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[/] [openrisc/] [trunk/] [or1ksim/] [testsuite/] [test-code-or1k/] [testfloat/] [testCases.c] - Rev 524
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/* =============================================================================== This C source file is part of TestFloat, Release 2a, a package of programs for testing the correctness of floating-point arithmetic complying to the IEC/IEEE Standard for Floating-Point. Written by John R. Hauser. More information is available through the Web page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'. THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE. Derivative works are acceptable, even for commercial purposes, so long as (1) they include prominent notice that the work is derivative, and (2) they include prominent notice akin to these four paragraphs for those parts of this code that are retained. Modified for use with or1ksim's testsuite. Contributor Julius Baxter <julius.baxter@orsoc.se> =============================================================================== */ #include "milieu.h" #include "fail.h" #include "random.h" #include "softfloat.h" #include "testCases.h" typedef struct { int16 expNum, term1Num, term2Num; flag done; } sequenceT; enum { int32NumP1 = 124 }; static const uint32 int32P1[ int32NumP1 ] = { 0x00000000, 0x00000001, 0x00000002, 0x00000004, 0x00000008, 0x00000010, 0x00000020, 0x00000040, 0x00000080, 0x00000100, 0x00000200, 0x00000400, 0x00000800, 0x00001000, 0x00002000, 0x00004000, 0x00008000, 0x00010000, 0x00020000, 0x00040000, 0x00080000, 0x00100000, 0x00200000, 0x00400000, 0x00800000, 0x01000000, 0x02000000, 0x04000000, 0x08000000, 0x10000000, 0x20000000, 0x40000000, 0x80000000, 0xC0000000, 0xE0000000, 0xF0000000, 0xF8000000, 0xFC000000, 0xFE000000, 0xFF000000, 0xFF800000, 0xFFC00000, 0xFFE00000, 0xFFF00000, 0xFFF80000, 0xFFFC0000, 0xFFFE0000, 0xFFFF0000, 0xFFFF8000, 0xFFFFC000, 0xFFFFE000, 0xFFFFF000, 0xFFFFF800, 0xFFFFFC00, 0xFFFFFE00, 0xFFFFFF00, 0xFFFFFF80, 0xFFFFFFC0, 0xFFFFFFE0, 0xFFFFFFF0, 0xFFFFFFF8, 0xFFFFFFFC, 0xFFFFFFFE, 0xFFFFFFFF, 0xFFFFFFFD, 0xFFFFFFFB, 0xFFFFFFF7, 0xFFFFFFEF, 0xFFFFFFDF, 0xFFFFFFBF, 0xFFFFFF7F, 0xFFFFFEFF, 0xFFFFFDFF, 0xFFFFFBFF, 0xFFFFF7FF, 0xFFFFEFFF, 0xFFFFDFFF, 0xFFFFBFFF, 0xFFFF7FFF, 0xFFFEFFFF, 0xFFFDFFFF, 0xFFFBFFFF, 0xFFF7FFFF, 0xFFEFFFFF, 0xFFDFFFFF, 0xFFBFFFFF, 0xFF7FFFFF, 0xFEFFFFFF, 0xFDFFFFFF, 0xFBFFFFFF, 0xF7FFFFFF, 0xEFFFFFFF, 0xDFFFFFFF, 0xBFFFFFFF, 0x7FFFFFFF, 0x3FFFFFFF, 0x1FFFFFFF, 0x0FFFFFFF, 0x07FFFFFF, 0x03FFFFFF, 0x01FFFFFF, 0x00FFFFFF, 0x007FFFFF, 0x003FFFFF, 0x001FFFFF, 0x000FFFFF, 0x0007FFFF, 0x0003FFFF, 0x0001FFFF, 0x0000FFFF, 0x00007FFF, 0x00003FFF, 0x00001FFF, 0x00000FFF, 0x000007FF, 0x000003FF, 0x000001FF, 0x000000FF, 0x0000007F, 0x0000003F, 0x0000001F, 0x0000000F, 0x00000007, 0x00000003 }; static int32 int32NextP1( sequenceT *sequencePtr ) { uint8 termNum; int32 z; termNum = sequencePtr->term1Num; z = int32P1[ termNum ]; ++termNum; if ( int32NumP1 <= termNum ) { termNum = 0; sequencePtr->done = TRUE; } sequencePtr->term1Num = termNum; return (sbits32) z; } static const int32 int32NumP2 = ( int32NumP1 * int32NumP1 + int32NumP1 ) / 2; static int32 int32NextP2( sequenceT *sequencePtr ) { uint8 term1Num, term2Num; int32 z; term2Num = sequencePtr->term2Num; term1Num = sequencePtr->term1Num; z = int32P1[ term1Num ] + int32P1[ term2Num ]; ++term2Num; if ( int32NumP1 <= term2Num ) { ++term1Num; if ( int32NumP1 <= term1Num ) { term1Num = 0; sequencePtr->done = TRUE; } term2Num = term1Num; sequencePtr->term1Num = term1Num; } sequencePtr->term2Num = term2Num; return (sbits32) z; } static int32 int32RandomP3( void ) { return (sbits32) ( int32P1[ randomUint8() % int32NumP1 ] + int32P1[ randomUint8() % int32NumP1 ] + int32P1[ randomUint8() % int32NumP1 ] ); } enum { int32NumPInfWeightMasks = 29 }; static const uint32 int32PInfWeightMasks[ int32NumPInfWeightMasks ] = { 0xFFFFFFFF, 0x7FFFFFFF, 0x3FFFFFFF, 0x1FFFFFFF, 0x0FFFFFFF, 0x07FFFFFF, 0x03FFFFFF, 0x01FFFFFF, 0x00FFFFFF, 0x007FFFFF, 0x003FFFFF, 0x001FFFFF, 0x000FFFFF, 0x0007FFFF, 0x0003FFFF, 0x0001FFFF, 0x0000FFFF, 0x00007FFF, 0x00003FFF, 0x00001FFF, 0x00000FFF, 0x000007FF, 0x000003FF, 0x000001FF, 0x000000FF, 0x0000007F, 0x0000003F, 0x0000001F, 0x0000000F }; static const uint32 int32PInfWeightOffsets[ int32NumPInfWeightMasks ] = { 0x00000000, 0xC0000000, 0xE0000000, 0xF0000000, 0xF8000000, 0xFC000000, 0xFE000000, 0xFF000000, 0xFF800000, 0xFFC00000, 0xFFE00000, 0xFFF00000, 0xFFF80000, 0xFFFC0000, 0xFFFE0000, 0xFFFF0000, 0xFFFF8000, 0xFFFFC000, 0xFFFFE000, 0xFFFFF000, 0xFFFFF800, 0xFFFFFC00, 0xFFFFFE00, 0xFFFFFF00, 0xFFFFFF80, 0xFFFFFFC0, 0xFFFFFFE0, 0xFFFFFFF0, 0xFFFFFFF8 }; static int32 int32RandomPInf( void ) { int8 weightMaskNum; weightMaskNum = randomUint8() % int32NumPInfWeightMasks; return (sbits32) ( ( randomUint32() & int32PInfWeightMasks[ weightMaskNum ] ) + int32PInfWeightOffsets[ weightMaskNum ] ); } #ifdef BITS64 enum { int64NumP1 = 252 }; static const uint64 int64P1[ int64NumP1 ] = { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000001 ), LIT64( 0x0000000000000002 ), LIT64( 0x0000000000000004 ), LIT64( 0x0000000000000008 ), LIT64( 0x0000000000000010 ), LIT64( 0x0000000000000020 ), LIT64( 0x0000000000000040 ), LIT64( 0x0000000000000080 ), LIT64( 0x0000000000000100 ), LIT64( 0x0000000000000200 ), LIT64( 0x0000000000000400 ), LIT64( 0x0000000000000800 ), LIT64( 0x0000000000001000 ), LIT64( 0x0000000000002000 ), LIT64( 0x0000000000004000 ), LIT64( 0x0000000000008000 ), LIT64( 0x0000000000010000 ), LIT64( 0x0000000000020000 ), LIT64( 0x0000000000040000 ), LIT64( 0x0000000000080000 ), LIT64( 0x0000000000100000 ), LIT64( 0x0000000000200000 ), LIT64( 0x0000000000400000 ), LIT64( 0x0000000000800000 ), LIT64( 0x0000000001000000 ), LIT64( 0x0000000002000000 ), LIT64( 0x0000000004000000 ), LIT64( 0x0000000008000000 ), LIT64( 0x0000000010000000 ), LIT64( 0x0000000020000000 ), LIT64( 0x0000000040000000 ), LIT64( 0x0000000080000000 ), LIT64( 0x0000000100000000 ), LIT64( 0x0000000200000000 ), LIT64( 0x0000000400000000 ), LIT64( 0x0000000800000000 ), LIT64( 0x0000001000000000 ), LIT64( 0x0000002000000000 ), LIT64( 0x0000004000000000 ), LIT64( 0x0000008000000000 ), LIT64( 0x0000010000000000 ), LIT64( 0x0000020000000000 ), LIT64( 0x0000040000000000 ), LIT64( 0x0000080000000000 ), LIT64( 0x0000100000000000 ), LIT64( 0x0000200000000000 ), LIT64( 0x0000400000000000 ), LIT64( 0x0000800000000000 ), LIT64( 0x0001000000000000 ), LIT64( 0x0002000000000000 ), LIT64( 0x0004000000000000 ), LIT64( 0x0008000000000000 ), LIT64( 0x0010000000000000 ), LIT64( 0x0020000000000000 ), LIT64( 0x0040000000000000 ), LIT64( 0x0080000000000000 ), LIT64( 0x0100000000000000 ), LIT64( 0x0200000000000000 ), LIT64( 0x0400000000000000 ), LIT64( 0x0800000000000000 ), LIT64( 0x1000000000000000 ), LIT64( 0x2000000000000000 ), LIT64( 0x4000000000000000 ), LIT64( 0x8000000000000000 ), LIT64( 0xC000000000000000 ), LIT64( 0xE000000000000000 ), LIT64( 0xF000000000000000 ), LIT64( 0xF800000000000000 ), LIT64( 0xFC00000000000000 ), LIT64( 0xFE00000000000000 ), LIT64( 0xFF00000000000000 ), LIT64( 0xFF80000000000000 ), LIT64( 0xFFC0000000000000 ), LIT64( 0xFFE0000000000000 ), LIT64( 0xFFF0000000000000 ), LIT64( 0xFFF8000000000000 ), LIT64( 0xFFFC000000000000 ), LIT64( 0xFFFE000000000000 ), LIT64( 0xFFFF000000000000 ), LIT64( 0xFFFF800000000000 ), LIT64( 0xFFFFC00000000000 ), LIT64( 0xFFFFE00000000000 ), LIT64( 0xFFFFF00000000000 ), LIT64( 0xFFFFF80000000000 ), LIT64( 0xFFFFFC0000000000 ), LIT64( 0xFFFFFE0000000000 ), LIT64( 0xFFFFFF0000000000 ), LIT64( 0xFFFFFF8000000000 ), LIT64( 0xFFFFFFC000000000 ), LIT64( 0xFFFFFFE000000000 ), LIT64( 0xFFFFFFF000000000 ), LIT64( 0xFFFFFFF800000000 ), LIT64( 0xFFFFFFFC00000000 ), LIT64( 0xFFFFFFFE00000000 ), LIT64( 0xFFFFFFFF00000000 ), LIT64( 0xFFFFFFFF80000000 ), LIT64( 0xFFFFFFFFC0000000 ), LIT64( 0xFFFFFFFFE0000000 ), LIT64( 0xFFFFFFFFF0000000 ), LIT64( 0xFFFFFFFFF8000000 ), LIT64( 0xFFFFFFFFFC000000 ), LIT64( 0xFFFFFFFFFE000000 ), LIT64( 0xFFFFFFFFFF000000 ), LIT64( 0xFFFFFFFFFF800000 ), LIT64( 0xFFFFFFFFFFC00000 ), LIT64( 0xFFFFFFFFFFE00000 ), LIT64( 0xFFFFFFFFFFF00000 ), LIT64( 0xFFFFFFFFFFF80000 ), LIT64( 0xFFFFFFFFFFFC0000 ), LIT64( 0xFFFFFFFFFFFE0000 ), LIT64( 0xFFFFFFFFFFFF0000 ), LIT64( 0xFFFFFFFFFFFF8000 ), LIT64( 0xFFFFFFFFFFFFC000 ), LIT64( 0xFFFFFFFFFFFFE000 ), LIT64( 0xFFFFFFFFFFFFF000 ), LIT64( 0xFFFFFFFFFFFFF800 ), LIT64( 0xFFFFFFFFFFFFFC00 ), LIT64( 0xFFFFFFFFFFFFFE00 ), LIT64( 0xFFFFFFFFFFFFFF00 ), LIT64( 0xFFFFFFFFFFFFFF80 ), LIT64( 0xFFFFFFFFFFFFFFC0 ), LIT64( 0xFFFFFFFFFFFFFFE0 ), LIT64( 0xFFFFFFFFFFFFFFF0 ), LIT64( 0xFFFFFFFFFFFFFFF8 ), LIT64( 0xFFFFFFFFFFFFFFFC ), LIT64( 0xFFFFFFFFFFFFFFFE ), LIT64( 0xFFFFFFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFD ), LIT64( 0xFFFFFFFFFFFFFFFB ), LIT64( 0xFFFFFFFFFFFFFFF7 ), LIT64( 0xFFFFFFFFFFFFFFEF ), LIT64( 0xFFFFFFFFFFFFFFDF ), LIT64( 0xFFFFFFFFFFFFFFBF ), LIT64( 0xFFFFFFFFFFFFFF7F ), LIT64( 0xFFFFFFFFFFFFFEFF ), LIT64( 0xFFFFFFFFFFFFFDFF ), LIT64( 0xFFFFFFFFFFFFFBFF ), LIT64( 0xFFFFFFFFFFFFF7FF ), LIT64( 0xFFFFFFFFFFFFEFFF ), LIT64( 0xFFFFFFFFFFFFDFFF ), LIT64( 0xFFFFFFFFFFFFBFFF ), LIT64( 0xFFFFFFFFFFFF7FFF ), LIT64( 0xFFFFFFFFFFFEFFFF ), LIT64( 0xFFFFFFFFFFFDFFFF ), LIT64( 0xFFFFFFFFFFFBFFFF ), LIT64( 0xFFFFFFFFFFF7FFFF ), LIT64( 0xFFFFFFFFFFEFFFFF ), LIT64( 0xFFFFFFFFFFDFFFFF ), LIT64( 0xFFFFFFFFFFBFFFFF ), LIT64( 0xFFFFFFFFFF7FFFFF ), LIT64( 0xFFFFFFFFFEFFFFFF ), LIT64( 0xFFFFFFFFFDFFFFFF ), LIT64( 0xFFFFFFFFFBFFFFFF ), LIT64( 0xFFFFFFFFF7FFFFFF ), LIT64( 0xFFFFFFFFEFFFFFFF ), LIT64( 0xFFFFFFFFDFFFFFFF ), LIT64( 0xFFFFFFFFBFFFFFFF ), LIT64( 0xFFFFFFFF7FFFFFFF ), LIT64( 0xFFFFFFFEFFFFFFFF ), LIT64( 0xFFFFFFFDFFFFFFFF ), LIT64( 0xFFFFFFFBFFFFFFFF ), LIT64( 0xFFFFFFF7FFFFFFFF ), LIT64( 0xFFFFFFEFFFFFFFFF ), LIT64( 0xFFFFFFDFFFFFFFFF ), LIT64( 0xFFFFFFBFFFFFFFFF ), LIT64( 0xFFFFFF7FFFFFFFFF ), LIT64( 0xFFFFFEFFFFFFFFFF ), LIT64( 0xFFFFFDFFFFFFFFFF ), LIT64( 0xFFFFFBFFFFFFFFFF ), LIT64( 0xFFFFF7FFFFFFFFFF ), LIT64( 0xFFFFEFFFFFFFFFFF ), LIT64( 0xFFFFDFFFFFFFFFFF ), LIT64( 0xFFFFBFFFFFFFFFFF ), LIT64( 0xFFFF7FFFFFFFFFFF ), LIT64( 0xFFFEFFFFFFFFFFFF ), LIT64( 0xFFFDFFFFFFFFFFFF ), LIT64( 0xFFFBFFFFFFFFFFFF ), LIT64( 0xFFF7FFFFFFFFFFFF ), LIT64( 0xFFEFFFFFFFFFFFFF ), LIT64( 0xFFDFFFFFFFFFFFFF ), LIT64( 0xFFBFFFFFFFFFFFFF ), LIT64( 0xFF7FFFFFFFFFFFFF ), LIT64( 0xFEFFFFFFFFFFFFFF ), LIT64( 0xFDFFFFFFFFFFFFFF ), LIT64( 0xFBFFFFFFFFFFFFFF ), LIT64( 0xF7FFFFFFFFFFFFFF ), LIT64( 0xEFFFFFFFFFFFFFFF ), LIT64( 0xDFFFFFFFFFFFFFFF ), LIT64( 0xBFFFFFFFFFFFFFFF ), LIT64( 0x7FFFFFFFFFFFFFFF ), LIT64( 0x3FFFFFFFFFFFFFFF ), LIT64( 0x1FFFFFFFFFFFFFFF ), LIT64( 0x0FFFFFFFFFFFFFFF ), LIT64( 0x07FFFFFFFFFFFFFF ), LIT64( 0x03FFFFFFFFFFFFFF ), LIT64( 0x01FFFFFFFFFFFFFF ), LIT64( 0x00FFFFFFFFFFFFFF ), LIT64( 0x007FFFFFFFFFFFFF ), LIT64( 0x003FFFFFFFFFFFFF ), LIT64( 0x001FFFFFFFFFFFFF ), LIT64( 0x000FFFFFFFFFFFFF ), LIT64( 0x0007FFFFFFFFFFFF ), LIT64( 0x0003FFFFFFFFFFFF ), LIT64( 0x0001FFFFFFFFFFFF ), LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0x00007FFFFFFFFFFF ), LIT64( 0x00003FFFFFFFFFFF ), LIT64( 0x00001FFFFFFFFFFF ), LIT64( 0x00000FFFFFFFFFFF ), LIT64( 0x000007FFFFFFFFFF ), LIT64( 0x000003FFFFFFFFFF ), LIT64( 0x000001FFFFFFFFFF ), LIT64( 0x000000FFFFFFFFFF ), LIT64( 0x0000007FFFFFFFFF ), LIT64( 0x0000003FFFFFFFFF ), LIT64( 0x0000001FFFFFFFFF ), LIT64( 0x0000000FFFFFFFFF ), LIT64( 0x00000007FFFFFFFF ), LIT64( 0x00000003FFFFFFFF ), LIT64( 0x00000001FFFFFFFF ), LIT64( 0x00000000FFFFFFFF ), LIT64( 0x000000007FFFFFFF ), LIT64( 0x000000003FFFFFFF ), LIT64( 0x000000001FFFFFFF ), LIT64( 0x000000000FFFFFFF ), LIT64( 0x0000000007FFFFFF ), LIT64( 0x0000000003FFFFFF ), LIT64( 0x0000000001FFFFFF ), LIT64( 0x0000000000FFFFFF ), LIT64( 0x00000000007FFFFF ), LIT64( 0x00000000003FFFFF ), LIT64( 0x00000000001FFFFF ), LIT64( 0x00000000000FFFFF ), LIT64( 0x000000000007FFFF ), LIT64( 0x000000000003FFFF ), LIT64( 0x000000000001FFFF ), LIT64( 0x000000000000FFFF ), LIT64( 0x0000000000007FFF ), LIT64( 0x0000000000003FFF ), LIT64( 0x0000000000001FFF ), LIT64( 0x0000000000000FFF ), LIT64( 0x00000000000007FF ), LIT64( 0x00000000000003FF ), LIT64( 0x00000000000001FF ), LIT64( 0x00000000000000FF ), LIT64( 0x000000000000007F ), LIT64( 0x000000000000003F ), LIT64( 0x000000000000001F ), LIT64( 0x000000000000000F ), LIT64( 0x0000000000000007 ), LIT64( 0x0000000000000003 ) }; static int64 int64NextP1( sequenceT *sequencePtr ) { uint8 termNum; int64 z; termNum = sequencePtr->term1Num; z = int64P1[ termNum ]; ++termNum; if ( int64NumP1 <= termNum ) { termNum = 0; sequencePtr->done = TRUE; } sequencePtr->term1Num = termNum; return (sbits64) z; } static const int64 int64NumP2 = ( int64NumP1 * int64NumP1 + int64NumP1 ) / 2; static int64 int64NextP2( sequenceT *sequencePtr ) { uint8 term1Num, term2Num; int64 z; term2Num = sequencePtr->term2Num; term1Num = sequencePtr->term1Num; z = int64P1[ term1Num ] + int64P1[ term2Num ]; ++term2Num; if ( int64NumP1 <= term2Num ) { ++term1Num; if ( int64NumP1 <= term1Num ) { term1Num = 0; sequencePtr->done = TRUE; } term2Num = term1Num; sequencePtr->term1Num = term1Num; } sequencePtr->term2Num = term2Num; return (sbits64) z; } static int64 int64RandomP3( void ) { return (sbits64) ( int64P1[ randomUint8() % int64NumP1 ] + int64P1[ randomUint8() % int64NumP1 ] + int64P1[ randomUint8() % int64NumP1 ] ); } enum { int64NumPInfWeightMasks = 61 }; static const uint64 int64PInfWeightMasks[ int64NumPInfWeightMasks ] = { LIT64( 0xFFFFFFFFFFFFFFFF ), LIT64( 0x7FFFFFFFFFFFFFFF ), LIT64( 0x3FFFFFFFFFFFFFFF ), LIT64( 0x1FFFFFFFFFFFFFFF ), LIT64( 0x0FFFFFFFFFFFFFFF ), LIT64( 0x07FFFFFFFFFFFFFF ), LIT64( 0x03FFFFFFFFFFFFFF ), LIT64( 0x01FFFFFFFFFFFFFF ), LIT64( 0x00FFFFFFFFFFFFFF ), LIT64( 0x007FFFFFFFFFFFFF ), LIT64( 0x003FFFFFFFFFFFFF ), LIT64( 0x001FFFFFFFFFFFFF ), LIT64( 0x000FFFFFFFFFFFFF ), LIT64( 0x0007FFFFFFFFFFFF ), LIT64( 0x0003FFFFFFFFFFFF ), LIT64( 0x0001FFFFFFFFFFFF ), LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0x00007FFFFFFFFFFF ), LIT64( 0x00003FFFFFFFFFFF ), LIT64( 0x00001FFFFFFFFFFF ), LIT64( 0x00000FFFFFFFFFFF ), LIT64( 0x000007FFFFFFFFFF ), LIT64( 0x000003FFFFFFFFFF ), LIT64( 0x000001FFFFFFFFFF ), LIT64( 0x000000FFFFFFFFFF ), LIT64( 0x0000007FFFFFFFFF ), LIT64( 0x0000003FFFFFFFFF ), LIT64( 0x0000001FFFFFFFFF ), LIT64( 0x0000000FFFFFFFFF ), LIT64( 0x00000007FFFFFFFF ), LIT64( 0x00000003FFFFFFFF ), LIT64( 0x00000001FFFFFFFF ), LIT64( 0x00000000FFFFFFFF ), LIT64( 0x000000007FFFFFFF ), LIT64( 0x000000003FFFFFFF ), LIT64( 0x000000001FFFFFFF ), LIT64( 0x000000000FFFFFFF ), LIT64( 0x0000000007FFFFFF ), LIT64( 0x0000000003FFFFFF ), LIT64( 0x0000000001FFFFFF ), LIT64( 0x0000000000FFFFFF ), LIT64( 0x00000000007FFFFF ), LIT64( 0x00000000003FFFFF ), LIT64( 0x00000000001FFFFF ), LIT64( 0x00000000000FFFFF ), LIT64( 0x000000000007FFFF ), LIT64( 0x000000000003FFFF ), LIT64( 0x000000000001FFFF ), LIT64( 0x000000000000FFFF ), LIT64( 0x0000000000007FFF ), LIT64( 0x0000000000003FFF ), LIT64( 0x0000000000001FFF ), LIT64( 0x0000000000000FFF ), LIT64( 0x00000000000007FF ), LIT64( 0x00000000000003FF ), LIT64( 0x00000000000001FF ), LIT64( 0x00000000000000FF ), LIT64( 0x000000000000007F ), LIT64( 0x000000000000003F ), LIT64( 0x000000000000001F ), LIT64( 0x000000000000000F ) }; static const uint64 int64PInfWeightOffsets[ int64NumPInfWeightMasks ] = { LIT64( 0x0000000000000000 ), LIT64( 0xC000000000000000 ), LIT64( 0xE000000000000000 ), LIT64( 0xF000000000000000 ), LIT64( 0xF800000000000000 ), LIT64( 0xFC00000000000000 ), LIT64( 0xFE00000000000000 ), LIT64( 0xFF00000000000000 ), LIT64( 0xFF80000000000000 ), LIT64( 0xFFC0000000000000 ), LIT64( 0xFFE0000000000000 ), LIT64( 0xFFF0000000000000 ), LIT64( 0xFFF8000000000000 ), LIT64( 0xFFFC000000000000 ), LIT64( 0xFFFE000000000000 ), LIT64( 0xFFFF000000000000 ), LIT64( 0xFFFF800000000000 ), LIT64( 0xFFFFC00000000000 ), LIT64( 0xFFFFE00000000000 ), LIT64( 0xFFFFF00000000000 ), LIT64( 0xFFFFF80000000000 ), LIT64( 0xFFFFFC0000000000 ), LIT64( 0xFFFFFE0000000000 ), LIT64( 0xFFFFFF0000000000 ), LIT64( 0xFFFFFF8000000000 ), LIT64( 0xFFFFFFC000000000 ), LIT64( 0xFFFFFFE000000000 ), LIT64( 0xFFFFFFF000000000 ), LIT64( 0xFFFFFFF800000000 ), LIT64( 0xFFFFFFFC00000000 ), LIT64( 0xFFFFFFFE00000000 ), LIT64( 0xFFFFFFFF00000000 ), LIT64( 0xFFFFFFFF80000000 ), LIT64( 0xFFFFFFFFC0000000 ), LIT64( 0xFFFFFFFFE0000000 ), LIT64( 0xFFFFFFFFF0000000 ), LIT64( 0xFFFFFFFFF8000000 ), LIT64( 0xFFFFFFFFFC000000 ), LIT64( 0xFFFFFFFFFE000000 ), LIT64( 0xFFFFFFFFFF000000 ), LIT64( 0xFFFFFFFFFF800000 ), LIT64( 0xFFFFFFFFFFC00000 ), LIT64( 0xFFFFFFFFFFE00000 ), LIT64( 0xFFFFFFFFFFF00000 ), LIT64( 0xFFFFFFFFFFF80000 ), LIT64( 0xFFFFFFFFFFFC0000 ), LIT64( 0xFFFFFFFFFFFE0000 ), LIT64( 0xFFFFFFFFFFFF0000 ), LIT64( 0xFFFFFFFFFFFF8000 ), LIT64( 0xFFFFFFFFFFFFC000 ), LIT64( 0xFFFFFFFFFFFFE000 ), LIT64( 0xFFFFFFFFFFFFF000 ), LIT64( 0xFFFFFFFFFFFFF800 ), LIT64( 0xFFFFFFFFFFFFFC00 ), LIT64( 0xFFFFFFFFFFFFFE00 ), LIT64( 0xFFFFFFFFFFFFFF00 ), LIT64( 0xFFFFFFFFFFFFFF80 ), LIT64( 0xFFFFFFFFFFFFFFC0 ), LIT64( 0xFFFFFFFFFFFFFFE0 ), LIT64( 0xFFFFFFFFFFFFFFF0 ), LIT64( 0xFFFFFFFFFFFFFFF8 ) }; static int64 int64RandomPInf( void ) { int8 weightMaskNum; weightMaskNum = randomUint8() % int64NumPInfWeightMasks; return (sbits64) ( ( randomUint64() & int64PInfWeightMasks[ weightMaskNum ] ) + int64PInfWeightOffsets[ weightMaskNum ] ); } #endif enum { float32NumQIn = 22, float32NumQOut = 50, float32NumP1 = 4, float32NumP2 = 88 }; static const uint32 float32QIn[ float32NumQIn ] = { 0x00000000, /* positive, subnormal */ 0x00800000, /* positive, -126 */ 0x33800000, /* positive, -24 */ 0x3E800000, /* positive, -2 */ 0x3F000000, /* positive, -1 */ 0x3F800000, /* positive, 0 */ 0x40000000, /* positive, 1 */ 0x40800000, /* positive, 2 */ 0x4B800000, /* positive, 24 */ 0x7F000000, /* positive, 127 */ 0x7F800000, /* positive, infinity or NaN */ 0x80000000, /* negative, subnormal */ 0x80800000, /* negative, -126 */ 0xB3800000, /* negative, -24 */ 0xBE800000, /* negative, -2 */ 0xBF000000, /* negative, -1 */ 0xBF800000, /* negative, 0 */ 0xC0000000, /* negative, 1 */ 0xC0800000, /* negative, 2 */ 0xCB800000, /* negative, 24 */ 0xFE800000, /* negative, 126 */ 0xFF800000 /* negative, infinity or NaN */ }; static const uint32 float32QOut[ float32NumQOut ] = { 0x00000000, /* positive, subnormal */ 0x00800000, /* positive, -126 */ 0x01000000, /* positive, -125 */ 0x33800000, /* positive, -24 */ 0x3D800000, /* positive, -4 */ 0x3E000000, /* positive, -3 */ 0x3E800000, /* positive, -2 */ 0x3F000000, /* positive, -1 */ 0x3F800000, /* positive, 0 */ 0x40000000, /* positive, 1 */ 0x40800000, /* positive, 2 */ 0x41000000, /* positive, 3 */ 0x41800000, /* positive, 4 */ 0x4B800000, /* positive, 24 */ 0x4E000000, /* positive, 29 */ 0x4E800000, /* positive, 30 */ 0x4F000000, /* positive, 31 */ 0x4F800000, /* positive, 32 */ 0x5E000000, /* positive, 61 */ 0x5E800000, /* positive, 62 */ 0x5F000000, /* positive, 63 */ 0x5F800000, /* positive, 64 */ 0x7E800000, /* positive, 126 */ 0x7F000000, /* positive, 127 */ 0x7F800000, /* positive, infinity or NaN */ 0x80000000, /* negative, subnormal */ 0x80800000, /* negative, -126 */ 0x81000000, /* negative, -125 */ 0xB3800000, /* negative, -24 */ 0xBD800000, /* negative, -4 */ 0xBE000000, /* negative, -3 */ 0xBE800000, /* negative, -2 */ 0xBF000000, /* negative, -1 */ 0xBF800000, /* negative, 0 */ 0xC0000000, /* negative, 1 */ 0xC0800000, /* negative, 2 */ 0xC1000000, /* negative, 3 */ 0xC1800000, /* negative, 4 */ 0xCB800000, /* negative, 24 */ 0xCE000000, /* negative, 29 */ 0xCE800000, /* negative, 30 */ 0xCF000000, /* negative, 31 */ 0xCF800000, /* negative, 32 */ 0xDE000000, /* negative, 61 */ 0xDE800000, /* negative, 62 */ 0xDF000000, /* negative, 63 */ 0xDF800000, /* negative, 64 */ 0xFE800000, /* negative, 126 */ 0xFF000000, /* negative, 127 */ 0xFF800000 /* negative, infinity or NaN */ }; static const uint32 float32P1[ float32NumP1 ] = { 0x00000000, 0x00000001, 0x007FFFFF, 0x007FFFFE }; static const uint32 float32P2[ float32NumP2 ] = { 0x00000000, 0x00000001, 0x00000002, 0x00000004, 0x00000008, 0x00000010, 0x00000020, 0x00000040, 0x00000080, 0x00000100, 0x00000200, 0x00000400, 0x00000800, 0x00001000, 0x00002000, 0x00004000, 0x00008000, 0x00010000, 0x00020000, 0x00040000, 0x00080000, 0x00100000, 0x00200000, 0x00400000, 0x00600000, 0x00700000, 0x00780000, 0x007C0000, 0x007E0000, 0x007F0000, 0x007F8000, 0x007FC000, 0x007FE000, 0x007FF000, 0x007FF800, 0x007FFC00, 0x007FFE00, 0x007FFF00, 0x007FFF80, 0x007FFFC0, 0x007FFFE0, 0x007FFFF0, 0x007FFFF8, 0x007FFFFC, 0x007FFFFE, 0x007FFFFF, 0x007FFFFD, 0x007FFFFB, 0x007FFFF7, 0x007FFFEF, 0x007FFFDF, 0x007FFFBF, 0x007FFF7F, 0x007FFEFF, 0x007FFDFF, 0x007FFBFF, 0x007FF7FF, 0x007FEFFF, 0x007FDFFF, 0x007FBFFF, 0x007F7FFF, 0x007EFFFF, 0x007DFFFF, 0x007BFFFF, 0x0077FFFF, 0x006FFFFF, 0x005FFFFF, 0x003FFFFF, 0x001FFFFF, 0x000FFFFF, 0x0007FFFF, 0x0003FFFF, 0x0001FFFF, 0x0000FFFF, 0x00007FFF, 0x00003FFF, 0x00001FFF, 0x00000FFF, 0x000007FF, 0x000003FF, 0x000001FF, 0x000000FF, 0x0000007F, 0x0000003F, 0x0000001F, 0x0000000F, 0x00000007, 0x00000003 }; static const uint32 float32NumQInP1 = float32NumQIn * float32NumP1; static const uint32 float32NumQOutP1 = float32NumQOut * float32NumP1; static float32 float32NextQInP1( sequenceT *sequencePtr ) { uint8 expNum, sigNum; float32 z; sigNum = sequencePtr->term1Num; expNum = sequencePtr->expNum; z = float32QIn[ expNum ] | float32P1[ sigNum ]; ++sigNum; if ( float32NumP1 <= sigNum ) { sigNum = 0; ++expNum; if ( float32NumQIn <= expNum ) { expNum = 0; sequencePtr->done = TRUE; } sequencePtr->expNum = expNum; } sequencePtr->term1Num = sigNum; return z; } static float32 float32NextQOutP1( sequenceT *sequencePtr ) { uint8 expNum, sigNum; float32 z; sigNum = sequencePtr->term1Num; expNum = sequencePtr->expNum; z = float32QOut[ expNum ] | float32P1[ sigNum ]; ++sigNum; if ( float32NumP1 <= sigNum ) { sigNum = 0; ++expNum; if ( float32NumQOut <= expNum ) { expNum = 0; sequencePtr->done = TRUE; } sequencePtr->expNum = expNum; } sequencePtr->term1Num = sigNum; return z; } static const uint32 float32NumQInP2 = float32NumQIn * float32NumP2; static const uint32 float32NumQOutP2 = float32NumQOut * float32NumP2; static float32 float32NextQInP2( sequenceT *sequencePtr ) { uint8 expNum, sigNum; float32 z; sigNum = sequencePtr->term1Num; expNum = sequencePtr->expNum; z = float32QIn[ expNum ] | float32P2[ sigNum ]; ++sigNum; if ( float32NumP2 <= sigNum ) { sigNum = 0; ++expNum; if ( float32NumQIn <= expNum ) { expNum = 0; sequencePtr->done = TRUE; } sequencePtr->expNum = expNum; } sequencePtr->term1Num = sigNum; return z; } static float32 float32NextQOutP2( sequenceT *sequencePtr ) { uint8 expNum, sigNum; float32 z; sigNum = sequencePtr->term1Num; expNum = sequencePtr->expNum; z = float32QOut[ expNum ] | float32P2[ sigNum ]; ++sigNum; if ( float32NumP2 <= sigNum ) { sigNum = 0; ++expNum; if ( float32NumQOut <= expNum ) { expNum = 0; sequencePtr->done = TRUE; } sequencePtr->expNum = expNum; } sequencePtr->term1Num = sigNum; return z; } static float32 float32RandomQOutP3( void ) { return float32QOut[ randomUint8() % float32NumQOut ] | ( ( float32P2[ randomUint8() % float32NumP2 ] + float32P2[ randomUint8() % float32NumP2 ] ) & 0x007FFFFF ); } static float32 float32RandomQOutPInf( void ) { return float32QOut[ randomUint8() % float32NumQOut ] | ( randomUint32() & 0x007FFFFF ); } enum { float32NumQInfWeightMasks = 7 }; static const uint32 float32QInfWeightMasks[ float32NumQInfWeightMasks ] = { 0x7F800000, 0x7F800000, 0x3F800000, 0x1F800000, 0x0F800000, 0x07800000, 0x03800000 }; static const uint32 float32QInfWeightOffsets[ float32NumQInfWeightMasks ] = { 0x00000000, 0x00000000, 0x20000000, 0x30000000, 0x38000000, 0x3C000000, 0x3E000000 }; static float32 float32RandomQInfP3( void ) { int8 weightMaskNum; weightMaskNum = randomUint8() % float32NumQInfWeightMasks; return ( ( (uint32) ( randomUint8() & 1 ) )<<31 ) | ( ( ( ( (uint32) ( randomUint16() & 0x1FF ) )<<23 ) & float32QInfWeightMasks[ weightMaskNum ] ) + float32QInfWeightOffsets[ weightMaskNum ] ) | ( ( float32P2[ randomUint8() % float32NumP2 ] + float32P2[ randomUint8() % float32NumP2 ] ) & 0x007FFFFF ); } static float32 float32RandomQInfPInf( void ) { int8 weightMaskNum; weightMaskNum = randomUint8() % float32NumQInfWeightMasks; return ( ( (uint32) ( randomUint8() & 1 ) )<<31 ) | ( ( ( ( (uint32) ( randomUint16() & 0x1FF ) )<<23 ) & float32QInfWeightMasks[ weightMaskNum ] ) + float32QInfWeightOffsets[ weightMaskNum ] ) | ( randomUint32() & 0x007FFFFF ); } static float32 float32Random( void ) { switch ( randomUint8() & 7 ) { case 0: case 1: case 2: return float32RandomQOutP3(); case 3: return float32RandomQOutPInf(); case 4: case 5: case 6: return float32RandomQInfP3(); case 7: return float32RandomQInfPInf(); default: // Added this - GCC warning that control reached end of non-void return // function, but we actually cover all cases here (0-7) for the 3-bit // value that results from the masking in the switch() - JB return 0; } } #ifdef BITS64 #define SETFLOAT64( z, zHigh, zLow ) z = ( ( (float64) zHigh )<<32 ) | zLow #else #define SETFLOAT64( z, zHigh, zLow ) z.low = zLow; z.high = zHigh #endif enum { float64NumQIn = 22, float64NumQOut = 64, float64NumP1 = 4, float64NumP2 = 204 }; static const uint32 float64QIn[ float64NumQIn ] = { 0x00000000, /* positive, subnormal */ 0x00100000, /* positive, -1022 */ 0x3CA00000, /* positive, -53 */ 0x3FD00000, /* positive, -2 */ 0x3FE00000, /* positive, -1 */ 0x3FF00000, /* positive, 0 */ 0x40000000, /* positive, 1 */ 0x40100000, /* positive, 2 */ 0x43400000, /* positive, 53 */ 0x7FE00000, /* positive, 1023 */ 0x7FF00000, /* positive, infinity or NaN */ 0x80000000, /* negative, subnormal */ 0x80100000, /* negative, -1022 */ 0xBCA00000, /* negative, -53 */ 0xBFD00000, /* negative, -2 */ 0xBFE00000, /* negative, -1 */ 0xBFF00000, /* negative, 0 */ 0xC0000000, /* negative, 1 */ 0xC0100000, /* negative, 2 */ 0xC3400000, /* negative, 53 */ 0xFFE00000, /* negative, 1023 */ 0xFFF00000 /* negative, infinity or NaN */ }; static const uint32 float64QOut[ float64NumQOut ] = { 0x00000000, /* positive, subnormal */ 0x00100000, /* positive, -1022 */ 0x00200000, /* positive, -1021 */ 0x37E00000, /* positive, -129 */ 0x37F00000, /* positive, -128 */ 0x38000000, /* positive, -127 */ 0x38100000, /* positive, -126 */ 0x3CA00000, /* positive, -53 */ 0x3FB00000, /* positive, -4 */ 0x3FC00000, /* positive, -3 */ 0x3FD00000, /* positive, -2 */ 0x3FE00000, /* positive, -1 */ 0x3FF00000, /* positive, 0 */ 0x40000000, /* positive, 1 */ 0x40100000, /* positive, 2 */ 0x40200000, /* positive, 3 */ 0x40300000, /* positive, 4 */ 0x41C00000, /* positive, 29 */ 0x41D00000, /* positive, 30 */ 0x41E00000, /* positive, 31 */ 0x41F00000, /* positive, 32 */ 0x43400000, /* positive, 53 */ 0x43C00000, /* positive, 61 */ 0x43D00000, /* positive, 62 */ 0x43E00000, /* positive, 63 */ 0x43F00000, /* positive, 64 */ 0x47E00000, /* positive, 127 */ 0x47F00000, /* positive, 128 */ 0x48000000, /* positive, 129 */ 0x7FD00000, /* positive, 1022 */ 0x7FE00000, /* positive, 1023 */ 0x7FF00000, /* positive, infinity or NaN */ 0x80000000, /* negative, subnormal */ 0x80100000, /* negative, -1022 */ 0x80200000, /* negative, -1021 */ 0xB7E00000, /* negative, -129 */ 0xB7F00000, /* negative, -128 */ 0xB8000000, /* negative, -127 */ 0xB8100000, /* negative, -126 */ 0xBCA00000, /* negative, -53 */ 0xBFB00000, /* negative, -4 */ 0xBFC00000, /* negative, -3 */ 0xBFD00000, /* negative, -2 */ 0xBFE00000, /* negative, -1 */ 0xBFF00000, /* negative, 0 */ 0xC0000000, /* negative, 1 */ 0xC0100000, /* negative, 2 */ 0xC0200000, /* negative, 3 */ 0xC0300000, /* negative, 4 */ 0xC1C00000, /* negative, 29 */ 0xC1D00000, /* negative, 30 */ 0xC1E00000, /* negative, 31 */ 0xC1F00000, /* negative, 32 */ 0xC3400000, /* negative, 53 */ 0xC3C00000, /* negative, 61 */ 0xC3D00000, /* negative, 62 */ 0xC3E00000, /* negative, 63 */ 0xC3F00000, /* negative, 64 */ 0xC7E00000, /* negative, 127 */ 0xC7F00000, /* negative, 128 */ 0xC8000000, /* negative, 129 */ 0xFFD00000, /* negative, 1022 */ 0xFFE00000, /* negative, 1023 */ 0xFFF00000 /* negative, infinity or NaN */ }; static const struct { bits32 high, low; } float64P1[ float64NumP1 ] = { { 0x00000000, 0x00000000 }, { 0x00000000, 0x00000001 }, { 0x000FFFFF, 0xFFFFFFFF }, { 0x000FFFFF, 0xFFFFFFFE } }; static const struct { bits32 high, low; } float64P2[ float64NumP2 ] = { { 0x00000000, 0x00000000 }, { 0x00000000, 0x00000001 }, { 0x00000000, 0x00000002 }, { 0x00000000, 0x00000004 }, { 0x00000000, 0x00000008 }, { 0x00000000, 0x00000010 }, { 0x00000000, 0x00000020 }, { 0x00000000, 0x00000040 }, { 0x00000000, 0x00000080 }, { 0x00000000, 0x00000100 }, { 0x00000000, 0x00000200 }, { 0x00000000, 0x00000400 }, { 0x00000000, 0x00000800 }, { 0x00000000, 0x00001000 }, { 0x00000000, 0x00002000 }, { 0x00000000, 0x00004000 }, { 0x00000000, 0x00008000 }, { 0x00000000, 0x00010000 }, { 0x00000000, 0x00020000 }, { 0x00000000, 0x00040000 }, { 0x00000000, 0x00080000 }, { 0x00000000, 0x00100000 }, { 0x00000000, 0x00200000 }, { 0x00000000, 0x00400000 }, { 0x00000000, 0x00800000 }, { 0x00000000, 0x01000000 }, { 0x00000000, 0x02000000 }, { 0x00000000, 0x04000000 }, { 0x00000000, 0x08000000 }, { 0x00000000, 0x10000000 }, { 0x00000000, 0x20000000 }, { 0x00000000, 0x40000000 }, { 0x00000000, 0x80000000 }, { 0x00000001, 0x00000000 }, { 0x00000002, 0x00000000 }, { 0x00000004, 0x00000000 }, { 0x00000008, 0x00000000 }, { 0x00000010, 0x00000000 }, { 0x00000020, 0x00000000 }, { 0x00000040, 0x00000000 }, { 0x00000080, 0x00000000 }, { 0x00000100, 0x00000000 }, { 0x00000200, 0x00000000 }, { 0x00000400, 0x00000000 }, { 0x00000800, 0x00000000 }, { 0x00001000, 0x00000000 }, { 0x00002000, 0x00000000 }, { 0x00004000, 0x00000000 }, { 0x00008000, 0x00000000 }, { 0x00010000, 0x00000000 }, { 0x00020000, 0x00000000 }, { 0x00040000, 0x00000000 }, { 0x00080000, 0x00000000 }, { 0x000C0000, 0x00000000 }, { 0x000E0000, 0x00000000 }, { 0x000F0000, 0x00000000 }, { 0x000F8000, 0x00000000 }, { 0x000FC000, 0x00000000 }, { 0x000FE000, 0x00000000 }, { 0x000FF000, 0x00000000 }, { 0x000FF800, 0x00000000 }, { 0x000FFC00, 0x00000000 }, { 0x000FFE00, 0x00000000 }, { 0x000FFF00, 0x00000000 }, { 0x000FFF80, 0x00000000 }, { 0x000FFFC0, 0x00000000 }, { 0x000FFFE0, 0x00000000 }, { 0x000FFFF0, 0x00000000 }, { 0x000FFFF8, 0x00000000 }, { 0x000FFFFC, 0x00000000 }, { 0x000FFFFE, 0x00000000 }, { 0x000FFFFF, 0x00000000 }, { 0x000FFFFF, 0x80000000 }, { 0x000FFFFF, 0xC0000000 }, { 0x000FFFFF, 0xE0000000 }, { 0x000FFFFF, 0xF0000000 }, { 0x000FFFFF, 0xF8000000 }, { 0x000FFFFF, 0xFC000000 }, { 0x000FFFFF, 0xFE000000 }, { 0x000FFFFF, 0xFF000000 }, { 0x000FFFFF, 0xFF800000 }, { 0x000FFFFF, 0xFFC00000 }, { 0x000FFFFF, 0xFFE00000 }, { 0x000FFFFF, 0xFFF00000 }, { 0x000FFFFF, 0xFFF80000 }, { 0x000FFFFF, 0xFFFC0000 }, { 0x000FFFFF, 0xFFFE0000 }, { 0x000FFFFF, 0xFFFF0000 }, { 0x000FFFFF, 0xFFFF8000 }, { 0x000FFFFF, 0xFFFFC000 }, { 0x000FFFFF, 0xFFFFE000 }, { 0x000FFFFF, 0xFFFFF000 }, { 0x000FFFFF, 0xFFFFF800 }, { 0x000FFFFF, 0xFFFFFC00 }, { 0x000FFFFF, 0xFFFFFE00 }, { 0x000FFFFF, 0xFFFFFF00 }, { 0x000FFFFF, 0xFFFFFF80 }, { 0x000FFFFF, 0xFFFFFFC0 }, { 0x000FFFFF, 0xFFFFFFE0 }, { 0x000FFFFF, 0xFFFFFFF0 }, { 0x000FFFFF, 0xFFFFFFF8 }, { 0x000FFFFF, 0xFFFFFFFC }, { 0x000FFFFF, 0xFFFFFFFE }, { 0x000FFFFF, 0xFFFFFFFF }, { 0x000FFFFF, 0xFFFFFFFD }, { 0x000FFFFF, 0xFFFFFFFB }, { 0x000FFFFF, 0xFFFFFFF7 }, { 0x000FFFFF, 0xFFFFFFEF }, { 0x000FFFFF, 0xFFFFFFDF }, { 0x000FFFFF, 0xFFFFFFBF }, { 0x000FFFFF, 0xFFFFFF7F }, { 0x000FFFFF, 0xFFFFFEFF }, { 0x000FFFFF, 0xFFFFFDFF }, { 0x000FFFFF, 0xFFFFFBFF }, { 0x000FFFFF, 0xFFFFF7FF }, { 0x000FFFFF, 0xFFFFEFFF }, { 0x000FFFFF, 0xFFFFDFFF }, { 0x000FFFFF, 0xFFFFBFFF }, { 0x000FFFFF, 0xFFFF7FFF }, { 0x000FFFFF, 0xFFFEFFFF }, { 0x000FFFFF, 0xFFFDFFFF }, { 0x000FFFFF, 0xFFFBFFFF }, { 0x000FFFFF, 0xFFF7FFFF }, { 0x000FFFFF, 0xFFEFFFFF }, { 0x000FFFFF, 0xFFDFFFFF }, { 0x000FFFFF, 0xFFBFFFFF }, { 0x000FFFFF, 0xFF7FFFFF }, { 0x000FFFFF, 0xFEFFFFFF }, { 0x000FFFFF, 0xFDFFFFFF }, { 0x000FFFFF, 0xFBFFFFFF }, { 0x000FFFFF, 0xF7FFFFFF }, { 0x000FFFFF, 0xEFFFFFFF }, { 0x000FFFFF, 0xDFFFFFFF }, { 0x000FFFFF, 0xBFFFFFFF }, { 0x000FFFFF, 0x7FFFFFFF }, { 0x000FFFFE, 0xFFFFFFFF }, { 0x000FFFFD, 0xFFFFFFFF }, { 0x000FFFFB, 0xFFFFFFFF }, { 0x000FFFF7, 0xFFFFFFFF }, { 0x000FFFEF, 0xFFFFFFFF }, { 0x000FFFDF, 0xFFFFFFFF }, { 0x000FFFBF, 0xFFFFFFFF }, { 0x000FFF7F, 0xFFFFFFFF }, { 0x000FFEFF, 0xFFFFFFFF }, { 0x000FFDFF, 0xFFFFFFFF }, { 0x000FFBFF, 0xFFFFFFFF }, { 0x000FF7FF, 0xFFFFFFFF }, { 0x000FEFFF, 0xFFFFFFFF }, { 0x000FDFFF, 0xFFFFFFFF }, { 0x000FBFFF, 0xFFFFFFFF }, { 0x000F7FFF, 0xFFFFFFFF }, { 0x000EFFFF, 0xFFFFFFFF }, { 0x000DFFFF, 0xFFFFFFFF }, { 0x000BFFFF, 0xFFFFFFFF }, { 0x0007FFFF, 0xFFFFFFFF }, { 0x0003FFFF, 0xFFFFFFFF }, { 0x0001FFFF, 0xFFFFFFFF }, { 0x0000FFFF, 0xFFFFFFFF }, { 0x00007FFF, 0xFFFFFFFF }, { 0x00003FFF, 0xFFFFFFFF }, { 0x00001FFF, 0xFFFFFFFF }, { 0x00000FFF, 0xFFFFFFFF }, { 0x000007FF, 0xFFFFFFFF }, { 0x000003FF, 0xFFFFFFFF }, { 0x000001FF, 0xFFFFFFFF }, { 0x000000FF, 0xFFFFFFFF }, { 0x0000007F, 0xFFFFFFFF }, { 0x0000003F, 0xFFFFFFFF }, { 0x0000001F, 0xFFFFFFFF }, { 0x0000000F, 0xFFFFFFFF }, { 0x00000007, 0xFFFFFFFF }, { 0x00000003, 0xFFFFFFFF }, { 0x00000001, 0xFFFFFFFF }, { 0x00000000, 0xFFFFFFFF }, { 0x00000000, 0x7FFFFFFF }, { 0x00000000, 0x3FFFFFFF }, { 0x00000000, 0x1FFFFFFF }, { 0x00000000, 0x0FFFFFFF }, { 0x00000000, 0x07FFFFFF }, { 0x00000000, 0x03FFFFFF }, { 0x00000000, 0x01FFFFFF }, { 0x00000000, 0x00FFFFFF }, { 0x00000000, 0x007FFFFF }, { 0x00000000, 0x003FFFFF }, { 0x00000000, 0x001FFFFF }, { 0x00000000, 0x000FFFFF }, { 0x00000000, 0x0007FFFF }, { 0x00000000, 0x0003FFFF }, { 0x00000000, 0x0001FFFF }, { 0x00000000, 0x0000FFFF }, { 0x00000000, 0x00007FFF }, { 0x00000000, 0x00003FFF }, { 0x00000000, 0x00001FFF }, { 0x00000000, 0x00000FFF }, { 0x00000000, 0x000007FF }, { 0x00000000, 0x000003FF }, { 0x00000000, 0x000001FF }, { 0x00000000, 0x000000FF }, { 0x00000000, 0x0000007F }, { 0x00000000, 0x0000003F }, { 0x00000000, 0x0000001F }, { 0x00000000, 0x0000000F }, { 0x00000000, 0x00000007 }, { 0x00000000, 0x00000003 } }; static const uint32 float64NumQInP1 = float64NumQIn * float64NumP1; static const uint32 float64NumQOutP1 = float64NumQOut * float64NumP1; static float64 float64NextQInP1( sequenceT *sequencePtr ) { uint8 expNum, sigNum; float64 z; sigNum = sequencePtr->term1Num; expNum = sequencePtr->expNum; SETFLOAT64( z, float64QIn[ expNum ] | float64P1[ sigNum ].high, float64P1[ sigNum ].low ); ++sigNum; if ( float64NumP1 <= sigNum ) { sigNum = 0; ++expNum; if ( float64NumQIn <= expNum ) { expNum = 0; sequencePtr->done = TRUE; } sequencePtr->expNum = expNum; } sequencePtr->term1Num = sigNum; return z; } static float64 float64NextQOutP1( sequenceT *sequencePtr ) { uint8 expNum, sigNum; float64 z; sigNum = sequencePtr->term1Num; expNum = sequencePtr->expNum; SETFLOAT64( z, float64QOut[ expNum ] | float64P1[ sigNum ].high, float64P1[ sigNum ].low ); ++sigNum; if ( float64NumP1 <= sigNum ) { sigNum = 0; ++expNum; if ( float64NumQOut <= expNum ) { expNum = 0; sequencePtr->done = TRUE; } sequencePtr->expNum = expNum; } sequencePtr->term1Num = sigNum; return z; } static const uint32 float64NumQInP2 = float64NumQIn * float64NumP2; static const uint32 float64NumQOutP2 = float64NumQOut * float64NumP2; static float64 float64NextQInP2( sequenceT *sequencePtr ) { uint8 expNum, sigNum; float64 z; sigNum = sequencePtr->term1Num; expNum = sequencePtr->expNum; SETFLOAT64( z, float64QIn[ expNum ] | float64P2[ sigNum ].high, float64P2[ sigNum ].low ); ++sigNum; if ( float64NumP2 <= sigNum ) { sigNum = 0; ++expNum; if ( float64NumQIn <= expNum ) { expNum = 0; sequencePtr->done = TRUE; } sequencePtr->expNum = expNum; } sequencePtr->term1Num = sigNum; return z; } static float64 float64NextQOutP2( sequenceT *sequencePtr ) { uint8 expNum, sigNum; float64 z; sigNum = sequencePtr->term1Num; expNum = sequencePtr->expNum; SETFLOAT64( z, float64QOut[ expNum ] | float64P2[ sigNum ].high, float64P2[ sigNum ].low ); ++sigNum; if ( float64NumP2 <= sigNum ) { sigNum = 0; ++expNum; if ( float64NumQOut <= expNum ) { expNum = 0; sequencePtr->done = TRUE; } sequencePtr->expNum = expNum; } sequencePtr->term1Num = sigNum; return z; } static float64 float64RandomQOutP3( void ) { int8 sigNum1, sigNum2; uint32 sig1Low, sig2Low, zLow; float64 z; sigNum1 = randomUint8() % float64NumP2; sigNum2 = randomUint8() % float64NumP2; sig1Low = float64P2[ sigNum1 ].low; sig2Low = float64P2[ sigNum2 ].low; zLow = sig1Low + sig2Low; SETFLOAT64( z, float64QOut[ randomUint8() % float64NumQOut ] | ( ( float64P2[ sigNum1 ].high + float64P2[ sigNum2 ].high + ( zLow < sig1Low ) ) & 0x000FFFFF ), zLow ); return z; } static float64 float64RandomQOutPInf( void ) { float64 z; SETFLOAT64( z, float64QOut[ randomUint8() % float64NumQOut ] | ( randomUint32() & 0x000FFFFF ), randomUint32() ); return z; } enum { float64NumQInfWeightMasks = 10 }; static const uint32 float64QInfWeightMasks[ float64NumQInfWeightMasks ] = { 0x7FF00000, 0x7FF00000, 0x3FF00000, 0x1FF00000, 0x0FF00000, 0x07F00000, 0x03F00000, 0x01F00000, 0x00F00000, 0x00700000 }; static const uint32 float64QInfWeightOffsets[ float64NumQInfWeightMasks ] = { 0x00000000, 0x00000000, 0x20000000, 0x30000000, 0x38000000, 0x3C000000, 0x3E000000, 0x3F000000, 0x3F800000, 0x3FC00000 }; static float64 float64RandomQInfP3( void ) { int8 sigNum1, sigNum2; uint32 sig1Low, sig2Low, zLow; int8 weightMaskNum; float64 z; sigNum1 = randomUint8() % float64NumP2; sigNum2 = randomUint8() % float64NumP2; sig1Low = float64P2[ sigNum1 ].low; sig2Low = float64P2[ sigNum2 ].low; zLow = sig1Low + sig2Low; weightMaskNum = randomUint8() % float64NumQInfWeightMasks; SETFLOAT64( z, ( ( (uint32) ( randomUint8() & 1 ) )<<31 ) | ( ( ( ( (uint32) ( randomUint16() & 0xFFF ) )<<20 ) & float64QInfWeightMasks[ weightMaskNum ] ) + float64QInfWeightOffsets[ weightMaskNum ] ) | ( ( float64P2[ sigNum1 ].high + float64P2[ sigNum2 ].high + ( zLow < sig1Low ) ) & 0x000FFFFF ), zLow ); return z; } static float64 float64RandomQInfPInf( void ) { int8 weightMaskNum; float64 z; weightMaskNum = randomUint8() % float64NumQInfWeightMasks; SETFLOAT64( z, ( ( (uint32) ( randomUint8() & 1 ) )<<31 ) | ( ( ( ( (uint32) ( randomUint16() & 0xFFF ) )<<20 ) & float64QInfWeightMasks[ weightMaskNum ] ) + float64QInfWeightOffsets[ weightMaskNum ] ) | ( randomUint32() & 0x000FFFFF ), randomUint32() ); return z; } static float64 float64Random( void ) { switch ( randomUint8() & 7 ) { case 0: case 1: case 2: return float64RandomQOutP3(); case 3: return float64RandomQOutPInf(); case 4: case 5: case 6: return float64RandomQInfP3(); case 7: return float64RandomQInfPInf(); default: // Added this - GCC warning that control reached end of non-void return // function, but we actually cover all cases here (0-7) for the 3-bit // value that results from the masking in the switch() - JB return 0; } } #ifdef FLOATX80 enum { floatx80NumQIn = 22, floatx80NumQOut = 76, floatx80NumP1 = 4, floatx80NumP2 = 248 }; static const uint16 floatx80QIn[ floatx80NumQIn ] = { 0x0000, /* positive, subnormal */ 0x0001, /* positive, -16382 */ 0x3FBF, /* positive, -64 */ 0x3FFD, /* positive, -2 */ 0x3FFE, /* positive, -1 */ 0x3FFF, /* positive, 0 */ 0x4000, /* positive, 1 */ 0x4001, /* positive, 2 */ 0x403F, /* positive, 64 */ 0x7FFE, /* positive, 16383 */ 0x7FFF, /* positive, infinity or NaN */ 0x8000, /* negative, subnormal */ 0x8001, /* negative, -16382 */ 0xBFBF, /* negative, -64 */ 0xBFFD, /* negative, -2 */ 0xBFFE, /* negative, -1 */ 0xBFFF, /* negative, 0 */ 0xC000, /* negative, 1 */ 0xC001, /* negative, 2 */ 0xC03F, /* negative, 64 */ 0xFFFE, /* negative, 16383 */ 0xFFFF /* negative, infinity or NaN */ }; static const uint16 floatx80QOut[ floatx80NumQOut ] = { 0x0000, /* positive, subnormal */ 0x0001, /* positive, -16382 */ 0x0002, /* positive, -16381 */ 0x3BFE, /* positive, -1025 */ 0x3BFF, /* positive, -1024 */ 0x3C00, /* positive, -1023 */ 0x3C01, /* positive, -1022 */ 0x3F7E, /* positive, -129 */ 0x3F7F, /* positive, -128 */ 0x3F80, /* positive, -127 */ 0x3F81, /* positive, -126 */ 0x3FBF, /* positive, -64 */ 0x3FFB, /* positive, -4 */ 0x3FFC, /* positive, -3 */ 0x3FFD, /* positive, -2 */ 0x3FFE, /* positive, -1 */ 0x3FFF, /* positive, 0 */ 0x4000, /* positive, 1 */ 0x4001, /* positive, 2 */ 0x4002, /* positive, 3 */ 0x4003, /* positive, 4 */ 0x401C, /* positive, 29 */ 0x401D, /* positive, 30 */ 0x401E, /* positive, 31 */ 0x401F, /* positive, 32 */ 0x403C, /* positive, 61 */ 0x403D, /* positive, 62 */ 0x403E, /* positive, 63 */ 0x403F, /* positive, 64 */ 0x407E, /* positive, 127 */ 0x407F, /* positive, 128 */ 0x4080, /* positive, 129 */ 0x43FE, /* positive, 1023 */ 0x43FF, /* positive, 1024 */ 0x4400, /* positive, 1025 */ 0x7FFD, /* positive, 16382 */ 0x7FFE, /* positive, 16383 */ 0x7FFF, /* positive, infinity or NaN */ 0x8000, /* negative, subnormal */ 0x8001, /* negative, -16382 */ 0x8002, /* negative, -16381 */ 0xBBFE, /* negative, -1025 */ 0xBBFF, /* negative, -1024 */ 0xBC00, /* negative, -1023 */ 0xBC01, /* negative, -1022 */ 0xBF7E, /* negative, -129 */ 0xBF7F, /* negative, -128 */ 0xBF80, /* negative, -127 */ 0xBF81, /* negative, -126 */ 0xBFBF, /* negative, -64 */ 0xBFFB, /* negative, -4 */ 0xBFFC, /* negative, -3 */ 0xBFFD, /* negative, -2 */ 0xBFFE, /* negative, -1 */ 0xBFFF, /* negative, 0 */ 0xC000, /* negative, 1 */ 0xC001, /* negative, 2 */ 0xC002, /* negative, 3 */ 0xC003, /* negative, 4 */ 0xC01C, /* negative, 29 */ 0xC01D, /* negative, 30 */ 0xC01E, /* negative, 31 */ 0xC01F, /* negative, 32 */ 0xC03C, /* negative, 61 */ 0xC03D, /* negative, 62 */ 0xC03E, /* negative, 63 */ 0xC03F, /* negative, 64 */ 0xC07E, /* negative, 127 */ 0xC07F, /* negative, 128 */ 0xC080, /* negative, 129 */ 0xC3FE, /* negative, 1023 */ 0xC3FF, /* negative, 1024 */ 0xC400, /* negative, 1025 */ 0xFFFD, /* negative, 16382 */ 0xFFFE, /* negative, 16383 */ 0xFFFF /* negative, infinity or NaN */ }; static const bits64 floatx80P1[ floatx80NumP1 ] = { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000001 ), LIT64( 0x7FFFFFFFFFFFFFFF ), LIT64( 0x7FFFFFFFFFFFFFFE ) }; static const bits64 floatx80P2[ floatx80NumP2 ] = { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000001 ), LIT64( 0x0000000000000002 ), LIT64( 0x0000000000000004 ), LIT64( 0x0000000000000008 ), LIT64( 0x0000000000000010 ), LIT64( 0x0000000000000020 ), LIT64( 0x0000000000000040 ), LIT64( 0x0000000000000080 ), LIT64( 0x0000000000000100 ), LIT64( 0x0000000000000200 ), LIT64( 0x0000000000000400 ), LIT64( 0x0000000000000800 ), LIT64( 0x0000000000001000 ), LIT64( 0x0000000000002000 ), LIT64( 0x0000000000004000 ), LIT64( 0x0000000000008000 ), LIT64( 0x0000000000010000 ), LIT64( 0x0000000000020000 ), LIT64( 0x0000000000040000 ), LIT64( 0x0000000000080000 ), LIT64( 0x0000000000100000 ), LIT64( 0x0000000000200000 ), LIT64( 0x0000000000400000 ), LIT64( 0x0000000000800000 ), LIT64( 0x0000000001000000 ), LIT64( 0x0000000002000000 ), LIT64( 0x0000000004000000 ), LIT64( 0x0000000008000000 ), LIT64( 0x0000000010000000 ), LIT64( 0x0000000020000000 ), LIT64( 0x0000000040000000 ), LIT64( 0x0000000080000000 ), LIT64( 0x0000000100000000 ), LIT64( 0x0000000200000000 ), LIT64( 0x0000000400000000 ), LIT64( 0x0000000800000000 ), LIT64( 0x0000001000000000 ), LIT64( 0x0000002000000000 ), LIT64( 0x0000004000000000 ), LIT64( 0x0000008000000000 ), LIT64( 0x0000010000000000 ), LIT64( 0x0000020000000000 ), LIT64( 0x0000040000000000 ), LIT64( 0x0000080000000000 ), LIT64( 0x0000100000000000 ), LIT64( 0x0000200000000000 ), LIT64( 0x0000400000000000 ), LIT64( 0x0000800000000000 ), LIT64( 0x0001000000000000 ), LIT64( 0x0002000000000000 ), LIT64( 0x0004000000000000 ), LIT64( 0x0008000000000000 ), LIT64( 0x0010000000000000 ), LIT64( 0x0020000000000000 ), LIT64( 0x0040000000000000 ), LIT64( 0x0080000000000000 ), LIT64( 0x0100000000000000 ), LIT64( 0x0200000000000000 ), LIT64( 0x0400000000000000 ), LIT64( 0x0800000000000000 ), LIT64( 0x1000000000000000 ), LIT64( 0x2000000000000000 ), LIT64( 0x4000000000000000 ), LIT64( 0x6000000000000000 ), LIT64( 0x7000000000000000 ), LIT64( 0x7800000000000000 ), LIT64( 0x7C00000000000000 ), LIT64( 0x7E00000000000000 ), LIT64( 0x7F00000000000000 ), LIT64( 0x7F80000000000000 ), LIT64( 0x7FC0000000000000 ), LIT64( 0x7FE0000000000000 ), LIT64( 0x7FF0000000000000 ), LIT64( 0x7FF8000000000000 ), LIT64( 0x7FFC000000000000 ), LIT64( 0x7FFE000000000000 ), LIT64( 0x7FFF000000000000 ), LIT64( 0x7FFF800000000000 ), LIT64( 0x7FFFC00000000000 ), LIT64( 0x7FFFE00000000000 ), LIT64( 0x7FFFF00000000000 ), LIT64( 0x7FFFF80000000000 ), LIT64( 0x7FFFFC0000000000 ), LIT64( 0x7FFFFE0000000000 ), LIT64( 0x7FFFFF0000000000 ), LIT64( 0x7FFFFF8000000000 ), LIT64( 0x7FFFFFC000000000 ), LIT64( 0x7FFFFFE000000000 ), LIT64( 0x7FFFFFF000000000 ), LIT64( 0x7FFFFFF800000000 ), LIT64( 0x7FFFFFFC00000000 ), LIT64( 0x7FFFFFFE00000000 ), LIT64( 0x7FFFFFFF00000000 ), LIT64( 0x7FFFFFFF80000000 ), LIT64( 0x7FFFFFFFC0000000 ), LIT64( 0x7FFFFFFFE0000000 ), LIT64( 0x7FFFFFFFF0000000 ), LIT64( 0x7FFFFFFFF8000000 ), LIT64( 0x7FFFFFFFFC000000 ), LIT64( 0x7FFFFFFFFE000000 ), LIT64( 0x7FFFFFFFFF000000 ), LIT64( 0x7FFFFFFFFF800000 ), LIT64( 0x7FFFFFFFFFC00000 ), LIT64( 0x7FFFFFFFFFE00000 ), LIT64( 0x7FFFFFFFFFF00000 ), LIT64( 0x7FFFFFFFFFF80000 ), LIT64( 0x7FFFFFFFFFFC0000 ), LIT64( 0x7FFFFFFFFFFE0000 ), LIT64( 0x7FFFFFFFFFFF0000 ), LIT64( 0x7FFFFFFFFFFF8000 ), LIT64( 0x7FFFFFFFFFFFC000 ), LIT64( 0x7FFFFFFFFFFFE000 ), LIT64( 0x7FFFFFFFFFFFF000 ), LIT64( 0x7FFFFFFFFFFFF800 ), LIT64( 0x7FFFFFFFFFFFFC00 ), LIT64( 0x7FFFFFFFFFFFFE00 ), LIT64( 0x7FFFFFFFFFFFFF00 ), LIT64( 0x7FFFFFFFFFFFFF80 ), LIT64( 0x7FFFFFFFFFFFFFC0 ), LIT64( 0x7FFFFFFFFFFFFFE0 ), LIT64( 0x7FFFFFFFFFFFFFF0 ), LIT64( 0x7FFFFFFFFFFFFFF8 ), LIT64( 0x7FFFFFFFFFFFFFFC ), LIT64( 0x7FFFFFFFFFFFFFFE ), LIT64( 0x7FFFFFFFFFFFFFFF ), LIT64( 0x7FFFFFFFFFFFFFFD ), LIT64( 0x7FFFFFFFFFFFFFFB ), LIT64( 0x7FFFFFFFFFFFFFF7 ), LIT64( 0x7FFFFFFFFFFFFFEF ), LIT64( 0x7FFFFFFFFFFFFFDF ), LIT64( 0x7FFFFFFFFFFFFFBF ), LIT64( 0x7FFFFFFFFFFFFF7F ), LIT64( 0x7FFFFFFFFFFFFEFF ), LIT64( 0x7FFFFFFFFFFFFDFF ), LIT64( 0x7FFFFFFFFFFFFBFF ), LIT64( 0x7FFFFFFFFFFFF7FF ), LIT64( 0x7FFFFFFFFFFFEFFF ), LIT64( 0x7FFFFFFFFFFFDFFF ), LIT64( 0x7FFFFFFFFFFFBFFF ), LIT64( 0x7FFFFFFFFFFF7FFF ), LIT64( 0x7FFFFFFFFFFEFFFF ), LIT64( 0x7FFFFFFFFFFDFFFF ), LIT64( 0x7FFFFFFFFFFBFFFF ), LIT64( 0x7FFFFFFFFFF7FFFF ), LIT64( 0x7FFFFFFFFFEFFFFF ), LIT64( 0x7FFFFFFFFFDFFFFF ), LIT64( 0x7FFFFFFFFFBFFFFF ), LIT64( 0x7FFFFFFFFF7FFFFF ), LIT64( 0x7FFFFFFFFEFFFFFF ), LIT64( 0x7FFFFFFFFDFFFFFF ), LIT64( 0x7FFFFFFFFBFFFFFF ), LIT64( 0x7FFFFFFFF7FFFFFF ), LIT64( 0x7FFFFFFFEFFFFFFF ), LIT64( 0x7FFFFFFFDFFFFFFF ), LIT64( 0x7FFFFFFFBFFFFFFF ), LIT64( 0x7FFFFFFF7FFFFFFF ), LIT64( 0x7FFFFFFEFFFFFFFF ), LIT64( 0x7FFFFFFDFFFFFFFF ), LIT64( 0x7FFFFFFBFFFFFFFF ), LIT64( 0x7FFFFFF7FFFFFFFF ), LIT64( 0x7FFFFFEFFFFFFFFF ), LIT64( 0x7FFFFFDFFFFFFFFF ), LIT64( 0x7FFFFFBFFFFFFFFF ), LIT64( 0x7FFFFF7FFFFFFFFF ), LIT64( 0x7FFFFEFFFFFFFFFF ), LIT64( 0x7FFFFDFFFFFFFFFF ), LIT64( 0x7FFFFBFFFFFFFFFF ), LIT64( 0x7FFFF7FFFFFFFFFF ), LIT64( 0x7FFFEFFFFFFFFFFF ), LIT64( 0x7FFFDFFFFFFFFFFF ), LIT64( 0x7FFFBFFFFFFFFFFF ), LIT64( 0x7FFF7FFFFFFFFFFF ), LIT64( 0x7FFEFFFFFFFFFFFF ), LIT64( 0x7FFDFFFFFFFFFFFF ), LIT64( 0x7FFBFFFFFFFFFFFF ), LIT64( 0x7FF7FFFFFFFFFFFF ), LIT64( 0x7FEFFFFFFFFFFFFF ), LIT64( 0x7FDFFFFFFFFFFFFF ), LIT64( 0x7FBFFFFFFFFFFFFF ), LIT64( 0x7F7FFFFFFFFFFFFF ), LIT64( 0x7EFFFFFFFFFFFFFF ), LIT64( 0x7DFFFFFFFFFFFFFF ), LIT64( 0x7BFFFFFFFFFFFFFF ), LIT64( 0x77FFFFFFFFFFFFFF ), LIT64( 0x6FFFFFFFFFFFFFFF ), LIT64( 0x5FFFFFFFFFFFFFFF ), LIT64( 0x3FFFFFFFFFFFFFFF ), LIT64( 0x1FFFFFFFFFFFFFFF ), LIT64( 0x0FFFFFFFFFFFFFFF ), LIT64( 0x07FFFFFFFFFFFFFF ), LIT64( 0x03FFFFFFFFFFFFFF ), LIT64( 0x01FFFFFFFFFFFFFF ), LIT64( 0x00FFFFFFFFFFFFFF ), LIT64( 0x007FFFFFFFFFFFFF ), LIT64( 0x003FFFFFFFFFFFFF ), LIT64( 0x001FFFFFFFFFFFFF ), LIT64( 0x000FFFFFFFFFFFFF ), LIT64( 0x0007FFFFFFFFFFFF ), LIT64( 0x0003FFFFFFFFFFFF ), LIT64( 0x0001FFFFFFFFFFFF ), LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0x00007FFFFFFFFFFF ), LIT64( 0x00003FFFFFFFFFFF ), LIT64( 0x00001FFFFFFFFFFF ), LIT64( 0x00000FFFFFFFFFFF ), LIT64( 0x000007FFFFFFFFFF ), LIT64( 0x000003FFFFFFFFFF ), LIT64( 0x000001FFFFFFFFFF ), LIT64( 0x000000FFFFFFFFFF ), LIT64( 0x0000007FFFFFFFFF ), LIT64( 0x0000003FFFFFFFFF ), LIT64( 0x0000001FFFFFFFFF ), LIT64( 0x0000000FFFFFFFFF ), LIT64( 0x00000007FFFFFFFF ), LIT64( 0x00000003FFFFFFFF ), LIT64( 0x00000001FFFFFFFF ), LIT64( 0x00000000FFFFFFFF ), LIT64( 0x000000007FFFFFFF ), LIT64( 0x000000003FFFFFFF ), LIT64( 0x000000001FFFFFFF ), LIT64( 0x000000000FFFFFFF ), LIT64( 0x0000000007FFFFFF ), LIT64( 0x0000000003FFFFFF ), LIT64( 0x0000000001FFFFFF ), LIT64( 0x0000000000FFFFFF ), LIT64( 0x00000000007FFFFF ), LIT64( 0x00000000003FFFFF ), LIT64( 0x00000000001FFFFF ), LIT64( 0x00000000000FFFFF ), LIT64( 0x000000000007FFFF ), LIT64( 0x000000000003FFFF ), LIT64( 0x000000000001FFFF ), LIT64( 0x000000000000FFFF ), LIT64( 0x0000000000007FFF ), LIT64( 0x0000000000003FFF ), LIT64( 0x0000000000001FFF ), LIT64( 0x0000000000000FFF ), LIT64( 0x00000000000007FF ), LIT64( 0x00000000000003FF ), LIT64( 0x00000000000001FF ), LIT64( 0x00000000000000FF ), LIT64( 0x000000000000007F ), LIT64( 0x000000000000003F ), LIT64( 0x000000000000001F ), LIT64( 0x000000000000000F ), LIT64( 0x0000000000000007 ), LIT64( 0x0000000000000003 ) }; static const uint32 floatx80NumQInP1 = floatx80NumQIn * floatx80NumP1; static const uint32 floatx80NumQOutP1 = floatx80NumQOut * floatx80NumP1; static floatx80 floatx80NextQInP1( sequenceT *sequencePtr ) { int16 expNum, sigNum; floatx80 z; sigNum = sequencePtr->term1Num; expNum = sequencePtr->expNum; z.low = floatx80P1[ sigNum ]; z.high = floatx80QIn[ expNum ]; if ( z.high & 0x7FFF ) z.low |= LIT64( 0x8000000000000000 ); ++sigNum; if ( floatx80NumP1 <= sigNum ) { sigNum = 0; ++expNum; if ( floatx80NumQIn <= expNum ) { expNum = 0; sequencePtr->done = TRUE; } sequencePtr->expNum = expNum; } sequencePtr->term1Num = sigNum; return z; } static floatx80 floatx80NextQOutP1( sequenceT *sequencePtr ) { int16 expNum, sigNum; floatx80 z; sigNum = sequencePtr->term1Num; expNum = sequencePtr->expNum; z.low = floatx80P1[ sigNum ]; z.high = floatx80QOut[ expNum ]; if ( z.high & 0x7FFF ) z.low |= LIT64( 0x8000000000000000 ); ++sigNum; if ( floatx80NumP1 <= sigNum ) { sigNum = 0; ++expNum; if ( floatx80NumQOut <= expNum ) { expNum = 0; sequencePtr->done = TRUE; } sequencePtr->expNum = expNum; } sequencePtr->term1Num = sigNum; return z; } static const uint32 floatx80NumQInP2 = floatx80NumQIn * floatx80NumP2; static const uint32 floatx80NumQOutP2 = floatx80NumQOut * floatx80NumP2; static floatx80 floatx80NextQInP2( sequenceT *sequencePtr ) { int16 expNum, sigNum; floatx80 z; sigNum = sequencePtr->term1Num; expNum = sequencePtr->expNum; z.low = floatx80P2[ sigNum ]; z.high = floatx80QIn[ expNum ]; if ( z.high & 0x7FFF ) z.low |= LIT64( 0x8000000000000000 ); ++sigNum; if ( floatx80NumP2 <= sigNum ) { sigNum = 0; ++expNum; if ( floatx80NumQIn <= expNum ) { expNum = 0; sequencePtr->done = TRUE; } sequencePtr->expNum = expNum; } sequencePtr->term1Num = sigNum; return z; } static floatx80 floatx80NextQOutP2( sequenceT *sequencePtr ) { int16 expNum, sigNum; floatx80 z; sigNum = sequencePtr->term1Num; expNum = sequencePtr->expNum; z.low = floatx80P2[ sigNum ]; z.high = floatx80QOut[ expNum ]; if ( z.high & 0x7FFF ) z.low |= LIT64( 0x8000000000000000 ); ++sigNum; if ( floatx80NumP2 <= sigNum ) { sigNum = 0; ++expNum; if ( floatx80NumQOut <= expNum ) { expNum = 0; sequencePtr->done = TRUE; } sequencePtr->expNum = expNum; } sequencePtr->term1Num = sigNum; return z; } static floatx80 floatx80RandomQOutP3( void ) { floatx80 z; z.low = ( floatx80P2[ randomUint8() % floatx80NumP2 ] + floatx80P2[ randomUint8() % floatx80NumP2 ] ) & LIT64( 0x7FFFFFFFFFFFFFFF ); z.high = floatx80QOut[ randomUint8() % floatx80NumQOut ]; if ( z.high & 0x7FFF ) z.low |= LIT64( 0x8000000000000000 ); return z; } static floatx80 floatx80RandomQOutPInf( void ) { floatx80 z; z.low = randomUint64() & LIT64( 0x7FFFFFFFFFFFFFFF ); z.high = floatx80QOut[ randomUint8() % floatx80NumQOut ]; if ( z.high & 0x7FFF ) z.low |= LIT64( 0x8000000000000000 ); return z; } enum { floatx80NumQInfWeightMasks = 14 }; static const uint16 floatx80QInfWeightMasks[ floatx80NumQInfWeightMasks ] = { 0x7FFF, 0x7FFF, 0x3FFF, 0x1FFF, 0x07FF, 0x07FF, 0x03FF, 0x01FF, 0x00FF, 0x007F, 0x003F, 0x001F, 0x000F, 0x0007 }; static const uint16 floatx80QInfWeightOffsets[ floatx80NumQInfWeightMasks ] = { 0x0000, 0x0000, 0x2000, 0x3000, 0x3800, 0x3C00, 0x3E00, 0x3F00, 0x3F80, 0x3FC0, 0x3FE0, 0x3FF0, 0x3FF8, 0x3FFC }; static floatx80 floatx80RandomQInfP3( void ) { int8 weightMaskNum; floatx80 z; z.low = ( floatx80P2[ randomUint8() % floatx80NumP2 ] + floatx80P2[ randomUint8() % floatx80NumP2 ] ) & LIT64( 0x7FFFFFFFFFFFFFFF ); weightMaskNum = randomUint8() % floatx80NumQInfWeightMasks; z.high = randomUint16() & floatx80QInfWeightMasks[ weightMaskNum ] + floatx80QInfWeightOffsets[ weightMaskNum ]; if ( z.high ) z.low |= LIT64( 0x8000000000000000 ); z.high |= ( (uint16) ( randomUint8() & 1 ) )<<15; return z; } static floatx80 floatx80RandomQInfPInf( void ) { int8 weightMaskNum; floatx80 z; z.low = randomUint64() & LIT64( 0x7FFFFFFFFFFFFFFF ); weightMaskNum = randomUint8() % floatx80NumQInfWeightMasks; z.high = randomUint16() & floatx80QInfWeightMasks[ weightMaskNum ] + floatx80QInfWeightOffsets[ weightMaskNum ]; if ( z.high ) z.low |= LIT64( 0x8000000000000000 ); z.high |= ( (uint16) ( randomUint8() & 1 ) )<<15; return z; } static floatx80 floatx80Random( void ) { switch ( randomUint8() & 7 ) { case 0: case 1: case 2: return floatx80RandomQOutP3(); case 3: return floatx80RandomQOutPInf(); case 4: case 5: case 6: return floatx80RandomQInfP3(); case 7: return floatx80RandomQInfPInf(); } } #endif #ifdef FLOAT128 enum { float128NumQIn = 22, float128NumQOut = 78, float128NumP1 = 4, float128NumP2 = 443 }; static const uint64 float128QIn[ float128NumQIn ] = { LIT64( 0x0000000000000000 ), /* positive, subnormal */ LIT64( 0x0001000000000000 ), /* positive, -16382 */ LIT64( 0x3F8E000000000000 ), /* positive, -113 */ LIT64( 0x3FFD000000000000 ), /* positive, -2 */ LIT64( 0x3FFE000000000000 ), /* positive, -1 */ LIT64( 0x3FFF000000000000 ), /* positive, 0 */ LIT64( 0x4000000000000000 ), /* positive, 1 */ LIT64( 0x4001000000000000 ), /* positive, 2 */ LIT64( 0x4070000000000000 ), /* positive, 113 */ LIT64( 0x7FFE000000000000 ), /* positive, 16383 */ LIT64( 0x7FFF000000000000 ), /* positive, infinity or NaN */ LIT64( 0x8000000000000000 ), /* negative, subnormal */ LIT64( 0x8001000000000000 ), /* negative, -16382 */ LIT64( 0xBF8E000000000000 ), /* negative, -113 */ LIT64( 0xBFFD000000000000 ), /* negative, -2 */ LIT64( 0xBFFE000000000000 ), /* negative, -1 */ LIT64( 0xBFFF000000000000 ), /* negative, 0 */ LIT64( 0xC000000000000000 ), /* negative, 1 */ LIT64( 0xC001000000000000 ), /* negative, 2 */ LIT64( 0xC070000000000000 ), /* negative, 113 */ LIT64( 0xFFFE000000000000 ), /* negative, 16383 */ LIT64( 0xFFFF000000000000 ) /* negative, infinity or NaN */ }; static const uint64 float128QOut[ float128NumQOut ] = { LIT64( 0x0000000000000000 ), /* positive, subnormal */ LIT64( 0x0001000000000000 ), /* positive, -16382 */ LIT64( 0x0002000000000000 ), /* positive, -16381 */ LIT64( 0x3BFE000000000000 ), /* positive, -1025 */ LIT64( 0x3BFF000000000000 ), /* positive, -1024 */ LIT64( 0x3C00000000000000 ), /* positive, -1023 */ LIT64( 0x3C01000000000000 ), /* positive, -1022 */ LIT64( 0x3F7E000000000000 ), /* positive, -129 */ LIT64( 0x3F7F000000000000 ), /* positive, -128 */ LIT64( 0x3F80000000000000 ), /* positive, -127 */ LIT64( 0x3F81000000000000 ), /* positive, -126 */ LIT64( 0x3F8E000000000000 ), /* positive, -113 */ LIT64( 0x3FFB000000000000 ), /* positive, -4 */ LIT64( 0x3FFC000000000000 ), /* positive, -3 */ LIT64( 0x3FFD000000000000 ), /* positive, -2 */ LIT64( 0x3FFE000000000000 ), /* positive, -1 */ LIT64( 0x3FFF000000000000 ), /* positive, 0 */ LIT64( 0x4000000000000000 ), /* positive, 1 */ LIT64( 0x4001000000000000 ), /* positive, 2 */ LIT64( 0x4002000000000000 ), /* positive, 3 */ LIT64( 0x4003000000000000 ), /* positive, 4 */ LIT64( 0x401C000000000000 ), /* positive, 29 */ LIT64( 0x401D000000000000 ), /* positive, 30 */ LIT64( 0x401E000000000000 ), /* positive, 31 */ LIT64( 0x401F000000000000 ), /* positive, 32 */ LIT64( 0x403C000000000000 ), /* positive, 61 */ LIT64( 0x403D000000000000 ), /* positive, 62 */ LIT64( 0x403E000000000000 ), /* positive, 63 */ LIT64( 0x403F000000000000 ), /* positive, 64 */ LIT64( 0x4070000000000000 ), /* positive, 113 */ LIT64( 0x407E000000000000 ), /* positive, 127 */ LIT64( 0x407F000000000000 ), /* positive, 128 */ LIT64( 0x4080000000000000 ), /* positive, 129 */ LIT64( 0x43FE000000000000 ), /* positive, 1023 */ LIT64( 0x43FF000000000000 ), /* positive, 1024 */ LIT64( 0x4400000000000000 ), /* positive, 1025 */ LIT64( 0x7FFD000000000000 ), /* positive, 16382 */ LIT64( 0x7FFE000000000000 ), /* positive, 16383 */ LIT64( 0x7FFF000000000000 ), /* positive, infinity or NaN */ LIT64( 0x8000000000000000 ), /* negative, subnormal */ LIT64( 0x8001000000000000 ), /* negative, -16382 */ LIT64( 0x8002000000000000 ), /* negative, -16381 */ LIT64( 0xBBFE000000000000 ), /* negative, -1025 */ LIT64( 0xBBFF000000000000 ), /* negative, -1024 */ LIT64( 0xBC00000000000000 ), /* negative, -1023 */ LIT64( 0xBC01000000000000 ), /* negative, -1022 */ LIT64( 0xBF7E000000000000 ), /* negative, -129 */ LIT64( 0xBF7F000000000000 ), /* negative, -128 */ LIT64( 0xBF80000000000000 ), /* negative, -127 */ LIT64( 0xBF81000000000000 ), /* negative, -126 */ LIT64( 0xBF8E000000000000 ), /* negative, -113 */ LIT64( 0xBFFB000000000000 ), /* negative, -4 */ LIT64( 0xBFFC000000000000 ), /* negative, -3 */ LIT64( 0xBFFD000000000000 ), /* negative, -2 */ LIT64( 0xBFFE000000000000 ), /* negative, -1 */ LIT64( 0xBFFF000000000000 ), /* negative, 0 */ LIT64( 0xC000000000000000 ), /* negative, 1 */ LIT64( 0xC001000000000000 ), /* negative, 2 */ LIT64( 0xC002000000000000 ), /* negative, 3 */ LIT64( 0xC003000000000000 ), /* negative, 4 */ LIT64( 0xC01C000000000000 ), /* negative, 29 */ LIT64( 0xC01D000000000000 ), /* negative, 30 */ LIT64( 0xC01E000000000000 ), /* negative, 31 */ LIT64( 0xC01F000000000000 ), /* negative, 32 */ LIT64( 0xC03C000000000000 ), /* negative, 61 */ LIT64( 0xC03D000000000000 ), /* negative, 62 */ LIT64( 0xC03E000000000000 ), /* negative, 63 */ LIT64( 0xC03F000000000000 ), /* negative, 64 */ LIT64( 0xC070000000000000 ), /* negative, 113 */ LIT64( 0xC07E000000000000 ), /* negative, 127 */ LIT64( 0xC07F000000000000 ), /* negative, 128 */ LIT64( 0xC080000000000000 ), /* negative, 129 */ LIT64( 0xC3FE000000000000 ), /* negative, 1023 */ LIT64( 0xC3FF000000000000 ), /* negative, 1024 */ LIT64( 0xC400000000000000 ), /* negative, 1025 */ LIT64( 0xFFFD000000000000 ), /* negative, 16382 */ LIT64( 0xFFFE000000000000 ), /* negative, 16383 */ LIT64( 0xFFFF000000000000 ) /* negative, infinity or NaN */ }; static const struct { bits64 high, low; } float128P1[ float128NumP1 ] = { { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000000 ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000001 ) }, { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFE ) } }; static const struct { bits64 high, low; } float128P2[ float128NumP2 ] = { { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000000 ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000001 ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000002 ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000004 ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000008 ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000010 ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000020 ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000040 ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000080 ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000100 ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000200 ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000400 ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000800 ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000001000 ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000002000 ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000004000 ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000008000 ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000010000 ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000020000 ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000040000 ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000080000 ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000100000 ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000200000 ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000400000 ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000800000 ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000001000000 ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000002000000 ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000004000000 ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000008000000 ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000010000000 ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000020000000 ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000040000000 ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000080000000 ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000100000000 ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000200000000 ) }, { LIT64( 0x0000000000000000 ), LIT64( 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0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x000000FFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x0000007FFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x0000003FFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x0000001FFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x0000000FFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x00000007FFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x00000003FFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x00000001FFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x00000000FFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x000000007FFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x000000003FFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x000000001FFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x000000000FFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x0000000007FFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x0000000003FFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x0000000001FFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x0000000000FFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x00000000007FFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x00000000003FFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x00000000001FFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x00000000000FFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x000000000007FFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x000000000003FFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x000000000001FFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x000000000000FFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x0000000000007FFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x0000000000003FFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x0000000000001FFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x0000000000000FFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x00000000000007FF ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x00000000000003FF ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x00000000000001FF ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x00000000000000FF ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x000000000000007F ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x000000000000003F ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x000000000000001F ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x000000000000000F ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x0000000000000007 ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x0000000000000003 ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x0000000000000001 ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0xFFFFFFFFFFFFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x7FFFFFFFFFFFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x3FFFFFFFFFFFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x1FFFFFFFFFFFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0FFFFFFFFFFFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x07FFFFFFFFFFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x03FFFFFFFFFFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x01FFFFFFFFFFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x00FFFFFFFFFFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x007FFFFFFFFFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x003FFFFFFFFFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x001FFFFFFFFFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x000FFFFFFFFFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0007FFFFFFFFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0003FFFFFFFFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0001FFFFFFFFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000FFFFFFFFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x00007FFFFFFFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x00003FFFFFFFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x00001FFFFFFFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x00000FFFFFFFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x000007FFFFFFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x000003FFFFFFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x000001FFFFFFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x000000FFFFFFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000007FFFFFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000003FFFFFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000001FFFFFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000FFFFFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x00000007FFFFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x00000003FFFFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x00000001FFFFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x00000000FFFFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x000000007FFFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x000000003FFFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x000000001FFFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x000000000FFFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000007FFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000003FFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000001FFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000FFFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x00000000007FFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x00000000003FFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x00000000001FFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x00000000000FFFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x000000000007FFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x000000000003FFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x000000000001FFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x000000000000FFFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000007FFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000003FFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000001FFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000FFF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x00000000000007FF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x00000000000003FF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x00000000000001FF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x00000000000000FF ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x000000000000007F ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x000000000000003F ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x000000000000001F ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x000000000000000F ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000007 ) }, { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000003 ) } }; static const uint32 float128NumQInP1 = float128NumQIn * float128NumP1; static const uint32 float128NumQOutP1 = float128NumQOut * float128NumP1; static float128 float128NextQInP1( sequenceT *sequencePtr ) { int16 expNum, sigNum; float128 z; sigNum = sequencePtr->term1Num; expNum = sequencePtr->expNum; z.low = float128P1[ sigNum ].low; z.high = float128QIn[ expNum ] | float128P1[ sigNum ].high; ++sigNum; if ( float128NumP1 <= sigNum ) { sigNum = 0; ++expNum; if ( float128NumQIn <= expNum ) { expNum = 0; sequencePtr->done = TRUE; } sequencePtr->expNum = expNum; } sequencePtr->term1Num = sigNum; return z; } static float128 float128NextQOutP1( sequenceT *sequencePtr ) { int16 expNum, sigNum; float128 z; sigNum = sequencePtr->term1Num; expNum = sequencePtr->expNum; z.low = float128P1[ sigNum ].low; z.high = float128QOut[ expNum ] | float128P1[ sigNum ].high; ++sigNum; if ( float128NumP1 <= sigNum ) { sigNum = 0; ++expNum; if ( float128NumQOut <= expNum ) { expNum = 0; sequencePtr->done = TRUE; } sequencePtr->expNum = expNum; } sequencePtr->term1Num = sigNum; return z; } static const uint32 float128NumQInP2 = float128NumQIn * float128NumP2; static const uint32 float128NumQOutP2 = float128NumQOut * float128NumP2; static float128 float128NextQInP2( sequenceT *sequencePtr ) { int16 expNum, sigNum; float128 z; sigNum = sequencePtr->term1Num; expNum = sequencePtr->expNum; z.low = float128P2[ sigNum ].low; z.high = float128QIn[ expNum ] | float128P2[ sigNum ].high; ++sigNum; if ( float128NumP2 <= sigNum ) { sigNum = 0; ++expNum; if ( float128NumQIn <= expNum ) { expNum = 0; sequencePtr->done = TRUE; } sequencePtr->expNum = expNum; } sequencePtr->term1Num = sigNum; return z; } static float128 float128NextQOutP2( sequenceT *sequencePtr ) { int16 expNum, sigNum; float128 z; sigNum = sequencePtr->term1Num; expNum = sequencePtr->expNum; z.low = float128P2[ sigNum ].low; z.high = float128QOut[ expNum ] | float128P2[ sigNum ].high; ++sigNum; if ( float128NumP2 <= sigNum ) { sigNum = 0; ++expNum; if ( float128NumQOut <= expNum ) { expNum = 0; sequencePtr->done = TRUE; } sequencePtr->expNum = expNum; } sequencePtr->term1Num = sigNum; return z; } static float128 float128RandomQOutP3( void ) { int16 sigNum1, sigNum2; uint64 sig1Low, sig2Low; float128 z; sigNum1 = randomUint8() % float128NumP2; sigNum2 = randomUint8() % float128NumP2; sig1Low = float128P2[ sigNum1 ].low; sig2Low = float128P2[ sigNum2 ].low; z.low = sig1Low + sig2Low; z.high = float128QOut[ randomUint8() % float128NumQOut ] | ( ( float128P2[ sigNum1 ].high + float128P2[ sigNum2 ].high + ( z.low < sig1Low ) ) & LIT64( 0x0000FFFFFFFFFFFF ) ); return z; } static float128 float128RandomQOutPInf( void ) { float128 z; z.low = randomUint64(); z.high = float128QOut[ randomUint8() % float128NumQOut ] | ( randomUint64() & LIT64( 0x0000FFFFFFFFFFFF ) ); return z; } enum { float128NumQInfWeightMasks = 14 }; static const uint64 float128QInfWeightMasks[ float128NumQInfWeightMasks ] = { LIT64( 0x7FFF000000000000 ), LIT64( 0x7FFF000000000000 ), LIT64( 0x3FFF000000000000 ), LIT64( 0x1FFF000000000000 ), LIT64( 0x07FF000000000000 ), LIT64( 0x07FF000000000000 ), LIT64( 0x03FF000000000000 ), LIT64( 0x01FF000000000000 ), LIT64( 0x00FF000000000000 ), LIT64( 0x007F000000000000 ), LIT64( 0x003F000000000000 ), LIT64( 0x001F000000000000 ), LIT64( 0x000F000000000000 ), LIT64( 0x0007000000000000 ) }; static const uint64 float128QInfWeightOffsets[ float128NumQInfWeightMasks ] = { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000000 ), LIT64( 0x2000000000000000 ), LIT64( 0x3000000000000000 ), LIT64( 0x3800000000000000 ), LIT64( 0x3C00000000000000 ), LIT64( 0x3E00000000000000 ), LIT64( 0x3F00000000000000 ), LIT64( 0x3F80000000000000 ), LIT64( 0x3FC0000000000000 ), LIT64( 0x3FE0000000000000 ), LIT64( 0x3FF0000000000000 ), LIT64( 0x3FF8000000000000 ), LIT64( 0x3FFC000000000000 ) }; static float128 float128RandomQInfP3( void ) { int16 sigNum1, sigNum2; uint64 sig1Low, sig2Low; int8 weightMaskNum; float128 z; sigNum1 = randomUint8() % float128NumP2; sigNum2 = randomUint8() % float128NumP2; sig1Low = float128P2[ sigNum1 ].low; sig2Low = float128P2[ sigNum2 ].low; z.low = sig1Low + sig2Low; weightMaskNum = randomUint8() % float128NumQInfWeightMasks; z.high = ( ( (uint64) ( randomUint8() & 1 ) )<<63 ) | ( ( ( ( (uint64) randomUint16() )<<48 ) & float128QInfWeightMasks[ weightMaskNum ] ) + float128QInfWeightOffsets[ weightMaskNum ] ) | ( ( float128P2[ sigNum1 ].high + float128P2[ sigNum2 ].high + ( z.low < sig1Low ) ) & LIT64( 0x0000FFFFFFFFFFFF ) ); return z; } static float128 float128RandomQInfPInf( void ) { int8 weightMaskNum; float128 z; weightMaskNum = randomUint8() % float128NumQInfWeightMasks; z.low = randomUint64(); z.high = ( ( (uint64) ( randomUint8() & 1 ) )<<63 ) | ( ( ( ( (uint64) randomUint16() )<<48 ) & float128QInfWeightMasks[ weightMaskNum ] ) + float128QInfWeightOffsets[ weightMaskNum ] ) | ( randomUint64() & LIT64( 0x0000FFFFFFFFFFFF ) ); return z; } static float128 float128Random( void ) { switch ( randomUint8() & 7 ) { case 0: case 1: case 2: return float128RandomQOutP3(); case 3: return float128RandomQOutPInf(); case 4: case 5: case 6: return float128RandomQInfP3(); case 7: return float128RandomQInfPInf(); } } #endif static int8 level = 0; void testCases_setLevel( int8 levelIn ) { if ( ( levelIn < 1 ) || ( 2 < levelIn ) ) { fail( "Invalid testing level: %d", levelIn ); } level = levelIn; } static int8 sequenceType; static sequenceT sequenceA, sequenceB; static int8 subcase; uint32 testCases_total; flag testCases_done; static float32 current_a_float32; static float32 current_b_float32; static float64 current_a_float64; static float64 current_b_float64; #ifdef FLOATX80 static floatx80 current_a_floatx80; static floatx80 current_b_floatx80; #endif #ifdef FLOAT128 static float128 current_a_float128; static float128 current_b_float128; #endif void testCases_initSequence( int8 sequenceTypeIn ) { sequenceType = sequenceTypeIn; sequenceA.term2Num = 0; sequenceA.term1Num = 0; sequenceA.expNum = 0; sequenceA.done = FALSE; sequenceB.term2Num = 0; sequenceB.term1Num = 0; sequenceB.expNum = 0; sequenceB.done = FALSE; subcase = 0; switch ( level ) { case 1: switch ( sequenceTypeIn ) { case testCases_sequence_a_int32: testCases_total = 3 * int32NumP1; break; #ifdef BITS64 case testCases_sequence_a_int64: testCases_total = 3 * int64NumP1; break; #endif case testCases_sequence_a_float32: testCases_total = 3 * float32NumQOutP1; break; case testCases_sequence_ab_float32: testCases_total = 6 * float32NumQInP1 * float32NumQInP1; current_a_float32 = float32NextQInP1( &sequenceA ); break; case testCases_sequence_a_float64: testCases_total = 3 * float64NumQOutP1; break; case testCases_sequence_ab_float64: testCases_total = 6 * float64NumQInP1 * float64NumQInP1; current_a_float64 = float64NextQInP1( &sequenceA ); break; #ifdef FLOATX80 case testCases_sequence_a_floatx80: testCases_total = 3 * floatx80NumQOutP1; break; case testCases_sequence_ab_floatx80: testCases_total = 6 * floatx80NumQInP1 * floatx80NumQInP1; current_a_floatx80 = floatx80NextQInP1( &sequenceA ); break; #endif #ifdef FLOAT128 case testCases_sequence_a_float128: testCases_total = 3 * float128NumQOutP1; break; case testCases_sequence_ab_float128: testCases_total = 6 * float128NumQInP1 * float128NumQInP1; current_a_float128 = float128NextQInP1( &sequenceA ); break; #endif } break; case 2: switch ( sequenceTypeIn ) { case testCases_sequence_a_int32: testCases_total = 2 * int32NumP2; break; #ifdef BITS64 case testCases_sequence_a_int64: testCases_total = 2 * int64NumP2; break; #endif case testCases_sequence_a_float32: testCases_total = 2 * float32NumQOutP2; break; case testCases_sequence_ab_float32: testCases_total = 2 * float32NumQInP2 * float32NumQInP2; current_a_float32 = float32NextQInP2( &sequenceA ); break; case testCases_sequence_a_float64: testCases_total = 2 * float64NumQOutP2; break; case testCases_sequence_ab_float64: testCases_total = 2 * float64NumQInP2 * float64NumQInP2; current_a_float64 = float64NextQInP2( &sequenceA ); break; #ifdef FLOATX80 case testCases_sequence_a_floatx80: testCases_total = 2 * floatx80NumQOutP2; break; case testCases_sequence_ab_floatx80: testCases_total = 2 * floatx80NumQInP2 * floatx80NumQInP2; current_a_floatx80 = floatx80NextQInP2( &sequenceA ); break; #endif #ifdef FLOAT128 case testCases_sequence_a_float128: testCases_total = 2 * float128NumQOutP2; break; case testCases_sequence_ab_float128: testCases_total = 2 * float128NumQInP2 * float128NumQInP2; current_a_float128 = float128NextQInP2( &sequenceA ); break; #endif } break; } testCases_done = FALSE; } int32 testCases_a_int32; #ifdef BITS64 int64 testCases_a_int64; #endif float32 testCases_a_float32; float32 testCases_b_float32; float64 testCases_a_float64; float64 testCases_b_float64; #ifdef FLOATX80 floatx80 testCases_a_floatx80; floatx80 testCases_b_floatx80; #endif #ifdef FLOAT128 float128 testCases_a_float128; float128 testCases_b_float128; #endif void testCases_next( void ) { switch ( level ) { case 1: switch ( sequenceType ) { case testCases_sequence_a_int32: switch ( subcase ) { case 0: testCases_a_int32 = int32RandomP3(); break; case 1: testCases_a_int32 = int32RandomPInf(); break; case 2: testCases_a_int32 = int32NextP1( &sequenceA ); testCases_done = sequenceA.done; subcase = -1; break; } ++subcase; break; #ifdef BITS64 case testCases_sequence_a_int64: switch ( subcase ) { case 0: testCases_a_int64 = int64RandomP3(); break; case 1: testCases_a_int64 = int64RandomPInf(); break; case 2: testCases_a_int64 = int64NextP1( &sequenceA ); testCases_done = sequenceA.done; subcase = -1; break; } ++subcase; break; #endif case testCases_sequence_a_float32: switch ( subcase ) { case 0: case 1: testCases_a_float32 = float32Random(); break; case 2: testCases_a_float32 = float32NextQOutP1( &sequenceA ); testCases_done = sequenceA.done; subcase = -1; break; } ++subcase; break; case testCases_sequence_ab_float32: switch ( subcase ) { case 0: if ( sequenceB.done ) { sequenceB.done = FALSE; current_a_float32 = float32NextQInP1( &sequenceA ); } current_b_float32 = float32NextQInP1( &sequenceB ); case 2: case 4: testCases_a_float32 = float32Random(); testCases_b_float32 = float32Random(); break; case 1: testCases_a_float32 = current_a_float32; testCases_b_float32 = float32Random(); break; case 3: testCases_a_float32 = float32Random(); testCases_b_float32 = current_b_float32; break; case 5: testCases_a_float32 = current_a_float32; testCases_b_float32 = current_b_float32; testCases_done = sequenceA.done & sequenceB.done; subcase = -1; break; } ++subcase; break; case testCases_sequence_a_float64: switch ( subcase ) { case 0: case 1: testCases_a_float64 = float64Random(); break; case 2: testCases_a_float64 = float64NextQOutP1( &sequenceA ); testCases_done = sequenceA.done; subcase = -1; break; } ++subcase; break; case testCases_sequence_ab_float64: switch ( subcase ) { case 0: if ( sequenceB.done ) { sequenceB.done = FALSE; current_a_float64 = float64NextQInP1( &sequenceA ); } current_b_float64 = float64NextQInP1( &sequenceB ); case 2: case 4: testCases_a_float64 = float64Random(); testCases_b_float64 = float64Random(); break; case 1: testCases_a_float64 = current_a_float64; testCases_b_float64 = float64Random(); break; case 3: testCases_a_float64 = float64Random(); testCases_b_float64 = current_b_float64; break; case 5: testCases_a_float64 = current_a_float64; testCases_b_float64 = current_b_float64; testCases_done = sequenceA.done & sequenceB.done; subcase = -1; break; } ++subcase; break; #ifdef FLOATX80 case testCases_sequence_a_floatx80: switch ( subcase ) { case 0: case 1: testCases_a_floatx80 = floatx80Random(); break; case 2: testCases_a_floatx80 = floatx80NextQOutP1( &sequenceA ); testCases_done = sequenceA.done; subcase = -1; break; } ++subcase; break; case testCases_sequence_ab_floatx80: switch ( subcase ) { case 0: if ( sequenceB.done ) { sequenceB.done = FALSE; current_a_floatx80 = floatx80NextQInP1( &sequenceA ); } current_b_floatx80 = floatx80NextQInP1( &sequenceB ); case 2: case 4: testCases_a_floatx80 = floatx80Random(); testCases_b_floatx80 = floatx80Random(); break; case 1: testCases_a_floatx80 = current_a_floatx80; testCases_b_floatx80 = floatx80Random(); break; case 3: testCases_a_floatx80 = floatx80Random(); testCases_b_floatx80 = current_b_floatx80; break; case 5: testCases_a_floatx80 = current_a_floatx80; testCases_b_floatx80 = current_b_floatx80; testCases_done = sequenceA.done & sequenceB.done; subcase = -1; break; } ++subcase; break; #endif #ifdef FLOAT128 case testCases_sequence_a_float128: switch ( subcase ) { case 0: case 1: testCases_a_float128 = float128Random(); break; case 2: testCases_a_float128 = float128NextQOutP1( &sequenceA ); testCases_done = sequenceA.done; subcase = -1; break; } ++subcase; break; case testCases_sequence_ab_float128: switch ( subcase ) { case 0: if ( sequenceB.done ) { sequenceB.done = FALSE; current_a_float128 = float128NextQInP1( &sequenceA ); } current_b_float128 = float128NextQInP1( &sequenceB ); case 2: case 4: testCases_a_float128 = float128Random(); testCases_b_float128 = float128Random(); break; case 1: testCases_a_float128 = current_a_float128; testCases_b_float128 = float128Random(); break; case 3: testCases_a_float128 = float128Random(); testCases_b_float128 = current_b_float128; break; case 5: testCases_a_float128 = current_a_float128; testCases_b_float128 = current_b_float128; testCases_done = sequenceA.done & sequenceB.done; subcase = -1; break; } ++subcase; break; #endif } break; case 2: switch ( sequenceType ) { case testCases_sequence_a_int32: switch ( subcase ) { case 0: testCases_a_int32 = int32RandomP3(); break; case 2: testCases_a_int32 = int32RandomPInf(); break; case 3: subcase = -1; case 1: testCases_a_int32 = int32NextP2( &sequenceA ); testCases_done = sequenceA.done; break; } ++subcase; break; #ifdef BITS64 case testCases_sequence_a_int64: switch ( subcase ) { case 0: testCases_a_int64 = int64RandomP3(); break; case 2: testCases_a_int64 = int64RandomPInf(); break; case 3: subcase = -1; case 1: testCases_a_int64 = int64NextP2( &sequenceA ); testCases_done = sequenceA.done; break; } ++subcase; break; #endif case testCases_sequence_a_float32: switch ( subcase ) { case 0: testCases_a_float32 = float32Random(); break; case 1: testCases_a_float32 = float32NextQOutP2( &sequenceA ); testCases_done = sequenceA.done; subcase = -1; break; } ++subcase; break; case testCases_sequence_ab_float32: switch ( subcase ) { case 0: testCases_a_float32 = float32Random(); testCases_b_float32 = float32Random(); break; case 1: if ( sequenceB.done ) { sequenceB.done = FALSE; current_a_float32 = float32NextQInP2( &sequenceA ); } testCases_a_float32 = current_a_float32; testCases_b_float32 = float32NextQInP2( &sequenceB ); testCases_done = sequenceA.done & sequenceB.done; subcase = -1; break; } ++subcase; break; case testCases_sequence_a_float64: switch ( subcase ) { case 0: testCases_a_float64 = float64Random(); break; case 1: testCases_a_float64 = float64NextQOutP2( &sequenceA ); testCases_done = sequenceA.done; subcase = -1; break; } ++subcase; break; case testCases_sequence_ab_float64: switch ( subcase ) { case 0: testCases_a_float64 = float64Random(); testCases_b_float64 = float64Random(); break; case 1: if ( sequenceB.done ) { sequenceB.done = FALSE; current_a_float64 = float64NextQInP2( &sequenceA ); } testCases_a_float64 = current_a_float64; testCases_b_float64 = float64NextQInP2( &sequenceB ); testCases_done = sequenceA.done & sequenceB.done; subcase = -1; break; } ++subcase; break; #ifdef FLOATX80 case testCases_sequence_a_floatx80: switch ( subcase ) { case 0: testCases_a_floatx80 = floatx80Random(); break; case 1: testCases_a_floatx80 = floatx80NextQOutP2( &sequenceA ); testCases_done = sequenceA.done; subcase = -1; break; } ++subcase; break; case testCases_sequence_ab_floatx80: switch ( subcase ) { case 0: testCases_a_floatx80 = floatx80Random(); testCases_b_floatx80 = floatx80Random(); break; case 1: if ( sequenceB.done ) { sequenceB.done = FALSE; current_a_floatx80 = floatx80NextQInP2( &sequenceA ); } testCases_a_floatx80 = current_a_floatx80; testCases_b_floatx80 = floatx80NextQInP2( &sequenceB ); testCases_done = sequenceA.done & sequenceB.done; subcase = -1; break; } ++subcase; break; #endif #ifdef FLOAT128 case testCases_sequence_a_float128: switch ( subcase ) { case 0: testCases_a_float128 = float128Random(); break; case 1: testCases_a_float128 = float128NextQOutP2( &sequenceA ); testCases_done = sequenceA.done; subcase = -1; break; } ++subcase; break; case testCases_sequence_ab_float128: switch ( subcase ) { case 0: testCases_a_float128 = float128Random(); testCases_b_float128 = float128Random(); break; case 1: if ( sequenceB.done ) { sequenceB.done = FALSE; current_a_float128 = float128NextQInP2( &sequenceA ); } testCases_a_float128 = current_a_float128; testCases_b_float128 = float128NextQInP2( &sequenceB ); testCases_done = sequenceA.done & sequenceB.done; subcase = -1; break; } ++subcase; break; #endif } break; } }
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