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//// $Id: binstr.S,v 1.2 2001-09-27 12:01:22 chris Exp $//// binstr.sa 3.3 12/19/90//// Description: Converts a 64-bit binary integer to bcd.//// Input: 64-bit binary integer in d2:d3, desired length (LEN) in// d0, and a pointer to start in memory for bcd characters// in d0. (This pointer must point to byte 4 of the first// lword of the packed decimal memory string.)//// Output: LEN bcd digits representing the 64-bit integer.//// Algorithm:// The 64-bit binary is assumed to have a decimal point before// bit 63. The fraction is multiplied by 10 using a mul by 2// shift and a mul by 8 shift. The bits shifted out of the// msb form a decimal digit. This process is iterated until// LEN digits are formed.//// A1. Init d7 to 1. D7 is the byte digit counter, and if 1, the// digit formed will be assumed the least significant. This is// to force the first byte formed to have a 0 in the upper 4 bits.//// A2. Beginning of the loop:// Copy the fraction in d2:d3 to d4:d5.//// A3. Multiply the fraction in d2:d3 by 8 using bit-field// extracts and shifts. The three msbs from d2 will go into// d1.//// A4. Multiply the fraction in d4:d5 by 2 using shifts. The msb// will be collected by the carry.//// A5. Add using the carry the 64-bit quantities in d2:d3 and d4:d5// into d2:d3. D1 will contain the bcd digit formed.//// A6. Test d7. If zero, the digit formed is the ms digit. If non-// zero, it is the ls digit. Put the digit in its place in the// upper word of d0. If it is the ls digit, write the word// from d0 to memory.//// A7. Decrement d6 (LEN counter) and repeat the loop until zero.//// Implementation Notes://// The registers are used as follows://// d0: LEN counter// d1: temp used to form the digit// d2: upper 32-bits of fraction for mul by 8// d3: lower 32-bits of fraction for mul by 8// d4: upper 32-bits of fraction for mul by 2// d5: lower 32-bits of fraction for mul by 2// d6: temp for bit-field extracts// d7: byte digit formation word;digit count {0,1}// a0: pointer into memory for packed bcd string formation//// Copyright (C) Motorola, Inc. 1990// All Rights Reserved//// THIS IS UNPUBLISHED PROPRIETARY SOURCE CODE OF MOTOROLA// The copyright notice above does not evidence any// actual or intended publication of such source code.//BINSTR idnt 2,1 | Motorola 040 Floating Point Software Package|section 8#include "fpsp.defs".global binstrbinstr:moveml %d0-%d7,-(%a7)//// A1: Init d7//moveql #1,%d7 //init d7 for second digitsubql #1,%d0 //for dbf d0 would have LEN+1 passes//// A2. Copy d2:d3 to d4:d5. Start loop.//loop:movel %d2,%d4 //copy the fraction before mulsmovel %d3,%d5 //to d4:d5//// A3. Multiply d2:d3 by 8; extract msbs into d1.//bfextu %d2{#0:#3},%d1 //copy 3 msbs of d2 into d1asll #3,%d2 //shift d2 left by 3 placesbfextu %d3{#0:#3},%d6 //copy 3 msbs of d3 into d6asll #3,%d3 //shift d3 left by 3 placesorl %d6,%d2 //or in msbs from d3 into d2//// A4. Multiply d4:d5 by 2; add carry out to d1.//asll #1,%d5 //mul d5 by 2roxll #1,%d4 //mul d4 by 2swap %d6 //put 0 in d6 lower wordaddxw %d6,%d1 //add in extend from mul by 2//// A5. Add mul by 8 to mul by 2. D1 contains the digit formed.//addl %d5,%d3 //add lower 32 bitsnop //ERRATA ; FIX #13 (Rev. 1.2 6/6/90)addxl %d4,%d2 //add with extend upper 32 bitsnop //ERRATA ; FIX #13 (Rev. 1.2 6/6/90)addxw %d6,%d1 //add in extend from add to d1swap %d6 //with d6 = 0; put 0 in upper word//// A6. Test d7 and branch.//tstw %d7 //if zero, store digit & to loopbeqs first_d //if non-zero, form byte & writesec_d:swap %d7 //bring first digit to word d7baslw #4,%d7 //first digit in upper 4 bits d7baddw %d1,%d7 //add in ls digit to d7bmoveb %d7,(%a0)+ //store d7b byte in memoryswap %d7 //put LEN counter in word d7aclrw %d7 //set d7a to signal no digits donedbf %d0,loop //do loop some more!bras end_bstr //finished, so exitfirst_d:swap %d7 //put digit word in d7bmovew %d1,%d7 //put new digit in d7bswap %d7 //put LEN counter in word d7aaddqw #1,%d7 //set d7a to signal first digit donedbf %d0,loop //do loop some more!swap %d7 //put last digit in stringlslw #4,%d7 //move it to upper 4 bitsmoveb %d7,(%a0)+ //store it in memory string//// Clean up and return with result in fp0.//end_bstr:moveml (%a7)+,%d0-%d7rts|end
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