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[/] [openrisc/] [trunk/] [rtos/] [freertos-6.1.1/] [Demo/] [CORTEX_LM3S811_IAR/] [LuminaryCode/] [hw_flash.h] - Rev 581
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//***************************************************************************** // // hw_flash.h - Macros used when accessing the flash controller. // // Copyright (c) 2005,2006 Luminary Micro, Inc. All rights reserved. // // Software License Agreement // // Luminary Micro, Inc. (LMI) is supplying this software for use solely and // exclusively on LMI's Stellaris Family of microcontroller products. // // The software is owned by LMI and/or its suppliers, and is protected under // applicable copyright laws. All rights are reserved. Any use in violation // of the foregoing restrictions may subject the user to criminal sanctions // under applicable laws, as well as to civil liability for the breach of the // terms and conditions of this license. // // THIS SOFTWARE IS PROVIDED "AS IS". NO WARRANTIES, WHETHER EXPRESS, IMPLIED // OR STATUTORY, INCLUDING, BUT NOT LIMITED TO, IMPLIED WARRANTIES OF // MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. // LMI SHALL NOT, IN ANY CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR // CONSEQUENTIAL DAMAGES, FOR ANY REASON WHATSOEVER. // // This is part of revision 991 of the Stellaris Driver Library. // //***************************************************************************** #ifndef __HW_FLASH_H__ #define __HW_FLASH_H__ //***************************************************************************** // // The following define the offsets of the FLASH registers. // //***************************************************************************** #define FLASH_FMA 0x400FD000 // Memory address register #define FLASH_FMD 0x400FD004 // Memory data register #define FLASH_FMC 0x400FD008 // Memory control register #define FLASH_FCRIS 0x400FD00c // Raw interrupt status register #define FLASH_FCIM 0x400FD010 // Interrupt mask register #define FLASH_FCMISC 0x400FD014 // Interrupt status register #define FLASH_FMPRE 0x400FE130 // FLASH read protect register #define FLASH_FMPPE 0x400FE134 // FLASH program protect register #define FLASH_USECRL 0x400FE140 // uSec reload register //***************************************************************************** // // The following define the bit fields in the FLASH_FMC register. // //***************************************************************************** #define FLASH_FMC_WRKEY_MASK 0xFFFF0000 // FLASH write key mask #define FLASH_FMC_WRKEY 0xA4420000 // FLASH write key #define FLASH_FMC_COMT 0x00000008 // Commit user register #define FLASH_FMC_MERASE 0x00000004 // Mass erase FLASH #define FLASH_FMC_ERASE 0x00000002 // Erase FLASH page #define FLASH_FMC_WRITE 0x00000001 // Write FLASH word //***************************************************************************** // // The following define the bit fields in the FLASH_FCRIS register. // //***************************************************************************** #define FLASH_FCRIS_PROGRAM 0x00000002 // Programming status #define FLASH_FCRIS_ACCESS 0x00000001 // Invalid access status //***************************************************************************** // // The following define the bit fields in the FLASH_FCIM register. // //***************************************************************************** #define FLASH_FCIM_PROGRAM 0x00000002 // Programming mask #define FLASH_FCIM_ACCESS 0x00000001 // Invalid access mask //***************************************************************************** // // The following define the bit fields in the FLASH_FMIS register. // //***************************************************************************** #define FLASH_FCMISC_PROGRAM 0x00000002 // Programming status #define FLASH_FCMISC_ACCESS 0x00000001 // Invalid access status //***************************************************************************** // // The following define the bit fields in the FLASH_FMPRE and FLASH_FMPPE // registers. // //***************************************************************************** #define FLASH_FMP_BLOCK_31 0x80000000 // Enable for block 31 #define FLASH_FMP_BLOCK_30 0x40000000 // Enable for block 30 #define FLASH_FMP_BLOCK_29 0x20000000 // Enable for block 29 #define FLASH_FMP_BLOCK_28 0x10000000 // Enable for block 28 #define FLASH_FMP_BLOCK_27 0x08000000 // Enable for block 27 #define FLASH_FMP_BLOCK_26 0x04000000 // Enable for block 26 #define FLASH_FMP_BLOCK_25 0x02000000 // Enable for block 25 #define FLASH_FMP_BLOCK_24 0x01000000 // Enable for block 24 #define FLASH_FMP_BLOCK_23 0x00800000 // Enable for block 23 #define FLASH_FMP_BLOCK_22 0x00400000 // Enable for block 22 #define FLASH_FMP_BLOCK_21 0x00200000 // Enable for block 21 #define FLASH_FMP_BLOCK_20 0x00100000 // Enable for block 20 #define FLASH_FMP_BLOCK_19 0x00080000 // Enable for block 19 #define FLASH_FMP_BLOCK_18 0x00040000 // Enable for block 18 #define FLASH_FMP_BLOCK_17 0x00020000 // Enable for block 17 #define FLASH_FMP_BLOCK_16 0x00010000 // Enable for block 16 #define FLASH_FMP_BLOCK_15 0x00008000 // Enable for block 15 #define FLASH_FMP_BLOCK_14 0x00004000 // Enable for block 14 #define FLASH_FMP_BLOCK_13 0x00002000 // Enable for block 13 #define FLASH_FMP_BLOCK_12 0x00001000 // Enable for block 12 #define FLASH_FMP_BLOCK_11 0x00000800 // Enable for block 11 #define FLASH_FMP_BLOCK_10 0x00000400 // Enable for block 10 #define FLASH_FMP_BLOCK_9 0x00000200 // Enable for block 9 #define FLASH_FMP_BLOCK_8 0x00000100 // Enable for block 8 #define FLASH_FMP_BLOCK_7 0x00000080 // Enable for block 7 #define FLASH_FMP_BLOCK_6 0x00000040 // Enable for block 6 #define FLASH_FMP_BLOCK_5 0x00000020 // Enable for block 5 #define FLASH_FMP_BLOCK_4 0x00000010 // Enable for block 4 #define FLASH_FMP_BLOCK_3 0x00000008 // Enable for block 3 #define FLASH_FMP_BLOCK_2 0x00000004 // Enable for block 2 #define FLASH_FMP_BLOCK_1 0x00000002 // Enable for block 1 #define FLASH_FMP_BLOCK_0 0x00000001 // Enable for block 0 //***************************************************************************** // // The following define the bit fields in the FLASH_USECRL register. // //***************************************************************************** #define FLASH_USECRL_MASK 0x000000FF // Clock per uSec #define FLASH_USECRL_SHIFT 0 //***************************************************************************** // // The erase size is the size of the FLASH block that is erased by an erase // operation, and the protect size is the size of the FLASH block that is // protected by each protection register. // //***************************************************************************** #define FLASH_ERASE_SIZE 0x00000400 #define FLASH_PROTECT_SIZE 0x00000800 #endif // __HW_FLASH_H__