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[/] [openrisc/] [trunk/] [rtos/] [freertos-6.1.1/] [Demo/] [WizNET_DEMO_TERN_186/] [tern_code/] [socket.c] - Rev 621
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/* ******************************************************************************** * TERN, Inc. * (c) Copyright 2005, http://www.tern.com * * MODIFIED BY RICHARD BARRY TO ADD SEMAPHORE FOR COMMUNICATION BETWEEN THE * WIZnet ISR AND THE HTTP TASK. * * - Derived based on development version provided by Wiznet. * * Filename : socket.h * Programmer(s): * Created : 2002/06/20 * Modified : * 2002/09/27 : - Renaming * INT_STATUS --> INT_REG * STATUS(i) --> INT_STATUS(i) * C_STATUS(i) --> SOCK_STATUS(i) * 2003/11/06 : Ported for use with TERN controller. Note all byte access is at even addresses * 2005/10/8 : Modified constants for easier initialization. * * Description : Header file of W3100A for TERN embedded controller ******************************************************************************** */ /* ############################################################################### File Include Section ############################################################################### */ #include "i2chip_hw.h" #include "socket.h" #include "types.h" #include <string.h> #include <stdio.h> #include <FreeRTOS.h> #include <semphr.h> #include <portasm.h> /* ############################################################################### Local Variable Declaration Section ############################################################################### */ u_char I_STATUS[4]; // Store Interrupt Status according to channels u_int Local_Port; // Designate Local Port union un_l2cval SEQ_NUM; // Set initial sequence number u_long SMASK[MAX_SOCK_NUM]; // Variable to store MASK of Tx in each channel, // on setting dynamic memory size. u_long RMASK[MAX_SOCK_NUM]; // Variable to store MASK of Rx in each channel, // on setting dynamic memory size. int SSIZE[MAX_SOCK_NUM]; // Maximun Tx memory size by each channel int RSIZE[MAX_SOCK_NUM]; // Maximun Rx memory size by each channel u_int SBUFBASEADDRESS[MAX_SOCK_NUM]; // Maximun Tx memory base address by each channel u_int RBUFBASEADDRESS[MAX_SOCK_NUM]; // Maximun Rx memory base address by each channel /* ############################################################################### Function Implementation Section ############################################################################### */ /* ******************************************************************************** * Interrupt handling function of the W3100A * * Description : * Stores the status information that each function waits for in the global variable I_STATUS * for transfer. I_STATUS stores the interrupt status value for each channel. * Arguments : None * Returns : None * Note : Internal Function ******************************************************************************** */ portBASE_TYPE prvProcessISR( void ) { unsigned char status; extern xSemaphoreHandle xTCPSemaphore; portBASE_TYPE xHigherPriorityTaskWoken = pdFALSE; #ifdef I2CHIP_WINDOW u_int current_window = i2chip_get_window(); #endif status = READ_VALUE(INT_REG); if (status) { xHigherPriorityTaskWoken = pdTRUE; // channel 0 interrupt(sysinit, sockinit, established, closed, timeout, send_ok, recv_ok) if (status & 0x01) { I_STATUS[0] = READ_VALUE(INT_STATUS(0)); // if (I_STATUS[0] & SESTABLISHED) // ISR_ESTABLISHED(0); // if (I_STATUS[0] & SCLOSED) // ISR_CLOSED(0); WRITE_VALUE(INT_REG, 0x01); } // channel 1 interrupt(sysinit, sockinit, established, closed, timeout, send_ok, recv_ok) if (status & 0x02) { I_STATUS[1] = READ_VALUE(INT_STATUS(1)); // if (I_STATUS[1] & SESTABLISHED) // ISR_ESTABLISHED(1); // if (I_STATUS[1] & SCLOSED) // ISR_CLOSED(1); WRITE_VALUE(INT_REG, 0x02); } // channel 2 interrupt(sysinit, sockinit, established, closed, timeout, send_ok, recv_ok) if (status & 0x04) { I_STATUS[2] = READ_VALUE(INT_STATUS(2)); // if (I_STATUS[2] & SESTABLISHED) // ISR_ESTABLISHED(2); // if (I_STATUS[2] & SCLOSED) // ISR_CLOSED(2); WRITE_VALUE(INT_REG, 0x04); } // channel 3 interrupt(sysinit, sockinit, established, closed, timeout, send_ok, recv_ok) if (status & 0x08) { I_STATUS[3] = READ_VALUE(INT_STATUS(3)); // if (I_STATUS[3] & SESTABLISHED) ISR_ESTABLISHED(3); // if (I_STATUS[3] & SCLOSED) ISR_CLOSED(3); WRITE_VALUE(INT_REG, 0x08); } // channel 0 receive interrupt if (status & 0x10) { // ISR_RX(0); WRITE_VALUE(INT_REG, 0x10); } // channel 1 receive interrupt if (status & 0x20) { // ISR_RX(1); WRITE_VALUE(INT_REG, 0x20); } // channel 2 receive interrupt if (status & 0x40) { // ISR_RX(2); WRITE_VALUE(INT_REG, 0x40); } // channel 3 receive interrupt if (status & 0x80) { // ISR_RX(3); WRITE_VALUE(INT_REG, 0x80); } status = READ_VALUE(INT_REG); } WRITE_VALUE(INT_REG, 0xFF); #ifdef I2CHIP_WINDOW i2chip_set_window(current_window); #endif if( xHigherPriorityTaskWoken == pdTRUE ) { xSemaphoreGiveFromISR( xTCPSemaphore, &xHigherPriorityTaskWoken ); } return xHigherPriorityTaskWoken; } void far interrupt in4_isr_i2chip(void) { if( prvProcessISR() == pdTRUE ) { portEND_SWITCHING_ISR(); } INT_EOI; } /* **************************************************************************************************** * Established connection interrupt handling function. * * Description : * Called upon connection establishment, and may be inserted in user code if needed by * the programmer. * Arguments : None * Returns : None * Note : Internal Function **************************************************************************************************** */ /* void ISR_ESTABLISHED(SOCKET s) { // TO ADD YOUR CODE } */ /* **************************************************************************************************** * Closed connection interrupt handling function * * Description : * Called upon connection closure, and may be inserted in user code if needed by the programmer. * Arguments : None * Returns : None * Note : Internal Function **************************************************************************************************** */ /* void ISR_CLOSED(SOCKET s) { // TO ADD YOUR CODE } */ /* **************************************************************************************************** * Received data interrupt handling function * * Description : * Called upon receiving data, and may be inserted in user code if needed by the programmer. * Arguments : None * Returns : None * Note : Internal Function **************************************************************************************************** */ /* void ISR_RX(SOCKET s) { // TO ADD YOUR CODE } */ /* **************************************************************************************************** * W3100A Initialization Function * * Description: Reset of W3100A S/W and Registeration of i386 interrupt * Arguments : None. * Returns : None. * Note : **************************************************************************************************** */ void initW3100A(void) { // Install interrupt handler for i2Chip INT_INIT(in4_isr_i2chip); Local_Port = 1000; // This default value will be set if you didn't designate it when you // create a socket. If you don't designate port number and create a // socket continuously, the port number will be assigned with // incremented by one to Local_Port SEQ_NUM.lVal = 4294967293ul; // Sets the initial SEQ# to be used for TCP communication. // (It should be ramdom value) WRITE_VALUE(COMMAND(0), CSW_RESET); // Software RESET } /* **************************************************************************************************** * W3100A initialization function * * Description : * Sets the Tx, Rx memory size by each channel, source MAC, source IP, gateway, and subnet mask * to be used by the W3100A to the designated values. * May be called when reflecting modified network information or Tx, Rx memory size on the W3100A * Include Ping Request for ARP update (In case that a device embedding W3100A is directly * connected to Router) * Arguments : sbufsize - Tx memory size (00 - 1KByte, 01- 2KBtye, 10 - 4KByte, 11 - 8KByte) * bit 1-0 : Tx memory size of channel #0 * bit 3-2 : Tx memory size of channel #1 * bit 5-4 : Tx memory size of channel #2 * bit 7-6 : Tx memory size of channel #3 * rbufsize - Rx memory size (00 - 1KByte, 01- 2KBtye, 10 - 4KByte, 11 - 8KByte) * bit 1-0 : Rx memory size of channel #0 * bit 3-2 : Rx memory size of channel #1 * bit 5-4 : Rx memory size of channel #2 * bit 7-6 : Rx memory size of channel #3 * Returns : None * Note : API Function * Maximum memory size for Tx, Rx in W3100A is 8KBytes, * In the range of 8KBytes, the memory size could be allocated dynamically by * each channel * Be attentive to sum of memory size shouldn't exceed 8Kbytes * and to data transmission and receiption from non-allocated channel may cause * some problems. * If 8KBytes memory already is assigned to centain channel, other 3 channels * couldn't be used, for there's no available memory. * If two 4KBytes memory are assigned to two each channels, other 2 channels couldn't * be used, for there's no available memory. * (Example of memory assignment) * sbufsize => 00000011, rbufsize => 00000011 : * Assign 8KBytes for Tx and Rx to channel #0, Cannot use channel #1,#2,#3 * sbufsize => 00001010, rbufsize => 00001010 : * Assign 4KBytes for Tx and Rx to each channel #0,#1 respectively. Cannot use * channel #2,#3 * sbufsize => 01010101, rbufsize => 01010101 : * Assign 2KBytes for Tx and Rx to each all channels respectively. * sbufsize => 00010110, rbufsize => 01010101 : * Assign 4KBytes for Tx, 2KBytes for Rx to channel #0 * s 2KBytes for Tx, 2KBytes for Rx to channel #1 * 2KBytes for Tx, 2KBytes for Rx to channel #2 * 2KBytes is available exclusively for Rx in channel #3. There's no memory for Tx. **************************************************************************************************** */ void sysinit(u_char sbufsize, u_char rbufsize) { char i; int ssum,rsum; ssum = 0; rsum = 0; // Set Tx memory size for each channel WRITE_VALUE(TX_DMEM_SIZE, sbufsize); // Set Rx memory size for each channel WRITE_VALUE(RX_DMEM_SIZE, rbufsize); // Set Base Address of Tx memory for channel #0 SBUFBASEADDRESS[0] = 0; // Set Base Address of Rx memory for channel #0 RBUFBASEADDRESS[0] = 0; // Set maximum memory size for Tx and Rx, mask, base address of memory by each channel for(i = 0 ; i < MAX_SOCK_NUM; i++) { SSIZE[i] = 0; RSIZE[i] = 0; if(ssum < 8192) { switch((sbufsize >> i*2) & 0x03) // Set maximum Tx memory size { case 0: SSIZE[i] = 1024; SMASK[i] = 0x000003FF; break; case 1: SSIZE[i] = 2048; SMASK[i] = 0x000007FF; break; case 2: SSIZE[i] = 4096; SMASK[i] = 0x00000FFF; break; case 3: SSIZE[i] = 8192; SMASK[i] = 0x00001FFF; break; } } if(rsum < 8192) { switch((rbufsize >> i*2) & 0x03) // Set maximum Rx memory size { case 0: RSIZE[i] = 1024; RMASK[i] = 0x000003FF; break; case 1: RSIZE[i] = 2048; RMASK[i] = 0x000007FF; break; case 2: RSIZE[i] = 4096; RMASK[i] = 0x00000FFF; break; case 3: RSIZE[i] = 8192; RMASK[i] = 0x00001FFF; break; } } ssum += SSIZE[i]; rsum += RSIZE[i]; // Set base address of Tx and Rx memory for channel #1,#2,#3 if(i != 0) { SBUFBASEADDRESS[i] = ssum - SSIZE[i]; RBUFBASEADDRESS[i] = rsum - RSIZE[i]; } } WRITE_VALUE(COMMAND(0), CSYS_INIT); while(!(I_STATUS[0] & SSYS_INIT_OK)) I2CHIP_POLL_ISR(in4_isr_i2chip); #ifdef __PING__ { u_char xdata pingbuf[8]; setIPprotocol(0, IPPROTO_ICMP); socket(0, SOCK_IPL_RAW, 3000,0); // Create a socket for ARP update pingbuf[0] = 8; // ICMP TYPE pingbuf[1] = 0; // ICMP CODE pingbuf[2] = 0xf7; // CHECKSUM (already calculated) pingbuf[3] = 0xfd; pingbuf[4] = 0; // ID pingbuf[5] = 1; pingbuf[6] = 0; // SEQ # pingbuf[7] = 1; pingbuf[8] = 0; // Data 1 Byte sendto(0, pingbuf, 9, GATEWAY_PTR,3000); // Ping Request close(0); printf("Route MAC Update Success"); } #endif } /* **************************************************************************************************** * Function to set subnet mask * * Description: * Arguments : addr--> Pointer that has the value to be set * Returns : None. * Note : **************************************************************************************************** */ void setsubmask(u_char * addr) { u_char i; u_char far* sm_ptr = SUBNET_MASK_PTR; // We can only convert to 'regular' // pointer if we're confident arithmetic // won't take us out of current window. for (i = 0; i < 4; i++) { WRITE_VALUE(sm_ptr + SA_OFFSET(i), addr[i]); } } /* **************************************************************************************************** * Function to set gateway IP * * Description: * Arguments : addr--> Pointer that has Gateway IP to be set * Returns : None. * Note : **************************************************************************************************** */ void setgateway(u_char * addr) { u_char i; u_char far* gw_ptr = GATEWAY_PTR; // We can only convert to 'regular' // pointer if we're confident arithmetic // won't take us out of current window. for (i = 0; i < 4; i++) { WRITE_VALUE(gw_ptr + SA_OFFSET(i), addr[i]); } } /* **************************************************************************************************** * Function to set W3100A IP * * Description: * Arguments : addr--> Pointer that has Source IP to be set * Returns : None. * Note : **************************************************************************************************** */ void setIP(u_char * addr) { u_char i; u_char far* src_ptr = SRC_IP_PTR; // We can only convert to 'regular' // pointer if we're confident arithmetic // won't take us out of current window. for (i = 0; i < 4; i++) { WRITE_VALUE(src_ptr + SA_OFFSET(i), addr[i]); } } // DEBUG void getIP(u_char* addr) { u_char i; u_char far* src_ptr = SRC_IP_PTR; // We can only convert to 'regular' // pointer if we're confident arithmetic // won't take us out of current window. for (i = 0; i < 4; i++) addr[i] = READ_VALUE(src_ptr + SA_OFFSET(i)); } /* **************************************************************************************************** * Function to set MAC * * Description: * Arguments : addr--> Pointer that has MAC to be set * Returns : None. * Note : **************************************************************************************************** */ void setMACAddr(u_char * addr) { u_char i; u_char far* ha_ptr = SRC_HA_PTR; // We can only convert to 'regular' // pointer if we're confident arithmetic // won't take us out of current window. for (i = 0; i < 6; i++) { WRITE_VALUE(ha_ptr + SA_OFFSET(i), addr[i]); } } /* **************************************************************************************************** * Function to set TCP timeout * * Description: The function that used to adjust time to resend TCP * Arguments : val --> Pointer that has the value to be set * Upper 2 byte:Initial timeout value * Last 1 byte:The count to retry till timeout * Returns : None. * Note : **************************************************************************************************** */ void settimeout(u_char * val) { u_char i; u_char far* tout_ptr = TIMEOUT_PTR; // We can only convert to 'regular' // pointer if we're confident arithmetic // won't take us out of current window. for (i = 0; i < 3; i++) { WRITE_VALUE(tout_ptr + SA_OFFSET(i), val[i]); } } /* **************************************************************************************************** * Function to set interrupt mask. * * Description: * Arguments : mask--> Mask value to be set ('1'-> interrupt ) * Returns : None. * Note : **************************************************************************************************** */ void setINTMask(u_char mask) { WRITE_VALUE(INTMASK, mask); } /* **************************************************************************************************** * Function to set enable in sending and receiving of broadcast data * * Description: Enable to process of broadcating data in UDP or IP RAW mode. * Arguments : s --> Channel No. to be set * Returns : None. * Note : **************************************************************************************************** */ void setbroadcast(SOCKET s) { u_char val = READ_VALUE(OPT_PROTOCOL(s)); WRITE_VALUE(OPT_PROTOCOL(s), val | SOCKOPT_BROADCAST); } /* **************************************************************************************************** * Function to set process protocol in IP RAW mode. * * Description: * Arguments : s--> Channel No. to be set * tos-->Protocol Value to be set * Returns : None. * Note : **************************************************************************************************** */ void setTOS(SOCKET s, u_char tos) { WRITE_VALUE(TOS(s), tos); } /* **************************************************************************************************** * Upper layer protocol setup function in IP RAW Mode * * Description : Upper layer protocol setup function in protocol field of IP header when * developing upper layer protocol like ICMP, IGMP, EGP etc. by using IP Protocol * Arguments : s - Channel number * ipprotocol - Upper layer protocol setting value of IP Protocol * (Possible to use designated IPPROTO_ in header file) * Returns : None * Note : API Function * This function should be called before calling socket() that is, before * socket initialization. **************************************************************************************************** */ void setIPprotocol(SOCKET s, u_char ipprotocol) { WRITE_VALUE(IP_PROTOCOL(s), ipprotocol); } /* **************************************************************************************************** * Initialization function to appropriate channel * * Description : Initialize designated channel and wait until W3100 has done. * Arguments : s - channel number * protocol - designate protocol for channel * SOCK_STREAM(0x01) -> TCP. * SOCK_DGRAM(0x02) -> UDP. * SOCK_IPL_RAW(0x03) -> IP LAYER RAW. * SOCK_MACL_RAW(0x04) -> MAC LAYER RAW. * port - designate source port for appropriate channel * flag - designate option to be used in appropriate. * SOCKOPT_BROADCAST(0x80) -> Send/receive broadcast message in UDP * SOCKOPT_NDTIMEOUT(0x40) -> Use register value which designated TIMEOUT * value * SOCKOPT_NDACK(0x20) -> When not using no delayed ack * SOCKOPT_SWS(0x10) -> When not using silly window syndrome * Returns : When succeeded : Channel number, failed :-1 * Note : API Function **************************************************************************************************** */ char socket(SOCKET s, u_char protocol, u_int port, u_char flag) { u_char k; //Designate socket protocol and option WRITE_VALUE(OPT_PROTOCOL(s), protocol | flag); // setup designated port number if (port != 0) { k = (u_char)((port & 0xff00) >> 8); WRITE_VALUE(SRC_PORT_PTR(s), k); k = (u_char)(port & 0x00ff); WRITE_VALUE(SRC_PORT_PTR(s) + SA_OFFSET(1), k); } else { // Designate random port number which is managed by local when you didn't designate source port Local_Port++; WRITE_VALUE(SRC_PORT_PTR(s), (u_char)((Local_Port & 0xff00) >> 8)); WRITE_VALUE(SRC_PORT_PTR(s) + SA_OFFSET(1), (u_char)(Local_Port & 0x00ff)); } // SOCK_INIT I_STATUS[s] = 0; WRITE_VALUE(COMMAND(s), CSOCK_INIT); // Waiting Interrupt to CSOCK_INIT while (I_STATUS[s] == 0) I2CHIP_POLL_ISR(in4_isr_i2chip); if (!(I_STATUS[s] & SSOCK_INIT_OK)) return(-1); initseqnum(s); // Use initial seq# with random number return(s); } /* **************************************************************************************************** * Connection establishing function to designated peer. * * Description : This function establish a connection to the peer by designated channel, * and wait until the connection is established successfully. (TCP client mode) * Arguments : s - channel number * addr - destination IP Address * port - destination Port Number * Returns : when succeeded : 1, failed : -1 * Note : API Function **************************************************************************************************** */ char connect(SOCKET s, u_char far * addr, u_int port) { if (port != 0) { //designate destination port WRITE_VALUE(DST_PORT_PTR(s), (u_char)((port & 0xff00) >> 8)); WRITE_VALUE(DST_PORT_PTR(s) + SA_OFFSET(1), (u_char)(port & 0x00ff)); } else return(-1); WRITE_VALUE(DST_IP_PTR(s), addr[0]); //designate destination IP address WRITE_VALUE(DST_IP_PTR(s) + SA_OFFSET(1), addr[1]); WRITE_VALUE(DST_IP_PTR(s) + SA_OFFSET(2), addr[2]); WRITE_VALUE(DST_IP_PTR(s) + SA_OFFSET(3), addr[3]); I_STATUS[s] = 0; WRITE_VALUE(COMMAND(s), CCONNECT); // CONNECT I2CHIP_POLL_ISR(in4_isr_i2chip); // Wait until connection is established successfully while (I_STATUS[s] == 0) { // When failed, appropriate channel will be closed and return an error if (select(s, SEL_CONTROL) == SOCK_CLOSED) return -1; } if (!(I_STATUS[s] & SESTABLISHED)) return(-1); return(1); } /* **************************************************************************************************** * Connection establishing function to designated peer. (Non-blocking Mode) * * Description : This function establish a connection to the peer by designated channel. * * Arguments : s - channel number * addr - destination IP Address * port - destination Port Number * Returns : when succeeded : 1, failed : -1 * Note : API Function **************************************************************************************************** */ char NBconnect(SOCKET s, u_char far * addr, u_int port) { if (port != 0) { //designate destination port WRITE_VALUE(DST_PORT_PTR(s), (u_char) ((port & 0xff00) >> 8) ); WRITE_VALUE(DST_PORT_PTR(s) + SA_OFFSET(1), (u_char)(port & 0x00ff)); } else return(-1); WRITE_VALUE(DST_IP_PTR(s), addr[0]); //designate destination IP address WRITE_VALUE(DST_IP_PTR(s) + SA_OFFSET(1), addr[1]); WRITE_VALUE(DST_IP_PTR(s) + SA_OFFSET(2), addr[2]); WRITE_VALUE(DST_IP_PTR(s) + SA_OFFSET(3), addr[3]); I_STATUS[s] = 0; WRITE_VALUE(COMMAND(s), CCONNECT); // CONNECT return(1); } /* **************************************************************************************************** * Waits for connection request from a peer (Blocking Mode) * * Description : Wait for connection request from a peer through designated channel (TCP Server mode) * Arguments : s - channel number * addr - IP Address of the peer when a connection is established * port - Port number of the peer when a connection is established * Returns : When succeeded : 1, failed : -1 * Note : API Function **************************************************************************************************** */ /* char listen(SOCKET s, u_char far * addr, u_int far * port) { u_int i; I_STATUS[s] = 0; // LISTEN COMMAND(s) = CLISTEN; // Wait until connection is established while (I_STATUS[s] == 0) { // When failed to connect, the designated channel will be closed and return an error. if (select(s, SEL_CONTROL) == SOCK_CLOSED) return -1; } // Receive IP address and port number of the peer connected if (I_STATUS[s] & SESTABLISHED) { i = *DST_PORT_PTR(s); *port = (u_int)((i & 0xff00) >> 8); i = *(DST_PORT_PTR(s) + 2); i = (u_int)(i & 0x00ff); *port += (i << 8); addr[0] = *DST_IP_PTR(s); addr[1] = *(DST_IP_PTR(s) + 2); addr[2] = *(DST_IP_PTR(s) + 4); addr[3] = *(DST_IP_PTR(s) + 6); } else return(-1); return(1); } */ /* **************************************************************************************************** * Waits for connection request from a peer (Non-blocking Mode) * * Description : Wait for connection request from a peer through designated channel (TCP Server mode) * Arguments : s - channel number * Returns : None * Note : API Function **************************************************************************************************** */ char NBlisten(SOCKET s) { I_STATUS[s] = 0; // LISTEN WRITE_VALUE(COMMAND(s), CLISTEN); return(1); } /* **************************************************************************************************** * Create random value for initial Seq# when establishing TCP connection * * Description : In this function, you can add some source codes to create random number for * initial Seq#. In real, TCP initial SEQ# should be random value. * (Currently, we're using static value in EVB/DK.) * Arguments : s - channel number * Returns : None * Note : API Function **************************************************************************************************** */ void initseqnum(SOCKET s) { // Designate initial seq# // If you have random number generation function, assign random number instead of SEQ_NUM.lVal++. SEQ_NUM.lVal++; //randomize(); //SEQ_NUM.lVal = rand(); WRITE_VALUE(TX_WR_PTR(s), SEQ_NUM.cVal[0]); WRITE_VALUE(TX_WR_PTR(s) + SA_OFFSET(1), SEQ_NUM.cVal[1]); WRITE_VALUE(TX_WR_PTR(s) + SA_OFFSET(2), SEQ_NUM.cVal[2]); WRITE_VALUE(TX_WR_PTR(s) + SA_OFFSET(3), SEQ_NUM.cVal[3]); delay0(2); WRITE_VALUE(TX_RD_PTR(s), SEQ_NUM.cVal[0]); WRITE_VALUE(TX_RD_PTR(s) + SA_OFFSET(1), SEQ_NUM.cVal[1]); WRITE_VALUE(TX_RD_PTR(s) + SA_OFFSET(2), SEQ_NUM.cVal[2]); WRITE_VALUE(TX_RD_PTR(s) + SA_OFFSET(3), SEQ_NUM.cVal[3]); delay0(2); WRITE_VALUE(TX_ACK_PTR(s), SEQ_NUM.cVal[0]); WRITE_VALUE(TX_ACK_PTR(s) + SA_OFFSET(1), SEQ_NUM.cVal[1]); WRITE_VALUE(TX_ACK_PTR(s) + SA_OFFSET(2), SEQ_NUM.cVal[2]); WRITE_VALUE(TX_ACK_PTR(s) + SA_OFFSET(3), SEQ_NUM.cVal[3]); delay0(2); } /* **************************************************************************************************** * Function for sending TCP data. * * Description : Function for sending TCP data and Composed of the send() and send_in() functions. * The send() function is an application I/F function. * It continues to call the send_in() function to complete the sending of the data up to the * size of the data to be sent when the application is called. * The send_in() function receives the return value (the size of the data sent), calculates * the size of the data to be sent, and calls the send_in() function again if there is any * data left to be sent. * Arguments : s - channel number * buf - Pointer pointing data to send * len - data size to send * Returns : Succeed: sent data size, Failed: -1; * Note : API Function **************************************************************************************************** */ int send(SOCKET s, u_char far * buf, u_int len) { int ptr, size; u_char huge* huge_buf = (u_char huge*)buf; u_char far* local_buf = (u_char far*)huge_buf; if (len <= 0) return (0); else { ptr = 0; do { size = send_in(s, local_buf + ptr, len); if (size == -1) return -1; len = len - size; ptr += size; } while ( len > 0); } return ptr; } /* **************************************************************************************************** * Internal function for sending TCP data. * * Description : Called by the send() function for TCP transmission. * It first calculates the free transmit buffer size * and compares it with the size of the data to be transmitted to determine the transmission size. * After calculating the data size, it copies data from TX_WR_PTR. * It waits if there is a previous send command in process. * When the send command is cleared, it updates the TX_WR_PTR up to the size to be transmitted and performs the send command. * Arguments : s - channel number * buf - Pointer pointing data to send * len - data size to send * Returns : Succeeded: sent data size, Failed: -1 * Note : Internal Function **************************************************************************************************** */ int send_in(SOCKET s, u_char far * buf, u_int len) { u_char k; u_int size; union un_l2cval wr_ptr, ack_ptr; unsigned int offset; S_START: disable(); // CT: Shadow register access should not conflict with ISR. k = READ_VALUE(SHADOW_TXWR_PTR(s)); WINDOW_RESTORE_BASE; // Needed whenever we touch a shadow ptr; different window. delay0(2); wr_ptr.cVal[3] = READ_VALUE(TX_WR_PTR(s)); wr_ptr.cVal[2] = READ_VALUE(TX_WR_PTR(s) + SA_OFFSET(1)); wr_ptr.cVal[1] = READ_VALUE(TX_WR_PTR(s) + SA_OFFSET(2)); wr_ptr.cVal[0] = READ_VALUE(TX_WR_PTR(s) + SA_OFFSET(3)); k = READ_VALUE(SHADOW_TXACK_PTR(s)); WINDOW_RESTORE_BASE; // Needed whenever we touch a shadow ptr; different window. delay0(2); ack_ptr.cVal[3] = READ_VALUE(TX_ACK_PTR(s)); ack_ptr.cVal[2] = READ_VALUE(TX_ACK_PTR(s) + SA_OFFSET(1)); ack_ptr.cVal[1] = READ_VALUE(TX_ACK_PTR(s) + SA_OFFSET(2)); ack_ptr.cVal[0] = READ_VALUE(TX_ACK_PTR(s) + SA_OFFSET(3)); enable(); // Suppress compiler errors that k is not used k = k; // Calculate send free buffer size if (wr_ptr.lVal >= ack_ptr.lVal) size = (u_int)(SSIZE[s] - (wr_ptr.lVal - ack_ptr.lVal)); else size = (u_int)(SSIZE[s] - (0 - ack_ptr.lVal + wr_ptr.lVal)); // Recalulate after some delay because of error in pointer calculation if (size > SSIZE[s]) { if (select(s, SEL_CONTROL) != SOCK_ESTABLISHED) return -1; delay_ms(1); goto S_START; } // Wait when previous sending has not finished yet and there's no free buffer if (size == 0) { if (select(s, SEL_CONTROL) != SOCK_ESTABLISHED) return -1; delay_ms(1); goto S_START; } else if (size < len) { len = size; } // Calculate pointer to data copy offset = (UINT)(wr_ptr.lVal & SMASK[s]); // copy data write_data(s, buf, offset, len); while (READ_VALUE(COMMAND(s)) & CSEND) { // Confirm previous send command if (select(s, SEL_CONTROL) != SOCK_ESTABLISHED) return -1; } // update tx_wr_ptr wr_ptr.lVal = wr_ptr.lVal + len; WRITE_VALUE(TX_WR_PTR(s), wr_ptr.cVal[3]); WRITE_VALUE(TX_WR_PTR(s) + SA_OFFSET(1), wr_ptr.cVal[2]); WRITE_VALUE(TX_WR_PTR(s) + SA_OFFSET(2), wr_ptr.cVal[1]); WRITE_VALUE(TX_WR_PTR(s) + SA_OFFSET(3), wr_ptr.cVal[0]); delay0(1); // SEND WRITE_VALUE(COMMAND(s), CSEND); return(len); } /* **************************************************************************************************** * TCP data receiving function. * * Description : This function is to clear out any received TCP data. * Arguments : s - channel number * Returns : None * Note : API Fcuntion **************************************************************************************************** */ void recv_clear(SOCKET s) { u_char k; u_int size; union un_l2cval wr_ptr, rd_ptr; disable(); k = READ_VALUE(SHADOW_RXWR_PTR(s)); WINDOW_RESTORE_BASE; // Needed whenever we touch a shadow ptr; different window. delay0(2); wr_ptr.cVal[3] = READ_VALUE(RX_WR_PTR(s)); wr_ptr.cVal[2] = READ_VALUE(RX_WR_PTR(s) + SA_OFFSET(1)); wr_ptr.cVal[1] = READ_VALUE(RX_WR_PTR(s) + SA_OFFSET(2)); wr_ptr.cVal[0] = READ_VALUE(RX_WR_PTR(s) + SA_OFFSET(3)); k = READ_VALUE(SHADOW_RXRD_PTR(s)); WINDOW_RESTORE_BASE; // Needed whenever we touch a shadow ptr; different window. delay0(2); rd_ptr.cVal[3] = READ_VALUE(RX_RD_PTR(s)); rd_ptr.cVal[2] = READ_VALUE(RX_RD_PTR(s) + SA_OFFSET(1)); rd_ptr.cVal[1] = READ_VALUE(RX_RD_PTR(s) + SA_OFFSET(2)); rd_ptr.cVal[0] = READ_VALUE(RX_RD_PTR(s) + SA_OFFSET(3)); enable(); // Suppress compiler errors that k is not used k = k; // calculate received data size if (wr_ptr.lVal >= rd_ptr.lVal) size = (u_int)(wr_ptr.lVal - rd_ptr.lVal); else size = (u_int)(0 - rd_ptr.lVal + wr_ptr.lVal); // Update rx_rd_ptr rd_ptr.lVal += size; WRITE_VALUE(RX_RD_PTR(s), rd_ptr.cVal[3]); WRITE_VALUE(RX_RD_PTR(s) + SA_OFFSET(1), rd_ptr.cVal[2]); WRITE_VALUE(RX_RD_PTR(s) + SA_OFFSET(2), rd_ptr.cVal[1]); WRITE_VALUE(RX_RD_PTR(s) + SA_OFFSET(3), rd_ptr.cVal[0]); // RECV WRITE_VALUE(COMMAND(s), CRECV); } /* **************************************************************************************************** * TCP data receiving function. * * Description : This function is for receiving TCP data. * The recv() function is an application I/F function. It will read up to len chars if there are enough characters in the buffer, otherwise will onl read the number of characters availiable * Arguments : s - channel number * buf - Pointer where the data to be received is copied * len - Size of the data to be received * Returns : Succeeded: received data size, Failed: -1 * Note : API Fcuntion **************************************************************************************************** */ int recv(SOCKET s, u_char far * buf, u_int len) { u_char k; u_int size; union un_l2cval wr_ptr, rd_ptr; unsigned int offset; // If out length is 0, then we do not need to do anything if (len <= 0) return (0); disable(); k = READ_VALUE(SHADOW_RXWR_PTR(s)); WINDOW_RESTORE_BASE; // Needed whenever we touch a shadow ptr; different window. delay0(2); wr_ptr.cVal[3] = READ_VALUE(RX_WR_PTR(s)); wr_ptr.cVal[2] = READ_VALUE(RX_WR_PTR(s) + SA_OFFSET(1)); wr_ptr.cVal[1] = READ_VALUE(RX_WR_PTR(s) + SA_OFFSET(2)); wr_ptr.cVal[0] = READ_VALUE(RX_WR_PTR(s) + SA_OFFSET(3)); k = READ_VALUE(SHADOW_RXRD_PTR(s)); WINDOW_RESTORE_BASE; // Needed whenever we touch a shadow ptr; different window. delay0(2); rd_ptr.cVal[3] = READ_VALUE(RX_RD_PTR(s)); rd_ptr.cVal[2] = READ_VALUE(RX_RD_PTR(s) + SA_OFFSET(1)); rd_ptr.cVal[1] = READ_VALUE(RX_RD_PTR(s) + SA_OFFSET(2)); rd_ptr.cVal[0] = READ_VALUE(RX_RD_PTR(s) + SA_OFFSET(3)); enable(); // Suppress compiler errors that k is not used k = k; // calculate IIM7010A received data size if (wr_ptr.lVal == rd_ptr.lVal) return(0); else if (wr_ptr.lVal >= rd_ptr.lVal) size = (u_int)(wr_ptr.lVal - rd_ptr.lVal); else size = (u_int)(0 - rd_ptr.lVal + wr_ptr.lVal); // Make sure we do not try to read more characters than what is availiable in the IIM7010 buffer if (size < len) len = size; // Calculate pointer to be copied received data offset = ((UINT)(rd_ptr.lVal & RMASK[s])); // Copy received data size = read_data(s, offset, buf, len); // Update rx_rd_ptr rd_ptr.lVal += size; WRITE_VALUE(RX_RD_PTR(s), rd_ptr.cVal[3]); WRITE_VALUE(RX_RD_PTR(s) + SA_OFFSET(1), rd_ptr.cVal[2]); WRITE_VALUE(RX_RD_PTR(s) + SA_OFFSET(2), rd_ptr.cVal[1]); WRITE_VALUE(RX_RD_PTR(s) + SA_OFFSET(3), rd_ptr.cVal[0]); // RECV WRITE_VALUE(COMMAND(s), CRECV); return(size); } /* **************************************************************************************************** * UDP data sending function. * * Description : Composed of the sendto()and sendto_in() functions. * The send() function is an application I/F function. * It continues to call the send_in() function to complete the sending of the data up to the * size of the data to be sent * when the application is called.Unlike TCP transmission, it designates the destination address * and the port. * Arguments : s - channel port * buf - Pointer pointing data to send * len - data size to send * addr - destination IP address to send data * port - destination port number to send data * Returns : Sent data size * Note : API Function **************************************************************************************************** */ u_int sendto(SOCKET s, u_char far * buf, u_int len, u_char * addr, u_int port) { //char val; u_int ptr, size; // Wait until previous send commnad has completed. while(READ_VALUE(COMMAND(s)) & CSEND) { if(select(s, SEL_CONTROL) == SOCK_CLOSED) return -1; // Error. } // Designate destination port number. if (port != 0) { WRITE_VALUE(DST_PORT_PTR(s), (u_char)((port & 0xff00) >> 8)); WRITE_VALUE(DST_PORT_PTR(s) + SA_OFFSET(1), (u_char)(port & 0x00ff)); } // Designate destination IP address WRITE_VALUE(DST_IP_PTR(s), addr[0]); WRITE_VALUE(DST_IP_PTR(s) + SA_OFFSET(1), addr[1]); WRITE_VALUE(DST_IP_PTR(s) + SA_OFFSET(2), addr[2]); WRITE_VALUE(DST_IP_PTR(s) + SA_OFFSET(3), addr[3]); if (len <= 0) return (0); else { ptr = 0; do { size = sendto_in(s, buf + ptr, len); len = len - size; ptr += size; } while ( len > 0); } return ptr; } /* **************************************************************************************************** * UDP data sending function. * * Description : An internal function that is the same as the send_in() function of the TCP. * Arguments : s - Channel number * buf - Pointer indicating the data to send * len - data size to send * Returns : Sent data size * Note : Internal Function **************************************************************************************************** */ u_int sendto_in(SOCKET s, u_char far * buf, u_int len) { u_char k; u_int size; union un_l2cval wr_ptr, rd_ptr; unsigned int offset; S2_START: disable(); k = READ_VALUE(SHADOW_TXWR_PTR(s)); WINDOW_RESTORE_BASE; // Needed whenever we touch a shadow ptr; different window. delay0(2); wr_ptr.cVal[3] = READ_VALUE(TX_WR_PTR(s)); wr_ptr.cVal[2] = READ_VALUE(TX_WR_PTR(s) + SA_OFFSET(1)); wr_ptr.cVal[1] = READ_VALUE(TX_WR_PTR(s) + SA_OFFSET(2)); wr_ptr.cVal[0] = READ_VALUE(TX_WR_PTR(s) + SA_OFFSET(3)); k = READ_VALUE(SHADOW_TXRD_PTR(s)); WINDOW_RESTORE_BASE; // Needed whenever we touch a shadow ptr; different window. delay0(2); rd_ptr.cVal[3] = READ_VALUE(TX_RD_PTR(s)); rd_ptr.cVal[2] = READ_VALUE(TX_RD_PTR(s) + SA_OFFSET(1)); rd_ptr.cVal[1] = READ_VALUE(TX_RD_PTR(s) + SA_OFFSET(2)); rd_ptr.cVal[0] = READ_VALUE(TX_RD_PTR(s) + SA_OFFSET(3)); enable(); // Suppress compiler errors that k is not used k = k; // Calculate free buffer size to send if (wr_ptr.lVal >= rd_ptr.lVal) size = (u_int)(SSIZE[s] - (wr_ptr.lVal - rd_ptr.lVal)); else size = (u_int)(SSIZE[s] - (0 - rd_ptr.lVal + wr_ptr.lVal)); // Recalulate after some delay because of error in pointer caluation if (size > SSIZE[s]) { delay_ms(1); goto S2_START; } // Wait when previous sending has not finished yet and there's no free buffer if (size == 0) { delay_ms(1); goto S2_START; } else if (size < len) { len = size; } // Calculate pointer to copy data pointer offset =(UINT)(wr_ptr.lVal & SMASK[s]); // copy data write_data(s, buf, offset, len); // Confirm previous send command while (READ_VALUE(COMMAND(s)) & CSEND) { if(select(s, SEL_CONTROL)==SOCK_CLOSED) return -1; // Error } // update tx_wr_ptr wr_ptr.lVal = wr_ptr.lVal + len; WRITE_VALUE(TX_WR_PTR(s), wr_ptr.cVal[3]); WRITE_VALUE(TX_WR_PTR(s) + SA_OFFSET(1), wr_ptr.cVal[2]); WRITE_VALUE(TX_WR_PTR(s) + SA_OFFSET(2), wr_ptr.cVal[1]); WRITE_VALUE(TX_WR_PTR(s) + SA_OFFSET(3), wr_ptr.cVal[0]); delay0(1); // SEND WRITE_VALUE(COMMAND(s), CSEND); return(len); } /* **************************************************************************************************** * UDP data receiving function. * * Description : Function for receiving UDP and IP layer RAW mode data, and handling the data header. * Arguments : s - channel number * buf - Pointer where the data to be received is copied * len - Size of the data to be received * addr - Peer IP address for receiving * port - Peer port number for receiving * Returns : Received data size * Note : API Function **************************************************************************************************** */ u_int recvfrom(SOCKET s, u_char far *buf, u_int len, u_char *addr, u_int *port) { struct _UDPHeader // When receiving UDP data, header added by W3100A { union { struct { u_int size; u_char addr[4]; u_int port; } header; u_char stream[8]; } u; } UDPHeader; u_int ret; union un_l2cval wr_ptr, rd_ptr; u_long size; u_char k; unsigned int offset; if(select(s,SEL_CONTROL)==SOCK_CLOSED) return -1; disable(); k = READ_VALUE(SHADOW_RXWR_PTR(s)); WINDOW_RESTORE_BASE; // Needed whenever we touch a shadow ptr; different window. delay0(2); wr_ptr.cVal[3] = READ_VALUE(RX_WR_PTR(s)); wr_ptr.cVal[2] = READ_VALUE(RX_WR_PTR(s) + SA_OFFSET(1)); wr_ptr.cVal[1] = READ_VALUE(RX_WR_PTR(s) + SA_OFFSET(2)); wr_ptr.cVal[0] = READ_VALUE(RX_WR_PTR(s) + SA_OFFSET(3)); k = READ_VALUE(SHADOW_RXRD_PTR(s)); WINDOW_RESTORE_BASE; // Needed whenever we touch a shadow ptr; different window. delay0(2); rd_ptr.cVal[3] = READ_VALUE(RX_RD_PTR(s)); rd_ptr.cVal[2] = READ_VALUE(RX_RD_PTR(s) + SA_OFFSET(1)); rd_ptr.cVal[1] = READ_VALUE(RX_RD_PTR(s) + SA_OFFSET(2)); rd_ptr.cVal[0] = READ_VALUE(RX_RD_PTR(s) + SA_OFFSET(3)); enable(); // Suppress compiler errors that k is not used k = k; // Calculate received data size if (len <= 0) return (0); else if (wr_ptr.lVal >= rd_ptr.lVal) size = wr_ptr.lVal - rd_ptr.lVal; else size = 0 - rd_ptr.lVal + wr_ptr.lVal; if (size == 0) return 0; // Calulate received data pointer offset = ((UINT)(rd_ptr.lVal & RMASK[s])); // When UDP data if (( READ_VALUE(OPT_PROTOCOL(s)) & 0x07) == SOCK_DGRAM) { // Copy W3100A UDP header read_data(s, offset, UDPHeader.u.stream, 8); // Read UDP Packet size size = UDPHeader.u.stream[0]; size = (size << 8) + UDPHeader.u.stream[1]; // Read IP address of the peer addr[0] = UDPHeader.u.header.addr[0]; addr[1] = UDPHeader.u.header.addr[1]; addr[2] = UDPHeader.u.header.addr[2]; addr[3] = UDPHeader.u.header.addr[3]; // Read Port number of the peer *port = UDPHeader.u.stream[6]; *port = (*port << 8) + UDPHeader.u.stream[7]; // Increase read pointer by 8, because already read as UDP header size rd_ptr.lVal += 8; // Calculate UDP data copy pointer offset = ((UINT)(rd_ptr.lVal & RMASK[s])); // Calculate data size of current UDP Packet from UDP header size = size - 8; // Copy one UDP data packet to user-specific buffer ret = read_data(s, offset, buf, (u_int)size); // Increase read pointer by UDP packet data size rd_ptr.lVal += ret; } else if ((READ_VALUE(OPT_PROTOCOL(s)) & 0x07) == SOCK_IPL_RAW) // When IP layer RAW mode data { // Copy W3100A IP Raw header read_data(s, offset, UDPHeader.u.stream, 6); // Read IP layer RAW Packet size size = UDPHeader.u.stream[0]; size = (size << 8) + UDPHeader.u.stream[1]; // Read IP address of the peer addr[0] = UDPHeader.u.header.addr[0]; addr[1] = UDPHeader.u.header.addr[1]; addr[2] = UDPHeader.u.header.addr[2]; addr[3] = UDPHeader.u.header.addr[3]; // Increase read pointer by 6, because already read as IP RAW header size rd_ptr.lVal += 6; // Calculate IP layer raw mode data pointer offset = ((UINT)(rd_ptr.lVal & RMASK[s])); // Copy one IP Raw data packet to user-specific buffer ret = read_data(s, offset, buf, (u_int)size); rd_ptr.lVal = rd_ptr.lVal + (ret - 4); } // Update rx_rd_ptr WRITE_VALUE(RX_RD_PTR(s), rd_ptr.cVal[3]); WRITE_VALUE(RX_RD_PTR(s) + SA_OFFSET(1), rd_ptr.cVal[2]); WRITE_VALUE(RX_RD_PTR(s) + SA_OFFSET(2), rd_ptr.cVal[1]); WRITE_VALUE(RX_RD_PTR(s) + SA_OFFSET(3), rd_ptr.cVal[0]); // RECV WRITE_VALUE(COMMAND(s), CRECV); // Real received size return return(ret); } /* **************************************************************************************************** * Channel closing function. * * Description : Function for closing the connection of the designated channel. * Arguments : s - channel number * Returns : None * Note : API Function **************************************************************************************************** */ void close(SOCKET s) { u_int len; short sAttempts = 0; I_STATUS[s] = 0; if (select(s, SEL_CONTROL) == SOCK_CLOSED) return; // Already closed // When closing, if there's data which have not processed, Insert some source codes to handle this // Or before application call close(), handle those data first and call close() later. len = select(s, SEL_SEND); if (len == SSIZE[s]) { // CLOSE WRITE_VALUE(COMMAND(s), CCLOSE); // TODO: The 'SCLOSED' status value is only set briefly as part of the close, // and will otherwise quickly return to normal. That means your code might // become 'stuck' at this point even if the packet has closed normally. // Rather than a while() call, it might be preferred to time out on this // close check and return to the application after some time. while(!(I_STATUS[s] & SCLOSED)) { sAttempts++; if( sAttempts > 10 ) { break; } I2CHIP_POLL_ISR(in4_isr_i2chip); } } } u_char tx_empty(SOCKET s) { return (select(s, SEL_SEND) == SSIZE[s]); } /* **************************************************************************************************** * Channel closing function. * * Description : Function for closing the connection of the designated channel. * Arguments : s - channel number * Returns : None * Note : API Function **************************************************************************************************** */ char reset_sock(SOCKET s) { u_char c; c = 1 << s; // RESET WRITE_VALUE(RESETSOCK, c); return (1); } /* **************************************************************************************************** * Function handling the channel socket information. * * Description : Return socket information of designated channel * Arguments : s - channel number * func - SEL_CONTROL(0x00) -> return socket status * SEL_SEND(0x01) -> return free transmit buffer size * SEL_RECV(0x02) -> return received data size * Returns : socket status or free transmit buffer size or received data size * Note : API Function **************************************************************************************************** */ u_int select(SOCKET s, u_char func) { u_int val; union un_l2cval rd_ptr, wr_ptr, ack_ptr; u_char k; switch (func) { // socket status information case SEL_CONTROL : val = READ_VALUE(SOCK_STATUS(s)); break; // Calculate send free buffer size case SEL_SEND : disable(); k = READ_VALUE(SHADOW_TXWR_PTR(s)); WINDOW_RESTORE_BASE; // Needed whenever we touch a shadow ptr; different window. delay0(2); wr_ptr.cVal[3] = READ_VALUE(TX_WR_PTR(s)); wr_ptr.cVal[2] = READ_VALUE(TX_WR_PTR(s) + SA_OFFSET(1)); wr_ptr.cVal[1] = READ_VALUE(TX_WR_PTR(s) + SA_OFFSET(2)); wr_ptr.cVal[0] = READ_VALUE(TX_WR_PTR(s) + SA_OFFSET(3)); if (( READ_VALUE(OPT_PROTOCOL(s)) & 0x07) == SOCK_STREAM) // TCP { k = READ_VALUE(SHADOW_TXACK_PTR(s)); WINDOW_RESTORE_BASE; // Needed whenever we touch a shadow ptr; different window. delay0(2); ack_ptr.cVal[3] = READ_VALUE(TX_ACK_PTR(s)); ack_ptr.cVal[2] = READ_VALUE(TX_ACK_PTR(s) + SA_OFFSET(1)); ack_ptr.cVal[1] = READ_VALUE(TX_ACK_PTR(s) + SA_OFFSET(2)); ack_ptr.cVal[0] = READ_VALUE(TX_ACK_PTR(s) + SA_OFFSET(3)); enable(); if (wr_ptr.lVal >= ack_ptr.lVal) val = (u_int)(SSIZE[s] - (wr_ptr.lVal - ack_ptr.lVal)); else val = (u_int)(SSIZE[s] - (0 - ack_ptr.lVal + wr_ptr.lVal)); } else // UDP, IP RAW ... (except TCP) { k = READ_VALUE(SHADOW_TXRD_PTR(s)); WINDOW_RESTORE_BASE; // Needed whenever we touch a shadow ptr; different window. delay0(2); rd_ptr.cVal[3] = READ_VALUE(TX_RD_PTR(s)); rd_ptr.cVal[2] = READ_VALUE(TX_RD_PTR(s) + SA_OFFSET(1)); rd_ptr.cVal[1] = READ_VALUE(TX_RD_PTR(s) + SA_OFFSET(2)); rd_ptr.cVal[0] = READ_VALUE(TX_RD_PTR(s) + SA_OFFSET(3)); enable(); if (wr_ptr.lVal >= rd_ptr.lVal) val = (u_int)(SSIZE[s] - (wr_ptr.lVal - rd_ptr.lVal)); else val = (u_int)(SSIZE[s] - (0 - rd_ptr.lVal + wr_ptr.lVal)); } break; // Calculate received data size case SEL_RECV : disable(); k = READ_VALUE(SHADOW_RXWR_PTR(s)); WINDOW_RESTORE_BASE; // Needed whenever we touch a shadow ptr; different window. delay0(2); wr_ptr.cVal[3] = READ_VALUE(RX_WR_PTR(s)); wr_ptr.cVal[2] = READ_VALUE(RX_WR_PTR(s) + SA_OFFSET(1)); wr_ptr.cVal[1] = READ_VALUE(RX_WR_PTR(s) + SA_OFFSET(2)); wr_ptr.cVal[0] = READ_VALUE(RX_WR_PTR(s) + SA_OFFSET(3)); k = READ_VALUE(SHADOW_RXRD_PTR(s)); WINDOW_RESTORE_BASE; // Needed whenever we touch a shadow ptr; different window. delay0(2); rd_ptr.cVal[3] = READ_VALUE(RX_RD_PTR(s)); rd_ptr.cVal[2] = READ_VALUE(RX_RD_PTR(s) + SA_OFFSET(1)); rd_ptr.cVal[1] = READ_VALUE(RX_RD_PTR(s) + SA_OFFSET(2)); rd_ptr.cVal[0] = READ_VALUE(RX_RD_PTR(s) + SA_OFFSET(3)); enable(); if (wr_ptr.lVal == rd_ptr.lVal) val = 0; else if (wr_ptr.lVal > rd_ptr.lVal) val = (u_int)(wr_ptr.lVal - rd_ptr.lVal); else val = (u_int)(0 - rd_ptr.lVal + wr_ptr.lVal); break; default : val = -1; break; } // Suppress compiler errors that k is not used k = k; return(val); } // // unsigned char dma_read_i2chip (unsigned int i2_segm, unsigned int i2_offs, // unsigned int cnt, unsigned int des_segm, unsigned int des_offs); // Using DMA0 to read data from i2chip buffer into destination SRAM. // where: // unsigned int cnt = number of sectors, 512-byte per sector // unsigned int des_segm = segment of destination SRAM data memory // unsigned int des_offs = offset of destination SRAM data memory // unsigned int i2_segm = segment of i2chip buffer mapped in memory // unsigned int i2_offs = offset of i2chip buffer mapped in memory // return DMA counter value // unsigned int dma_read_i2chip(u_char far* i2_src, u_char far* des, u_int cnt) { u_int des_segm, des_offs; u_int i2_segm, i2_offs; u_long temp; temp = ((long)FP_SEG(des) << 4) + ((long)FP_OFF(des)); des_segm = (u_int)(temp >> 16); des_offs = (u_int)(temp & 0xffff); temp = ((long)FP_SEG(i2_src) << 4) + ((long)FP_OFF(i2_src)); i2_segm = (u_int)(temp >> 16); i2_offs = (u_int)(temp & 0xffff); outport(0xffc6, des_segm); /* D0DSTH destination SRAM segment */ outport(0xffc4, des_offs); /* D0DSTL destination SRAM offset */ outport(0xffc2, i2_segm); /* D0SRCH=SP0RD */ outport(0xffc0, i2_offs); /* D0SRCL=SP0RD */ outport(0xffc8, cnt); // D0TC counter outport(0xfff8,0x0504); // PLLCON, 0203=10M,050f=40M, 051f=80MHz // DMA0 mem-mem, 16-bit, unsync, Start moving data line below outport(0xffca, 0xb60e); /* D0CON 1011 0110 0000 1111 */ // outport(0xffca, 0xb42e); // 1011 0100 0010 1110 while( inport(0xffc8) ); /* D0TC counter=0, DMA complete */ outport(0xfff8,0x051f); // PLLCON, 0203=10M,050f=40M, 051f=80MHz return( inport(0xffc8) ); // counter } // // unsigned int dma_write_i2chip (unsigned int src_segm, unsigned int src_offs, // unsigned int cnt, unsigned int i2_segm, unsigned int i2_offs); // Using DMA0 to write data from memory into i2chip. // where: // unsigned int cnt = number of 16-bit DMA transfers // unsigned int src_segm = segment of the source SRAM data memory // unsigned int src_offs = offset of the source SRAM data memory // unsigned int i2_segm = segment of i2chip buffer mapped in memory // unsigned int i2_offs = offset of i2chip buffer mapped in memory // return DMA counter value // unsigned int dma_write_i2chip(u_char far* src, u_char far* i2_dest, u_int cnt) { u_int src_segm, src_offs; u_int i2_segm, i2_offs; u_long temp; temp = (FP_SEG(src) << 4) + (FP_OFF(src)); src_segm = (u_int)(temp >> 4); src_offs = (u_int)(temp & 0xffff); temp = (FP_SEG(i2_dest) << 4) + (FP_OFF(i2_dest)); i2_segm = (u_int)(temp >> 4); i2_offs = (u_int)(temp & 0xffff); outport(0xffc8, cnt); // D0TC counter outport(0xffc6, i2_segm); // D0DSTH=i2chip buffer segment outport(0xffc4, i2_offs); // D0DSTL=i2chip buffer offset outport(0xffc2, src_segm); /* D0SRCH=SP0RD */ outport(0xffc0, src_offs); /* D0SRCL=SP0RD */ // outport(0xfff8,0x050f); // PLLCON, 0203=10M,050f=40M, 051f=80MHz // DMA0 mem-mem, 16-bit, unsync, Start moving data line below outport(0xffca, 0xb60f); /* D0CON 1011 0110 0000 1111 */ while( inport(0xffc8) ); /* D0TC counter=0, DMA complete */ // outport(0xfff8,0x051f); // PLLCON, 0203=10M,050f=40M, 051f=80MHz return( inport(0xffc8) ); // counter } /* **************************************************************************************************** * Copies the receive buffer data of the W3100A to the system buffer. * * Description : Copies the receive buffer data of the W3100A to the system buffer. * It is called from the recv()or recvfrom() function. * Arguments : s - channel number * src - receive buffer pointer of W3100A * dst - system buffer pointer * len - data size to copy * Returns : copied data size * Note : Internal Function **************************************************************************************************** */ u_int read_data(SOCKET s, u_int offset, u_char far * dst, u_int len) { u_int i, size, size1; u_char far* src = (u_char far*)(MK_FP_WINDOW(RECV_DATA_BUF, RBUFBASEADDRESS[s] + offset)); // src = (u_char far*)(MK_FP_WINDOW(RECV_DATA_BUF, // 0)); if (len == 0) { WINDOW_RESTORE_BASE; // Needed whenever we do a call to MK_FP_WINDOW. return 0; } if ((offset + len) > RSIZE[s]) { size = (u_int)(RSIZE[s] - offset); if (size > TERN_RDMA_THRES) { dma_read_i2chip(src, dst, size); } else { for (i = 0; i < size; i++) { *dst++ = READ_VALUE(src); WINDOW_PTR_INC(src); } } size1 = len - size; src = (u_char far *)(MK_FP_WINDOW(RECV_DATA_BUF, (RBUFBASEADDRESS[s]))); if (size1 > TERN_RDMA_THRES) { dma_read_i2chip(src, dst, size); } else { for (i = 0; i < size1; i++) { *dst++ = READ_VALUE(src); WINDOW_PTR_INC(src); } } } else { if (len > TERN_RDMA_THRES) { dma_read_i2chip(src, dst, size); } else { for (i = 0; i < len; i++) { *dst++ = READ_VALUE(src); WINDOW_PTR_INC(src); } } } WINDOW_RESTORE_BASE; // Needed whenever we do a call to MK_FP_WINDOW. return len; } /* **************************************************************************************************** * Copies the system buffer data to the transmit buffer of the W3100A. * * Description : Copies the system buffer data to the transmit buffer of the W3100A. * It is called from the send_in()or sendto_in() function. * Arguments : s - channel number * src - system buffer pointer * dst - send buffer pointer of W3100A * len - data size to copy * Returns : copied data size * Note : Internal Function **************************************************************************************************** */ u_int write_data(SOCKET s, u_char far * src, u_int offset, u_int len) { u_int i, size, size1; u_char far* dst = (u_char far*)MK_FP_WINDOW(SEND_DATA_BUF, SBUFBASEADDRESS[s] + offset); if (len == 0) { WINDOW_RESTORE_BASE; // Needed whenever we do a call to MK_FP_WINDOW. return 0; } if ((offset + len) > SSIZE[s]) { size = (u_int)(SSIZE[s] - offset); for (i = 0; i < size; i++) { WRITE_VALUE(dst, *src++); WINDOW_PTR_INC(dst); } size1 = len - size; dst = (u_char far *)(MK_FP_WINDOW(SEND_DATA_BUF, (SBUFBASEADDRESS[s]))); for (i = 0; i < size1; i++) { WRITE_VALUE(dst, *src++); WINDOW_PTR_INC(dst); } } else { for (i = 0; i < len; i++) { WRITE_VALUE(dst, *src++); WINDOW_PTR_INC(dst); } } WINDOW_RESTORE_BASE; // Needed whenever we do a call to MK_FP_WINDOW. return len; }
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