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//{{{ Banner //============================================================================ // // conflict.cxx // // The CdlConflict class // //============================================================================ //####COPYRIGHTBEGIN#### // // ---------------------------------------------------------------------------- // Copyright (C) 1999, 2000 Red Hat, Inc. // // This file is part of the eCos host tools. // // This program is free software; you can redistribute it and/or modify it // under the terms of the GNU General Public License as published by the Free // Software Foundation; either version 2 of the License, or (at your option) // any later version. // // This program is distributed in the hope that it will be useful, but WITHOUT // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for // more details. // // You should have received a copy of the GNU General Public License along with // this program; if not, write to the Free Software Foundation, Inc., // 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // // ---------------------------------------------------------------------------- // //####COPYRIGHTEND#### //============================================================================ //#####DESCRIPTIONBEGIN#### // // Author(s): bartv // Contact(s): bartv // Date: 1999/01/28 // Version: 0.02 // //####DESCRIPTIONEND#### //============================================================================ //}}} //{{{ #include's // ---------------------------------------------------------------------------- #include "cdlconfig.h" // Get the infrastructure types, assertions, tracing and similar // facilities. #include <cyg/infra/cyg_ass.h> #include <cyg/infra/cyg_trac.h> // <cdlcore.hxx> defines everything implemented in this module. // It implicitly supplies <string>, <vector> and <map> because // the class definitions rely on these headers. It also brings // in <tcl.h> #include <cdlcore.hxx> //}}} //{{{ Statics // ---------------------------------------------------------------------------- CYGDBG_DEFINE_MEMLEAK_COUNTER(CdlConflictBody); CYGDBG_DEFINE_MEMLEAK_COUNTER(CdlConflict_UnresolvedBody); CYGDBG_DEFINE_MEMLEAK_COUNTER(CdlConflict_IllegalValueBody); CYGDBG_DEFINE_MEMLEAK_COUNTER(CdlConflict_EvalExceptionBody); CYGDBG_DEFINE_MEMLEAK_COUNTER(CdlConflict_RequiresBody); CYGDBG_DEFINE_MEMLEAK_COUNTER(CdlConflict_DataBody); //}}} //{{{ CdlConflict //{{{ Creation and destruction // ---------------------------------------------------------------------------- // The basic conflicts. Conflicts are created in the context of a transaction. // If the transaction gets committed then they are transferred to a toplevel. // If the transaction gets cancelled then they just disappear. // // A conflict that is only part of a transaction may go away as that // transaction proceeds, in which case it can be deleted immediately. // A conflict that is already part of the toplevel cannot be // destroyed, instead it gets marked in the transaction object. Only // when the transaction is committed does the object get deleted. // In addition within the context of a transaction old conflicts // may hang around for a while. // CdlConflictBody::CdlConflictBody(CdlTransaction trans_arg, CdlNode node_arg, CdlProperty property_arg, bool structural_arg) { CYG_REPORT_FUNCNAME("CdlConflict:: constructor"); CYG_REPORT_FUNCARG4XV(this, trans_arg, node_arg, property_arg); CYG_PRECONDITION_CLASSC(trans_arg); CYG_PRECONDITION_CLASSC(node_arg); CYG_PRECONDITION_CLASSC(property_arg); node = node_arg; property = property_arg; transaction = trans_arg; structural = structural_arg; no_solution = false; // The vectors take care of themselves enabled = true; reason = ""; transaction->dirty = true; if (structural_arg) { transaction->new_structural_conflicts.push_back(this); } else { transaction->new_conflicts.push_back(this); } cdlconflictbody_cookie = CdlConflictBody_Magic; CYGDBG_MEMLEAK_CONSTRUCTOR(); CYG_POSTCONDITION_THISC(); CYG_REPORT_RETURN(); } // ---------------------------------------------------------------------------- // The destructor can get invoked during a transaction commit, in the // case of a global conflict, or from inside clear() for a per-transaction // conflict. In all cases the calling code is responsible for removing // the conflict from any STL containers. CdlConflictBody::~CdlConflictBody() { CYG_REPORT_FUNCNAME("CdlConflict:: destructor"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); cdlconflictbody_cookie = CdlConflictBody_Invalid; reason = ""; enabled = false; no_solution = false; solution.clear(); solution_references.clear(); structural = false; transaction = 0; property = 0; node = 0; CYGDBG_MEMLEAK_DESTRUCTOR(); CYG_REPORT_RETURN(); } //}}} //{{{ Solution support // ---------------------------------------------------------------------------- bool CdlConflictBody::has_known_solution() const { CYG_REPORT_FUNCNAMETYPE("CdlConflict::has_solution", "result %d"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); bool result = (0 != solution.size()); CYG_REPORT_RETVAL(result); return result; } bool CdlConflictBody::has_no_solution() const { CYG_REPORT_FUNCNAMETYPE("CdlConflict::has_no_solution", "result %d"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); bool result = no_solution; CYG_REPORT_RETVAL(result); return result; } const std::vector<std::pair<CdlValuable, CdlValue> >& CdlConflictBody::get_solution() const { CYG_REPORT_FUNCNAME("CdlConflict::get_solution"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); CYG_REPORT_RETURN(); return solution; } const std::set<CdlValuable>& CdlConflictBody::get_solution_references() const { CYG_REPORT_FUNCNAME("CdlConflict::get_solution_references"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); CYG_REPORT_RETURN(); return solution_references; } // ---------------------------------------------------------------------------- // Try to resolve a conflict. If the conflict was created in a transaction, // use that transaction. More commonly the conflict will be global and // a new transaction will have to be created specially for it. Either // way the conflict may cease to exist. void CdlConflictBody::resolve() { CYG_REPORT_FUNCNAME("CdlConflict::resolve"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); CYG_PRECONDITIONC(0 == transaction); if (this->resolution_implemented()) { CdlTransaction transact = CdlTransactionBody::make(this->get_node()->get_toplevel()); transact->resolve(this); transact->body(); delete transact; } CYG_REPORT_RETURN(); } // ---------------------------------------------------------------------------- // A valuable has just been changed. If this value was relevant to the // current solution (or lack thereof) then an update is necessary. void CdlConflictBody::update_solution_validity(CdlValuable valuable) { CYG_REPORT_FUNCNAME("CdlConflict::update_solution_validity"); CYG_REPORT_FUNCARG2XV(this, valuable); CYG_PRECONDITION_THISC(); if (solution_references.find(valuable) != solution_references.end()) { no_solution = false; solution.clear(); solution_references.clear(); } CYG_REPORT_RETURN(); } // ---------------------------------------------------------------------------- // Default implementations of the inference engine do not do a lot... bool CdlConflictBody::inner_resolve(CdlTransaction trans_arg, int level) { CYG_REPORT_FUNCNAMETYPE("CdlConflict::inner_resolve", "result false"); CYG_REPORT_FUNCARG3XV(this, trans_arg, level); CYG_PRECONDITION_THISC(); CYG_PRECONDITION_CLASSC(trans_arg); // Setting the no_solution flag while keeping a clear // solution_accessed vector means that the no_solution flag should // always remain set, and hence no further inference attempts will be made. no_solution = true; CYG_REPORT_RETURN(); return false; } bool CdlConflictBody::resolution_implemented() const { CYG_REPORT_FUNCNAMETYPE("CdlConflict::resolution_implemented", "result %d"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); CYG_REPORT_RETVAL(false); return false; } // ---------------------------------------------------------------------------- // Clearing a solution. This is needed if the inference engine has // failed to find a complete solution, because in attempting this the // solution_references vector will have been filled in anyway. It may // have some other uses as well. void CdlConflictBody::clear_solution() { CYG_REPORT_FUNCNAME("CdlConflict::clear_solution"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); no_solution = false; solution.clear(); solution_references.clear(); CYG_REPORT_RETURN(); } //}}} //{{{ Basics // ---------------------------------------------------------------------------- CdlNode CdlConflictBody::get_node() const { CYG_REPORT_FUNCNAMETYPE("CdlConflict::get_node", "result %p"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); CdlNode result = node; CYG_REPORT_RETVAL(result); return result; } CdlProperty CdlConflictBody::get_property() const { CYG_REPORT_FUNCNAMETYPE("CdlConflict::get_property", "result %p"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); CdlProperty result = property; CYG_REPORT_RETVAL(result); return result; } bool CdlConflictBody::is_structural() const { CYG_REPORT_FUNCNAMETYPE("CdlConflict::is_structural", "result %d"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); bool result = structural; CYG_REPORT_RETVAL(result); return result; } CdlTransaction CdlConflictBody::get_transaction() const { CYG_REPORT_FUNCNAMETYPE("CdlConflict::get_transaction", "result %p"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); CdlTransaction result = transaction; CYG_REPORT_RETVAL(result); return result; } // FIXME: these are not currently implemented. It would be necessary // to store the information in the savefile, which requires an // unambiguous way of identifying a conflict that is likely to // survice package version changes. bool CdlConflictBody::is_enabled() const { CYG_REPORT_FUNCNAMETYPE("CdlConflict::is_enabled", "result %d"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); bool result = enabled; CYG_REPORT_RETVAL(result); return result; } std::string CdlConflictBody::get_disabled_reason() const { CYG_REPORT_FUNCNAME("CdlConflict::get_disabled_reason"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); // Possibly there should be a check that the conflict is currently // disabled, but it might be useful. CYG_REPORT_RETURN(); return reason; } void CdlConflictBody::disable(std::string reason_arg) { CYG_REPORT_FUNCNAME("CdlConflict::disable"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); reason = reason_arg; enabled = false; CYG_REPORT_RETURN(); } void CdlConflictBody::enable() { CYG_REPORT_FUNCNAME("CdlConflict::enable"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); enabled = true; // Leave "reason" alone, it may still be useful CYG_REPORT_RETURN(); } //}}} //{{{ check_this() // ---------------------------------------------------------------------------- bool CdlConflictBody::check_this(cyg_assert_class_zeal zeal) const { if (CdlConflictBody_Magic != cdlconflictbody_cookie) { return false; } CYGDBG_MEMLEAK_CHECKTHIS(); if ((0 == node) || (0 == property)) { return false; } switch(zeal) { case cyg_system_test : case cyg_extreme : { if (!node->check_this(cyg_quick)) { return false; } // Accessing the properties would involve a function call. if (0 != transaction) { if (!transaction->check_this(cyg_quick)) { return false; } if (structural) { // The conflict should exist in the new_structural_conflicts vector // deleted_structural_conflicts is for toplevel ones. if (std::find(transaction->new_structural_conflicts.begin(), transaction->new_structural_conflicts.end(), this) == transaction->new_structural_conflicts.end()) { return false; } } else { // The conflict may appear on the new_conflicts list // or in the resolved_conflicts vector. if (std::find(transaction->new_conflicts.begin(), transaction->new_conflicts.end(), this) == transaction->new_conflicts.end()) { if (std::find(transaction->resolved_conflicts.begin(), transaction->resolved_conflicts.end(), this) == transaction->resolved_conflicts.end()) { return false; } } } } // Checking the toplevel lists would be good, but involves a // further function call and hence nested assertions. } case cyg_thorough : { if (!node->check_this(cyg_quick)) { return false; } if (!property->check_this(cyg_quick)) { return false; } } case cyg_quick : { if (no_solution && (0 != solution.size())) { return false; } } case cyg_trivial : case cyg_none : default: break; } return true; } //}}} //}}} //{{{ CdlConflict_Unresolved // ---------------------------------------------------------------------------- // Unresolved references. Usually unresolved references occur inside // expressions, but other properties that may be affected are parent, // dialog and wizard. // // It is possible for a single expression to have multiple unresolved // references, each of which will result in a separate conflict // object. It is also possible for an expression to refer to the same // unknown entity twice or more, in which case there would also be // separate conflict objects. Unresolved references may also result in // eval exceptions and in failed requires statements. Trying to cope // with the various combinations as a single conflict seems too // error-prone. void CdlConflict_UnresolvedBody::make(CdlTransaction trans, CdlNode node_arg, CdlProperty prop_arg, std::string name_arg) { CdlConflict_Unresolved tmp = new CdlConflict_UnresolvedBody(trans, node_arg, prop_arg, name_arg); CYG_UNUSED_PARAM(CdlConflict_Unresolved, tmp); } CdlConflict_UnresolvedBody::CdlConflict_UnresolvedBody(CdlTransaction trans_arg, CdlNode node_arg, CdlProperty prop_arg, std::string target_name_arg) : CdlConflictBody(trans_arg, node_arg, prop_arg, true) { CYG_REPORT_FUNCNAME("CdlConflict_Unresolved:: constructor"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITIONC("" != target_name_arg); target_name = target_name_arg; cdlconflict_unresolvedbody_cookie = CdlConflict_UnresolvedBody_Magic; CYGDBG_MEMLEAK_CONSTRUCTOR(); CYG_POSTCONDITION_THISC(); CYG_REPORT_RETURN(); } CdlConflict_UnresolvedBody::~CdlConflict_UnresolvedBody() { CYG_REPORT_FUNCNAME("CdlConflict_Unresolved:: destructor"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); cdlconflict_unresolvedbody_cookie = CdlConflict_UnresolvedBody_Invalid; target_name = ""; CYGDBG_MEMLEAK_DESTRUCTOR(); CYG_REPORT_RETURN(); } std::string CdlConflict_UnresolvedBody::get_target_name() const { CYG_REPORT_FUNCNAME("CdlConflict_Unresolved::get_target_name"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); CYG_REPORT_RETURN(); return target_name; } // For now, just report the node and property name, a brief text, and the // entity being referenced. // // Eventually we can do clever things like looking up the name in a // database. std::string CdlConflict_UnresolvedBody::get_explanation() const { CYG_REPORT_FUNCNAME("CdlConflict_Unresolved::get_explanation"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); std::string result; result = node->get_name() + ", property " + property->get_property_name() + ":\nReference to unknown object " + target_name; CYG_REPORT_RETURN(); return result; } bool CdlConflict_UnresolvedBody::check_this(cyg_assert_class_zeal zeal) const { if (CdlConflict_UnresolvedBody_Magic != cdlconflict_unresolvedbody_cookie) { return false; } CYGDBG_MEMLEAK_CHECKTHIS(); // There is not a lot of checking that can be done on the name. return CdlConflictBody::check_this(zeal); } bool CdlConflict_UnresolvedBody::test(CdlConflict conf) { CYG_REPORT_FUNCNAMETYPE("CdlConflict_Unresolved::test", "result %d"); CYG_REPORT_FUNCARG1XV(conf); CYG_PRECONDITION_CLASSC(conf); bool result = false; CdlConflict_Unresolved tmp = dynamic_cast<CdlConflict_Unresolved>(conf); if (0 != tmp) { result = true; } CYG_REPORT_RETVAL(result); return result; } //}}} //{{{ CdlConflict_IllegalValue // ---------------------------------------------------------------------------- // A valuable object has an illegal value. This can happen because the // current value is not within the legal_values list, or because of a // failure of check_proc or entry_proc. In the latter two cases the // Tcl code should supply an explanation as to why the value is illegal. // // Note: if future variants of CDL implement some concept of a value // that does not match the CdlValuable class then that will need a // separate CdlConflict derived class. void CdlConflict_IllegalValueBody::make(CdlTransaction trans, CdlNode node_arg, CdlProperty prop_arg) { CdlConflict_IllegalValue tmp = new CdlConflict_IllegalValueBody(trans, node_arg, prop_arg); CYG_UNUSED_PARAM(CdlConflict_IllegalValue, tmp); } CdlConflict_IllegalValueBody::CdlConflict_IllegalValueBody(CdlTransaction trans, CdlNode node_arg, CdlProperty prop_arg) : CdlConflictBody(trans, node_arg, prop_arg, false) { CYG_REPORT_FUNCNAME("CdlConflict_IllegalValue:: constructor"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITIONC(0 != dynamic_cast<CdlValuable>(node_arg)); explanation = ""; cdlconflict_illegalvaluebody_cookie = CdlConflict_IllegalValueBody_Magic; CYGDBG_MEMLEAK_CONSTRUCTOR(); CYG_POSTCONDITION_THISC(); CYG_REPORT_RETURN(); } CdlConflict_IllegalValueBody::~CdlConflict_IllegalValueBody() { CYG_REPORT_FUNCNAME("CdlConflict_IllegalValue:: destructor"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); cdlconflict_illegalvaluebody_cookie = CdlConflict_IllegalValueBody_Invalid; explanation = ""; CYGDBG_MEMLEAK_DESTRUCTOR(); CYG_REPORT_RETURN(); } // ---------------------------------------------------------------------------- // If the property is legal_values then it should be a list expression // property. Display the current value and the original expression. // // If the property is check_proc or entry_proc, the Tcl code should // have produced an explanation string and stored it in the conflict // object. std::string CdlConflict_IllegalValueBody::get_explanation() const { CYG_REPORT_FUNCNAME("CdlConflict_IllegalValue::get_explanation()"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); CdlConstValuable valuable = dynamic_cast<CdlConstValuable>(node); CYG_ASSERTC(0 != valuable); std::string result = ""; // FIXME: analyse the current value and flavor a bit more result += "Illegal current value " + valuable->get_value() + "\n"; if (CdlPropertyId_LegalValues == property->get_property_name()) { CdlConstProperty_ListExpression expr = dynamic_cast<CdlConstProperty_ListExpression>(property); CYG_ASSERTC(0 != expr); result += "Legal values are: " + expr->get_original_string(); } else if (explanation != "") { result += explanation; } else { CYG_FAIL("Inexplicable illegal value"); } CYG_REPORT_RETURN(); return result; } void CdlConflict_IllegalValueBody::set_explanation(std::string explanation_arg) { CYG_REPORT_FUNCNAME("CdlConflict_IllegalValue::set_explanation"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); explanation = explanation_arg; CYG_REPORT_RETURN(); } // ---------------------------------------------------------------------------- // Inference is implemented. The actual inference code is in infer.cxx bool CdlConflict_IllegalValueBody::resolution_implemented() const { CYG_REPORT_FUNCNAME("CdlConflict_IllegalValue::resolution_implemented"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); CYG_REPORT_RETURN(); return true; } // ---------------------------------------------------------------------------- bool CdlConflict_IllegalValueBody::check_this(cyg_assert_class_zeal zeal) const { if (CdlConflict_IllegalValueBody_Magic != cdlconflict_illegalvaluebody_cookie) { return false; } CYGDBG_MEMLEAK_CHECKTHIS(); return CdlConflictBody::check_this(zeal); } bool CdlConflict_IllegalValueBody::test(CdlConflict conf) { CYG_REPORT_FUNCNAMETYPE("CdlConflict_IllegalValue::test", "result %d"); CYG_REPORT_FUNCARG1XV(conf); CYG_PRECONDITION_CLASSC(conf); bool result = false; CdlConflict_IllegalValue tmp = dynamic_cast<CdlConflict_IllegalValue>(conf); if (0 != tmp) { result = true; } CYG_REPORT_RETVAL(result); return result; } //}}} //{{{ CdlConflict_EvalException // ---------------------------------------------------------------------------- // Run-time expression failures are possible because of division by // zero, if for no other reason. The evaluation code should have // stored a suitable diagnostic with the conflict. This is not part // of the constructor, allowing the conflict object to be re-used // if the detailed reason changes void CdlConflict_EvalExceptionBody::make(CdlTransaction trans, CdlNode node_arg, CdlProperty prop_arg, std::string msg_arg) { CdlConflict_EvalException tmp = new CdlConflict_EvalExceptionBody(trans, node_arg, prop_arg, msg_arg); CYG_UNUSED_PARAM(CdlConflict_EvalException, tmp); } CdlConflict_EvalExceptionBody::CdlConflict_EvalExceptionBody(CdlTransaction trans, CdlNode node_arg, CdlProperty prop_arg, std::string msg_arg) : CdlConflictBody(trans, node_arg, prop_arg, false) { CYG_REPORT_FUNCNAME("CdlConflict_EvalException"); CYG_REPORT_FUNCARG1XV(this); explanation = msg_arg; cdlconflict_evalexceptionbody_cookie = CdlConflict_EvalExceptionBody_Magic; CYGDBG_MEMLEAK_CONSTRUCTOR(); CYG_POSTCONDITION_THISC(); CYG_REPORT_RETURN(); } CdlConflict_EvalExceptionBody::~CdlConflict_EvalExceptionBody() { CYG_REPORT_FUNCNAME("CdlConflict_EvalException"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); cdlconflict_evalexceptionbody_cookie = CdlConflict_EvalExceptionBody_Invalid; explanation = ""; CYGDBG_MEMLEAK_DESTRUCTOR(); CYG_REPORT_RETURN(); } // If there has been an eval exception then the property must be an // ordinary expression, a list expression, or a goal expression std::string CdlConflict_EvalExceptionBody::get_explanation() const { CYG_REPORT_FUNCNAME("CdlConflict_EvalException::get_explanation"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); std::string result = node->get_name() + ", property " + property->get_property_name() + "\n"; result += "Error while evaluation expression: "; if ("" != explanation) { result += explanation; } result += "\n"; if (CdlConstProperty_Expression expr = dynamic_cast<CdlConstProperty_Expression>(property)) { result += "Expression: " + expr->get_original_string(); } else if (CdlConstProperty_ListExpression lexpr = dynamic_cast<CdlConstProperty_ListExpression>(property)) { result += "List expression: " + lexpr->get_original_string(); } else if (CdlConstProperty_GoalExpression gexpr = dynamic_cast<CdlConstProperty_GoalExpression>(property)) { result += "Goal expression: " + gexpr->get_original_string(); } else { CYG_FAIL("Unknown expression type"); } CYG_REPORT_RETURN(); return result; } void CdlConflict_EvalExceptionBody::set_explanation(std::string explanation_arg) { CYG_REPORT_FUNCNAME("CdlConflict_EvalException::set_explanation"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); explanation = explanation_arg; CYG_REPORT_RETURN(); } bool CdlConflict_EvalExceptionBody::check_this(cyg_assert_class_zeal zeal) const { if (CdlConflict_EvalExceptionBody_Magic != cdlconflict_evalexceptionbody_cookie) { return false; } CYGDBG_MEMLEAK_CHECKTHIS(); return CdlConflictBody::check_this(zeal); } bool CdlConflict_EvalExceptionBody::test(CdlConflict conf) { CYG_REPORT_FUNCNAMETYPE("CdlConflict_EvalException::test", "result %d"); CYG_REPORT_FUNCARG1XV(conf); CYG_PRECONDITION_CLASSC(conf); bool result = false; CdlConflict_EvalException tmp = dynamic_cast<CdlConflict_EvalException>(conf); if (0 != tmp) { result = true; } CYG_REPORT_RETVAL(result); return result; } //}}} //{{{ CdlConflict_Requires // ---------------------------------------------------------------------------- // A requires constraint is not satisfied. Producing a decent diagnostic // here requires a detailed understanding of goal expressions. For now // there is no extra data associated with goal expressions. void CdlConflict_RequiresBody::make(CdlTransaction trans, CdlNode node_arg, CdlProperty prop_arg) { CdlConflict_Requires tmp = new CdlConflict_RequiresBody(trans, node_arg, prop_arg); CYG_UNUSED_PARAM(CdlConflict_Requires, tmp); } CdlConflict_RequiresBody::CdlConflict_RequiresBody(CdlTransaction trans, CdlNode node_arg, CdlProperty prop_arg) : CdlConflictBody(trans, node_arg, prop_arg, false) { CYG_REPORT_FUNCNAME("CdlConflict_Requires:: constructor"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITIONC(0 != dynamic_cast<CdlProperty_GoalExpression>(prop_arg)); cdlconflict_requiresbody_cookie = CdlConflict_RequiresBody_Magic; CYGDBG_MEMLEAK_CONSTRUCTOR(); CYG_POSTCONDITION_THISC(); CYG_REPORT_RETURN(); } CdlConflict_RequiresBody::~CdlConflict_RequiresBody() { CYG_REPORT_FUNCNAME("CdlConflict_Requires:: destructor"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); cdlconflict_requiresbody_cookie = CdlConflict_RequiresBody_Invalid; CYGDBG_MEMLEAK_DESTRUCTOR(); CYG_REPORT_RETURN(); } // FIXME: implement properly std::string CdlConflict_RequiresBody::get_explanation() const { CYG_REPORT_FUNCNAME("CdlConflict::get_explanation"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); CdlConstProperty_GoalExpression gexpr = dynamic_cast<CdlConstProperty_GoalExpression>(property); CYG_ASSERTC(0 != gexpr); std::string result = ""; result += "\"requires\" constraint not satisfied: " + gexpr->get_original_string(); CYG_REPORT_RETURN(); return result; } // Inference is implemented, see infer.cxx bool CdlConflict_RequiresBody::resolution_implemented() const { CYG_REPORT_FUNCNAME("CdlConflict_Requires"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); CYG_REPORT_RETURN(); return true; } bool CdlConflict_RequiresBody::check_this(cyg_assert_class_zeal zeal) const { if (CdlConflict_RequiresBody_Magic != cdlconflict_requiresbody_cookie) { return false; } CYGDBG_MEMLEAK_CHECKTHIS(); return CdlConflictBody::check_this(zeal); } bool CdlConflict_RequiresBody::test(CdlConflict conf) { CYG_REPORT_FUNCNAMETYPE("CdlConflict_Requires::test", "result %d"); CYG_REPORT_FUNCARG1XV(conf); CYG_PRECONDITION_CLASSC(conf); bool result = false; CdlConflict_Requires tmp = dynamic_cast<CdlConflict_Requires>(conf); if (0 != tmp) { result = true; } CYG_REPORT_RETVAL(result); return result; } //}}} //{{{ CdlConflict_Data // ---------------------------------------------------------------------------- // There is some strange problem in the configuration data, for example // a parent property that is resolved but the target is not a container. void CdlConflict_DataBody::make(CdlTransaction trans, CdlNode node_arg, CdlProperty prop_arg, std::string message_arg) { CdlConflict_Data tmp = new CdlConflict_DataBody(trans, node_arg, prop_arg, message_arg); CYG_UNUSED_PARAM(CdlConflict_Data, tmp); } CdlConflict_DataBody::CdlConflict_DataBody(CdlTransaction trans, CdlNode node_arg, CdlProperty prop_arg, std::string message_arg) : CdlConflictBody(trans, node_arg, prop_arg, true) { CYG_REPORT_FUNCNAME("CdlConflict_Data:: constructor"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITIONC("" != message_arg); message = message_arg; cdlconflict_databody_cookie = CdlConflict_DataBody_Magic; CYGDBG_MEMLEAK_CONSTRUCTOR(); CYG_POSTCONDITION_THISC(); CYG_REPORT_RETURN(); } CdlConflict_DataBody::~CdlConflict_DataBody() { CYG_REPORT_FUNCNAME("CdlConflict_ata: destructor"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); cdlconflict_databody_cookie = CdlConflict_DataBody_Invalid; CYGDBG_MEMLEAK_DESTRUCTOR(); CYG_REPORT_RETURN(); } std::string CdlConflict_DataBody::get_explanation() const { CYG_REPORT_FUNCNAME("CdlConflict_Data::get_explanation"); CYG_REPORT_FUNCARG1XV(this); CYG_PRECONDITION_THISC(); std::string result = message; CYG_REPORT_RETURN(); return result; } bool CdlConflict_DataBody::check_this(cyg_assert_class_zeal zeal) const { if (CdlConflict_DataBody_Magic != cdlconflict_databody_cookie) { return false; } CYGDBG_MEMLEAK_CHECKTHIS(); return CdlConflictBody::check_this(zeal); } bool CdlConflict_DataBody::test(CdlConflict conf) { CYG_REPORT_FUNCNAMETYPE("CdlConflict_Data::test", "result %d"); CYG_REPORT_FUNCARG1XV(conf); CYG_PRECONDITION_CLASSC(conf); bool result = false; CdlConflict_Data tmp = dynamic_cast<CdlConflict_Data>(conf); if (0 != tmp) { result = true; } CYG_REPORT_RETVAL(result); return result; } //}}}
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