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[/] [openrisc/] [trunk/] [rtos/] [ecos-3.0/] [host/] [tools/] [configtool/] [standalone/] [wxwin/] [conflictsdlg.cpp] - Rev 790
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// ####ECOSHOSTGPLCOPYRIGHTBEGIN#### // ------------------------------------------- // This file is part of the eCos host tools. // Copyright (C) 1998, 1999, 2000 Free Software Foundation, Inc. // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 or (at your option) any // later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the // Free Software Foundation, Inc., 51 Franklin Street, // Fifth Floor, Boston, MA 02110-1301, USA. // ------------------------------------------- // ####ECOSHOSTGPLCOPYRIGHTEND#### // conflictsdlg.cpp : // //=========================================================================== //#####DESCRIPTIONBEGIN#### // // Author(s): julians // Contact(s): julians // Date: 2000/09/06 // Version: $Id: conflictsdlg.cpp,v 1.4 2001/07/09 14:21:32 julians Exp $ // Purpose: // Description: Implementation file for the ecResolveConflictsDialog // Requires: // Provides: // See also: // Known bugs: // Usage: // //####DESCRIPTIONEND#### // //=========================================================================== // ============================================================================ // declarations // ============================================================================ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- #ifdef __GNUG__ #pragma implementation "conflictsdlg.h" #endif // Includes other headers for precompiled compilation #include "ecpch.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #include "configtool.h" #include "conflictsdlg.h" #include "conflictwin.h" #include "solutionswin.h" #include "configtooldoc.h" #include "configtoolview.h" #include "configtree.h" #include "wx/cshelp.h" BEGIN_EVENT_TABLE(ecResolveConflictsDialog, ecDialog) EVT_BUTTON(ecID_CONFLICTS_ALL, ecResolveConflictsDialog::OnAll) EVT_BUTTON(ecID_CONFLICTS_NONE, ecResolveConflictsDialog::OnNone) EVT_BUTTON(ecID_CONFLICTS_CONTINUE, ecResolveConflictsDialog::OnContinue) EVT_UPDATE_UI(ecID_CONFLICTS_ALL, ecResolveConflictsDialog::OnUpdateAll) EVT_UPDATE_UI(ecID_CONFLICTS_NONE, ecResolveConflictsDialog::OnUpdateNone) EVT_LIST_ITEM_SELECTED(ecID_CONFLICTS_CONFLICTS, ecResolveConflictsDialog::OnConflictSelected) EVT_LIST_ITEM_DESELECTED(ecID_CONFLICTS_CONFLICTS, ecResolveConflictsDialog::OnConflictDeselected) EVT_INIT_DIALOG(ecResolveConflictsDialog::OnInitDialog) END_EVENT_TABLE() // ---------------------------------------------------------------------------- // main frame // ---------------------------------------------------------------------------- // Frame constructor ecResolveConflictsDialog::ecResolveConflictsDialog(wxWindow* parent, std::list<CdlConflict> conflicts, CdlTransaction transaction, wxList *parConflictsOfInterest): m_conflicts(conflicts), m_Transaction(transaction), m_parConflictsOfInterest(parConflictsOfInterest), m_Map(wxKEY_INTEGER) { // Stop values from being changed by other mechanisms during the // duration of this dialog. wxGetApp().LockValues(); m_conflictsCtrl = NULL; m_solutionsCtrl = NULL; SetExtraStyle(wxDIALOG_EX_CONTEXTHELP); ecDialog::Create(parent, ecID_RESOLVE_CONFLICTS_DIALOG, _("Resolve conflicts"), wxDefaultPosition, wxDefaultSize, wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER); std::list<CdlConflict>::const_iterator conf_i; for (conf_i= m_conflicts.begin (); conf_i != m_conflicts.end (); conf_i++) { // for each conflict int nSolutions = (*conf_i)->get_solution().size(); SolutionInfo *pInfo = (SolutionInfo *) malloc(sizeof(SolutionInfo)+(nSolutions-1)*sizeof(int)); pInfo->nCount = nSolutions; int i; for ( i = 0; i < nSolutions; i++) { pInfo->arItem[i] = SolutionInfo::CHECKED; } m_Map.Put((long) *conf_i, (wxObject*) pInfo); } CreateControls(this); Centre(wxBOTH); } ecResolveConflictsDialog::~ecResolveConflictsDialog() { m_Map.BeginFind(); #if wxCHECK_VERSION(2, 6, 0) wxHashTable::Node* node = NULL; while ((node = m_Map.Next())) { SolutionInfo *pInfo = (SolutionInfo*) node->GetData(); #else wxNode* node = NULL; while ((node = m_Map.Next())) { SolutionInfo *pInfo = (SolutionInfo*) node->Data(); #endif free(pInfo); } m_Map.Clear(); // OK to change values again wxGetApp().UnlockValues(); } void ecResolveConflictsDialog::CreateControls(wxWindow* parent) { // Create custom windows first m_conflictsCtrl = new ecConflictListCtrl(parent, ecID_CONFLICTS_CONFLICTS, wxDefaultPosition, wxSize(470, 110), wxLC_REPORT|wxCLIP_CHILDREN|wxSUNKEN_BORDER); m_solutionsCtrl = new ecSolutionListCtrl(parent, ecID_CONFLICTS_SOLUTIONS, wxDefaultPosition, wxSize(470, 110), wxLC_REPORT|wxCLIP_CHILDREN|wxSUNKEN_BORDER); wxSizer *item0 = new wxBoxSizer( wxVERTICAL ); wxSizer *item1 = new wxBoxSizer( wxHORIZONTAL ); wxButton *item2 = new wxButton( parent, ecID_CONFLICTS_CONTINUE, _("&Continue"), wxDefaultPosition, wxDefaultSize, 0 ); item2->SetDefault(); item1->Add( item2, 0, wxALIGN_CENTRE|wxALL, 5 ); wxButton *item3 = new wxButton( parent, wxID_CANCEL, _("Cancel"), wxDefaultPosition, wxDefaultSize, 0 ); item1->Add( item3, 0, wxALIGN_CENTRE|wxALL, 5 ); item0->Add( item1, 0, wxALIGN_RIGHT|wxALIGN_CENTER_VERTICAL|wxALL, 5 ); wxWindow *item4 = parent->FindWindow( ecID_CONFLICTS_CONFLICTS ); wxASSERT( item4 ); item0->Add( item4, 1, wxGROW|wxALIGN_CENTER_VERTICAL|wxALL, 5 ); wxSizer *item5 = new wxBoxSizer( wxHORIZONTAL ); wxStaticText *item6 = new wxStaticText( parent, ecID_CONFLICTS_MSG, _("Proposed Solutions:"), wxDefaultPosition, wxSize(250,-1), 0 ); item5->Add( item6, 0, wxALIGN_BOTTOM|wxALIGN_CENTER_HORIZONTAL|wxALL, 0 ); item5->Add( 30, 20, 1, wxALIGN_CENTRE|wxALL, 0 ); wxButton *item7 = new wxButton( parent, ecID_CONFLICTS_NONE, _("&None"), wxDefaultPosition, wxDefaultSize, 0 ); item5->Add( item7, 0, wxALIGN_CENTRE|wxALL, 5 ); wxButton *item8 = new wxButton( parent, ecID_CONFLICTS_ALL, _("&All"), wxDefaultPosition, wxDefaultSize, 0 ); item5->Add( item8, 0, wxALIGN_CENTRE|wxALL, 5 ); item0->Add( item5, 0, wxGROW|wxALIGN_CENTER_VERTICAL|wxALL, 5 ); wxWindow *item9 = parent->FindWindow( ecID_CONFLICTS_SOLUTIONS ); wxASSERT( item9 ); item0->Add( item9, 1, wxGROW|wxALIGN_CENTER_VERTICAL|wxALL, 5 ); #ifdef __WXGTK__ wxButton *contextButton = new wxContextHelpButton( parent ); item1->Add( contextButton, 0, wxALIGN_CENTRE|wxALL, 5 ); #endif parent->SetAutoLayout( TRUE ); parent->SetSizer( item0 ); // N.B. I find I have to call Layout, then Fit, to make this // work. parent->Layout(); item0->Fit( parent ); item0->SetSizeHints( parent ); // Add context-sensitive help text parent->FindWindow( ecID_CONFLICTS_CONFLICTS )->SetHelpText(_("Displays the set of conflicts for which the fixes are offered.")); parent->FindWindow( ecID_CONFLICTS_SOLUTIONS )->SetHelpText(_("Displays fixes for the currently selected conflict. Use the checkboxes to enable or disable each fix.")); parent->FindWindow( ecID_CONFLICTS_CONTINUE )->SetHelpText(_("Continues the current transaction, applying the selected solutions.")); parent->FindWindow( wxID_CANCEL )->SetHelpText(_("Cancels the current transaction, without applying any solutions.")); parent->FindWindow( ecID_CONFLICTS_NONE )->SetHelpText(_("Resets all fix checkboxes to the unchecked state.")); parent->FindWindow( ecID_CONFLICTS_ALL )->SetHelpText(_("Resets all fix checkboxes to the checked state.")); #if __WXGTK__ parent->FindWindow( wxID_CONTEXT_HELP )->SetHelpText(_("Invokes context-sensitive help for the clicked-on window.")); #endif } void ecResolveConflictsDialog::OnInitDialog(wxInitDialogEvent& event) { wxDialog::OnInitDialog(event); // Select the first item and fill the solution set m_conflictsCtrl->AddConflicts(m_conflicts); #if wxCHECK_VERSION(2, 6, 0) if (m_parConflictsOfInterest && m_parConflictsOfInterest->GetCount()>0) #else if (m_parConflictsOfInterest && m_parConflictsOfInterest->Number()>0) #endif { wxList &arConflictsOfInterest = *m_parConflictsOfInterest; int i, j; for ( i = m_conflictsCtrl->GetItemCount() - 1; i >= 0; --i ) { #if wxCHECK_VERSION(2, 6, 0) for ( j = arConflictsOfInterest.GetCount() - 1; j>=0; --j ) #else for ( j = arConflictsOfInterest.Number() - 1; j>=0; --j ) #endif { CdlConflict conflict = (CdlConflict)m_conflictsCtrl->GetItemData(i); if ( ((CdlConflict) arConflictsOfInterest[j]) == conflict ) { m_conflictsCtrl->SetItemState(i, wxLIST_STATE_SELECTED, wxLIST_STATE_SELECTED); m_conflictsCtrl->EnsureVisible(i); arConflictsOfInterest.DeleteObject(arConflictsOfInterest[j]); break; } } } } else { for ( int i = m_conflictsCtrl->GetItemCount()-1; i>=0; --i ) { m_conflictsCtrl->SetItemState(i, wxLIST_STATE_SELECTED, wxLIST_STATE_SELECTED); } } m_conflictsCtrl->SetFocus(); } void ecResolveConflictsDialog::OnContinue(wxCommandEvent& event) { // Ensure we have the current conflict check array int i; for (i = 0; i < m_conflictsCtrl->GetItemCount(); i++) { if (m_conflictsCtrl->GetItemState(i, wxLIST_STATE_SELECTED) & wxLIST_STATE_SELECTED) RemoveConflictSolutions((CdlConflict) m_conflictsCtrl->GetItemData(i)); } // Dismiss the window EndModal(wxID_OK); std::list<CdlConflict>::const_iterator conf_i; for (conf_i= m_conflicts.begin (); conf_i != m_conflicts.end (); conf_i++) // for each conflict { CdlConflict conflict=*conf_i; //int nSolutions=conflict->get_solution().size(); SolutionInfo &info=Info(conflict); int nIndex=0; const std::vector<std::pair<CdlValuable, CdlValue> >&Solution=conflict->get_solution(); for (std::vector<std::pair<CdlValuable, CdlValue> >::const_iterator soln_i = Solution.begin();soln_i != Solution.end(); soln_i++) { if(SolutionInfo::CHECKED==info.arItem[nIndex++]){ CdlValuable valuable = soln_i->first; CdlValue value=soln_i->second; CdlValueFlavor flavor = valuable->get_flavor(); const wxString strName(valuable->get_name().c_str()); const wxString strValue(value.get_value().c_str()); bool rc = TRUE; wxString str; try { switch(flavor) { case CdlValueFlavor_None : str = wxT("set CdlValueFlavor_None"); rc = FALSE; break; case CdlValueFlavor_Bool : str.Printf(_("%s %s\n"), (const wxChar*) (value.is_enabled()?_("disable"):_("enable")), (const wxChar*) strName); valuable->set_enabled (m_Transaction, value.is_enabled(), CdlValueSource_User); break; case CdlValueFlavor_BoolData : { bool bEnabled=value.is_enabled(); str.Printf(_("%s %s and set value to %s\n"), (const wxChar*) (bEnabled? _("disable"):_("enable")), (const wxChar*) strName, (const wxChar*) strValue); // Surely this is wrong - we don't want to set the same value, we want to // set a NEW value. // CdlSimpleValue simple_value = valuable->get_simple_value (); //valuable->set_enabled_and_value (m_Transaction, bEnabled, simple_value, CdlValueSource_User); valuable->set_enabled_and_value (m_Transaction, bEnabled, ecUtils::UnicodeToStdStr (strValue), CdlValueSource_User); } break; case CdlValueFlavor_Data : str.Printf(_("set %s to %s\n"), (const wxChar*) strName, (const wxChar*) strValue); valuable->set_value (m_Transaction, ecUtils::UnicodeToStdStr (strValue), CdlValueSource_User); break; } } catch(...) { rc = FALSE; } if(rc) { wxGetApp().GetConfigToolDoc()->Modify(TRUE); } else { wxString msg; msg.Printf(_("Failed to %s\n"), (const wxChar*) str); wxMessageBox(msg, wxGetApp().GetSettings().GetAppName(), wxICON_EXCLAMATION|wxOK); } } } } } void ecResolveConflictsDialog::OnAll(wxCommandEvent& event) { SetAll(TRUE); } void ecResolveConflictsDialog::OnNone(wxCommandEvent& event) { SetAll(FALSE); } void ecResolveConflictsDialog::SetAll(bool bOnOff) { long i; for ( i = m_solutionsCtrl->GetItemCount()-1; i >= 0; --i) { m_solutionsCtrl->SetChecked(i, bOnOff); } } // Update All button void ecResolveConflictsDialog::OnUpdateAll(wxUpdateUIEvent& event) { if (!m_solutionsCtrl) return; int nCheckCount=0; int nItemCount = m_solutionsCtrl->GetItemCount(); int i; for (i=nItemCount-1;i>=0;--i) { nCheckCount+=m_solutionsCtrl->IsChecked(i); } event.Enable(nItemCount>0 && nCheckCount<nItemCount); } // Update None button void ecResolveConflictsDialog::OnUpdateNone(wxUpdateUIEvent& event) { if (!m_solutionsCtrl) return; int nCheckCount=0; int nItemCount=m_solutionsCtrl->GetItemCount(); int i; for (i=nItemCount-1;i>=0;--i){ nCheckCount+=m_solutionsCtrl->IsChecked(i); } event.Enable(nItemCount>0 && nCheckCount>0); } // Currently there is no 'locate' button so this is not called from anywhere. // However, the intention in the MFC configtool must have been to use it, // although it wasn't in the Resolve Conflicts dialog. void ecResolveConflictsDialog::OnLocate() { ecConfigItem *pItem = m_conflictsCtrl->AssociatedItem(m_nContextItem, m_nContextRow); if (pItem) { if (wxGetApp().GetTreeCtrl()) wxGetApp().GetTreeCtrl()->SelectItem(pItem->GetTreeItem()); } } void ecResolveConflictsDialog::RemoveConflictSolutions(CdlConflict conflict) { SolutionInfo &info=Info(conflict); int i, j, k; for ( i = 0; i < info.nCount; i++ ) { int nItem=info.arItem[i]; wxASSERT(nItem>=0); info.arItem[i] = (m_solutionsCtrl->IsChecked(nItem) ? SolutionInfo::CHECKED:SolutionInfo::UNCHECKED); int nRefs = m_solutionsCtrl->GetItemData(nItem); if (1 == nRefs) { m_solutionsCtrl->DeleteItem(nItem); for ( k = 0; k < m_conflictsCtrl->GetItemCount(); k++ ) { SolutionInfo &info2 = Info((CdlConflict)m_conflictsCtrl->GetItemData(k)); for ( j = 0; j < info2.nCount; j++) { if (info2.arItem[j] > nItem) { info2.arItem[j] --; } } } } else { m_solutionsCtrl->SetItemData(nItem, nRefs-1); } } } void ecResolveConflictsDialog::AddConflictSolutions(CdlConflict conflict) { // SolutionInfo allows each conflict to know which solutions have been found for it SolutionInfo &info=Info(conflict); const std::vector<std::pair<CdlValuable, CdlValue> >&Solution=conflict->get_solution(); int i=0; for (std::vector<std::pair<CdlValuable, CdlValue> >::const_iterator soln_i = Solution.begin(); soln_i != Solution.end(); soln_i++) { CdlValuable valuable = soln_i->first; CdlValue value = soln_i->second; CdlValueFlavor flavor = valuable->get_flavor(); wxString strValue; switch(flavor) { case CdlValueFlavor_None : break; case CdlValueFlavor_Bool : strValue = value.is_enabled() ? _("Enabled") : _("Disabled"); break; case CdlValueFlavor_BoolData : strValue.Printf(wxT("%s, %s"), (const wxChar*) (value.is_enabled() ? _("Enabled") : _("Disabled")), (const wxChar*) value.get_value().c_str()); break; case CdlValueFlavor_Data : strValue = value.get_value().c_str(); break; } const wxString strName(soln_i->first->get_name().c_str()); long nIndex = m_solutionsCtrl->FindItem(0, strName); wxListItem listItem; listItem.m_mask = wxLIST_MASK_TEXT; listItem.m_itemId = nIndex; listItem.m_col = 1; if (nIndex != -1) m_solutionsCtrl->GetItem(listItem); if (-1 == nIndex || strValue != listItem.m_text) { // We don't have an existing solution that matches this one nIndex = m_solutionsCtrl->GetItemCount(); m_solutionsCtrl->InsertItem(nIndex, strName); m_solutionsCtrl->SetItemData(nIndex, 1); m_solutionsCtrl->SetItem(nIndex, 1, strValue); wxASSERT(info.arItem[i]<0); m_solutionsCtrl->SetChecked(nIndex, SolutionInfo::CHECKED==info.arItem[i]); } else { // We do - to avoid duplicates, increment the "ref count" m_solutionsCtrl->SetItemData(nIndex, m_solutionsCtrl->GetItemData(nIndex)+1); } info.arItem[i++]=nIndex; } wxStaticText* staticCtrl = (wxStaticText*) FindWindow(ecID_CONFLICTS_MSG); if(0==i){ staticCtrl->SetLabel(_("No solution is available for this conflict")); m_solutionsCtrl->Show(FALSE); } else { staticCtrl->SetLabel(_("Proposed solution:")); m_solutionsCtrl->Show(TRUE); // TODO (if necessary) #if 0 m_List.SetColumnWidth(0,LVSCW_AUTOSIZE); CRect rect; m_List.GetClientRect(rect); m_List.SetColumnWidth(1,rect.Width()-m_List.GetColumnWidth(0)); #endif } } ecResolveConflictsDialog::SolutionInfo & ecResolveConflictsDialog::Info(const CdlConflict conflict) { SolutionInfo *pInfo = (SolutionInfo*) m_Map.Get((long) conflict); return * pInfo; } void ecResolveConflictsDialog::OnConflictSelected(wxListEvent& event) { CdlConflict conflict=(CdlConflict) m_conflictsCtrl->GetItemData(event.GetIndex()); if (1 == m_solutionsCtrl->GetSelectedItemCount()) { // TODO ?? // GetDlgItem(IDC_STATIC1)->ShowWindow(SW_HIDE); m_solutionsCtrl->Show(TRUE); } AddConflictSolutions(conflict); } void ecResolveConflictsDialog::OnConflictDeselected(wxListEvent& event) { CdlConflict conflict=(CdlConflict) m_conflictsCtrl->GetItemData(event.GetIndex()); RemoveConflictSolutions(conflict); } #if 0 // TODO? // We need to use this because the OnItemChanged handler successive receives "not selected" followed by "selected" // notifications. The result is that the "Select one or more conflicts to display available solutions" message // would be seen briefly when clicking from one selection to another. BOOL ecResolveConflictsDialog::OnClick(UINT,LPNMLISTVIEW pnmv, LRESULT* pResult) { if(-1==pnmv->iItem && 0==m_List.GetSelectedCount()){ SetDlgItemText(IDC_STATIC1,_T("Select one or more conflicts to display available solutions")); m_List.ShowWindow(SW_HIDE); GetDlgItem(IDC_STATIC1)->ShowWindow(SW_SHOW); GetDlgItem(IDC_RESET)->EnableWindow(false); GetDlgItem(IDC_CONFLICTS_NONE)->EnableWindow(false); } *pResult = 0; return false; // not handled } // TODO BOOL ecResolveConflictsDialog::OnRClick(UINT, LPNMITEMACTIVATE pnmv, LRESULT* pResult) { DWORD dwPos=GetMessagePos(); CPoint pt(GET_X_LPARAM(dwPos),GET_Y_LPARAM(dwPos)); m_nContextItem=pnmv->iItem; m_nContextRow=pnmv->iSubItem; if(-1!=m_nContextItem){ //m_RulesList.SetItemState(m_nContextItem,LVIS_SELECTED,LVIS_SELECTED); Menu menu; menu.CreatePopupMenu(); menu.AppendMenu(1==m_RulesList.GetSelectedCount() && m_RulesList.AssociatedItem(m_nContextItem,m_nContextRow)?MF_STRING:(MF_STRING|MF_GRAYED),ID_LOCATE,_T("&Locate")); #ifndef PLUGIN SuppressNextContextMenuMessage(); #endif menu.TrackPopupMenu(TPM_LEFTALIGN|TPM_LEFTBUTTON|TPM_RIGHTBUTTON, pt.x,pt.y,this); } *pResult = 0; return TRUE; // handled } #endif
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