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[/] [openrisc/] [trunk/] [rtos/] [freertos-6.1.1/] [Demo/] [CORTEX_LPC1768_GCC_RedSuite/] [src/] [LCD/] [lcd.h] - Rev 591
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//***************************************************************************** // +--+ // | ++----+ // +-++ | // | | // +-+--+ | // | +--+--+ // +----+ Copyright (c) 2009 Code Red Technologies Ltd. // // lcd.h - Routines containing primitives for writing to the LCD // // // Software License Agreement // // The software is owned by Code Red Technologies and/or its suppliers, and is // protected under applicable copyright laws. All rights are reserved. Any // use in violation of the foregoing restrictions may subject the user to criminal // sanctions under applicable laws, as well as to civil liability for the breach // of the terms and conditions of this license. // // THIS SOFTWARE IS PROVIDED "AS IS". NO WARRANTIES, WHETHER EXPRESS, IMPLIED // OR STATUTORY, INCLUDING, BUT NOT LIMITED TO, IMPLIED WARRANTIES OF // MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. // USE OF THIS SOFTWARE FOR COMMERCIAL DEVELOPMENT AND/OR EDUCATION IS SUBJECT // TO A CURRENT END USER LICENSE AGREEMENT (COMMERCIAL OR EDUCATIONAL) WITH // CODE RED TECHNOLOGIES LTD. #ifndef LCD_H_ #define LCD_H_ // Define size of LCD screen. #define LCD_MAX_X 128 #define LCD_MAX_Y 128 // Translates a 24-bit RGB color to RGB565 #define TRANSLATE24BIT_TO_RGB565(c) ((((c) & 0x00ff0000) >> 19) | \ ((((c) & 0x0000ff00) >> 5) & 0x000007e0) | \ ((((c) & 0x000000ff) << 8) & 0x0000f800)) // Define a basic set of 24bit colors, based on the standard "websafe" set #define COLOR24_AQUA 0x00FFFF #define COLOR24_GREY 0x808080 #define COLOR24_NAVY 0x000080 #define COLOR24_SILVER 0xC0C0C0 #define COLOR24_BLACK 0x000000 #define COLOR24_GREEN 0x008000 #define COLOR24_OLIVE 0x808000 #define COLOR24_TEAL 0x008080 #define COLOR24_BLUE 0x0000FF #define COLOR24_LIME 0x00FF00 #define COLOR24_PURPLE 0x800080 #define COLOR24_WHITE 0xFFFFFF #define COLOR24_FUCHSIA 0xFF00FF #define COLOR24_MAROON 0x800000 #define COLOR24_RED 0xFF0000 #define COLOR24_YELLOW 0xFFFF00 // Create a set of RGB565 colors that can be used directly within code #define COLOR_AQUA TRANSLATE24BIT_TO_RGB565(COLOR24_AQUA) #define COLOR_GREY TRANSLATE24BIT_TO_RGB565(COLOR24_GREY) #define COLOR_NAVY TRANSLATE24BIT_TO_RGB565(COLOR24_NAVY) #define COLOR_SILVER TRANSLATE24BIT_TO_RGB565(COLOR24_SILVER) #define COLOR_BLACK TRANSLATE24BIT_TO_RGB565(COLOR24_BLACK) #define COLOR_GREEN TRANSLATE24BIT_TO_RGB565(COLOR24_GREEN) #define COLOR_OLIVE TRANSLATE24BIT_TO_RGB565(COLOR24_OLIVE) #define COLOR_TEAL TRANSLATE24BIT_TO_RGB565(COLOR24_TEAL) #define COLOR_BLUE TRANSLATE24BIT_TO_RGB565(COLOR24_BLUE) #define COLOR_LIME TRANSLATE24BIT_TO_RGB565(COLOR24_LIME) #define COLOR_PURPLE TRANSLATE24BIT_TO_RGB565(COLOR24_PURPLE) #define COLOR_WHITE TRANSLATE24BIT_TO_RGB565(COLOR24_WHITE) #define COLOR_FUCHSIA TRANSLATE24BIT_TO_RGB565(COLOR24_FUCHSIA) #define COLOR_MAROON TRANSLATE24BIT_TO_RGB565(COLOR24_MAROON) #define COLOR_RED TRANSLATE24BIT_TO_RGB565(COLOR24_RED) #define COLOR_YELLOW TRANSLATE24BIT_TO_RGB565(COLOR24_YELLOW) void LCD_Line (int xmin,int xmax,int ymin,int ymax,int color); void LCD_FilledRect(int xmin,int xmax,int ymin,int ymax,int color); void LCD_Rect(int xmin,int xmax,int ymin,int ymax,int color); void LCD_WriteBitMap8x15(int x, int y, int height, int width, unsigned char *pBitMap, int color); void LCD_PlotPoint(int x,int y,int color); void LCD_Circle (int x0, int y0, int radius, int color); void LCD_FilledCircle (int x0, int y0, int radius, int color); void LCD_ClearScreen(void); void LCD_WriteBitMap8x15(int x, int y, int height, int width, unsigned char *pBitMap, int color); void LCD_PrintChar(int x, int y, unsigned char c, int color ); void LCD_PrintString(int x, int y, char *pcString, int iStrLen, int color); #endif /*LCD_H_*/
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