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#ifndef CYGONCE_IO_FRAMEBUF_H #define CYGONCE_IO_FRAMEBUF_H //============================================================================= // // framebuf.h // // Generic API for accessing framebuffers // //============================================================================= // ####ECOSGPLCOPYRIGHTBEGIN#### // ------------------------------------------- // This file is part of eCos, the Embedded Configurable Operating System. // Copyright (C) 2008 Free Software Foundation, Inc. // // eCos is free software; you can redistribute it and/or modify it under // the terms of the GNU General Public License as published by the Free // Software Foundation; either version 2 or (at your option) any later // version. // // eCos is distributed in the hope that it will be useful, but WITHOUT // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License // for more details. // // You should have received a copy of the GNU General Public License // along with eCos; if not, write to the Free Software Foundation, Inc., // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. // // As a special exception, if other files instantiate templates or use // macros or inline functions from this file, or you compile this file // and link it with other works to produce a work based on this file, // this file does not by itself cause the resulting work to be covered by // the GNU General Public License. However the source code for this file // must still be made available in accordance with section (3) of the GNU // General Public License v2. // // This exception does not invalidate any other reasons why a work based // on this file might be covered by the GNU General Public License. // ------------------------------------------- // ####ECOSGPLCOPYRIGHTEND#### //============================================================================= //####DESCRIPTIONBEGIN#### // // Author(s): bartv // Date: 2005-03-29 //####DESCRIPTIONEND#### //============================================================================= #include <pkgconf/infra.h> #include <pkgconf/io_framebuf.h> #include <cyg/infra/cyg_type.h> #ifdef __cplusplus extern "C" { #endif // ---------------------------------------------------------------------------- // The colour data type. For now this is a cyg_ucount32. On 16-bit targets // where the display depth is less than 32bpp a cyg_ucount16 would suffice // and be more efficient. A separate cyg_fb_colour type is used to allow this // change to be made in future. typedef cyg_ucount32 cyg_fb_colour; typedef cyg_fb_colour cyg_fb_color; // ---------------------------------------------------------------------------- // Each framebuffer device exports one of these structures typedef struct cyg_fb { #ifdef CYGPKG_INFRA_DEBUG cyg_ucount32 fb_magic; #endif cyg_ucount16 fb_depth; // 1, 2, 4, 8, 16, or 32 bits per pixel cyg_ucount16 fb_format; // detailed format, e.g. 8-bit paletted, or 32-bit 0888 cyg_ucount16 fb_width; // of the framebuffer, not the viewport cyg_ucount16 fb_height; #ifdef CYGHWR_IO_FRAMEBUF_FUNCTIONALITY_VIEWPORT cyg_ucount16 fb_viewport_width; cyg_ucount16 fb_viewport_height; #endif void* fb_base; // Base address of the framebuffer, or 0 if not directly accessible cyg_ucount16 fb_stride; // number of bytes per line cyg_uint32 fb_flags0; cyg_uint32 fb_flags1; cyg_uint32 fb_flags2; cyg_uint32 fb_flags3; CYG_ADDRWORD fb_driver0; // Driver private fields CYG_ADDRWORD fb_driver1; CYG_ADDRWORD fb_driver2; CYG_ADDRWORD fb_driver3; int (*fb_on_fn)(struct cyg_fb*); int (*fb_off_fn)(struct cyg_fb*); int (*fb_ioctl_fn)( struct cyg_fb*, cyg_ucount16, void*, size_t*); #ifdef CYGHWR_IO_FRAMEBUF_FUNCTIONALITY_DOUBLE_BUFFER void (*fb_synch_fn)( struct cyg_fb*, cyg_ucount16); #endif #ifdef CYGHWR_IO_FRAMEBUF_FUNCTIONALITY_PALETTE void (*fb_read_palette_fn)(struct cyg_fb*, cyg_ucount32, cyg_ucount32, void*); #endif #ifdef CYGHWR_IO_FRAMEBUF_FUNCTIONALITY_WRITEABLE_PALETTE void (*fb_write_palette_fn)(struct cyg_fb*, cyg_ucount32, cyg_ucount32, const void*, cyg_ucount16); #endif #ifdef CYGHWR_IO_FRAMEBUF_FUNCTIONALITY_TRUE_COLOUR cyg_fb_colour (*fb_make_colour_fn)(struct cyg_fb*, cyg_ucount8, cyg_ucount8, cyg_ucount8); void (*fb_break_colour_fn)(struct cyg_fb*, cyg_fb_colour, cyg_ucount8*, cyg_ucount8*, cyg_ucount8*); #endif void (*fb_write_pixel_fn)(struct cyg_fb*, cyg_ucount16, cyg_ucount16, cyg_fb_colour); cyg_fb_colour (*fb_read_pixel_fn)( struct cyg_fb*, cyg_ucount16, cyg_ucount16); void (*fb_write_hline_fn)(struct cyg_fb*, cyg_ucount16, cyg_ucount16, cyg_ucount16, cyg_fb_colour); void (*fb_write_vline_fn)(struct cyg_fb*, cyg_ucount16, cyg_ucount16, cyg_ucount16, cyg_fb_colour); void (*fb_fill_block_fn)( struct cyg_fb*, cyg_ucount16, cyg_ucount16, cyg_ucount16, cyg_ucount16, cyg_fb_colour); void (*fb_write_block_fn)(struct cyg_fb*, cyg_ucount16, cyg_ucount16, cyg_ucount16, cyg_ucount16, const void*, cyg_ucount16, cyg_ucount16); void (*fb_read_block_fn)( struct cyg_fb*, cyg_ucount16, cyg_ucount16, cyg_ucount16, cyg_ucount16, void*, cyg_ucount16, cyg_ucount16); void (*fb_move_block_fn)( struct cyg_fb*, cyg_ucount16, cyg_ucount16, cyg_ucount16, cyg_ucount16, cyg_ucount16, cyg_ucount16); } cyg_fb; // A magic number used to validate an fb pointer #define CYG_FB_MAGIC 0xC201e147 // The various supported colour formats. A 16-bit value. #define CYG_FB_FORMAT_1BPP_MONO_0_BLACK 0x0000 #define CYG_FB_FORMAT_1BPP_MONO_0_WHITE 0x0001 #define CYG_FB_FORMAT_1BPP_PAL888 0x0002 #define CYG_FB_FORMAT_2BPP_GREYSCALE_0_BLACK 0x0100 #define CYG_FB_FORMAT_2BPP_GRAYSCALE_0_BLACK 0x0100 #define CYG_FB_FORMAT_2BPP_GREYSCALE_0_WHITE 0x0101 #define CYG_FB_FORMAT_2BPP_GRAYSCALE_0_WHITE 0x0101 #define CYG_FB_FORMAT_2BPP_PAL888 0x0102 #define CYG_FB_FORMAT_4BPP_GREYSCALE_0_BLACK 0x0200 #define CYG_FB_FORMAT_4BPP_GRAYSCALE_0_BLACK 0x0200 #define CYG_FB_FORMAT_4BPP_GREYSCALE_0_WHITE 0x0201 #define CYG_FB_FORMAT_4BPP_GRAYSCALE_0_WHITE 0x0202 #define CYG_FB_FORMAT_4BPP_PAL888 0x0203 #define CYG_FB_FORMAT_8BPP_PAL888 0x0300 #define CYG_FB_FORMAT_8BPP_TRUE_332 0x0301 #define CYG_FB_FORMAT_16BPP_TRUE_565 0x0400 #define CYG_FB_FORMAT_16BPP_TRUE_555 0x0401 #define CYG_FB_FORMAT_32BPP_TRUE_0888 0x0500 // Flags indicating exactly what the device driver can support. // Each fb structure has four flags fields for a maximum of // 128 flags, allowing for future expansion at a relatively // low cost. // The framebuffer memory is directly accessible and organized in a // conventional fashion, i.e. increasing x means the addresses // increase by 1 bit/nibble/byte/short/int as appropriate, and // increasing y means adding n bytes/shorts/ints #define CYG_FB_FLAGS0_LINEAR_FRAMEBUFFER (0x01 << 0) // Only relevant for 1bpp, 2bpp and 4bpp displays. Little-endian // means that pixel (0,0) occupies bit 0 of framebuffer byte 0. // 0. Big-endian means that pixel(0,0) occupies bit 7. #define CYG_FB_FLAGS0_LE (0x01 << 1) #define CYG_FB_FLAGS0_TRUE_COLOUR (0x01 << 8) #define CYG_FB_FLAGS0_TRUE_COLOR (0x01 << 8) #define CYG_FB_FLAGS0_PALETTE (0x01 << 9) #define CYG_FB_FLAGS0_WRITEABLE_PALETTE (0x01 << 10) #define CYG_FB_FLAGS0_DELAYED_PALETTE_UPDATE (0x01 << 16) #define CYG_FB_FLAGS0_VIEWPORT (0x01 << 17) #define CYG_FB_FLAGS0_DOUBLE_BUFFER (0x01 << 18) #define CYG_FB_FLAGS0_PAGE_FLIPPING (0x01 << 19) #define CYG_FB_FLAGS0_BLANK (0x01 << 20) #define CYG_FB_FLAGS0_BACKLIGHT (0x01 << 21) #define CYG_FB_FLAGS0_MUST_BE_ON (0x01 << 22) // Some operations including updating the palette, double-buffer // synch, page flipping and moving the viewport take an argument // to specify when the operation should happen. Driver support // for this is optional. #define CYG_FB_UPDATE_NOW 0x0000 #define CYG_FB_UPDATE_VERTICAL_RETRACE 0x0001 // ---------------------------------------------------------------------------- // Macro to define a framebuffer. A couple of auxiliary macros are used // for the conditional fields. #ifdef CYGPKG_INFRA_DEBUG # define CYG_FB_FRAMEBUFFER_DEBUG \ .fb_magic = CYG_FB_MAGIC, #else # define CYG_FB_FRAMEBUFFER_DEBUG #endif #ifdef CYGHWR_IO_FRAMEBUF_FUNCTIONALITY_VIEWPORT # define CYG_FB_FRAMEBUFFER_VIEWPORT(_width_, _height_) \ .fb_viewport_width = _width_, \ .fb_viewport_height = _height_, #else # define CYG_FB_FRAMEBUFFER_VIEWPORT(_width_, _height_) #endif #ifdef CYGHWR_IO_FRAMEBUF_FUNCTIONALITY_DOUBLE_BUFFER # define CYG_FB_FRAMEBUFFER_SYNCH_FN(_fn_) \ .fb_synch_fn = _fn_, #else # define CYG_FB_FRAMEBUFFER_SYNCH_FN(_fn_) #endif #ifdef CYGHWR_IO_FRAMEBUF_FUNCTIONALITY_PALETTE # define CYG_FB_FRAMEBUFFER_READ_PALETTE_FN(_fn_) \ .fb_read_palette_fn = _fn_, #else # define CYG_FB_FRAMEBUFFER_READ_PALETTE_FN(_fn_) #endif #ifdef CYGHWR_IO_FRAMEBUF_FUNCTIONALITY_WRITEABLE_PALETTE # define CYG_FB_FRAMEBUFFER_WRITE_PALETTE_FN(_fn_) \ .fb_write_palette_fn = _fn_, #else # define CYG_FB_FRAMEBUFFER_WRITE_PALETTE_FN(_fn_) #endif #ifdef CYGHWR_IO_FRAMEBUF_FUNCTIONALITY_TRUE_COLOUR # define CYG_FB_FRAMEBUFFER_MAKE_COLOUR_FN(_fn_) \ .fb_make_colour_fn = _fn_, # define CYG_FB_FRAMEBUFFER_BREAK_COLOUR_FN(_fn_) \ .fb_break_colour_fn = _fn_, #else # define CYG_FB_FRAMEBUFFER_MAKE_COLOUR_FN(_fn_) # define CYG_FB_FRAMEBUFFER_BREAK_COLOUR_FN(_fn_) #endif #define CYG_FB_FRAMEBUFFER(_name_, _depth_, _format_, \ _width_, _height_, _viewport_width_, _viewport_height_, \ _base_, _stride_, \ _flags0_, _flags1_, _flags2_, _flags3_, \ _driver0_, _driver1_, _driver2_, _driver3_, \ _on_fn_, _off_fn_, _ioctl_fn_, _synch_fn_, \ _read_palette_fn_, _write_palette_fn_, \ _make_colour_fn_, _break_colour_fn_, \ _write_pixel_fn_, _read_pixel_fn_, _write_hline_fn_, _write_vline_fn_, \ _fill_block_fn_, _write_block_fn_, _read_block_fn_, _move_block_fn_, \ _spare0_, _spare1_, _spare2_, _spare3_ ) \ struct cyg_fb _name_ = { \ CYG_FB_FRAMEBUFFER_DEBUG \ .fb_depth = _depth_, \ .fb_format = _format_, \ .fb_width = _width_, \ .fb_height = _height_, \ CYG_FB_FRAMEBUFFER_VIEWPORT(_viewport_width_, _viewport_height_) \ .fb_stride = _stride_, \ .fb_base = _base_, \ .fb_flags0 = _flags0_, \ .fb_flags1 = _flags1_, \ .fb_flags2 = _flags2_, \ .fb_flags3 = _flags3_, \ .fb_driver0 = _driver0_, \ .fb_driver1 = _driver1_, \ .fb_driver2 = _driver2_, \ .fb_driver3 = _driver3_, \ .fb_on_fn = _on_fn_, \ .fb_off_fn = _off_fn_, \ .fb_ioctl_fn = _ioctl_fn_, \ CYG_FB_FRAMEBUFFER_SYNCH_FN(_synch_fn_) \ CYG_FB_FRAMEBUFFER_READ_PALETTE_FN(_read_palette_fn_) \ CYG_FB_FRAMEBUFFER_WRITE_PALETTE_FN(_write_palette_fn_) \ CYG_FB_FRAMEBUFFER_MAKE_COLOUR_FN(_make_colour_fn_) \ CYG_FB_FRAMEBUFFER_BREAK_COLOUR_FN(_break_colour_fn_) \ .fb_write_pixel_fn = _write_pixel_fn_, \ .fb_read_pixel_fn = _read_pixel_fn_, \ .fb_write_hline_fn = _write_hline_fn_, \ .fb_write_vline_fn = _write_vline_fn_, \ .fb_fill_block_fn = _fill_block_fn_, \ .fb_write_block_fn = _write_block_fn_, \ .fb_read_block_fn = _read_block_fn_, \ .fb_move_block_fn = _move_block_fn_ \ } // ---------------------------------------------------------------------------- // ioctl() operations: these are defined by a 16-bit key. The top byte // gives a category, with values of 0x8000 onwards reserved for use by // individual device drivers. The bottom byte defines the actual // operation. This gives 128 generic ioctl categories. # define CYG_FB_IOCTL_VIEWPORT_GET_POSITION 0x0100 # define CYG_FB_IOCTL_VIEWPORT_SET_POSITION 0x0101 typedef struct cyg_fb_ioctl_viewport { cyg_ucount16 fbvp_x; // position of top-left corner of the viewport within cyg_ucount16 fbvp_y; // the framebuffer cyg_ucount16 fbvp_when; // set-only, now or vert retrace } cyg_fb_ioctl_viewport; # define CYG_FB_IOCTL_PAGE_FLIPPING_GET_PAGES 0x0200 # define CYG_FB_IOCTL_PAGE_FLIPPING_SET_PAGES 0x0201 typedef struct cyg_fb_ioctl_page_flip { cyg_uint32 fbpf_number_pages; cyg_uint32 fbpf_visible_page; cyg_uint32 fbpf_drawable_page; cyg_ucount16 fbpf_when; // set-only, now or vert retrace } cyg_fb_ioctl_page_flip; # define CYG_FB_IOCTL_BLANK_GET 0x0300 # define CYG_FB_IOCTL_BLANK_SET 0x0301 typedef struct cyg_fb_ioctl_blank { cyg_bool fbbl_on; } cyg_fb_ioctl_blank; # define CYG_FB_IOCTL_BACKLIGHT_GET 0x0400 # define CYG_FB_IOCTL_BACKLIGHT_SET 0x0401 typedef struct cyg_fb_ioctl_backlight { cyg_ucount32 fbbl_current; cyg_ucount32 fbbl_max; } cyg_fb_ioctl_backlight; // ---------------------------------------------------------------------------- // The functional API. This can be implemented either by inlines or by // explicit functions, the latter allowing extra assertions. #if defined(CYGPKG_INFRA_DEBUG) || defined(__CYG_FB_IN_FRAMEBUF_C) extern int cyg_fb_on(cyg_fb*); extern int cyg_fb_off(cyg_fb*); extern void cyg_fb_write_pixel( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_fb_colour); extern cyg_fb_colour cyg_fb_read_pixel( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */); extern void cyg_fb_write_hline( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* len */, cyg_fb_colour); extern void cyg_fb_write_vline( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* len */, cyg_fb_colour); extern void cyg_fb_fill_block( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* width */, cyg_ucount16 /* height */, cyg_fb_colour); extern void cyg_fb_write_block( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* width */, cyg_ucount16 /* height */, const void* /* source */, cyg_ucount16 /* offset */, cyg_ucount16 /* source stride */); extern void cyg_fb_read_block( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* width */, cyg_ucount16 /* height */, void* /* dest */, cyg_ucount16 /* offset */, cyg_ucount16 /* source stride */); extern void cyg_fb_move_block( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* width */, cyg_ucount16 /* height */, cyg_ucount16 /* new_x */, cyg_ucount16 /* new_y */); extern int cyg_fb_ioctl( cyg_fb*, cyg_uint16 /* key */, void* /* data */, size_t* /* len */); extern void cyg_fb_synch( cyg_fb*, cyg_ucount16 /* when */); extern void cyg_fb_write_palette( cyg_fb*, cyg_ucount32 /* first */, cyg_ucount32 /* count */, const void* /* source */, cyg_ucount16 /* when */); extern void cyg_fb_read_palette( cyg_fb*, cyg_ucount32 /* first */, cyg_ucount32 /* count */, void* /* dest */); extern cyg_fb_colour cyg_fb_make_colour( cyg_fb*, cyg_ucount8 /* r */, cyg_ucount8 /* g */, cyg_ucount8 /* b */); extern void cyg_fb_break_colour( cyg_fb*, cyg_fb_colour, cyg_ucount8* /* r */, cyg_ucount8* /* g */, cyg_ucount8* /* b */); #else extern __inline__ int cyg_fb_on(cyg_fb* _fb_) { return (*(_fb_->fb_on_fn))(_fb_); } extern __inline__ int cyg_fb_off(cyg_fb* _fb_) { return (*(_fb_->fb_off_fn))(_fb_); } extern __inline__ void cyg_fb_write_pixel(cyg_fb* _fb_, cyg_ucount16 _x_, cyg_ucount16 _y_, cyg_count32 _colour_) { (*(_fb_->fb_write_pixel_fn))(_fb_, _x_, _y_, _colour_); } extern __inline__ cyg_fb_colour cyg_fb_read_pixel(cyg_fb* _fb_, cyg_ucount16 _x_, cyg_ucount16 _y_) { return (*(_fb_->fb_read_pixel_fn))(_fb_, _x_, _y_); } extern __inline__ void cyg_fb_write_hline(cyg_fb* _fb_, cyg_ucount16 _x_, cyg_ucount16 _y_, cyg_ucount16 _len_, cyg_fb_colour _colour_) { (*(_fb_->fb_write_hline_fn))(_fb_, _x_, _y_, _len_, _colour_); } extern __inline__ void cyg_fb_write_vline(cyg_fb* _fb_, cyg_ucount16 _x_, cyg_ucount16 _y_, cyg_ucount16 _len_, cyg_fb_colour _colour_) { (*(_fb_->fb_write_vline_fn))(_fb_, _x_, _y_, _len_, _colour_); } extern __inline__ void cyg_fb_fill_block(cyg_fb* _fb_, cyg_ucount16 _x_, cyg_ucount16 _y_, cyg_ucount16 _width_, cyg_ucount16 _height_, cyg_fb_colour _colour_) { (*(_fb_->fb_fill_block_fn))(_fb_, _x_, _y_, _width_, _height_, _colour_); } extern __inline__ void cyg_fb_write_block(cyg_fb* _fb_, cyg_ucount16 _x_, cyg_ucount16 _y_, cyg_ucount16 _width_, cyg_ucount16 _height_, const void* _source_, cyg_ucount16 _offset_, cyg_ucount16 _stride_) { (*(_fb_->fb_write_block_fn))(_fb_, _x_, _y_, _width_, _height_, _source_, _offset_, _stride_); } extern __inline__ void cyg_fb_read_block(cyg_fb* _fb_, cyg_ucount16 _x_, cyg_ucount16 _y_, cyg_ucount16 _width_, cyg_ucount16 _height_, void* _dest_, cyg_ucount16 _offset_, cyg_ucount16 _stride_) { (*((_fb_)->fb_read_block_fn))(_fb_, _x_, _y_, _width_, _height_, _dest_, _offset_, _stride_); } extern __inline__ void cyg_fb_move_block(cyg_fb* _fb_, cyg_ucount16 _x_, cyg_ucount16 _y_, cyg_ucount16 _width_, cyg_ucount16 _height_, cyg_ucount16 _newx_, cyg_ucount16 _newy_) { (*(_fb_->fb_move_block_fn))(_fb_, _x_, _y_, _width_, _height_, _newx_, _newy_); } extern __inline__ int cyg_fb_ioctl(cyg_fb* _fb_, cyg_uint16 _key_, void* _data_, size_t* _len_) { int result = (*(_fb_->fb_ioctl_fn))(_fb_, _key_, _data_, _len_); return result; } extern __inline__ void cyg_fb_synch(cyg_fb* _fb_, cyg_ucount16 _when_) { #ifdef CYGHWR_IO_FRAMEBUF_FUNCTIONALITY_DOUBLE_BUFFER (*(_fb_->fb_synch_fn))(_fb_, _when_); #else // Synch is a no-op #endif } extern __inline__ void cyg_fb_read_palette(cyg_fb* _fb_, cyg_ucount32 _first_, cyg_ucount32 _count_, void* _dest_) { #ifdef CYGHWR_IO_FRAMEBUF_FUNCTIONALITY_PALETTE (*(_fb_->fb_read_palette_fn))(_fb_, _first_, _count_, _dest_); #else CYG_UNUSED_PARAM(cyg_fb*, _fb_); CYG_UNUSED_PARAM(cyg_ucount32, _first_); CYG_UNUSED_PARAM(cyg_ucount32, _count_); CYG_UNUSED_PARAM(void*, _dest_); #endif } extern __inline__ void cyg_fb_write_palette(cyg_fb* _fb_, cyg_ucount32 _first_, cyg_ucount32 _count_, const void* _dest_, cyg_ucount16 _when_) { #ifdef CYGHWR_IO_FRAMEBUF_FUNCTIONALITY_WRITEABLE_PALETTE (*(_fb_->fb_write_palette_fn))(_fb_, _first_, _count_, _dest_, _when_); #else CYG_UNUSED_PARAM(cyg_fb*, _fb_); CYG_UNUSED_PARAM(cyg_ucount32, _first_); CYG_UNUSED_PARAM(cyg_ucount32, _count_); CYG_UNUSED_PARAM(const void*, _dest_); CYG_UNUSED_PARAM(cyg_ucount16, _when_); #endif } extern __inline__ cyg_fb_colour cyg_fb_make_colour(cyg_fb* _fb_, cyg_ucount8 _r_, cyg_ucount8 _g_, cyg_ucount8 _b_) { #ifdef CYGHWR_IO_FRAMEBUF_FUNCTIONALITY_TRUE_COLOUR return (*(_fb_->fb_make_colour_fn))(_fb_, _r_, _g_, _b_); #else CYG_UNUSED_PARAM(cyg_fb*, _fb_); CYG_UNUSED_PARAM(cyg_ucount8, _r_); CYG_UNUSED_PARAM(cyg_ucount8, _g_); CYG_UNUSED_PARAM(cyg_ucount8, _b_); return 0; #endif } extern __inline__ void cyg_fb_break_colour(cyg_fb* _fb_, cyg_fb_colour _colour_, cyg_ucount8* _r_, cyg_ucount8* _g_, cyg_ucount8* _b_) { #ifdef CYGHWR_IO_FRAMEBUF_FUNCTIONALITY_TRUE_COLOUR (*(_fb_->fb_break_colour_fn))(_fb_, _colour_, _r_, _g_, _b_); #else CYG_UNUSED_PARAM(cyg_fb*, _fb_); CYG_UNUSED_PARAM(cyg_fb_colour, _colour_); CYG_UNUSED_PARAM(cyg_ucount8*, _r_); CYG_UNUSED_PARAM(cyg_ucount8*, _g_); CYG_UNUSED_PARAM(cyg_ucount8*, _b_); #endif } #endif // defined(CYGPKG_INFRA_DEBUG) || defined(__CYG_FB_IN_FRAMEBUF_C) // ---------------------------------------------------------------------------- // The MACRO API #define CYG_FB__AUX(_fb_, _field_) CYG_FB_ ## _fb_ ## _field_ #define CYG_FB_STRUCT(_fb_) CYG_FB__AUX(_fb_, _STRUCT) #define CYG_FB_DEPTH(_fb_) CYG_FB__AUX(_fb_, _DEPTH) #define CYG_FB_FORMAT(_fb_) CYG_FB__AUX(_fb_, _FORMAT) #define CYG_FB_WIDTH(_fb_) CYG_FB__AUX(_fb_, _WIDTH) #define CYG_FB_HEIGHT(_fb_) CYG_FB__AUX(_fb_, _HEIGHT) #define CYG_FB_VIEWPORT_WIDTH(_fb_) CYG_FB__AUX(_fb_, _VIEWPORT_WIDTH) #define CYG_FB_VIEWPORT_HEIGHT(_fb_) CYG_FB__AUX(_fb_, _VIEWPORT_HEIGHT) #define CYG_FB_STRIDE(_fb_) CYG_FB__AUX(_fb_, _STRIDE) #define CYG_FB_BASE(_fb_) CYG_FB__AUX(_fb_, _BASE) #define CYG_FB_FLAGS0(_fb_) CYG_FB__AUX(_fb_, _FLAGS0) #define CYG_FB_FLAGS1(_fb_) CYG_FB__AUX(_fb_, _FLAGS1) #define CYG_FB_FLAGS2(_fb_) CYG_FB__AUX(_fb_, _FLAGS2) #define CYG_FB_FLAGS3(_fb_) CYG_FB__AUX(_fb_, _FLAGS3) #define CYG_FB_PIXELx_VAR( _fb_, _id_) CYG_FB__AUX(_fb_, _PIXELx_VAR)( _fb_, _id_) #define CYG_FB_PIXELx_SET( _fb_, _id_, _x_, _y_) CYG_FB__AUX(_fb_, _PIXELx_SET)( _fb_, _id_, _x_, _y_) #define CYG_FB_PIXELx_GET( _fb_, _id_, _x_, _y_) CYG_FB__AUX(_fb_, _PIXELx_GET)( _fb_, _id_, _x_, _y_) #define CYG_FB_PIXELx_ADDX( _fb_, _id_, _incr_) CYG_FB__AUX(_fb_, _PIXELx_ADDX)( _fb_, _id_, _incr_) #define CYG_FB_PIXELx_ADDY( _fb_, _id_, _incr_) CYG_FB__AUX(_fb_, _PIXELx_ADDY)( _fb_, _id_, _incr_) #define CYG_FB_PIXELx_WRITE(_fb_, _id_, _colour_) CYG_FB__AUX(_fb_, _PIXELx_WRITE)( _fb_, _id_, _colour_) #define CYG_FB_PIXELx_READ( _fb_, _id_) CYG_FB__AUX(_fb_, _PIXELx_READ)( _fb_, _id_) #define CYG_FB_PIXELx_FLUSHABS(_fb_, _id_, _x0_, _y0_, _width_, _height_) CYG_FB__AUX(_fb_, _PIXELx_FLUSHABS)( _fb_, _id_, _x0_, _y0_, _x1_, _y1_) #define CYG_FB_PIXELx_FLUSHREL(_fb_, _id_, _x0_, _y0_, _dx_, _dy_) CYG_FB__AUX(_fb_, _PIXELx_FLUSHREL)( _fb_, _id_, _x0_, _y0_, _dx_, _dy_) #define CYG_FB_PIXEL0_VAR( _fb_) CYG_FB_PIXELx_VAR( _fb_, 0) #define CYG_FB_PIXEL0_SET( _fb_, _x_, _y_) CYG_FB_PIXELx_SET( _fb_, 0, _x_, _y_) #define CYG_FB_PIXEL0_GET( _fb_, _x_, _y_) CYG_FB_PIXELx_GET( _fb_, 0, _x_, _y_) #define CYG_FB_PIXEL0_ADDX( _fb_, _incr_) CYG_FB_PIXELx_ADDX( _fb_, 0, _incr_) #define CYG_FB_PIXEL0_ADDY( _fb_, _incr_) CYG_FB_PIXELx_ADDY( _fb_, 0, _incr_) #define CYG_FB_PIXEL0_WRITE(_fb_, _colour_) CYG_FB_PIXELx_WRITE(_fb_, 0, _colour_) #define CYG_FB_PIXEL0_READ( _fb_) CYG_FB_PIXELx_READ( _fb_, 0) #define CYG_FB_PIXEL0_FLUSHABS( _fb_, _x0_, _y0_, _width_, _height_) CYG_FB_PIXELx_FLUSHABS( _fb_, 0, _x0_, _y0_, _width_, _height_) #define CYG_FB_PIXEL0_FLUSHREL( _fb_, _x0_, _y0_, _dx_, _dy_) CYG_FB_PIXELx_FLUSHREL( _fb_, 0, _x0_, _y0_, _dx_, _dy_) #define CYG_FB_PIXEL1_VAR( _fb_) CYG_FB_PIXELx_VAR( _fb_, 1) #define CYG_FB_PIXEL1_SET( _fb_, _x_, _y_) CYG_FB_PIXELx_SET( _fb_, 1, _x_, _y_) #define CYG_FB_PIXEL1_GET( _fb_, _x_, _y_) CYG_FB_PIXELx_GET( _fb_, 1, _x_, _y_) #define CYG_FB_PIXEL1_ADDX( _fb_, _incr_) CYG_FB_PIXELx_ADDX( _fb_, 1, _incr_) #define CYG_FB_PIXEL1_ADDY( _fb_, _incr_) CYG_FB_PIXELx_ADDY( _fb_, 1, _incr_) #define CYG_FB_PIXEL1_WRITE(_fb_, _colour_) CYG_FB_PIXELx_WRITE(_fb_, 1, _colour_) #define CYG_FB_PIXEL1_READ( _fb_) CYG_FB_PIXELx_READ( _fb_, 1) #define CYG_FB_PIXEL1_FLUSHABS( _fb_, _x0_, _y0_, _width_, _height_) CYG_FB_PIXELx_FLUSHABS( _fb_, 1, _x0_, _y0_, _width_, _height_) #define CYG_FB_PIXEL1_FLUSHREL( _fb_, _x0_, _y0_, _dx_, _dy_) CYG_FB_PIXELx_FLUSHREL( _fb_, 1, _x0_, _y0_, _dx_, _dy_) #define CYG_FB_PIXEL2_VAR( _fb_) CYG_FB_PIXELx_VAR( _fb_, 2) #define CYG_FB_PIXEL2_SET( _fb_, _x_, _y_) CYG_FB_PIXELx_SET( _fb_, 2, _x_, _y_) #define CYG_FB_PIXEL2_GET( _fb_, _x_, _y_) CYG_FB_PIXELx_GET( _fb_, 2, _x_, _y_) #define CYG_FB_PIXEL2_ADDX( _fb_, _incr_) CYG_FB_PIXELx_ADDX( _fb_, 2, _incr_) #define CYG_FB_PIXEL2_ADDY( _fb_, _incr_) CYG_FB_PIXELx_ADDY( _fb_, 2, _incr_) #define CYG_FB_PIXEL2_WRITE(_fb_, _colour_) CYG_FB_PIXELx_WRITE(_fb_, 2, _colour_) #define CYG_FB_PIXEL2_READ( _fb_) CYG_FB_PIXELx_READ( _fb_, 2) #define CYG_FB_PIXEL2_FLUSHABS( _fb_, _x0_, _y0_, _width_, _height_) CYG_FB_PIXELx_FLUSHABS( _fb_, 2, _x0_, _y0_, _width_, _height_) #define CYG_FB_PIXEL2_FLUSHREL( _fb_, _x0_, _y0_, _dx_, _dy_) CYG_FB_PIXELx_FLUSHREL( _fb_, 2, _x0_, _y0_, _dx_, _dy_) #define CYG_FB_PIXEL3_VAR( _fb_) CYG_FB_PIXELx_VAR( _fb_, 3) #define CYG_FB_PIXEL3_SET( _fb_, _x_, _y_) CYG_FB_PIXELx_SET( _fb_, 3, _x_, _y_) #define CYG_FB_PIXEL3_GET( _fb_, _x_, _y_) CYG_FB_PIXELx_GET( _fb_, 3, _x_, _y_) #define CYG_FB_PIXEL3_ADDX( _fb_, _incr_) CYG_FB_PIXELx_ADDX( _fb_, 3, _incr_) #define CYG_FB_PIXEL3_ADDY( _fb_, _incr_) CYG_FB_PIXELx_ADDY( _fb_, 3, _incr_) #define CYG_FB_PIXEL3_WRITE(_fb_, _colour_) CYG_FB_PIXELx_WRITE(_fb_, 3, _colour_) #define CYG_FB_PIXEL3_READ( _fb_) CYG_FB_PIXELx_READ( _fb_, 3) #define CYG_FB_PIXEL3_FLUSHABS( _fb_, _x0_, _y0_, _width_, _height_) CYG_FB_PIXELx_FLUSHABS( _fb_, 3, _x0_, _y0_, _width_, _height_) #define CYG_FB_PIXEL3_FLUSHREL( _fb_, _x0_, _y0_, _dx_, _dy_) CYG_FB_PIXELx_FLUSHREL( _fb_, 3, _x0_, _y0_, _dx_, _dy_) #define CYG_FB_ON(_fb_) ({ cyg_fb_on(& CYG_FB_STRUCT(_fb_)); }) #define CYG_FB_OFF(_fb_) ({ cyg_fb_off(& CYG_FB_STRUCT(_fb_)); }) #define CYG_FB_IOCTL(_fb_, _key_, _data_, _len_) ({ cyg_fb_ioctl(& CYG_FB_STRUCT(_fb_), _key_, _data_, _len_); }) #define CYG_FB_SYNCH(_fb_, _when_) \ CYG_MACRO_START \ cyg_fb_synch(& CYG_FB_STRUCT(_fb_), _when_); \ CYG_MACRO_END #define CYG_FB_WRITE_PALETTE(_fb_, _first_, _count_, _data_, _when_) \ CYG_MACRO_START \ cyg_fb_write_palette(& CYG_FB_STRUCT(_fb_), _first_, _count_, _data_, _when_); \ CYG_MACRO_END #define CYG_FB_READ_PALETTE(_fb_, _first_, _count_, _data_) \ CYG_MACRO_START \ cyg_fb_read_palette(& CYG_FB_STRUCT(_fb_), _first_, _count_, _data_); \ CYG_MACRO_END #define CYG_FB_WRITE_PIXEL(_fb_, _x_, _y_, _colour_) \ CYG_FB__AUX(_fb_, _WRITE_PIXEL)(_x_, _y_, _colour_) #define CYG_FB_READ_PIXEL(_fb_, _x_, _y_) \ CYG_FB__AUX(_fb_, _READ_PIXEL)(_x_, _y_) #define CYG_FB_WRITE_HLINE(_fb_, _x_, _y_, _len_, _colour_) \ CYG_FB__AUX(_fb_, _WRITE_HLINE)(_x_, _y_, _len_, _colour_) #define CYG_FB_WRITE_VLINE(_fb_, _x_, _y_, _len_, _colour_) \ CYG_FB__AUX(_fb_, _WRITE_VLINE)(_x_, _y_, _len_, _colour_) #define CYG_FB_FILL_BLOCK(_fb_, _x_, _y_, _width_, _height_, _colour_) \ CYG_FB__AUX(_fb_, _FILL_BLOCK)(_x_, _y_, _width_, _height_, _colour_) #define CYG_FB_WRITE_BLOCK(_fb_, _x_, _y_, _width_, _height_, _data_, _offset_, _stride_) \ CYG_FB__AUX(_fb_, _WRITE_BLOCK)(_x_, _y_, _width_, _height_, _data_, _offset_, _stride_) #define CYG_FB_READ_BLOCK(_fb_, _x_, _y_, _width_, _height_, _data_, _offset_, _stride_) \ CYG_FB__AUX(_fb_, _READ_BLOCK)(_x_, _y_, _width_, _height_, _data_, _offset_, _stride_) #define CYG_FB_MOVE_BLOCK(_fb_, _x_, _y_, _width_, _height_, _new_x_, _new_y_) \ CYG_FB__AUX(_fb_, _MOVE_BLOCK)(_x_, _y_, _width_, _height_, _new_x_, _new_y_) #define CYG_FB_MAKE_COLOUR(_fb_, _r_, _g_, _b_) \ CYG_FB__AUX(_fb_, _MAKE_COLOUR)(_r_, _g_, _b_) #define CYG_FB_MAKE_COLOR(_fb_, _r_, _g_, _b_) \ CYG_FB__AUX(_fb_, _MAKE_COLOUR)(_r_, _g_, _b_) #define CYG_FB_BREAK_COLOUR(_fb_, _colour_, _r_, _g_, _b_) \ CYG_FB__AUX(_fb_, _BREAK_COLOUR)(_colour_, _r_, _g_, _b_) #define CYG_FB_BREAK_COLOR(_fb_, _colour_, _r_, _g_, _b_) \ CYG_FB__AUX(_fb_, _BREAK_COLOUR)(_colour_, _r_, _g_, _b_) // ---------------------------------------------------------------------------- // Default implementations of some of the per-device functions for linear // framebuffers. Control operations like initialization are always // device-specific and cannot be implemented by the generic package. extern void cyg_fb_linear_write_pixel_1LE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_fb_colour); extern void cyg_fb_linear_write_pixel_1BE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_fb_colour); extern void cyg_fb_linear_write_pixel_2LE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_fb_colour); extern void cyg_fb_linear_write_pixel_2BE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_fb_colour); extern void cyg_fb_linear_write_pixel_4LE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_fb_colour); extern void cyg_fb_linear_write_pixel_4BE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_fb_colour); extern void cyg_fb_linear_write_pixel_8( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_fb_colour); extern void cyg_fb_linear_write_pixel_16( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_fb_colour); extern void cyg_fb_linear_write_pixel_32( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_fb_colour); extern cyg_fb_colour cyg_fb_linear_read_pixel_1LE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */); extern cyg_fb_colour cyg_fb_linear_read_pixel_1BE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */); extern cyg_fb_colour cyg_fb_linear_read_pixel_2LE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */); extern cyg_fb_colour cyg_fb_linear_read_pixel_2BE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */); extern cyg_fb_colour cyg_fb_linear_read_pixel_4LE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */); extern cyg_fb_colour cyg_fb_linear_read_pixel_4BE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */); extern cyg_fb_colour cyg_fb_linear_read_pixel_8( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */); extern cyg_fb_colour cyg_fb_linear_read_pixel_16( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */); extern cyg_fb_colour cyg_fb_linear_read_pixel_32( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */); extern void cyg_fb_linear_write_hline_1LE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* len */, cyg_fb_colour); extern void cyg_fb_linear_write_hline_1BE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* len */, cyg_fb_colour); extern void cyg_fb_linear_write_hline_2LE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* len */, cyg_fb_colour); extern void cyg_fb_linear_write_hline_2BE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* len */, cyg_fb_colour); extern void cyg_fb_linear_write_hline_4LE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* len */, cyg_fb_colour); extern void cyg_fb_linear_write_hline_4BE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* len */, cyg_fb_colour); extern void cyg_fb_linear_write_hline_8( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* len */, cyg_fb_colour); extern void cyg_fb_linear_write_hline_16( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* len */, cyg_fb_colour); extern void cyg_fb_linear_write_hline_32( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* len */, cyg_fb_colour); extern void cyg_fb_linear_write_vline_1LE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* len */, cyg_fb_colour); extern void cyg_fb_linear_write_vline_1BE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* len */, cyg_fb_colour); extern void cyg_fb_linear_write_vline_2LE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* len */, cyg_fb_colour); extern void cyg_fb_linear_write_vline_2BE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* len */, cyg_fb_colour); extern void cyg_fb_linear_write_vline_4LE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* len */, cyg_fb_colour); extern void cyg_fb_linear_write_vline_4BE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* len */, cyg_fb_colour); extern void cyg_fb_linear_write_vline_8( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* len */, cyg_fb_colour); extern void cyg_fb_linear_write_vline_16( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* len */, cyg_fb_colour); extern void cyg_fb_linear_write_vline_32( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* len */, cyg_fb_colour); extern void cyg_fb_linear_fill_block_1LE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* width */, cyg_ucount16 /* height */, cyg_fb_colour); extern void cyg_fb_linear_fill_block_1BE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* width */, cyg_ucount16 /* height */, cyg_fb_colour); extern void cyg_fb_linear_fill_block_2LE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* width */, cyg_ucount16 /* height */, cyg_fb_colour); extern void cyg_fb_linear_fill_block_2BE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* width */, cyg_ucount16 /* height */, cyg_fb_colour); extern void cyg_fb_linear_fill_block_4LE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* width */, cyg_ucount16 /* height */, cyg_fb_colour); extern void cyg_fb_linear_fill_block_4BE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* width */, cyg_ucount16 /* height */, cyg_fb_colour); extern void cyg_fb_linear_fill_block_8( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* width */, cyg_ucount16 /* height */, cyg_fb_colour); extern void cyg_fb_linear_fill_block_16( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* width */, cyg_ucount16 /* height */, cyg_fb_colour); extern void cyg_fb_linear_fill_block_32( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* width */, cyg_ucount16 /* height */, cyg_fb_colour); extern void cyg_fb_linear_write_block_1LE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* width */, cyg_ucount16 /* height */, const void* /* source */, cyg_ucount16 /* offset */, cyg_ucount16 /* stride */); extern void cyg_fb_linear_write_block_1BE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* width */, cyg_ucount16 /* height */, const void* /* source */, cyg_ucount16 /* offset */, cyg_ucount16 /* stride */); extern void cyg_fb_linear_write_block_2LE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* width */, cyg_ucount16 /* height */, const void* /* source */, cyg_ucount16 /* offset */, cyg_ucount16 /* stride */); extern void cyg_fb_linear_write_block_2BE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* width */, cyg_ucount16 /* height */, const void* /* source */, cyg_ucount16 /* offset */, cyg_ucount16 /* stride */); extern void cyg_fb_linear_write_block_4LE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* width */, cyg_ucount16 /* height */, const void* /* source */, cyg_ucount16 /* offset */, cyg_ucount16 /* stride */); extern void cyg_fb_linear_write_block_4BE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* width */, cyg_ucount16 /* height */, const void* /* source */, cyg_ucount16 /* offset */, cyg_ucount16 /* stride */); extern void cyg_fb_linear_write_block_8( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* width */, cyg_ucount16 /* height */, const void* /* source */, cyg_ucount16 /* offset */, cyg_ucount16 /* stride */); extern void cyg_fb_linear_write_block_16( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* width */, cyg_ucount16 /* height */, const void* /* source */, cyg_ucount16 /* offset */, cyg_ucount16 /* stride */); extern void cyg_fb_linear_write_block_32( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* width */, cyg_ucount16 /* height */, const void* /* source */, cyg_ucount16 /* offset */, cyg_ucount16 /* stride */); extern void cyg_fb_linear_read_block_1LE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* width */, cyg_ucount16 /* height */, void* /* dest */, cyg_ucount16 /* offset */, cyg_ucount16 /* stride */); extern void cyg_fb_linear_read_block_1BE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* width */, cyg_ucount16 /* height */, void* /* dest */, cyg_ucount16 /* offset */, cyg_ucount16 /* stride */); extern void cyg_fb_linear_read_block_2LE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* width */, cyg_ucount16 /* height */, void* /* dest */, cyg_ucount16 /* offset */, cyg_ucount16 /* stride */); extern void cyg_fb_linear_read_block_2BE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* width */, cyg_ucount16 /* height */, void* /* dest */, cyg_ucount16 /* offset */, cyg_ucount16 /* stride */); extern void cyg_fb_linear_read_block_4LE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* width */, cyg_ucount16 /* height */, void* /* dest */, cyg_ucount16 /* offset */, cyg_ucount16 /* stride */); extern void cyg_fb_linear_read_block_4BE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* width */, cyg_ucount16 /* height */, void* /* dest */, cyg_ucount16 /* offset */, cyg_ucount16 /* stride */); extern void cyg_fb_linear_read_block_8( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* width */, cyg_ucount16 /* height */, void* /* dest */, cyg_ucount16 /* offset */, cyg_ucount16 /* stride */); extern void cyg_fb_linear_read_block_16( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* width */, cyg_ucount16 /* height */, void* /* dest */, cyg_ucount16 /* offset */, cyg_ucount16 /* stride */); extern void cyg_fb_linear_read_block_32( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* width */, cyg_ucount16 /* height */, void* /* dest */, cyg_ucount16 /* offset */, cyg_ucount16 /* stride */); extern void cyg_fb_linear_move_block_1LE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* width */, cyg_ucount16 /* height */, cyg_ucount16 /* new_x */, cyg_ucount16 /* new_y */); extern void cyg_fb_linear_move_block_1BE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* width */, cyg_ucount16 /* height */, cyg_ucount16 /* new_x */, cyg_ucount16 /* new_y */); extern void cyg_fb_linear_move_block_2LE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* width */, cyg_ucount16 /* height */, cyg_ucount16 /* new_x */, cyg_ucount16 /* new_y */); extern void cyg_fb_linear_move_block_2BE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* width */, cyg_ucount16 /* height */, cyg_ucount16 /* new_x */, cyg_ucount16 /* new_y */); extern void cyg_fb_linear_move_block_4LE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* width */, cyg_ucount16 /* height */, cyg_ucount16 /* new_x */, cyg_ucount16 /* new_y */); extern void cyg_fb_linear_move_block_4BE( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* width */, cyg_ucount16 /* height */, cyg_ucount16 /* new_x */, cyg_ucount16 /* new_y */); extern void cyg_fb_linear_move_block_8( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* width */, cyg_ucount16 /* height */, cyg_ucount16 /* new_x */, cyg_ucount16 /* new_y */); extern void cyg_fb_linear_move_block_16( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* width */, cyg_ucount16 /* height */, cyg_ucount16 /* new_x */, cyg_ucount16 /* new_y */); extern void cyg_fb_linear_move_block_32( cyg_fb*, cyg_ucount16 /* x */, cyg_ucount16 /* y */, cyg_ucount16 /* width */, cyg_ucount16 /* height */, cyg_ucount16 /* new_x */, cyg_ucount16 /* new_y */); // ---------------------------------------------------------------------------- // Dummy implementations of various device functions extern int cyg_fb_nop_on(cyg_fb*); extern int cyg_fb_nop_off(cyg_fb*); extern int cyg_fb_nop_ioctl(cyg_fb*, cyg_uint16, void*, size_t*); extern void cyg_fb_nop_synch(cyg_fb*, cyg_ucount16); extern void cyg_fb_nop_write_palette(cyg_fb*, cyg_ucount32, cyg_ucount32, const void*, cyg_ucount16); extern void cyg_fb_nop_read_palette( cyg_fb*, cyg_ucount32, cyg_ucount32, void*); extern cyg_fb_colour cyg_fb_nop_make_colour(cyg_fb*, cyg_ucount8, cyg_ucount8, cyg_ucount8); extern cyg_fb_colour cyg_fb_nop_make_color(cyg_fb*, cyg_ucount8, cyg_ucount8, cyg_ucount8); extern void cyg_fb_nop_break_colour(cyg_fb*, cyg_fb_colour, cyg_ucount8*, cyg_ucount8*, cyg_ucount8*); extern void cyg_fb_nop_break_color(cyg_fb*, cyg_fb_colour, cyg_ucount8*, cyg_ucount8*, cyg_ucount8*); // ---------------------------------------------------------------------------- // Standard palettes. The generic framebuffer package provides EGA and VGA // palettes. extern const cyg_uint8 cyg_fb_palette_ega[16 * 3]; extern const cyg_uint8 cyg_fb_palette_vga[256 * 3]; #define CYG_FB_DEFAULT_PALETTE_BLACK 0x00 #define CYG_FB_DEFAULT_PALETTE_BLUE 0x01 #define CYG_FB_DEFAULT_PALETTE_GREEN 0x02 #define CYG_FB_DEFAULT_PALETTE_CYAN 0x03 #define CYG_FB_DEFAULT_PALETTE_RED 0x04 #define CYG_FB_DEFAULT_PALETTE_MAGENTA 0x05 #define CYG_FB_DEFAULT_PALETTE_BROWN 0x06 #define CYG_FB_DEFAULT_PALETTE_LIGHTGREY 0x07 #define CYG_FB_DEFAULT_PALETTE_LIGHTGRAY 0x07 #define CYG_FB_DEFAULT_PALETTE_DARKGREY 0x08 #define CYG_FB_DEFAULT_PALETTE_DARKGRAY 0x08 #define CYG_FB_DEFAULT_PALETTE_LIGHTBLUE 0x09 #define CYG_FB_DEFAULT_PALETTE_LIGHTGREEN 0x0A #define CYG_FB_DEFAULT_PALETTE_LIGHTCYAN 0x0B #define CYG_FB_DEFAULT_PALETTE_LIGHTRED 0x0C #define CYG_FB_DEFAULT_PALETTE_LIGHTMAGENTA 0x0D #define CYG_FB_DEFAULT_PALETTE_YELLOW 0x0E #define CYG_FB_DEFAULT_PALETTE_WHITE 0x0F // ---------------------------------------------------------------------------- // Support for some common true colour modes #define CYG_FB_MAKE_COLOUR_8BPP_TRUE_332(_r_, _g_, _b_) \ ({ cyg_fb_colour _colour_; \ _colour_ = ((((_r_) & 0x00E0) >> 0) | (((_g_) & 0x00E0) >> 3) | (((_b_) & 0x00C0) >> 6)); \ _colour_; }) #define CYG_FB_BREAK_COLOUR_8BPP_TRUE_332(_colour_, _r_, _g_, _b_ ) \ CYG_MACRO_START \ *(_r_) = ((_colour_) << 0) & 0x00E0; \ *(_g_) = ((_colour_) << 3) & 0x00E0; \ *(_g_) = ((_colour_) << 6) & 0x00C0; \ CYG_MACRO_END #define CYG_FB_MAKE_COLOUR_16BPP_TRUE_565(_r_, _g_, _b_) \ ({ ((((_r_) & 0x00F8) << 8) | (((_g_) & 0x00FC) << 3) | (((_b_) & 0x00F8) >> 3)); }) #define CYG_FB_BREAK_COLOUR_16BPP_TRUE_565(_colour_, _r_, _g_, _b_) \ CYG_MACRO_START \ *(_r_) = ((_colour_) >> 8) & 0x00F8; \ *(_g_) = ((_colour_) >> 3) & 0x00FC; \ *(_b_) = ((_colour_) << 3) & 0x00F8; \ CYG_MACRO_END #define CYG_FB_MAKE_COLOUR_16BPP_TRUE_555(_r_, _g_, _b_) \ ({ ((((_r_) & 0x00F8) << 7) | (((_g_) & 0x00F8) << 2) | (((_b_) & 0x00F8) >> 3)); }) #define CYG_FB_BREAK_COLOUR_16BPP_TRUE_555(_colour_, _r_, _g_, _b_) \ CYG_MACRO_START \ *(_r_) = ((_colour_) >> 7) & 0x00F8; \ *(_g_) = ((_colour_) >> 2) & 0x00F8; \ *(_b_) = ((_colour_) << 3) & 0x00F8; \ CYG_MACRO_END #define CYG_FB_MAKE_COLOUR_32BPP_TRUE_0888(_r_, _g_, _b_) \ ({ (((_r_) << 16) | ((_g_) << 8) | (_b_)); }) #define CYG_FB_BREAK_COLOUR_32BPP_TRUE_0888(_colour_, _r_, _g_, _b_) \ CYG_MACRO_START \ *(_r_) = ((_colour_) >> 16) & 0x00FF; \ *(_g_) = ((_colour_) >> 8) & 0x00FF; \ *(_b_) = ((_colour_) ) & 0x00FF; \ CYG_MACRO_END extern cyg_fb_colour cyg_fb_dev_make_colour_8bpp_true_332(cyg_fb*, cyg_ucount8, cyg_ucount8, cyg_ucount8); extern void cyg_fb_dev_break_colour_8bpp_true_332(cyg_fb*, cyg_fb_colour, cyg_ucount8*, cyg_ucount8*, cyg_ucount8*); extern cyg_fb_colour cyg_fb_dev_make_colour_16bpp_true_565(cyg_fb*, cyg_ucount8, cyg_ucount8, cyg_ucount8); extern void cyg_fb_dev_break_colour_16bpp_true_565(cyg_fb*, cyg_fb_colour, cyg_ucount8*, cyg_ucount8*, cyg_ucount8*); extern cyg_fb_colour cyg_fb_dev_make_colour_16bpp_true_555(cyg_fb*, cyg_ucount8, cyg_ucount8, cyg_ucount8); extern void cyg_fb_dev_break_colour_16bpp_true_555(cyg_fb*, cyg_fb_colour, cyg_ucount8*, cyg_ucount8*, cyg_ucount8*); extern cyg_fb_colour cyg_fb_dev_make_colour_32bpp_true_0888(cyg_fb*, cyg_ucount8, cyg_ucount8, cyg_ucount8); extern void cyg_fb_dev_break_colour_32bpp_true_0888(cyg_fb*, cyg_fb_colour, cyg_ucount8*, cyg_ucount8*, cyg_ucount8*); // ---------------------------------------------------------------------------- // A custom build step combines all the header files from the various // framebuffer devices (usually just one) into a single header. This // makes it easier for portable higher-level code to work with // whatever devices happen to be available. #include <cyg/io/framebufs/framebufs.h> //----------------------------------------------------------------------------- #ifdef __cplusplus } /* extern "C" */ #endif #endif // ifndef CYGONCE_IO_FRAMEBUF_H // End of framebuf.h
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