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This is gdbint.info, produced by makeinfo version 4.1 from
./gdbint.texinfo.

INFO-DIR-SECTION Programming & development tools.
START-INFO-DIR-ENTRY
* Gdb-Internals: (gdbint).      The GNU debugger's internals.
END-INFO-DIR-ENTRY

   This file documents the internals of the GNU debugger GDB.
Copyright 1990,1991,1992,1993,1994,1996,1998,1999,2000,2001,2002
Free Software Foundation, Inc.  Contributed by Cygnus Solutions.
Written by John Gilmore.  Second Edition by Stan Shebs.

   Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.1 or
any later version published by the Free Software Foundation; with no
Invariant Sections, with the Front-Cover Texts being "A GNU Manual,"
and with the Back-Cover Texts as in (a) below.

   (a) The FSF's Back-Cover Text is: "You have freedom to copy and
modify this GNU Manual, like GNU software.  Copies published by the Free
Software Foundation raise funds for GNU development."


File: gdbint.info,  Node: Target Architecture Definition,  Next: Target Vector Definition,  Prev: Host Definition,  Up: Top

Target Architecture Definition
******************************

   GDB's target architecture defines what sort of machine-language
programs GDB can work with, and how it works with them.

   The target architecture object is implemented as the C structure
`struct gdbarch *'.  The structure, and its methods, are generated
using the Bourne shell script `gdbarch.sh'.

Operating System ABI Variant Handling
=====================================

   GDB provides a mechanism for handling variations in OS ABIs.  An OS
ABI variant may have influence over any number of variables in the
target architecture definition.  There are two major components in the
OS ABI mechanism: sniffers and handlers.

   A "sniffer" examines a file matching a BFD architecture/flavour pair
(the architecture may be wildcarded) in an attempt to determine the OS
ABI of that file.  Sniffers with a wildcarded architecture are
considered to be "generic", while sniffers for a specific architecture
are considered to be "specific".  A match from a specific sniffer
overrides a match from a generic sniffer.  Multiple sniffers for an
architecture/flavour may exist, in order to differentiate between two
different operating systems which use the same basic file format.  The
OS ABI framework provides a generic sniffer for ELF-format files which
examines the `EI_OSABI' field of the ELF header, as well as note
sections known to be used by several operating systems.

   A "handler" is used to fine-tune the `gdbarch' structure for the
selected OS ABI.  There may be only one handler for a given OS ABI for
each BFD architecture.

   The following OS ABI variants are defined in `osabi.h':

`GDB_OSABI_UNKNOWN'
     The ABI of the inferior is unknown.  The default `gdbarch'
     settings for the architecture will be used.

`GDB_OSABI_SVR4'
     UNIX System V Release 4

`GDB_OSABI_HURD'
     GNU using the Hurd kernel

`GDB_OSABI_SOLARIS'
     Sun Solaris

`GDB_OSABI_OSF1'
     OSF/1, including Digital UNIX and Compaq Tru64 UNIX

`GDB_OSABI_LINUX'
     GNU using the Linux kernel

`GDB_OSABI_FREEBSD_AOUT'
     FreeBSD using the a.out executable format

`GDB_OSABI_FREEBSD_ELF'
     FreeBSD using the ELF executable format

`GDB_OSABI_NETBSD_AOUT'
     NetBSD using the a.out executable format

`GDB_OSABI_NETBSD_ELF'
     NetBSD using the ELF executable format

`GDB_OSABI_WINCE'
     Windows CE

`GDB_OSABI_GO32'
     DJGPP

`GDB_OSABI_NETWARE'
     Novell NetWare

`GDB_OSABI_ARM_EABI_V1'
     ARM Embedded ABI version 1

`GDB_OSABI_ARM_EABI_V2'
     ARM Embedded ABI version 2

`GDB_OSABI_ARM_APCS'
     Generic ARM Procedure Call Standard

   Here are the functions that make up the OS ABI framework:

 - Function: const char *gdbarch_osabi_name (enum gdb_osabi OSABI)
     Return the name of the OS ABI corresponding to OSABI.

 - Function: void gdbarch_register_osabi (enum bfd_architecture ARCH,
          enum gdb_osabi OSABI, void (*INIT_OSABI)(struct gdbarch_info
          INFO, struct gdbarch *GDBARCH))
     Register the OS ABI handler specified by INIT_OSABI for the
     architecture/OS ABI pair specified by ARCH and OSABI.

 - Function: void gdbarch_register_osabi_sniffer (enum bfd_architecture
          ARCH, enum bfd_flavour FLAVOUR, enum gdb_osabi (*SNIFFER)(bfd
          *ABFD))
     Register the OS ABI file sniffer specified by SNIFFER for the BFD
     architecture/flavour pair specified by ARCH and FLAVOUR.  If ARCH
     is `bfd_arch_unknown', the sniffer is considered to be generic,
     and is allowed to examine FLAVOUR-flavoured files for any
     architecture.

 - Function: enum gdb_osabi gdbarch_lookup_osabi (bfd *ABFD)
     Examine the file described by ABFD to determine its OS ABI.  The
     value `GDB_OSABI_UNKNOWN' is returned if the OS ABI cannot be
     determined.

 - Function: void gdbarch_init_osabi (struct gdbarch info INFO, struct
          gdbarch *GDBARCH, enum gdb_osabi OSABI)
     Invoke the OS ABI handler corresponding to OSABI to fine-tune the
     `gdbarch' structure specified by GDBARCH.  If a handler
     corresponding to OSABI has not been registered for GDBARCH's
     architecture, a warning will be issued and the debugging session
     will continue with the defaults already established for GDBARCH.

Registers and Memory
====================

   GDB's model of the target machine is rather simple.  GDB assumes the
machine includes a bank of registers and a block of memory.  Each
register may have a different size.

   GDB does not have a magical way to match up with the compiler's idea
of which registers are which; however, it is critical that they do
match up accurately.  The only way to make this work is to get accurate
information about the order that the compiler uses, and to reflect that
in the `REGISTER_NAME' and related macros.

   GDB can handle big-endian, little-endian, and bi-endian
architectures.

Pointers Are Not Always Addresses
=================================

   On almost all 32-bit architectures, the representation of a pointer
is indistinguishable from the representation of some fixed-length number
whose value is the byte address of the object pointed to.  On such
machines, the words "pointer" and "address" can be used interchangeably.
However, architectures with smaller word sizes are often cramped for
address space, so they may choose a pointer representation that breaks
this identity, and allows a larger code address space.

   For example, the Mitsubishi D10V is a 16-bit VLIW processor whose
instructions are 32 bits long(1).  If the D10V used ordinary byte
addresses to refer to code locations, then the processor would only be
able to address 64kb of instructions.  However, since instructions must
be aligned on four-byte boundaries, the low two bits of any valid
instruction's byte address are always zero--byte addresses waste two
bits.  So instead of byte addresses, the D10V uses word addresses--byte
addresses shifted right two bits--to refer to code.  Thus, the D10V can
use 16-bit words to address 256kb of code space.

   However, this means that code pointers and data pointers have
different forms on the D10V.  The 16-bit word `0xC020' refers to byte
address `0xC020' when used as a data address, but refers to byte address
`0x30080' when used as a code address.

   (The D10V also uses separate code and data address spaces, which also
affects the correspondence between pointers and addresses, but we're
going to ignore that here; this example is already too long.)

   To cope with architectures like this--the D10V is not the only
one!--GDB tries to distinguish between "addresses", which are byte
numbers, and "pointers", which are the target's representation of an
address of a particular type of data.  In the example above, `0xC020'
is the pointer, which refers to one of the addresses `0xC020' or
`0x30080', depending on the type imposed upon it.  GDB provides
functions for turning a pointer into an address and vice versa, in the
appropriate way for the current architecture.

   Unfortunately, since addresses and pointers are identical on almost
all processors, this distinction tends to bit-rot pretty quickly.  Thus,
each time you port GDB to an architecture which does distinguish
between pointers and addresses, you'll probably need to clean up some
architecture-independent code.

   Here are functions which convert between pointers and addresses:

 - Function: CORE_ADDR extract_typed_address (void *BUF, struct type
          *TYPE)
     Treat the bytes at BUF as a pointer or reference of type TYPE, and
     return the address it represents, in a manner appropriate for the
     current architecture.  This yields an address GDB can use to read
     target memory, disassemble, etc.  Note that BUF refers to a buffer
     in GDB's memory, not the inferior's.

     For example, if the current architecture is the Intel x86, this
     function extracts a little-endian integer of the appropriate
     length from BUF and returns it.  However, if the current
     architecture is the D10V, this function will return a 16-bit
     integer extracted from BUF, multiplied by four if TYPE is a
     pointer to a function.

     If TYPE is not a pointer or reference type, then this function
     will signal an internal error.

 - Function: CORE_ADDR store_typed_address (void *BUF, struct type
          *TYPE, CORE_ADDR ADDR)
     Store the address ADDR in BUF, in the proper format for a pointer
     of type TYPE in the current architecture.  Note that BUF refers to
     a buffer in GDB's memory, not the inferior's.

     For example, if the current architecture is the Intel x86, this
     function stores ADDR unmodified as a little-endian integer of the
     appropriate length in BUF.  However, if the current architecture
     is the D10V, this function divides ADDR by four if TYPE is a
     pointer to a function, and then stores it in BUF.

     If TYPE is not a pointer or reference type, then this function
     will signal an internal error.

 - Function: CORE_ADDR value_as_address (struct value *VAL)
     Assuming that VAL is a pointer, return the address it represents,
     as appropriate for the current architecture.

     This function actually works on integral values, as well as
     pointers.  For pointers, it performs architecture-specific
     conversions as described above for `extract_typed_address'.

 - Function: CORE_ADDR value_from_pointer (struct type *TYPE, CORE_ADDR
          ADDR)
     Create and return a value representing a pointer of type TYPE to
     the address ADDR, as appropriate for the current architecture.
     This function performs architecture-specific conversions as
     described above for `store_typed_address'.

   GDB also provides functions that do the same tasks, but assume that
pointers are simply byte addresses; they aren't sensitive to the
current architecture, beyond knowing the appropriate endianness.

 - Function: CORE_ADDR extract_address (void *ADDR, int len)
     Extract a LEN-byte number from ADDR in the appropriate endianness
     for the current architecture, and return it.  Note that ADDR
     refers to GDB's memory, not the inferior's.

     This function should only be used in architecture-specific code; it
     doesn't have enough information to turn bits into a true address
     in the appropriate way for the current architecture.  If you can,
     use `extract_typed_address' instead.

 - Function: void store_address (void *ADDR, int LEN, LONGEST VAL)
     Store VAL at ADDR as a LEN-byte integer, in the appropriate
     endianness for the current architecture.  Note that ADDR refers to
     a buffer in GDB's memory, not the inferior's.

     This function should only be used in architecture-specific code; it
     doesn't have enough information to turn a true address into bits
     in the appropriate way for the current architecture.  If you can,
     use `store_typed_address' instead.

   Here are some macros which architectures can define to indicate the
relationship between pointers and addresses.  These have default
definitions, appropriate for architectures on which all pointers are
simple unsigned byte addresses.

 - Target Macro: CORE_ADDR POINTER_TO_ADDRESS (struct type *TYPE, char
          *BUF)
     Assume that BUF holds a pointer of type TYPE, in the appropriate
     format for the current architecture.  Return the byte address the
     pointer refers to.

     This function may safely assume that TYPE is either a pointer or a
     C++ reference type.

 - Target Macro: void ADDRESS_TO_POINTER (struct type *TYPE, char *BUF,
          CORE_ADDR ADDR)
     Store in BUF a pointer of type TYPE representing the address ADDR,
     in the appropriate format for the current architecture.

     This function may safely assume that TYPE is either a pointer or a
     C++ reference type.

Raw and Virtual Register Representations
========================================

   _Maintainer note: This section is pretty much obsolete.  The
functionality described here has largely been replaced by
pseudo-registers and the mechanisms described in *Note Using Different
Register and Memory Data Representations: Target Architecture
Definition.  See also Bug Tracking Database
(http://www.gnu.org/software/gdb/bugs/) and ARI Index
(http://sources.redhat.com/gdb/current/ari/) for more up-to-date
information._

   Some architectures use one representation for a value when it lives
in a register, but use a different representation when it lives in
memory.  In GDB's terminology, the "raw" representation is the one used
in the target registers, and the "virtual" representation is the one
used in memory, and within GDB `struct value' objects.

   _Maintainer note: Notice that the same mechanism is being used to
both convert a register to a `struct value' and alternative register
forms._

   For almost all data types on almost all architectures, the virtual
and raw representations are identical, and no special handling is
needed.  However, they do occasionally differ.  For example:

   * The x86 architecture supports an 80-bit `long double' type.
     However, when we store those values in memory, they occupy twelve
     bytes: the floating-point number occupies the first ten, and the
     final two bytes are unused.  This keeps the values aligned on
     four-byte boundaries, allowing more efficient access.  Thus, the
     x86 80-bit floating-point type is the raw representation, and the
     twelve-byte loosely-packed arrangement is the virtual
     representation.

   * Some 64-bit MIPS targets present 32-bit registers to GDB as 64-bit
     registers, with garbage in their upper bits.  GDB ignores the top
     32 bits.  Thus, the 64-bit form, with garbage in the upper 32
     bits, is the raw representation, and the trimmed 32-bit
     representation is the virtual representation.

   In general, the raw representation is determined by the
architecture, or GDB's interface to the architecture, while the virtual
representation can be chosen for GDB's convenience.  GDB's register
file, `registers', holds the register contents in raw format, and the
GDB remote protocol transmits register values in raw format.

   Your architecture may define the following macros to request
conversions between the raw and virtual format:

 - Target Macro: int REGISTER_CONVERTIBLE (int REG)
     Return non-zero if register number REG's value needs different raw
     and virtual formats.

     You should not use `REGISTER_CONVERT_TO_VIRTUAL' for a register
     unless this macro returns a non-zero value for that register.

 - Target Macro: int REGISTER_RAW_SIZE (int REG)
     The size of register number REG's raw value.  This is the number
     of bytes the register will occupy in `registers', or in a GDB
     remote protocol packet.

 - Target Macro: int REGISTER_VIRTUAL_SIZE (int REG)
     The size of register number REG's value, in its virtual format.
     This is the size a `struct value''s buffer will have, holding that
     register's value.

 - Target Macro: struct type *REGISTER_VIRTUAL_TYPE (int REG)
     This is the type of the virtual representation of register number
     REG.  Note that there is no need for a macro giving a type for the
     register's raw form; once the register's value has been obtained,
     GDB always uses the virtual form.

 - Target Macro: void REGISTER_CONVERT_TO_VIRTUAL (int REG, struct type
          *TYPE, char *FROM, char *TO)
     Convert the value of register number REG to TYPE, which should
     always be `REGISTER_VIRTUAL_TYPE (REG)'.  The buffer at FROM holds
     the register's value in raw format; the macro should convert the
     value to virtual format, and place it at TO.

     Note that `REGISTER_CONVERT_TO_VIRTUAL' and
     `REGISTER_CONVERT_TO_RAW' take their REG and TYPE arguments in
     different orders.

     You should only use `REGISTER_CONVERT_TO_VIRTUAL' with registers
     for which the `REGISTER_CONVERTIBLE' macro returns a non-zero
     value.

 - Target Macro: void REGISTER_CONVERT_TO_RAW (struct type *TYPE, int
          REG, char *FROM, char *TO)
     Convert the value of register number REG to TYPE, which should
     always be `REGISTER_VIRTUAL_TYPE (REG)'.  The buffer at FROM holds
     the register's value in raw format; the macro should convert the
     value to virtual format, and place it at TO.

     Note that REGISTER_CONVERT_TO_VIRTUAL and REGISTER_CONVERT_TO_RAW
     take their REG and TYPE arguments in different orders.

Using Different Register and Memory Data Representations
========================================================

   _Maintainer's note: The way GDB manipulates registers is undergoing
significant change.  Many of the macros and functions refered to in this
section are likely to be subject to further revision.  See A.R. Index
(http://sources.redhat.com/gdb/current/ari/) and Bug Tracking Database
(http://www.gnu.org/software/gdb/bugs) for further information.
cagney/2002-05-06._

   Some architectures can represent a data object in a register using a
form that is different to the objects more normal memory representation.
For example:

   * The Alpha architecture can represent 32 bit integer values in
     floating-point registers.

   * The x86 architecture supports 80-bit floating-point registers.  The
     `long double' data type occupies 96 bits in memory but only 80 bits
     when stored in a register.


   In general, the register representation of a data type is determined
by the architecture, or GDB's interface to the architecture, while the
memory representation is determined by the Application Binary Interface.

   For almost all data types on almost all architectures, the two
representations are identical, and no special handling is needed.
However, they do occasionally differ.  Your architecture may define the
following macros to request conversions between the register and memory
representations of a data type:

 - Target Macro: int CONVERT_REGISTER_P (int REG)
     Return non-zero if the representation of a data value stored in
     this register may be different to the representation of that same
     data value when stored in memory.

     When non-zero, the macros `REGISTER_TO_VALUE' and
     `VALUE_TO_REGISTER' are used to perform any necessary conversion.

 - Target Macro: void REGISTER_TO_VALUE (int REG, struct type *TYPE,
          char *FROM, char *TO)
     Convert the value of register number REG to a data object of type
     TYPE.  The buffer at FROM holds the register's value in raw
     format; the converted value should be placed in the buffer at TO.

     Note that `REGISTER_TO_VALUE' and `VALUE_TO_REGISTER' take their
     REG and TYPE arguments in different orders.

     You should only use `REGISTER_TO_VALUE' with registers for which
     the `CONVERT_REGISTER_P' macro returns a non-zero value.

 - Target Macro: void VALUE_TO_REGISTER (struct type *TYPE, int REG,
          char *FROM, char *TO)
     Convert a data value of type TYPE to register number REG' raw
     format.

     Note that `REGISTER_TO_VALUE' and `VALUE_TO_REGISTER' take their
     REG and TYPE arguments in different orders.

     You should only use `VALUE_TO_REGISTER' with registers for which
     the `CONVERT_REGISTER_P' macro returns a non-zero value.

 - Target Macro: void REGISTER_CONVERT_TO_TYPE (int REGNUM, struct type
          *TYPE, char *BUF)
     See `mips-tdep.c'.  It does not do what you want.

Frame Interpretation
====================

Inferior Call Setup
===================

Compiler Characteristics
========================

Target Conditionals
===================

   This section describes the macros that you can use to define the
target machine.

`ADDITIONAL_OPTIONS'
`ADDITIONAL_OPTION_CASES'
`ADDITIONAL_OPTION_HANDLER'
`ADDITIONAL_OPTION_HELP'
     These are a set of macros that allow the addition of additional
     command line options to GDB.  They are currently used only for the
     unsupported i960 Nindy target, and should not be used in any other
     configuration.

`ADDR_BITS_REMOVE (addr)'
     If a raw machine instruction address includes any bits that are not
     really part of the address, then define this macro to expand into
     an expression that zeroes those bits in ADDR.  This is only used
     for addresses of instructions, and even then not in all contexts.

     For example, the two low-order bits of the PC on the
     Hewlett-Packard PA 2.0 architecture contain the privilege level of
     the corresponding instruction.  Since instructions must always be
     aligned on four-byte boundaries, the processor masks out these
     bits to generate the actual address of the instruction.
     ADDR_BITS_REMOVE should filter out these bits with an expression
     such as `((addr) & ~3)'.

`ADDRESS_TO_POINTER (TYPE, BUF, ADDR)'
     Store in BUF a pointer of type TYPE representing the address ADDR,
     in the appropriate format for the current architecture.  This
     macro may safely assume that TYPE is either a pointer or a C++
     reference type.  *Note Pointers Are Not Always Addresses: Target
     Architecture Definition.

`BEFORE_MAIN_LOOP_HOOK'
     Define this to expand into any code that you want to execute
     before the main loop starts.  Although this is not, strictly
     speaking, a target conditional, that is how it is currently being
     used.  Note that if a configuration were to define it one way for
     a host and a different way for the target, GDB will probably not
     compile, let alone run correctly.  This macro is currently used
     only for the unsupported i960 Nindy target, and should not be used
     in any other configuration.

`BELIEVE_PCC_PROMOTION'
     Define if the compiler promotes a `short' or `char' parameter to
     an `int', but still reports the parameter as its original type,
     rather than the promoted type.

`BELIEVE_PCC_PROMOTION_TYPE'
     Define this if GDB should believe the type of a `short' argument
     when compiled by `pcc', but look within a full int space to get
     its value.  Only defined for Sun-3 at present.

`BITS_BIG_ENDIAN'
     Define this if the numbering of bits in the targets does *not*
     match the endianness of the target byte order.  A value of 1 means
     that the bits are numbered in a big-endian bit order, 0 means
     little-endian.

`BREAKPOINT'
     This is the character array initializer for the bit pattern to put
     into memory where a breakpoint is set.  Although it's common to
     use a trap instruction for a breakpoint, it's not required; for
     instance, the bit pattern could be an invalid instruction.  The
     breakpoint must be no longer than the shortest instruction of the
     architecture.

     `BREAKPOINT' has been deprecated in favor of `BREAKPOINT_FROM_PC'.

`BIG_BREAKPOINT'
`LITTLE_BREAKPOINT'
     Similar to BREAKPOINT, but used for bi-endian targets.

     `BIG_BREAKPOINT' and `LITTLE_BREAKPOINT' have been deprecated in
     favor of `BREAKPOINT_FROM_PC'.

`REMOTE_BREAKPOINT'
`LITTLE_REMOTE_BREAKPOINT'
`BIG_REMOTE_BREAKPOINT'
     Similar to BREAKPOINT, but used for remote targets.

     `BIG_REMOTE_BREAKPOINT' and `LITTLE_REMOTE_BREAKPOINT' have been
     deprecated in favor of `BREAKPOINT_FROM_PC'.

`BREAKPOINT_FROM_PC (PCPTR, LENPTR)'
     Use the program counter to determine the contents and size of a
     breakpoint instruction.  It returns a pointer to a string of bytes
     that encode a breakpoint instruction, stores the length of the
     string to *LENPTR, and adjusts pc (if necessary) to point to the
     actual memory location where the breakpoint should be inserted.

     Although it is common to use a trap instruction for a breakpoint,
     it's not required; for instance, the bit pattern could be an
     invalid instruction.  The breakpoint must be no longer than the
     shortest instruction of the architecture.

     Replaces all the other BREAKPOINT macros.

`MEMORY_INSERT_BREAKPOINT (ADDR, CONTENTS_CACHE)'
`MEMORY_REMOVE_BREAKPOINT (ADDR, CONTENTS_CACHE)'
     Insert or remove memory based breakpoints.  Reasonable defaults
     (`default_memory_insert_breakpoint' and
     `default_memory_remove_breakpoint' respectively) have been
     provided so that it is not necessary to define these for most
     architectures.  Architectures which may want to define
     `MEMORY_INSERT_BREAKPOINT' and `MEMORY_REMOVE_BREAKPOINT' will
     likely have instructions that are oddly sized or are not stored in
     a conventional manner.

     It may also be desirable (from an efficiency standpoint) to define
     custom breakpoint insertion and removal routines if
     `BREAKPOINT_FROM_PC' needs to read the target's memory for some
     reason.

`CALL_DUMMY_P'
     A C expression that is non-zero when the target supports inferior
     function calls.

`CALL_DUMMY_WORDS'
     Pointer to an array of `LONGEST' words of data containing
     host-byte-ordered `REGISTER_BYTES' sized values that partially
     specify the sequence of instructions needed for an inferior
     function call.

     Should be deprecated in favor of a macro that uses
     target-byte-ordered data.

`SIZEOF_CALL_DUMMY_WORDS'
     The size of `CALL_DUMMY_WORDS'.  When `CALL_DUMMY_P' this must
     return a positive value.  See also `CALL_DUMMY_LENGTH'.

`CALL_DUMMY'
     A static initializer for `CALL_DUMMY_WORDS'.  Deprecated.

`CALL_DUMMY_LOCATION'
     See the file `inferior.h'.

`CALL_DUMMY_STACK_ADJUST'
     Stack adjustment needed when performing an inferior function call.

     Should be deprecated in favor of something like `STACK_ALIGN'.

`CALL_DUMMY_STACK_ADJUST_P'
     Predicate for use of `CALL_DUMMY_STACK_ADJUST'.

     Should be deprecated in favor of something like `STACK_ALIGN'.

`CANNOT_FETCH_REGISTER (REGNO)'
     A C expression that should be nonzero if REGNO cannot be fetched
     from an inferior process.  This is only relevant if
     `FETCH_INFERIOR_REGISTERS' is not defined.

`CANNOT_STORE_REGISTER (REGNO)'
     A C expression that should be nonzero if REGNO should not be
     written to the target.  This is often the case for program
     counters, status words, and other special registers.  If this is
     not defined, GDB will assume that all registers may be written.

`DO_DEFERRED_STORES'
`CLEAR_DEFERRED_STORES'
     Define this to execute any deferred stores of registers into the
     inferior, and to cancel any deferred stores.

     Currently only implemented correctly for native Sparc
     configurations?

`COERCE_FLOAT_TO_DOUBLE (FORMAL, ACTUAL)'
     Return non-zero if GDB should promote `float' values to `double'
     when calling a non-prototyped function.  The argument ACTUAL is
     the type of the value we want to pass to the function.  The
     argument FORMAL is the type of this argument, as it appears in the
     function's definition.  Note that FORMAL may be zero if we have no
     debugging information for the function, or if we're passing more
     arguments than are officially declared (for example, varargs).
     This macro is never invoked if the function definitely has a
     prototype.

     How you should pass arguments to a function depends on whether it
     was defined in K&R style or prototype style.  If you define a
     function using the K&R syntax that takes a `float' argument, then
     callers must pass that argument as a `double'.  If you define the
     function using the prototype syntax, then you must pass the
     argument as a `float', with no promotion.

     Unfortunately, on certain older platforms, the debug info doesn't
     indicate reliably how each function was defined.  A function type's
     `TYPE_FLAG_PROTOTYPED' flag may be unset, even if the function was
     defined in prototype style.  When calling a function whose
     `TYPE_FLAG_PROTOTYPED' flag is unset, GDB consults the
     `COERCE_FLOAT_TO_DOUBLE' macro to decide what to do.

     For modern targets, it is proper to assume that, if the prototype
     flag is unset, that can be trusted: `float' arguments should be
     promoted to `double'.  You should use the function
     `standard_coerce_float_to_double' to get this behavior.

     For some older targets, if the prototype flag is unset, that
     doesn't tell us anything.  So we guess that, if we don't have a
     type for the formal parameter (i.e., the first argument to
     `COERCE_FLOAT_TO_DOUBLE' is null), then we should promote it;
     otherwise, we should leave it alone.  The function
     `default_coerce_float_to_double' provides this behavior; it is the
     default value, for compatibility with older configurations.

`int CONVERT_REGISTER_P(REGNUM)'
     Return non-zero if register REGNUM can represent data values in a
     non-standard form.  *Note Using Different Register and Memory Data
     Representations: Target Architecture Definition.

`CPLUS_MARKER'
     Define this to expand into the character that G++ uses to
     distinguish compiler-generated identifiers from
     programmer-specified identifiers.  By default, this expands into
     `'$''.  Most System V targets should define this to `'.''.

`DBX_PARM_SYMBOL_CLASS'
     Hook for the `SYMBOL_CLASS' of a parameter when decoding DBX symbol
     information.  In the i960, parameters can be stored as locals or as
     args, depending on the type of the debug record.

`DECR_PC_AFTER_BREAK'
     Define this to be the amount by which to decrement the PC after the
     program encounters a breakpoint.  This is often the number of
     bytes in `BREAKPOINT', though not always.  For most targets this
     value will be 0.

`DECR_PC_AFTER_HW_BREAK'
     Similarly, for hardware breakpoints.

`DISABLE_UNSETTABLE_BREAK (ADDR)'
     If defined, this should evaluate to 1 if ADDR is in a shared
     library in which breakpoints cannot be set and so should be
     disabled.

`DO_REGISTERS_INFO'
     If defined, use this to print the value of a register or all
     registers.

     This method is deprecated.

`PRINT_FLOAT_INFO()'
     If defined, then the `info float' command will print information
     about the processor's floating point unit.

`print_registers_info (GDBARCH, FRAME, REGNUM, ALL)'
     If defined, pretty print the value of the register REGNUM for the
     specified FRAME.  If the value of REGNUM is -1, pretty print
     either all registers (ALL is non zero) or a select subset of
     registers (ALL is zero).

     The default method prints one register per line, and if ALL is
     zero omits floating-point registers.

`PRINT_VECTOR_INFO()'
     If defined, then the `info vector' command will call this function
     to print information about the processor's vector unit.

     By default, the `info vector' command will print all vector
     registers (the register's type having the vector attribute).

`DWARF_REG_TO_REGNUM'
     Convert DWARF register number into GDB regnum.  If not defined, no
     conversion will be performed.

`DWARF2_REG_TO_REGNUM'
     Convert DWARF2 register number into GDB regnum.  If not defined,
     no conversion will be performed.

`ECOFF_REG_TO_REGNUM'
     Convert ECOFF register number into GDB regnum.  If not defined, no
     conversion will be performed.

`END_OF_TEXT_DEFAULT'
     This is an expression that should designate the end of the text
     section.

`EXTRACT_RETURN_VALUE(TYPE, REGBUF, VALBUF)'
     Define this to extract a function's return value of type TYPE from
     the raw register state REGBUF and copy that, in virtual format,
     into VALBUF.

`EXTRACT_STRUCT_VALUE_ADDRESS(REGBUF)'
     When defined, extract from the array REGBUF (containing the raw
     register state) the `CORE_ADDR' at which a function should return
     its structure value.

     If not defined, `EXTRACT_RETURN_VALUE' is used.

`EXTRACT_STRUCT_VALUE_ADDRESS_P()'
     Predicate for `EXTRACT_STRUCT_VALUE_ADDRESS'.

`FLOAT_INFO'
     Deprecated in favor of `PRINT_FLOAT_INFO'.

`FP_REGNUM'
     If the virtual frame pointer is kept in a register, then define
     this macro to be the number (greater than or equal to zero) of
     that register.

     This should only need to be defined if `TARGET_READ_FP' is not
     defined.

`FRAMELESS_FUNCTION_INVOCATION(FI)'
     Define this to an expression that returns 1 if the function
     invocation represented by FI does not have a stack frame
     associated with it.  Otherwise return 0.

`FRAME_ARGS_ADDRESS_CORRECT'
     See `stack.c'.

`FRAME_CHAIN(FRAME)'
     Given FRAME, return a pointer to the calling frame.

`FRAME_CHAIN_VALID(CHAIN, THISFRAME)'
     Define this to be an expression that returns zero if the given
     frame is an outermost frame, with no caller, and nonzero
     otherwise.  Several common definitions are available:

        * `file_frame_chain_valid' is nonzero if the chain pointer is
          nonzero and given frame's PC is not inside the startup file
          (such as `crt0.o').

        * `func_frame_chain_valid' is nonzero if the chain pointer is
          nonzero and the given frame's PC is not in `main' or a known
          entry point function (such as `_start').

        * `generic_file_frame_chain_valid' and
          `generic_func_frame_chain_valid' are equivalent
          implementations for targets using generic dummy frames.

`FRAME_INIT_SAVED_REGS(FRAME)'
     See `frame.h'.  Determines the address of all registers in the
     current stack frame storing each in `frame->saved_regs'.  Space for
     `frame->saved_regs' shall be allocated by `FRAME_INIT_SAVED_REGS'
     using either `frame_saved_regs_zalloc' or `frame_obstack_alloc'.

     `FRAME_FIND_SAVED_REGS' and `EXTRA_FRAME_INFO' are deprecated.

`FRAME_NUM_ARGS (FI)'
     For the frame described by FI return the number of arguments that
     are being passed.  If the number of arguments is not known, return
     `-1'.

`FRAME_SAVED_PC(FRAME)'
     Given FRAME, return the pc saved there.  This is the return
     address.

`FUNCTION_EPILOGUE_SIZE'
     For some COFF targets, the `x_sym.x_misc.x_fsize' field of the
     function end symbol is 0.  For such targets, you must define
     `FUNCTION_EPILOGUE_SIZE' to expand into the standard size of a
     function's epilogue.

`FUNCTION_START_OFFSET'
     An integer, giving the offset in bytes from a function's address
     (as used in the values of symbols, function pointers, etc.), and
     the function's first genuine instruction.

     This is zero on almost all machines: the function's address is
     usually the address of its first instruction.  However, on the
     VAX, for example, each function starts with two bytes containing a
     bitmask indicating which registers to save upon entry to the
     function.  The VAX `call' instructions check this value, and save
     the appropriate registers automatically.  Thus, since the offset
     from the function's address to its first instruction is two bytes,
     `FUNCTION_START_OFFSET' would be 2 on the VAX.

`GCC_COMPILED_FLAG_SYMBOL'
`GCC2_COMPILED_FLAG_SYMBOL'
     If defined, these are the names of the symbols that GDB will look
     for to detect that GCC compiled the file.  The default symbols are
     `gcc_compiled.' and `gcc2_compiled.', respectively.  (Currently
     only defined for the Delta 68.)

`GDB_MULTI_ARCH'
     If defined and non-zero, enables support for multiple architectures
     within GDB.

     This support can be enabled at two levels.  At level one, only
     definitions for previously undefined macros are provided; at level
     two, a multi-arch definition of all architecture dependent macros
     will be defined.

`GDB_TARGET_IS_HPPA'
     This determines whether horrible kludge code in `dbxread.c' and
     `partial-stab.h' is used to mangle multiple-symbol-table files from
     HPPA's.  This should all be ripped out, and a scheme like
     `elfread.c' used instead.

`GET_LONGJMP_TARGET'
     For most machines, this is a target-dependent parameter.  On the
     DECstation and the Iris, this is a native-dependent parameter,
     since the header file `setjmp.h' is needed to define it.

     This macro determines the target PC address that `longjmp' will
     jump to, assuming that we have just stopped at a `longjmp'
     breakpoint.  It takes a `CORE_ADDR *' as argument, and stores the
     target PC value through this pointer.  It examines the current
     state of the machine as needed.

`GET_SAVED_REGISTER'
     Define this if you need to supply your own definition for the
     function `get_saved_register'.

`IBM6000_TARGET'
     Shows that we are configured for an IBM RS/6000 target.  This
     conditional should be eliminated (FIXME) and replaced by
     feature-specific macros.  It was introduced in a haste and we are
     repenting at leisure.

`I386_USE_GENERIC_WATCHPOINTS'
     An x86-based target can define this to use the generic x86
     watchpoint support; see *Note I386_USE_GENERIC_WATCHPOINTS:
     Algorithms.

`SYMBOLS_CAN_START_WITH_DOLLAR'
     Some systems have routines whose names start with `$'.  Giving this
     macro a non-zero value tells GDB's expression parser to check for
     such routines when parsing tokens that begin with `$'.

     On HP-UX, certain system routines (millicode) have names beginning
     with `$' or `$$'.  For example, `$$dyncall' is a millicode routine
     that handles inter-space procedure calls on PA-RISC.

`INIT_EXTRA_FRAME_INFO (FROMLEAF, FRAME)'
     If additional information about the frame is required this should
     be stored in `frame->extra_info'.  Space for `frame->extra_info'
     is allocated using `frame_obstack_alloc'.

`INIT_FRAME_PC (FROMLEAF, PREV)'
     This is a C statement that sets the pc of the frame pointed to by
     PREV.  [By default...]

`INNER_THAN (LHS, RHS)'
     Returns non-zero if stack address LHS is inner than (nearer to the
     stack top) stack address RHS. Define this as `lhs < rhs' if the
     target's stack grows downward in memory, or `lhs > rsh' if the
     stack grows upward.

`gdbarch_in_function_epilogue_p (GDBARCH, PC)'
     Returns non-zero if the given PC is in the epilogue of a function.
     The epilogue of a function is defined as the part of a function
     where the stack frame of the function already has been destroyed
     up to the final `return from function call' instruction.

`SIGTRAMP_START (PC)'
`SIGTRAMP_END (PC)'
     Define these to be the start and end address of the `sigtramp' for
     the given PC.  On machines where the address is just a compile time
     constant, the macro expansion will typically just ignore the
     supplied PC.

`IN_SOLIB_CALL_TRAMPOLINE (PC, NAME)'
     Define this to evaluate to nonzero if the program is stopped in the
     trampoline that connects to a shared library.

`IN_SOLIB_RETURN_TRAMPOLINE (PC, NAME)'
     Define this to evaluate to nonzero if the program is stopped in the
     trampoline that returns from a shared library.

`IN_SOLIB_DYNSYM_RESOLVE_CODE (PC)'
     Define this to evaluate to nonzero if the program is stopped in the
     dynamic linker.

`SKIP_SOLIB_RESOLVER (PC)'
     Define this to evaluate to the (nonzero) address at which execution
     should continue to get past the dynamic linker's symbol resolution
     function.  A zero value indicates that it is not important or
     necessary to set a breakpoint to get through the dynamic linker
     and that single stepping will suffice.

`INTEGER_TO_ADDRESS (TYPE, BUF)'
     Define this when the architecture needs to handle non-pointer to
     address conversions specially.  Converts that value to an address
     according to the current architectures conventions.

     _Pragmatics: When the user copies a well defined expression from
     their source code and passes it, as a parameter, to GDB's `print'
     command, they should get the same value as would have been
     computed by the target program.  Any deviation from this rule can
     cause major confusion and annoyance, and needs to be justified
     carefully.  In other words, GDB doesn't really have the freedom to
     do these conversions in clever and useful ways.  It has, however,
     been pointed out that users aren't complaining about how GDB casts
     integers to pointers; they are complaining that they can't take an
     address from a disassembly listing and give it to `x/i'.  Adding
     an architecture method like `INTEGER_TO_ADDRESS' certainly makes
     it possible for GDB to "get it right" in all circumstances._

     *Note Pointers Are Not Always Addresses: Target Architecture
     Definition.

`IS_TRAPPED_INTERNALVAR (NAME)'
     This is an ugly hook to allow the specification of special actions
     that should occur as a side-effect of setting the value of a
     variable internal to GDB.  Currently only used by the h8500.  Note
     that this could be either a host or target conditional.

`NEED_TEXT_START_END'
     Define this if GDB should determine the start and end addresses of
     the text section.  (Seems dubious.)

`NO_HIF_SUPPORT'
     (Specific to the a29k.)

`POINTER_TO_ADDRESS (TYPE, BUF)'
     Assume that BUF holds a pointer of type TYPE, in the appropriate
     format for the current architecture.  Return the byte address the
     pointer refers to.  *Note Pointers Are Not Always Addresses:
     Target Architecture Definition.

`REGISTER_CONVERTIBLE (REG)'
     Return non-zero if REG uses different raw and virtual formats.
     *Note Raw and Virtual Register Representations: Target
     Architecture Definition.

`REGISTER_TO_VALUE(REGNUM, TYPE, FROM, TO)'
     Convert the raw contents of register REGNUM into a value of type
     TYPE.  *Note Using Different Register and Memory Data
     Representations: Target Architecture Definition.

`REGISTER_RAW_SIZE (REG)'
     Return the raw size of REG; defaults to the size of the register's
     virtual type.  *Note Raw and Virtual Register Representations:
     Target Architecture Definition.

`REGISTER_VIRTUAL_SIZE (REG)'
     Return the virtual size of REG; defaults to the size of the
     register's virtual type.  Return the virtual size of REG.  *Note
     Raw and Virtual Register Representations: Target Architecture
     Definition.

`REGISTER_VIRTUAL_TYPE (REG)'
     Return the virtual type of REG.  *Note Raw and Virtual Register
     Representations: Target Architecture Definition.

`REGISTER_CONVERT_TO_VIRTUAL(REG, TYPE, FROM, TO)'
     Convert the value of register REG from its raw form to its virtual
     form.  *Note Raw and Virtual Register Representations: Target
     Architecture Definition.

`REGISTER_CONVERT_TO_RAW(TYPE, REG, FROM, TO)'
     Convert the value of register REG from its virtual form to its raw
     form.  *Note Raw and Virtual Register Representations: Target
     Architecture Definition.

`RETURN_VALUE_ON_STACK(TYPE)'
     Return non-zero if values of type TYPE are returned on the stack,
     using the "struct convention" (i.e., the caller provides a pointer
     to a buffer in which the callee should store the return value).
     This controls how the `finish' command finds a function's return
     value, and whether an inferior function call reserves space on the
     stack for the return value.

     The full logic GDB uses here is kind of odd.

        * If the type being returned by value is not a structure,
          union, or array, and `RETURN_VALUE_ON_STACK' returns zero,
          then GDB concludes the value is not returned using the struct
          convention.

        * Otherwise, GDB calls `USE_STRUCT_CONVENTION' (see below).  If
          that returns non-zero, GDB assumes the struct convention is
          in use.

     In other words, to indicate that a given type is returned by value
     using the struct convention, that type must be either a struct,
     union, array, or something `RETURN_VALUE_ON_STACK' likes, _and_
     something that `USE_STRUCT_CONVENTION' likes.

     Note that, in C and C++, arrays are never returned by value.  In
     those languages, these predicates will always see a pointer type,
     never an array type.  All the references above to arrays being
     returned by value apply only to other languages.

`SOFTWARE_SINGLE_STEP_P()'
     Define this as 1 if the target does not have a hardware single-step
     mechanism.  The macro `SOFTWARE_SINGLE_STEP' must also be defined.

`SOFTWARE_SINGLE_STEP(SIGNAL, INSERT_BREAPOINTS_P)'
     A function that inserts or removes (depending on
     INSERT_BREAPOINTS_P) breakpoints at each possible destinations of
     the next instruction. See `sparc-tdep.c' and `rs6000-tdep.c' for
     examples.

`SOFUN_ADDRESS_MAYBE_MISSING'
     Somebody clever observed that, the more actual addresses you have
     in the debug information, the more time the linker has to spend
     relocating them.  So whenever there's some other way the debugger
     could find the address it needs, you should omit it from the debug
     info, to make linking faster.

     `SOFUN_ADDRESS_MAYBE_MISSING' indicates that a particular set of
     hacks of this sort are in use, affecting `N_SO' and `N_FUN'
     entries in stabs-format debugging information.  `N_SO' stabs mark
     the beginning and ending addresses of compilation units in the text
     segment.  `N_FUN' stabs mark the starts and ends of functions.

     `SOFUN_ADDRESS_MAYBE_MISSING' means two things:

        * `N_FUN' stabs have an address of zero.  Instead, you should
          find the addresses where the function starts by taking the
          function name from the stab, and then looking that up in the
          minsyms (the linker/assembler symbol table).  In other words,
          the stab has the name, and the linker/assembler symbol table
          is the only place that carries the address.

        * `N_SO' stabs have an address of zero, too.  You just look at
          the `N_FUN' stabs that appear before and after the `N_SO'
          stab, and guess the starting and ending addresses of the
          compilation unit from them.

`PCC_SOL_BROKEN'
     (Used only in the Convex target.)

`PC_IN_CALL_DUMMY'
     See `inferior.h'.

`PC_IN_SIGTRAMP (PC, NAME)'
     The "sigtramp" is a routine that the kernel calls (which then calls
     the signal handler).  On most machines it is a library routine
     that is linked into the executable.

     This function, given a program counter value in PC and the
     (possibly NULL) name of the function in which that PC resides,
     returns nonzero if the PC and/or NAME show that we are in sigtramp.

`PC_LOAD_SEGMENT'
     If defined, print information about the load segment for the
     program counter.  (Defined only for the RS/6000.)

`PC_REGNUM'
     If the program counter is kept in a register, then define this
     macro to be the number (greater than or equal to zero) of that
     register.

     This should only need to be defined if `TARGET_READ_PC' and
     `TARGET_WRITE_PC' are not defined.

`NPC_REGNUM'
     The number of the "next program counter" register, if defined.

`PARM_BOUNDARY'
     If non-zero, round arguments to a boundary of this many bits before
     pushing them on the stack.

`PRINT_REGISTER_HOOK (REGNO)'
     If defined, this must be a function that prints the contents of the
     given register to standard output.

`PRINT_TYPELESS_INTEGER'
     This is an obscure substitute for `print_longest' that seems to
     have been defined for the Convex target.

`PROCESS_LINENUMBER_HOOK'
     A hook defined for XCOFF reading.

`PROLOGUE_FIRSTLINE_OVERLAP'
     (Only used in unsupported Convex configuration.)

`PS_REGNUM'
     If defined, this is the number of the processor status register.
     (This definition is only used in generic code when parsing "$ps".)

`POP_FRAME'
     Used in `call_function_by_hand' to remove an artificial stack
     frame and in `return_command' to remove a real stack frame.

`PUSH_ARGUMENTS (NARGS, ARGS, SP, STRUCT_RETURN, STRUCT_ADDR)'
     Define this to push arguments onto the stack for inferior function
     call.  Returns the updated stack pointer value.

`PUSH_DUMMY_FRAME'
     Used in `call_function_by_hand' to create an artificial stack
     frame.

`REGISTER_BYTES'
     The total amount of space needed to store GDB's copy of the
     machine's register state.

`REGISTER_NAME(I)'
     Return the name of register I as a string.  May return `NULL' or
     `NUL' to indicate that register I is not valid.

`REGISTER_NAMES'
     Deprecated in favor of `REGISTER_NAME'.

`REG_STRUCT_HAS_ADDR (GCC_P, TYPE)'
     Define this to return 1 if the given type will be passed by pointer
     rather than directly.

`SAVE_DUMMY_FRAME_TOS (SP)'
     Used in `call_function_by_hand' to notify the target dependent code
     of the top-of-stack value that will be passed to the the inferior
     code.  This is the value of the `SP' after both the dummy frame
     and space for parameters/results have been allocated on the stack.

`SDB_REG_TO_REGNUM'
     Define this to convert sdb register numbers into GDB regnums.  If
     not defined, no conversion will be done.

`SKIP_PERMANENT_BREAKPOINT'
     Advance the inferior's PC past a permanent breakpoint.  GDB
     normally steps over a breakpoint by removing it, stepping one
     instruction, and re-inserting the breakpoint.  However, permanent
     breakpoints are hardwired into the inferior, and can't be removed,
     so this strategy doesn't work.  Calling
     `SKIP_PERMANENT_BREAKPOINT' adjusts the processor's state so that
     execution will resume just after the breakpoint.  This macro does
     the right thing even when the breakpoint is in the delay slot of a
     branch or jump.

`SKIP_PROLOGUE (PC)'
     A C expression that returns the address of the "real" code beyond
     the function entry prologue found at PC.

`SKIP_TRAMPOLINE_CODE (PC)'
     If the target machine has trampoline code that sits between
     callers and the functions being called, then define this macro to
     return a new PC that is at the start of the real function.

`SP_REGNUM'
     If the stack-pointer is kept in a register, then define this macro
     to be the number (greater than or equal to zero) of that register.

     This should only need to be defined if `TARGET_WRITE_SP' and
     `TARGET_WRITE_SP' are not defined.

`STAB_REG_TO_REGNUM'
     Define this to convert stab register numbers (as gotten from `r'
     declarations) into GDB regnums.  If not defined, no conversion
     will be done.

`STACK_ALIGN (ADDR)'
     Define this to adjust the address to the alignment required for the
     processor's stack.

`STEP_SKIPS_DELAY (ADDR)'
     Define this to return true if the address is of an instruction
     with a delay slot.  If a breakpoint has been placed in the
     instruction's delay slot, GDB will single-step over that
     instruction before resuming normally.  Currently only defined for
     the Mips.

`STORE_RETURN_VALUE (TYPE, REGCACHE, VALBUF)'
     A C expression that writes the function return value, found in
     VALBUF, into the REGCACHE.  TYPE is the type of the value that is
     to be returned.

`SUN_FIXED_LBRAC_BUG'
     (Used only for Sun-3 and Sun-4 targets.)

`SYMBOL_RELOADING_DEFAULT'
     The default value of the "symbol-reloading" variable.  (Never
     defined in current sources.)

`TARGET_CHAR_BIT'
     Number of bits in a char; defaults to 8.

`TARGET_CHAR_SIGNED'
     Non-zero if `char' is normally signed on this architecture; zero if
     it should be unsigned.

     The ISO C standard requires the compiler to treat `char' as
     equivalent to either `signed char' or `unsigned char'; any
     character in the standard execution set is supposed to be positive.
     Most compilers treat `char' as signed, but `char' is unsigned on
     the IBM S/390, RS6000, and PowerPC targets.

`TARGET_COMPLEX_BIT'
     Number of bits in a complex number; defaults to `2 *
     TARGET_FLOAT_BIT'.

     At present this macro is not used.

`TARGET_DOUBLE_BIT'
     Number of bits in a double float; defaults to `8 *
     TARGET_CHAR_BIT'.

`TARGET_DOUBLE_COMPLEX_BIT'
     Number of bits in a double complex; defaults to `2 *
     TARGET_DOUBLE_BIT'.

     At present this macro is not used.

`TARGET_FLOAT_BIT'
     Number of bits in a float; defaults to `4 * TARGET_CHAR_BIT'.

`TARGET_INT_BIT'
     Number of bits in an integer; defaults to `4 * TARGET_CHAR_BIT'.

`TARGET_LONG_BIT'
     Number of bits in a long integer; defaults to `4 *
     TARGET_CHAR_BIT'.

`TARGET_LONG_DOUBLE_BIT'
     Number of bits in a long double float; defaults to `2 *
     TARGET_DOUBLE_BIT'.

`TARGET_LONG_LONG_BIT'
     Number of bits in a long long integer; defaults to `2 *
     TARGET_LONG_BIT'.

`TARGET_PTR_BIT'
     Number of bits in a pointer; defaults to `TARGET_INT_BIT'.

`TARGET_SHORT_BIT'
     Number of bits in a short integer; defaults to `2 *
     TARGET_CHAR_BIT'.

`TARGET_READ_PC'
`TARGET_WRITE_PC (VAL, PID)'
`TARGET_READ_SP'
`TARGET_WRITE_SP'
`TARGET_READ_FP'
     These change the behavior of `read_pc', `write_pc', `read_sp',
     `write_sp' and `read_fp'.  For most targets, these may be left
     undefined.  GDB will call the read and write register functions
     with the relevant `_REGNUM' argument.

     These macros are useful when a target keeps one of these registers
     in a hard to get at place; for example, part in a segment register
     and part in an ordinary register.

`TARGET_VIRTUAL_FRAME_POINTER(PC, REGP, OFFSETP)'
     Returns a `(register, offset)' pair representing the virtual frame
     pointer in use at the code address PC.  If virtual frame pointers
     are not used, a default definition simply returns `FP_REGNUM',
     with an offset of zero.

`TARGET_HAS_HARDWARE_WATCHPOINTS'
     If non-zero, the target has support for hardware-assisted
     watchpoints.  *Note watchpoints: Algorithms, for more details and
     other related macros.

`TARGET_PRINT_INSN (ADDR, INFO)'
     This is the function used by GDB to print an assembly instruction.
     It prints the instruction at address ADDR in debugged memory and
     returns the length of the instruction, in bytes.  If a target
     doesn't define its own printing routine, it defaults to an
     accessor function for the global pointer `tm_print_insn'. This
     usually points to a function in the `opcodes' library (*note
     Opcodes: Support Libraries.).  INFO is a structure (of type
     `disassemble_info') defined in `include/dis-asm.h' used to pass
     information to the instruction decoding routine.

`USE_STRUCT_CONVENTION (GCC_P, TYPE)'
     If defined, this must be an expression that is nonzero if a value
     of the given TYPE being returned from a function must have space
     allocated for it on the stack.  GCC_P is true if the function
     being considered is known to have been compiled by GCC; this is
     helpful for systems where GCC is known to use different calling
     convention than other compilers.

`VALUE_TO_REGISTER(TYPE, REGNUM, FROM, TO)'
     Convert a value of type TYPE into the raw contents of register
     REGNUM's.  *Note Using Different Register and Memory Data
     Representations: Target Architecture Definition.

`VARIABLES_INSIDE_BLOCK (DESC, GCC_P)'
     For dbx-style debugging information, if the compiler puts variable
     declarations inside LBRAC/RBRAC blocks, this should be defined to
     be nonzero.  DESC is the value of `n_desc' from the `N_RBRAC'
     symbol, and GCC_P is true if GDB has noticed the presence of
     either the `GCC_COMPILED_SYMBOL' or the `GCC2_COMPILED_SYMBOL'.
     By default, this is 0.

`OS9K_VARIABLES_INSIDE_BLOCK (DESC, GCC_P)'
     Similarly, for OS/9000.  Defaults to 1.

   Motorola M68K target conditionals.

`BPT_VECTOR'
     Define this to be the 4-bit location of the breakpoint trap
     vector.  If not defined, it will default to `0xf'.

`REMOTE_BPT_VECTOR'
     Defaults to `1'.

Adding a New Target
===================

   The following files add a target to GDB:

`gdb/config/ARCH/TTT.mt'
     Contains a Makefile fragment specific to this target.  Specifies
     what object files are needed for target TTT, by defining
     `TDEPFILES=...' and `TDEPLIBS=...'.  Also specifies the header
     file which describes TTT, by defining `TM_FILE= tm-TTT.h'.

     You can also define `TM_CFLAGS', `TM_CLIBS', `TM_CDEPS', but these
     are now deprecated, replaced by autoconf, and may go away in
     future versions of GDB.

`gdb/TTT-tdep.c'
     Contains any miscellaneous code required for this target machine.
     On some machines it doesn't exist at all.  Sometimes the macros in
     `tm-TTT.h' become very complicated, so they are implemented as
     functions here instead, and the macro is simply defined to call the
     function.  This is vastly preferable, since it is easier to
     understand and debug.

`gdb/ARCH-tdep.c'
`gdb/ARCH-tdep.h'
     This often exists to describe the basic layout of the target
     machine's processor chip (registers, stack, etc.).  If used, it is
     included by `TTT-tdep.h'.  It can be shared among many targets
     that use the same processor.

`gdb/config/ARCH/tm-TTT.h'
     (`tm.h' is a link to this file, created by `configure').  Contains
     macro definitions about the target machine's registers, stack frame
     format and instructions.

     New targets do not need this file and should not create it.

`gdb/config/ARCH/tm-ARCH.h'
     This often exists to describe the basic layout of the target
     machine's processor chip (registers, stack, etc.).  If used, it is
     included by `tm-TTT.h'.  It can be shared among many targets that
     use the same processor.

     New targets do not need this file and should not create it.

   If you are adding a new operating system for an existing CPU chip,
add a `config/tm-OS.h' file that describes the operating system
facilities that are unusual (extra symbol table info; the breakpoint
instruction needed; etc.).  Then write a `ARCH/tm-OS.h' that just
`#include's `tm-ARCH.h' and `config/tm-OS.h'.

Converting an existing Target Architecture to Multi-arch
========================================================

   This section describes the current accepted best practice for
converting an existing target architecture to the multi-arch framework.

   The process consists of generating, testing, posting and committing a
sequence of patches.  Each patch must contain a single change, for
instance:

   * Directly convert a group of functions into macros (the conversion
     does not change the behavior of any of the functions).

   * Replace a non-multi-arch with a multi-arch mechanism (e.g.,
     `FRAME_INFO').

   * Enable multi-arch level one.

   * Delete one or more files.


There isn't a size limit on a patch, however, a developer is strongly
encouraged to keep the patch size down.

   Since each patch is well defined, and since each change has been
tested and shows no regressions, the patches are considered _fairly_
obvious.  Such patches, when submitted by developers listed in the
`MAINTAINERS' file, do not need approval.  Occasional steps in the
process may be more complicated and less clear.  The developer is
expected to use their judgment and is encouraged to seek advice as
needed.

Preparation
-----------

   The first step is to establish control.  Build (with `-Werror'
enabled) and test the target so that there is a baseline against which
the debugger can be compared.

   At no stage can the test results regress or GDB stop compiling with
`-Werror'.

Add the multi-arch initialization code
--------------------------------------

   The objective of this step is to establish the basic multi-arch
framework.  It involves

   * The addition of a `ARCH_gdbarch_init' function(2) that creates the
     architecture:
          static struct gdbarch *
          d10v_gdbarch_init (info, arches)
               struct gdbarch_info info;
               struct gdbarch_list *arches;
          {
            struct gdbarch *gdbarch;
            /* there is only one d10v architecture */
            if (arches != NULL)
              return arches->gdbarch;
            gdbarch = gdbarch_alloc (&info, NULL);
            return gdbarch;
          }

     __

   * A per-architecture dump function to print any architecture specific
     information:
          static void
          mips_dump_tdep (struct gdbarch *current_gdbarch,
                          struct ui_file *file)
          {
             ... code to print architecture specific info ...
          }

   * A change to `_initialize_ARCH_tdep' to register this new
     architecture:
          void
          _initialize_mips_tdep (void)
          {
            gdbarch_register (bfd_arch_mips, mips_gdbarch_init,
                              mips_dump_tdep);

   * Add the macro `GDB_MULTI_ARCH', defined as 0 (zero), to the file
     `config/ARCH/tm-ARCH.h'.


Update multi-arch incompatible mechanisms
-----------------------------------------

   Some mechanisms do not work with multi-arch.  They include:

`EXTRA_FRAME_INFO'
     Delete.

`FRAME_FIND_SAVED_REGS'
     Replaced with `FRAME_INIT_SAVED_REGS'

At this stage you could also consider converting the macros into
functions.

Prepare for multi-arch level to one
-----------------------------------

   Temporally set `GDB_MULTI_ARCH' to `GDB_MULTI_ARCH_PARTIAL' and then
build and start GDB (the change should not be committed).  GDB may not
build, and once built, it may die with an internal error listing the
architecture methods that must be provided.

   Fix any build problems (patch(es)).

   Convert all the architecture methods listed, which are only macros,
into functions (patch(es)).

   Update `ARCH_gdbarch_init' to set all the missing architecture
methods and wrap the corresponding macros in `#if !GDB_MULTI_ARCH'
(patch(es)).

Set multi-arch level one
------------------------

   Change the value of `GDB_MULTI_ARCH' to GDB_MULTI_ARCH_PARTIAL (a
single patch).

   Any problems with throwing "the switch" should have been fixed
already.

Convert remaining macros
------------------------

   Suggest converting macros into functions (and setting the
corresponding architecture method) in small batches.

Set multi-arch level to two
---------------------------

   This should go smoothly.

Delete the TM file
------------------

   The `tm-ARCH.h' can be deleted.  `ARCH.mt' and `configure.in'
updated.

   ---------- Footnotes ----------

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