makefile.in'. When it does
this, it can incorporate makefile fragments from the `config'
directory. These are used to set Makefile parameters that are not
amenable to being calculated by autoconf. The list of fragments to
incorporate is set by `config.gcc' (and occasionally `config.build' and
`config.host'); *Note System Config::.
Fragments are named either `t-TARGET' or `x-HOST', depending on
whether they are relevant to configuring GCC to produce code for a
particular target, or to configuring GCC to run on a particular host.
Here TARGET and HOST are mnemonics which usually have some relationship
to the canonical system name, but no formal connection.
If these files do not exist, it means nothing needs to be added for a
given target or host. Most targets need a few `t-TARGET' fragments,
but needing `x-HOST' fragments is rare.
* Menu:
* Target Fragment:: Writing `t-TARGET' files.
* Host Fragment:: Writing `x-HOST' files.
File: gccint.info, Node: Target Fragment, Next: Host Fragment, Up: Fragments
17.1 Target Makefile Fragments
==============================
Target makefile fragments can set these Makefile variables.
`LIBGCC2_CFLAGS'
Compiler flags to use when compiling `libgcc2.c'.
`LIB2FUNCS_EXTRA'
A list of source file names to be compiled or assembled and
inserted into `libgcc.a'.
`Floating Point Emulation'
To have GCC include software floating point libraries in `libgcc.a'
define `FPBIT' and `DPBIT' along with a few rules as follows:
# We want fine grained libraries, so use the new code
# to build the floating point emulation libraries.
FPBIT = fp-bit.c
DPBIT = dp-bit.c
fp-bit.c: $(srcdir)/config/fp-bit.c
echo '#define FLOAT' > fp-bit.c
cat $(srcdir)/config/fp-bit.c >> fp-bit.c
dp-bit.c: $(srcdir)/config/fp-bit.c
cat $(srcdir)/config/fp-bit.c > dp-bit.c
You may need to provide additional #defines at the beginning of
`fp-bit.c' and `dp-bit.c' to control target endianness and other
options.
`CRTSTUFF_T_CFLAGS'
Special flags used when compiling `crtstuff.c'. *Note
Initialization::.
`CRTSTUFF_T_CFLAGS_S'
Special flags used when compiling `crtstuff.c' for shared linking.
Used if you use `crtbeginS.o' and `crtendS.o' in `EXTRA-PARTS'.
*Note Initialization::.
`MULTILIB_OPTIONS'
For some targets, invoking GCC in different ways produces objects
that can not be linked together. For example, for some targets GCC
produces both big and little endian code. For these targets, you
must arrange for multiple versions of `libgcc.a' to be compiled,
one for each set of incompatible options. When GCC invokes the
linker, it arranges to link in the right version of `libgcc.a',
based on the command line options used.
The `MULTILIB_OPTIONS' macro lists the set of options for which
special versions of `libgcc.a' must be built. Write options that
are mutually incompatible side by side, separated by a slash.
Write options that may be used together separated by a space. The
build procedure will build all combinations of compatible options.
For example, if you set `MULTILIB_OPTIONS' to `m68000/m68020
msoft-float', `Makefile' will build special versions of `libgcc.a'
using the following sets of options: `-m68000', `-m68020',
`-msoft-float', `-m68000 -msoft-float', and `-m68020 -msoft-float'.
`MULTILIB_DIRNAMES'
If `MULTILIB_OPTIONS' is used, this variable specifies the
directory names that should be used to hold the various libraries.
Write one element in `MULTILIB_DIRNAMES' for each element in
`MULTILIB_OPTIONS'. If `MULTILIB_DIRNAMES' is not used, the
default value will be `MULTILIB_OPTIONS', with all slashes treated
as spaces.
For example, if `MULTILIB_OPTIONS' is set to `m68000/m68020
msoft-float', then the default value of `MULTILIB_DIRNAMES' is
`m68000 m68020 msoft-float'. You may specify a different value if
you desire a different set of directory names.
`MULTILIB_MATCHES'
Sometimes the same option may be written in two different ways.
If an option is listed in `MULTILIB_OPTIONS', GCC needs to know
about any synonyms. In that case, set `MULTILIB_MATCHES' to a
list of items of the form `option=option' to describe all relevant
synonyms. For example, `m68000=mc68000 m68020=mc68020'.
`MULTILIB_EXCEPTIONS'
Sometimes when there are multiple sets of `MULTILIB_OPTIONS' being
specified, there are combinations that should not be built. In
that case, set `MULTILIB_EXCEPTIONS' to be all of the switch
exceptions in shell case syntax that should not be built.
For example the ARM processor cannot execute both hardware floating
point instructions and the reduced size THUMB instructions at the
same time, so there is no need to build libraries with both of
these options enabled. Therefore `MULTILIB_EXCEPTIONS' is set to:
*mthumb/*mhard-float*
`MULTILIB_EXTRA_OPTS'
Sometimes it is desirable that when building multiple versions of
`libgcc.a' certain options should always be passed on to the
compiler. In that case, set `MULTILIB_EXTRA_OPTS' to be the list
of options to be used for all builds. If you set this, you should
probably set `CRTSTUFF_T_CFLAGS' to a dash followed by it.
`NATIVE_SYSTEM_HEADER_DIR'
If the default location for system headers is not `/usr/include',
you must set this to the directory containing the headers. This
value should match the value of the `SYSTEM_INCLUDE_DIR' macro.
`SPECS'
Unfortunately, setting `MULTILIB_EXTRA_OPTS' is not enough, since
it does not affect the build of target libraries, at least not the
build of the default multilib. One possible work-around is to use
`DRIVER_SELF_SPECS' to bring options from the `specs' file as if
they had been passed in the compiler driver command line.
However, you don't want to be adding these options after the
toolchain is installed, so you can instead tweak the `specs' file
that will be used during the toolchain build, while you still
install the original, built-in `specs'. The trick is to set
`SPECS' to some other filename (say `specs.install'), that will
then be created out of the built-in specs, and introduce a
`Makefile' rule to generate the `specs' file that's going to be
used at build time out of your `specs.install'.
File: gccint.info, Node: Host Fragment, Prev: Target Fragment, Up: Fragments
17.2 Host Makefile Fragments
============================
The use of `x-HOST' fragments is discouraged. You should do so only if
there is no other mechanism to get the behavior desired. Host
fragments should never forcibly override variables set by the configure
script, as they may have been adjusted by the user.
Variables provided for host fragments to set include:
`X_CFLAGS'
`X_CPPFLAGS'
These are extra flags to pass to the C compiler and preprocessor,
respectively. They are used both when building GCC, and when
compiling things with the just-built GCC.
`XCFLAGS'
These are extra flags to use when building the compiler. They are
not used when compiling `libgcc.a'. However, they _are_ used when
recompiling the compiler with itself in later stages of a
bootstrap.
`BOOT_LDFLAGS'
Flags to be passed to the linker when recompiling the compiler with
itself in later stages of a bootstrap. You might need to use this
if, for instance, one of the front ends needs more text space than
the linker provides by default.
`EXTRA_PROGRAMS'
A list of additional programs required to use the compiler on this
host, which should be compiled with GCC and installed alongside
the front ends. If you set this variable, you must also provide
rules to build the extra programs.
File: gccint.info, Node: Collect2, Next: Header Dirs, Prev: Fragments, Up: Top
18 `collect2'
*************
GCC uses a utility called `collect2' on nearly all systems to arrange
to call various initialization functions at start time.
The program `collect2' works by linking the program once and looking
through the linker output file for symbols with particular names
indicating they are constructor functions. If it finds any, it creates
a new temporary `.c' file containing a table of them, compiles it, and
links the program a second time including that file.
The actual calls to the constructors are carried out by a subroutine
called `__main', which is called (automatically) at the beginning of
the body of `main' (provided `main' was compiled with GNU CC). Calling
`__main' is necessary, even when compiling C code, to allow linking C
and C++ object code together. (If you use `-nostdlib', you get an
unresolved reference to `__main', since it's defined in the standard
GCC library. Include `-lgcc' at the end of your compiler command line
to resolve this reference.)
The program `collect2' is installed as `ld' in the directory where the
passes of the compiler are installed. When `collect2' needs to find
the _real_ `ld', it tries the following file names:
* `real-ld' in the directories listed in the compiler's search
directories.
* `real-ld' in the directories listed in the environment variable
`PATH'.
* The file specified in the `REAL_LD_FILE_NAME' configuration macro,
if specified.
* `ld' in the compiler's search directories, except that `collect2'
will not execute itself recursively.
* `ld' in `PATH'.
"The compiler's search directories" means all the directories where
`gcc' searches for passes of the compiler. This includes directories
that you specify with `-B'.
Cross-compilers search a little differently:
* `real-ld' in the compiler's search directories.
* `TARGET-real-ld' in `PATH'.
* The file specified in the `REAL_LD_FILE_NAME' configuration macro,
if specified.
* `ld' in the compiler's search directories.
* `TARGET-ld' in `PATH'.
`collect2' explicitly avoids running `ld' using the file name under
which `collect2' itself was invoked. In fact, it remembers up a list
of such names--in case one copy of `collect2' finds another copy (or
version) of `collect2' installed as `ld' in a second place in the
search path.
`collect2' searches for the utilities `nm' and `strip' using the same
algorithm as above for `ld'.
File: gccint.info, Node: Header Dirs, Next: Type Information, Prev: Collect2, Up: Top
19 Standard Header File Directories
***********************************
`GCC_INCLUDE_DIR' means the same thing for native and cross. It is
where GCC stores its private include files, and also where GCC stores
the fixed include files. A cross compiled GCC runs `fixincludes' on
the header files in `$(tooldir)/include'. (If the cross compilation
header files need to be fixed, they must be installed before GCC is
built. If the cross compilation header files are already suitable for
GCC, nothing special need be done).
`GPLUSPLUS_INCLUDE_DIR' means the same thing for native and cross. It
is where `g++' looks first for header files. The C++ library installs
only target independent header files in that directory.
`LOCAL_INCLUDE_DIR' is used only by native compilers. GCC doesn't
install anything there. It is normally `/usr/local/include'. This is
where local additions to a packaged system should place header files.
`CROSS_INCLUDE_DIR' is used only by cross compilers. GCC doesn't
install anything there.
`TOOL_INCLUDE_DIR' is used for both native and cross compilers. It is
the place for other packages to install header files that GCC will use.
For a cross-compiler, this is the equivalent of `/usr/include'. When
you build a cross-compiler, `fixincludes' processes any header files in
this directory.
File: gccint.info, Node: Type Information, Next: Funding, Prev: Header Dirs, Up: Top
20 Memory Management and Type Information
*****************************************
GCC uses some fairly sophisticated memory management techniques, which
involve determining information about GCC's data structures from GCC's
source code and using this information to perform garbage collection and
implement precompiled headers.
A full C parser would be too complicated for this task, so a limited
subset of C is interpreted and special markers are used to determine
what parts of the source to look at. All `struct' and `union'
declarations that define data structures that are allocated under
control of the garbage collector must be marked. All global variables
that hold pointers to garbage-collected memory must also be marked.
Finally, all global variables that need to be saved and restored by a
precompiled header must be marked. (The precompiled header mechanism
can only save static variables if they're scalar. Complex data
structures must be allocated in garbage-collected memory to be saved in
a precompiled header.)
The full format of a marker is
GTY (([OPTION] [(PARAM)], [OPTION] [(PARAM)] ...))
but in most cases no options are needed. The outer double parentheses
are still necessary, though: `GTY(())'. Markers can appear:
* In a structure definition, before the open brace;
* In a global variable declaration, after the keyword `static' or
`extern'; and
* In a structure field definition, before the name of the field.
Here are some examples of marking simple data structures and globals.
struct TAG GTY(())
{
FIELDS...
};
typedef struct TAG GTY(())
{
FIELDS...
} *TYPENAME;
static GTY(()) struct TAG *LIST; /* points to GC memory */
static GTY(()) int COUNTER; /* save counter in a PCH */
The parser understands simple typedefs such as `typedef struct TAG
*NAME;' and `typedef int NAME;'. These don't need to be marked.
* Menu:
* GTY Options:: What goes inside a `GTY(())'.
* GGC Roots:: Making global variables GGC roots.
* Files:: How the generated files work.
File: gccint.info, Node: GTY Options, Next: GGC Roots, Up: Type Information
20.1 The Inside of a `GTY(())'
==============================
Sometimes the C code is not enough to fully describe the type
structure. Extra information can be provided with `GTY' options and
additional markers. Some options take a parameter, which may be either
a string or a type name, depending on the parameter. If an option
takes no parameter, it is acceptable either to omit the parameter
entirely, or to provide an empty string as a parameter. For example,
`GTY ((skip))' and `GTY ((skip ("")))' are equivalent.
When the parameter is a string, often it is a fragment of C code. Four
special escapes may be used in these strings, to refer to pieces of the
data structure being marked:
`%h'
The current structure.
`%1'
The structure that immediately contains the current structure.
`%0'
The outermost structure that contains the current structure.
`%a'
A partial expression of the form `[i1][i2]...' that indexes the
array item currently being marked.
For instance, suppose that you have a structure of the form
struct A {
...
};
struct B {
struct A foo[12];
};
and `b' is a variable of type `struct B'. When marking `b.foo[11]',
`%h' would expand to `b.foo[11]', `%0' and `%1' would both expand to
`b', and `%a' would expand to `[11]'.
As in ordinary C, adjacent strings will be concatenated; this is
helpful when you have a complicated expression.
GTY ((chain_next ("TREE_CODE (&%h.generic) == INTEGER_TYPE"
" ? TYPE_NEXT_VARIANT (&%h.generic)"
" : TREE_CHAIN (&%h.generic)")))
The available options are:
`length ("EXPRESSION")'
There are two places the type machinery will need to be explicitly
told the length of an array. The first case is when a structure
ends in a variable-length array, like this:
struct rtvec_def GTY(()) {
int num_elem; /* number of elements */
rtx GTY ((length ("%h.num_elem"))) elem[1];
};
In this case, the `length' option is used to override the specified
array length (which should usually be `1'). The parameter of the
option is a fragment of C code that calculates the length.
The second case is when a structure or a global variable contains a
pointer to an array, like this:
tree *
GTY ((length ("%h.regno_pointer_align_length"))) regno_decl;
In this case, `regno_decl' has been allocated by writing something
like
x->regno_decl =
ggc_alloc (x->regno_pointer_align_length * sizeof (tree));
and the `length' provides the length of the field.
This second use of `length' also works on global variables, like:
static GTY((length ("reg_base_value_size")))
rtx *reg_base_value;
`skip'
If `skip' is applied to a field, the type machinery will ignore it.
This is somewhat dangerous; the only safe use is in a union when
one field really isn't ever used.
`desc ("EXPRESSION")'
`tag ("CONSTANT")'
`default'
The type machinery needs to be told which field of a `union' is
currently active. This is done by giving each field a constant
`tag' value, and then specifying a discriminator using `desc'.
The value of the expression given by `desc' is compared against
each `tag' value, each of which should be different. If no `tag'
is matched, the field marked with `default' is used if there is
one, otherwise no field in the union will be marked.
In the `desc' option, the "current structure" is the union that it
discriminates. Use `%1' to mean the structure containing it.
There are no escapes available to the `tag' option, since it is a
constant.
For example,
struct tree_binding GTY(())
{
struct tree_common common;
union tree_binding_u {
tree GTY ((tag ("0"))) scope;
struct cp_binding_level * GTY ((tag ("1"))) level;
} GTY ((desc ("BINDING_HAS_LEVEL_P ((tree)&%0)"))) xscope;
tree value;
};
In this example, the value of BINDING_HAS_LEVEL_P when applied to a
`struct tree_binding *' is presumed to be 0 or 1. If 1, the type
mechanism will treat the field `level' as being present and if 0,
will treat the field `scope' as being present.
`param_is (TYPE)'
`use_param'
Sometimes it's convenient to define some data structure to work on
generic pointers (that is, `PTR') and then use it with a specific
type. `param_is' specifies the real type pointed to, and
`use_param' says where in the generic data structure that type
should be put.
For instance, to have a `htab_t' that points to trees, one would
write the definition of `htab_t' like this:
typedef struct GTY(()) {
...
void ** GTY ((use_param, ...)) entries;
...
} htab_t;
and then declare variables like this:
static htab_t GTY ((param_is (union tree_node))) ict;
`paramN_is (TYPE)'
`use_paramN'
In more complicated cases, the data structure might need to work on
several different types, which might not necessarily all be
pointers. For this, `param1_is' through `param9_is' may be used to
specify the real type of a field identified by `use_param1' through
`use_param9'.
`use_params'
When a structure contains another structure that is parameterized,
there's no need to do anything special, the inner structure
inherits the parameters of the outer one. When a structure
contains a pointer to a parameterized structure, the type
machinery won't automatically detect this (it could, it just
doesn't yet), so it's necessary to tell it that the pointed-to
structure should use the same parameters as the outer structure.
This is done by marking the pointer with the `use_params' option.
`deletable'
`deletable', when applied to a global variable, indicates that when
garbage collection runs, there's no need to mark anything pointed
to by this variable, it can just be set to `NULL' instead. This
is used to keep a list of free structures around for re-use.
`if_marked ("EXPRESSION")'
Suppose you want some kinds of object to be unique, and so you put
them in a hash table. If garbage collection marks the hash table,
these objects will never be freed, even if the last other
reference to them goes away. GGC has special handling to deal
with this: if you use the `if_marked' option on a global hash
table, GGC will call the routine whose name is the parameter to
the option on each hash table entry. If the routine returns
nonzero, the hash table entry will be marked as usual. If the
routine returns zero, the hash table entry will be deleted.
The routine `ggc_marked_p' can be used to determine if an element
has been marked already; in fact, the usual case is to use
`if_marked ("ggc_marked_p")'.
`maybe_undef'
When applied to a field, `maybe_undef' indicates that it's OK if
the structure that this fields points to is never defined, so long
as this field is always `NULL'. This is used to avoid requiring
backends to define certain optional structures. It doesn't work
with language frontends.
`nested_ptr (TYPE, "TO EXPRESSION", "FROM EXPRESSION")'
The type machinery expects all pointers to point to the start of an
object. Sometimes for abstraction purposes it's convenient to have
a pointer which points inside an object. So long as it's possible
to convert the original object to and from the pointer, such
pointers can still be used. TYPE is the type of the original
object, the TO EXPRESSION returns the pointer given the original
object, and the FROM EXPRESSION returns the original object given
the pointer. The pointer will be available using the `%h' escape.
`chain_next ("EXPRESSION")'
`chain_prev ("EXPRESSION")'
It's helpful for the type machinery to know if objects are often
chained together in long lists; this lets it generate code that
uses less stack space by iterating along the list instead of
recursing down it. `chain_next' is an expression for the next
item in the list, `chain_prev' is an expression for the previous
item. For singly linked lists, use only `chain_next'; for doubly
linked lists, use both. The machinery requires that taking the
next item of the previous item gives the original item.
`reorder ("FUNCTION NAME")'
Some data structures depend on the relative ordering of pointers.
If the precompiled header machinery needs to change that ordering,
it will call the function referenced by the `reorder' option,
before changing the pointers in the object that's pointed to by
the field the option applies to. The function must take four
arguments, with the signature
`void *, void *, gt_pointer_operator, void *'. The first
parameter is a pointer to the structure that contains the object
being updated, or the object itself if there is no containing
structure. The second parameter is a cookie that should be
ignored. The third parameter is a routine that, given a pointer,
will update it to its correct new value. The fourth parameter is
a cookie that must be passed to the second parameter.
PCH cannot handle data structures that depend on the absolute
values of pointers. `reorder' functions can be expensive. When
possible, it is better to depend on properties of the data, like
an ID number or the hash of a string instead.
`special ("NAME")'
The `special' option is used to mark types that have to be dealt
with by special case machinery. The parameter is the name of the
special case. See `gengtype.c' for further details. Avoid adding
new special cases unless there is no other alternative.
File: gccint.info, Node: GGC Roots, Next: Files, Prev: GTY Options, Up: Type Information
20.2 Marking Roots for the Garbage Collector
============================================
In addition to keeping track of types, the type machinery also locates
the global variables ("roots") that the garbage collector starts at.
Roots must be declared using one of the following syntaxes:
* `extern GTY(([OPTIONS])) TYPE NAME;'
* `static GTY(([OPTIONS])) TYPE NAME;'
The syntax
* `GTY(([OPTIONS])) TYPE NAME;'
is _not_ accepted. There should be an `extern' declaration of such a
variable in a header somewhere--mark that, not the definition. Or, if
the variable is only used in one file, make it `static'.
File: gccint.info, Node: Files, Prev: GGC Roots, Up: Type Information
20.3 Source Files Containing Type Information
=============================================
Whenever you add `GTY' markers to a source file that previously had
none, or create a new source file containing `GTY' markers, there are
three things you need to do:
1. You need to add the file to the list of source files the type
machinery scans. There are four cases:
a. For a back-end file, this is usually done automatically; if
not, you should add it to `target_gtfiles' in the appropriate
port's entries in `config.gcc'.
b. For files shared by all front ends, add the filename to the
`GTFILES' variable in `Makefile.in'.
c. For files that are part of one front end, add the filename to
the `gtfiles' variable defined in the appropriate
`config-lang.in'. For C, the file is `c-config-lang.in'.
d. For files that are part of some but not all front ends, add
the filename to the `gtfiles' variable of _all_ the front ends
that use it.
2. If the file was a header file, you'll need to check that it's
included in the right place to be visible to the generated files.
For a back-end header file, this should be done automatically.
For a front-end header file, it needs to be included by the same
file that includes `gtype-LANG.h'. For other header files, it
needs to be included in `gtype-desc.c', which is a generated file,
so add it to `ifiles' in `open_base_file' in `gengtype.c'.
For source files that aren't header files, the machinery will
generate a header file that should be included in the source file
you just changed. The file will be called `gt-PATH.h' where PATH
is the pathname relative to the `gcc' directory with slashes
replaced by -, so for example the header file to be included in
`cp/parser.c' is called `gt-cp-parser.c'. The generated header
file should be included after everything else in the source file.
Don't forget to mention this file as a dependency in the
`Makefile'!
For language frontends, there is another file that needs to be included
somewhere. It will be called `gtype-LANG.h', where LANG is the name of
the subdirectory the language is contained in.
File: gccint.info, Node: Funding, Next: GNU Project, Prev: Type Information, Up: Top
Funding Free Software
*********************
If you want to have more free software a few years from now, it makes
sense for you to help encourage people to contribute funds for its
development. The most effective approach known is to encourage
commercial redistributors to donate.
Users of free software systems can boost the pace of development by
encouraging for-a-fee distributors to donate part of their selling price
to free software developers--the Free Software Foundation, and others.
The way to convince distributors to do this is to demand it and expect
it from them. So when you compare distributors, judge them partly by
how much they give to free software development. Show distributors
they must compete to be the one who gives the most.
To make this approach work, you must insist on numbers that you can
compare, such as, "We will donate ten dollars to the Frobnitz project
for each disk sold." Don't be satisfied with a vague promise, such as
"A portion of the profits are donated," since it doesn't give a basis
for comparison.
Even a precise fraction "of the profits from this disk" is not very
meaningful, since creative accounting and unrelated business decisions
can greatly alter what fraction of the sales price counts as profit.
If the price you pay is $50, ten percent of the profit is probably less
than a dollar; it might be a few cents, or nothing at all.
Some redistributors do development work themselves. This is useful
too; but to keep everyone honest, you need to inquire how much they do,
and what kind. Some kinds of development make much more long-term
difference than others. For example, maintaining a separate version of
a program contributes very little; maintaining the standard version of a
program for the whole community contributes much. Easy new ports
contribute little, since someone else would surely do them; difficult
ports such as adding a new CPU to the GNU Compiler Collection
contribute more; major new features or packages contribute the most.
By establishing the idea that supporting further development is "the
proper thing to do" when distributing free software for a fee, we can
assure a steady flow of resources into making more free software.
Copyright (C) 1994 Free Software Foundation, Inc.
Verbatim copying and redistribution of this section is permitted
without royalty; alteration is not permitted.
File: gccint.info, Node: GNU Project, Next: Copying, Prev: Funding, Up: Top
The GNU Project and GNU/Linux
*****************************
The GNU Project was launched in 1984 to develop a complete Unix-like
operating system which is free software: the GNU system. (GNU is a
recursive acronym for "GNU's Not Unix"; it is pronounced "guh-NEW".)
Variants of the GNU operating system, which use the kernel Linux, are
now widely used; though these systems are often referred to as "Linux",
they are more accurately called GNU/Linux systems.
For more information, see:
`http://www.gnu.org/'
`http://www.gnu.org/gnu/linux-and-gnu.html'
File: gccint.info, Node: Copying, Next: GNU Free Documentation License, Prev: GNU Project, Up: Top
GNU GENERAL PUBLIC LICENSE
**************************
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
========
The licenses for most software are designed to take away your freedom
to share and change it. By contrast, the GNU General Public License is
intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Library General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it in
new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
rights.
We protect your rights with two steps: (1) copyright the software, and
(2) offer you this license which gives you legal permission to copy,
distribute and/or modify the software.
Also, for each author's protection and ours, we want to make certain
that everyone understands that there is no warranty for this free
software. If the software is modified by someone else and passed on, we
want its recipients to know that what they have is not the original, so
that any problems introduced by others will not reflect on the original
authors' reputations.
Finally, any free program is threatened constantly by software
patents. We wish to avoid the danger that redistributors of a free
program will individually obtain patent licenses, in effect making the
program proprietary. To prevent this, we have made it clear that any
patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and
modification follow.
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains a
notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program",
below, refers to any such program or work, and a "work based on
the Program" means either the Program or any derivative work under
copyright law: that is to say, a work containing the Program or a
portion of it, either verbatim or with modifications and/or
translated into another language. (Hereinafter, translation is
included without limitation in the term "modification".) Each
licensee is addressed as "you".
Activities other than copying, distribution and modification are
not covered by this License; they are outside its scope. The act
of running the Program is not restricted, and the output from the
Program is covered only if its contents constitute a work based on
the Program (independent of having been made by running the
Program). Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the
notices that refer to this License and to the absence of any
warranty; and give any other recipients of the Program a copy of
this License along with the Program.
You may charge a fee for the physical act of transferring a copy,
and you may at your option offer warranty protection in exchange
for a fee.
2. You may modify your copy or copies of the Program or any portion
of it, thus forming a work based on the Program, and copy and
distribute such modifications or work under the terms of Section 1
above, provided that you also meet all of these conditions:
a. You must cause the modified files to carry prominent notices
stating that you changed the files and the date of any change.
b. You must cause any work that you distribute or publish, that
in whole or in part contains or is derived from the Program
or any part thereof, to be licensed as a whole at no charge
to all third parties under the terms of this License.
c. If the modified program normally reads commands interactively
when run, you must cause it, when started running for such
interactive use in the most ordinary way, to print or display
an announcement including an appropriate copyright notice and
a notice that there is no warranty (or else, saying that you
provide a warranty) and that users may redistribute the
program under these conditions, and telling the user how to
view a copy of this License. (Exception: if the Program
itself is interactive but does not normally print such an
announcement, your work based on the Program is not required
to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the
Program, and can be reasonably considered independent and separate
works in themselves, then this License, and its terms, do not
apply to those sections when you distribute them as separate
works. But when you distribute the same sections as part of a
whole which is a work based on the Program, the distribution of
the whole must be on the terms of this License, whose permissions
for other licensees extend to the entire whole, and thus to each
and every part regardless of who wrote it.
Thus, it is not the intent of this section to claim rights or
contest your rights to work written entirely by you; rather, the
intent is to exercise the right to control the distribution of
derivative or collective works based on the Program.
In addition, mere aggregation of another work not based on the
Program with the Program (or with a work based on the Program) on
a volume of a storage or distribution medium does not bring the
other work under the scope of this License.
3. You may copy and distribute the Program (or a work based on it,
under Section 2) in object code or executable form under the terms
of Sections 1 and 2 above provided that you also do one of the
following:
a. Accompany it with the complete corresponding machine-readable
source code, which must be distributed under the terms of
Sections 1 and 2 above on a medium customarily used for
software interchange; or,
b. Accompany it with a written offer, valid for at least three
years, to give any third party, for a charge no more than your
cost of physically performing source distribution, a complete
machine-readable copy of the corresponding source code, to be
distributed under the terms of Sections 1 and 2 above on a
medium customarily used for software interchange; or,
c. Accompany it with the information you received as to the offer
to distribute corresponding source code. (This alternative is
allowed only for noncommercial distribution and only if you
received the program in object code or executable form with
such an offer, in accord with Subsection b above.)
The source code for a work means the preferred form of the work for
making modifications to it. For an executable work, complete
source code means all the source code for all modules it contains,
plus any associated interface definition files, plus the scripts
used to control compilation and installation of the executable.
However, as a special exception, the source code distributed need
not include anything that is normally distributed (in either
source or binary form) with the major components (compiler,
kernel, and so on) of the operating system on which the executable
runs, unless that component itself accompanies the executable.
If distribution of executable or object code is made by offering
access to copy from a designated place, then offering equivalent
access to copy the source code from the same place counts as
distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program
except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
void, and will automatically terminate your rights under this
License. However, parties who have received copies, or rights,
from you under this License will not have their licenses
terminated so long as such parties remain in full compliance.
5. You are not required to accept this License, since you have not
signed it. However, nothing else grants you permission to modify
or distribute the Program or its derivative works. These actions
are prohibited by law if you do not accept this License.
Therefore, by modifying or distributing the Program (or any work
based on the Program), you indicate your acceptance of this
License to do so, and all its terms and conditions for copying,
distributing or modifying the Program or works based on it.
6. Each time you redistribute the Program (or any work based on the
Program), the recipient automatically receives a license from the
original licensor to copy, distribute or modify the Program
subject to these terms and conditions. You may not impose any
further restrictions on the recipients' exercise of the rights
granted herein. You are not responsible for enforcing compliance
by third parties to this License.
7. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent
issues), conditions are imposed on you (whether by court order,
agreement or otherwise) that contradict the conditions of this
License, they do not excuse you from the conditions of this
License. If you cannot distribute so as to satisfy simultaneously
your obligations under this License and any other pertinent
obligations, then as a consequence you may not distribute the
Program at all. For example, if a patent license would not permit
royalty-free redistribution of the Program by all those who
receive copies directly or indirectly through you, then the only
way you could satisfy both it and this License would be to refrain
entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable
under any particular circumstance, the balance of the section is
intended to apply and the section as a whole is intended to apply
in other circumstances.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of
any such claims; this section has the sole purpose of protecting
the integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or she is
willing to distribute software through any other system and a
licensee cannot impose that choice.
This section is intended to make thoroughly clear what is believed
to be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces,
the original copyright holder who places the Program under this
License may add an explicit geographical distribution limitation
excluding those countries, so that distribution is permitted only
in or among countries not thus excluded. In such case, this
License incorporates the limitation as if written in the body of
this License.
9. The Free Software Foundation may publish revised and/or new
versions of the General Public License from time to time. Such
new versions will be similar in spirit to the present version, but
may differ in detail to address new problems or concerns.
Each version is given a distinguishing version number. If the
Program specifies a version number of this License which applies
to it and "any later version", you have the option of following
the terms and conditions either of that version or of any later
version published by the Free Software Foundation. If the Program
does not specify a version number of this License, you may choose
any version ever published by the Free Software Foundation.
10. If you wish to incorporate parts of the Program into other free
programs whose distribution conditions are different, write to the
author to ask for permission. For software which is copyrighted
by the Free Software Foundation, write to the Free Software
Foundation; we sometimes make exceptions for this. Our decision
will be guided by the two goals of preserving the free status of
all derivatives of our free software and of promoting the sharing
and reuse of software generally.
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO
WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE
LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT
WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT
NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE
QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY
SERVICING, REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY
MODIFY AND/OR REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE
LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL,
INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR
INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU
OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY
OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN
ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
Appendix: How to Apply These Terms to Your New Programs
=======================================================
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these
terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
ONE LINE TO GIVE THE PROGRAM'S NAME AND A BRIEF IDEA OF WHAT IT DOES.
Copyright (C) YEAR NAME OF AUTHOR
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
Also add information on how to contact you by electronic and paper
mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) YEAR NAME OF AUTHOR
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details
type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the
appropriate parts of the General Public License. Of course, the
commands you use may be called something other than `show w' and `show
c'; they could even be mouse-clicks or menu items--whatever suits your
program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
SIGNATURE OF TY COON, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library,
you may consider it more useful to permit linking proprietary
applications with the library. If this is what you want to do, use the
GNU Library General Public License instead of this License.
File: gccint.info, Node: GNU Free Documentation License, Next: Contributors, Prev: Copying, Up: Top
GNU Free Documentation License
******************************
Version 1.2, November 2002
Copyright (C) 2000,2001,2002 Free Software Foundation, Inc.
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
0. PREAMBLE
The purpose of this License is to make a manual, textbook, or other
functional and useful document "free" in the sense of freedom: to
assure everyone the effective freedom to copy and redistribute it,
with or without modifying it, either commercially or
noncommercially. Secondarily, this License preserves for the
author and publisher a way to get credit for their work, while not
being considered responsible for modifications made by others.
This License is a kind of "copyleft", which means that derivative
works of the document must themselves be free in the same sense.
It complements the GNU General Public License, which is a copyleft
license designed for free software.
We have designed this License in order to use it for manuals for
free software, because free software needs free documentation: a
free program should come with manuals providing the same freedoms
that the software does. But this License is not limited to
software manuals; it can be used for any textual work, regardless
of subject matter or whether it is published as a printed book.
We recommend this License principally for works whose purpose is
instruction or reference.
1. APPLICABILITY AND DEFINITIONS
This License applies to any manual or other work, in any medium,
that contains a notice placed by the copyright holder saying it
can be distributed under the terms of this License. Such a notice
grants a world-wide, royalty-free license, unlimited in duration,
to use that work under the conditions stated herein. The
"Document", below, refers to any such manual or work. Any member
of the public is a licensee, and is addressed as "you". You
accept the license if you copy, modify or distribute the work in a
way requiring permission under copyright law.
A "Modified Version" of the Document means any work containing the
Document or a portion of it, either copied verbatim, or with
modifications and/or translated into another language.
A "Secondary Section" is a named appendix or a front-matter section
of the Document that deals exclusively with the relationship of the
publishers or authors of the Document to the Document's overall
subject (or to related matters) and contains nothing that could
fall directly within that overall subject. (Thus, if the Document
is in part a textbook of mathematics, a Secondary Section may not
explain any mathematics.) The relationship could be a matter of
historical connection with the subject or with related matters, or
of legal, commercial, philosophical, ethical or political position
regarding them.
The "Invariant Sections" are certain Secondary Sections whose
titles are designated, as being those of Invariant Sections, in
the notice that says that the Document is released under this
License. If a section does not fit the above definition of
Secondary then it is not allowed to be designated as Invariant.
The Document may contain zero Invariant Sections. If the Document
does not identify any Invariant Sections then there are none.
The "Cover Texts" are certain short passages of text that are
listed, as Front-Cover Texts or Back-Cover Texts, in the notice
that says that the Document is released under this License. A
Front-Cover Text may be at most 5 words, and a Back-Cover Text may
be at most 25 words.
A "Transparent" copy of the Document means a machine-readable copy,
represented in a format whose specification is available to the
general public, that is suitable for revising the document
straightforwardly with generic text editors or (for images
composed of pixels) generic paint programs or (for drawings) some
widely available drawing editor, and that is suitable for input to
text formatters or for automatic translation to a variety of
formats suitable for input to text formatters. A copy made in an
otherwise Transparent file format whose markup, or absence of
markup, has been arranged to thwart or discourage subsequent
modification by readers is not Transparent. An image format is
not Transparent if used for any substantial amount of text. A
copy that is not "Transparent" is called "Opaque".
Examples of suitable formats for Transparent copies include plain
ASCII without markup, Texinfo input format, LaTeX input format,
SGML or XML using a publicly available DTD, and
standard-conforming simple HTML, PostScript or PDF designed for
human modification. Examples of transparent image formats include
PNG, XCF and JPG. Opaque formats include proprietary formats that
can be read and edited only by proprietary word processors, SGML or
XML for which the DTD and/or processing tools are not generally
available, and the machine-generated HTML, PostScript or PDF
produced by some word processors for output purposes only.
The "Title Page" means, for a printed book, the title page itself,
plus such following pages as are needed to hold, legibly, the
material this License requires to appear in the title page. For
works in formats which do not have any title page as such, "Title
Page" means the text near the most prominent appearance of the
work's title, preceding the beginning of the body of the text.
A section "Entitled XYZ" means a named subunit of the Document
whose title either is precisely XYZ or contains XYZ in parentheses
following text that translates XYZ in another language. (Here XYZ
stands for a specific section name mentioned below, such as
"Acknowledgements", "Dedications", "Endorsements", or "History".)
To "Preserve the Title" of such a section when you modify the
Document means that it remains a section "Entitled XYZ" according
to this definition.
The Document may include Warranty Disclaimers next to the notice
which states that this License applies to the Document. These
Warranty Disclaimers are considered to be included by reference in
this License, but only as regards disclaiming warranties: any other
implication that these Warranty Disclaimers may have is void and
has no effect on the meaning of this License.
2. VERBATIM COPYING
You may copy and distribute the Document in any medium, either
commercially or noncommercially, provided that this License, the
copyright notices, and the license notice saying this License
applies to the Document are reproduced in all copies, and that you
add no other conditions whatsoever to those of this License. You
may not use technical measures to obstruct or control the reading
or further copying of the copies you make or distribute. However,
you may accept compensation in exchange for copies. If you
distribute a large enough number of copies you must also follow
the conditions in section 3.
You may also lend copies, under the same conditions stated above,
and you may publicly display copies.
3. COPYING IN QUANTITY
If you publish printed copies (or copies in media that commonly
have printed covers) of the Document, numbering more than 100, and
the Document's license notice requires Cover Texts, you must
enclose the copies in covers that carry, clearly and legibly, all
these Cover Texts: Front-Cover Texts on the front cover, and
Back-Cover Texts on the back cover. Both covers must also clearly
and legibly identify you as the publisher of these copies. The
front cover must present the full title with all words of the
title equally prominent and visible. You may add other material
on the covers in addition. Copying with changes limited to the
covers, as long as they preserve the title of the Document and
satisfy these conditions, can be treated as verbatim copying in
other respects.
If the required texts for either cover are too voluminous to fit
legibly, you should put the first ones listed (as many as fit
reasonably) on the actual cover, and continue the rest onto
adjacent pages.
If you publish or distribute Opaque copies of the Document
numbering more than 100, you must either include a
machine-readable Transparent copy along with each Opaque copy, or
state in or with each Opaque copy a computer-network location from
which the general network-using public has access to download
using public-standard network protocols a complete Transparent
copy of the Document, free of added material. If you use the
latter option, you must take reasonably prudent steps, when you
begin distribution of Opaque copies in quantity, to ensure that
this Transparent copy will remain thus accessible at the stated
location until at least one year after the last time you
distribute an Opaque copy (directly or through your agents or
retailers) of that edition to the public.
It is requested, but not required, that you contact the authors of
the Document well before redistributing any large number of
copies, to give them a chance to provide you with an updated
version of the Document.
4. MODIFICATIONS
You may copy and distribute a Modified Version of the Document
under the conditions of sections 2 and 3 above, provided that you
release the Modified Version under precisely this License, with
the Modified Version filling the role of the Document, thus
licensing distribution and modification of the Modified Version to
whoever possesses a copy of it. In addition, you must do these
things in the Modified Version:
A. Use in the Title Page (and on the covers, if any) a title
distinct from that of the Document, and from those of
previous versions (which should, if there were any, be listed
in the History section of the Document). You may use the
same title as a previous version if the original publisher of
that version gives permission.
B. List on the Title Page, as authors, one or more persons or
entities responsible for authorship of the modifications in
the Modified Version, together with at least five of the
principal authors of the Document (all of its principal
authors, if it has fewer than five), unless they release you
from this requirement.
C. State on the Title page the name of the publisher of the
Modified Version, as the publisher.
D. Preserve all the copyright notices of the Document.
E. Add an appropriate copyright notice for your modifications
adjacent to the other copyright notices.
F. Include, immediately after the copyright notices, a license
notice giving the public permission to use the Modified
Version under the terms of this License, in the form shown in
the Addendum below.
G. Preserve in that license notice the full lists of Invariant
Sections and required Cover Texts given in the Document's
license notice.
H. Include an unaltered copy of this License.
I. Preserve the section Entitled "History", Preserve its Title,
and add to it an item stating at least the title, year, new
authors, and publisher of the Modified Version as given on
the Title Page. If there is no section Entitled "History" in
the Document, create one stating the title, year, authors,
and publisher of the Document as given on its Title Page,
then add an item describing the Modified Version as stated in
the previous sentence.
J. Preserve the network location, if any, given in the Document
for public access to a Transparent copy of the Document, and
likewise the network locations given in the Document for
previous versions it was based on. These may be placed in
the "History" section. You may omit a network location for a
work that was published at least four years before the
Document itself, or if the original publisher of the version
it refers to gives permission.
K. For any section Entitled "Acknowledgements" or "Dedications",
Preserve the Title of the section, and preserve in the
section all the substance and tone of each of the contributor
acknowledgements and/or dedications given therein.
L. Preserve all the Invariant Sections of the Document,
unaltered in their text and in their titles. Section numbers
or the equivalent are not considered part of the section
titles.
M. Delete any section Entitled "Endorsements". Such a section
may not be included in the Modified Version.
N. Do not retitle any existing section to be Entitled
"Endorsements" or to conflict in title with any Invariant
Section.
O. Preserve any Warranty Disclaimers.
If the Modified Version includes new front-matter sections or
appendices that qualify as Secondary Sections and contain no
material copied from the Document, you may at your option
designate some or all of these sections as invariant. To do this,
add their titles to the list of Invariant Sections in the Modified
Version's license notice. These titles must be distinct from any
other section titles.
You may add a section Entitled "Endorsements", provided it contains
nothing but endorsements of your Modified Version by various
parties--for example, statements of peer review or that the text
has been approved by an organization as the authoritative
definition of a standard.
You may add a passage of up to five words as a Front-Cover Text,
and a passage of up to 25 words as a Back-Cover Text, to the end
of the list of Cover Texts in the Modified Version. Only one
passage of Front-Cover Text and one of Back-Cover Text may be
added by (or through arrangements made by) any one entity. If the
Document already includes a cover text for the same cover,
previously added by you or by arrangement made by the same entity
you are acting on behalf of, you may not add another; but you may
replace the old one, on explicit permission from the previous
publisher that added the old one.
The author(s) and publisher(s) of the Document do not by this
License give permission to use their names for publicity for or to
assert or imply endorsement of any Modified Version.
5. COMBINING DOCUMENTS
You may combine the Document with other documents released under
this License, under the terms defined in section 4 above for
modified versions, provided that you include in the combination
all of the Invariant Sections of all of the original documents,
unmodified, and list them all as Invariant Sections of your
combined work in its license notice, and that you preserve all
their Warranty Disclaimers.
The combined work need only contain one copy of this License, and
multiple identical Invariant Sections may be replaced with a single
copy. If there are multiple Invariant Sections with the same name
but different contents, make the title of each such section unique
by adding at the end of it, in parentheses, the name of the
original author or publisher of that section if known, or else a
unique number. Make the same adjustment to the section titles in
the list of Invariant Sections in the license notice of the
combined work.
In the combination, you must combine any sections Entitled
"History" in the various original documents, forming one section
Entitled "History"; likewise combine any sections Entitled
"Acknowledgements", and any sections Entitled "Dedications". You
must delete all sections Entitled "Endorsements."
6. COLLECTIONS OF DOCUMENTS
You may make a collection consisting of the Document and other
documents released under this License, and replace the individual
copies of this License in the various documents with a single copy
that is included in the collection, provided that you follow the
rules of this License for verbatim copying of each of the
documents in all other respects.
You may extract a single document from such a collection, and
distribute it individually under this License, provided you insert
a copy of this License into the extracted document, and follow
this License in all other respects regarding verbatim copying of
that document.
7. AGGREGATION WITH INDEPENDENT WORKS
A compilation of the Document or its derivatives with other
separate and independent documents or works, in or on a volume of
a storage or distribution medium, is called an "aggregate" if the
copyright resulting from the compilation is not used to limit the
legal rights of the compilation's users beyond what the individual
works permit. When the Document is included in an aggregate, this
License does not apply to the other works in the aggregate which
are not themselves derivative works of the Document.
If the Cover Text requirement of section 3 is applicable to these
copies of the Document, then if the Document is less than one half
of the entire aggregate, the Document's Cover Texts may be placed
on covers that bracket the Document within the aggregate, or the
electronic equivalent of covers if the Document is in electronic
form. Otherwise they must appear on printed covers that bracket
the whole aggregate.
8. TRANSLATION
Translation is considered a kind of modification, so you may
distribute translations of the Document under the terms of section
4. Replacing Invariant Sections with translations requires special
permission from their copyright holders, but you may include
translations of some or all Invariant Sections in addition to the
original versions of these Invariant Sections. You may include a
translation of this License, and all the license notices in the
Document, and any Warranty Disclaimers, provided that you also
include the original English version of this License and the
original versions of those notices and disclaimers. In case of a
disagreement between the translation and the original version of
this License or a notice or disclaimer, the original version will
prevail.
If a section in the Document is Entitled "Acknowledgements",
"Dedications", or "History", the requirement (section 4) to
Preserve its Title (section 1) will typically require changing the
actual title.
9. TERMINATION
You may not copy, modify, sublicense, or distribute the Document
except as expressly provided for under this License. Any other
attempt to copy, modify, sublicense or distribute the Document is
void, and will automatically terminate your rights under this
License. However, parties who have received copies, or rights,
from you under this License will not have their licenses
terminated so long as such parties remain in full compliance.
10. FUTURE REVISIONS OF THIS LICENSE
The Free Software Foundation may publish new, revised versions of
the GNU Free Documentation License from time to time. Such new
versions will be similar in spirit to the present version, but may
differ in detail to address new problems or concerns. See
`http://www.gnu.org/copyleft/'.
Each version of the License is given a distinguishing version
number. If the Document specifies that a particular numbered
version of this License "or any later version" applies to it, you
have the option of following the terms and conditions either of
that specified version or of any later version that has been
published (not as a draft) by the Free Software Foundation. If
the Document does not specify a version number of this License,
you may choose any version ever published (not as a draft) by the
Free Software Foundation.
ADDENDUM: How to use this License for your documents
====================================================
To use this License in a document you have written, include a copy of
the License in the document and put the following copyright and license
notices just after the title page:
Copyright (C) YEAR YOUR NAME.
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.2
or any later version published by the Free Software Foundation;
with no Invariant Sections, no Front-Cover Texts, and no Back-Cover
Texts. A copy of the license is included in the section entitled ``GNU
Free Documentation License''.
If you have Invariant Sections, Front-Cover Texts and Back-Cover Texts,
replace the "with...Texts." line with this:
with the Invariant Sections being LIST THEIR TITLES, with
the Front-Cover Texts being LIST, and with the Back-Cover Texts
being LIST.
If you have Invariant Sections without Cover Texts, or some other
combination of the three, merge those two alternatives to suit the
situation.
If your document contains nontrivial examples of program code, we
recommend releasing these examples in parallel under your choice of
free software license, such as the GNU General Public License, to
permit their use in free software.
File: gccint.info, Node: Contributors, Next: Option Index, Prev: GNU Free Documentation License, Up: Top
Contributors to GCC
*******************
The GCC project would like to thank its many contributors. Without
them the project would not have been nearly as successful as it has
been. Any omissions in this list are accidental. Feel free to contact
<law@redhat.com> or <gerald@pfeifer.com> if you have been left out or
some of your contributions are not listed. Please keep this list in
alphabetical order.
* Analog Devices helped implement the support for complex data types
and iterators.
* John David Anglin for threading-related fixes and improvements to
libstdc++-v3, and the HP-UX port.
* James van Artsdalen wrote the code that makes efficient use of the
Intel 80387 register stack.
* Abramo and Roberto Bagnara for the SysV68 Motorola 3300 Delta
Series port.
* Alasdair Baird for various bug fixes.
* Giovanni Bajo for analyzing lots of complicated C++ problem
reports.
* Peter Barada for his work to improve code generation for new
ColdFire cores.
* Gerald Baumgartner added the signature extension to the C++ front
end.
* Godmar Back for his Java improvements and encouragement.
* Scott Bambrough for help porting the Java compiler.
* Wolfgang Bangerth for processing tons of bug reports.
* Jon Beniston for his Microsoft Windows port of Java.
* Daniel Berlin for better DWARF2 support, faster/better
optimizations, improved alias analysis, plus migrating GCC to
Bugzilla.
* Geoff Berry for his Java object serialization work and various
patches.
* Uros Bizjak for the implementation of x87 math built-in functions
and for various middle end and i386 back end improvements and
bugfixes.
* Eric Blake for helping to make GCJ and libgcj conform to the
specifications.
* Janne Blomqvist for contributions to GNU Fortran.
* Segher Boessenkool for various fixes.
* Hans-J. Boehm for his garbage collector, IA-64 libffi port, and
other Java work.
* Neil Booth for work on cpplib, lang hooks, debug hooks and other
miscellaneous clean-ups.
* Steven Bosscher for integrating the GNU Fortran front end into GCC
and for contributing to the tree-ssa branch.
* Eric Botcazou for fixing middle- and backend bugs left and right.
* Per Bothner for his direction via the steering committee and
various improvements to the infrastructure for supporting new
languages. Chill front end implementation. Initial
implementations of cpplib, fix-header, config.guess, libio, and
past C++ library (libg++) maintainer. Dreaming up, designing and
implementing much of GCJ.
* Devon Bowen helped port GCC to the Tahoe.
* Don Bowman for mips-vxworks contributions.
* Dave Brolley for work on cpplib and Chill.
* Paul Brook for work on the ARM architecture and maintaining GNU
Fortran.
* Robert Brown implemented the support for Encore 32000 systems.
* Christian Bruel for improvements to local store elimination.
* Herman A.J. ten Brugge for various fixes.
* Joerg Brunsmann for Java compiler hacking and help with the GCJ
FAQ.
* Joe Buck for his direction via the steering committee.
* Craig Burley for leadership of the G77 Fortran effort.
* Stephan Buys for contributing Doxygen notes for libstdc++.
* Paolo Carlini for libstdc++ work: lots of efficiency improvements
to the C++ strings, streambufs and formatted I/O, hard detective
work on the frustrating localization issues, and keeping up with
the problem reports.
* John Carr for his alias work, SPARC hacking, infrastructure
improvements, previous contributions to the steering committee,
loop optimizations, etc.
* Stephane Carrez for 68HC11 and 68HC12 ports.
* Steve Chamberlain for support for the Renesas SH and H8 processors
and the PicoJava processor, and for GCJ config fixes.
* Glenn Chambers for help with the GCJ FAQ.
* John-Marc Chandonia for various libgcj patches.
* Scott Christley for his Objective-C contributions.
* Eric Christopher for his Java porting help and clean-ups.
* Branko Cibej for more warning contributions.
* The GNU Classpath project for all of their merged runtime code.
* Nick Clifton for arm, mcore, fr30, v850, m32r work, `--help', and
other random hacking.
* Michael Cook for libstdc++ cleanup patches to reduce warnings.
* R. Kelley Cook for making GCC buildable from a read-only directory
as well as other miscellaneous build process and documentation
clean-ups.
* Ralf Corsepius for SH testing and minor bugfixing.
* Stan Cox for care and feeding of the x86 port and lots of behind
the scenes hacking.
* Alex Crain provided changes for the 3b1.
* Ian Dall for major improvements to the NS32k port.
* Paul Dale for his work to add uClinux platform support to the m68k
backend.
* Dario Dariol contributed the four varieties of sample programs
that print a copy of their source.
* Russell Davidson for fstream and stringstream fixes in libstdc++.
* Bud Davis for work on the G77 and GNU Fortran compilers.
* Mo DeJong for GCJ and libgcj bug fixes.
* DJ Delorie for the DJGPP port, build and libiberty maintenance,
various bug fixes, and the M32C port.
* Arnaud Desitter for helping to debug GNU Fortran.
* Gabriel Dos Reis for contributions to G++, contributions and
maintenance of GCC diagnostics infrastructure, libstdc++-v3,
including `valarray<>', `complex<>', maintaining the numerics
library (including that pesky `<limits>' :-) and keeping
up-to-date anything to do with numbers.
* Ulrich Drepper for his work on glibc, testing of GCC using glibc,
ISO C99 support, CFG dumping support, etc., plus support of the
C++ runtime libraries including for all kinds of C interface
issues, contributing and maintaining `complex<>', sanity checking
and disbursement, configuration architecture, libio maintenance,
and early math work.
* Zdenek Dvorak for a new loop unroller and various fixes.
* Richard Earnshaw for his ongoing work with the ARM.
* David Edelsohn for his direction via the steering committee,
ongoing work with the RS6000/PowerPC port, help cleaning up Haifa
loop changes, doing the entire AIX port of libstdc++ with his bare
hands, and for ensuring GCC properly keeps working on AIX.
* Kevin Ediger for the floating point formatting of num_put::do_put
in libstdc++.
* Phil Edwards for libstdc++ work including configuration hackery,
documentation maintainer, chief breaker of the web pages, the
occasional iostream bug fix, and work on shared library symbol
versioning.
* Paul Eggert for random hacking all over GCC.
* Mark Elbrecht for various DJGPP improvements, and for libstdc++
configuration support for locales and fstream-related fixes.
* Vadim Egorov for libstdc++ fixes in strings, streambufs, and
iostreams.
* Christian Ehrhardt for dealing with bug reports.
* Ben Elliston for his work to move the Objective-C runtime into its
own subdirectory and for his work on autoconf.
* Marc Espie for OpenBSD support.
* Doug Evans for much of the global optimization framework, arc,
m32r, and SPARC work.
* Christopher Faylor for his work on the Cygwin port and for caring
and feeding the gcc.gnu.org box and saving its users tons of spam.
* Fred Fish for BeOS support and Ada fixes.
* Ivan Fontes Garcia for the Portuguese translation of the GCJ FAQ.
* Peter Gerwinski for various bug fixes and the Pascal front end.
* Kaveh R. Ghazi for his direction via the steering committee,
amazing work to make `-W -Wall -W* -Werror' useful, and
continuously testing GCC on a plethora of platforms. Kaveh
extends his gratitude to the CAIP Center at Rutgers University for
providing him with computing resources to work on Free Software
since the late 1980s.
* John Gilmore for a donation to the FSF earmarked improving GNU
Java.
* Judy Goldberg for c++ contributions.
* Torbjorn Granlund for various fixes and the c-torture testsuite,
multiply- and divide-by-constant optimization, improved long long
support, improved leaf function register allocation, and his
direction via the steering committee.
* Anthony Green for his `-Os' contributions and Java front end work.
* Stu Grossman for gdb hacking, allowing GCJ developers to debug
Java code.
* Michael K. Gschwind contributed the port to the PDP-11.
* Ron Guilmette implemented the `protoize' and `unprotoize' tools,
the support for Dwarf symbolic debugging information, and much of
the support for System V Release 4. He has also worked heavily on
the Intel 386 and 860 support.
* Mostafa Hagog for Swing Modulo Scheduling (SMS) and post reload
GCSE.
* Bruno Haible for improvements in the runtime overhead for EH, new
warnings and assorted bug fixes.
* Andrew Haley for his amazing Java compiler and library efforts.
* Chris Hanson assisted in making GCC work on HP-UX for the 9000
series 300.
* Michael Hayes for various thankless work he's done trying to get
the c30/c40 ports functional. Lots of loop and unroll
improvements and fixes.
* Dara Hazeghi for wading through myriads of target-specific bug
reports.
* Kate Hedstrom for staking the G77 folks with an initial testsuite.
* Richard Henderson for his ongoing SPARC, alpha, ia32, and ia64
work, loop opts, and generally fixing lots of old problems we've
ignored for years, flow rewrite and lots of further stuff,
including reviewing tons of patches.
* Aldy Hernandez for working on the PowerPC port, SIMD support, and
various fixes.
* Nobuyuki Hikichi of Software Research Associates, Tokyo,
contributed the support for the Sony NEWS machine.
* Kazu Hirata for caring and feeding the Renesas H8/300 port and
various fixes.
* Katherine Holcomb for work on GNU Fortran.
* Manfred Hollstein for his ongoing work to keep the m88k alive, lots
of testing and bug fixing, particularly of GCC configury code.
* Steve Holmgren for MachTen patches.
* Jan Hubicka for his x86 port improvements.
* Falk Hueffner for working on C and optimization bug reports.
* Bernardo Innocenti for his m68k work, including merging of
ColdFire improvements and uClinux support.
* Christian Iseli for various bug fixes.
* Kamil Iskra for general m68k hacking.
* Lee Iverson for random fixes and MIPS testing.
* Andreas Jaeger for testing and benchmarking of GCC and various bug
fixes.
* Jakub Jelinek for his SPARC work and sibling call optimizations as
well as lots of bug fixes and test cases, and for improving the
Java build system.
* Janis Johnson for ia64 testing and fixes, her quality improvement
sidetracks, and web page maintenance.
* Kean Johnston for SCO OpenServer support and various fixes.
* Tim Josling for the sample language treelang based originally on
Richard Kenner's "toy" language.
* Nicolai Josuttis for additional libstdc++ documentation.
* Klaus Kaempf for his ongoing work to make alpha-vms a viable
target.
* Steven G. Kargl for work on GNU Fortran.
* David Kashtan of SRI adapted GCC to VMS.
* Ryszard Kabatek for many, many libstdc++ bug fixes and
optimizations of strings, especially member functions, and for
auto_ptr fixes.
* Geoffrey Keating for his ongoing work to make the PPC work for
GNU/Linux and his automatic regression tester.
* Brendan Kehoe for his ongoing work with G++ and for a lot of early
work in just about every part of libstdc++.
* Oliver M. Kellogg of Deutsche Aerospace contributed the port to the
MIL-STD-1750A.
* Richard Kenner of the New York University Ultracomputer Research
Laboratory wrote the machine descriptions for the AMD 29000, the
DEC Alpha, the IBM RT PC, and the IBM RS/6000 as well as the
support for instruction attributes. He also made changes to
better support RISC processors including changes to common
subexpression elimination, strength reduction, function calling
sequence handling, and condition code support, in addition to
generalizing the code for frame pointer elimination and delay slot
scheduling. Richard Kenner was also the head maintainer of GCC
for several years.
* Mumit Khan for various contributions to the Cygwin and Mingw32
ports and maintaining binary releases for Microsoft Windows hosts,
and for massive libstdc++ porting work to Cygwin/Mingw32.
* Robin Kirkham for cpu32 support.
* Mark Klein for PA improvements.
* Thomas Koenig for various bug fixes.
* Bruce Korb for the new and improved fixincludes code.
* Benjamin Kosnik for his G++ work and for leading the libstdc++-v3
effort.
* Charles LaBrec contributed the support for the Integrated Solutions
68020 system.
* Asher Langton and Mike Kumbera for contributing Cray pointer
support to GNU Fortran, and for other GNU Fortran improvements.
* Jeff Law for his direction via the steering committee,
coordinating the entire egcs project and GCC 2.95, rolling out
snapshots and releases, handling merges from GCC2, reviewing tons
of patches that might have fallen through the cracks else, and
random but extensive hacking.
* Marc Lehmann for his direction via the steering committee and
helping with analysis and improvements of x86 performance.
* Victor Leikehman for work on GNU Fortran.
* Ted Lemon wrote parts of the RTL reader and printer.
* Kriang Lerdsuwanakij for C++ improvements including template as
template parameter support, and many C++ fixes.
* Warren Levy for tremendous work on libgcj (Java Runtime Library)
and random work on the Java front end.
* Alain Lichnewsky ported GCC to the MIPS CPU.
* Oskar Liljeblad for hacking on AWT and his many Java bug reports
and patches.
* Robert Lipe for OpenServer support, new testsuites, testing, etc.
* Chen Liqin for various S+core related fixes/improvement, and for
maintaining the S+core port.
* Weiwen Liu for testing and various bug fixes.
* Dave Love for his ongoing work with the Fortran front end and
runtime libraries.
* Martin von Lo"wis for internal consistency checking infrastructure,
various C++ improvements including namespace support, and tons of
assistance with libstdc++/compiler merges.
* H.J. Lu for his previous contributions to the steering committee,
many x86 bug reports, prototype patches, and keeping the GNU/Linux
ports working.
* Greg McGary for random fixes and (someday) bounded pointers.
* Andrew MacLeod for his ongoing work in building a real EH system,
various code generation improvements, work on the global
optimizer, etc.
* Vladimir Makarov for hacking some ugly i960 problems, PowerPC
hacking improvements to compile-time performance, overall
knowledge and direction in the area of instruction scheduling, and
design and implementation of the automaton based instruction
scheduler.
* Bob Manson for his behind the scenes work on dejagnu.
* Philip Martin for lots of libstdc++ string and vector iterator
fixes and improvements, and string clean up and testsuites.
* All of the Mauve project contributors, for Java test code.
* Bryce McKinlay for numerous GCJ and libgcj fixes and improvements.
* Adam Megacz for his work on the Microsoft Windows port of GCJ.
* Michael Meissner for LRS framework, ia32, m32r, v850, m88k, MIPS,
powerpc, haifa, ECOFF debug support, and other assorted hacking.
* Jason Merrill for his direction via the steering committee and
leading the G++ effort.
* Martin Michlmayr for testing GCC on several architectures using the
entire Debian archive.
* David Miller for his direction via the steering committee, lots of
SPARC work, improvements in jump.c and interfacing with the Linux
kernel developers.
* Gary Miller ported GCC to Charles River Data Systems machines.
* Alfred Minarik for libstdc++ string and ios bug fixes, and turning
the entire libstdc++ testsuite namespace-compatible.
* Mark Mitchell for his direction via the steering committee,
mountains of C++ work, load/store hoisting out of loops, alias
analysis improvements, ISO C `restrict' support, and serving as
release manager for GCC 3.x.
* Alan Modra for various GNU/Linux bits and testing.
* Toon Moene for his direction via the steering committee, Fortran
maintenance, and his ongoing work to make us make Fortran run fast.
* Jason Molenda for major help in the care and feeding of all the
services on the gcc.gnu.org (formerly egcs.cygnus.com)
machine--mail, web services, ftp services, etc etc. Doing all
this work on scrap paper and the backs of envelopes would have
been... difficult.
* Catherine Moore for fixing various ugly problems we have sent her
way, including the haifa bug which was killing the Alpha & PowerPC
Linux kernels.
* Mike Moreton for his various Java patches.
* David Mosberger-Tang for various Alpha improvements, and for the
initial IA-64 port.
* Stephen Moshier contributed the floating point emulator that
assists in cross-compilation and permits support for floating
point numbers wider than 64 bits and for ISO C99 support.
* Bill Moyer for his behind the scenes work on various issues.
* Philippe De Muyter for his work on the m68k port.
* Joseph S. Myers for his work on the PDP-11 port, format checking
and ISO C99 support, and continuous emphasis on (and contributions
to) documentation.
* Nathan Myers for his work on libstdc++-v3: architecture and
authorship through the first three snapshots, including
implementation of locale infrastructure, string, shadow C headers,
and the initial project documentation (DESIGN, CHECKLIST, and so
forth). Later, more work on MT-safe string and shadow headers.
* Felix Natter for documentation on porting libstdc++.
* Nathanael Nerode for cleaning up the configuration/build process.
* NeXT, Inc. donated the front end that supports the Objective-C
language.
* Hans-Peter Nilsson for the CRIS and MMIX ports, improvements to
the search engine setup, various documentation fixes and other
small fixes.
* Geoff Noer for his work on getting cygwin native builds working.
* Diego Novillo for his work on Tree SSA, OpenMP, SPEC performance
tracking web pages and assorted fixes.
* David O'Brien for the FreeBSD/alpha, FreeBSD/AMD x86-64,
FreeBSD/ARM, FreeBSD/PowerPC, and FreeBSD/SPARC64 ports and
related infrastructure improvements.
* Alexandre Oliva for various build infrastructure improvements,
scripts and amazing testing work, including keeping libtool issues
sane and happy.
* Stefan Olsson for work on mt_alloc.
* Melissa O'Neill for various NeXT fixes.
* Rainer Orth for random MIPS work, including improvements to GCC's
o32 ABI support, improvements to dejagnu's MIPS support, Java
configuration clean-ups and porting work, etc.
* Hartmut Penner for work on the s390 port.
* Paul Petersen wrote the machine description for the Alliant FX/8.
* Alexandre Petit-Bianco for implementing much of the Java compiler
and continued Java maintainership.
* Matthias Pfaller for major improvements to the NS32k port.
* Gerald Pfeifer for his direction via the steering committee,
pointing out lots of problems we need to solve, maintenance of the
web pages, and taking care of documentation maintenance in general.
* Andrew Pinski for processing bug reports by the dozen.
* Ovidiu Predescu for his work on the Objective-C front end and
runtime libraries.
* Jerry Quinn for major performance improvements in C++ formatted
I/O.
* Ken Raeburn for various improvements to checker, MIPS ports and
various cleanups in the compiler.
* Rolf W. Rasmussen for hacking on AWT.
* David Reese of Sun Microsystems contributed to the Solaris on
PowerPC port.
* Volker Reichelt for keeping up with the problem reports.
* Joern Rennecke for maintaining the sh port, loop, regmove & reload
hacking.
* Loren J. Rittle for improvements to libstdc++-v3 including the
FreeBSD port, threading fixes, thread-related configury changes,
critical threading documentation, and solutions to really tricky
I/O problems, as well as keeping GCC properly working on FreeBSD
and continuous testing.
* Craig Rodrigues for processing tons of bug reports.
* Ola Ro"nnerup for work on mt_alloc.
* Gavin Romig-Koch for lots of behind the scenes MIPS work.
* David Ronis inspired and encouraged Craig to rewrite the G77
documentation in texinfo format by contributing a first pass at a
translation of the old `g77-0.5.16/f/DOC' file.
* Ken Rose for fixes to GCC's delay slot filling code.
* Paul Rubin wrote most of the preprocessor.
* Pe'tur Runo'lfsson for major performance improvements in C++
formatted I/O and large file support in C++ filebuf.
* Chip Salzenberg for libstdc++ patches and improvements to locales,
traits, Makefiles, libio, libtool hackery, and "long long" support.
* Juha Sarlin for improvements to the H8 code generator.
* Greg Satz assisted in making GCC work on HP-UX for the 9000 series
300.
* Roger Sayle for improvements to constant folding and GCC's RTL
optimizers as well as for fixing numerous bugs.
* Bradley Schatz for his work on the GCJ FAQ.
* Peter Schauer wrote the code to allow debugging to work on the
Alpha.
* William Schelter did most of the work on the Intel 80386 support.
* Tobias Schlu"ter for work on GNU Fortran.
* Bernd Schmidt for various code generation improvements and major
work in the reload pass as well a serving as release manager for
GCC 2.95.3.
* Peter Schmid for constant testing of libstdc++--especially
application testing, going above and beyond what was requested for
the release criteria--and libstdc++ header file tweaks.
* Jason Schroeder for jcf-dump patches.
* Andreas Schwab for his work on the m68k port.
* Lars Segerlund for work on GNU Fortran.
* Joel Sherrill for his direction via the steering committee, RTEMS
contributions and RTEMS testing.
* Nathan Sidwell for many C++ fixes/improvements.
* Jeffrey Siegal for helping RMS with the original design of GCC,
some code which handles the parse tree and RTL data structures,
constant folding and help with the original VAX & m68k ports.
* Kenny Simpson for prompting libstdc++ fixes due to defect reports
from the LWG (thereby keeping GCC in line with updates from the
ISO).
* Franz Sirl for his ongoing work with making the PPC port stable
for GNU/Linux.
* Andrey Slepuhin for assorted AIX hacking.
* Christopher Smith did the port for Convex machines.
* Danny Smith for his major efforts on the Mingw (and Cygwin) ports.
* Randy Smith finished the Sun FPA support.
* Scott Snyder for queue, iterator, istream, and string fixes and
libstdc++ testsuite entries. Also for providing the patch to G77
to add rudimentary support for `INTEGER*1', `INTEGER*2', and
`LOGICAL*1'.
* Brad Spencer for contributions to the GLIBCPP_FORCE_NEW technique.
* Richard Stallman, for writing the original GCC and launching the
GNU project.
* Jan Stein of the Chalmers Computer Society provided support for
Genix, as well as part of the 32000 machine description.
* Nigel Stephens for various mips16 related fixes/improvements.
* Jonathan Stone wrote the machine description for the Pyramid
computer.
* Graham Stott for various infrastructure improvements.
* John Stracke for his Java HTTP protocol fixes.
* Mike Stump for his Elxsi port, G++ contributions over the years
and more recently his vxworks contributions
* Jeff Sturm for Java porting help, bug fixes, and encouragement.
* Shigeya Suzuki for this fixes for the bsdi platforms.
* Ian Lance Taylor for his mips16 work, general configury hacking,
fixincludes, etc.
* Holger Teutsch provided the support for the Clipper CPU.
* Gary Thomas for his ongoing work to make the PPC work for
GNU/Linux.
* Philipp Thomas for random bug fixes throughout the compiler
* Jason Thorpe for thread support in libstdc++ on NetBSD.
* Kresten Krab Thorup wrote the run time support for the Objective-C
language and the fantastic Java bytecode interpreter.
* Michael Tiemann for random bug fixes, the first instruction
scheduler, initial C++ support, function integration, NS32k, SPARC
and M88k machine description work, delay slot scheduling.
* Andreas Tobler for his work porting libgcj to Darwin.
* Teemu Torma for thread safe exception handling support.
* Leonard Tower wrote parts of the parser, RTL generator, and RTL
definitions, and of the VAX machine description.
* Tom Tromey for internationalization support and for his many Java
contributions and libgcj maintainership.
* Lassi Tuura for improvements to config.guess to determine HP
processor types.
* Petter Urkedal for libstdc++ CXXFLAGS, math, and algorithms fixes.
* Andy Vaught for the design and initial implementation of the GNU
Fortran front end.
* Brent Verner for work with the libstdc++ cshadow files and their
associated configure steps.
* Todd Vierling for contributions for NetBSD ports.
* Jonathan Wakely for contributing libstdc++ Doxygen notes and XHTML
guidance.
* Dean Wakerley for converting the install documentation from HTML
to texinfo in time for GCC 3.0.
* Krister Walfridsson for random bug fixes.
* Feng Wang for contributions to GNU Fortran.
* Stephen M. Webb for time and effort on making libstdc++ shadow
files work with the tricky Solaris 8+ headers, and for pushing the
build-time header tree.
* John Wehle for various improvements for the x86 code generator,
related infrastructure improvements to help x86 code generation,
value range propagation and other work, WE32k port.
* Ulrich Weigand for work on the s390 port.
* Zack Weinberg for major work on cpplib and various other bug fixes.
* Matt Welsh for help with Linux Threads support in GCJ.
* Urban Widmark for help fixing java.io.
* Mark Wielaard for new Java library code and his work integrating
with Classpath.
* Dale Wiles helped port GCC to the Tahoe.
* Bob Wilson from Tensilica, Inc. for the Xtensa port.
* Jim Wilson for his direction via the steering committee, tackling
hard problems in various places that nobody else wanted to work
on, strength reduction and other loop optimizations.
* Paul Woegerer and Tal Agmon for the CRX port.
* Carlo Wood for various fixes.
* Tom Wood for work on the m88k port.
* Canqun Yang for work on GNU Fortran.
* Masanobu Yuhara of Fujitsu Laboratories implemented the machine
description for the Tron architecture (specifically, the Gmicro).
* Kevin Zachmann helped port GCC to the Tahoe.
* Ayal Zaks for Swing Modulo Scheduling (SMS).
* Xiaoqiang Zhang for work on GNU Fortran.
* Gilles Zunino for help porting Java to Irix.
The following people are recognized for their contributions to GNAT,
the Ada front end of GCC:
* Bernard Banner
* Romain Berrendonner
* Geert Bosch
* Emmanuel Briot
* Joel Brobecker
* Ben Brosgol
* Vincent Celier
* Arnaud Charlet
* Chien Chieng
* Cyrille Comar
* Cyrille Crozes
* Robert Dewar
* Gary Dismukes
* Robert Duff
* Ed Falis
* Ramon Fernandez
* Sam Figueroa
* Vasiliy Fofanov
* Michael Friess
* Franco Gasperoni
* Ted Giering
* Matthew Gingell
* Laurent Guerby
* Jerome Guitton
* Olivier Hainque
* Jerome Hugues
* Hristian Kirtchev
* Jerome Lambourg
* Bruno Leclerc
* Albert Lee
* Sean McNeil
* Javier Miranda
* Laurent Nana
* Pascal Obry
* Dong-Ik Oh
* Laurent Pautet
* Brett Porter
* Thomas Quinot
* Nicolas Roche
* Pat Rogers
* Jose Ruiz
* Douglas Rupp
* Sergey Rybin
* Gail Schenker
* Ed Schonberg
* Nicolas Setton
* Samuel Tardieu
The following people are recognized for their contributions of new
features, bug reports, testing and integration of classpath/libgcj for
GCC version 4.1:
* Lillian Angel for `JTree' implementation and lots Free Swing
additions and bugfixes.
* Wolfgang Baer for `GapContent' bugfixes.
* Anthony Balkissoon for `JList', Free Swing 1.5 updates and mouse
event fixes, lots of Free Swing work including `JTable' editing.
* Stuart Ballard for RMI constant fixes.
* Goffredo Baroncelli for `HTTPURLConnection' fixes.
* Gary Benson for `MessageFormat' fixes.
* Daniel Bonniot for `Serialization' fixes.
* Chris Burdess for lots of gnu.xml and http protocol fixes, `StAX'
and `DOM xml:id' support.
* Ka-Hing Cheung for `TreePath' and `TreeSelection' fixes.
* Archie Cobbs for build fixes, VM interface updates,
`URLClassLoader' updates.
* Kelley Cook for build fixes.
* Martin Cordova for Suggestions for better `SocketTimeoutException'.
* David Daney for `BitSet' bugfixes, `HttpURLConnection' rewrite and
improvements.
* Thomas Fitzsimmons for lots of upgrades to the gtk+ AWT and Cairo
2D support. Lots of imageio framework additions, lots of AWT and
Free Swing bugfixes.
* Jeroen Frijters for `ClassLoader' and nio cleanups, serialization
fixes, better `Proxy' support, bugfixes and IKVM integration.
* Santiago Gala for `AccessControlContext' fixes.
* Nicolas Geoffray for `VMClassLoader' and `AccessController'
improvements.
* David Gilbert for `basic' and `metal' icon and plaf support and
lots of documenting, Lots of Free Swing and metal theme additions.
`MetalIconFactory' implementation.
* Anthony Green for `MIDI' framework, `ALSA' and `DSSI' providers.
* Andrew Haley for `Serialization' and `URLClassLoader' fixes, gcj
build speedups.
* Kim Ho for `JFileChooser' implementation.
* Andrew John Hughes for `Locale' and net fixes, URI RFC2986
updates, `Serialization' fixes, `Properties' XML support and
generic branch work, VMIntegration guide update.
* Bastiaan Huisman for `TimeZone' bugfixing.
* Andreas Jaeger for mprec updates.
* Paul Jenner for better `-Werror' support.
* Ito Kazumitsu for `NetworkInterface' implementation and updates.
* Roman Kennke for `BoxLayout', `GrayFilter' and `SplitPane', plus
bugfixes all over. Lots of Free Swing work including styled text.
* Simon Kitching for `String' cleanups and optimization suggestions.
* Michael Koch for configuration fixes, `Locale' updates, bug and
build fixes.
* Guilhem Lavaux for configuration, thread and channel fixes and
Kaffe integration. JCL native `Pointer' updates. Logger bugfixes.
* David Lichteblau for JCL support library global/local reference
cleanups.
* Aaron Luchko for JDWP updates and documentation fixes.
* Ziga Mahkovec for `Graphics2D' upgraded to Cairo 0.5 and new regex
features.
* Sven de Marothy for BMP imageio support, CSS and `TextLayout'
fixes. `GtkImage' rewrite, 2D, awt, free swing and date/time fixes
and implementing the Qt4 peers.
* Casey Marshall for crypto algorithm fixes, `FileChannel' lock,
`SystemLogger' and `FileHandler' rotate implementations, NIO
`FileChannel.map' support, security and policy updates.
* Bryce McKinlay for RMI work.
* Audrius Meskauskas for lots of Free Corba, RMI and HTML work plus
testing and documenting.
* Kalle Olavi Niemitalo for build fixes.
* Rainer Orth for build fixes.
* Andrew Overholt for `File' locking fixes.
* Ingo Proetel for `Image', `Logger' and `URLClassLoader' updates.
* Olga Rodimina for `MenuSelectionManager' implementation.
* Jan Roehrich for `BasicTreeUI' and `JTree' fixes.
* Julian Scheid for documentation updates and gjdoc support.
* Christian Schlichtherle for zip fixes and cleanups.
* Robert Schuster for documentation updates and beans fixes,
`TreeNode' enumerations and `ActionCommand' and various fixes, XML
and URL, AWT and Free Swing bugfixes.
* Keith Seitz for lots of JDWP work.
* Christian Thalinger for 64-bit cleanups, Configuration and VM
interface fixes and `CACAO' integration, `fdlibm' updates.
* Gael Thomas for `VMClassLoader' boot packages support suggestions.
* Andreas Tobler for Darwin and Solaris testing and fixing, `Qt4'
support for Darwin/OS X, `Graphics2D' support, `gtk+' updates.
* Dalibor Topic for better `DEBUG' support, build cleanups and Kaffe
integration. `Qt4' build infrastructure, `SHA1PRNG' and
`GdkPixbugDecoder' updates.
* Tom Tromey for Eclipse integration, generics work, lots of bugfixes
and gcj integration including coordinating The Big Merge.
* Mark Wielaard for bugfixes, packaging and release management,
`Clipboard' implementation, system call interrupts and network
timeouts and `GdkPixpufDecoder' fixes.
In addition to the above, all of which also contributed time and
energy in testing GCC, we would like to thank the following for their
contributions to testing:
* Michael Abd-El-Malek
* Thomas Arend
* Bonzo Armstrong
* Steven Ashe
* Chris Baldwin
* David Billinghurst
* Jim Blandy
* Stephane Bortzmeyer
* Horst von Brand
* Frank Braun
* Rodney Brown
* Sidney Cadot
* Bradford Castalia
* Jonathan Corbet
* Ralph Doncaster
* Richard Emberson
* Levente Farkas
* Graham Fawcett
* Mark Fernyhough
* Robert A. French
* Jo"rgen Freyh
* Mark K. Gardner
* Charles-Antoine Gauthier
* Yung Shing Gene
* David Gilbert
* Simon Gornall
* Fred Gray
* John Griffin
* Patrik Hagglund
* Phil Hargett
* Amancio Hasty
* Takafumi Hayashi
* Bryan W. Headley
* Kevin B. Hendricks
* Joep Jansen
* Christian Joensson
* Michel Kern
* David Kidd
* Tobias Kuipers
* Anand Krishnaswamy
* A. O. V. Le Blanc
* llewelly
* Damon Love
* Brad Lucier
* Matthias Klose
* Martin Knoblauch
* Rick Lutowski
* Jesse Macnish
* Stefan Morrell
* Anon A. Mous
* Matthias Mueller
* Pekka Nikander
* Rick Niles
* Jon Olson
* Magnus Persson
* Chris Pollard
* Richard Polton
* Derk Reefman
* David Rees
* Paul Reilly
* Tom Reilly
* Torsten Rueger
* Danny Sadinoff
* Marc Schifer
* Erik Schnetter
* Wayne K. Schroll
* David Schuler
* Vin Shelton
* Tim Souder
* Adam Sulmicki
* Bill Thorson
* George Talbot
* Pedro A. M. Vazquez
* Gregory Warnes
* Ian Watson
* David E. Young
* And many others
And finally we'd like to thank everyone who uses the compiler, submits
bug reports and generally reminds us why we're doing this work in the
first place.
File: gccint.info, Node: Option Index, Next: Concept Index, Prev: Contributors, Up: Top
Option Index
************
GCC's command line options are indexed here without any initial `-' or
`--'. Where an option has both positive and negative forms (such as
`-fOPTION' and `-fno-OPTION'), relevant entries in the manual are
indexed under the most appropriate form; it may sometimes be useful to
look up both forms.