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[/] [openrisc/] [trunk/] [rtos/] [freertos-6.1.1/] [Demo/] [Common/] [ethernet/] [lwIP/] [core/] [inet.c] - Rev 606

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/*
 * Copyright (c) 2001-2004 Swedish Institute of Computer Science.
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without modification,
 * are permitted provided that the following conditions are met:
 *
 * 1. Redistributions of source code must retain the above copyright notice,
 *    this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright notice,
 *    this list of conditions and the following disclaimer in the documentation
 *    and/or other materials provided with the distribution.
 * 3. The name of the author may not be used to endorse or promote products
 *    derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT
 * SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT
 * OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
 * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY
 * OF SUCH DAMAGE.
 *
 * This file is part of the lwIP TCP/IP stack.
 *
 * Author: Adam Dunkels <adam@sics.se>
 *
 */
 
 
/* inet.c
 *
 * Functions common to all TCP/IP modules, such as the Internet checksum and the
 * byte order functions.
 *
 */
 
 
#include "lwip/opt.h"
 
#include "lwip/arch.h"
 
#include "lwip/def.h"
#include "lwip/inet.h"
 
#include "lwip/sys.h"
 
/* These are some reference implementations of the checksum algorithm, with the
 * aim of being simple, correct and fully portable. Checksumming is the
 * first thing you would want to optimize for your platform. If you create
 * your own version, link it in and in your sys_arch.h put:
 * 
 * #define LWIP_CHKSUM <your_checksum_routine> 
*/
#ifndef LWIP_CHKSUM
#define LWIP_CHKSUM lwip_standard_chksum
 
#if 1 /* Version A */
/**
 * lwip checksum
 *
 * @param dataptr points to start of data to be summed at any boundary
 * @param len length of data to be summed
 * @return host order (!) lwip checksum (non-inverted Internet sum) 
 *
 * @note accumulator size limits summable length to 64k
 * @note host endianess is irrelevant (p3 RFC1071)
 */
static u16_t
lwip_standard_chksum(void *dataptr, u16_t len)
{
  u32_t acc;
  u16_t src;
  u8_t *octetptr;
 
  acc = 0;
  /* dataptr may be at odd or even addresses */
  octetptr = (u8_t*)dataptr;
  while (len > 1)
  {
    /* declare first octet as most significant
       thus assume network order, ignoring host order */
    src = (*octetptr) << 8;
    octetptr++;
    /* declare second octet as least significant */
    src |= (*octetptr);
    octetptr++;
    acc += src;
    len -= 2;
  }
  if (len > 0)
  {
    /* accumulate remaining octet */
    src = (*octetptr) << 8;
    acc += src;
  }
  /* add deferred carry bits */
  acc = (acc >> 16) + (acc & 0x0000ffffUL);
  if ((acc & 0xffff0000) != 0) {
    acc = (acc >> 16) + (acc & 0x0000ffffUL);
  }
  /* This maybe a little confusing: reorder sum using htons()
     instead of ntohs() since it has a little less call overhead.
     The caller must invert bits for Internet sum ! */
  return htons((u16_t)acc);
}
#endif
 
#if 0 /* Version B */
/*
 * Curt McDowell
 * Broadcom Corp.
 * csm@broadcom.com
 *
 * IP checksum two bytes at a time with support for
 * unaligned buffer.
 * Works for len up to and including 0x20000.
 * by Curt McDowell, Broadcom Corp. 12/08/2005
 */
 
static u16_t
lwip_standard_chksum(void *dataptr, int len)
{
  u8_t *pb = dataptr;
  u16_t *ps, t = 0;
  u32_t sum = 0;
  int odd = ((u32_t)pb & 1);
 
  /* Get aligned to u16_t */
  if (odd && len > 0) {
    ((u8_t *)&t)[1] = *pb++;
    len--;
  }
 
  /* Add the bulk of the data */
  ps = (u16_t *)pb;
  while (len > 1) {
    sum += *ps++;
    len -= 2;
  }
 
  /* Consume left-over byte, if any */
  if (len > 0)
    ((u8_t *)&t)[0] = *(u8_t *)ps;;
 
  /* Add end bytes */
  sum += t;
 
  /*  Fold 32-bit sum to 16 bits */
  while (sum >> 16)
    sum = (sum & 0xffff) + (sum >> 16);
 
  /* Swap if alignment was odd */
  if (odd)
    sum = ((sum & 0xff) << 8) | ((sum & 0xff00) >> 8);
 
  return sum;
}
#endif
 
#if 0 /* Version C */
/**
 * An optimized checksum routine. Basically, it uses loop-unrolling on
 * the checksum loop, treating the head and tail bytes specially, whereas
 * the inner loop acts on 8 bytes at a time. 
 *
 * @arg start of buffer to be checksummed. May be an odd byte address.
 * @len number of bytes in the buffer to be checksummed.
 * 
 * by Curt McDowell, Broadcom Corp. December 8th, 2005
 */
 
static u16_t
lwip_standard_chksum(void *dataptr, int len)
{
  u8_t *pb = dataptr;
  u16_t *ps, t = 0;
  u32_t *pl;
  u32_t sum = 0, tmp;
  /* starts at odd byte address? */
  int odd = ((u32_t)pb & 1);
 
  if (odd && len > 0) {
    ((u8_t *)&t)[1] = *pb++;
    len--;
  }
 
  ps = (u16_t *)pb;
 
  if (((u32_t)ps & 3) && len > 1) {
    sum += *ps++;
    len -= 2;
  }
 
  pl = (u32_t *)ps;
 
  while (len > 7)  {
    tmp = sum + *pl++;          /* ping */
    if (tmp < sum)
      tmp++;                    /* add back carry */
 
    sum = tmp + *pl++;          /* pong */
    if (sum < tmp)
      sum++;                    /* add back carry */
 
    len -= 8;
  }
 
  /* make room in upper bits */
  sum = (sum >> 16) + (sum & 0xffff);
 
  ps = (u16_t *)pl;
 
  /* 16-bit aligned word remaining? */
  while (len > 1) {
    sum += *ps++;
    len -= 2;
  }
 
  /* dangling tail byte remaining? */
  if (len > 0)                  /* include odd byte */
    ((u8_t *)&t)[0] = *(u8_t *)ps;
 
  sum += t;                     /* add end bytes */
 
  while (sum >> 16)             /* combine halves */
    sum = (sum >> 16) + (sum & 0xffff);
 
  if (odd)
    sum = ((sum & 0xff) << 8) | ((sum & 0xff00) >> 8);
 
  return sum;
}
#endif
 
#endif /* LWIP_CHKSUM */
 
/* inet_chksum_pseudo:
 *
 * Calculates the pseudo Internet checksum used by TCP and UDP for a pbuf chain.
 */
 
u16_t
inet_chksum_pseudo(struct pbuf *p,
       struct ip_addr *src, struct ip_addr *dest,
       u8_t proto, u16_t proto_len)
{
  u32_t acc;
  struct pbuf *q;
  u8_t swapped;
 
  acc = 0;
  swapped = 0;
  /* iterate through all pbuf in chain */
  for(q = p; q != NULL; q = q->next) {
    LWIP_DEBUGF(INET_DEBUG, ("inet_chksum_pseudo(): checksumming pbuf %p (has next %p) \n",
      (void *)q, (void *)q->next));
    acc += LWIP_CHKSUM(q->payload, q->len);
    /*LWIP_DEBUGF(INET_DEBUG, ("inet_chksum_pseudo(): unwrapped lwip_chksum()=%"X32_F" \n", acc));*/
    while (acc >> 16) {
      acc = (acc & 0xffffUL) + (acc >> 16);
    }
    if (q->len % 2 != 0) {
      swapped = 1 - swapped;
      acc = ((acc & 0xff) << 8) | ((acc & 0xff00UL) >> 8);
    }
    /*LWIP_DEBUGF(INET_DEBUG, ("inet_chksum_pseudo(): wrapped lwip_chksum()=%"X32_F" \n", acc));*/
  }
 
  if (swapped) {
    acc = ((acc & 0xff) << 8) | ((acc & 0xff00UL) >> 8);
  }
  acc += (src->addr & 0xffffUL);
  acc += ((src->addr >> 16) & 0xffffUL);
  acc += (dest->addr & 0xffffUL);
  acc += ((dest->addr >> 16) & 0xffffUL);
  acc += (u32_t)htons((u16_t)proto);
  acc += (u32_t)htons(proto_len);
 
  while (acc >> 16) {
    acc = (acc & 0xffffUL) + (acc >> 16);
  }
  LWIP_DEBUGF(INET_DEBUG, ("inet_chksum_pseudo(): pbuf chain lwip_chksum()=%"X32_F"\n", acc));
  return (u16_t)~(acc & 0xffffUL);
}
 
/* inet_chksum:
 *
 * Calculates the Internet checksum over a portion of memory. Used primarily for IP
 * and ICMP.
 */
 
u16_t
inet_chksum(void *dataptr, u16_t len)
{
  u32_t acc;
 
  acc = LWIP_CHKSUM(dataptr, len);
  while (acc >> 16) {
    acc = (acc & 0xffff) + (acc >> 16);
  }
  return (u16_t)~(acc & 0xffff);
}
 
u16_t
inet_chksum_pbuf(struct pbuf *p)
{
  u32_t acc;
  struct pbuf *q;
  u8_t swapped;
 
  acc = 0;
  swapped = 0;
  for(q = p; q != NULL; q = q->next) {
    acc += LWIP_CHKSUM(q->payload, q->len);
    while (acc >> 16) {
      acc = (acc & 0xffffUL) + (acc >> 16);
    }
    if (q->len % 2 != 0) {
      swapped = 1 - swapped;
      acc = (acc & 0x00ffUL << 8) | (acc & 0xff00UL >> 8);
    }
  }
 
  if (swapped) {
    acc = ((acc & 0x00ffUL) << 8) | ((acc & 0xff00UL) >> 8);
  }
  return (u16_t)~(acc & 0xffffUL);
}
 
/* Here for now until needed in other places in lwIP */
#ifndef isprint
#define in_range(c, lo, up)  ((u8_t)c >= lo && (u8_t)c <= up)
#define isprint(c)           in_range(c, 0x20, 0x7f)
#define isdigit(c)           in_range(c, '0', '9')
#define isxdigit(c)          (isdigit(c) || in_range(c, 'a', 'f') || in_range(c, 'A', 'F'))
#define islower(c)           in_range(c, 'a', 'z')
#define isspace(c)           (c == ' ' || c == '\f' || c == '\n' || c == '\r' || c == '\t' || c == '\v')
#endif    
 
/*
 * Ascii internet address interpretation routine.
 * The value returned is in network order.
 */
 
u32_t
inet_addr(const char *cp)
{
  struct in_addr val;
 
  if (inet_aton(cp, &val)) {
    return (val.s_addr);
  }
  return (INADDR_NONE);
}
 
/*
 * Check whether "cp" is a valid ascii representation
 * of an Internet address and convert to a binary address.
 * Returns 1 if the address is valid, 0 if not.
 * This replaces inet_addr, the return value from which
 * cannot distinguish between failure and a local broadcast address.
 */
int
inet_aton(const char *cp, struct in_addr *addr)
{
  u32_t val;
  int base, n, c;
  u32_t parts[4];
  u32_t *pp = parts;
 
  c = *cp;
  for (;;) {
    /*
     * Collect number up to ``.''.
     * Values are specified as for C:
     * 0x=hex, 0=octal, 1-9=decimal.
     */
    if (!isdigit(c))
      return (0);
    val = 0;
    base = 10;
    if (c == '0') {
      c = *++cp;
      if (c == 'x' || c == 'X') {
        base = 16;
        c = *++cp;
      } else
        base = 8;
    }
    for (;;) {
      if (isdigit(c)) {
        val = (val * base) + (int)(c - '0');
        c = *++cp;
      } else if (base == 16 && isxdigit(c)) {
        val = (val << 4) | (int)(c + 10 - (islower(c) ? 'a' : 'A'));
        c = *++cp;
      } else
        break;
    }
    if (c == '.') {
      /*
       * Internet format:
       *  a.b.c.d
       *  a.b.c   (with c treated as 16 bits)
       *  a.b (with b treated as 24 bits)
       */
      if (pp >= parts + 3)
        return (0);
      *pp++ = val;
      c = *++cp;
    } else
      break;
  }
  /*
   * Check for trailing characters.
   */
  if (c != '\0' && (!isprint(c) || !isspace(c)))
    return (0);
  /*
   * Concoct the address according to
   * the number of parts specified.
   */
  n = pp - parts + 1;
  switch (n) {
 
  case 0:
    return (0);       /* initial nondigit */
 
  case 1:             /* a -- 32 bits */
    break;
 
  case 2:             /* a.b -- 8.24 bits */
    if (val > 0xffffff)
      return (0);
    val |= parts[0] << 24;
    break;
 
  case 3:             /* a.b.c -- 8.8.16 bits */
    if (val > 0xffff)
      return (0);
    val |= (parts[0] << 24) | (parts[1] << 16);
    break;
 
  case 4:             /* a.b.c.d -- 8.8.8.8 bits */
    if (val > 0xff)
      return (0);
    val |= (parts[0] << 24) | (parts[1] << 16) | (parts[2] << 8);
    break;
  }
  if (addr)
    addr->s_addr = htonl(val);
  return (1);
}
 
/* Convert numeric IP address into decimal dotted ASCII representation.
 * returns ptr to static buffer; not reentrant!
 */
char *
inet_ntoa(struct in_addr addr)
{
  static char str[16];
  u32_t s_addr = addr.s_addr;
  char inv[3];
  char *rp;
  u8_t *ap;
  u8_t rem;
  u8_t n;
  u8_t i;
 
  rp = str;
  ap = (u8_t *)&s_addr;
  for(n = 0; n < 4; n++) {
    i = 0;
    do {
      rem = *ap % (u8_t)10;
      *ap /= (u8_t)10;
      inv[i++] = '0' + rem;
    } while(*ap);
    while(i--)
      *rp++ = inv[i];
    *rp++ = '.';
    ap++;
  }
  *--rp = 0;
  return str;
}
 
/*
 * These are reference implementations of the byte swapping functions.
 * Again with the aim of being simple, correct and fully portable.
 * Byte swapping is the second thing you would want to optimize. You will
 * need to port it to your architecture and in your cc.h:
 * 
 * #define LWIP_PLATFORM_BYTESWAP 1
 * #define LWIP_PLATFORM_HTONS(x) <your_htons>
 * #define LWIP_PLATFORM_HTONL(x) <your_htonl>
 *
 * Note ntohs() and ntohl() are merely references to the htonx counterparts.
 */
 
#ifndef BYTE_ORDER
#error BYTE_ORDER is not defined
#endif
#if (LWIP_PLATFORM_BYTESWAP == 0) && (BYTE_ORDER == LITTLE_ENDIAN)
 
u16_t
htons(u16_t n)
{
  return ((n & 0xff) << 8) | ((n & 0xff00) >> 8);
}
 
u16_t
ntohs(u16_t n)
{
  return htons(n);
}
 
u32_t
htonl(u32_t n)
{
  return ((n & 0xff) << 24) |
    ((n & 0xff00) << 8) |
    ((n & 0xff0000) >> 8) |
    ((n & 0xff000000) >> 24);
}
 
u32_t
ntohl(u32_t n)
{
  return htonl(n);
}
 
#endif /* (LWIP_PLATFORM_BYTESWAP == 0) && (BYTE_ORDER == LITTLE_ENDIAN) */
 

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