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[/] [or1k/] [tags/] [start/] [insight/] [tk/] [win/] [tkWinKey.c] - Rev 579

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/* 
 * tkWinKey.c --
 *
 *	This file contains X emulation routines for keyboard related
 *	functions.
 *
 * Copyright (c) 1995 Sun Microsystems, Inc.
 *
 * See the file "license.terms" for information on usage and redistribution
 * of this file, and for a DISCLAIMER OF ALL WARRANTIES.
 *
 * RCS: @(#) $Id: tkWinKey.c,v 1.1.1.1 2002-01-16 10:26:02 markom Exp $
 */
 
#include "tkWinInt.h"
 
/* 
 * FIXME - these are in i386-cygwin32/includes/Windows32/Defines.h
 * but not in the current Progressive release...
 */
 
#ifdef __CYGWIN32__
#define VK_LWIN (91)
#define VK_RWIN (92)
#define VK_APPS (93)
#endif
 
typedef struct {
    unsigned int keycode;
    KeySym keysym;
} Keys;
 
static Keys keymap[] = {
    VK_CANCEL, XK_Cancel,
    VK_BACK, XK_BackSpace,
    VK_TAB, XK_Tab,
    VK_CLEAR, XK_Clear,
    VK_RETURN, XK_Return,
    VK_SHIFT, XK_Shift_L,
    VK_CONTROL, XK_Control_L,
    VK_MENU, XK_Alt_L,
    VK_PAUSE, XK_Pause,
    VK_CAPITAL, XK_Caps_Lock,
    VK_ESCAPE, XK_Escape,
    VK_SPACE, XK_space,
    VK_PRIOR, XK_Prior,
    VK_NEXT, XK_Next,
    VK_END, XK_End,
    VK_HOME, XK_Home,
    VK_LEFT, XK_Left,
    VK_UP, XK_Up,
    VK_RIGHT, XK_Right,
    VK_DOWN, XK_Down,
    VK_SELECT, XK_Select,
    VK_PRINT, XK_Print,
    VK_EXECUTE, XK_Execute,
    VK_INSERT, XK_Insert,
    VK_DELETE, XK_Delete,
    VK_HELP, XK_Help,
    VK_F1, XK_F1,
    VK_F2, XK_F2,
    VK_F3, XK_F3,
    VK_F4, XK_F4,
    VK_F5, XK_F5,
    VK_F6, XK_F6,
    VK_F7, XK_F7,
    VK_F8, XK_F8,
    VK_F9, XK_F9,
    VK_F10, XK_F10,
    VK_F11, XK_F11,
    VK_F12, XK_F12,
    VK_F13, XK_F13,
    VK_F14, XK_F14,
    VK_F15, XK_F15,
    VK_F16, XK_F16,
    VK_F17, XK_F17,
    VK_F18, XK_F18,
    VK_F19, XK_F19,
    VK_F20, XK_F20,
    VK_F21, XK_F21,
    VK_F22, XK_F22,
    VK_F23, XK_F23,
    VK_F24, XK_F24,
    VK_NUMLOCK, XK_Num_Lock, 
    VK_SCROLL, XK_Scroll_Lock,
 
    /*
     * The following support the new keys in the Microsoft keyboard.
     * Win_L and Win_R have the windows logo.  App has the menu.
     */
 
    VK_LWIN, XK_Win_L,
    VK_RWIN, XK_Win_R,
    VK_APPS, XK_App,
 
    0, NoSymbol
};
 

/*
 *----------------------------------------------------------------------
 *
 * XLookupString --
 *
 *	Retrieve the string equivalent for the given keyboard event.
 *
 * Results:
 *	Returns the number of characters stored in buffer_return.
 *
 * Side effects:
 *	Retrieves the characters stored in the event and inserts them
 *	into buffer_return.
 *
 *----------------------------------------------------------------------
 */
 
int
XLookupString(event_struct, buffer_return, bytes_buffer, keysym_return,
	status_in_out)
    XKeyEvent* event_struct;
    char* buffer_return;
    int bytes_buffer;
    KeySym* keysym_return;
    XComposeStatus* status_in_out;
{
    int i, limit;
 
    if (event_struct->send_event != -1) {
	/*
	 * This is an event generated from generic code.  It has no
	 * nchars or trans_chars members. 
	 */
 
	int index;
	KeySym keysym;
 
	index = 0;
	if (event_struct->state & ShiftMask) {
	    index |= 1;
	}
	if (event_struct->state & Mod1Mask) {
	    index |= 2;
	}
	keysym = XKeycodeToKeysym(event_struct->display, 
		event_struct->keycode, index);
	if (((keysym != NoSymbol) && (keysym > 0) && (keysym < 256)) 
		|| (keysym == XK_Return)
		|| (keysym == XK_Tab)) {
	    buffer_return[0] = (char) keysym;
	    return 1;
	}
	return 0;
    }
    if ((event_struct->nchars <= 0) || (buffer_return == NULL)) {
	return 0;
    }
    limit = (event_struct->nchars < bytes_buffer) ? event_struct->nchars :
	bytes_buffer;
 
    for (i = 0; i < limit; i++) {
	buffer_return[i] = event_struct->trans_chars[i];
    }
 
    if (keysym_return != NULL) {
	*keysym_return = NoSymbol;
    }
    return i;
}

/*
 *----------------------------------------------------------------------
 *
 * XKeycodeToKeysym --
 *
 *	Translate from a system-dependent keycode to a
 *	system-independent keysym.
 *
 * Results:
 *	Returns the translated keysym, or NoSymbol on failure.
 *
 * Side effects:
 *	None.
 *
 *----------------------------------------------------------------------
 */
 
KeySym
XKeycodeToKeysym(display, keycode, index)
    Display* display;
    unsigned int keycode;
    int index;
{
    Keys* key;
    BYTE keys[256];
    int result;
    char buf[4];
    unsigned int scancode = MapVirtualKey(keycode, 0);
 
    memset(keys, 0, 256);
    if (index & 0x02) {
	keys[VK_NUMLOCK] = 1;
    }
    if (index & 0x01) {
	keys[VK_SHIFT] = 0x80;
    }
    result = ToAscii(keycode, scancode, keys, (LPWORD) buf, 0);
 
    /*
     * Keycode mapped to a valid Latin-1 character.  Since the keysyms
     * for alphanumeric characters map onto Latin-1, we just return it.
     */
 
    if (result == 1 && buf[0] >= 0x20) {
	return (KeySym) buf[0];
    }
 
    /*
     * Keycode is a non-alphanumeric key, so we have to do the lookup.
     */
 
    for (key = keymap; key->keycode != 0; key++) {
	if (key->keycode == keycode) {
	    return key->keysym;
	}
    }
 
    return NoSymbol;
}

/*
 *----------------------------------------------------------------------
 *
 * XKeysymToKeycode --
 *
 *	Translate a keysym back into a keycode.
 *
 * Results:
 *	Returns the keycode that would generate the specified keysym.
 *
 * Side effects:
 *	None.
 *
 *----------------------------------------------------------------------
 */
 
KeyCode
XKeysymToKeycode(display, keysym)
    Display* display;
    KeySym keysym;
{
    Keys* key;
    SHORT result;
 
    if (keysym >= 0x20) {
	result = VkKeyScan((char) keysym);
	if (result != -1) {
	    return (KeyCode) (result & 0xff);
	}
    }
 
    /*
     * Couldn't map the character to a virtual keycode, so do a
     * table lookup.
     */
 
    for (key = keymap; key->keycode != 0; key++) {
	if (key->keysym == keysym) {
	    return key->keycode;
	}
    }
    return 0;
}

/*
 *----------------------------------------------------------------------
 *
 * XGetModifierMapping --
 *
 *	Fetch the current keycodes used as modifiers.
 *
 * Results:
 *	Returns a new modifier map.
 *
 * Side effects:
 *	Allocates a new modifier map data structure.
 *
 *----------------------------------------------------------------------
 */
 
XModifierKeymap	*
XGetModifierMapping(display)
    Display* display;
{
    XModifierKeymap *map = (XModifierKeymap *)ckalloc(sizeof(XModifierKeymap));
 
    map->max_keypermod = 1;
    map->modifiermap = (KeyCode *) ckalloc(sizeof(KeyCode)*8);
    map->modifiermap[ShiftMapIndex] = VK_SHIFT;
    map->modifiermap[LockMapIndex] = VK_CAPITAL;
    map->modifiermap[ControlMapIndex] = VK_CONTROL;
    map->modifiermap[Mod1MapIndex] = VK_NUMLOCK;
    map->modifiermap[Mod2MapIndex] = VK_MENU;
    map->modifiermap[Mod3MapIndex] = VK_SCROLL;
    map->modifiermap[Mod4MapIndex] = 0;
    map->modifiermap[Mod5MapIndex] = 0;
    return map;
}

/*
 *----------------------------------------------------------------------
 *
 * XFreeModifiermap --
 *
 *	Deallocate a modifier map that was created by
 *	XGetModifierMapping.
 *
 * Results:
 *	None.
 *
 * Side effects:
 *	Frees the datastructure referenced by modmap.
 *
 *----------------------------------------------------------------------
 */
 
void
XFreeModifiermap(modmap)
    XModifierKeymap* modmap;
{
    ckfree((char *) modmap->modifiermap);
    ckfree((char *) modmap);
}

/*
 *----------------------------------------------------------------------
 *
 * XStringToKeysym --
 *
 *	Translate a keysym name to the matching keysym. 
 *
 * Results:
 *	Returns the keysym.  Since this is already handled by
 *	Tk's StringToKeysym function, we just return NoSymbol.
 *
 * Side effects:
 *	None.
 *
 *----------------------------------------------------------------------
 */
 
KeySym
XStringToKeysym(string)
    _Xconst char *string;
{
    return NoSymbol;
}

/*
 *----------------------------------------------------------------------
 *
 * XKeysymToString --
 *
 *	Convert a keysym to character form.
 *
 * Results:
 *	Returns NULL, since Tk will have handled this already.
 *
 * Side effects:
 *	None.
 *
 *----------------------------------------------------------------------
 */
 
char *
XKeysymToString(keysym)
    KeySym keysym;
{
    return NULL;
}
 
 
 

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