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[/] [or1k/] [trunk/] [gdb-5.0/] [gdb/] [remote.h] - Rev 1765
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/* Remote target communications for serial-line targets in custom GDB protocol Copyright 1999, Free Software Foundation, Inc. This file is part of GDB. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef REMOTE_H #define REMOTE_H /* FIXME?: move this interface down to tgt vector) */ /* Read a packet from the remote machine, with error checking, and store it in BUF. BUF is expected to be of size PBUFSIZ. If FOREVER, wait forever rather than timing out; this is used while the target is executing user code. */ extern void getpkt (char *buf, long sizeof_buf, int forever); /* Send a packet to the remote machine, with error checking. The data of the packet is in BUF. The string in BUF can be at most PBUFSIZ - 5 to account for the $, # and checksum, and for a possible /0 if we are debugging (remote_debug) and want to print the sent packet as a string */ extern int putpkt (char *buf); /* Send HEX encoded string to the target console. (gdb_stdtarg) */ extern void remote_console_output (char *); /* FIXME: cagney/1999-09-20: The remote cisco stuff in remote.c needs to be broken out into a separate file (remote-cisco.[hc]?). Before that can happen, a remote protocol stack framework needs to be implemented. */ extern void remote_cisco_objfile_relocate (bfd_signed_vma text_off, bfd_signed_vma data_off, bfd_signed_vma bss_off); extern void async_remote_interrupt_twice (void *arg); #endif