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[/] [or1k/] [trunk/] [insight/] [tk/] [win/] [tkWinColor.c] - Rev 1780
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/* * tkWinColor.c -- * * Functions to map color names to system color values. * * Copyright (c) 1995 Sun Microsystems, Inc. * Copyright (c) 1994 Software Research Associates, Inc. * * See the file "license.terms" for information on usage and redistribution * of this file, and for a DISCLAIMER OF ALL WARRANTIES. * * RCS: @(#) $Id: tkWinColor.c,v 1.1.1.1 2002-01-16 10:26:02 markom Exp $ */ #include <tkColor.h> #include <tkWinInt.h> /* * The following structure is used to keep track of each color that is * allocated by this module. */ typedef struct WinColor { TkColor info; /* Generic color information. */ int index; /* Index for GetSysColor(), -1 if color * is not a "live" system color. */ } WinColor; /* * colorTable is a hash table used to look up X colors by name. */ static Tcl_HashTable colorTable; /* * The sysColors array contains the names and index values for the * Windows indirect system color names. In use, all of the names * will have the string "System" prepended, but we omit it in the table * to save space. */ typedef struct { char *name; int index; } SystemColorEntry; static SystemColorEntry sysColors[] = { "3dDarkShadow", COLOR_3DDKSHADOW, "3dLight", COLOR_3DLIGHT, "ActiveBorder", COLOR_ACTIVEBORDER, "ActiveCaption", COLOR_ACTIVECAPTION, "AppWorkspace", COLOR_APPWORKSPACE, "Background", COLOR_BACKGROUND, "ButtonFace", COLOR_BTNFACE, "ButtonHighlight", COLOR_BTNHIGHLIGHT, "ButtonShadow", COLOR_BTNSHADOW, "ButtonText", COLOR_BTNTEXT, "CaptionText", COLOR_CAPTIONTEXT, "DisabledText", COLOR_GRAYTEXT, "GrayText", COLOR_GRAYTEXT, "Highlight", COLOR_HIGHLIGHT, "HighlightText", COLOR_HIGHLIGHTTEXT, "InactiveBorder", COLOR_INACTIVEBORDER, "InactiveCaption", COLOR_INACTIVECAPTION, "InactiveCaptionText", COLOR_INACTIVECAPTIONTEXT, "InfoBackground", COLOR_INFOBK, "InfoText", COLOR_INFOTEXT, "Menu", COLOR_MENU, "MenuText", COLOR_MENUTEXT, "Scrollbar", COLOR_SCROLLBAR, "Window", COLOR_WINDOW, "WindowFrame", COLOR_WINDOWFRAME, "WindowText", COLOR_WINDOWTEXT, NULL, 0 }; static int ncolors = 0; /* * Forward declarations for functions defined later in this file. */ static int FindSystemColor _ANSI_ARGS_((const char *name, XColor *colorPtr, int *indexPtr)); static int GetColorByName _ANSI_ARGS_((char *name, XColor *color)); static int GetColorByValue _ANSI_ARGS_((char *value, XColor *color)); /* *---------------------------------------------------------------------- * * FindSystemColor -- * * This routine finds the color entry that corresponds to the * specified color. * * Results: * Returns non-zero on success. The RGB values of the XColor * will be initialized to the proper values on success. * * Side effects: * None. * *---------------------------------------------------------------------- */ static int FindSystemColor(name, colorPtr, indexPtr) const char *name; /* Color name. */ XColor *colorPtr; /* Where to store results. */ int *indexPtr; /* Out parameter to store color index. */ { int l, u, r, i; /* * Count the number of elements in the color array if we haven't * done so yet. */ if (ncolors == 0) { SystemColorEntry *ePtr; int version; version = LOBYTE(LOWORD(GetVersion())); for (ePtr = sysColors; ePtr->name != NULL; ePtr++) { if (version < 4) { if (ePtr->index == COLOR_3DDKSHADOW) { ePtr->index = COLOR_BTNSHADOW; } else if (ePtr->index == COLOR_3DLIGHT) { ePtr->index = COLOR_BTNHIGHLIGHT; } } ncolors++; } } /* * Perform a binary search on the sorted array of colors. */ l = 0; u = ncolors - 1; while (l <= u) { i = (l + u) / 2; r = strcasecmp(name, sysColors[i].name); if (r == 0) { break; } else if (r < 0) { u = i-1; } else { l = i+1; } } if (l > u) { return 0; } *indexPtr = sysColors[i].index; colorPtr->pixel = GetSysColor(sysColors[i].index); colorPtr->red = GetRValue(colorPtr->pixel) << 8; colorPtr->green = GetGValue(colorPtr->pixel) << 8; colorPtr->blue = GetBValue(colorPtr->pixel) << 8; colorPtr->flags = DoRed|DoGreen|DoBlue; colorPtr->pad = 0; return 1; } /* *---------------------------------------------------------------------- * * TkpGetColor -- * * Allocate a new TkColor for the color with the given name. * * Results: * Returns a newly allocated TkColor, or NULL on failure. * * Side effects: * May invalidate the colormap cache associated with tkwin upon * allocating a new colormap entry. Allocates a new TkColor * structure. * *---------------------------------------------------------------------- */ TkColor * TkpGetColor(tkwin, name) Tk_Window tkwin; /* Window in which color will be used. */ Tk_Uid name; /* Name of color to allocated (in form * suitable for passing to XParseColor). */ { WinColor *winColPtr; XColor color; int index = -1; /* -1 indicates that this is not an indirect * sytem color. */ /* * Check to see if it is a system color or an X color string. If the * color is found, allocate a new WinColor and store the XColor and the * system color index. */ if (((strncasecmp(name, "system", 6) == 0) && FindSystemColor(name+6, &color, &index)) || XParseColor(Tk_Display(tkwin), Tk_Colormap(tkwin), name, &color)) { winColPtr = (WinColor *) ckalloc(sizeof(WinColor)); winColPtr->info.color = color; winColPtr->index = index; XAllocColor(Tk_Display(tkwin), Tk_Colormap(tkwin), &winColPtr->info.color); return (TkColor *) winColPtr; } return (TkColor *) NULL; } /* *---------------------------------------------------------------------- * * TkpGetColorByValue -- * * Given a desired set of red-green-blue intensities for a color, * locate a pixel value to use to draw that color in a given * window. * * Results: * The return value is a pointer to an TkColor structure that * indicates the closest red, blue, and green intensities available * to those specified in colorPtr, and also specifies a pixel * value to use to draw in that color. * * Side effects: * May invalidate the colormap cache for the specified window. * Allocates a new TkColor structure. * *---------------------------------------------------------------------- */ TkColor * TkpGetColorByValue(tkwin, colorPtr) Tk_Window tkwin; /* Window in which color will be used. */ XColor *colorPtr; /* Red, green, and blue fields indicate * desired color. */ { WinColor *tkColPtr = (WinColor *) ckalloc(sizeof(WinColor)); tkColPtr->info.color.red = colorPtr->red; tkColPtr->info.color.green = colorPtr->green; tkColPtr->info.color.blue = colorPtr->blue; tkColPtr->info.color.pixel = 0; tkColPtr->index = -1; XAllocColor(Tk_Display(tkwin), Tk_Colormap(tkwin), &tkColPtr->info.color); return (TkColor *) tkColPtr; } /* *---------------------------------------------------------------------- * * TkpFreeColor -- * * Release the specified color back to the system. * * Results: * None * * Side effects: * Invalidates the colormap cache for the colormap associated with * the given color. * *---------------------------------------------------------------------- */ void TkpFreeColor(tkColPtr) TkColor *tkColPtr; /* Color to be released. Must have been * allocated by TkpGetColor or * TkpGetColorByValue. */ { Screen *screen = tkColPtr->screen; XFreeColors(DisplayOfScreen(screen), tkColPtr->colormap, &tkColPtr->color.pixel, 1, 0L); } /* *---------------------------------------------------------------------- * * TkWinIndexOfColor -- * * Given a color, return the system color index that was used * to create the color. * * Results: * If the color was allocated using a system indirect color name, * then the corresponding GetSysColor() index is returned. * Otherwise, -1 is returned. * * Side effects: * None. * *---------------------------------------------------------------------- */ int TkWinIndexOfColor(colorPtr) XColor *colorPtr; { register WinColor *winColPtr = (WinColor *) colorPtr; if (winColPtr->info.magic == COLOR_MAGIC) { return winColPtr->index; } return -1; } /* *---------------------------------------------------------------------- * * XAllocColor -- * * Find the closest available color to the specified XColor. * * Results: * Updates the color argument and returns 1 on success. Otherwise * returns 0. * * Side effects: * Allocates a new color in the palette. * *---------------------------------------------------------------------- */ int XAllocColor(display, colormap, color) Display* display; Colormap colormap; XColor* color; { TkWinColormap *cmap = (TkWinColormap *) colormap; PALETTEENTRY entry, closeEntry; HDC dc = GetDC(NULL); entry.peRed = (color->red) >> 8; entry.peGreen = (color->green) >> 8; entry.peBlue = (color->blue) >> 8; entry.peFlags = 0; if (GetDeviceCaps(dc, RASTERCAPS) & RC_PALETTE) { unsigned long sizePalette = GetDeviceCaps(dc, SIZEPALETTE); UINT newPixel, closePixel; int new, refCount; Tcl_HashEntry *entryPtr; UINT index; /* * Find the nearest existing palette entry. */ newPixel = RGB(entry.peRed, entry.peGreen, entry.peBlue); index = GetNearestPaletteIndex(cmap->palette, newPixel); GetPaletteEntries(cmap->palette, index, 1, &closeEntry); closePixel = RGB(closeEntry.peRed, closeEntry.peGreen, closeEntry.peBlue); /* * If this is not a duplicate, allocate a new entry. Note that * we may get values for index that are above the current size * of the palette. This happens because we don't shrink the size of * the palette object when we deallocate colors so there may be * stale values that match in the upper slots. We should ignore * those values and just put the new color in as if the colors * had not matched. */ if ((index >= cmap->size) || (newPixel != closePixel)) { if (cmap->size == sizePalette) { color->red = closeEntry.peRed << 8; color->green = closeEntry.peGreen << 8; color->blue = closeEntry.peBlue << 8; entry = closeEntry; if (index >= cmap->size) { OutputDebugString("XAllocColor: Colormap is bigger than we thought"); } } else { cmap->size++; ResizePalette(cmap->palette, cmap->size); SetPaletteEntries(cmap->palette, cmap->size - 1, 1, &entry); } } color->pixel = PALETTERGB(entry.peRed, entry.peGreen, entry.peBlue); entryPtr = Tcl_CreateHashEntry(&cmap->refCounts, (char *) color->pixel, &new); if (new) { refCount = 1; } else { refCount = ((int) Tcl_GetHashValue(entryPtr)) + 1; } Tcl_SetHashValue(entryPtr, (ClientData)refCount); } else { /* * Determine what color will actually be used on non-colormap systems. */ color->pixel = GetNearestColor(dc, RGB(entry.peRed, entry.peGreen, entry.peBlue)); color->red = (GetRValue(color->pixel) << 8); color->green = (GetGValue(color->pixel) << 8); color->blue = (GetBValue(color->pixel) << 8); } ReleaseDC(NULL, dc); return 1; } /* *---------------------------------------------------------------------- * * XFreeColors -- * * Deallocate a block of colors. * * Results: * None. * * Side effects: * Removes entries for the current palette and compacts the * remaining set. * *---------------------------------------------------------------------- */ void XFreeColors(display, colormap, pixels, npixels, planes) Display* display; Colormap colormap; unsigned long* pixels; int npixels; unsigned long planes; { TkWinColormap *cmap = (TkWinColormap *) colormap; COLORREF cref; UINT count, index, refCount; int i; PALETTEENTRY entry, *entries; Tcl_HashEntry *entryPtr; HDC dc = GetDC(NULL); /* * We don't have to do anything for non-palette devices. */ if (GetDeviceCaps(dc, RASTERCAPS) & RC_PALETTE) { /* * This is really slow for large values of npixels. */ for (i = 0; i < npixels; i++) { entryPtr = Tcl_FindHashEntry(&cmap->refCounts, (char *) pixels[i]); if (!entryPtr) { panic("Tried to free a color that isn't allocated."); } refCount = (int) Tcl_GetHashValue(entryPtr) - 1; if (refCount == 0) { cref = pixels[i] & 0x00ffffff; index = GetNearestPaletteIndex(cmap->palette, cref); GetPaletteEntries(cmap->palette, index, 1, &entry); if (cref == RGB(entry.peRed, entry.peGreen, entry.peBlue)) { count = cmap->size - index; entries = (PALETTEENTRY *) ckalloc(sizeof(PALETTEENTRY) * count); GetPaletteEntries(cmap->palette, index+1, count, entries); SetPaletteEntries(cmap->palette, index, count, entries); ckfree((char *) entries); cmap->size--; } else { panic("Tried to free a color that isn't allocated."); } Tcl_DeleteHashEntry(entryPtr); } else { Tcl_SetHashValue(entryPtr, (ClientData)refCount); } } } ReleaseDC(NULL, dc); } /* *---------------------------------------------------------------------- * * XCreateColormap -- * * Allocate a new colormap. * * Results: * Returns a newly allocated colormap. * * Side effects: * Allocates an empty palette and color list. * *---------------------------------------------------------------------- */ Colormap XCreateColormap(display, w, visual, alloc) Display* display; Window w; Visual* visual; int alloc; { char logPalBuf[sizeof(LOGPALETTE) + 256 * sizeof(PALETTEENTRY)]; LOGPALETTE *logPalettePtr; PALETTEENTRY *entryPtr; TkWinColormap *cmap; Tcl_HashEntry *hashPtr; int new; UINT i; HPALETTE sysPal; /* * Allocate a starting palette with all of the reserved colors. */ logPalettePtr = (LOGPALETTE *) logPalBuf; logPalettePtr->palVersion = 0x300; sysPal = (HPALETTE) GetStockObject(DEFAULT_PALETTE); logPalettePtr->palNumEntries = GetPaletteEntries(sysPal, 0, 256, logPalettePtr->palPalEntry); cmap = (TkWinColormap *) ckalloc(sizeof(TkWinColormap)); cmap->size = logPalettePtr->palNumEntries; cmap->stale = 0; cmap->palette = CreatePalette(logPalettePtr); /* * Add hash entries for each of the static colors. */ Tcl_InitHashTable(&cmap->refCounts, TCL_ONE_WORD_KEYS); for (i = 0; i < logPalettePtr->palNumEntries; i++) { entryPtr = logPalettePtr->palPalEntry + i; hashPtr = Tcl_CreateHashEntry(&cmap->refCounts, (char*) PALETTERGB( entryPtr->peRed, entryPtr->peGreen, entryPtr->peBlue), &new); Tcl_SetHashValue(hashPtr, (ClientData)1); } return (Colormap)cmap; } /* *---------------------------------------------------------------------- * * XFreeColormap -- * * Frees the resources associated with the given colormap. * * Results: * None. * * Side effects: * Deletes the palette associated with the colormap. Note that * the palette must not be selected into a device context when * this occurs. * *---------------------------------------------------------------------- */ void XFreeColormap(display, colormap) Display* display; Colormap colormap; { TkWinColormap *cmap = (TkWinColormap *) colormap; if (!DeleteObject(cmap->palette)) { panic("Unable to free colormap, palette is still selected."); } Tcl_DeleteHashTable(&cmap->refCounts); ckfree((char *) cmap); } /* *---------------------------------------------------------------------- * * TkWinSelectPalette -- * * This function sets up the specified device context with a * given palette. If the palette is stale, it realizes it in * the background unless the palette is the current global * palette. * * Results: * Returns the previous palette selected into the device context. * * Side effects: * May change the system palette. * *---------------------------------------------------------------------- */ HPALETTE TkWinSelectPalette(dc, colormap) HDC dc; Colormap colormap; { TkWinColormap *cmap = (TkWinColormap *) colormap; HPALETTE oldPalette; oldPalette = SelectPalette(dc, cmap->palette, (cmap->palette == TkWinGetSystemPalette()) ? FALSE : TRUE); RealizePalette(dc); return oldPalette; } /* CYGNUS LOCAL: The system colors have changed. Update them. */ static void ChangeColor(tkColPtr) TkColor *tkColPtr; { WinColor *winColPtr = (WinColor *) tkColPtr; if (winColPtr->index != -1) { unsigned long pixel; pixel = GetSysColor(winColPtr->index); if (pixel != winColPtr->info.color.pixel) { winColPtr->info.color.pixel = pixel; winColPtr->info.color.red = GetRValue(pixel) << 8; winColPtr->info.color.green = GetGValue(pixel) << 8; winColPtr->info.color.blue = GetBValue(pixel) << 8; TkColorChanged((TkColor *) winColPtr); } } } void TkWinSysColorChange() { TkMapOverColors(ChangeColor); }
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