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[/] [openrisc/] [trunk/] [rtos/] [ecos-2.0/] [tools/] [src/] [tools/] [configtool/] [standalone/] [wxwin/] [htmlparser.h] - Rev 26
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//####COPYRIGHTBEGIN#### // // ---------------------------------------------------------------------------- // Copyright (C) 1998, 1999, 2000 Red Hat, Inc. // // This program is part of the eCos host tools. // // This program is free software; you can redistribute it and/or modify it // under the terms of the GNU General Public License as published by the Free // Software Foundation; either version 2 of the License, or (at your option) // any later version. // // This program is distributed in the hope that it will be useful, but WITHOUT // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for // more details. // // You should have received a copy of the GNU General Public License along with // this program; if not, write to the Free Software Foundation, Inc., // 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // // ---------------------------------------------------------------------------- // //####COPYRIGHTEND#### //=========================================================================== //#####DESCRIPTIONBEGIN#### // // Author(s): julians // Contact(s): julians // Date: 2001/04/04 // Version: 0.01 // Purpose: // Description: HTML parser/HTML Help file generator // Requires: // Provides: // See also: // Known bugs: // Usage: // //####DESCRIPTIONEND#### // //=========================================================================== #ifndef _EC_HTMLPARSER_H_ #define _EC_HTMLPARSER_H_ #ifdef __GNUG__ #pragma interface "htmlparser.cpp" #endif #include "wx/module.h" #include "wx/stream.h" /* So how are going to represent it: compare with my Latex parser. This generates a hierarchy because it respects the hierarchical nature of the Latex commands. However, we don't _have_ to do that, we can make it linear, e.g. tag-with-attributes text-chunk end-tag-with-attributes tag-with-attributes text-chunk Otherwise, we need knowledge about HTML tags to parse hierarchically. This wouldn't be hard. Would need to specify which tags have open/close parts, which don't, and for which it's optional (such as <P>). */ /* * wxSimpleHtmlAttribute * Representation of an attribute */ class wxSimpleHtmlAttribute { friend class wxSimpleHtmlTag; public: wxSimpleHtmlAttribute(const wxString& name, const wxString& value) { m_name = name; m_value = value; m_next = NULL; } //// Operations // Write this attribute void Write(wxOutputStream& stream); //// Accessors const wxString& GetName() const { return m_name; } const wxString& GetValue() const { return m_value; } wxSimpleHtmlAttribute* GetNextAttribute() { return m_next; } void SetNextAttribute(wxSimpleHtmlAttribute* attr) { m_next = attr; } bool HasName(const wxString& name) const { return (0 == m_name.CmpNoCase(name)); } bool HasValue(const wxString& val) const { return (0 == m_value.CmpNoCase(val)); } private: wxString m_name; wxString m_value; wxSimpleHtmlAttribute* m_next; }; /* * wxSimpleHtmlTag * Representation of a tag or chunk of text */ enum { wxSimpleHtmlTag_Text, wxSimpleHtmlTag_TopLevel, wxSimpleHtmlTag_Open, wxSimpleHtmlTag_Close, wxSimpleHtmlTag_Directive }; class wxSimpleHtmlTag { public: wxSimpleHtmlTag(const wxString& tagName, int tagType); ~wxSimpleHtmlTag(); //// Operations void ClearAttributes(); wxSimpleHtmlAttribute* FindAttribute(const wxString& name) const ; void AppendAttribute(const wxString& name, const wxString& value); void ClearChildren(); void AppendTag(wxSimpleHtmlTag* tag); // Write this tag void Write(wxOutputStream& stream); // Gets the text from this tag and its descendants wxString GetTagText(); //// Accessors const wxString& GetName() const { return m_name; } void SetName(const wxString& name) { m_name = name; } int GetType() const { return m_type; } void SetType(int t) { m_type = t; } // If type is wxSimpleHtmlTag_Text, m_text will contain some text. const wxString& GetText() const { return m_text; } void SetText(const wxString& text) { m_text = text; } wxSimpleHtmlAttribute* GetFirstAttribute() { return m_attributes; } void SetFirstAttribute(wxSimpleHtmlAttribute* attr) { m_attributes = attr; } int GetAttributeCount() const ; wxSimpleHtmlAttribute* GetAttribute(int i) const ; wxSimpleHtmlTag* GetChildren() const { return m_children; } void SetChildren(wxSimpleHtmlTag* children) { m_children = children; } wxSimpleHtmlTag* GetParent() const { return m_parent; } void SetParent(wxSimpleHtmlTag* parent) { m_parent = parent; } int GetChildCount() const; wxSimpleHtmlTag* GetChild(int i) const; wxSimpleHtmlTag* GetNext() const { return m_next; } //// Convenience accessors & search functions bool NameIs(const wxString& name) { return (m_name.CmpNoCase(name) == 0); } bool HasAttribute(const wxString& name, const wxString& value) const; bool HasAttribute(const wxString& name) const; bool GetAttributeValue(wxString& value, const wxString& attrName); // Search forward from this tag until we find a tag with this name & attribute wxSimpleHtmlTag* FindTag(const wxString& tagName, const wxString& attrName); // Gather the text until we hit the given close tag bool FindTextUntilTagClose(wxString& text, const wxString& tagName); private: wxString m_name; int m_type; wxString m_text; wxSimpleHtmlAttribute* m_attributes; // List of children wxSimpleHtmlTag* m_children; wxSimpleHtmlTag* m_next; // Next sibling wxSimpleHtmlTag* m_parent; }; /* * wxSimpleHtmlParser * Simple HTML parser, for such tasks as scanning HTML for keywords, contents, etc. */ class wxSimpleHtmlParser : public wxObject { public: wxSimpleHtmlParser(); ~wxSimpleHtmlParser(); //// Operations bool ParseFile(const wxString& filename); bool ParseString(const wxString& str); void Clear(); // Write this file void Write(wxOutputStream& stream); bool WriteFile(wxString& filename); //// Helpers // Main recursive parsing function bool ParseHtml(wxSimpleHtmlTag* parent); wxSimpleHtmlTag* ParseTagHeader(); wxSimpleHtmlTag* ParseTagClose(); bool ParseAttributes(wxSimpleHtmlTag* tag); wxSimpleHtmlTag* ParseDirective(); // e.g. <!DOCTYPE ....> bool ParseComment(); // Throw away comments // Plain text, up until an angled bracket bool ParseText(wxString& text); bool EatWhitespace(); // Throw away whitespace bool EatWhitespace(int& pos); // Throw away whitespace: using 'pos' bool ReadString(wxString& str, bool eatIt = FALSE); bool ReadWord(wxString& str, bool eatIt = FALSE); bool ReadNumber(wxString& str, bool eatIt = FALSE); // Could be number, string, whatever, but read up until whitespace. bool ReadLiteral(wxString& str, bool eatIt = FALSE); bool IsDirective(); bool IsComment(); bool IsString(); bool IsWord(); bool IsTagClose(); bool IsTagStartBracket(int ch); bool IsTagEndBracket(int ch); bool IsWhitespace(int ch); bool IsAlpha(int ch); bool IsWordChar(int ch); bool IsNumeric(int ch); // Matches this string (case insensitive) bool Matches(const wxString& tok, bool eatIt = FALSE) ; bool Eof() const { return (m_pos >= m_length); } bool Eof(int pos) const { return (pos >= m_length); } void SetPosition(int pos) { m_pos = pos; } //// Accessors wxSimpleHtmlTag* GetTopLevelTag() const { return m_topLevel; } // Safe way of getting a character int GetChar(size_t i) const; private: wxSimpleHtmlTag* m_topLevel; int m_pos; // Position in string int m_length; // Length of string wxString m_text; // The actual text }; /* * wxSimpleHtmlTagSpec * Describes a tag, and what type it is. * wxSimpleHtmlModule will initialise/cleanup a list of these, one per tag type */ #if 0 class wxSimpleHtmlTagSpec : public wxObject { public: wxSimpleHtmlTagSpec(const wxString& name, int type); //// Operations static void AddTagSpec(wxSimpleHtmlTagSpec* spec); static void Clear(); //// Accessors const wxString& GetName() const { return m_name; } int GetType() const { return m_type; } private: wxString m_name; int m_type; static wxList* sm_tagSpecs; }; /* * wxSimpleHtmlModule * Responsible for init/cleanup of appropriate data structures */ class wxSimpleHtmlModule : public wxModule { DECLARE_DYNAMIC_CLASS(wxSimpleHtmlModule) public: wxSimpleHtmlModule() {}; bool OnInit() ; void OnExit() ; }; #endif #endif
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