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//{{{ Banner //============================================================================ // // base.cxx // // Implementations of the various base classes // //============================================================================ //####COPYRIGHTBEGIN#### // // ---------------------------------------------------------------------------- // Copyright (C) 2002 Bart Veer // Copyright (C) 1999, 2000 Red Hat, Inc. // // This file is part of the eCos host tools. // // This program is free software; you can redistribute it and/or modify it // under the terms of the GNU General Public License as published by the Free // Software Foundation; either version 2 of the License, or (at your option) // any later version. // // This program is distributed in the hope that it will be useful, but WITHOUT // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for // more details. // // You should have received a copy of the GNU General Public License along with // this program; if not, write to the Free Software Foundation, Inc., // 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // // ---------------------------------------------------------------------------- // //####COPYRIGHTEND#### //============================================================================ //#####DESCRIPTIONBEGIN#### // // Author(s): bartv // Contact(s): bartv // Date: 1999/02/18 // Version: 0.02 // Description: libcdl defines a hierarchy of base classes, used for // constructing higher-level entities such as options // and packages. // //####DESCRIPTIONEND#### //============================================================================ //}}} //{{{ #include's // ---------------------------------------------------------------------------- #include "cdlconfig.h" // Get the infrastructure types, assertions, tracing and similar // facilities. #include <cyg/infra/cyg_ass.h> #include <cyg/infra/cyg_trac.h> // <cdl.hxx> defines everything implemented in this module. // It implicitly supplies <string>, <vector> and <map> because // the class definitions rely on these headers. #include <cdlcore.hxx> //}}} //{{{ Statics // ---------------------------------------------------------------------------- CYGDBG_DEFINE_MEMLEAK_COUNTER(CdlNodeBody); CYGDBG_DEFINE_MEMLEAK_COUNTER(CdlContainerBody); CYGDBG_DEFINE_MEMLEAK_COUNTER(CdlLoadableBody); CYGDBG_DEFINE_MEMLEAK_COUNTER(CdlToplevelBody); CYGDBG_DEFINE_MEMLEAK_COUNTER(CdlUserVisibleBody); CYGDBG_DEFINE_MEMLEAK_COUNTER(CdlParentableBody); //}}} //{{{ CdlNodeBody //{{{ Construction // ---------------------------------------------------------------------------- // The real constructor takes a string argument and should get invoked first. // Because of the way virtual inheritance is used it is also necessary to have // a default constructor, but that need not do anything. A newly constructed // object does not yet live in the hierarchy. CdlNodeBody::CdlNodeBody(std::string name_arg) { CYG_REPORT_FUNCNAME("CdlNode:: constructor"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITIONC("" != name_arg); name = name_arg; parent = 0; owner = 0; toplevel = 0; active = false; remove_node_container_position = -1; // The STL containers will take care of themselves. cdlnodebody_cookie = CdlNodeBody_Magic; CYGDBG_MEMLEAK_CONSTRUCTOR(); CYG_POSTCONDITION_THISC(); CYG_REPORT_RETURN(); } CdlNodeBody::CdlNodeBody() { CYG_PRECONDITION_THISC(); } //}}} //{{{ Destructor // ---------------------------------------------------------------------------- // By the time the destructor gets invoked the node should already // have been unbound and removed from the hierarchy. CdlNodeBody::~CdlNodeBody() { CYG_REPORT_FUNCNAME("CdlNode:: destructor"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); // Make sure that the node is unbound: all references to and from // this node should have been destroyed already inside a // transaction. CYG_PRECONDITIONC(0 == referrers.size()); // Make sure that the node has been removed from the hierarchy CYG_PRECONDITIONC(0 == toplevel); CYG_PRECONDITIONC(0 == owner); CYG_PRECONDITIONC(0 == parent); // Destroy all properties associated with this object. std::vector<CdlProperty>::iterator prop_i; for (prop_i= properties.begin(); prop_i != properties.end(); prop_i++) { delete *prop_i; *prop_i = 0; } properties.clear(); cdlnodebody_cookie = CdlNodeBody_Invalid; name = ""; active = false; unsupported_savefile_strings.clear(); CYGDBG_MEMLEAK_DESTRUCTOR(); CYG_REPORT_RETURN(); } //}}} //{{{ Trivial data access // ---------------------------------------------------------------------------- std::string CdlNodeBody::get_name() const { CYG_REPORT_FUNCNAME("CdlNode::get_name"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); CYG_REPORT_RETURN(); return name; } void CdlNodeBody::set_name(std::string name_arg) { CYG_REPORT_FUNCNAME("CdlNode::set_name"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); name = name_arg; CYG_REPORT_RETURN(); } CdlContainer CdlNodeBody::get_parent() const { CYG_REPORT_FUNCNAMETYPE("CdlNode::get_parent", "parent %p"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); CdlContainer result = parent; CYG_REPORT_RETVAL(result); return result; } CdlLoadable CdlNodeBody::get_owner() const { CYG_REPORT_FUNCNAMETYPE("CdlNode::get_owner", "owner %p"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); CdlLoadable result = owner; CYG_REPORT_RETVAL(result); return result; } CdlToplevel CdlNodeBody::get_toplevel() const { CYG_REPORT_FUNCNAMETYPE("CdlNode::get_toplevel", "toplevel %p"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); CdlToplevel result = toplevel; CYG_REPORT_RETVAL(result); return result; } std::string CdlNodeBody::get_class_name() const { CYG_REPORT_FUNCNAME("CdlNode::get_class_name"); CYG_PRECONDITION_THISC(); CYG_REPORT_RETURN(); return "node"; } //}}} //{{{ The properties vector // ---------------------------------------------------------------------------- // Trivial manipulation of the properties vector. const std::vector<CdlProperty>& CdlNodeBody::get_properties() const { CYG_REPORT_FUNCNAME("CdlNode::get_properties"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); CYG_REPORT_RETURN(); return properties; } CdlProperty CdlNodeBody::get_property(std::string id) const { CYG_REPORT_FUNCNAMETYPE("CdlNode::get_property", "result %p"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); CdlProperty result = 0; std::vector<CdlProperty>::const_iterator prop_i; for (prop_i = properties.begin(); prop_i != properties.end(); prop_i++) { if ((*prop_i)->get_property_name() == id) { result = *prop_i; break; } } CYG_REPORT_RETVAL(result); return result; } void CdlNodeBody::get_properties(std::string id, std::vector<CdlProperty>& result) const { CYG_REPORT_FUNCNAME("CdlNode::get_properties"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); std::vector<CdlProperty>::const_iterator prop_i; for (prop_i = properties.begin(); prop_i != properties.end(); prop_i++) { if ((*prop_i)->get_property_name() == id) { result.push_back(*prop_i); } } CYG_REPORT_RETURN(); } std::vector<CdlProperty> CdlNodeBody::get_properties(std::string id) const { CYG_REPORT_FUNCNAME("CdlNode::get_properties"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); std::vector<CdlProperty> result; std::vector<CdlProperty>::const_iterator prop_i; for (prop_i = properties.begin(); prop_i != properties.end(); prop_i++) { if ((*prop_i)->get_property_name() == id) { result.push_back(*prop_i); } } CYG_REPORT_RETURN(); return result; } bool CdlNodeBody::has_property(std::string id) const { CYG_REPORT_FUNCNAMETYPE("CdlNode::has_property", "result %d"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); bool result = false; std::vector<CdlProperty>::const_iterator prop_i; for (prop_i = properties.begin(); prop_i != properties.end(); prop_i++) { if ((*prop_i)->get_property_name() == id) { result = true; break; } } CYG_REPORT_RETVAL(result); return result; } int CdlNodeBody::count_properties(std::string id) const { CYG_REPORT_FUNCNAMETYPE("CdlNode::count_properties", "result %d"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); int result = 0; std::vector<CdlProperty>::const_iterator prop_i; for (prop_i = properties.begin(); prop_i != properties.end(); prop_i++) { if ((*prop_i)->get_property_name() == id) { result++; } } CYG_REPORT_RETVAL(result); return result; } //}}} //{{{ Conflicts // ---------------------------------------------------------------------------- // Provide access to the current set of conflicts. This operates on the global // state, more commonly these changes happen in the context of a transaction. void CdlNodeBody::get_conflicts(std::vector<CdlConflict>& result) const { CYG_REPORT_FUNCNAME("CdlNode::get_conflicts"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); const std::list<CdlConflict>& conflicts = toplevel->get_all_conflicts(); std::list<CdlConflict>::const_iterator conf_i; for (conf_i = conflicts.begin(); conf_i != conflicts.end(); conf_i++) { if ((*conf_i)->get_node() == this) { result.push_back(*conf_i); } } CYG_REPORT_RETURN(); } void CdlNodeBody::get_conflicts(bool (*fn)(CdlConflict), std::vector<CdlConflict>& result) const { CYG_REPORT_FUNCNAME("CdlNode::get_conflicts"); CYG_REPORT_FUNCARG2XV(this, fn); CYG_PRECONDITION_THISC(); CYG_CHECK_FUNC_PTRC(fn); const std::list<CdlConflict>& conflicts = toplevel->get_all_conflicts(); std::list<CdlConflict>::const_iterator conf_i; for (conf_i = conflicts.begin(); conf_i != conflicts.end(); conf_i++) { if (((*conf_i)->get_node() == this) && ((*fn)(*conf_i))) { result.push_back(*conf_i); } } CYG_REPORT_RETURN(); } void CdlNodeBody::get_structural_conflicts(std::vector<CdlConflict>& result) const { CYG_REPORT_FUNCNAME("CdlNode::get_structural_conflicts"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); const std::list<CdlConflict>& conflicts = toplevel->get_all_structural_conflicts(); std::list<CdlConflict>::const_iterator conf_i; for (conf_i = conflicts.begin(); conf_i != conflicts.end(); conf_i++) { if ((*conf_i)->get_node() == this) { result.push_back(*conf_i); } } CYG_REPORT_RETURN(); } void CdlNodeBody::get_structural_conflicts(bool (*fn)(CdlConflict), std::vector<CdlConflict>& result) const { CYG_REPORT_FUNCNAME("CdlNode::get_conflicts"); CYG_REPORT_FUNCARG2XV(this, fn); CYG_PRECONDITION_THISC(); CYG_CHECK_FUNC_PTRC(fn); const std::list<CdlConflict>& conflicts = toplevel->get_all_structural_conflicts(); std::list<CdlConflict>::const_iterator conf_i; for (conf_i = conflicts.begin(); conf_i != conflicts.end(); conf_i++) { if (((*conf_i)->get_node() == this) && ((*fn)(*conf_i))) { result.push_back(*conf_i); } } CYG_REPORT_RETURN(); } //}}} //{{{ Referrers // ---------------------------------------------------------------------------- // And access to the referrers vector. const std::vector<CdlReferrer>& CdlNodeBody::get_referrers() const { CYG_REPORT_FUNCNAME("CdlNode::get_referrers"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); CYG_REPORT_RETURN(); return referrers; } //}}} //{{{ Property parsers // ---------------------------------------------------------------------------- // Property parsing. For now there are now properties guaranteed to be // associated with every node. This may change in future, e.g. // internal debugging-related properties. void CdlNodeBody::add_property_parsers(std::vector<CdlInterpreterCommandEntry>& parsers) { CYG_REPORT_FUNCNAME("CdlNode::add_property_parsers"); CYG_REPORT_RETURN(); } void CdlNodeBody::check_properties(CdlInterpreter interp) { CYG_REPORT_FUNCNAME("CdlNode::check_properties"); CYG_REPORT_FUNCARG2XV(this, interp); CYG_PRECONDITION_THISC(); CYG_PRECONDITION_CLASSC(interp); CYG_REPORT_RETURN(); } //}}} //{{{ is_active() etc. // ---------------------------------------------------------------------------- // Associated with every node is a boolean that holds the current // "active" state. Changes to this happen only at transaction // commit time. bool CdlNodeBody::is_active() const { CYG_REPORT_FUNCNAMETYPE("CdlNode::is_active", "result %d"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); bool result = active; CYG_REPORT_RETVAL(result); return result; } bool CdlNodeBody::is_active(CdlTransaction transaction) { CYG_REPORT_FUNCNAMETYPE("CdlNode::is_active", "result %d"); CYG_REPORT_FUNCARG2XV(this, transaction); CYG_PRECONDITION_THISC(); CYG_PRECONDITION_ZERO_OR_CLASSC(transaction); bool result; if (0 != transaction) { result = transaction->is_active(this); } else { result = active; } CYG_REPORT_RETVAL(result); return result; } // This virtual member function allows nodes to check whether or not // they should be active. Derived classes may impose additional // constraints. bool CdlNodeBody::test_active(CdlTransaction transaction) { CYG_REPORT_FUNCNAMETYPE("CdlNode::test_active", "result %d"); CYG_PRECONDITION_THISC(); CYG_PRECONDITION_CLASSC(transaction); bool result = false; if ((0 != parent) && (transaction->is_active(parent))) { CdlValuable valuable = dynamic_cast<CdlValuable>(parent); if (0 == valuable) { result = true; } else if (valuable->is_enabled(transaction)) { result = true; } } CYG_REPORT_RETVAL(result); return result; } //}}} //{{{ Propagation support // ---------------------------------------------------------------------------- // In the base class nothing needs doing for propagation. void CdlNodeBody::update(CdlTransaction transaction, CdlUpdate change) { CYG_REPORT_FUNCNAME("CdlNode::update"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); CYG_PRECONDITION_CLASSC(transaction); CYG_REPORT_RETURN(); } //}}} //{{{ Persistence support // ---------------------------------------------------------------------------- // The CdlNode::save() member should never get invoked directly, it should // get invoked indirectly from e.g. CdlOption::save(). Normally there is // no information associated with a node that ends up in a save file // (the calling code will have take care of the name etc.). However there // is support in the library for storing application-specific data in the // save file, for example GUI information, and this information must be // preserved even if it is not recognised. Savefiles are self-describing, // they contain details of all the commands that are applicable. // CdlNode::save() is responsible for outputting the unrecognised strings // to the save file. void CdlNodeBody::save(CdlInterpreter interp, Tcl_Channel chan, int indentation, bool minimal) { CYG_REPORT_FUNCNAME("CdlNode::save"); CYG_REPORT_FUNCARG5XV(this, interp, chan, indentation, minimal); if (unsupported_savefile_strings.size() != 0) { // We should already be inside the body of a suitable command, // e.g. cdl_option xyz { ... } // CdlToplevel::savefile_handle_unsupported() is responsible for // putting suitably formatted strings into the // unsupported_savefile_strings vector, so all that is needed here // is to dump those strings to the channel. std::string data = "\n"; std::vector<std::string>::const_iterator str_i; for (str_i = unsupported_savefile_strings.begin(); str_i != unsupported_savefile_strings.end(); str_i++) { data += std::string(indentation, ' ') + *str_i + " ;\n"; } interp->write_data(chan, data); } CYG_UNUSED_PARAM(bool, minimal); CYG_REPORT_RETURN(); } bool CdlNodeBody::has_additional_savefile_information() const { CYG_REPORT_FUNCNAMETYPE("CdlNode::has_additional_savefile_information", "result %d"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); bool result = (0 != unsupported_savefile_strings.size()); CYG_REPORT_RETVAL(result); return result; } //}}} //{{{ check_this() // ---------------------------------------------------------------------------- // Because of multiple and virtual inheritance, check_this() may // get called rather a lot. Unfortunately all of the checks are // useful. bool CdlNodeBody::check_this(cyg_assert_class_zeal zeal) const { if (CdlNodeBody_Magic != cdlnodebody_cookie) { return false; } CYGDBG_MEMLEAK_CHECKTHIS(); if ("" == name) { return false; } // It is hard to validate the toplevel, owner, and parent // fields. // // 1) when a node is newly created all three fields will // be null. // 2) the toplevel may be null if the node is in the process // of being removed, e.g. during an unload operation. // The node should still have a valid owner, and will // have a parent unless the node is also the loadable. // 3) some nodes are special, e.g. the orphans container, // and do not have an owner. // // So the following combinations can occur: // Toplevel Owner Parent // 0 0 0 Creation & toplevel // 0 Valid 0 Loadable being unloaded // 0 Valid Valid Node being unloaded // Valid 0 Valid Orphans container // Valid Valid Valid Any node if (0 != toplevel) { if (0 == parent) { return false; } } switch(zeal) { case cyg_system_test : case cyg_extreme : { if ((0 != toplevel) && (toplevel != this)) { if (!toplevel->check_this(cyg_quick)) { return false; } if (toplevel->lookup_table.find(name) == toplevel->lookup_table.end()) { return false; } } if (0 != parent) { if (!parent->check_this(cyg_quick)) { return false; } if (std::find(parent->contents.begin(), parent->contents.end(), this) == parent->contents.end()) { return false; } } if (0 != owner) { if (!owner->check_this(cyg_quick)) { return false; } if (std::find(owner->owned.begin(), owner->owned.end(), this) == owner->owned.end()) { return false; } } std::vector<CdlProperty>::const_iterator prop_i; for (prop_i = properties.begin(); prop_i != properties.end(); prop_i++) { if (!(*prop_i)->check_this(cyg_quick)) { return false; } } std::vector<CdlReferrer>::const_iterator ref_i; for (ref_i = referrers.begin(); ref_i != referrers.end(); ref_i++) { if (!ref_i->check_this(cyg_quick)) { return false; } } } case cyg_thorough : case cyg_quick : case cyg_trivial : case cyg_none : default : break; } return true; } //}}} //}}} //{{{ CdlContainerBody //{{{ Constructors // ---------------------------------------------------------------------------- // A container simply holds other nodes in a hierarchy. Most // containers correspond to data in CDL scripts, but there are // exceptions. For example, if an option is reparented below some // package or component that is not yet known then it can instead be // reparented into an "orphans" container immediately below the // toplevel. // // Adding and removing entries to a container is done inside the // CdlToplevel add_node() and remove_node() members. These will update // all the fields needed to keep the hierarchy consistent. This // means that the CdlContainer class itself provides only limited // functionality. CdlContainerBody::CdlContainerBody() { CYG_REPORT_FUNCNAME("CdlContainer:: default constructor"); CYG_REPORT_FUNCARG1XV(this); cdlcontainerbody_cookie = CdlContainerBody_Magic; CYGDBG_MEMLEAK_CONSTRUCTOR(); CYG_POSTCONDITION_THISC(); CYG_REPORT_RETURN(); } // This variant is for internal use, to allow the library to create // containers that do not correspond to CDL entities such as // the orphans container. CdlContainerBody::CdlContainerBody(std::string name_arg) : CdlNodeBody(name_arg) { CYG_REPORT_FUNCNAME("CdlContainerBody:: constructor (name)"); CYG_REPORT_FUNCARG1XV(this); cdlcontainerbody_cookie = CdlContainerBody_Magic; CYGDBG_MEMLEAK_CONSTRUCTOR(); CYG_POSTCONDITION_THISC(); CYG_REPORT_RETURN(); } //}}} //{{{ Destructor // ---------------------------------------------------------------------------- CdlContainerBody::~CdlContainerBody() { CYG_REPORT_FUNCNAME("CdlContainer:: destructor"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); // Containers should always be empty by the time they // get deleted. The toplevel and loadable destructors should // guarantee this. CYG_ASSERTC(0 == contents.size()); cdlcontainerbody_cookie = CdlContainerBody_Invalid; CYGDBG_MEMLEAK_DESTRUCTOR(); CYG_REPORT_RETURN(); } //}}} //{{{ Accessing the contents // ---------------------------------------------------------------------------- // Simple contents access facilities, including searching. Note that // the toplevel class maintains a <name,ptr> map, which will usually // be more efficient. const std::vector<CdlNode>& CdlContainerBody::get_contents() const { CYG_REPORT_FUNCNAME("CdlContainer::get_contents"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); CYG_REPORT_RETURN(); return contents; } bool CdlContainerBody::contains(CdlConstNode node, bool recurse) const { CYG_REPORT_FUNCNAMETYPE("CdlContainer::contains (node)", "result %d"); CYG_REPORT_FUNCARG3XV(this, node, recurse); CYG_PRECONDITION_THISC(); CYG_PRECONDITION_CLASSC(node); bool result = false; std::vector<CdlNode>::const_iterator node_i; for (node_i = contents.begin(); node_i != contents.end(); node_i++) { if (node == *node_i) { result = true; break; } if (recurse) { CdlConstContainer child = dynamic_cast<CdlConstContainer>(*node_i); if ((0 != child) && child->contains(node, true)) { result = true; break; } } } CYG_REPORT_RETVAL(result); return result; } bool CdlContainerBody::contains(const std::string name, bool recurse) const { CYG_REPORT_FUNCNAMETYPE("CdlContainer::contains (name)", "result %d"); CYG_REPORT_FUNCARG2XV(this, recurse); CYG_PRECONDITION_THISC(); CYG_PRECONDITIONC("" != name); bool result = false; std::vector<CdlNode>::const_iterator node_i; for (node_i = contents.begin(); node_i != contents.end(); node_i++) { if ((*node_i)->get_name() == name) { result = true; break; } if (recurse) { CdlConstContainer child = dynamic_cast<CdlConstContainer>(*node_i); if ((0 != child) && child->contains(name, true)) { result = true; break; } } } CYG_REPORT_RETVAL(result); return result; } CdlNode CdlContainerBody::find_node(const std::string name, bool recurse) const { CYG_REPORT_FUNCNAMETYPE("CdlContainer::find_node", "result %p"); CYG_REPORT_FUNCARG2XV(this, recurse); CYG_PRECONDITION_THISC(); CYG_PRECONDITIONC("" != name); CdlNode result = 0; std::vector<CdlNode>::const_iterator node_i; for (node_i = contents.begin(); node_i != contents.end(); node_i++) { if ((*node_i)->get_name() == name) { result = *node_i; break; } if (recurse) { CdlConstContainer child = dynamic_cast<CdlConstContainer>(*node_i); if (0 != child) { result = child->find_node(name, true); if (0 != result) { break; } } } } CYG_REPORT_RETVAL(result); return result; } //}}} //{{{ Misc // ---------------------------------------------------------------------------- std::string CdlContainerBody::get_class_name() const { CYG_REPORT_FUNCNAME("CdlContainer::get_class_name"); CYG_PRECONDITION_THISC(); CYG_REPORT_RETURN(); return "container"; } //}}} //{{{ Propagation // ---------------------------------------------------------------------------- // If a container becomes active and is enabled then it is necessary // to check all the children in case they want to become active as well. void CdlContainerBody::update(CdlTransaction transaction, CdlUpdate change) { CYG_REPORT_FUNCNAME("CdlContainer::update"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); CYG_PRECONDITION_CLASSC(transaction); if ((CdlUpdate_ActiveChange != change) && (CdlUpdate_ValueChange != change)) { CYG_REPORT_RETURN(); return; } if (transaction->is_active(this)) { // The container has become active. It is necessary to check // all the children. If any of them should be active as well // but are not then this needs to change. std::vector<CdlNode>::iterator node_i; for (node_i = contents.begin(); node_i != contents.end(); node_i++) { bool old_state = transaction->is_active(*node_i); bool new_state = (*node_i)->test_active(transaction); if (old_state != new_state) { transaction->set_active(*node_i, new_state); } } } else { // The container has become inactive. Any children that were // active should also become inactive. std::vector<CdlNode>::iterator node_i; for (node_i = contents.begin(); node_i != contents.end(); node_i++) { if (transaction->is_active(*node_i)) { transaction->set_active(*node_i, false); } } } CYG_REPORT_RETURN(); } //}}} //{{{ Persistence // ---------------------------------------------------------------------------- // This member function is invoked while traversing the hierarchy. // The container itself will have been saved already, this member // is responsible only for the contents. There are marker comments // in the output file to indicate a new level in the hierarchy. // // Note that this member can also be invoked for the "orphans" container. // That container will not appear in the save file, but its contents // will. void CdlContainerBody::save(CdlInterpreter interp, Tcl_Channel chan, int indentation, bool minimal) { CYG_REPORT_FUNCNAME("CdlContainer::save"); CYG_REPORT_FUNCARG4XV(this, interp, chan, indentation); CYG_PRECONDITION_THISC(); CYG_PRECONDITION_CLASSC(interp); CYG_PRECONDITIONC(0 == indentation); if (0 != contents.size()) { if (!minimal) { interp->write_data(chan, "# >\n"); } std::vector<CdlNode>::const_iterator node_i; for (node_i = contents.begin(); node_i != contents.end(); node_i++) { (*node_i)->save(interp, chan, indentation, minimal); } if (!minimal) { interp->write_data(chan, "# <\n"); } } CYG_REPORT_RETURN(); } //}}} //{{{ check_this() // ---------------------------------------------------------------------------- bool CdlContainerBody::check_this(cyg_assert_class_zeal zeal) const { if (CdlContainerBody_Magic != cdlcontainerbody_cookie) { return false; } CYGDBG_MEMLEAK_CHECKTHIS(); if (cyg_extreme == zeal) { std::vector<CdlNode>::const_iterator node_i; for (node_i = contents.begin(); node_i != contents.end(); node_i++) { if (!((*node_i)->check_this(cyg_quick))) { return false; } } } return CdlNodeBody::check_this(zeal); } //}}} //}}} //{{{ CdlLoadableBody //{{{ Constructor // ---------------------------------------------------------------------------- // A loadable object keeps track of all the nodes read in from a // particular script, in an "owned" vector. Simply keeping things in a // hierarchy is not enough because of possible re-parenting. Actual // updates of the owned vector happen inside the CdlToplevel // add_node() and remove_node() family. CdlLoadableBody::CdlLoadableBody(CdlToplevel toplevel, std::string dir) : CdlContainerBody() { CYG_REPORT_FUNCNAME("CdlLoadable:: constructor"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_CLASSC(toplevel); // Initialize enough of the object to support check_this() directory = dir; interp = 0; remove_node_loadables_position = -1; cdlloadablebody_cookie = CdlLoadableBody_Magic; // The owned vector takes care of itself. It is necessary // to create a new slave interpreter, using the master // interpreter from the toplevel. CdlInterpreter master = toplevel->get_interpreter(); CYG_ASSERTC(0 != master); interp = master->create_slave(this, false); interp->push_context(this->get_name()); CYGDBG_MEMLEAK_CONSTRUCTOR(); CYG_POSTCONDITION_THISC(); CYG_REPORT_RETURN(); } // Needed by derived classes, but should never actually be used. CdlLoadableBody::CdlLoadableBody() { CYG_FAIL("CdlLoadable default constructor should never get invoked"); } //}}} //{{{ Destructor // ---------------------------------------------------------------------------- // The loadable destructor. This gets invoked from two places: after an // unsuccessful load operation, and from inside the transaction commit // code. Either way most of the clean-up will have happened already: // all the nodes will have been removed from the toplevel's hierarchy, // and all property references to and from this loadable will have been // unbound. // // Since all nodes belonging to the loadable are also present in // the owned vector, they must be destroyed before this destructor // completes. Hence clearing out the contents cannot be left to // the base CdlContainer destructor. CdlLoadableBody::~CdlLoadableBody() { CYG_REPORT_FUNCNAME("CdlLoadable:: destructor"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); // Make sure that the loadable has already been removed from the // hierarchy: it should not have a toplevel or a parent. CYG_PRECONDITIONC(0 == toplevel); CYG_PRECONDITIONC(0 == parent); // Containers must have been created before any of their contents. // The only way to reverse this involves a parent property, but // all such properties will have been unbound already such that // the nodes can be safely deleted. The only worry is that // loadables own themselves. int i; for (i = owned.size() - 1; i >= 0; i--) { CdlNode node = owned[i]; CYG_LOOP_INVARIANT_CLASSC(node); if (node != this) { CdlToplevelBody::remove_node(this, node->parent, node); delete node; } } // Now there should be exactly one entry in the owned vector, // the loadable itself. We already know that this is no longer // part of the toplevel and it does not have a parent, so // the only field we need to worry about is the owner. CYG_ASSERTC(1 == owned.size()); CYG_ASSERTC(this == owned[0]); this->owner = 0; // Strictly speaking the owned vector should be clear by now, // but remove_node() does not actually bother to clear it. owned.clear(); // The loadable should now be empty. It remains to clean up // a few odds and ends. cdlloadablebody_cookie = CdlLoadableBody_Invalid; CYG_ASSERTC(0 == owned.size()); delete interp; interp = 0; directory = ""; CYGDBG_MEMLEAK_DESTRUCTOR(); CYG_REPORT_RETURN(); } //}}} //{{{ Simple information access // ---------------------------------------------------------------------------- const std::vector<CdlNode>& CdlLoadableBody::get_owned() const { CYG_REPORT_FUNCNAME("CdlLoadable::get_owned"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); CYG_REPORT_RETURN(); return owned; } bool CdlLoadableBody::owns(CdlConstNode node) const { CYG_REPORT_FUNCNAMETYPE("CdlLoadable::owns", "result %d"); CYG_REPORT_FUNCARG2XV(this, node); CYG_PRECONDITION_THISC(); CYG_PRECONDITION_CLASSC(node); bool result = false; std::vector<CdlNode>::const_iterator i = std::find(owned.begin(), owned.end(), node); if (i != owned.end()) { result = true; } CYG_REPORT_RETVAL(result); return result; } CdlInterpreter CdlLoadableBody::get_interpreter() const { CYG_REPORT_FUNCNAMETYPE("CdlLoadable::get_interpreter", "result %p"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); CdlInterpreter result = interp; CYG_REPORT_RETVAL(result); return result; } std::string CdlLoadableBody::get_directory() const { CYG_REPORT_FUNCNAME("CdlLoadable::get_directory"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); CYG_REPORT_RETURN(); return directory; } //}}} //{{{ Bind/unbind support // ---------------------------------------------------------------------------- // Binding a loadable. This involves checking every property of every node // in the loadable, which the properties do themselves by a suitable // update() virtual function. Next, there may be properties in the // existing configuration which could not previously be bound: there // will be structural conflicts for all of these. Once all the pointers // go to the right places it is possible to calculate the default values // and generally process the properties. Finally each node's active // state is checked - the default inactive state will be inappropriate // in many cases. // // FIXME: error recovery? void CdlLoadableBody::bind(CdlTransaction transaction) { CYG_REPORT_FUNCNAME("CdlLoadable::bind"); CYG_REPORT_FUNCARG2XV(this, transaction); CYG_INVARIANT_THISC(CdlLoadableBody); CYG_INVARIANT_CLASSC(CdlTransactionBody, transaction); // The loadable must already be part of the hierarchy. CdlToplevel toplevel = this->get_toplevel(); CYG_ASSERT_CLASSC(toplevel); // As a first step, bind all references in this loadable. // This is achieved via a Loaded update. const std::vector<CdlNode>& nodes = this->get_owned(); std::vector<CdlNode>::const_iterator node_i; for (node_i = nodes.begin(); node_i != nodes.end(); node_i++) { const std::vector<CdlProperty>& properties = (*node_i)->get_properties(); std::vector<CdlProperty>::const_iterator prop_i; for (prop_i = properties.begin(); prop_i != properties.end(); prop_i++) { (*prop_i)->update(transaction, *node_i, 0, CdlUpdate_Loaded); } } // Next, look for all structural conflicts which are unresolved // references and which can now be resolved. It is necessary // to check per-transaction structural conflicts, plus those // in any parent transactions, plus the global ones. std::list<CdlConflict>::const_iterator conf_i; CdlTransaction current_transaction = transaction; do { CYG_ASSERT_CLASSC(current_transaction); const std::list<CdlConflict>& new_structural_conflicts = current_transaction->get_new_structural_conflicts(); for (conf_i = new_structural_conflicts.begin(); conf_i != new_structural_conflicts.end(); ) { CdlConflict conflict = *conf_i++; CYG_LOOP_INVARIANT_CLASSC(conflict); CdlConflict_Unresolved unresolved_conflict = dynamic_cast<CdlConflict_Unresolved>(conflict); if ((0 != unresolved_conflict) && !transaction->has_conflict_been_cleared(conflict)) { CdlNode dest = toplevel->lookup(unresolved_conflict->get_target_name()); if (0 != dest) { CdlNode node = unresolved_conflict->get_node(); CdlProperty prop = unresolved_conflict->get_property(); prop->update(transaction, node, dest, CdlUpdate_Created); } } } current_transaction = current_transaction->get_parent(); } while (0 != current_transaction); const std::list<CdlConflict>& structural_conflicts = toplevel->get_all_structural_conflicts(); for (conf_i = structural_conflicts.begin(); conf_i != structural_conflicts.end(); ) { CdlConflict conflict = *conf_i++; CYG_LOOP_INVARIANT_CLASSC(conflict); CdlConflict_Unresolved this_conflict = dynamic_cast<CdlConflict_Unresolved>(conflict); if ((0 != this_conflict) && !transaction->has_conflict_been_cleared(conflict)) { CdlNode dest = toplevel->lookup(this_conflict->get_target_name()); if (0 != dest) { CdlNode node = this_conflict->get_node(); CdlProperty prop = this_conflict->get_property(); prop->update(transaction, node, dest, CdlUpdate_Created); } } } // Conflict resolution has happened. Next it is time // to evaluate default_value expressions and the like // in the new loadable. for (node_i = nodes.begin(); node_i != nodes.end(); node_i++) { const std::vector<CdlProperty>& properties = (*node_i)->get_properties(); std::vector<CdlProperty>::const_iterator prop_i; for (prop_i = properties.begin(); prop_i != properties.end(); prop_i++) { (*prop_i)->update(transaction, *node_i, 0, CdlUpdate_Init); } } // Nodes start off inactive. Check each one whether or not it // should be active. // NOTE: possibly this should be done via a per-node init // update instead. for (node_i = nodes.begin(); node_i != nodes.end(); node_i++) { bool current_state = transaction->is_active(*node_i); bool new_state = (*node_i)->test_active(transaction); if (current_state != new_state) { transaction->set_active(*node_i, new_state); } } CYG_REPORT_RETURN(); } // ---------------------------------------------------------------------------- void CdlLoadableBody::unbind(CdlTransaction transaction) { CYG_REPORT_FUNCNAME("CdlLoadable::unbind"); CYG_REPORT_FUNCARG2XV(this, transaction); CYG_PRECONDITION_THISC(); CYG_PRECONDITION_CLASSC(transaction); // First take care of all references to nodes in the loadable // that is disappearing. This involves a Destroyed update. const std::vector<CdlNode>& nodes = this->get_owned(); std::vector<CdlNode>::const_iterator node_i; for (node_i = nodes.begin(); node_i != nodes.end(); node_i++) { // The update will remove referrer objects, so it is best // to work from the back. std::vector<CdlReferrer>& referrers = (*node_i)->referrers; std::vector<CdlReferrer>::reverse_iterator ref_i; for (ref_i = referrers.rbegin(); ref_i != referrers.rend(); ref_i = referrers.rbegin()) { ref_i->update(transaction, *node_i, CdlUpdate_Destroyed); CYG_LOOP_INVARIANT(ref_i != referrers.rbegin(), "the vector should have shrunk"); } } // Now repeat the loop, but unbind references from the unloaded objects // to ones which are going to stay loaded. This will not cause // the properties to disappear. for (node_i = nodes.begin(); node_i != nodes.end(); node_i++) { const std::vector<CdlProperty>& properties = (*node_i)->get_properties(); std::vector<CdlProperty>::const_iterator prop_i; for (prop_i = properties.begin(); prop_i != properties.end(); prop_i++) { (*prop_i)->update(transaction, *node_i, 0, CdlUpdate_Unloading); } } // Eliminate any conflicts that belong to this loadable. // FIXME: why is his necessary? Should these conflicts not get // eliminated by the above property iterations? std::list<CdlConflict>::const_iterator conf_i; const std::list<CdlConflict>& global_conflicts = toplevel->get_all_conflicts(); for (conf_i = global_conflicts.begin(); conf_i != global_conflicts.end(); ) { CdlConflict conflict = *conf_i++; CYG_LOOP_INVARIANT_CLASSC(conflict); CdlNode node = conflict->get_node(); if ((node->get_owner() == this) && !transaction->has_conflict_been_cleared(conflict)) { transaction->clear_conflict(conflict); } } const std::list<CdlConflict>& global_structural_conflicts = toplevel->get_all_structural_conflicts(); for (conf_i = global_structural_conflicts.begin(); conf_i != global_structural_conflicts.end(); ) { CdlConflict conflict = *conf_i++; CYG_LOOP_INVARIANT_CLASSC(conflict); CdlNode node = conflict->get_node(); if ((node->get_owner() == this) && !transaction->has_conflict_been_cleared(conflict)) { transaction->clear_conflict(conflict); } } const std::list<CdlConflict>& transaction_conflicts = transaction->get_new_conflicts(); for (conf_i = transaction_conflicts.begin(); conf_i != transaction_conflicts.end(); ) { CdlConflict conflict = *conf_i++; CYG_LOOP_INVARIANT_CLASSC(conflict); CdlNode node = conflict->get_node(); if (node->get_owner() == this) { transaction->clear_conflict(conflict); } } const std::list<CdlConflict>& transaction_structural_conflicts = transaction->get_new_structural_conflicts(); for (conf_i = transaction_structural_conflicts.begin(); conf_i != transaction_structural_conflicts.end(); ) { CdlConflict conflict = *conf_i++; CYG_LOOP_INVARIANT_CLASSC(conflict); CdlNode node = conflict->get_node(); if (node->get_owner() == this) { transaction->clear_conflict(conflict); } } // FIXME: how about cleanup_orphans() CYG_REPORT_RETURN(); } // ---------------------------------------------------------------------------- // These members are invoked for load and unload operations. // // Committing a load does not require anything, the loadable has // already been fully bound and all propagation has happened. void CdlLoadableBody::transaction_commit_load(CdlTransaction transaction, CdlLoadable loadable) { CYG_REPORT_FUNCNAME("CdlLoadable::transaction_commit_load"); CYG_REPORT_FUNCARG2XV(transaction, loadable); CYG_PRECONDITION_CLASSC(transaction); CYG_PRECONDITION_CLASSC(loadable); CYG_UNUSED_PARAM(CdlTransaction, transaction); CYG_UNUSED_PARAM(CdlLoadable, loadable); CYG_REPORT_RETURN(); } // Cancelling a load is more difficult. The loadable has to be // unbound, removed from the toplevel, and deleted. If any of // this fails then we are in trouble, there is no easy way to // recover. void CdlLoadableBody::transaction_cancel_load(CdlTransaction transaction, CdlLoadable loadable) { CYG_REPORT_FUNCNAME("CdlLoadable::transaction_cancel_load"); CYG_REPORT_FUNCARG2XV(transaction, loadable); CYG_PRECONDITION_CLASSC(transaction); CYG_PRECONDITION_CLASSC(loadable); CdlToplevel toplevel = transaction->get_toplevel(); CYG_PRECONDITION_CLASSC(toplevel); CYG_ASSERTC(toplevel == loadable->get_toplevel()); loadable->unbind(transaction); toplevel->remove_loadable_from_toplevel(loadable); delete loadable; CYG_REPORT_RETURN(); } // Committing an unload means that the loadable can now be deleted. // It should already be unbound and removed from the toplevel. void CdlLoadableBody::transaction_commit_unload(CdlTransaction transaction, CdlLoadable loadable) { CYG_REPORT_FUNCNAME("CdlLoadable::transaction_commit_unload"); CYG_REPORT_FUNCARG2XV(transaction, loadable); CYG_PRECONDITION_CLASSC(transaction); CYG_PRECONDITION_CLASSC(loadable); CYG_UNUSED_PARAM(CdlTransaction, transaction); delete loadable; CYG_REPORT_RETURN(); } // Cancelling an unload means that the loadable has to be re-added // to the hierarchy and then rebound. This implies that value // propagation needs to happen. However, since all value changes // since the very start of the transaction are held inside the // transaction and will be eliminated, the original state will // be restored anyway so the propagation is not actually required. void CdlLoadableBody::transaction_cancel_unload(CdlTransaction transaction, CdlLoadable loadable) { CYG_REPORT_FUNCNAME("CdlLoadable::transaction_cancel_unload"); CYG_REPORT_FUNCARG2XV(transaction, loadable); CYG_PRECONDITION_CLASSC(transaction); CYG_PRECONDITION_CLASSC(loadable); CdlToplevel toplevel = transaction->get_toplevel(); CYG_PRECONDITION_CLASSC(toplevel); toplevel->add_loadable_to_toplevel(loadable); CYG_ASSERT_CLASSC(loadable); loadable->bind(transaction); CYG_REPORT_RETURN(); } //}}} //{{{ File search facilities // ---------------------------------------------------------------------------- // File search facilities. Given a file name such as hello.cxx from a compile // property, or doc.html from a doc property, find the corresponding filename, // for example /usr/local/eCos/kernel/v1_3/doc/threads.html#create // // The second argument (default value "") indicates a preferred directory // where searching should begin. This would be src for a source file, // doc for a URL, etc. // // For some properties the data may refer to a URL rather than to a local // filename. This is controlled by the third argument, allow_urls. // If false then only local filenames will be considered. allow_urls // also controls whether or not anchor processing is performed. // // RFC1807: a URL consists of <scheme>:<rest>, where <scheme> can be // any sequence of lower-case letters, digits, plus, dot or hyphen. It // is recommended that upper-case letters should be accepted as well. // // RFC1807: an anchor is everything after the first # in the URL. static char find_absolute_file_script[] = " \n\ set cdl_anchor \"\" \n\ if {$::cdl_allow_urls} { \n\ if { [regexp -- {^[a-zA-Z+.-]*:.*$} $::cdl_target] } { \n\ return $::cdl_target \n\ } \n\ set tmp \"\" \n\ set non_anchor \"\" \n\ if { [regexp -- {^([^#])(#.*$)} $::cdl_target tmp non_anchor cdl_anchor] } { \n\ set ::cdl_target $non_anchor \n\ } \n\ } \n\ if {$::cdl_prefdir != \"\"} { \n\ set filename [file join $::cdl_topdir $::cdl_pkgdir $::cdl_prefdir $::cdl_target] \n\ if {[file exists $filename]} { \n\ return \"[set filename][set cdl_anchor]\" \n\ } \n\ } \n\ set filename [file join $::cdl_topdir $::cdl_pkgdir $::cdl_target] \n\ if {[file exists $filename]} { \n\ return \"[set filename][set cdl_anchor]\" \n\ } \n\ return \"\" \n\ "; std::string CdlLoadableBody::find_absolute_file(std::string filename, std::string dirname, bool allow_urls) const { CYG_REPORT_FUNCNAME("CdlLoadable::find_absolute_file"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); CYG_PRECONDITIONC("" != filename); // These variable names should be kept in step with CdlBuildable::update_all_build_info() interp->set_variable("::cdl_topdir", get_toplevel()->get_directory()); interp->set_variable("::cdl_pkgdir", directory); interp->set_variable("::cdl_prefdir", dirname); interp->set_variable("::cdl_target", filename); interp->set_variable("::cdl_allow_urls", allow_urls ? "1" : "0"); std::string result; int tmp = interp->eval(find_absolute_file_script, result); if (tmp != TCL_OK) { result = ""; } // Replace any backslashes in the repository with forward slashes. // The latter are used throughout the library // NOTE: this is not i18n-friendly. for (unsigned int i = 0; i < result.size(); i++) { if ('\\' == result[i]) { result[i] = '/'; } } CYG_REPORT_RETURN(); return result; } static char find_relative_file_script[] = " \n\ if {$::cdl_prefdir != \"\"} { \n\ set filename [file join $::cdl_prefdir $::cdl_target] \n\ if {[file exists [file join $::cdl_topdir $::cdl_pkgdir $filename]]} { \n\ return $filename \n\ } \n\ } \n\ set filename $::cdl_target \n\ if {[file exists [file join $::cdl_topdir $::cdl_pkgdir $filename]]} { \n\ return \"[set filename][set cdl_anchor]\" \n\ } \n\ return \"\" \n\ "; std::string CdlLoadableBody::find_relative_file(std::string filename, std::string dirname) const { CYG_REPORT_FUNCNAME("CdlLoadable::find_relative_file"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); CYG_PRECONDITIONC("" != filename); // These variable names should be kept in step with CdlBuildable::update_all_build_info() interp->set_variable("::cdl_topdir", get_toplevel()->get_directory()); interp->set_variable("::cdl_pkgdir", directory); interp->set_variable("::cdl_prefdir", dirname); interp->set_variable("::cdl_target", filename); std::string result; int tmp = interp->eval(find_relative_file_script, result); if (tmp != TCL_OK) { result = ""; } // Replace any backslashes in the repository with forward slashes. // The latter are used throughout the library // NOTE: this is not i18n-friendly. for (unsigned int i = 0; i < result.size(); i++) { if ('\\' == result[i]) { result[i] = '/'; } } CYG_REPORT_RETURN(); return result; } static char has_subdirectory_script[] = " \n\ set dirname [file join $::cdl_topdir $::cdl_pkgdir $::cdl_target] \n\ if {[file isdirectory $dirname] == 0} { \n\ return 0 \n\ } \n\ return 1 \n\ "; bool CdlLoadableBody::has_subdirectory(std::string name) const { CYG_REPORT_FUNCNAMETYPE("CdlLoadable::has_subdirectory", "result %d"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); CYG_PRECONDITIONC("" != name); bool result = false; interp->set_variable("::cdl_topdir", get_toplevel()->get_directory()); interp->set_variable("::cdl_pkgdir", directory); interp->set_variable("::cdl_target", name); std::string tcl_result; int tmp = interp->eval(has_subdirectory_script, tcl_result); if ((TCL_OK == tmp) && ("1" == tcl_result)) { result = true; } CYG_REPORT_RETVAL(result); return result; } //}}} //{{{ Misc // ---------------------------------------------------------------------------- std::string CdlLoadableBody::get_class_name() const { CYG_REPORT_FUNCNAME("CdlLoadable::get_class_name"); CYG_PRECONDITION_THISC(); CYG_REPORT_RETURN(); return "loadable"; } //}}} //{{{ check_this() // ---------------------------------------------------------------------------- bool CdlLoadableBody::check_this(cyg_assert_class_zeal zeal) const { if (CdlLoadableBody_Magic != cdlloadablebody_cookie) { return false; } CYGDBG_MEMLEAK_CHECKTHIS(); if ((zeal == cyg_extreme) || (zeal == cyg_thorough)) { std::vector<CdlNode>::const_iterator node_i; for (node_i = owned.begin(); node_i != owned.end(); node_i++) { if ((!(*node_i)->check_this(cyg_quick)) || ((*node_i)->get_owner() != this)) { return false; } } } return CdlContainerBody::check_this(zeal); } //}}} //}}} //{{{ CdlToplevelBody //{{{ Constructor // ---------------------------------------------------------------------------- // A toplevel is a container without a parent or owner. It keeps track // of all the names in the hierarchy, thus guaranteeing uniqueness and // providing a quick lookup facility. // // The member functions add_node() and remove_node() are the only // way of modifying the hierarchy. Adding a node with a zero parent // means adding it to a special container, Orphans. // // An interpreter object must be created explicitly, preventing // toplevel objects from being statically allocated (although // it is possible to play tricks with utility classes...) // There are too many possible error conditions when creating // an interpreter, so this should not happen until the world // is ready to deal with such errors. CdlToplevelBody::CdlToplevelBody(CdlInterpreter interp_arg, std::string directory_arg) : CdlContainerBody() { CYG_REPORT_FUNCNAME("CdlToplevel:: constructor"); CYG_REPORT_FUNCARG2XV(this, interp_arg); CYG_PRECONDITION_CLASSC(interp_arg); // The STL containers will take care of themselves. interp = interp_arg; directory = directory_arg; transaction = 0; // A toplevel is always active, override the default setting for a node active = true; // Make the object valid before creating the orphans container. orphans = 0; description = ""; cdltoplevelbody_cookie = CdlToplevelBody_Magic; // Arguably creating the orphans container should be left until // it is actually needed. The advantage of creating it at the // start is that it will appear in a fixed location in the contents, // right at the start. Arguably the end would be better, but the // end can move as loadables get added and removed. // // The GUI code will probably want to ignore any empty // containers that are not valuables and not user-visible. orphans = new CdlContainerBody("orphans"); add_node(0, this, orphans); // Let the interpreter know about its owning toplevel, as well as // vice versa. interp->set_toplevel(this); // The orphans container needs to be active as well. orphans->active = true; CYGDBG_MEMLEAK_CONSTRUCTOR(); CYG_POSTCONDITION_THISC(); CYG_REPORT_RETURN(); } //}}} //{{{ Destructor // ---------------------------------------------------------------------------- // The toplevel should have been mostly cleared already, by the // appropriate derived class. Without any loadables there should not // be any conflicts. It is necessary to clean up the orphans // container, since that was created by the CdlToplevel constructor. // If there are any other special nodes then these should have been // cleared by higher level code. CdlToplevelBody::~CdlToplevelBody() { CYG_REPORT_FUNCNAME("CdlToplevel:: destructor"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); CYG_PRECONDITIONC(0 == loadables.size()); CYG_PRECONDITIONC(0 == conflicts.size()); CYG_PRECONDITIONC(0 == structural_conflicts.size()); CYG_PRECONDITIONC(0 == transaction); CYG_PRECONDITIONC(0 != orphans); this->remove_node_from_toplevel(orphans); CdlToplevelBody::remove_node(0, this, orphans); delete orphans; orphans = 0; CYG_PRECONDITIONC(0 == contents.size()); cdltoplevelbody_cookie = CdlToplevelBody_Magic; description = ""; limbo.clear(); unsupported_savefile_toplevel_strings.clear(); unsupported_savefile_commands.clear(); unsupported_savefile_subcommands.clear(); // Since the interpreter is not created by the toplevel, it is // not destroyed with the toplevel either. This leaves a potential // big memory leak in application code. interp = 0; CYGDBG_MEMLEAK_DESTRUCTOR(); CYG_REPORT_RETURN(); } //}}} //{{{ Adding and removing nodes // ---------------------------------------------------------------------------- // Adding and removing a node, and changing a parent. // // These routines allow the hierarchy to be manipulated. All nodes should // exist in a hierarchy below a toplevel, except for brief periods after // construction and during destruction. // // Most nodes will belong to a loadable. An owner of 0 is allowed, for // objects internal to the library such as the orphans container. // Everything else must have an owner, and specifically a loadable owns // itself. void CdlToplevelBody::add_node(CdlLoadable owner, CdlContainer parent, CdlNode node) { CYG_REPORT_FUNCNAME("CdlToplevel::add_node"); CYG_REPORT_FUNCARG4XV(this, owner, parent, node); CYG_PRECONDITION_THISC(); CYG_PRECONDITION_ZERO_OR_CLASSC(owner); CYG_PRECONDITION_CLASSC(parent); CYG_PRECONDITION_CLASSC(node); // The node must not be in the hierarchy already. CYG_ASSERTC(0 == node->toplevel); CYG_ASSERTC(0 == node->owner); CYG_ASSERTC(0 == node->parent); // The node's name should be unique. Checks for that should have happened // in higher-level code. CYG_ASSERTC(lookup_table.find(node->name) == lookup_table.end()); node->toplevel = this; lookup_table[node->name] = node; node->owner = owner; if (0 != owner) { owner->owned.push_back(node); } // If the node is in fact a loadable, it should own itself and // in addition the toplevel class keeps track of its loadables // in a separate vector. if (0 != dynamic_cast<CdlLoadable>(node)) { CYG_ASSERTC(owner == dynamic_cast<CdlLoadable>(node)); this->loadables.push_back(owner); } if (0 == parent) { parent = orphans; } node->parent = parent; parent->contents.push_back(node); CYG_REPORT_RETURN(); } // Removing a node from a toplevel. This is the first step in deleting // a node: the step may be undone by a call to add_node_to_toplevel(), // or completed by a call to remove_node(). Removing a node from the // toplevel involves undoing the name->node mapping. In the case // of loadables, it also involves removing the node from the toplevel's // contents and loadables containers. void CdlToplevelBody::remove_node_from_toplevel(CdlNode node) { CYG_REPORT_FUNCNAME("CdlToplevel::remove_node_from_toplevel"); CYG_REPORT_FUNCARG2XV(this, node); CYG_PRECONDITION_THISC(); CYG_PRECONDITION_CLASSC(node); CYG_ASSERTC(this == node->toplevel); CYG_ASSERTC(lookup_table[node->name] == node); node->toplevel = 0; lookup_table.erase(node->name); CdlLoadable loadable = dynamic_cast<CdlLoadable>(node); if (0 != loadable) { CYG_ASSERTC(loadable == node->owner); CYG_ASSERTC(this == node->parent); // Because remove_node_from_toplevel() is reversible, the // loadable should reappear in its old position. Hence we // had better keep track of that position. Note that // this code assumed that the remove_node and add_node // calls are exactly reversed. int i; for (i = 0; i < (int) this->contents.size(); i++) { if (this->contents[i] == node) { break; } } CYG_ASSERTC(i < (int) this->contents.size()); node->remove_node_container_position = i; this->contents.erase(this->contents.begin() + i); node->parent = 0; // It is not clear that preserving the order of the loadables // in the toplevel is useful, but it is harmless. for (i = 0; i < (int) this->loadables.size(); i++) { if (this->loadables[i] == loadable) { break; } } CYG_ASSERTC(i < (int) this->loadables.size()); loadable->remove_node_loadables_position = i; this->loadables.erase(this->loadables.begin() + i); } CYG_REPORT_RETURN(); } void CdlToplevelBody::remove_loadable_from_toplevel(CdlLoadable loadable) { CYG_REPORT_FUNCNAME("CdlToplevel::remove_loadable_from_toplevel"); CYG_REPORT_FUNCARG2XV(this, loadable); CYG_PRECONDITION_THISC(); CYG_PRECONDITION_CLASSC(loadable); const std::vector<CdlNode>& contents = loadable->get_owned(); for (int i = contents.size() - 1; i >= 0; i--) { CdlToplevel toplevel = contents[i]->get_toplevel(); CYG_LOOP_INVARIANT_ZERO_OR_CLASSC(toplevel); if (0 != toplevel) { CYG_LOOP_INVARIANTC(this == toplevel); this->remove_node_from_toplevel(contents[i]); } } CYG_REPORT_RETURN(); } // Re-adding a node to a toplevel. This needs to undo all of the changes // that may have been done by remove_node_from_toplevel() above. void CdlToplevelBody::add_node_to_toplevel(CdlNode node) { CYG_REPORT_FUNCNAME("CdlToplevel::add_node_to_toplevel"); CYG_REPORT_FUNCARG2XV(this, node); CYG_PRECONDITION_THISC(); CYG_PRECONDITION_CLASSC(node); CYG_ASSERTC(0 == node->toplevel); CYG_ASSERTC(0 != node->owner); CYG_ASSERTC(lookup_table.find(node->name) == lookup_table.end()); node->toplevel = this; lookup_table[node->name] = node; CdlLoadable loadable = dynamic_cast<CdlLoadable>(node); if (0 != loadable) { CYG_ASSERTC(loadable == node->owner); CYG_ASSERTC(0 == node->parent); CYG_ASSERTC(-1 != node->remove_node_container_position); CYG_ASSERTC(node->remove_node_container_position <= (int) this->contents.size()); this->contents.insert(this->contents.begin() + node->remove_node_container_position, node); node->remove_node_container_position = -1; node->parent = this; CYG_ASSERTC(-1 != loadable->remove_node_loadables_position); this->loadables.insert(this->loadables.begin() + loadable->remove_node_loadables_position, loadable); loadable->remove_node_loadables_position = -1; } CYG_REPORT_RETURN(); } void CdlToplevelBody::add_loadable_to_toplevel(CdlLoadable loadable) { CYG_REPORT_FUNCNAME("CdlToplevel::add_loadable_to_toplevel"); CYG_REPORT_FUNCARG2XV(this, loadable); CYG_PRECONDITION_THISC(); CYG_PRECONDITION_CLASSC(loadable); const std::vector<CdlNode>& contents = loadable->get_owned(); for (int i = 0; i < (int) contents.size(); i++) { this->add_node_to_toplevel(contents[i]); } CYG_REPORT_RETURN(); } // ---------------------------------------------------------------------------- // The second stage remove operation. This cannot be undone, and // happens just before the node gets deleted and after a succesful // remove_node_from_toplevel(). void CdlToplevelBody::remove_node(CdlLoadable owner, CdlContainer parent, CdlNode node) { CYG_REPORT_FUNCNAME("CdlToplevel::remove_node"); CYG_REPORT_FUNCARG3XV(owner, parent, node); CYG_PRECONDITION_CLASSC(node); CYG_PRECONDITION_ZERO_OR_CLASSC(owner); CYG_PRECONDITION_ZERO_OR_CLASSC(parent); CYG_PRECONDITIONC(node->owner == owner); CYG_PRECONDITIONC(node->parent == parent); CYG_PRECONDITIONC(0 == node->toplevel); if (0 != owner) { node->owner = 0; owner->owned.erase(std::find(owner->owned.begin(), owner->owned.end(), node)); } if (0 != parent) { node->parent = 0; parent->contents.erase(std::find(parent->contents.begin(), parent->contents.end(), node)); } CYG_REPORT_RETURN(); } // Changing a parent does not affect the node's standing in terms of the // overall hierarchy or its owner, only the parent field. void CdlToplevelBody::change_parent(CdlLoadable owner, CdlContainer old_parent, CdlContainer new_parent, CdlNode node, int pos) { CYG_REPORT_FUNCNAME("CdlToplevel::change_parent"); CYG_REPORT_FUNCARG6XV(this, owner, parent, new_parent, node, pos); CYG_PRECONDITION_THISC(); CYG_PRECONDITION_CLASSC(old_parent); CYG_PRECONDITION_ZERO_OR_CLASSC(new_parent); CYG_PRECONDITION_CLASSC(node); CYG_PRECONDITIONC(node->owner == owner); CYG_PRECONDITIONC(node->parent == old_parent); CYG_PRECONDITIONC(this == node->toplevel); CYG_PRECONDITIONC(lookup_table[node->name] == node); if (0 == new_parent) { new_parent = orphans; } old_parent->contents.erase(std::find(old_parent->contents.begin(), old_parent->contents.end(), node)); node->parent = 0; if (-1 == pos) { new_parent->contents.push_back(node); } else { CYG_ASSERTC(pos <= (int) new_parent->contents.size()); new_parent->contents.insert(new_parent->contents.begin() + pos, node); } node->parent = new_parent; CYG_REPORT_RETURN(); } // Cleaning up orphans. // // Right now this is only relevant for interfaces. Consider the case // where a loadable is being removed and that loadable defines an // interface. There may be other loadables which still have // "implements" properties affecting that interface, so instead of // deleting the cdl_interface object it is necessary to turn it into // an auto-generated orphan. At some stage there may no longer be // any references to an interface, in which case it can be removed // safely. // // In practice it is quite hard to do a clean-up purely on the basis // of implements properties, for example there may be an external // "requires" property as well which would need to have its references // cleaned up, then the expression needs to get re-evaluated, etc. // The transaction class does not currently provide a clean way // in which a single object can be destroyed. Instead the code below // checks for any references whose source is not the interface itself. void CdlToplevelBody::cleanup_orphans() { CYG_REPORT_FUNCNAME("CdlToplevel::cleanup_orphans"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); // First figure out whether or not there are any interfaces along // these lines. std::vector<CdlInterface> interfaces; const std::vector<CdlNode>& contents = orphans->get_contents(); std::vector<CdlNode>::const_iterator node_i; for (node_i = contents.begin(); node_i != contents.end(); node_i++) { CdlInterface intface = dynamic_cast<CdlInterface>(*node_i); if (0 == intface) { continue; } const std::vector<CdlReferrer>& referrers = intface->get_referrers(); std::vector<CdlReferrer>::const_iterator ref_i; for (ref_i = referrers.begin(); ref_i != referrers.end(); ref_i++) { if (ref_i->get_source() != intface) { break; } } if (ref_i == referrers.end()) { // None of the existing references involve an "implements" property, so // this interface can be deleted. interfaces.push_back(intface); } } if (0 != interfaces.size()) { CYG_FAIL("Not yet implemented"); } } //}}} //{{{ Basic information // ---------------------------------------------------------------------------- const std::vector<CdlLoadable>& CdlToplevelBody::get_loadables() const { CYG_REPORT_FUNCNAMETYPE("CdlToplevel::get_loadables", "result %p"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); const std::vector<CdlLoadable>& result = loadables; CYG_REPORT_RETVAL(&result); return result; } CdlNode CdlToplevelBody::lookup(const std::string name) const { CYG_REPORT_FUNCNAMETYPE("CdlToplevel::lookup", "result %p"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); CYG_PRECONDITIONC("" != name); CdlNode result = 0; std::map<std::string,CdlNode>::const_iterator i = lookup_table.find(name); if (i != lookup_table.end()) { result = i->second; } CYG_REPORT_RETVAL(result); return result; } CdlInterpreter CdlToplevelBody::get_interpreter() const { CYG_REPORT_FUNCNAMETYPE("CdlToplevel::get_interpreter", "result %p"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); CdlInterpreter result = interp; CYG_REPORT_RETVAL(result); return result; } std::string CdlToplevelBody::get_description() const { CYG_REPORT_FUNCNAME("CdlToplevel::get_description"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); CYG_REPORT_RETURN(); return description; } void CdlToplevelBody::set_description(std::string new_description) { CYG_REPORT_FUNCNAME("CdlToplevel::set_description"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); description = new_description; CYG_REPORT_RETURN(); } std::string CdlToplevelBody::get_directory() const { CYG_REPORT_FUNCNAME("CdlToplevel::get_directory"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); CYG_REPORT_RETURN(); return directory; } std::string CdlToplevelBody::get_class_name() const { CYG_REPORT_FUNCNAME("CdlToplevel::get_class_name"); CYG_PRECONDITION_THISC(); CYG_REPORT_RETURN(); return "toplevel"; } CdlTransaction CdlToplevelBody::get_active_transaction() const { CYG_REPORT_FUNCNAMETYPE("CdlToplevel::get_active_transaction", "result %p"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); CdlTransaction result = transaction; CYG_REPORT_RETVAL(result); return result; } //}}} //{{{ Conflict support // ---------------------------------------------------------------------------- const std::list<CdlConflict>& CdlToplevelBody::get_all_conflicts() const { CYG_REPORT_FUNCNAME("CdlToplevel::get_all_conflicts"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); const std::list<CdlConflict>& result = conflicts; CYG_REPORT_RETURN(); return result; } const std::list<CdlConflict>& CdlToplevelBody::get_all_structural_conflicts() const { CYG_REPORT_FUNCNAME("CdlToplevel::get_all_structural_conflicts"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); const std::list<CdlConflict>& result = structural_conflicts; CYG_REPORT_RETURN(); return result; } // ---------------------------------------------------------------------------- // Resolve one or more conflicts. This involves creating a new transaction, // invoking the per-transaction resolve code, and then CdlTransaction::body() // takes care of everything else like propagation, further inference, // callbacks, committing, ... void CdlToplevelBody::resolve_conflicts(const std::vector<CdlConflict>& conflicts_arg) { CYG_REPORT_FUNCNAME("CdlToplevel::resolve_conflicts"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); CdlTransaction transact = CdlTransactionBody::make(this); std::vector<CdlConflict>::const_iterator conf_i; for (conf_i = conflicts_arg.begin(); conf_i != conflicts_arg.end(); conf_i++) { CYG_LOOP_INVARIANT_CLASSC(*conf_i); CYG_LOOP_INVARIANTC(0 == (*conf_i)->get_transaction()); if (((*conf_i)->resolution_implemented()) && !transact->has_conflict_been_cleared(*conf_i) && !(*conf_i)->has_known_solution() && !(*conf_i)->has_no_solution() ) { transact->resolve(*conf_i); } } transact->body(); delete transact; CYG_REPORT_RETURN(); } void CdlToplevelBody::resolve_all_conflicts() { CYG_REPORT_FUNCNAME("CdlToplevel::resolve_all_conflicts"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); CdlTransaction transact = CdlTransactionBody::make(this); std::list<CdlConflict>::const_iterator conf_i; for (conf_i = conflicts.begin(); conf_i != conflicts.end(); conf_i++) { CYG_LOOP_INVARIANT_CLASSC(*conf_i); CYG_LOOP_INVARIANTC(0 == (*conf_i)->get_transaction()); if ((*conf_i)->resolution_implemented() && !transact->has_conflict_been_cleared(*conf_i) && !(*conf_i)->has_known_solution() && !(*conf_i)->has_no_solution() ) { transact->resolve(*conf_i); } } for (conf_i = structural_conflicts.begin(); conf_i != structural_conflicts.end(); conf_i++) { CYG_LOOP_INVARIANT_CLASSC(*conf_i); CYG_LOOP_INVARIANTC(0 == (*conf_i)->get_transaction()); if (((*conf_i)->resolution_implemented()) && !transact->has_conflict_been_cleared(*conf_i) && !(*conf_i)->has_known_solution() && !(*conf_i)->has_no_solution() ) { transact->resolve(*conf_i); } } transact->body(); delete transact; CYG_REPORT_RETURN(); } //}}} //{{{ Limbo support // ---------------------------------------------------------------------------- // Limbo support. This is basically trivial, an STL map does all the // right things. void CdlToplevelBody::set_limbo_value(CdlValuable valuable) { CYG_REPORT_FUNCNAME("CdlToplevel::set_limbo_value"); CYG_REPORT_FUNCARG2XV(this, valuable); CYG_PRECONDITION_THISC(); CYG_PRECONDITION_CLASSC(valuable); limbo[valuable->get_name()] = valuable->get_whole_value(); CYG_REPORT_RETURN(); } bool CdlToplevelBody::has_limbo_value(std::string name) const { CYG_REPORT_FUNCNAMETYPE("CdlToplevel::has_limbo_value", "result %d"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); CYG_PRECONDITIONC("" != name); bool result = false; if (limbo.find(name) != limbo.end()) { result = true; } CYG_REPORT_RETVAL(result); return result; } CdlValue CdlToplevelBody::get_limbo_value(std::string name) const { CYG_REPORT_FUNCNAME("CdlToplevel::get_limbo_value"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); CYG_PRECONDITIONC("" != name); std::map<std::string,CdlValue>::const_iterator limbo_i = limbo.find(name); CYG_ASSERTC(limbo_i != limbo.end()); CYG_REPORT_RETURN(); return limbo_i->second; } CdlValue CdlToplevelBody::get_and_remove_limbo_value(std::string name) { CYG_REPORT_FUNCNAME("CdlToplevel::get_and_remove_limbo_value"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); CYG_PRECONDITIONC("" != name); std::map<std::string,CdlValue>::iterator limbo_i = limbo.find(name); CYG_ASSERTC(limbo_i != limbo.end()); CdlValue local_copy = limbo_i->second; limbo.erase(limbo_i); CYG_REPORT_RETURN(); return local_copy; } void CdlToplevelBody::clear_limbo() { CYG_REPORT_FUNCNAME("CdlToplevel::clear_limbo"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); limbo.clear(); CYG_REPORT_RETURN(); } //}}} //{{{ Persistence support //{{{ Description // ---------------------------------------------------------------------------- // Toplevels do not have any data specifically associated with them which // should go into savefiles (not quite true, there is a description field, // but that can be handled easily by the derived classes). // // However there is a need in the library for some generic savefile support: // // 1) it is an important goal that savefiles should be self-describing. // This is handled by having a header section at the start of each // savefile which describes what commands will appear in the savefile // (note that savefiles are actually just Tcl scripts). In addition // each savefile contains a version number so that individual commands // can detect and adapt to older versions of the library. // // 2) savefiles should also be extensible, so for example a GUI tool should // be able to add its own information. This can be toplevel information, // i.e. a new command that gets executed at the savefile's toplevel, // or it can be a subcommand extending an existing command such as // cdl_option. Right now only one level of nesting is available, but // this should suffice. // // 3) extensibility means that the application reading in a savefile may // not support the same set of commands as the application that generated // the savefile. Care is taken to avoid loss of data. However exact // ordering is not guaranteed to be preserved, and neither is formatting. // // These needs are interrelated, and supported by the CdlToplevelBody // class. The functions of interest are: // // virtual void initialize_savefile_support() // This should be called from higher-level code such as // CdlConfiguration::initialize_savefile_support() at the start of // any savefile-related operation. // // The support operates on a per-application basis rather than a // per-toplevel basis, in spite of being a virtual member function // rather than a static. A virtual member function facilitates // automatic initialization. This causes some problems if you need // to load in toplevels with different application-specific // extensions, but it makes life a lot simpler for the application. // // static bool savefile_support_initialized() // Has there been a call to initialize_savefile_support() yet? // // virtual void add_savefile_command(std::string, CdlSaveCallback, CdlInterpreterCommand) // Register a new savefile toplevel command. The string must be a // valid command name. The callback function will be 0 for savedata // supported directly by the library, non-zero for application-specific // data, and is invoked during a save operation to allow application // code to add extra data to the savefile. The command procedure must // be provided and is registered with the Tcl interpreter. // // virtual void add_savefile_subcommand(std::string cmd, std::string subcommand, CdlSaveCallback, CdlInterpreterCommand) // Typically savefile commands take the form <command> <name> <body>, // where <body> contains a set of subcommands. This function is used // to register a new subcommand. // // void save_command_details(CdlInterpreter, Tcl_Channel, int) // This should be invoked early on when generating a savefile. Its // purpose is to store information about the current set of savefile // commands in the savefile, thus making savefiles self-describing. // This command acts on a per-toplevel basis, since each toplevel // may have been created via a load operation and hence may contain // unrecognised commands. // // static void get_savefile_commands(std::vector<CdlInterpreterCommandEntry>&) // Work out the set of commands that should be supported by the // interpreter used to process a savefile. Note that this set gets // updated magically by savefile_handle_command(). // // static void get_savefile_subcommands(std::string, std::vector<CdlInterpreterCommandEntry>&) // Ditto for subcommands. // // static int savefile_handle_command(CdlInterpreter, int, char**) // This implements cdl_savefile_command, and makes sure that // all of the commands that may be present in the savefile will // be processed. // // static int savefile_handle_unsupported(CdlInterpreter, int, char**) // This takes care of commands present in the savefile which are // not supported by the current application. // // static int savefile_handle_unknown(CdlInterpreter, int, char**) // This is an implementation of "unknown" suitable for savefiles. // All commands that may get used in a savefile should be specified // via cdl_savefile_command, so an unknown command is an error. // // cdl_int get_library_savefile_version() // Savefiles contain a format version number. This function can be used // to determine the current version used in the library. // // int savefile_handle_version(CdlInterpreter, int, char**) // This is the implementation of the cdl_savefile_version command. It // stores the version information in the interpreter, allowing it // to be retrieved by other commands. // // cdl_int get_savefile_version(CdlInterpreter) // This can be used to retrieve the version number that was present // in the current savefile. // // The version number should not be used for application-specific // commands. It is possible for a savefile to be read in by a // different program and then updated: the updated savefile will // contain the unrecognised commands unchanged, but it will also // have the version number corresponding to that program rather // than to the original savefile. // // void save_conflicts(CdlInterpreter, Tcl_Channel, int) // Output details of all the conflicts in the current configuration // // void save_separator(CdlInterpreter, Tcl_Channel, int) // A utility to add a separator line to a savefile. This has to // go somewhere.... // // FIXME: add limbo support //}}} //{{{ Statics and initialization // ---------------------------------------------------------------------------- bool CdlToplevelBody::savefile_commands_initialized = false; std::vector<CdlSavefileCommand> CdlToplevelBody::savefile_commands; std::map<std::string,std::vector<CdlSavefileCommand> > CdlToplevelBody::savefile_subcommands; void CdlToplevelBody::initialize_savefile_support() { CYG_REPORT_FUNCNAME("CdlToplevel::initialize_savefile_support"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); // This assignment avoids circular dependencies. It is not // completely accurate but close enough - the full set of // commands will be initialised shortly. savefile_commands_initialized = true; // The commands cdl_savefile_version and cdl_command are a core // part of the CDL savefile support. add_savefile_command("cdl_savefile_version", 0, &savefile_handle_version); add_savefile_command("cdl_savefile_command", 0, &savefile_handle_command); CYG_REPORT_RETURN(); } bool CdlToplevelBody::savefile_support_initialized() { CYG_REPORT_FUNCNAMETYPE("CdlToplevel::check_savefile_support_initialized", "result %d"); bool result = savefile_commands_initialized; CYG_REPORT_RETVAL(result); return result; } //}}} //{{{ Command details // ---------------------------------------------------------------------------- // These routines are used to keep track of the savefile commands that // are understood by the current application. There may have been // additional per-toplevel commands when a savefile was read in, but // these are stored separately. // // Currently there is only support for toplevel savefile commands // and for one level of subcommands. Multiple levels can probably // be accommodated by using the equivalent of a directory separator // in the savefile_subcommands map key. void CdlToplevelBody::add_savefile_command(std::string name, CdlSaveCallback save_callback, CdlInterpreterCommand load_command) { CYG_REPORT_FUNCNAME("CdlToplevel::add_savefile_command"); CYG_REPORT_FUNCARG3XV(this, save_callback, load_command); CYG_PRECONDITION_THISC(); CYG_PRECONDITIONC("" != name); if (!savefile_commands_initialized) { this->initialize_savefile_support(); } std::vector<CdlSavefileCommand>::const_iterator cmd_i; for (cmd_i = savefile_commands.begin(); cmd_i != savefile_commands.end(); cmd_i++) { if (cmd_i->name == name) { if ((cmd_i->save_callback != save_callback) || (cmd_i->load_command != load_command)) { CYG_FAIL("Internal error: attempt to define two toplevel savefile commands with the same name."); } break; } } if (cmd_i == savefile_commands.end()) { CdlSavefileCommand cmd; cmd.name = name; cmd.save_callback = save_callback; cmd.load_command = load_command; savefile_commands.push_back(cmd); std::vector<CdlSavefileCommand> subcommands; savefile_subcommands[name] = subcommands; } CYG_REPORT_RETURN(); } // Add a new subcommand for a given command. The command should have been // defined already. void CdlToplevelBody::add_savefile_subcommand(std::string cmd, std::string subcommand, CdlSaveCallback save_callback, CdlInterpreterCommand load_command) { CYG_REPORT_FUNCNAME("CdlToplevel::add_savefile_subcommand"); CYG_REPORT_FUNCARG3XV(this, save_callback, load_command); CYG_PRECONDITION_THISC(); if (!savefile_commands_initialized) { this->initialize_savefile_support(); } std::vector<CdlSavefileCommand>::iterator cmd_i; for (cmd_i = savefile_commands.begin(); cmd_i != savefile_commands.end(); cmd_i++) { if (cmd_i->name == cmd) { break; } } CYG_ASSERTC(cmd_i != savefile_commands.end()); for (cmd_i = savefile_subcommands[cmd].begin(); cmd_i != savefile_subcommands[cmd].end(); cmd_i++) { if (cmd_i->name == subcommand) { if ((cmd_i->save_callback != save_callback) || (cmd_i->load_command != load_command)) { CYG_FAIL("Internal error: attempt to define two subcommands with the same name."); } } } if (cmd_i == savefile_subcommands[cmd].end()) { CdlSavefileCommand new_subcommand; new_subcommand.name = subcommand; new_subcommand.save_callback = save_callback; new_subcommand.load_command = load_command; savefile_subcommands[cmd].push_back(new_subcommand); } CYG_REPORT_RETURN(); } // ---------------------------------------------------------------------------- // This member function is invoked by e.g. CdlConfiguraton::save() to // take care of the generic savefile information, specifically the // savefile format version number and the various commands and subcommands // Note that it has to cope with per-toplevel commands from the original // savefile, as well as the global set. void CdlToplevelBody::save_command_details(CdlInterpreter interp, Tcl_Channel chan, int indentation, bool minimal) { CYG_REPORT_FUNCNAME("CdlToplevel::save_command_details"); CYG_REPORT_FUNCARG4XV(this, interp, chan, indentation); CYG_PRECONDITION_THISC(); CYG_PRECONDITION_CLASSC(interp); CYG_ASSERTC(0 == indentation); // The parent code should have provided the first couple of lines, // identifying whether this is an eCos configuration or some other // CDL-based entity. // // Immediately after these lines we want a nice big comment // telling people that they can edit bits of this file, but // that other bits are automatically generated and will // be overwritten. if (!minimal) { interp->write_data(chan, "# This section contains information about the savefile format.\n\ # It should not be edited. Any modifications made to this section\n\ # may make it impossible for the configuration tools to read\n\ # the savefile.\n\ \n"); } // Next output details of the savefile format version. This allows // all other code to adapt to the version. std::string savefile_data; Cdl::integer_to_string(savefile_version, savefile_data); savefile_data = "cdl_savefile_version " + savefile_data + ";\n"; std::vector<CdlSavefileCommand>::const_iterator cmd_i, cmd_j; std::vector<std::string>::const_iterator cmd_k, cmd_l; for (cmd_i = savefile_commands.begin(); cmd_i != savefile_commands.end(); cmd_i++) { savefile_data += "cdl_savefile_command " + cmd_i->name + " "; if ((0 == savefile_subcommands[cmd_i->name].size()) && (0 == this->unsupported_savefile_subcommands[cmd_i->name].size())) { savefile_data += "{};\n"; } else { savefile_data += "{"; for (cmd_j = savefile_subcommands[cmd_i->name].begin(); cmd_j != savefile_subcommands[cmd_i->name].end(); cmd_j++) { savefile_data += " " + cmd_j->name; } for (cmd_l = this->unsupported_savefile_subcommands[cmd_i->name].begin(); cmd_l != this->unsupported_savefile_subcommands[cmd_i->name].end(); cmd_l++) { savefile_data += " " + *cmd_l; } savefile_data += " };\n"; } } for (cmd_k = this->unsupported_savefile_commands.begin(); cmd_k != this->unsupported_savefile_commands.end(); cmd_k++) { savefile_data += "cdl_savefile_command " + *cmd_k + " "; if (0 == this->unsupported_savefile_subcommands[*cmd_k].size()) { savefile_data += "{};\n"; } else { savefile_data += "{"; for (cmd_l = this->unsupported_savefile_subcommands[*cmd_k].begin(); cmd_l != this->unsupported_savefile_subcommands[*cmd_k].end(); cmd_l++) { savefile_data += " " + *cmd_l; } savefile_data += " };\n"; } } savefile_data += "\n"; interp->write_data(chan, savefile_data); CYG_REPORT_RETURN(); } // ---------------------------------------------------------------------------- // Get hold of the commands that should be added to the interpreter for // processing a savefile. Note that this will only deal with commands // supported by the library or the application, not any additional // unsupported commands specified in the savefile itself. The latter // will be taken care of magically by savefile_handle_command(). void CdlToplevelBody::get_savefile_commands(std::vector<CdlInterpreterCommandEntry>& cmds) { CYG_REPORT_FUNCNAME("CdlToplevel::get_savefile_commands"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); CdlInterpreterCommandEntry local_cmd; std::vector<CdlSavefileCommand>::const_iterator cmd_i; for (cmd_i = savefile_commands.begin(); cmd_i != savefile_commands.end(); cmd_i++) { // NOTE: this use of c_str() is somewhat dubious, but the string should not // change so the c_str() array should remain ok as well. local_cmd.name = cmd_i->name; local_cmd.command = cmd_i->load_command; cmds.push_back(local_cmd); } // There is no point in iterating over this->unsupported_savefile_commands, // that vector should be empty since we have not actually started // processing the savefile yet. CYG_ASSERTC(0 == this->unsupported_savefile_commands.size()); // Add an implementation of the "unknown" command. local_cmd.name = "unknown"; local_cmd.command = &CdlToplevelBody::savefile_handle_unknown; cmds.push_back(local_cmd); CYG_REPORT_RETURN(); } // Having repeated calls of this for e.g. every cdl_option statement in // a savefile is expensive. Some sort of caching mechanism should be // used to avoid unnecessary overheads. void CdlToplevelBody::get_savefile_subcommands(std::string main_command, std::vector<CdlInterpreterCommandEntry>& cmds) { CYG_REPORT_FUNCNAME("CdlToplevel::get_savefile_subcommands"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); CdlInterpreterCommandEntry local_cmd; std::vector<CdlSavefileCommand>::const_iterator cmd_i; for (cmd_i = savefile_subcommands[main_command].begin(); cmd_i != savefile_subcommands[main_command].end(); cmd_i++) { local_cmd.name = cmd_i->name.c_str(); local_cmd.command = cmd_i->load_command; cmds.push_back(local_cmd); } std::vector<std::string>::const_iterator cmd_j; for (cmd_j = this->unsupported_savefile_subcommands[main_command].begin(); cmd_j != this->unsupported_savefile_subcommands[main_command].end(); cmd_j++) { local_cmd.name = cmd_j->c_str(); local_cmd.command = &savefile_handle_unsupported; cmds.push_back(local_cmd); } CYG_REPORT_RETURN(); } // ---------------------------------------------------------------------------- // This implements cdl_savefile_command which should appear near the // start of savefiles. The command takes two arguments, a primary // command name and a set of subcommand names. int CdlToplevelBody::savefile_handle_command(CdlInterpreter interp, int argc, const char* argv[]) { CYG_REPORT_FUNCNAME("CdlToplevel::savefile_handle_command"); CYG_REPORT_FUNCARG2XV(interp, argc); CYG_PRECONDITION_CLASSC(interp); CdlToplevel toplevel = interp->get_toplevel(); CYG_ASSERT_CLASSC(toplevel); CYG_ASSERTC(toplevel->savefile_commands_initialized); if (1 == argc) { CdlParse::report_error(interp, "", "Expecting at least one argument to cdl_savefile_command"); } else if (2 == argc) { CdlParse::report_warning(interp, "", std::string("Missing third argument to `cdl_savefile_command ") + argv[1] + "'\n.Expecting an additional list of subcommands."); } else if (3 != argc) { CdlParse::report_warning(interp, "", std::string("Unexpected additional arguments to `cdl_savefile_command ") + argv[1] + " { " + argv[2] + " }"); } // Is the primary command one of the known ones? bool known_command = false; std::vector<CdlSavefileCommand>::const_iterator cmd_i; std::vector<std::string>::const_iterator cmd_j; if (1 != argc) { // Make sure that the primary command is known. for (cmd_i = savefile_commands.begin(); cmd_i != savefile_commands.end(); cmd_i++) { if (cmd_i->name == argv[1]) { known_command = true; break; } } if (!known_command) { // Detect duplicate definitions, just in case. for (cmd_j = toplevel->unsupported_savefile_commands.begin(); cmd_j != toplevel->unsupported_savefile_commands.end(); cmd_j++) { if (*cmd_j == argv[1]) { break; } } if (cmd_j == toplevel->unsupported_savefile_commands.end()) { toplevel->unsupported_savefile_commands.push_back(argv[1]); } } } // Now take care of all the subcommands. if (2 != argc) { int list_count = 0; const char** list_entries = 0; try { Tcl_Interp* tcl_interp = interp->get_tcl_interpreter(); if (TCL_OK != Tcl_SplitList(tcl_interp, CDL_TCL_CONST_CAST(char*, argv[2]), &list_count, CDL_TCL_CONST_CAST(char***, &list_entries))) { CdlParse::report_error(interp, "", std::string("Invalid subcommand list for `cdl_command ") + argv[1] + "'."); } for (int i = 0; i < list_count; i++) { bool known_subcommand = false; if (known_command) { for (cmd_i = savefile_subcommands[argv[1]].begin(); cmd_i != savefile_subcommands[argv[1]].end(); cmd_i++) { if (cmd_i->name == list_entries[i]) { known_subcommand = true; } } } if (!known_subcommand) { for (cmd_j = toplevel->unsupported_savefile_subcommands[argv[1]].begin(); cmd_j != toplevel->unsupported_savefile_subcommands[argv[1]].end(); cmd_j++) { if (*cmd_j == list_entries[i]) { known_subcommand = true; break; } } } if (!known_subcommand) { toplevel->unsupported_savefile_subcommands[argv[1]].push_back(list_entries[i]); } } if (0 != list_entries) { Tcl_Free((char *)list_entries); } } catch(...) { if (0 != list_entries) { Tcl_Free((char *)list_entries); } throw; } } return TCL_OK; } //}}} //{{{ handle_unsupported() // ---------------------------------------------------------------------------- // This function is invoked when an unsupported command is detected in // a savefile. It turns the data back into a string which can go back // into the next savefile, thus avoiding loss of data. // // It is possible that the savefile contents involved variable or // command substitution. If so then this information will have been // lost, there is no simple way of retrieving this from the interpreter. // Care has to be taken when generating the new command string to // perform appropriate quoting. // // Ideally the original data could be extracted from the Tcl // interpreter somehow. Currently this data is not readily available, // and the resulting string may not match the original data exactly. int CdlToplevelBody::savefile_handle_unsupported(CdlInterpreter interp, int argc, const char* argv[]) { CYG_REPORT_FUNCNAME("CdlNode::savefile_handle_unsupported"); CYG_REPORT_FUNCARG2XV(interp, argc); CYG_ASSERT_CLASSC(interp); CdlToplevel toplevel = interp->get_toplevel(); CYG_ASSERT_CLASSC(toplevel); CdlNode node = interp->get_node(); CYG_ASSERT_ZERO_OR_CLASSC(node); std::string tmp = CdlInterpreterBody::quote(argv[0]); for (int i = 1; i < argc; i++) { tmp = tmp + " " + CdlInterpreterBody::quote(argv[i]); } // Unknown commands may occur at the toplevel or inside // e.g. a cdl_option body. Toplevels are also nodes. if (0 == node) { toplevel->unsupported_savefile_toplevel_strings.push_back(tmp); } else { node->unsupported_savefile_strings.push_back(tmp); } return TCL_OK; } //}}} //{{{ save_unsupported() // ---------------------------------------------------------------------------- // This code deals with any toplevel data present in the original save // file that was not recognised. void CdlToplevelBody::save_unsupported_commands(CdlInterpreter interp, Tcl_Channel chan, int indentation, bool minimal) { CYG_REPORT_FUNCNAME("CdlToplevelBody::save_unsupported_commands"); CYG_REPORT_FUNCARG3XV(this, interp, chan); CYG_PRECONDITION_THISC(); CYG_PRECONDITION_CLASSC(interp); CYG_PRECONDITIONC(0 == indentation); std::string data = "\n"; std::vector<std::string>::const_iterator str_i; for (str_i = unsupported_savefile_toplevel_strings.begin(); str_i != unsupported_savefile_toplevel_strings.end(); str_i++) { data += *str_i + " ;\n"; } interp->write_data(chan, data); CYG_UNUSED_PARAM(bool, minimal); CYG_REPORT_RETURN(); } //}}} //{{{ handle_unknown() // ---------------------------------------------------------------------------- int CdlToplevelBody::savefile_handle_unknown(CdlInterpreter interp, int argc, const char* argv[]) { CYG_REPORT_FUNCNAME("CdlToplevel::savefile_handle_unknown"); CYG_REPORT_FUNCARG2XV(interp, argc); CYG_PRECONDITION_CLASSC(interp); CdlParse::report_error(interp, "", std::string("Unknown command `") + argv[1] + "'."); CYG_UNUSED_PARAM(int, argc); return TCL_OK; } //}}} //{{{ versioning // ---------------------------------------------------------------------------- // Savefiles include a version number that can be used by library // commands to cope with old and incompatible savefiles. This // version number should be changed only very rarely, hopefully never. cdl_int CdlToplevelBody::savefile_version = 1; cdl_int CdlToplevelBody::get_library_savefile_version() { CYG_REPORT_FUNCNAMETYPE("CdlToplevel::get_library_savefile_version", "result %ld"); cdl_int result = savefile_version; CYG_REPORT_RETVAL((long) result); return result; } // This implements the cdl_savefile_version command. It stores the // version number with the interpreter, allowing it to be retrieved // by other commands. int CdlToplevelBody::savefile_handle_version(CdlInterpreter interp, int argc, const char* argv[]) { CYG_REPORT_FUNCNAME("CdlToplevel::savefile_handle_version"); CYG_REPORT_FUNCARG2XV(interp, argc); CYG_PRECONDITION_CLASSC(interp); if (1 == argc) { CdlParse::report_warning(interp, "", "Expecting one argument to cdl_savefile_version"); } else { if (2 != argc) { CdlParse::report_warning(interp, "", std::string("Unexpected number of arguments to cdl_savefile_version\n") + "There should be exactly one argument, the savefile format version number."); } cdl_int tmp; if (!Cdl::string_to_integer(argv[1], tmp)) { CdlParse::report_error(interp, "", std::string("Invalid version number `") + argv[1] + "' for cdl_savefile_version"); } else { // Store the data in a Tcl variable. This is at least as convenient // as assoc data. interp->set_variable("cdl_savefile_version", argv[1]); } } return TCL_OK; } cdl_int CdlToplevelBody::get_savefile_version(CdlInterpreter interp) { CYG_REPORT_FUNCNAMETYPE("CdlToplevel::get_savefile_version", "result %ld"); CYG_REPORT_FUNCARG1XV(interp); CYG_PRECONDITION_CLASSC(interp); cdl_int result = 0; std::string version = interp->get_variable("cdl_savefile_version"); if ("" != version) { if (!Cdl::string_to_integer(version, result)) { CdlParse::report_error(interp, "", std::string("Invalid cdl_savefile_version number `") + version + "'"); } } CYG_REPORT_RETVAL((long) result); return result; } //}}} //{{{ conflicts // ---------------------------------------------------------------------------- void CdlToplevelBody::save_conflicts(CdlInterpreter interp, Tcl_Channel chan, int indentation, bool minimal) { CYG_REPORT_FUNCNAME("CdlToplevel::save_conflicts"); CYG_REPORT_FUNCARG4XV(this, interp, chan, indentation); CYG_PRECONDITION_THISC(); CYG_PRECONDITION_CLASSC(interp); CYG_PRECONDITIONC(0 == indentation); // For now only comments are generated here, so in a minimal save // there is no need for any of this data if (!minimal) { std::string data = ""; if (0 == conflicts.size()) { data += "# There are no conflicts.\n"; } else { std::string tmp; Cdl::integer_to_string((cdl_int) this->conflicts.size(), tmp); data += "# There are " + tmp + " conflicts.\n"; std::list<CdlConflict>::const_iterator conf_i; for (conf_i = this->conflicts.begin(); conf_i != this->conflicts.end(); conf_i++) { data += "#\n"; CdlNode node = (*conf_i)->get_node(); CdlProperty prop = (*conf_i)->get_property(); std::string description = (*conf_i)->get_explanation(); data += "# " + node->get_class_name() + " " + node->get_name() + "\n"; data += "# Property " + prop->get_property_name() + "\n"; data += CdlInterpreterBody::multiline_comment(description, 0, 2) + "\n"; } data += '\n'; } data += '\n'; interp->write_data(chan, data); } CYG_REPORT_RETURN(); } //}}} //{{{ save_separator() // ---------------------------------------------------------------------------- void CdlToplevelBody::save_separator(CdlInterpreter interp, Tcl_Channel chan, std::string msg, bool minimal) { CYG_REPORT_FUNCNAME("CdlToplevel::save_separator"); CYG_REPORT_FUNCARG1XV(interp); CYG_PRECONDITION_CLASSC(interp); if (!minimal) { std::string data = "# ---- " + msg + ' '; if (72 > data.size()) { data += std::string(72 - data.size(), '-'); } data += '\n'; interp->write_data(chan, data); } CYG_REPORT_RETURN(); } //}}} //}}} //{{{ check_this() // ---------------------------------------------------------------------------- bool CdlToplevelBody::check_this(cyg_assert_class_zeal zeal) const { if (CdlToplevelBody_Magic != cdltoplevelbody_cookie) { return false; } CYGDBG_MEMLEAK_CHECKTHIS(); if ((zeal == cyg_extreme) || (zeal == cyg_thorough)) { if (!interp->check_this(cyg_quick)) { return false; } if ((0 == orphans) || !orphans->check_this(cyg_quick)) { return false; } if (orphans != *contents.begin()) { return false; } if ((0 != transaction) && !transaction->check_this(cyg_quick)) { return false; } } return CdlContainerBody::check_this(zeal); } //}}} //}}} //{{{ CdlUserVisiblebody //{{{ Basics // ---------------------------------------------------------------------------- // All user-visible object can have (and usually should have) three // properties: display (originally known as alias), description, and // doc. There is no additional data associated with a user-visible // object, everything is handled via the properties. CdlUserVisibleBody::CdlUserVisibleBody() { CYG_REPORT_FUNCNAME("CdlUserVisible:: default constructor"); CYG_REPORT_FUNCARG1XV(this); cdluservisiblebody_cookie = CdlUserVisibleBody_Magic; CYGDBG_MEMLEAK_CONSTRUCTOR(); CYG_POSTCONDITION_THISC(); CYG_REPORT_RETURN(); } CdlUserVisibleBody::~CdlUserVisibleBody() { CYG_REPORT_FUNCNAME("CdlUserVisible:: destructor"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); cdluservisiblebody_cookie = CdlUserVisibleBody_Invalid; CYGDBG_MEMLEAK_DESTRUCTOR(); CYG_REPORT_RETURN(); } std::string CdlUserVisibleBody::get_class_name() const { CYG_REPORT_FUNCNAME("CdlUserVisible::get_class_name"); CYG_PRECONDITION_THISC(); CYG_REPORT_RETURN(); return "uservisible"; } bool CdlUserVisibleBody::check_this(cyg_assert_class_zeal zeal) const { if (CdlUserVisibleBody_Magic != cdluservisiblebody_cookie) { return false; } CYGDBG_MEMLEAK_CHECKTHIS(); return CdlNodeBody::check_this(zeal); } //}}} //{{{ Extracting information // ---------------------------------------------------------------------------- // Extracting the information. std::string CdlUserVisibleBody::get_display() const { CYG_REPORT_FUNCNAME("CdlUserVisible::get_display"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); std::string result = ""; CdlProperty property = get_property(CdlPropertyId_Display); if (0 != property) { CdlProperty_String string_property = dynamic_cast<CdlProperty_String>(property); CYG_ASSERTC(0 != string_property); result = string_property->get_string(); } CYG_REPORT_RETURN(); return result; } std::string CdlUserVisibleBody::get_description() const { CYG_REPORT_FUNCNAME("CdlUserVisible::get_description"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); std::string result = ""; CdlProperty property = get_property(CdlPropertyId_Description); if (0 != property) { CdlProperty_String string_property = dynamic_cast<CdlProperty_String>(property); CYG_ASSERTC(0 != string_property); result = string_property->get_string(); } CYG_REPORT_RETURN(); return result; } std::string CdlUserVisibleBody::get_doc() const { CYG_REPORT_FUNCNAME("CdlUserVisible::get_doc"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); std::string result = ""; CdlProperty property = get_property(CdlPropertyId_Doc); if (0 != property) { CdlProperty_String string_property = dynamic_cast<CdlProperty_String>(property); CYG_ASSERTC(0 != string_property); result = string_property->get_string(); } CYG_REPORT_RETURN(); return result; } std::string CdlUserVisibleBody::get_doc_url() const { CYG_REPORT_FUNCNAME("CdlUserVisible::get_doc_url"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); std::string result = ""; std::string doc_property = get_doc(); if ("" != doc_property) { CdlLoadable owner = get_owner(); CYG_ASSERTC(0 != owner); result = owner->find_absolute_file(doc_property, "doc", true); } CYG_REPORT_RETURN(); return result; } //}}} //{{{ Parsing // ---------------------------------------------------------------------------- // Parsing support. There are three property parsers to be added to // the current set. The checking code should make sure that at most // one of each property has been specified. In addition it is // necessary to recurse into the base class. void CdlUserVisibleBody::add_property_parsers(std::vector<CdlInterpreterCommandEntry>& parsers) { CYG_REPORT_FUNCNAME("CdlUserVisible::add_property_parsers"); static CdlInterpreterCommandEntry commands[] = { CdlInterpreterCommandEntry("display", &parse_display), CdlInterpreterCommandEntry("description", &parse_description), CdlInterpreterCommandEntry("doc", &parse_doc), CdlInterpreterCommandEntry("", 0) }; for (int i = 0; commands[i].command != 0; i++) { std::vector<CdlInterpreterCommandEntry>::const_iterator j; for (j = parsers.begin(); j != parsers.end(); j++) { if (commands[i].name == j->name) { if (commands[i].command != j->command) { CYG_FAIL("Property names are being re-used"); } break; } } if (j == parsers.end()) { parsers.push_back(commands[i]); } } CdlNodeBody::add_property_parsers(parsers); CYG_REPORT_RETURN(); } void CdlUserVisibleBody::check_properties(CdlInterpreter interp) { CYG_REPORT_FUNCNAME("CdlUserVisible::check_properties"); CYG_REPORT_FUNCARG2XV(this, interp); CYG_PRECONDITION_THISC(); CYG_PRECONDITION_CLASSC(interp); if (count_properties(CdlPropertyId_Display) > 1) { CdlParse::report_error(interp, "", "There should be at most one display property."); } if (count_properties(CdlPropertyId_Description) > 1) { CdlParse::report_error(interp, "", "There should be at most one description property."); } if (count_properties(CdlPropertyId_Doc) > 1) { CdlParse::report_error(interp, "", "There should be at most one doc property."); } // FIXME: more validation of the doc property, in particular check that // the resulting URL would be either remote or to an existing file. CdlNodeBody::check_properties(interp); CYG_REPORT_RETURN(); } // ---------------------------------------------------------------------------- // Syntax: description <string> int CdlUserVisibleBody::parse_description(CdlInterpreter interp, int argc, const char* argv[]) { CYG_REPORT_FUNCNAMETYPE("parse_description", "result %d"); int result = CdlParse::parse_string_property(interp, argc, argv, CdlPropertyId_Description, 0, 0); CYG_REPORT_RETVAL(result); return result; } // ---------------------------------------------------------------------------- // Syntax: display <short description> int CdlUserVisibleBody::parse_display(CdlInterpreter interp, int argc, const char* argv[]) { CYG_REPORT_FUNCNAMETYPE("parse_display", "result %d"); int result = CdlParse::parse_string_property(interp, argc, argv, CdlPropertyId_Display, 0, 0); CYG_REPORT_RETVAL(result); return result; } // ---------------------------------------------------------------------------- // Syntax: doc <url> int CdlUserVisibleBody::parse_doc(CdlInterpreter interp, int argc, const char* argv[]) { CYG_REPORT_FUNCNAMETYPE("parse_doc", "result %d"); int result = CdlParse::parse_string_property(interp, argc, argv, CdlPropertyId_Doc, 0, 0); CYG_REPORT_RETVAL(result); return result; } //}}} //{{{ Persistence // ---------------------------------------------------------------------------- // There is no data in a user visible object that users will want to edit, // but the display string, the documentation, and the description are all // useful and should be present in the savefile as comments. // // The intention is that the UserVisible information appears immediately // above the option/component/whatever definition, e.g.: // # <display string. // # doc <URL> // # <description // # ...> // # void CdlUserVisibleBody::save(CdlInterpreter interp, Tcl_Channel chan, int indentation, bool minimal) { CYG_REPORT_FUNCNAME("CdlUserVisible::save"); CYG_REPORT_FUNCARG5XV(this, interp, chan, indentation, minimal); CYG_PRECONDITION_THISC(); CYG_PRECONDITION_CLASSC(interp); CYG_ASSERTC(0 == indentation); if (!minimal) { std::string data = ""; std::string display = get_display(); if ("" != display) { data = std::string("# ") + display + "\n"; } // Note that this uses get_doc(), not get_doc_url(). The latter // would give an absolute pathname that is applicable to the // current user, but it would change if a different user loaded // and saved the file. This is a bad idea in terms of version // control. std::string doc = get_doc(); if ("" != doc) { data += "# doc: " + doc + "\n"; } std::string description = get_description(); if ("" != description) { unsigned int i = 0; while (i < description.size()) { data += "# "; while ((i < description.size()) && isspace(description[i])) { i++; } while ((i < description.size()) && ('\n' != description[i])) { data += description[i++]; } data += '\n'; } } data += "#\n"; interp->write_data(chan, data); } CYG_REPORT_RETURN(); } //}}} //}}} //{{{ CdlParentableBody // ---------------------------------------------------------------------------- // A parentable object can have the parent property, i.e. it can be // positioned anywhere in the hierarchy. There is no data associated // with such an object. CdlParentableBody::CdlParentableBody() { CYG_REPORT_FUNCNAME("CdlParentable:: default constructor"); CYG_REPORT_FUNCARG1XV(this); change_parent_save_position = -1; cdlparentablebody_cookie = CdlParentableBody_Magic; CYGDBG_MEMLEAK_CONSTRUCTOR(); CYG_POSTCONDITION_THISC(); CYG_REPORT_RETURN(); } CdlParentableBody::~CdlParentableBody() { CYG_REPORT_FUNCNAME("CdlParentable:: destructor"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); cdlparentablebody_cookie = CdlParentableBody_Invalid; CYGDBG_MEMLEAK_DESTRUCTOR(); CYG_REPORT_RETURN(); } // ---------------------------------------------------------------------------- std::string CdlParentableBody::get_class_name() const { CYG_REPORT_FUNCNAME("CdlParentable::get_class_name"); CYG_PRECONDITION_THISC(); CYG_REPORT_RETURN(); return "parentable"; } // ---------------------------------------------------------------------------- bool CdlParentableBody::check_this(cyg_assert_class_zeal zeal) const { if (CdlParentableBody_Magic != cdlparentablebody_cookie) { return false; } CYGDBG_MEMLEAK_CHECKTHIS(); return CdlNodeBody::check_this(zeal); } // ---------------------------------------------------------------------------- // Parsing support. There is just one property parser to be added. void CdlParentableBody::add_property_parsers(std::vector<CdlInterpreterCommandEntry>& parsers) { CYG_REPORT_FUNCNAME("CdlParentable::add_property_parsers"); static CdlInterpreterCommandEntry commands[] = { CdlInterpreterCommandEntry("parent", &CdlParentableBody::parse_parent), CdlInterpreterCommandEntry("", 0) }; for (int i = 0; commands[i].command != 0; i++) { std::vector<CdlInterpreterCommandEntry>::const_iterator j; for (j = parsers.begin(); j != parsers.end(); j++) { if (commands[i].name == j->name) { if (commands[i].command != j->command) { CYG_FAIL("Property names are being re-used"); } break; } } if (j == parsers.end()) { parsers.push_back(commands[i]); } } CdlNodeBody::add_property_parsers(parsers); CYG_REPORT_RETURN(); } void CdlParentableBody::check_properties(CdlInterpreter interp) { CYG_REPORT_FUNCNAME("CdlParentable::check_properties"); CYG_REPORT_FUNCARG2XV(this, interp); CYG_PRECONDITION_THISC(); CYG_PRECONDITION_CLASSC(interp); if (has_property(CdlPropertyId_Parent)) { if (count_properties(CdlPropertyId_Parent) > 1) { CdlParse::report_error(interp, "", "There should be at most one `parent' property."); } CdlProperty_Reference refprop = dynamic_cast<CdlProperty_Reference>(get_property(CdlPropertyId_Parent)); CYG_ASSERT_CLASSC(this); if (get_name() == refprop->get_destination_name()) { CdlParse::report_error(interp, "", std::string("Node ") + get_name() + " cannot be its own parent."); } } CdlNodeBody::check_properties(interp); CYG_REPORT_RETURN(); } // ---------------------------------------------------------------------------- // Syntax:: parent <reference to container> void CdlParentableBody::update_handler(CdlTransaction transaction, CdlNode source, CdlProperty prop, CdlNode dest, CdlUpdate change) { CYG_REPORT_FUNCNAME("CdlParentable::update_handler"); CYG_PRECONDITION_CLASSC(source); CYG_PRECONDITION_ZERO_OR_CLASSC(dest); // Value and activity updates are of no interest. if ((CdlUpdate_ValueChange == change) || (CdlUpdate_ActiveChange == change)) { CYG_REPORT_RETURN(); return; } // Ditto for the second stage Init. if (CdlUpdate_Init == change) { CYG_REPORT_RETURN(); return; } // If this object is being unloaded then we need to clean up the hierarchy. // Ordinary nodes must be re-parented below the owning loadable. The // loadable itself must be re-parented below the toplevel. A subsequent // calls to remove_loadable_from_toplevel() will ensure that the loadable // is now completely isolated from the remaining configuration, but can // still be put back. if (CdlUpdate_Unloading == change) { CdlToplevel toplevel = source->get_toplevel(); CYG_ASSERT_CLASSC(toplevel); CdlLoadable owner = source->get_owner(); CYG_ASSERT_CLASSC(owner); CdlLoadable loadable = dynamic_cast<CdlLoadable>(source); CYG_ASSERT_ZERO_OR_CLASSC(loadable); if (0 != loadable) { toplevel->change_parent(owner, source->get_parent(), toplevel, source); } else { toplevel->change_parent(owner, source->get_parent(), owner, source); } CYG_REPORT_RETURN(); return; } // We should have: // 1) change == Loaded, dest == (0 | valid) // 2) change == Created, dest == valid // 3) change == Destroyed, dest == valid (still) CYG_ASSERTC((CdlUpdate_Loaded == change) || (CdlUpdate_Created == change) || (CdlUpdate_Destroyed == change)); CYG_ASSERTC((CdlUpdate_Created != change) || (0 != dest)); CYG_ASSERTC((CdlUpdate_Destroyed != change) || (0 != dest)); if (CdlUpdate_Destroyed == change) { dest = 0; } // Now either dest is valid or it is not. If it is then we need to // reparent below the destination. Otherwise if the specified // parent is "" then we need to reparent below the root. Otherwise // the node ends up in the orphans container. There are a few // nasty special cases to consider like reparenting below // something that is not a container. if (0 == dest) { CdlToplevel toplevel = source->get_toplevel(); CdlProperty_Reference refprop = dynamic_cast<CdlProperty_Reference>(prop); if ("" == refprop->get_destination_name()) { dest = toplevel; // Now to find the correct insertion point. Nodes which should be // reparented below the root should come first, ahead of any nodes // which are not specifically reparented. const std::vector<CdlNode>& contents = toplevel->get_contents(); unsigned int index; for (index = 0; index < contents.size(); index++) { if (!contents[index]->has_property(CdlPropertyId_Parent)) { break; } } toplevel->change_parent(source->get_owner(), source->get_parent(), toplevel, source, index); } else { // Orphan the node. It still has a parent, either as a // consequence of the loading process or because of a previous // binding operation. toplevel->change_parent(source->get_owner(), source->get_parent(), 0, source); } // The Unresolved conflict is handled by // CdlProperty_Reference::update(). The "else" code below may // have created some additional data conflicts. transaction->clear_structural_conflicts(source, prop, &CdlConflict_DataBody::test); // Changing the parent may affect the "active" status. bool old_state = transaction->is_active(source); bool new_state = source->test_active(transaction); if (old_state != new_state) { transaction->set_active(source, new_state); } } else { // The node should no longer be an orphan - probably. // Check that the destination is actually a container. If it is, // reparenting is possible. CdlContainer dest_container = dynamic_cast<CdlContainer>(dest); if (0 == dest_container) { // The reference might be resolved, but reparenting is still not possible. // Leave the object orphaned as at present, and create a suitable conflict // object. std::string msg = source->get_class_name() + " " + source->get_name() + " cannot be reparented below " + dest->get_class_name() + " " + dest->get_name() + "\n The latter is not a container."; CdlConflict_DataBody::make(transaction, source, prop, msg); } else { CdlContainer tmp = dynamic_cast<CdlContainer>(source); if ((0 != tmp) && tmp->contains(dest_container, true)) { // Somebody trying to be clever and reparent an object // below one of its existing children? Note that with // sufficiently careful use of parent statements this // might actually be legal, but for now treat it as // too dangerous. std::string msg = source->get_class_name() + " " + source->get_name() + " cannot be reparented below " + dest->get_class_name() + " " + dest->get_name() + "\n This would introduce a cycle."; CdlConflict_DataBody::make(transaction, source, prop, msg); } else { // It is possible to reparent the object to its correct location CdlToplevel toplevel = source->get_toplevel(); CYG_ASSERTC(toplevel == dest->get_toplevel()); toplevel->change_parent(source->get_owner(), source->get_parent(), dest_container, source); bool old_state = transaction->is_active(source); bool new_state = source->test_active(transaction); if (old_state != new_state) { transaction->set_active(source, new_state); } } } } CYG_REPORT_RETURN(); } int CdlParentableBody::parse_parent(CdlInterpreter interp, int argc, const char* argv[]) { CYG_REPORT_FUNCNAMETYPE("parse_parent", "result %d"); int result = CdlParse::parse_reference_property(interp, argc, argv, CdlPropertyId_Parent, 0, 0, true, &update_handler); CYG_REPORT_RETVAL(result); return result; } //}}}
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