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[/] [or1k/] [trunk/] [insight/] [tcl/] [mac/] [tclMacAlloc.c] - Rev 1774
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/* * tclMacAlloc.c -- * * This is a very fast storage allocator. It allocates blocks of a * small number of different sizes, and keeps free lists of each size. * Blocks that don't exactly fit are passed up to the next larger size. * Blocks over a certain size are directly allocated by calling NewPtr. * * Copyright (c) 1983 Regents of the University of California. * Copyright (c) 1996-1997 Sun Microsystems, Inc. * * Portions contributed by Chris Kingsley, Jack Jansen and Ray Johnson *. * See the file "license.terms" for information on usage and redistribution * of this file, and for a DISCLAIMER OF ALL WARRANTIES. * * RCS: @(#) $Id: tclMacAlloc.c,v 1.1.1.1 2002-01-16 10:25:30 markom Exp $ */ #include "tclMacInt.h" #include "tclInt.h" #include <Memory.h> #include <stdlib.h> #include <string.h> /* * Flags that are used by ConfigureMemory to define how the allocator * should work. They can be or'd together. */ #define MEMORY_ALL_SYS 1 /* All memory should come from the system heap. */ /* * Amount of space to leave in the application heap for the Toolbox to work. */ #define TOOLBOX_SPACE (32 * 1024) static int memoryFlags = 0; static Handle toolGuardHandle = NULL; /* This handle must be around so that we don't * have NewGWorld failures. This handle is * purgeable. Before we allocate any blocks, * we see if this handle is still around. * If it is not, then we try to get it again. * If we can get it, we lock it and try * to do the normal allocation, unlocking on * the way out. If we can't, we go to the * system heap directly. */ /* * The following typedef and variable are used to keep track of memory * blocks that are allocated directly from the System Heap. These chunks * of memory must always be freed - even if we crash. */ typedef struct listEl { Handle memoryHandle; struct listEl * next; } ListEl; ListEl * systemMemory = NULL; ListEl * appMemory = NULL; /* * Prototypes for functions used only in this file. */ static pascal void CleanUpExitProc _ANSI_ARGS_((void)); void ConfigureMemory _ANSI_ARGS_((int flags)); void FreeAllMemory _ANSI_ARGS_((void)); /* *---------------------------------------------------------------------- * * TclpSysRealloc -- * * This function reallocates a chunk of system memory. If the * chunk is already big enough to hold the new block, then no * allocation happens. * * Results: * Returns a pointer to the newly allocated block. * * Side effects: * May copy the contents of the original block to the new block * and deallocate the original block. * *---------------------------------------------------------------------- */ VOID * TclpSysRealloc( VOID *oldPtr, /* Original block */ unsigned int size) /* New size of block. */ { Handle hand; void *newPtr; int maxsize; hand = * (Handle *) ((Ptr) oldPtr - sizeof(Handle)); maxsize = GetHandleSize(hand) - sizeof(Handle); if (maxsize < size) { newPtr = TclpSysAlloc(size, 1); memcpy(newPtr, oldPtr, maxsize); TclpSysFree(oldPtr); } else { newPtr = oldPtr; } return newPtr; } /* *---------------------------------------------------------------------- * * TclpSysAlloc -- * * Allocate a new block of memory free from the System. * * Results: * Returns a pointer to a new block of memory. * * Side effects: * May obtain memory from app or sys space. Info is added to * overhead lists etc. * *---------------------------------------------------------------------- */ VOID * TclpSysAlloc( long size, /* Size of block to allocate. */ int isBin) /* Is this a bin allocation? */ { Handle hand = NULL; ListEl * newMemoryRecord; if (!(memoryFlags & MEMORY_ALL_SYS)) { /* * If the guard handle has been purged, throw it away and try * to allocate it again. */ if ((toolGuardHandle != NULL) && (*toolGuardHandle == NULL)) { DisposeHandle(toolGuardHandle); toolGuardHandle = NULL; } /* * If we have never allocated the guard handle, or it was purged * and thrown away, then try to allocate it again. */ if (toolGuardHandle == NULL) { toolGuardHandle = NewHandle(TOOLBOX_SPACE); if (toolGuardHandle != NULL) { HPurge(toolGuardHandle); } } /* * If we got the handle, lock it and do our allocation. */ if (toolGuardHandle != NULL) { HLock(toolGuardHandle); hand = NewHandle(size + sizeof(Handle)); HUnlock(toolGuardHandle); } } if (hand != NULL) { newMemoryRecord = (ListEl *) NewPtr(sizeof(ListEl)); if (newMemoryRecord == NULL) { DisposeHandle(hand); return NULL; } newMemoryRecord->memoryHandle = hand; newMemoryRecord->next = appMemory; appMemory = newMemoryRecord; } else { /* * Ran out of memory in application space. Lets try to get * more memory from system. Otherwise, we return NULL to * denote failure. */ isBin = 0; hand = NewHandleSys(size + sizeof(Handle)); if (hand == NULL) { return NULL; } if (systemMemory == NULL) { /* * This is the first time we've attempted to allocate memory * directly from the system heap. We need to now install the * exit handle to ensure the memory is cleaned up. */ TclMacInstallExitToShellPatch(CleanUpExitProc); } newMemoryRecord = (ListEl *) NewPtrSys(sizeof(ListEl)); if (newMemoryRecord == NULL) { DisposeHandle(hand); return NULL; } newMemoryRecord->memoryHandle = hand; newMemoryRecord->next = systemMemory; systemMemory = newMemoryRecord; } if (isBin) { HLockHi(hand); } else { HLock(hand); } (** (Handle **) hand) = hand; return (*hand + sizeof(Handle)); } /* *---------------------------------------------------------------------- * * TclpSysFree -- * * Free memory that we allocated back to the system. * * Results: * None. * * Side effects: * Memory is freed. * *---------------------------------------------------------------------- */ void TclpSysFree( void * ptr) /* Free this system memory. */ { Handle hand; OSErr err; hand = * (Handle *) ((Ptr) ptr - sizeof(Handle)); DisposeHandle(hand); *hand = NULL; err = MemError(); } /* *---------------------------------------------------------------------- * * CleanUpExitProc -- * * This procedure is invoked as an exit handler when ExitToShell * is called. It removes any memory that was allocated directly * from the system heap. This must be called when the application * quits or the memory will never be freed. * * Results: * None. * * Side effects: * May free memory in the system heap. * *---------------------------------------------------------------------- */ static pascal void CleanUpExitProc() { ListEl * memRecord; while (systemMemory != NULL) { memRecord = systemMemory; systemMemory = memRecord->next; if (*(memRecord->memoryHandle) != NULL) { DisposeHandle(memRecord->memoryHandle); } DisposePtr((void *) memRecord); } } /* *---------------------------------------------------------------------- * * FreeAllMemory -- * * This procedure frees all memory blocks allocated by the memory * sub-system. Make sure you don't have any code that references * any malloced data! * * Results: * None. * * Side effects: * Frees all memory allocated by TclpAlloc. * *---------------------------------------------------------------------- */ void FreeAllMemory() { ListEl * memRecord; while (systemMemory != NULL) { memRecord = systemMemory; systemMemory = memRecord->next; if (*(memRecord->memoryHandle) != NULL) { DisposeHandle(memRecord->memoryHandle); } DisposePtr((void *) memRecord); } while (appMemory != NULL) { memRecord = appMemory; appMemory = memRecord->next; if (*(memRecord->memoryHandle) != NULL) { DisposeHandle(memRecord->memoryHandle); } DisposePtr((void *) memRecord); } } /* *---------------------------------------------------------------------- * * ConfigureMemory -- * * This procedure sets certain flags in this file that control * how memory is allocated and managed. This call must be made * before any call to TclpAlloc is made. * * Results: * None. * * Side effects: * Certain state will be changed. * *---------------------------------------------------------------------- */ void ConfigureMemory( int flags) /* Flags that control memory alloc scheme. */ { memoryFlags = flags; }
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