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>Architecture, Variant and Platform</TITLE
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NAME="HAL-ARCHITECTURE-VARIANT-AND-PLATFORM">Chapter 7. Architecture, Variant and Platform</H1
><P
>We have identified three levels at which the HAL must operate.</P
><P
></P
><UL
><LI
><P
>    The <I
CLASS="FIRSTTERM"
>architecture
    HAL</I
> abstracts the basic CPU architecture and includes
    things like interrupt delivery, context switching, CPU startup
    etc.
    </P
></LI
><LI
><P
>    The  <I
CLASS="FIRSTTERM"
>variant HAL</I
>
    encapsulates features of the CPU variant such as caches, MMU and
    FPU features. It also deals with any on-chip peripherals such as
    memory and interrupt controllers. For architectural variations,
    the actual implementation of the variation is often in the
    architectural HAL, and the variant HAL simply provides the correct
    configuration definitions.
    </P
></LI
><LI
><P
>    The <I
CLASS="FIRSTTERM"
>platform HAL</I
>
    abstracts the properties of the current platform and includes
    things like platform startup, timer devices, I/O register access
    and interrupt controllers.
    </P
></LI
></UL
><P
>The boundaries between these three HAL levels are necessarily blurred
since functionality shifts between levels on a target-by-target basis.
For example caches and MMU may be either an architecture feature or a
variant feature. Similarly, memory and interrupt controllers may be
on-chip and in the variant HAL, or off-chip and in the platform HAL.</P
><P
>Generally there is a separate package for each of the architecture,
variant and package HALs for a target. For some of the older targets,
or where it would be essentially empty, the variant HAL is omitted.</P
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