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// This file is part of the uSTL library, an STL implementation. // // Copyright (c) 2005-2009 by Mike Sharov <msharov@users.sourceforge.net> // This file is free software, distributed under the MIT License. // /// \file uutility.h /// \brief Utility templates. #ifndef UUTILITY_H_6A58BD296269A82A4AAAA4FD19FDB3AC #define UUTILITY_H_6A58BD296269A82A4AAAA4FD19FDB3AC #include "utypes.h" #include "traits.h" #include "ulimits.h" #include <assert.h> namespace ustl { #ifdef __GNUC__ /// Returns the number of elements in a static vector #define VectorSize(v) (sizeof(v) / sizeof(*v)) #else // Old compilers will not be able to evaluate *v on an empty vector. // The tradeoff here is that VectorSize will not be able to measure arrays of local structs. #define VectorSize(v) (sizeof(v) / ustl::size_of_elements(1, v)) #endif /// Expands into a ptr,size expression for the given static vector; useful as link arguments. #define VectorBlock(v) (v)+0, VectorSize(v) // +0 makes it work under gcc 2.95 /// Expands into a begin,end expression for the given static vector; useful for algorithm arguments. #define VectorRange(v) VectorBlock(v)+(v) /// Indexes into a static array with bounds limit #define VectorElement(v,i) v[min(uoff_t(i),uoff_t(VectorSize(v)-1))] /// Returns the number of bits in the given type #define BitsInType(t) (sizeof(t) * CHAR_BIT) /// Returns the mask of type \p t with the lowest \p n bits set. #define BitMask(t,n) (t(~t(0)) >> ((sizeof(t) * CHAR_BIT) - (n))) /// Argument that is used only in debug builds (as in an assert) #ifndef NDEBUG #define DebugArg(x) x #else #define DebugArg(x) #endif /// Shorthand for container iteration. #define foreach(type,i,ctr) for (type i = (ctr).begin(); i != (ctr).end(); ++ i) /// Shorthand for container reverse iteration. #define eachfor(type,i,ctr) for (type i = (ctr).rbegin(); i != (ctr).rend(); ++ i) #ifndef DOXYGEN_SHOULD_SKIP_THIS // Macro for passing template types as macro arguments. // These are deprecated. Use metamac macros instead. Will remove by next release. #define TEMPLATE_FULL_DECL1(d1,t1) template <d1 t1> #define TEMPLATE_FULL_DECL2(d1,t1,d2,t2) template <d1 t1, d2 t2> #define TEMPLATE_FULL_DECL3(d1,t1,d2,t2,d3,t3) template <d1 t1, d2 t2, d3 t3> #define TEMPLATE_DECL1(t1) TEMPLATE_FULL_DECL1(typename,t1) #define TEMPLATE_DECL2(t1,t2) TEMPLATE_FULL_DECL2(typename,t1,typename,t2) #define TEMPLATE_DECL3(t1,t2,t3) TEMPLATE_FULL_DECL3(typename,t1,typename,t2,typename,t3) #define TEMPLATE_TYPE1(type,a1) type<a1> #define TEMPLATE_TYPE2(type,a1,a2) type<a1,a2> #define TEMPLATE_TYPE3(type,a1,a2,a3) type<a1,a2,a3> #endif /// Returns the minimum of \p a and \p b template <typename T1, typename T2> inline T1 min (const T1& a, const T2& b) { return (a < b ? a : b); } /// Returns the maximum of \p a and \p b template <typename T1, typename T2> inline T1 max (const T1& a, const T2& b) { return (b < a ? a : b); } /// The alignment performed by default. const size_t c_DefaultAlignment = __alignof__(void*); /// \brief Rounds \p n up to be divisible by \p grain template <typename T> inline T Align (T n, size_t grain = c_DefaultAlignment) { n += grain - 1; return (n - n % grain); } /// Returns a NULL pointer cast to T. template <typename T> inline T* NullPointer (void) { return ((T*) NULL); } /// \brief Returns a non-dereferentiable value reference. /// This is useful for passing to alignof or the like which need a value but /// don't need to actually use it. template <typename T> inline T& NullValue (void) { return (*NullPointer<T>()); } /// Offsets an iterator template <typename T> inline T advance (T i, ssize_t offset) { return (i + offset); } #ifndef DOXYGEN_SHOULD_SKIP_THIS /// Offsets a void pointer template <> inline const void* advance (const void* p, ssize_t offset) { assert (p || !offset); return (reinterpret_cast<const uint8_t*>(p) + offset); } /// Offsets a void pointer template <> inline void* advance (void* p, ssize_t offset) { assert (p || !offset); return (reinterpret_cast<uint8_t*>(p) + offset); } #endif /// Returns the difference \p p1 - \p p2 template <typename T1, typename T2> inline ptrdiff_t distance (T1 i1, T2 i2) { return (i2 - i1); } #ifndef DOXYGEN_SHOULD_SKIP_THIS #define UNVOID_DISTANCE(T1const,T2const) \ template <> inline ptrdiff_t distance (T1const void* p1, T2const void* p2) \ { return ((T2const uint8_t*)(p2) - (T1const uint8_t*)(p1)); } UNVOID_DISTANCE(,) UNVOID_DISTANCE(const,const) UNVOID_DISTANCE(,const) UNVOID_DISTANCE(const,) #undef UNVOID_DISTANCE #endif #ifndef DOXYGEN_SHOULD_SKIP_THIS // The compiler issues a warning if an unsigned type is compared to 0. template <typename T, bool IsSigned> struct __is_negative { inline bool operator()(const T& v) { return (v < 0); } }; template <typename T> struct __is_negative<T,false> { inline bool operator()(const T&) { return (false); } }; /// Warning-free way to check if \p v is negative, even if for unsigned types. template <typename T> inline bool is_negative (const T& v) { return (__is_negative<T,numeric_limits<T>::is_signed>()(v)); } #endif /// \brief Returns the absolute value of \p v /// Unlike the stdlib functions, this is inline and works with all types. template <typename T> inline T absv (T v) { return (is_negative(v) ? -v : v); } /// \brief Returns -1 for negative values, 1 for positive, and 0 for 0 template <typename T> inline T sign (T v) { return ((0 < v) - is_negative(v)); } /// Returns the absolute value of the distance i1 and i2 template <typename T1, typename T2> inline size_t abs_distance (T1 i1, T2 i2) { return (absv (distance(i1, i2))); } /// Returns the size of \p n elements of size \p T template <typename T> inline size_t size_of_elements (size_t n, const T*) { return (n * sizeof(T)); } // Defined in byteswap.h, which is usually unusable. #undef bswap_16 #undef bswap_32 #undef bswap_64 inline uint16_t bswap_16 (uint16_t v) { #if CPU_HAS_CMPXCHG8 // If it has that, it has bswap. if (!__builtin_constant_p(v)) asm ("rorw $8, %0":"+r"(v)); else #endif v = v << 8 | v >> 8; return (v); } inline uint32_t bswap_32 (uint32_t v) { #if CPU_HAS_CMPXCHG8 if (!__builtin_constant_p(v)) asm ("bswap %0":"+r"(v)); else #endif v = v << 24 | (v & 0xFF00) << 8 | ((v >> 8) & 0xFF00) | v >> 24; return (v); } #if HAVE_INT64_T inline uint64_t bswap_64 (uint64_t v) { #if x86_64 if (!__builtin_constant_p(v)) asm ("bswap %0":"+r"(v)); else #endif v = (uint64_t(bswap_32(v)) << 32) | bswap_32(v >> 32); return (v); } #endif /// \brief Swaps the byteorder of \p v. template <typename T> inline T bswap (const T& v) { switch (BitsInType(T)) { default: return (v); case 16: return (T (bswap_16 (uint16_t (v)))); case 32: return (T (bswap_32 (uint32_t (v)))); #if HAVE_INT64_T case 64: return (T (bswap_64 (uint64_t (v)))); #endif } } #if BYTE_ORDER == BIG_ENDIAN template <typename T> inline T le_to_native (const T& v) { return (bswap (v)); } template <typename T> inline T be_to_native (const T& v) { return (v); } template <typename T> inline T native_to_le (const T& v) { return (bswap (v)); } template <typename T> inline T native_to_be (const T& v) { return (v); } #elif BYTE_ORDER == LITTLE_ENDIAN template <typename T> inline T le_to_native (const T& v) { return (v); } template <typename T> inline T be_to_native (const T& v) { return (bswap (v)); } template <typename T> inline T native_to_le (const T& v) { return (v); } template <typename T> inline T native_to_be (const T& v) { return (bswap (v)); } #endif // BYTE_ORDER /// Deletes \p p and sets it to NULL template <typename T> inline void Delete (T*& p) { delete p; p = NULL; } /// Deletes \p p as an array and sets it to NULL template <typename T> inline void DeleteVector (T*& p) { delete [] p; p = NULL; } /// Template of making != from ! and == template <typename T> inline bool operator!= (const T& x, const T& y) { return (!(x == y)); } /// Template of making > from < template <typename T> inline bool operator> (const T& x, const T& y) { return (y < x); } /// Template of making <= from < and == template <typename T> inline bool operator<= (const T& x, const T& y) { return (!(y < x)); } /// Template of making >= from < and == template <typename T> inline bool operator>= (const T& x, const T& y) { return (!(x < y)); } /// Packs \p s multiple times into \p b. Useful for loop unrolling. template <typename TSmall, typename TBig> inline void pack_type (TSmall s, TBig& b) { const size_t n = sizeof(TBig) / sizeof(TSmall); b = s; // Calls to min are here to avoid warnings for shifts bigger than the type. min will be gone when optimized. if (n < 2) return; b = (b << min (BitsInType(TSmall), BitsInType(TBig))) | b; if (n < 4) return; b = (b << min (BitsInType(TSmall) * 2, BitsInType(TBig))) | b; if (n < 8) return; b = (b << min (BitsInType(TSmall) * 4, BitsInType(TBig))) | b; } /// \brief Divides \p n1 by \p n2 and rounds the result up. /// This is in contrast to regular division, which rounds down. template <typename T1, typename T2> inline T1 DivRU (T1 n1, T2 n2) { T2 adj = n2 - 1; if (is_negative (n1)) adj = -adj; return ((n1 + adj) / n2); } #if __GNUC__ >= 3 inline bool TestAndSet (int* pm) INLINE; #endif /// Sets the contents of \p pm to 1 and returns true if the previous value was 0. inline bool TestAndSet (int* pm) { #if CPU_HAS_CMPXCHG8 bool rv; int oldVal (1); asm volatile ( // cmpxchg compares to %eax and swaps if equal "cmpxchgl %3, %1\n\t" "sete %0" : "=a" (rv), "=m" (*pm), "=r" (oldVal) : "2" (oldVal), "a" (0) : "memory"); return (rv); #elif __i386__ || __x86_64__ int oldVal (1); asm volatile ("xchgl %0, %1" : "=r"(oldVal), "=m"(*pm) : "0"(oldVal), "m"(*pm) : "memory"); return (!oldVal); #elif __sparc32__ // This has not been tested int rv; asm volatile ("ldstub %1, %0" : "=r"(rv), "=m"(*pm) : "m"(pm)); return (!rv); #else const int oldVal (*pm); *pm = 1; return (!oldVal); #endif } inline uint32_t NextPow2 (uint32_t v) { #if __i386__ || __x86_64__ asm("dec\t%1\n\t" "mov\t$1,%0\n\t" "bsr\t%1,%1\n\t" "inc\t%1\n\t" "rol\t%b1,%0":"=&r"(v):"c"(v)); return (v); #else // The following code is sub-optimal but mimics the x86 implementation int i = 31; v--; while (!(v & (1 << i)) && i > 0) i--; if (i == 31) return 1; return (1 << (i + 1)); #endif } /// \brief This template is to be used for dereferencing a type-punned pointer without a warning. /// /// When casting a local variable to an unrelated type through a pointer (for /// example, casting a float to a uint32_t without conversion), the resulting /// memory location can be accessed through either pointer, which violates the /// strict aliasing rule. While -fno-strict-aliasing option can be given to /// the compiler, eliminating this warning, inefficient code may result in /// some instances, because aliasing inhibits some optimizations. By using /// this template, and by ensuring the memory is accessed in one way only, /// efficient code can be produced without the warning. For gcc 4.1.0+. /// template <typename DEST, typename SRC> inline DEST noalias (const DEST&, SRC* s) { asm("":"+g"(s)::"memory"); union UPun { SRC s; DEST d; }; return (((UPun*)(s))->d); } template <typename DEST, typename SRC> inline DEST noalias_cast (SRC s) { asm("":"+g"(s)::"memory"); union { SRC s; DEST d; } u = {s}; return (u.d); } namespace simd { /// Call after you are done using SIMD algorithms for 64 bit tuples. inline void reset_mmx (void) INLINE; #define ALL_MMX_REGS_CHANGELIST "mm0","mm1","mm2","mm3","mm4","mm5","mm6","mm7","st","st(1)","st(2)","st(3)","st(4)","st(5)","st(6)","st(7)" #if CPU_HAS_3DNOW inline void reset_mmx (void) { asm ("femms":::ALL_MMX_REGS_CHANGELIST); } #elif CPU_HAS_MMX inline void reset_mmx (void) { asm ("emms":::ALL_MMX_REGS_CHANGELIST); } #else inline void reset_mmx (void) {} #endif } // namespace simd } // namespace ustl #endif