URL
https://opencores.org/ocsvn/openrisc/openrisc/trunk
Subversion Repositories openrisc
[/] [openrisc/] [trunk/] [rtos/] [ecos-3.0/] [packages/] [devs/] [framebuf/] [synth/] [current/] [misc/] [example.c] - Rev 786
Compare with Previous | Blame | View Log
//========================================================================== // // example.c // // Demonstration of the synthetic target framebuffer capabilities // //========================================================================== // ####ECOSGPLCOPYRIGHTBEGIN#### // ------------------------------------------- // This file is part of eCos, the Embedded Configurable Operating System. // Copyright (C) 2008 Free Software Foundation, Inc. // // eCos is free software; you can redistribute it and/or modify it under // the terms of the GNU General Public License as published by the Free // Software Foundation; either version 2 or (at your option) any later // version. // // eCos is distributed in the hope that it will be useful, but WITHOUT // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License // for more details. // // You should have received a copy of the GNU General Public License // along with eCos; if not, write to the Free Software Foundation, Inc., // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. // // As a special exception, if other files instantiate templates or use // macros or inline functions from this file, or you compile this file // and link it with other works to produce a work based on this file, // this file does not by itself cause the resulting work to be covered by // the GNU General Public License. However the source code for this file // must still be made available in accordance with section (3) of the GNU // General Public License v2. // // This exception does not invalidate any other reasons why a work based // on this file might be covered by the GNU General Public License. // ------------------------------------------- // ####ECOSGPLCOPYRIGHTEND#### //========================================================================== //###DESCRIPTIONBEGIN#### // // Author(s): bartv // Date: 2008-10-06 // //###DESCRIPTIONEND#### //======================================================================== #include <cyg/infra/cyg_type.h> #include <cyg/infra/diag.h> #include <cyg/hal/hal_arch.h> #include <cyg/io/framebuf.h> #include <cyg/kernel/kapi.h> #include <string.h> #include <stdio.h> #define BLACK colours[0x00] #define BLUE colours[0x01] #define GREEN colours[0x02] #define CYAN colours[0x03] #define RED colours[0x04] #define MAGENTA colours[0x05] #define BROWN colours[0x06] #define LIGHTGREY colours[0x07] #define DARKGREY colours[0x08] #define LIGHTBLUE colours[0x09] #define LIGHTGREEN colours[0x0A] #define LIGHTCYAN colours[0x0B] #define LIGHTRED colours[0x0C] #define LIGHTMAGENTA colours[0x0D] #define YELLOW colours[0x0E] #define WHITE colours[0x0F] // ---------------------------------------------------------------------------- // FB0. 320x240 32bpp true 0888. Just draw a simple image as per the fb.c // example and return to main(). static void fb0_thread(cyg_addrword_t arg) { #define FRAMEBUF cyg_synth_fb0 static cyg_ucount32 colours[16]; cyg_ucount16 block_width; int i; for (i = 0; i < 16; i++) { colours[i] = cyg_fb_make_colour(&FRAMEBUF, cyg_fb_palette_vga[i + i + i], cyg_fb_palette_vga[i + i + i + 1],cyg_fb_palette_vga[i + i + i + 2]); } cyg_fb_on(&FRAMEBUF); // A white background cyg_fb_fill_block(&FRAMEBUF, 0, 0, FRAMEBUF.fb_width, FRAMEBUF.fb_height, WHITE); // A black block in the middle, 25 pixels in. cyg_fb_fill_block(&FRAMEBUF, 25, 25, FRAMEBUF.fb_width - 50, FRAMEBUF.fb_height - 50, BLACK); // Four diagonal lines in the corners. Red in the top left, blue in the top right, // green in the bottom left, and yellow in the bottom right. for (i = 0; i < 25; i++) { cyg_fb_write_pixel(&FRAMEBUF, i, i, RED); cyg_fb_write_pixel(&FRAMEBUF, (FRAMEBUF.fb_width - 1) - i, i, BLUE); cyg_fb_write_pixel(&FRAMEBUF, i, (FRAMEBUF.fb_height - 1) - i, GREEN); cyg_fb_write_pixel(&FRAMEBUF, (FRAMEBUF.fb_width - 1) - i, (FRAMEBUF.fb_height - 1) - i, YELLOW); } // Horizontal and vertical lines. Cyan at the top, magenta on the bottom, // brown on the left, lightgrey on the right. cyg_fb_write_hline(&FRAMEBUF, 25, 12, FRAMEBUF.fb_width - 50, CYAN); cyg_fb_write_hline(&FRAMEBUF, 25, FRAMEBUF.fb_height - 12, FRAMEBUF.fb_width - 50, MAGENTA); cyg_fb_write_vline(&FRAMEBUF, 12, 25, FRAMEBUF.fb_height - 50, BROWN); cyg_fb_write_vline(&FRAMEBUF, FRAMEBUF.fb_width - 12, 25, FRAMEBUF.fb_height - 50, LIGHTGREY); // And 14 vertical stripes, from blue to yellow, in the centre of the box. block_width = (FRAMEBUF.fb_width - 100) / 14; for (i = 1; i <= 14; i++) { cyg_fb_fill_block(&FRAMEBUF, 50 + ((i - 1) * block_width), 50, block_width, FRAMEBUF.fb_height - 100, colours[i]); } cyg_fb_synch(&FRAMEBUF, CYG_FB_UPDATE_NOW); #undef FRAMEBUF } // ---------------------------------------------------------------------------- // FB1, 320x240 15bpp, true 555, two pages. Draw a set of horizontal lines // in one page, vertical lines in the other, and flip between them at // one second intervals. static void fb1_thread(cyg_addrword_t arg) { #define FRAMEBUF cyg_synth_fb1 static cyg_ucount32 colours[16]; struct cyg_fb_ioctl_page_flip page_flip; size_t len; int result; int i; cyg_fb_on(&FRAMEBUF); for (i = 0; i < 16; i++) { colours[i] = cyg_fb_make_colour(&FRAMEBUF, cyg_fb_palette_vga[i + i + i], cyg_fb_palette_vga[i + i + i + 1],cyg_fb_palette_vga[i + i + i + 2]); } // Draw the horizontal stripes on page 0. page_flip.fbpf_visible_page = 0; page_flip.fbpf_drawable_page = 1; page_flip.fbpf_when = CYG_FB_UPDATE_NOW; len = sizeof(page_flip); result = cyg_fb_ioctl(&FRAMEBUF, CYG_FB_IOCTL_PAGE_FLIPPING_SET_PAGES, &page_flip, &len); if (result != 0) { fprintf(stderr, "fb1_thread: initial page flip failed.\n"); } // 16 colours, 240 rows -> 15 rows/colour for (i = 0; i < 16; i++) { cyg_fb_fill_block(&FRAMEBUF, 0, 15 * i, 320, 15, colours[i]); } // Show the horizontal stripes and draw the vertical stripes on page 0. page_flip.fbpf_visible_page = 1; page_flip.fbpf_drawable_page = 0; page_flip.fbpf_when = CYG_FB_UPDATE_NOW; len = sizeof(page_flip); result = cyg_fb_ioctl(&FRAMEBUF, CYG_FB_IOCTL_PAGE_FLIPPING_SET_PAGES, &page_flip, &len); if (result != 0) { fprintf(stderr, "fb1_thread: second page flip failed.\n"); } // 16 colours, 320 columns -> 20 columns/colour for (i = 0; i < 16; i++) { cyg_fb_fill_block(&FRAMEBUF, 20 * i, 0, 20, 240, colours[i]); } for ( i = 0; ; i = 1 - i) { page_flip.fbpf_visible_page = i; page_flip.fbpf_drawable_page = 1 - i; page_flip.fbpf_when = CYG_FB_UPDATE_NOW; len = sizeof(page_flip); result = cyg_fb_ioctl(&FRAMEBUF, CYG_FB_IOCTL_PAGE_FLIPPING_SET_PAGES, &page_flip, &len); if (result != 0) { fprintf(stderr, "fb1_thread: ongoing page flip failed.\n"); } cyg_thread_delay(100); } #undef FRAMEBUF } // ---------------------------------------------------------------------------- // FB2, 320x240 15bpp, true 565, with a 160x120 viewport. Draw a simple image // as per the fbmacro.c example. Then move around within the viewport in a // clockwise direction at 110ms intervals. static void fb2_thread(cyg_addrword_t arg) { #define FRAMEBUF fb2 #define WIDTH 320 #define HEIGHT 240 static cyg_ucount32 colours[16]; cyg_ucount16 block_width; int i, j; int x = 0, y = 0; CYG_FB_PIXEL0_VAR(FRAMEBUF); CYG_FB_PIXEL1_VAR(FRAMEBUF); cyg_fb_ioctl_viewport viewport; size_t len; CYG_FB_ON(FRAMEBUF); for (i = 0; i < 16; i++) { colours[i] = CYG_FB_MAKE_COLOUR(FRAMEBUF, cyg_fb_palette_vga[i + i + i], cyg_fb_palette_vga[i + i + i + 1],cyg_fb_palette_vga[i + i + i + 2]); } // A white background CYG_FB_FILL_BLOCK(FRAMEBUF, 0, 0, WIDTH, HEIGHT, WHITE); // A black block in the middle, 25 pixels in. CYG_FB_FILL_BLOCK(FRAMEBUF, 32, 32, WIDTH - 64, HEIGHT - 64, BLACK); // Four diagonal lines in the corners. Red in the top left, blue in the top right, // green in the bottom left, and yellow in the bottom right. for (i = 0; i < 32; i++) { CYG_FB_WRITE_PIXEL(FRAMEBUF, i, i, RED); CYG_FB_WRITE_PIXEL(FRAMEBUF, (WIDTH - 1) - i, i, BLUE); CYG_FB_WRITE_PIXEL(FRAMEBUF, i, (HEIGHT - 1) - i, GREEN); CYG_FB_WRITE_PIXEL(FRAMEBUF, (WIDTH - 1) - i, (HEIGHT - 1) - i, YELLOW); } // Horizontal and vertical lines. Cyan at the top, magenta on the bottom, // brown on the left, lightgrey on the right. CYG_FB_WRITE_HLINE(FRAMEBUF, 32, 16, WIDTH - 64, CYAN); CYG_FB_WRITE_HLINE(FRAMEBUF, 32, HEIGHT - 16, WIDTH - 64, MAGENTA); CYG_FB_WRITE_VLINE(FRAMEBUF, 16, 32, HEIGHT - 64, BROWN); CYG_FB_WRITE_VLINE(FRAMEBUF, WIDTH - 16, 32, HEIGHT - 64, LIGHTGREY); // Top left, diagonal lines away from 0,0 with increasing spacing horizontally for (i = 0; i < 16; i++) { CYG_FB_PIXEL0_SET(FRAMEBUF, i + 16, i); for (j = 0; j < 16; j++) { CYG_FB_PIXEL0_WRITE(FRAMEBUF, colours[i]); CYG_FB_PIXEL0_ADDX(FRAMEBUF, j); } } // Top right, diagonal lines away from the corner, with increasing spacing horizontally for (i = 0; i < 16; i++) { CYG_FB_PIXEL0_SET(FRAMEBUF, WIDTH - (i + 16), i); for (j = 0; j < 16; j++) { CYG_FB_PIXEL0_WRITE(FRAMEBUF, colours[i]); CYG_FB_PIXEL0_ADDX(FRAMEBUF, -1 * j); } } // Top left, diagonal lines away from the corner, with increasing spacing vertically for (i = 0; i < 16; i++) { CYG_FB_PIXEL0_SET(FRAMEBUF, i, i + 16); for (j = 0; j < 16; j++) { CYG_FB_PIXEL0_WRITE(FRAMEBUF, colours[i]); CYG_FB_PIXEL0_ADDY(FRAMEBUF, j); } } // Bottom left, diagonal lines away from the corner, with increasing spacing vertically for (i = 0; i < 16; i++) { CYG_FB_PIXEL0_SET(FRAMEBUF, i, HEIGHT - (i + 16)); for (j = 0; j < 16; j++) { CYG_FB_PIXEL0_WRITE(FRAMEBUF, colours[i]); CYG_FB_PIXEL0_ADDY(FRAMEBUF, -1 * j); } } // Thin vertical bars in the top-middle of the screen, between the hline and the box. // Starting in the center and moving out with increasing spacing. for (j = 0; j < 8; j++) { CYG_FB_PIXEL0_SET(FRAMEBUF, (WIDTH / 2) - 2, 20 + j); CYG_FB_PIXEL0_GET(FRAMEBUF, x, y); CYG_FB_PIXEL1_SET(FRAMEBUF, x + 3, y); for (i = 0; i < 16; i++) { CYG_FB_PIXEL0_ADDX(FRAMEBUF, -1 * i); CYG_FB_PIXEL1_ADDX(FRAMEBUF, i); CYG_FB_PIXEL0_WRITE(FRAMEBUF, colours[i]); CYG_FB_PIXEL1_WRITE(FRAMEBUF, colours[i]); } } block_width = (WIDTH - 100) / 14; for (i = 1; i <= 14; i++) { CYG_FB_FILL_BLOCK(FRAMEBUF, 50 + ((i - 1) * block_width), 50, block_width, HEIGHT - 100, colours[i]); } for ( ; ; ) { for (x = 0; x <= 160; x += 5) { viewport.fbvp_x = x; viewport.fbvp_y = 0; viewport.fbvp_when = CYG_FB_UPDATE_NOW; len = sizeof(viewport); CYG_FB_IOCTL(FRAMEBUF, CYG_FB_IOCTL_VIEWPORT_SET_POSITION, &viewport, &len); cyg_thread_delay(11); } for (y = 0; y < 120; y += 5) { viewport.fbvp_x = 160; viewport.fbvp_y = y; viewport.fbvp_when = CYG_FB_UPDATE_NOW; len = sizeof(viewport); CYG_FB_IOCTL(FRAMEBUF, CYG_FB_IOCTL_VIEWPORT_SET_POSITION, &viewport, &len); cyg_thread_delay(11); } for (x = 160; x >= 0; x -= 5) { viewport.fbvp_x = x; viewport.fbvp_y = 120; viewport.fbvp_when = CYG_FB_UPDATE_NOW; len = sizeof(viewport); CYG_FB_IOCTL(FRAMEBUF, CYG_FB_IOCTL_VIEWPORT_SET_POSITION, &viewport, &len); cyg_thread_delay(11); } for (y = 120; y >= 0; y -= 5) { viewport.fbvp_x = 0; viewport.fbvp_y = y; viewport.fbvp_when = CYG_FB_UPDATE_NOW; len = sizeof(viewport); CYG_FB_IOCTL(FRAMEBUF, CYG_FB_IOCTL_VIEWPORT_SET_POSITION, &viewport, &len); cyg_thread_delay(11); } } #undef FRAMEBUF #undef WIDTH #undef HEIGHT } // ---------------------------------------------------------------------------- // FB3, 320x240 8bpp, paletted 888. Draw a series of vertical stripes, 5 pixels // wide, and rotate through the palette at 210ms intervals. static void fb3_thread(cyg_addrword_t arg) { #define FRAMEBUF fb3 static cyg_uint8 palette[(128 +16) * 3]; int i; CYG_FB_ON(FRAMEBUF); // Read in the first 128 palette entries, and copy the first 16 // entries to give a wrap-around. After 128 the palette gets less // interesting. CYG_FB_READ_PALETTE(FRAMEBUF, 0, 128, palette); memcpy(&(palette[128 * 3]), palette, 16 * 3); for (i = 0; i < 32; i++) { CYG_FB_FILL_BLOCK(FRAMEBUF, 10 * i, 0, 10, 240, i); } for ( i = 0; ; i = (i + 1) % 128 ) { cyg_thread_delay(21); CYG_FB_WRITE_PALETTE(FRAMEBUF, 0, 64, &(palette[i * 3]), CYG_FB_UPDATE_NOW); } #undef FRAMEBUF } // ---------------------------------------------------------------------------- // main(). Start up separate threads for FB1 and FB2, run the FB0 code since // it just does some drawing and finishes, then run the FB3 code. static cyg_thread fb1_thread_data; static cyg_handle_t fb1_thread_handle; static unsigned char fb1_thread_stack[CYGNUM_HAL_STACK_SIZE_TYPICAL]; static cyg_thread fb2_thread_data; static cyg_handle_t fb2_thread_handle; static unsigned char fb2_thread_stack[CYGNUM_HAL_STACK_SIZE_TYPICAL]; int main(int argc, char** argv) { cyg_thread_create(10, &fb1_thread, 0, "fb1", fb1_thread_stack, CYGNUM_HAL_STACK_SIZE_TYPICAL, &fb1_thread_handle, &fb1_thread_data); cyg_thread_create(10, &fb2_thread, 0, "fb2", fb2_thread_stack, CYGNUM_HAL_STACK_SIZE_TYPICAL, &fb2_thread_handle, &fb2_thread_data); cyg_thread_resume(fb1_thread_handle); cyg_thread_resume(fb2_thread_handle); fb0_thread(0); fb3_thread(0); return 0; }