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[/] [openrisc/] [trunk/] [rtos/] [ecos-2.0/] [packages/] [kernel/] [v2_0/] [src/] [sched/] [lottery.cxx] - Rev 307
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//========================================================================== // // sched/lottery.cxx // // Lottery scheduler class implementation // //========================================================================== //####ECOSGPLCOPYRIGHTBEGIN#### // ------------------------------------------- // This file is part of eCos, the Embedded Configurable Operating System. // Copyright (C) 1998, 1999, 2000, 2001, 2002 Red Hat, Inc. // // eCos is free software; you can redistribute it and/or modify it under // the terms of the GNU General Public License as published by the Free // Software Foundation; either version 2 or (at your option) any later version. // // eCos is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License // for more details. // // You should have received a copy of the GNU General Public License along // with eCos; if not, write to the Free Software Foundation, Inc., // 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. // // As a special exception, if other files instantiate templates or use macros // or inline functions from this file, or you compile this file and link it // with other works to produce a work based on this file, this file does not // by itself cause the resulting work to be covered by the GNU General Public // License. However the source code for this file must still be made available // in accordance with section (3) of the GNU General Public License. // // This exception does not invalidate any other reasons why a work based on // this file might be covered by the GNU General Public License. // // Alternative licenses for eCos may be arranged by contacting Red Hat, Inc. // at http://sources.redhat.com/ecos/ecos-license/ // ------------------------------------------- //####ECOSGPLCOPYRIGHTEND#### //========================================================================== //#####DESCRIPTIONBEGIN#### // // Author(s): nickg // Contributors: nickg // Date: 1997-09-16 // Purpose: Lottery scheduler class implementation // Description: This file contains the implementations of // Cyg_Scheduler_Implementation and // Cyg_SchedThread_Implementation. // // //####DESCRIPTIONEND#### // //========================================================================== #include <pkgconf/kernel.h> #include <cyg/kernel/ktypes.h> // base kernel types #include <cyg/infra/cyg_trac.h> // tracing macros #include <cyg/infra/cyg_ass.h> // assertion macros #include <cyg/kernel/sched.hxx> // our header #include <cyg/kernel/intr.hxx> // interrupt defines, for Cyg_HAL_Clock #include <cyg/hal/hal_arch.h> // Architecture specific definitions #include <cyg/kernel/thread.inl> // thread inlines #include <cyg/kernel/sched.inl> // scheduler inlines #ifdef CYGSEM_KERNEL_SCHED_LOTTERY #define CYG_ENABLE_TRACE 1 //========================================================================== // Cyg_Scheduler_Implementation class static members #ifdef CYGSEM_KERNEL_SCHED_TIMESLICE cyg_count32 Cyg_Scheduler_Implementation::timeslice_count = CYGNUM_KERNEL_SCHED_TIMESLICE_TICKS; #endif //========================================================================== // Cyg_Scheduler_Implementation class members // ------------------------------------------------------------------------- // Constructor. Cyg_Scheduler_Implementation::Cyg_Scheduler_Implementation() { CYG_REPORT_FUNCTION(); total_tickets = 0; rand_seed = 1; } // ------------------------------------------------------------------------- // Choose the best thread to run next Cyg_Thread *Cyg_Scheduler_Implementation::schedule() { CYG_REPORT_FUNCTION(); #ifdef CYGPKG_HAL_POWERPC // PowerPc specific version of random number generator. register cyg_int32 r1 asm("r4"); r1 = rand_seed; asm( "li 7,0;" "ori 7,7,33614;" "mulhwu 5,7,%0;" "mullw 6,7,%0;" "srawi 6,6,1;" "add %0,5,6;" "cmpwi %0,0;" "bge 1f;" "slwi %0,%0,1;" "srwi %0,%0,1;" "addi %0,%0,1;" "1:;" : "=r"(r1) : "0"(r1) : "r5", "r6", "r7" ); rand_seed = r1; #else #if 1 rand_seed = (rand_seed * 1103515245) + 1234; cyg_int32 r1 = rand_seed & 0x7FFFFFFF; #else // Generic implementation of RNG. #if( CYG_BYTEORDER == CYG_MSBFIRST ) #define _LO 1 #define _HI 0 #else #define _LO 0 #define _HI 1 #endif union { cyg_int64 r64; cyg_int32 r32[2]; } u; u.r64 = (cyg_int64)rand_seed * 33614LL; cyg_int32 r1 = u.r32[_HI] + (u.r32[_LO]>>1); if( r1 < 0 ) r1 = (r1 & 0x7FFFFFFF) + 1; rand_seed = r1; #undef _LO #undef _HI #endif #endif cyg_int32 ticket = r1 % total_tickets; cyg_int32 tick = ticket; Cyg_Thread *thread = run_queue.highpri(); // Search the run queue for the thread with the // given ticket. while( ticket > 0 ) { ticket -= thread->priority; if( ticket <= 0 ) break; thread = thread->next; CYG_ASSERT( thread != run_queue.highpri(), "Looping in scheduler"); } CYG_TRACE3( CYG_ENABLE_TRACE, "seed %08x ticket %d thread %08x", rand_seed, tick, thread); // If the thread has any compensation tickets, take them away since // it has just won. if( thread->compensation_tickets > 0 ) { thread->priority -= thread->compensation_tickets; total_tickets -= thread->compensation_tickets; thread->compensation_tickets = 0; } // Re-insert thread at head of list. This reduces runtime by // putting the large ticket holders at the front of the list. // run_queue.remove(thread); // run_queue.enqueue(thread); CYG_CHECK_DATA_PTR( thread, "Invalid next thread pointer"); CYG_ASSERTCLASS( thread, "Bad next thread" ); return thread; } // ------------------------------------------------------------------------- void Cyg_Scheduler_Implementation::add_thread(Cyg_Thread *thread) { CYG_REPORT_FUNCTION(); // If the thread is on some other queue, remove it // here. if( thread->queue != NULL ) { thread->queue->remove(thread); thread->queue = NULL; } total_tickets += thread->priority; run_queue.enqueue(thread); } // ------------------------------------------------------------------------- void Cyg_Scheduler_Implementation::rem_thread(Cyg_Thread *thread) { CYG_REPORT_FUNCTION(); run_queue.remove(thread); total_tickets -= thread->priority; // Compensate the thread for the segment of the quantum that // it used. This makes it more likely to win the lottery next time // it is scheduled. We only do this for threads that have voluntarily // given up the CPU. // if( thread->get_state() != Cyg_Thread::RUNNING ) { #if 0 cyg_uint32 hal_ticks; HAL_CLOCK_READ( &hal_ticks ); thread->compensation_tickets = thread->priority * CYGNUM_KERNEL_COUNTERS_RTC_PERIOD / hal_ticks; #else thread->compensation_tickets = (thread->priority * CYGNUM_KERNEL_SCHED_TIMESLICE_TICKS) / timeslice_count; #endif thread->priority += thread->compensation_tickets; } } // ------------------------------------------------------------------------- // register thread with scheduler void Cyg_Scheduler_Implementation::register_thread(Cyg_Thread *thread) { CYG_REPORT_FUNCTION(); // No registration necessary in this scheduler } // ------------------------------------------------------------------------- // deregister thread void Cyg_Scheduler_Implementation::deregister_thread(Cyg_Thread *thread) { CYG_REPORT_FUNCTION(); // No registration necessary in this scheduler } // ------------------------------------------------------------------------- // Test the given priority for uniqueness cyg_bool Cyg_Scheduler_Implementation::unique( cyg_priority priority) { CYG_REPORT_FUNCTION(); // Priorities are not unique return true; } //========================================================================== // Support for timeslicing option #ifdef CYGSEM_KERNEL_SCHED_TIMESLICE void Cyg_Scheduler_Implementation::timeslice() { CYG_REPORT_FUNCTION(); if( --timeslice_count <= 0 ) { CYG_INSTRUMENT_SCHED(TIMESLICE,0,0); // Force a reschedule on each timeslice need_reschedule = true; timeslice_count = CYGNUM_KERNEL_SCHED_TIMESLICE_TICKS; } } #endif //========================================================================== // Cyg_Cyg_SchedThread_Implementation class members Cyg_SchedThread_Implementation::Cyg_SchedThread_Implementation ( CYG_ADDRWORD sched_info ) { CYG_REPORT_FUNCTION(); priority = cyg_priority(sched_info); // point the next and prev field at this thread. next = prev = CYG_CLASSFROMBASE(Cyg_Thread, Cyg_SchedThread_Implementation, this); } // ------------------------------------------------------------------------- // Insert thread in front of this void Cyg_SchedThread_Implementation::insert( Cyg_Thread *thread) { CYG_REPORT_FUNCTION(); thread->next = CYG_CLASSFROMBASE(Cyg_Thread, Cyg_SchedThread_Implementation, this); thread->prev = prev; prev->next = thread; prev = thread; } // ------------------------------------------------------------------------- // remove this from queue void Cyg_SchedThread_Implementation::remove() { CYG_REPORT_FUNCTION(); next->prev = prev; prev->next = next; next = prev = CYG_CLASSFROMBASE(Cyg_Thread, Cyg_SchedThread_Implementation, this); } // ------------------------------------------------------------------------- // Yield the processor to another thread void Cyg_SchedThread_Implementation::yield() { CYG_REPORT_FUNCTION(); } //========================================================================== // Cyg_ThreadQueue_Implementation class members void Cyg_ThreadQueue_Implementation::enqueue(Cyg_Thread *thread) { CYG_REPORT_FUNCTION(); // Always put thread at head of queue if( queue == NULL ) queue = thread; else { queue->insert(thread); // queue->next->insert(thread); // queue = thread; } thread->queue = CYG_CLASSFROMBASE(Cyg_ThreadQueue, Cyg_ThreadQueue_Implementation, this); } // ------------------------------------------------------------------------- Cyg_Thread *Cyg_ThreadQueue_Implementation::dequeue() { CYG_REPORT_FUNCTION(); if( queue == NULL ) return NULL; Cyg_Thread *thread = queue; if( thread->next == thread ) { // sole thread on list, NULL out ptr queue = NULL; } else { // advance to next and remove thread queue = thread->next; thread->remove(); } thread->queue = NULL; return thread; } // ------------------------------------------------------------------------- Cyg_Thread *Cyg_ThreadQueue_Implementation::highpri() { CYG_REPORT_FUNCTION(); return queue; } // ------------------------------------------------------------------------- void Cyg_ThreadQueue_Implementation::remove(Cyg_Thread *thread) { CYG_REPORT_FUNCTION(); // If the thread we want is the at the head // of the list, and is on its own, clear the // list and return. Otherwise advance to the // next thread and remove ours. If the thread // is not at the head of the list, just dequeue // it. thread->queue = NULL; if( queue == thread ) { if( thread->next == thread ) { queue = NULL; return; } else queue = thread->next; } thread->Cyg_SchedThread_Implementation::remove(); } // ------------------------------------------------------------------------- // Rotate the front thread on the queue to the back. void Cyg_ThreadQueue_Implementation::rotate() { CYG_REPORT_FUNCTION(); queue = queue->next; } // ------------------------------------------------------------------------- #endif // ------------------------------------------------------------------------- // EOF sched/lottery.cxx
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