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/**************************************************************************** THIS SOFTWARE IS NOT COPYRIGHTED HP offers the following for use in the public domain. HP makes no warranty with regard to the software or it's performance and the user accepts the software "AS IS" with all faults. HP DISCLAIMS ANY WARRANTIES, EXPRESS OR IMPLIED, WITH REGARD TO THIS SOFTWARE INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ****************************************************************************/ /**************************************************************************** * Header: remcom.c,v 1.34 91/03/09 12:29:49 glenne Exp $ * * Module name: remcom.c $ * Revision: 1.34 $ * Date: 91/03/09 12:29:49 $ * Contributor: Lake Stevens Instrument Division$ * * Description: low level support for gdb debugger. $ * * Considerations: only works on target hardware $ * * Written by: Glenn Engel $ * ModuleState: Experimental $ * * NOTES: See Below $ * * Modified for SPARC by Stu Grossman, Cygnus Support. * Based on sparc-stub.c, it's modified for SPARClite Debug Unit hardware * breakpoint support to create sparclite-stub.c, by Kung Hsu, Cygnus Support. * * This code has been extensively tested on the Fujitsu SPARClite demo board. * * To enable debugger support, two things need to happen. One, a * call to set_debug_traps() is necessary in order to allow any breakpoints * or error conditions to be properly intercepted and reported to gdb. * Two, a breakpoint needs to be generated to begin communication. This * is most easily accomplished by a call to breakpoint(). Breakpoint() * simulates a breakpoint by executing a trap #1. * ************* * * The following gdb commands are supported: * * command function Return value * * g return the value of the CPU registers hex data or ENN * G set the value of the CPU registers OK or ENN * P set the value of a single CPU register OK or ENN * * mAA..AA,LLLL Read LLLL bytes at address AA..AA hex data or ENN * MAA..AA,LLLL: Write LLLL bytes at address AA.AA OK or ENN * * c Resume at current address SNN ( signal NN) * cAA..AA Continue at address AA..AA SNN * * s Step one instruction SNN * sAA..AA Step one instruction from AA..AA SNN * * k kill * * ? What was the last sigval ? SNN (signal NN) * * All commands and responses are sent with a packet which includes a * checksum. A packet consists of * * $<packet info>#<checksum>. * * where * <packet info> :: <characters representing the command or response> * <checksum> :: < two hex digits computed as modulo 256 sum of <packetinfo>> * * When a packet is received, it is first acknowledged with either '+' or '-'. * '+' indicates a successful transfer. '-' indicates a failed transfer. * * Example: * * Host: Reply: * $m0,10#2a +$00010203040506070809101112131415#42 * ****************************************************************************/ #include <string.h> #include <signal.h> #include <sparclite.h> /************************************************************************ * * external low-level support routines */ extern void putDebugChar (int c); /* write a single character */ extern int getDebugChar (void); /* read and return a single char */ /************************************************************************/ /* BUFMAX defines the maximum number of characters in inbound/outbound buffers*/ /* at least NUMREGBYTES*2 are needed for register packets */ #define BUFMAX 2048 static int initialized = 0; /* !0 means we've been initialized */ extern void breakinst (); static void set_mem_fault_trap (int enable); static void get_in_break_mode (void); static const char hexchars[]="0123456789abcdef"; #define NUMREGS 80 /* Number of bytes of registers. */ #define NUMREGBYTES (NUMREGS * 4) enum regnames {G0, G1, G2, G3, G4, G5, G6, G7, O0, O1, O2, O3, O4, O5, SP, O7, L0, L1, L2, L3, L4, L5, L6, L7, I0, I1, I2, I3, I4, I5, FP, I7, F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24, F25, F26, F27, F28, F29, F30, F31, Y, PSR, WIM, TBR, PC, NPC, FPSR, CPSR, DIA1, DIA2, DDA1, DDA2, DDV1, DDV2, DCR, DSR }; /*************************** ASSEMBLY CODE MACROS *************************/ /* */ extern void trap_low(); /* Create private copies of common functions used by the stub. This prevents nasty interactions between app code and the stub (for instance if user steps into strlen, etc..) */ static char * strcpy (char *dst, const char *src) { char *retval = dst; while ((*dst++ = *src++) != '\000'); return retval; } static void * memcpy (void *vdst, const void *vsrc, int n) { char *dst = vdst; const char *src = vsrc; char *retval = dst; while (n-- > 0) *dst++ = *src++; return retval; } asm(" .reserve trapstack, 1000 * 4, \"bss\", 8 .data .align 4 in_trap_handler: .word 0 .text .align 4 ! This function is called when any SPARC trap (except window overflow or ! underflow) occurs. It makes sure that the invalid register window is still ! available before jumping into C code. It will also restore the world if you ! return from handle_exception. ! ! On entry, trap_low expects l1 and l2 to contain pc and npc respectivly. ! Register usage throughout the routine is as follows: ! ! l0 - psr ! l1 - pc ! l2 - npc ! l3 - wim ! l4 - scratch and y reg ! l5 - scratch and tbr ! l6 - unused ! l7 - unused .globl _trap_low _trap_low: mov %psr, %l0 mov %wim, %l3 srl %l3, %l0, %l4 ! wim >> cwp cmp %l4, 1 bne window_fine ! Branch if not in the invalid window nop ! Handle window overflow mov %g1, %l4 ! Save g1, we use it to hold the wim srl %l3, 1, %g1 ! Rotate wim right tst %g1 bg good_wim ! Branch if new wim is non-zero nop ! At this point, we need to bring a 1 into the high order bit of the wim. ! Since we don't want to make any assumptions about the number of register ! windows, we figure it out dynamically so as to setup the wim correctly. not %g1 ! Fill g1 with ones mov %g1, %wim ! Fill the wim with ones nop nop nop mov %wim, %g1 ! Read back the wim inc %g1 ! Now g1 has 1 just to left of wim srl %g1, 1, %g1 ! Now put 1 at top of wim mov %g0, %wim ! Clear wim so that subsequent save nop ! won't trap nop nop good_wim: save %g0, %g0, %g0 ! Slip into next window mov %g1, %wim ! Install the new wim std %l0, [%sp + 0 * 4] ! save L & I registers std %l2, [%sp + 2 * 4] std %l4, [%sp + 4 * 4] std %l6, [%sp + 6 * 4] std %i0, [%sp + 8 * 4] std %i2, [%sp + 10 * 4] std %i4, [%sp + 12 * 4] std %i6, [%sp + 14 * 4] restore ! Go back to trap window. mov %l4, %g1 ! Restore %g1 window_fine: sethi %hi(in_trap_handler), %l4 ld [%lo(in_trap_handler) + %l4], %l5 tst %l5 bg recursive_trap inc %l5 set trapstack+1000*4, %sp ! Switch to trap stack recursive_trap: st %l5, [%lo(in_trap_handler) + %l4] sub %sp,(16+1+6+1+80)*4,%sp ! Make room for input & locals ! + hidden arg + arg spill ! + doubleword alignment ! + registers[72] local var std %g0, [%sp + (24 + 0) * 4] ! registers[Gx] std %g2, [%sp + (24 + 2) * 4] std %g4, [%sp + (24 + 4) * 4] std %g6, [%sp + (24 + 6) * 4] std %i0, [%sp + (24 + 8) * 4] ! registers[Ox] std %i2, [%sp + (24 + 10) * 4] std %i4, [%sp + (24 + 12) * 4] std %i6, [%sp + (24 + 14) * 4] mov %y, %l4 mov %tbr, %l5 st %l4, [%sp + (24 + 64) * 4] ! Y st %l0, [%sp + (24 + 65) * 4] ! PSR st %l3, [%sp + (24 + 66) * 4] ! WIM st %l5, [%sp + (24 + 67) * 4] ! TBR st %l1, [%sp + (24 + 68) * 4] ! PC st %l2, [%sp + (24 + 69) * 4] ! NPC or %l0, 0xf20, %l4 mov %l4, %psr ! Turn on traps, disable interrupts set 0x1000, %l1 btst %l1, %l0 ! FP enabled? be no_fpstore nop ! Must save fsr first, to flush the FQ. This may cause a deferred fp trap, so ! traps must be enabled to allow the trap handler to clean things up. st %fsr, [%sp + (24 + 70) * 4] std %f0, [%sp + (24 + 32) * 4] std %f2, [%sp + (24 + 34) * 4] std %f4, [%sp + (24 + 36) * 4] std %f6, [%sp + (24 + 38) * 4] std %f8, [%sp + (24 + 40) * 4] std %f10, [%sp + (24 + 42) * 4] std %f12, [%sp + (24 + 44) * 4] std %f14, [%sp + (24 + 46) * 4] std %f16, [%sp + (24 + 48) * 4] std %f18, [%sp + (24 + 50) * 4] std %f20, [%sp + (24 + 52) * 4] std %f22, [%sp + (24 + 54) * 4] std %f24, [%sp + (24 + 56) * 4] std %f26, [%sp + (24 + 58) * 4] std %f28, [%sp + (24 + 60) * 4] std %f30, [%sp + (24 + 62) * 4] no_fpstore: call _handle_exception add %sp, 24 * 4, %o0 ! Pass address of registers ! Reload all of the registers that aren't on the stack ld [%sp + (24 + 1) * 4], %g1 ! registers[Gx] ldd [%sp + (24 + 2) * 4], %g2 ldd [%sp + (24 + 4) * 4], %g4 ldd [%sp + (24 + 6) * 4], %g6 ldd [%sp + (24 + 8) * 4], %i0 ! registers[Ox] ldd [%sp + (24 + 10) * 4], %i2 ldd [%sp + (24 + 12) * 4], %i4 ldd [%sp + (24 + 14) * 4], %i6 ldd [%sp + (24 + 64) * 4], %l0 ! Y & PSR ldd [%sp + (24 + 68) * 4], %l2 ! PC & NPC set 0x1000, %l5 btst %l5, %l1 ! FP enabled? be no_fpreload nop ldd [%sp + (24 + 32) * 4], %f0 ldd [%sp + (24 + 34) * 4], %f2 ldd [%sp + (24 + 36) * 4], %f4 ldd [%sp + (24 + 38) * 4], %f6 ldd [%sp + (24 + 40) * 4], %f8 ldd [%sp + (24 + 42) * 4], %f10 ldd [%sp + (24 + 44) * 4], %f12 ldd [%sp + (24 + 46) * 4], %f14 ldd [%sp + (24 + 48) * 4], %f16 ldd [%sp + (24 + 50) * 4], %f18 ldd [%sp + (24 + 52) * 4], %f20 ldd [%sp + (24 + 54) * 4], %f22 ldd [%sp + (24 + 56) * 4], %f24 ldd [%sp + (24 + 58) * 4], %f26 ldd [%sp + (24 + 60) * 4], %f28 ldd [%sp + (24 + 62) * 4], %f30 ld [%sp + (24 + 70) * 4], %fsr no_fpreload: restore ! Ensure that previous window is valid save %g0, %g0, %g0 ! by causing a window_underflow trap mov %l0, %y mov %l1, %psr ! Make sure that traps are disabled ! for rett sethi %hi(in_trap_handler), %l4 ld [%lo(in_trap_handler) + %l4], %l5 dec %l5 st %l5, [%lo(in_trap_handler) + %l4] jmpl %l2, %g0 ! Restore old PC rett %l3 ! Restore old nPC "); /* Convert ch from a hex digit to an int */ static int hex (unsigned char ch) { if (ch >= 'a' && ch <= 'f') return ch-'a'+10; if (ch >= '0' && ch <= '9') return ch-'0'; if (ch >= 'A' && ch <= 'F') return ch-'A'+10; return -1; } static char remcomInBuffer[BUFMAX]; static char remcomOutBuffer[BUFMAX]; /* scan for the sequence $<data>#<checksum> */ unsigned char * getpacket (void) { unsigned char *buffer = &remcomInBuffer[0]; unsigned char checksum; unsigned char xmitcsum; int count; char ch; while (1) { /* wait around for the start character, ignore all other characters */ while ((ch = getDebugChar ()) != '$') ; retry: checksum = 0; xmitcsum = -1; count = 0; /* now, read until a # or end of buffer is found */ while (count < BUFMAX) { ch = getDebugChar (); if (ch == '$') goto retry; if (ch == '#') break; checksum = checksum + ch; buffer[count] = ch; count = count + 1; } buffer[count] = 0; if (ch == '#') { ch = getDebugChar (); xmitcsum = hex (ch) << 4; ch = getDebugChar (); xmitcsum += hex (ch); if (checksum != xmitcsum) { putDebugChar ('-'); /* failed checksum */ } else { putDebugChar ('+'); /* successful transfer */ /* if a sequence char is present, reply the sequence ID */ if (buffer[2] == ':') { putDebugChar (buffer[0]); putDebugChar (buffer[1]); return &buffer[3]; } return &buffer[0]; } } } } /* send the packet in buffer. */ static void putpacket (unsigned char *buffer) { unsigned char checksum; int count; unsigned char ch; /* $<packet info>#<checksum>. */ do { putDebugChar('$'); checksum = 0; count = 0; while (ch = buffer[count]) { putDebugChar (ch); checksum += ch; count += 1; } putDebugChar('#'); putDebugChar(hexchars[checksum >> 4]); putDebugChar(hexchars[checksum & 0xf]); } while (getDebugChar() != '+'); } /* Indicate to caller of mem2hex or hex2mem that there has been an error. */ static volatile int mem_err = 0; /* Convert the memory pointed to by mem into hex, placing result in buf. * Return a pointer to the last char put in buf (null), in case of mem fault, * return 0. * If MAY_FAULT is non-zero, then we will handle memory faults by returning * a 0, else treat a fault like any other fault in the stub. */ static unsigned char * mem2hex (unsigned char *mem, unsigned char *buf, int count, int may_fault) { unsigned char ch; set_mem_fault_trap(may_fault); while (count-- > 0) { ch = *mem++; if (mem_err) return 0; *buf++ = hexchars[ch >> 4]; *buf++ = hexchars[ch & 0xf]; } *buf = 0; set_mem_fault_trap(0); return buf; } /* convert the hex array pointed to by buf into binary to be placed in mem * return a pointer to the character AFTER the last byte written */ static char * hex2mem (unsigned char *buf, unsigned char *mem, int count, int may_fault) { int i; unsigned char ch; set_mem_fault_trap(may_fault); for (i=0; i<count; i++) { ch = hex(*buf++) << 4; ch |= hex(*buf++); *mem++ = ch; if (mem_err) return 0; } set_mem_fault_trap(0); return mem; } /* This table contains the mapping between SPARC hardware trap types, and signals, which are primarily what GDB understands. It also indicates which hardware traps we need to commandeer when initializing the stub. */ static struct hard_trap_info { unsigned char tt; /* Trap type code for SPARClite */ unsigned char signo; /* Signal that we map this trap into */ } hard_trap_info[] = { {0x01, SIGSEGV}, /* instruction access error */ {0x02, SIGILL}, /* privileged instruction */ {0x03, SIGILL}, /* illegal instruction */ {0x04, SIGEMT}, /* fp disabled */ {0x07, SIGBUS}, /* mem address not aligned */ {0x09, SIGSEGV}, /* data access exception */ {0x0a, SIGEMT}, /* tag overflow */ {0x20, SIGBUS}, /* r register access error */ {0x21, SIGBUS}, /* instruction access error */ {0x24, SIGEMT}, /* cp disabled */ {0x29, SIGBUS}, /* data access error */ {0x2a, SIGFPE}, /* divide by zero */ {0x2b, SIGBUS}, /* data store error */ {0x80+1, SIGTRAP}, /* ta 1 - normal breakpoint instruction */ {0xff, SIGTRAP}, /* hardware breakpoint */ {0, 0} /* Must be last */ }; /* Set up exception handlers for tracing and breakpoints */ void set_debug_traps (void) { struct hard_trap_info *ht; /* Only setup fp traps if the FP is disabled. */ for (ht = hard_trap_info; ht->tt != 0 && ht->signo != 0; ht++) if (ht->tt != 4 || ! (read_psr () & 0x1000)) exceptionHandler(ht->tt, trap_low); initialized = 1; } asm (" ! Trap handler for memory errors. This just sets mem_err to be non-zero. It ! assumes that %l1 is non-zero. This should be safe, as it is doubtful that ! 0 would ever contain code that could mem fault. This routine will skip ! past the faulting instruction after setting mem_err. .text .align 4 _fltr_set_mem_err: sethi %hi(_mem_err), %l0 st %l1, [%l0 + %lo(_mem_err)] jmpl %l2, %g0 rett %l2+4 "); static void set_mem_fault_trap (int enable) { extern void fltr_set_mem_err(); mem_err = 0; if (enable) exceptionHandler(9, fltr_set_mem_err); else exceptionHandler(9, trap_low); } asm (" .text .align 4 _dummy_hw_breakpoint: jmpl %l2, %g0 rett %l2+4 nop nop "); static void get_in_break_mode (void) { extern void dummy_hw_breakpoint(); exceptionHandler (255, dummy_hw_breakpoint); asm ("ta 255"); exceptionHandler (255, trap_low); } /* Convert the SPARC hardware trap type code to a unix signal number. */ static int computeSignal (int tt) { struct hard_trap_info *ht; for (ht = hard_trap_info; ht->tt && ht->signo; ht++) if (ht->tt == tt) return ht->signo; return SIGHUP; /* default for things we don't know about */ } /* * While we find nice hex chars, build an int. * Return number of chars processed. */ static int hexToInt(char **ptr, int *intValue) { int numChars = 0; int hexValue; *intValue = 0; while (**ptr) { hexValue = hex(**ptr); if (hexValue < 0) break; *intValue = (*intValue << 4) | hexValue; numChars ++; (*ptr)++; } return (numChars); } /* * This function does all command procesing for interfacing to gdb. It * returns 1 if you should skip the instruction at the trap address, 0 * otherwise. */ static void handle_exception (unsigned long *registers) { int tt; /* Trap type */ int sigval; int addr; int length; char *ptr; unsigned long *sp; unsigned long dsr; /* First, we must force all of the windows to be spilled out */ asm(" save %sp, -64, %sp save %sp, -64, %sp save %sp, -64, %sp save %sp, -64, %sp save %sp, -64, %sp save %sp, -64, %sp save %sp, -64, %sp save %sp, -64, %sp restore restore restore restore restore restore restore restore "); get_in_break_mode (); /* Enable DSU register writes */ registers[DIA1] = read_asi (1, 0xff00); registers[DIA2] = read_asi (1, 0xff04); registers[DDA1] = read_asi (1, 0xff08); registers[DDA2] = read_asi (1, 0xff0c); registers[DDV1] = read_asi (1, 0xff10); registers[DDV2] = read_asi (1, 0xff14); registers[DCR] = read_asi (1, 0xff18); registers[DSR] = read_asi (1, 0xff1c); if (registers[PC] == (unsigned long)breakinst) { registers[PC] = registers[NPC]; registers[NPC] += 4; } sp = (unsigned long *)registers[SP]; dsr = (unsigned long)registers[DSR]; if (dsr & 0x3c) tt = 255; else tt = (registers[TBR] >> 4) & 0xff; /* reply to host that an exception has occurred */ sigval = computeSignal(tt); ptr = remcomOutBuffer; *ptr++ = 'T'; *ptr++ = hexchars[sigval >> 4]; *ptr++ = hexchars[sigval & 0xf]; *ptr++ = hexchars[PC >> 4]; *ptr++ = hexchars[PC & 0xf]; *ptr++ = ':'; ptr = mem2hex((char *)®isters[PC], ptr, 4, 0); *ptr++ = ';'; *ptr++ = hexchars[FP >> 4]; *ptr++ = hexchars[FP & 0xf]; *ptr++ = ':'; ptr = mem2hex(sp + 8 + 6, ptr, 4, 0); /* FP */ *ptr++ = ';'; *ptr++ = hexchars[SP >> 4]; *ptr++ = hexchars[SP & 0xf]; *ptr++ = ':'; ptr = mem2hex((char *)&sp, ptr, 4, 0); *ptr++ = ';'; *ptr++ = hexchars[NPC >> 4]; *ptr++ = hexchars[NPC & 0xf]; *ptr++ = ':'; ptr = mem2hex((char *)®isters[NPC], ptr, 4, 0); *ptr++ = ';'; *ptr++ = hexchars[O7 >> 4]; *ptr++ = hexchars[O7 & 0xf]; *ptr++ = ':'; ptr = mem2hex((char *)®isters[O7], ptr, 4, 0); *ptr++ = ';'; *ptr++ = 0; putpacket(remcomOutBuffer); while (1) { remcomOutBuffer[0] = 0; ptr = getpacket(); switch (*ptr++) { case '?': remcomOutBuffer[0] = 'S'; remcomOutBuffer[1] = hexchars[sigval >> 4]; remcomOutBuffer[2] = hexchars[sigval & 0xf]; remcomOutBuffer[3] = 0; break; case 'd': /* toggle debug flag */ break; case 'g': /* return the value of the CPU registers */ memcpy (®isters[L0], sp, 16 * 4); /* Copy L & I regs from stack */ mem2hex ((char *)registers, remcomOutBuffer, NUMREGBYTES, 0); break; case 'G': /* Set the value of all registers */ case 'P': /* Set the value of one register */ { unsigned long *newsp, psr; psr = registers[PSR]; if (ptr[-1] == 'P') { int regno; if (hexToInt (&ptr, ®no) && *ptr++ == '=') if (regno >= L0 && regno <= I7) hex2mem (ptr, sp + regno - L0, 4, 0); else hex2mem (ptr, (char *)®isters[regno], 4, 0); else { strcpy (remcomOutBuffer, "E01"); break; } } else { hex2mem (ptr, (char *)registers, NUMREGBYTES, 0); memcpy (sp, ®isters[L0], 16 * 4); /* Copy L & I regs to stack */ } /* See if the stack pointer has moved. If so, then copy the saved locals and ins to the new location. This keeps the window overflow and underflow routines happy. */ newsp = (unsigned long *)registers[SP]; if (sp != newsp) sp = memcpy(newsp, sp, 16 * 4); /* Don't allow CWP to be modified. */ if (psr != registers[PSR]) registers[PSR] = (psr & 0x1f) | (registers[PSR] & ~0x1f); strcpy(remcomOutBuffer,"OK"); } break; case 'm': /* mAA..AA,LLLL Read LLLL bytes at address AA..AA */ /* Try to read %x,%x. */ if (hexToInt(&ptr, &addr) && *ptr++ == ',' && hexToInt(&ptr, &length)) { if (mem2hex((char *)addr, remcomOutBuffer, length, 1)) break; strcpy (remcomOutBuffer, "E03"); } else strcpy(remcomOutBuffer,"E01"); break; case 'M': /* MAA..AA,LLLL: Write LLLL bytes at address AA.AA return OK */ /* Try to read '%x,%x:'. */ if (hexToInt(&ptr, &addr) && *ptr++ == ',' && hexToInt(&ptr, &length) && *ptr++ == ':') { if (hex2mem(ptr, (char *)addr, length, 1)) strcpy(remcomOutBuffer, "OK"); else strcpy(remcomOutBuffer, "E03"); } else strcpy(remcomOutBuffer, "E02"); break; case 'c': /* cAA..AA Continue at address AA..AA(optional) */ /* try to read optional parameter, pc unchanged if no parm */ if (hexToInt(&ptr, &addr)) { registers[PC] = addr; registers[NPC] = addr + 4; } /* Need to flush the instruction cache here, as we may have deposited a breakpoint, and the icache probably has no way of knowing that a data ref to some location may have changed something that is in the instruction cache. */ flush_i_cache (); if (!(registers[DSR] & 0x1) /* DSU enabled? */ && !(registers[DCR] & 0x200)) /* Are we in break state? */ { /* Yes, set the DSU regs */ write_asi (1, 0xff00, registers[DIA1]); write_asi (1, 0xff04, registers[DIA2]); write_asi (1, 0xff08, registers[DDA1]); write_asi (1, 0xff0c, registers[DDA2]); write_asi (1, 0xff10, registers[DDV1]); write_asi (1, 0xff14, registers[DDV2]); write_asi (1, 0xff1c, registers[DSR]); write_asi (1, 0xff18, registers[DCR] | 0x200); /* Clear break */ } return; /* kill the program */ case 'k' : /* do nothing */ break; #if 0 case 't': /* Test feature */ asm (" std %f30,[%sp]"); break; #endif case 'r': /* Reset */ asm ("call 0 nop "); break; } /* switch */ /* reply to the request */ putpacket(remcomOutBuffer); } } /* This function will generate a breakpoint exception. It is used at the beginning of a program to sync up with a debugger and can be used otherwise as a quick means to stop program execution and "break" into the debugger. */ void breakpoint (void) { if (!initialized) return; asm(" .globl _breakinst _breakinst: ta 1 "); }
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