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[/] [openrisc/] [trunk/] [rtos/] [ecos-2.0/] [packages/] [services/] [gfx/] [mw/] [v2_0/] [src/] [mwin/] [winclip2.c] - Rev 27
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/* * Copyright (c) 2000 Greg Haerr <greg@censoft.com> * Portions Copyright (c) 1991 David I. Bell * Permission is granted to use, distribute, or modify this source, * provided that this copyright notice remains intact. * * DYNAMICREGIONS MwSetClipWindow */ #include "windows.h" #include "wintern.h" /* * Set the clip rectangles for a window taking into account other * windows that may be obscuring it. The windows that may be obscuring * this one are the siblings of each direct ancestor which are higher * in priority than those ancestors. Also, each parent limits the visible * area of the window. */ void MwSetClipWindow(HDC hdc) { HWND wp = hdc->hwnd; HWND pwp; /* parent window */ HWND sibwp; /* sibling windows */ MWCOORD diff; /* difference in coordinates */ PRECT prc; /* client or window rectangle*/ MWCLIPREGION *vis, *r; MWCOORD x, y, width, height; /* * Start with the rectangle for the complete window. * We will then cut pieces out of it as needed. */ prc = MwIsClientDC(hdc)? &wp->clirect: &wp->winrect; x = prc->left; y = prc->top; width = prc->right - prc->left; height = prc->bottom - prc->top; /* * First walk upwards through all parent windows, * and restrict the visible part of this window to the part * that shows through all of those parent windows client areas. */ pwp = wp; while (pwp != rootwp) { pwp = pwp->parent; diff = pwp->clirect.left - x; if (diff > 0) { width -= diff; x = pwp->clirect.left; } diff = pwp->clirect.right - (x + width); if (diff < 0) width += diff; diff = pwp->clirect.top - y; if (diff > 0) { height -= diff; y = pwp->clirect.top; } diff = pwp->clirect.bottom - (y + height); if (diff < 0) height += diff; } /* * If the window is completely clipped out of view, then * set the clipping region to indicate that. */ if (width <= 0 || height <= 0) { GdSetClipRegion(hdc->psd, NULL); return; } /* * Allocate initial vis region to parent-clipped size of window */ vis = GdAllocRectRegion(x, y, x+width, y+height); /* * Allocate temp region */ r = GdAllocRegion(); /* * Now examine all windows that obscure this window, and * for each obscuration, break up the clip rectangles into * the smaller pieces that are still visible. The windows * that can obscure us are the earlier siblings of all of * our parents. When clipping the root window, search all children. */ pwp = wp; while (pwp != NULL) { wp = pwp; pwp = wp->parent; if(!pwp) { /* We're clipping the root window*/ if(hdc->flags & DCX_CLIPCHILDREN) /* start with root's children*/ sibwp = rootwp->children; else sibwp = NULL; /* no search*/ wp = NULL; /* search all root's children*/ } else { if(hdc->flags & DCX_CLIPSIBLINGS) sibwp = pwp->children; else sibwp = wp; /* no search*/ } for (; sibwp != wp; sibwp = sibwp->siblings) { if (sibwp->unmapcount) continue; GdSetRectRegionIndirect(r, &sibwp->winrect); GdSubtractRegion(vis, vis, r); } /* if not clipping the root window, stop when you reach it*/ if(pwp == rootwp) break; } /* * If not the root window and we're going to be drawing * in the client area, clip all children. This is * required for non-special paint handling for child windows. * Non-client dc's don't clip children in order to get * proper border clipping in the case of border-clipped children. */ wp = hdc->hwnd; if(wp != rootwp && MwIsClientDC(hdc)) { for (sibwp=wp->children; sibwp; sibwp = sibwp->siblings) { if (sibwp->unmapcount) continue; GdSetRectRegionIndirect(r, &sibwp->winrect); GdSubtractRegion(vis, vis, r); } } #if UPDATEREGIONS /* * Intersect with update region, unless requested not to. */ if(!(hdc->flags & DCX_EXCLUDEUPDATE)) GdIntersectRegion(vis, vis, wp->update); #endif /* * Intersect with user region, if set. */ if (hdc->region) GdIntersectRegion(vis, vis, hdc->region->rgn); /* * Set the clip region (later destroy handled by GdSetClipRegion) */ GdSetClipRegion(hdc->psd, vis); /* * Destroy temp region */ GdDestroyRegion(r); }
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