URL
https://opencores.org/ocsvn/openrisc_me/openrisc_me/trunk
Subversion Repositories openrisc_me
[/] [openrisc/] [trunk/] [gnu-src/] [gcc-4.5.1/] [gcc/] [ada/] [namet.ads] - Rev 311
Go to most recent revision | Compare with Previous | Blame | View Log
------------------------------------------------------------------------------ -- -- -- GNAT COMPILER COMPONENTS -- -- -- -- N A M E T -- -- -- -- S p e c -- -- -- -- Copyright (C) 1992-2009, Free Software Foundation, Inc. -- -- -- -- GNAT is free software; you can redistribute it and/or modify it under -- -- terms of the GNU General Public License as published by the Free Soft- -- -- ware Foundation; either version 3, or (at your option) any later ver- -- -- sion. GNAT is distributed in the hope that it will be useful, but WITH- -- -- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY -- -- or FITNESS FOR A PARTICULAR PURPOSE. -- -- -- -- As a special exception under Section 7 of GPL version 3, you are granted -- -- additional permissions described in the GCC Runtime Library Exception, -- -- version 3.1, as published by the Free Software Foundation. -- -- -- -- You should have received a copy of the GNU General Public License and -- -- a copy of the GCC Runtime Library Exception along with this program; -- -- see the files COPYING3 and COPYING.RUNTIME respectively. If not, see -- -- <http://www.gnu.org/licenses/>. -- -- -- -- GNAT was originally developed by the GNAT team at New York University. -- -- Extensive contributions were provided by Ada Core Technologies Inc. -- -- -- ------------------------------------------------------------------------------ with Alloc; with Table; with Hostparm; use Hostparm; with System; use System; with Types; use Types; package Namet is -- WARNING: There is a C version of this package. Any changes to this -- source file must be properly reflected in the C header file namet.h -- which is created manually from namet.ads and namet.adb. -- This package contains routines for handling the names table. The table -- is used to store character strings for identifiers and operator symbols, -- as well as other string values such as unit names and file names. -- The forms of the entries are as follows: -- Identifiers Stored with upper case letters folded to lower case. Upper -- half (16#80# bit set) and wide characters are stored -- in an encoded form (Uhh for upper half char, Whhhh -- for wide characters, WWhhhhhhhh as provided by the -- routine Store_Encoded_Character, where hh are hex -- digits for the character code using lower case a-f). -- Normally the use of U or W in other internal names is -- avoided, but these letters may be used in internal -- names (without this special meaning), if they appear -- as the last character of the name, or they are -- followed by an upper case letter (other than the WW -- sequence), or an underscore. -- Operator symbols Stored with an initial letter O, and the remainder -- of the name is the lower case characters XXX where -- the name is Name_Op_XXX, see Snames spec for a full -- list of the operator names. Normally the use of O -- in other internal names is avoided, but it may be -- used in internal names (without this special meaning) -- if it is the last character of the name, or if it is -- followed by an upper case letter or an underscore. -- Character literals Character literals have names that are used only for -- debugging and error message purposes. The form is a -- upper case Q followed by a single lower case letter, -- or by a Uxx/Wxxxx/WWxxxxxxx encoding as described for -- identifiers. The Set_Character_Literal_Name procedure -- should be used to construct these encodings. Normally -- the use of O in other internal names is avoided, but -- it may be used in internal names (without this special -- meaning) if it is the last character of the name, or -- if it is followed by an upper case letter or an -- underscore. -- Unit names Stored with upper case letters folded to lower case, -- using Uhh/Whhhh/WWhhhhhhhh encoding as described for -- identifiers, and a %s or %b suffix for specs/bodies. -- See package Uname for further details. -- File names Are stored in the form provided by Osint. Typically -- they may include wide character escape sequences and -- upper case characters (in non-encoded form). Casing -- is also derived from the external environment. Note -- that file names provided by Osint must generally be -- consistent with the names from Fname.Get_File_Name. -- Other strings The names table is also used as a convenient storage -- location for other variable length strings such as -- error messages etc. There are no restrictions on what -- characters may appear for such entries. -- Note: the encodings Uhh (upper half characters), Whhhh (wide characters), -- WWhhhhhhhh (wide wide characters) and Qx (character literal names) are -- described in the spec, since they are visible throughout the system (e.g. -- in debugging output). However, no code should depend on these particular -- encodings, so it should be possible to change the encodings by making -- changes only to the Namet specification (to change these comments) and the -- body (which actually implements the encodings). -- The names are hashed so that a given name appears only once in the table, -- except that names entered with Name_Enter as opposed to Name_Find are -- omitted from the hash table. -- The first 26 entries in the names table (with Name_Id values in the range -- First_Name_Id .. First_Name_Id + 25) represent names which are the one -- character lower case letters in the range a-z, and these names are created -- and initialized by the Initialize procedure. -- Two values, one of type Int and one of type Byte, are stored with each -- names table entry and subprograms are provided for setting and retrieving -- these associated values. The usage of these values is up to the client. In -- the compiler, the Int field is used to point to a chain of potentially -- visible entities (see Sem.Ch8 for details), and the Byte field is used to -- hold the Token_Type value for reserved words (see Sem for details). In the -- binder, the Byte field is unused, and the Int field is used in various -- ways depending on the name involved (see binder documentation). Name_Buffer : String (1 .. 4 * Max_Line_Length); -- This buffer is used to set the name to be stored in the table for the -- Name_Find call, and to retrieve the name for the Get_Name_String call. -- The limit here is intended to be an infinite value that ensures that we -- never overflow the buffer (names this long are too absurd to worry!) Name_Len : Natural; -- Length of name stored in Name_Buffer. Used as an input parameter for -- Name_Find, and as an output value by Get_Name_String, or Write_Name. ----------------------------- -- Types for Namet Package -- ----------------------------- -- Name_Id values are used to identify entries in the names table. Except -- for the special values No_Name, and Error_Name, they are subscript -- values for the Names table defined in package Namet. -- Note that with only a few exceptions, which are clearly documented, the -- type Name_Id should be regarded as a private type. In particular it is -- never appropriate to perform arithmetic operations using this type. type Name_Id is range Names_Low_Bound .. Names_High_Bound; for Name_Id'Size use 32; -- Type used to identify entries in the names table No_Name : constant Name_Id := Names_Low_Bound; -- The special Name_Id value No_Name is used in the parser to indicate -- a situation where no name is present (e.g. on a loop or block). Error_Name : constant Name_Id := Names_Low_Bound + 1; -- The special Name_Id value Error_Name is used in the parser to -- indicate that some kind of error was encountered in scanning out -- the relevant name, so it does not have a representable label. subtype Error_Name_Or_No_Name is Name_Id range No_Name .. Error_Name; -- Used to test for either error name or no name First_Name_Id : constant Name_Id := Names_Low_Bound + 2; -- Subscript of first entry in names table ----------------- -- Subprograms -- ----------------- procedure Finalize; -- Called at the end of a use of the Namet package (before a subsequent -- call to Initialize). Currently this routine is only used to generate -- debugging output. procedure Get_Name_String (Id : Name_Id); -- Get_Name_String is used to retrieve the string associated with an entry -- in the names table. The resulting string is stored in Name_Buffer and -- Name_Len is set. It is an error to call Get_Name_String with one of the -- special name Id values (No_Name or Error_Name). function Get_Name_String (Id : Name_Id) return String; -- This functional form returns the result as a string without affecting -- the contents of either Name_Buffer or Name_Len. The lower bound is 1. procedure Get_Unqualified_Name_String (Id : Name_Id); -- Similar to the above except that qualification (as defined in unit -- Exp_Dbug) is removed (including both preceding __ delimited names, and -- also the suffixes used to indicate package body entities and to -- distinguish between overloaded entities). Note that names are not -- qualified until just before the call to gigi, so this routine is only -- needed by processing that occurs after gigi has been called. This -- includes all ASIS processing, since ASIS works on the tree written -- after gigi has been called. procedure Get_Name_String_And_Append (Id : Name_Id); -- Like Get_Name_String but the resulting characters are appended to the -- current contents of the entry stored in Name_Buffer, and Name_Len is -- incremented to include the added characters. procedure Get_Decoded_Name_String (Id : Name_Id); -- Same calling sequence an interface as Get_Name_String, except that the -- result is decoded, so that upper half characters and wide characters -- appear as originally found in the source program text, operators have -- their source forms (special characters and enclosed in quotes), and -- character literals appear surrounded by apostrophes. procedure Get_Unqualified_Decoded_Name_String (Id : Name_Id); -- Similar to the above except that qualification (as defined in unit -- Exp_Dbug) is removed (including both preceding __ delimited names, and -- also the suffix used to indicate package body entities). Note that -- names are not qualified until just before the call to gigi, so this -- routine is only needed by processing that occurs after gigi has been -- called. This includes all ASIS processing, since ASIS works on the tree -- written after gigi has been called. procedure Get_Decoded_Name_String_With_Brackets (Id : Name_Id); -- This routine is similar to Decoded_Name, except that the brackets -- notation (Uhh replaced by ["hh"], Whhhh replaced by ["hhhh"], -- WWhhhhhhhh replaced by ["hhhhhhhh"]) is used for all non-lower half -- characters, regardless of how Opt.Wide_Character_Encoding_Method is -- set, and also in that characters in the range 16#80# .. 16#FF# are -- converted to brackets notation in all cases. This routine can be used -- when there is a requirement for a canonical representation not affected -- by the character set options (e.g. in the binder generation of -- symbols). function Get_Name_Table_Byte (Id : Name_Id) return Byte; pragma Inline (Get_Name_Table_Byte); -- Fetches the Byte value associated with the given name function Get_Name_Table_Info (Id : Name_Id) return Int; pragma Inline (Get_Name_Table_Info); -- Fetches the Int value associated with the given name function Is_Operator_Name (Id : Name_Id) return Boolean; -- Returns True if name given is of the form of an operator (that -- is, it starts with an upper case O). procedure Initialize; -- Initializes the names table, including initializing the first 26 -- entries in the table (for the 1-character lower case names a-z) Note -- that Initialize must not be called if Tree_Read is used. procedure Lock; -- Lock name tables before calling back end. We reserve some extra space -- before locking to avoid unnecessary inefficiencies when we unlock. procedure Unlock; -- Unlocks the name table to allow use of the extra space reserved by the -- call to Lock. See gnat1drv for details of the need for this. function Length_Of_Name (Id : Name_Id) return Nat; pragma Inline (Length_Of_Name); -- Returns length of given name in characters. This is the length of the -- encoded name, as stored in the names table, the result is equivalent to -- calling Get_Name_String and reading Name_Len, except that a call to -- Length_Of_Name does not affect the contents of Name_Len and Name_Buffer. function Name_Chars_Address return System.Address; -- Return starting address of name characters table (used in Back_End call -- to Gigi). function Name_Find return Name_Id; -- Name_Find is called with a string stored in Name_Buffer whose length is -- in Name_Len (i.e. the characters of the name are in subscript positions -- 1 to Name_Len in Name_Buffer). It searches the names table to see if -- the string has already been stored. If so the Id of the existing entry -- is returned. Otherwise a new entry is created with its Name_Table_Info -- field set to zero. The contents of Name_Buffer and Name_Len are not -- modified by this call. Note that it is permissible for Name_Len to be -- set to zero to lookup the null name string. function Name_Enter return Name_Id; -- Name_Enter has the same calling interface as Name_Find. The difference -- is that it does not search the table for an existing match, and also -- subsequent Name_Find calls using the same name will not locate the -- entry created by this call. Thus multiple calls to Name_Enter with the -- same name will create multiple entries in the name table with different -- Name_Id values. This is useful in the case of created names, which are -- never expected to be looked up. Note: Name_Enter should never be used -- for one character names, since these are efficiently located without -- hashing by Name_Find in any case. function Name_Entries_Address return System.Address; -- Return starting address of Names table (used in Back_End call to Gigi) function Name_Entries_Count return Nat; -- Return current number of entries in the names table function Is_OK_Internal_Letter (C : Character) return Boolean; pragma Inline (Is_OK_Internal_Letter); -- Returns true if C is a suitable character for using as a prefix or a -- suffix of an internally generated name, i.e. it is an upper case letter -- other than one of the ones used for encoding source names (currently -- the set of reserved letters is O, Q, U, W) and also returns False for -- the letter X, which is reserved for debug output (see Exp_Dbug). function Is_Internal_Name (Id : Name_Id) return Boolean; -- Returns True if the name is an internal name (i.e. contains a character -- for which Is_OK_Internal_Letter is true, or if the name starts or ends -- with an underscore. This call destroys the value of Name_Len and -- Name_Buffer (it loads these as for Get_Name_String). -- -- Note: if the name is qualified (has a double underscore), then only the -- final entity name is considered, not the qualifying names. Consider for -- example that the name: -- -- pkg__B_1__xyz -- -- is not an internal name, because the B comes from the internal name of -- a qualifying block, but the xyz means that this was indeed a declared -- identifier called "xyz" within this block and there is nothing internal -- about that name. function Is_Internal_Name return Boolean; -- Like the form with an Id argument, except that the name to be tested is -- passed in Name_Buffer and Name_Len (which are not affected by the call). -- Name_Buffer (it loads these as for Get_Name_String). function Is_Valid_Name (Id : Name_Id) return Boolean; -- True if Id is a valid name -- points to a valid entry in the -- Name_Entries table. procedure Reset_Name_Table; -- This procedure is used when there are multiple source files to reset -- the name table info entries associated with current entries in the -- names table. There is no harm in keeping the names entries themselves -- from one compilation to another, but we can't keep the entity info, -- since this refers to tree nodes, which are destroyed between each main -- source file. procedure Add_Char_To_Name_Buffer (C : Character); pragma Inline (Add_Char_To_Name_Buffer); -- Add given character to the end of the string currently stored in the -- Name_Buffer, incrementing Name_Len. procedure Add_Nat_To_Name_Buffer (V : Nat); -- Add decimal representation of given value to the end of the string -- currently stored in Name_Buffer, incrementing Name_Len as required. procedure Add_Str_To_Name_Buffer (S : String); -- Add characters of string S to the end of the string currently stored -- in the Name_Buffer, incrementing Name_Len by the length of the string. procedure Set_Character_Literal_Name (C : Char_Code); -- This procedure sets the proper encoded name for the character literal -- for the given character code. On return Name_Buffer and Name_Len are -- set to reflect the stored name. procedure Set_Name_Table_Info (Id : Name_Id; Val : Int); pragma Inline (Set_Name_Table_Info); -- Sets the Int value associated with the given name procedure Set_Name_Table_Byte (Id : Name_Id; Val : Byte); pragma Inline (Set_Name_Table_Byte); -- Sets the Byte value associated with the given name procedure Store_Encoded_Character (C : Char_Code); -- Stores given character code at the end of Name_Buffer, updating the -- value in Name_Len appropriately. Lower case letters and digits are -- stored unchanged. Other 8-bit characters are stored using the Uhh -- encoding (hh = hex code), other 16-bit wide character values are stored -- using the Whhhh (hhhh = hex code) encoding, and other 32-bit wide wide -- character values are stored using the WWhhhhhhhh (hhhhhhhh = hex code). -- Note that this procedure does not fold upper case letters (they are -- stored using the Uhh encoding). If folding is required, it must be done -- by the caller prior to the call. procedure Tree_Read; -- Initializes internal tables from current tree file using the relevant -- Table.Tree_Read routines. Note that Initialize should not be called if -- Tree_Read is used. Tree_Read includes all necessary initialization. procedure Tree_Write; -- Writes out internal tables to current tree file using the relevant -- Table.Tree_Write routines. procedure Get_Last_Two_Chars (N : Name_Id; C1, C2 : out Character); -- Obtains last two characters of a name. C1 is last but one character -- and C2 is last character. If name is less than two characters long, -- then both C1 and C2 are set to ASCII.NUL on return. procedure Write_Name (Id : Name_Id); -- Write_Name writes the characters of the specified name using the -- standard output procedures in package Output. No end of line is -- written, just the characters of the name. On return Name_Buffer and -- Name_Len are set as for a call to Get_Name_String. The name is written -- in encoded form (i.e. including Uhh, Whhh, Qx, _op as they appear in -- the name table). If Id is Error_Name, or No_Name, no text is output. procedure Write_Name_Decoded (Id : Name_Id); -- Like Write_Name, except that the name written is the decoded name, as -- described for Get_Decoded_Name_String, and the resulting value stored -- in Name_Len and Name_Buffer is the decoded name. ------------------------------ -- File and Unit Name Types -- ------------------------------ -- These are defined here in Namet rather than Fname and Uname to avoid -- problems with dependencies, and to avoid dragging in Fname and Uname -- into many more files, but it would be cleaner to move to Fname/Uname. type File_Name_Type is new Name_Id; -- File names are stored in the names table and this type is used to -- indicate that a Name_Id value is being used to hold a simple file name -- (which does not include any directory information). No_File : constant File_Name_Type := File_Name_Type (No_Name); -- Constant used to indicate no file is present (this is used for example -- when a search for a file indicates that no file of the name exists). Error_File_Name : constant File_Name_Type := File_Name_Type (Error_Name); -- The special File_Name_Type value Error_File_Name is used to indicate -- a unit name where some previous processing has found an error. subtype Error_File_Name_Or_No_File is File_Name_Type range No_File .. Error_File_Name; -- Used to test for either error file name or no file type Path_Name_Type is new Name_Id; -- Path names are stored in the names table and this type is used to -- indicate that a Name_Id value is being used to hold a path name (that -- may contain directory information). No_Path : constant Path_Name_Type := Path_Name_Type (No_Name); -- Constant used to indicate no path name is present type Unit_Name_Type is new Name_Id; -- Unit names are stored in the names table and this type is used to -- indicate that a Name_Id value is being used to hold a unit name, which -- terminates in %b for a body or %s for a spec. No_Unit_Name : constant Unit_Name_Type := Unit_Name_Type (No_Name); -- Constant used to indicate no file name present Error_Unit_Name : constant Unit_Name_Type := Unit_Name_Type (Error_Name); -- The special Unit_Name_Type value Error_Unit_Name is used to indicate -- a unit name where some previous processing has found an error. subtype Error_Unit_Name_Or_No_Unit_Name is Unit_Name_Type range No_Unit_Name .. Error_Unit_Name; ------------------------ -- Debugging Routines -- ------------------------ procedure wn (Id : Name_Id); pragma Export (Ada, wn); -- This routine is intended for debugging use only (i.e. it is intended to -- be called from the debugger). It writes the characters of the specified -- name using the standard output procedures in package Output, followed by -- a new line. The name is written in encoded form (i.e. including Uhh, -- Whhh, Qx, _op as they appear in the name table). If Id is Error_Name, -- No_Name, or invalid an appropriate string is written (<Error_Name>, -- <No_Name>, <invalid name>). Unlike Write_Name, this call does not affect -- the contents of Name_Buffer or Name_Len. --------------------------- -- Table Data Structures -- --------------------------- -- The following declarations define the data structures used to store -- names. The definitions are in the private part of the package spec, -- rather than the body, since they are referenced directly by gigi. private -- This table stores the actual string names. Although logically there is -- no need for a terminating character (since the length is stored in the -- name entry table), we still store a NUL character at the end of every -- name (for convenience in interfacing to the C world). package Name_Chars is new Table.Table ( Table_Component_Type => Character, Table_Index_Type => Int, Table_Low_Bound => 0, Table_Initial => Alloc.Name_Chars_Initial, Table_Increment => Alloc.Name_Chars_Increment, Table_Name => "Name_Chars"); type Name_Entry is record Name_Chars_Index : Int; -- Starting location of characters in the Name_Chars table minus one -- (i.e. pointer to character just before first character). The reason -- for the bias of one is that indexes in Name_Buffer are one's origin, -- so this avoids unnecessary adds and subtracts of 1. Name_Len : Short; -- Length of this name in characters Byte_Info : Byte; -- Byte value associated with this name Name_Has_No_Encodings : Boolean; -- This flag is set True if the name entry is known not to contain any -- special character encodings. This is used to speed up repeated calls -- to Get_Decoded_Name_String. A value of False means that it is not -- known whether the name contains any such encodings. Hash_Link : Name_Id; -- Link to next entry in names table for same hash code Int_Info : Int; -- Int Value associated with this name end record; for Name_Entry use record Name_Chars_Index at 0 range 0 .. 31; Name_Len at 4 range 0 .. 15; Byte_Info at 6 range 0 .. 7; Name_Has_No_Encodings at 7 range 0 .. 7; Hash_Link at 8 range 0 .. 31; Int_Info at 12 range 0 .. 31; end record; for Name_Entry'Size use 16 * 8; -- This ensures that we did not leave out any fields -- This is the table that is referenced by Name_Id entries. -- It contains one entry for each unique name in the table. package Name_Entries is new Table.Table ( Table_Component_Type => Name_Entry, Table_Index_Type => Name_Id'Base, Table_Low_Bound => First_Name_Id, Table_Initial => Alloc.Names_Initial, Table_Increment => Alloc.Names_Increment, Table_Name => "Name_Entries"); end Namet;
Go to most recent revision | Compare with Previous | Blame | View Log