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/* thread.inl
*
* This file contains the macro implementation of the inlined
* routines from the Thread handler.
*
* COPYRIGHT (c) 1989-1999.
* On-Line Applications Research Corporation (OAR).
*
* The license and distribution terms for this file may be
* found in the file LICENSE in this distribution or at
* http://www.OARcorp.com/rtems/license.html.
*
* $Id: thread.inl,v 1.2 2001-09-27 11:59:34 chris Exp $
*/
#ifndef __THREAD_inl
#define __THREAD_inl
/*PAGE
*
* _Thread_Stop_multitasking
*
* DESCRIPTION:
*
* This routine halts multitasking and returns control to
* the "thread" (i.e. the BSP) which initially invoked the
* routine which initialized the system.
*/
RTEMS_INLINE_ROUTINE void _Thread_Stop_multitasking( void )
{
_Context_Switch( &_Thread_Executing->Registers, &_Thread_BSP_context );
}
/*PAGE
*
* _Thread_Is_executing
*
* DESCRIPTION:
*
* This function returns TRUE if the_thread is the currently executing
* thread, and FALSE otherwise.
*/
RTEMS_INLINE_ROUTINE boolean _Thread_Is_executing (
Thread_Control *the_thread
)
{
return ( the_thread == _Thread_Executing );
}
/*PAGE
*
* _Thread_Is_heir
*
* DESCRIPTION:
*
* This function returns TRUE if the_thread is the heir
* thread, and FALSE otherwise.
*/
RTEMS_INLINE_ROUTINE boolean _Thread_Is_heir (
Thread_Control *the_thread
)
{
return ( the_thread == _Thread_Heir );
}
/*PAGE
*
* _Thread_Is_executing_also_the_heir
*
* DESCRIPTION:
*
* This function returns TRUE if the currently executing thread
* is also the heir thread, and FALSE otherwise.
*/
RTEMS_INLINE_ROUTINE boolean _Thread_Is_executing_also_the_heir( void )
{
return ( _Thread_Executing == _Thread_Heir );
}
/*PAGE
*
* _Thread_Unblock
*
* DESCRIPTION:
*
* This routine clears any blocking state for the_thread. It performs
* any necessary scheduling operations including the selection of
* a new heir thread.
*/
RTEMS_INLINE_ROUTINE void _Thread_Unblock (
Thread_Control *the_thread
)
{
_Thread_Clear_state( the_thread, STATES_BLOCKED );
}
/*PAGE
*
* _Thread_Restart_self
*
* DESCRIPTION:
*
* This routine resets the current context of the calling thread
* to that of its initial state.
*/
RTEMS_INLINE_ROUTINE void _Thread_Restart_self( void )
{
if ( _Thread_Executing->fp_context != NULL )
_Context_Restore_fp( &_Thread_Executing->fp_context );
_CPU_Context_Restart_self( &_Thread_Executing->Registers );
}
/*PAGE
*
* _Thread_Calculate_heir
*
* DESCRIPTION:
*
* This function returns a pointer to the highest priority
* ready thread.
*/
RTEMS_INLINE_ROUTINE void _Thread_Calculate_heir( void )
{
_Thread_Heir = (Thread_Control *)
_Thread_Ready_chain[ _Priority_Get_highest() ].first;
}
/*PAGE
*
* _Thread_Is_allocated_fp
*
* DESCRIPTION:
*
* This function returns TRUE if the floating point context of
* the_thread is currently loaded in the floating point unit, and
* FALSE otherwise.
*/
RTEMS_INLINE_ROUTINE boolean _Thread_Is_allocated_fp (
Thread_Control *the_thread
)
{
return ( the_thread == _Thread_Allocated_fp );
}
/*PAGE
*
* _Thread_Deallocate_fp
*
* DESCRIPTION:
*
* This routine is invoked when the currently loaded floating
* point context is now longer associated with an active thread.
*/
RTEMS_INLINE_ROUTINE void _Thread_Deallocate_fp( void )
{
_Thread_Allocated_fp = NULL;
}
/*PAGE
*
* _Thread_Disable_dispatch
*
* DESCRIPTION:
*
* This routine prevents dispatching.
*/
RTEMS_INLINE_ROUTINE void _Thread_Disable_dispatch( void )
{
_Thread_Dispatch_disable_level += 1;
}
/*PAGE
*
* _Thread_Enable_dispatch
*
* DESCRIPTION:
*
* This routine allows dispatching to occur again. If this is
* the outer most dispatching critical section, then a dispatching
* operation will be performed and, if necessary, control of the
* processor will be transferred to the heir thread.
*/
#if ( CPU_INLINE_ENABLE_DISPATCH == TRUE )
RTEMS_INLINE_ROUTINE void _Thread_Enable_dispatch()
{
if ( (--_Thread_Dispatch_disable_level) == 0 )
_Thread_Dispatch();
}
#endif
#if ( CPU_INLINE_ENABLE_DISPATCH == FALSE )
void _Thread_Enable_dispatch( void );
#endif
/*PAGE
*
* _Thread_Unnest_dispatch
*
* DESCRIPTION:
*
* This routine allows dispatching to occur again. However,
* no dispatching operation is performed even if this is the outer
* most dispatching critical section.
*/
RTEMS_INLINE_ROUTINE void _Thread_Unnest_dispatch( void )
{
_Thread_Dispatch_disable_level -= 1;
}
/*PAGE
*
* _Thread_Is_dispatching_enabled
*
* DESCRIPTION:
*
* This function returns TRUE if dispatching is disabled, and FALSE
* otherwise.
*/
RTEMS_INLINE_ROUTINE boolean _Thread_Is_dispatching_enabled( void )
{
return ( _Thread_Dispatch_disable_level == 0 );
}
/*PAGE
*
* _Thread_Is_context_switch_necessary
*
* DESCRIPTION:
*
* This function returns TRUE if dispatching is disabled, and FALSE
* otherwise.
*/
RTEMS_INLINE_ROUTINE boolean _Thread_Is_context_switch_necessary( void )
{
return ( _Context_Switch_necessary );
}
/*PAGE
*
* _Thread_Dispatch_initialization
*
* DESCRIPTION:
*
* This routine initializes the thread dispatching subsystem.
*/
RTEMS_INLINE_ROUTINE void _Thread_Dispatch_initialization( void )
{
_Thread_Dispatch_disable_level = 1;
}
/*PAGE
*
* _Thread_Is_null
*
* DESCRIPTION:
*
* This function returns TRUE if the_thread is NULL and FALSE otherwise.
*/
RTEMS_INLINE_ROUTINE boolean _Thread_Is_null (
Thread_Control *the_thread
)
{
return ( the_thread == NULL );
}
/*PAGE
*
* _Thread_Get
*
* DESCRIPTION:
*
* This function maps thread IDs to thread control
* blocks. If ID corresponds to a local thread, then it
* returns the_thread control pointer which maps to ID
* and location is set to OBJECTS_LOCAL. If the thread ID is
* global and resides on a remote node, then location is set
* to OBJECTS_REMOTE, and the_thread is undefined.
* Otherwise, location is set to OBJECTS_ERROR and
* the_thread is undefined.
*
* NOTE: XXX... This routine may be able to be optimized.
*/
RTEMS_INLINE_ROUTINE Thread_Control *_Thread_Get (
Objects_Id id,
Objects_Locations *location
)
{
Objects_Classes the_class;
Objects_Information *information;
Thread_Control *tp = (Thread_Control *) 0;
if ( _Objects_Are_ids_equal( id, OBJECTS_ID_OF_SELF ) ) {
_Thread_Disable_dispatch();
*location = OBJECTS_LOCAL;
tp = _Thread_Executing;
goto done;
}
the_class = _Objects_Get_class( id );
if ( the_class > OBJECTS_CLASSES_LAST ) {
*location = OBJECTS_ERROR;
goto done;
}
information = _Objects_Information_table[ the_class ];
if ( !information || !information->is_thread ) {
*location = OBJECTS_ERROR;
goto done;
}
tp = (Thread_Control *) _Objects_Get( information, id, location );
done:
return tp;
}
/*
* _Thread_Is_proxy_blocking
*
* DESCRIPTION:
*
* This function returns TRUE if the status code is equal to the
* status which indicates that a proxy is blocking, and FALSE otherwise.
*/
RTEMS_INLINE_ROUTINE boolean _Thread_Is_proxy_blocking (
unsigned32 code
)
{
return (code == THREAD_STATUS_PROXY_BLOCKING);
}
/*PAGE
*
* _Thread_Internal_allocate
*
* DESCRIPTION:
*
* This routine allocates an internal thread.
*/
RTEMS_INLINE_ROUTINE Thread_Control *_Thread_Internal_allocate( void )
{
return (Thread_Control *) _Objects_Allocate( &_Thread_Internal_information );
}
/*PAGE
*
* _Thread_Internal_free
*
* DESCRIPTION:
*
* This routine frees an internal thread.
*/
RTEMS_INLINE_ROUTINE void _Thread_Internal_free (
Thread_Control *the_task
)
{
_Objects_Free( &_Thread_Internal_information, &the_task->Object );
}
#endif
/* end of include file */