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[/] [or1k/] [trunk/] [linux/] [linux-2.4/] [arch/] [ia64/] [kernel/] [head.S] - Rev 1765

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/*
 * Here is where the ball gets rolling as far as the kernel is concerned.
 * When control is transferred to _start, the bootload has already
 * loaded us to the correct address.  All that's left to do here is
 * to set up the kernel's global pointer and jump to the kernel
 * entry point.
 *
 * Copyright (C) 1998-2001, 2003 Hewlett-Packard Co
 *      David Mosberger-Tang <davidm@hpl.hp.com>
 *      Stephane Eranian <eranian@hpl.hp.com>
 * Copyright (C) 1999 VA Linux Systems
 * Copyright (C) 1999 Walt Drummond <drummond@valinux.com>
 * Copyright (C) 1999 Intel Corp.
 * Copyright (C) 1999 Asit Mallick <Asit.K.Mallick@intel.com>
 * Copyright (C) 1999 Don Dugger <Don.Dugger@intel.com>
 * Copyright (C) 2002 Fenghua Yu <fenghua.yu@intel.com>
 *   -Optimize __ia64_save_fpu() and __ia64_load_fpu() for Itanium 2.
 * Copyright (C) 2003 Silicon Graphics, Inc.
 */

#include <linux/config.h>

#include <asm/asmmacro.h>
#include <asm/fpu.h>
#include <asm/kregs.h>
#include <asm/mmu_context.h>
#include <asm/offsets.h>
#include <asm/pal.h>
#include <asm/pgtable.h>
#include <asm/processor.h>
#include <asm/ptrace.h>
#include <asm/system.h>

        .section __special_page_section,"ax"

        .global empty_zero_page
empty_zero_page:
        .skip PAGE_SIZE

        .global swapper_pg_dir
swapper_pg_dir:
        .skip PAGE_SIZE

        .rodata
halt_msg:
        stringz "Halting kernel\n"

        .text

        .global start_ap

        /*
         * Start the kernel.  When the bootloader passes control to _start(), r28
         * points to the address of the boot parameter area.  Execution reaches
         * here in physical mode.
         */
GLOBAL_ENTRY(_start)
start_ap:
        .prologue
        .save rp, r4            // terminate unwind chain with a NULL rp
        mov r4=r0
        .body

        /*
         * Initialize the region register for region 7 and install a translation register
         * that maps the kernel's text and data:
         */
        rsm psr.i | psr.ic
        ;;
        srlz.i
        ;;
        mov r20=((ia64_rid(IA64_REGION_ID_KERNEL, (7<<61)) << 8) | (IA64_GRANULE_SHIFT << 2))
        movl r21=(7<<61)
        ;;
        mov rr[r21]=r20
        ;;
        /*
         * Now pin mappings into the TLB for kernel text and data
         */
        mov r18=KERNEL_TR_PAGE_SHIFT<<2
        movl r17=KERNEL_START
        ;;
        mov cr.itir=r18
        mov cr.ifa=r17
        mov r16=IA64_TR_KERNEL
        mov r3=ip
        movl r18=PAGE_KERNEL
        ;;
        dep r2=0,r3,0,KERNEL_TR_PAGE_SHIFT
        ;;
        or r18=r2,r18
        ;;
        srlz.i
        ;;
        itr.i itr[r16]=r18
        ;;
        itr.d dtr[r16]=r18
        ;;
        srlz.i

        /*
         * Switch into virtual mode:
         */
        movl r16=(IA64_PSR_IT|IA64_PSR_IC|IA64_PSR_DT|IA64_PSR_RT|IA64_PSR_DFH|IA64_PSR_BN \
                  |IA64_PSR_DI)
        ;;
        mov cr.ipsr=r16
        movl r17=1f
        ;;
        mov cr.iip=r17
        mov cr.ifs=r0
        ;;
        rfi
        ;;
1:      // now we are in virtual mode

        // set IVT entry point---can't access I/O ports without it
        movl r3=ia64_ivt
        ;;
        mov cr.iva=r3
        movl r2=FPSR_DEFAULT
        ;;
        srlz.i
        movl gp=__gp

        mov ar.fpsr=r2
        ;;

#ifdef CONFIG_IA64_EARLY_PRINTK
        mov r3=(6<<8) | (IA64_GRANULE_SHIFT<<2)
        movl r2=6<<61
        ;;
        mov rr[r2]=r3
        ;;
        srlz.i
        ;;
#endif

#define isAP    p2      // are we an Application Processor?
#define isBP    p3      // are we the Bootstrap Processor?

#ifdef CONFIG_SMP
        /*
         * Find the init_task for the currently booting CPU.  At poweron, and in
         * UP mode, cpucount is 0.
         */
        movl r3=cpucount
        ;;
        ld4 r3=[r3]             // r3 <- smp_processor_id()
#else
        mov r3=0
#endif
        ;;
        cmp4.ne isAP,isBP=r3,r0

        /*
         * Make task struct pointer in init_tasks an identity mapped pointer.
         * The value that is compiled into the array may not be identity mapped.
         */
        movl r18=init_tasks
        ;;
        shladd r18=r3,3,r18
        ;;
        ld8 r8=[r18]
        ;;
        tpa r3=r8               // r3 == phys addr of task struct
        ;;
        dep r2=-1,r3,61,3       // IMVA of task
        ;;
        st8 [r18]=r2            // and save it back in init_tasks[thiscpu]

        // load mapping for stack (virtaddr in r2, physaddr in r3)
        // load dtr[2] only if the va for current (r2) isn't covered by the dtr[0] 
        shr.u r18=r2,KERNEL_TR_PAGE_SHIFT               /* va of current in units of kernel-pages */
        movl r17=KERNEL_START>>KERNEL_TR_PAGE_SHIFT     /* va of kernel-start in units of kernel-pages */
        ;;
        cmp.eq p0,p6=r17,r18
        rsm psr.ic
        movl r17=PAGE_KERNEL
        ;;
        srlz.d
        dep r18=0,r3,0,12
        ;;
        or r18=r17,r18
        ;;
        mov r17=rr[r2]
        shr.u r16=r3,IA64_GRANULE_SHIFT
        ;;
        dep r17=0,r17,8,24
        ;;
        mov cr.itir=r17
        mov cr.ifa=r2

        mov r19=IA64_TR_CURRENT_STACK
        ;;
(p6)    itr.d dtr[r19]=r18
        ;;
        ssm psr.ic
        srlz.d
        ;;

        // load the "current" pointer (r13) and ar.k6 with the current task
        mov IA64_KR(CURRENT)=r3         // Physical address
        mov IA64_KR(CURRENT_STACK)=r16
        mov r13=r2

        /*
         * Reserve space at the top of the stack for "struct pt_regs".  Kernel threads
         * don't store interesting values in that structure, but the space still needs
         * to be there because time-critical stuff such as the context switching can
         * be implemented more efficiently (for example, __switch_to()
         * always sets the psr.dfh bit of the task it is switching to).
         */
        addl r12=IA64_STK_OFFSET-IA64_PT_REGS_SIZE-16,r2
        addl r2=IA64_RBS_OFFSET,r2      // initialize the RSE
        mov ar.rsc=0            // place RSE in enforced lazy mode
        ;;
        loadrs                  // clear the dirty partition
        ;;
        mov ar.bspstore=r2      // establish the new RSE stack
        ;;
        mov ar.rsc=0x3          // place RSE in eager mode

(isBP)  dep r28=-1,r28,61,3     // make address virtual
(isBP)  movl r2=ia64_boot_param
        ;;
(isBP)  st8 [r2]=r28            // save the address of the boot param area passed by the bootloader

#ifdef CONFIG_IA64_EARLY_PRINTK
        .rodata
alive_msg:
        stringz "I'm alive and well\n"
alive_msg_end:
        .previous

        alloc r2=ar.pfs,0,0,2,0
        movl out0=alive_msg
        movl out1=alive_msg_end-alive_msg-1
        ;;
        br.call.sptk.many rp=early_printk
1:      // force new bundle
#endif /* CONFIG_IA64_EARLY_PRINTK */

#ifdef CONFIG_SMP
(isAP)  br.call.sptk.many rp=start_secondary
.ret0:
(isAP)  br.cond.sptk self
#endif

        // This is executed by the bootstrap processor (bsp) only:

#ifdef CONFIG_IA64_FW_EMU
        // initialize PAL & SAL emulator:
        br.call.sptk.many rp=sys_fw_init
.ret1:
#endif
        br.call.sptk.many rp=start_kernel
.ret2:  addl r3=@ltoff(halt_msg),gp
        ;;
        alloc r2=ar.pfs,8,0,2,0
        ;;
        ld8 out0=[r3]
        br.call.sptk.many b0=console_print
self:   br.sptk.many self               // endless loop
END(_start)

GLOBAL_ENTRY(ia64_save_debug_regs)
        alloc r16=ar.pfs,1,0,0,0
        mov r20=ar.lc                   // preserve ar.lc
        mov ar.lc=IA64_NUM_DBG_REGS-1
        mov r18=0
        add r19=IA64_NUM_DBG_REGS*8,in0
        ;;
1:      mov r16=dbr[r18]
#ifdef CONFIG_ITANIUM
        ;;
        srlz.d
#endif
        mov r17=ibr[r18]
        add r18=1,r18
        ;;
        st8.nta [in0]=r16,8
        st8.nta [r19]=r17,8
        br.cloop.sptk.many 1b
        ;;
        mov ar.lc=r20                   // restore ar.lc
        br.ret.sptk.many rp
END(ia64_save_debug_regs)

GLOBAL_ENTRY(ia64_load_debug_regs)
        alloc r16=ar.pfs,1,0,0,0
        lfetch.nta [in0]
        mov r20=ar.lc                   // preserve ar.lc
        add r19=IA64_NUM_DBG_REGS*8,in0
        mov ar.lc=IA64_NUM_DBG_REGS-1
        mov r18=-1
        ;;
1:      ld8.nta r16=[in0],8
        ld8.nta r17=[r19],8
        add r18=1,r18
        ;;
        mov dbr[r18]=r16
#ifdef CONFIG_ITANIUM
        ;;
        srlz.d                          // Errata 132 (NoFix status)
#endif
        mov ibr[r18]=r17
        br.cloop.sptk.many 1b
        ;;
        mov ar.lc=r20                   // restore ar.lc
        br.ret.sptk.many rp
END(ia64_load_debug_regs)

GLOBAL_ENTRY(__ia64_save_fpu)
        alloc r2=ar.pfs,1,4,0,0
        adds loc0=96*16-16,in0
        adds loc1=96*16-16-128,in0
        ;;
        stf.spill.nta [loc0]=f127,-256
        stf.spill.nta [loc1]=f119,-256
        ;;
        stf.spill.nta [loc0]=f111,-256
        stf.spill.nta [loc1]=f103,-256
        ;;
        stf.spill.nta [loc0]=f95,-256
        stf.spill.nta [loc1]=f87,-256
        ;;
        stf.spill.nta [loc0]=f79,-256
        stf.spill.nta [loc1]=f71,-256
        ;;
        stf.spill.nta [loc0]=f63,-256
        stf.spill.nta [loc1]=f55,-256
        adds loc2=96*16-32,in0
        ;;
        stf.spill.nta [loc0]=f47,-256
        stf.spill.nta [loc1]=f39,-256
        adds loc3=96*16-32-128,in0
        ;;
        stf.spill.nta [loc2]=f126,-256
        stf.spill.nta [loc3]=f118,-256
        ;;
        stf.spill.nta [loc2]=f110,-256
        stf.spill.nta [loc3]=f102,-256
        ;;
        stf.spill.nta [loc2]=f94,-256
        stf.spill.nta [loc3]=f86,-256
        ;;
        stf.spill.nta [loc2]=f78,-256
        stf.spill.nta [loc3]=f70,-256
        ;;
        stf.spill.nta [loc2]=f62,-256
        stf.spill.nta [loc3]=f54,-256
        adds loc0=96*16-48,in0
        ;;
        stf.spill.nta [loc2]=f46,-256
        stf.spill.nta [loc3]=f38,-256
        adds loc1=96*16-48-128,in0
        ;;
        stf.spill.nta [loc0]=f125,-256
        stf.spill.nta [loc1]=f117,-256
        ;;
        stf.spill.nta [loc0]=f109,-256
        stf.spill.nta [loc1]=f101,-256
        ;;
        stf.spill.nta [loc0]=f93,-256
        stf.spill.nta [loc1]=f85,-256
        ;;
        stf.spill.nta [loc0]=f77,-256
        stf.spill.nta [loc1]=f69,-256
        ;;
        stf.spill.nta [loc0]=f61,-256
        stf.spill.nta [loc1]=f53,-256
        adds loc2=96*16-64,in0
        ;;
        stf.spill.nta [loc0]=f45,-256
        stf.spill.nta [loc1]=f37,-256
        adds loc3=96*16-64-128,in0
        ;;
        stf.spill.nta [loc2]=f124,-256
        stf.spill.nta [loc3]=f116,-256
        ;;
        stf.spill.nta [loc2]=f108,-256
        stf.spill.nta [loc3]=f100,-256
        ;;
        stf.spill.nta [loc2]=f92,-256
        stf.spill.nta [loc3]=f84,-256
        ;;
        stf.spill.nta [loc2]=f76,-256
        stf.spill.nta [loc3]=f68,-256
        ;;
        stf.spill.nta [loc2]=f60,-256
        stf.spill.nta [loc3]=f52,-256
        adds loc0=96*16-80,in0
        ;;
        stf.spill.nta [loc2]=f44,-256
        stf.spill.nta [loc3]=f36,-256
        adds loc1=96*16-80-128,in0
        ;;
        stf.spill.nta [loc0]=f123,-256
        stf.spill.nta [loc1]=f115,-256
        ;;
        stf.spill.nta [loc0]=f107,-256
        stf.spill.nta [loc1]=f99,-256
        ;;
        stf.spill.nta [loc0]=f91,-256
        stf.spill.nta [loc1]=f83,-256
        ;;
        stf.spill.nta [loc0]=f75,-256
        stf.spill.nta [loc1]=f67,-256
        ;;
        stf.spill.nta [loc0]=f59,-256
        stf.spill.nta [loc1]=f51,-256
        adds loc2=96*16-96,in0
        ;;
        stf.spill.nta [loc0]=f43,-256
        stf.spill.nta [loc1]=f35,-256
        adds loc3=96*16-96-128,in0
        ;;
        stf.spill.nta [loc2]=f122,-256
        stf.spill.nta [loc3]=f114,-256
        ;;
        stf.spill.nta [loc2]=f106,-256
        stf.spill.nta [loc3]=f98,-256
        ;;
        stf.spill.nta [loc2]=f90,-256
        stf.spill.nta [loc3]=f82,-256
        ;;
        stf.spill.nta [loc2]=f74,-256
        stf.spill.nta [loc3]=f66,-256
        ;;
        stf.spill.nta [loc2]=f58,-256
        stf.spill.nta [loc3]=f50,-256
        adds loc0=96*16-112,in0
        ;;
        stf.spill.nta [loc2]=f42,-256
        stf.spill.nta [loc3]=f34,-256
        adds loc1=96*16-112-128,in0
        ;;
        stf.spill.nta [loc0]=f121,-256
        stf.spill.nta [loc1]=f113,-256
        ;;
        stf.spill.nta [loc0]=f105,-256
        stf.spill.nta [loc1]=f97,-256
        ;;
        stf.spill.nta [loc0]=f89,-256
        stf.spill.nta [loc1]=f81,-256
        ;;
        stf.spill.nta [loc0]=f73,-256
        stf.spill.nta [loc1]=f65,-256
        ;;
        stf.spill.nta [loc0]=f57,-256
        stf.spill.nta [loc1]=f49,-256
        adds loc2=96*16-128,in0
        ;;
        stf.spill.nta [loc0]=f41,-256
        stf.spill.nta [loc1]=f33,-256
        adds loc3=96*16-128-128,in0
        ;;
        stf.spill.nta [loc2]=f120,-256
        stf.spill.nta [loc3]=f112,-256
        ;;
        stf.spill.nta [loc2]=f104,-256
        stf.spill.nta [loc3]=f96,-256
        ;;
        stf.spill.nta [loc2]=f88,-256
        stf.spill.nta [loc3]=f80,-256
        ;;
        stf.spill.nta [loc2]=f72,-256
        stf.spill.nta [loc3]=f64,-256
        ;;
        stf.spill.nta [loc2]=f56,-256
        stf.spill.nta [loc3]=f48,-256
        ;;
        stf.spill.nta [loc2]=f40
        stf.spill.nta [loc3]=f32
        br.ret.sptk.many rp
END(__ia64_save_fpu)

GLOBAL_ENTRY(__ia64_load_fpu)
        alloc r2=ar.pfs,1,2,0,0
        adds r3=128,in0
        adds r14=256,in0
        adds r15=384,in0
        mov loc0=512
        mov loc1=-1024+16
        ;;
        ldf.fill.nta f32=[in0],loc0
        ldf.fill.nta f40=[ r3],loc0
        ldf.fill.nta f48=[r14],loc0
        ldf.fill.nta f56=[r15],loc0
        ;;
        ldf.fill.nta f64=[in0],loc0
        ldf.fill.nta f72=[ r3],loc0
        ldf.fill.nta f80=[r14],loc0
        ldf.fill.nta f88=[r15],loc0
        ;;
        ldf.fill.nta f96=[in0],loc1
        ldf.fill.nta f104=[ r3],loc1
        ldf.fill.nta f112=[r14],loc1
        ldf.fill.nta f120=[r15],loc1
        ;;
        ldf.fill.nta f33=[in0],loc0
        ldf.fill.nta f41=[ r3],loc0
        ldf.fill.nta f49=[r14],loc0
        ldf.fill.nta f57=[r15],loc0
        ;;
        ldf.fill.nta f65=[in0],loc0
        ldf.fill.nta f73=[ r3],loc0
        ldf.fill.nta f81=[r14],loc0
        ldf.fill.nta f89=[r15],loc0
        ;;
        ldf.fill.nta f97=[in0],loc1
        ldf.fill.nta f105=[ r3],loc1
        ldf.fill.nta f113=[r14],loc1
        ldf.fill.nta f121=[r15],loc1
        ;;
        ldf.fill.nta f34=[in0],loc0
        ldf.fill.nta f42=[ r3],loc0
        ldf.fill.nta f50=[r14],loc0
        ldf.fill.nta f58=[r15],loc0
        ;;
        ldf.fill.nta f66=[in0],loc0
        ldf.fill.nta f74=[ r3],loc0
        ldf.fill.nta f82=[r14],loc0
        ldf.fill.nta f90=[r15],loc0
        ;;
        ldf.fill.nta f98=[in0],loc1
        ldf.fill.nta f106=[ r3],loc1
        ldf.fill.nta f114=[r14],loc1
        ldf.fill.nta f122=[r15],loc1
        ;;
        ldf.fill.nta f35=[in0],loc0
        ldf.fill.nta f43=[ r3],loc0
        ldf.fill.nta f51=[r14],loc0
        ldf.fill.nta f59=[r15],loc0
        ;;
        ldf.fill.nta f67=[in0],loc0
        ldf.fill.nta f75=[ r3],loc0
        ldf.fill.nta f83=[r14],loc0
        ldf.fill.nta f91=[r15],loc0
        ;;
        ldf.fill.nta f99=[in0],loc1
        ldf.fill.nta f107=[ r3],loc1
        ldf.fill.nta f115=[r14],loc1
        ldf.fill.nta f123=[r15],loc1
        ;;
        ldf.fill.nta f36=[in0],loc0
        ldf.fill.nta f44=[ r3],loc0
        ldf.fill.nta f52=[r14],loc0
        ldf.fill.nta f60=[r15],loc0
        ;;
        ldf.fill.nta f68=[in0],loc0
        ldf.fill.nta f76=[ r3],loc0
        ldf.fill.nta f84=[r14],loc0
        ldf.fill.nta f92=[r15],loc0
        ;;
        ldf.fill.nta f100=[in0],loc1
        ldf.fill.nta f108=[ r3],loc1
        ldf.fill.nta f116=[r14],loc1
        ldf.fill.nta f124=[r15],loc1
        ;;
        ldf.fill.nta f37=[in0],loc0
        ldf.fill.nta f45=[ r3],loc0
        ldf.fill.nta f53=[r14],loc0
        ldf.fill.nta f61=[r15],loc0
        ;;
        ldf.fill.nta f69=[in0],loc0
        ldf.fill.nta f77=[ r3],loc0
        ldf.fill.nta f85=[r14],loc0
        ldf.fill.nta f93=[r15],loc0
        ;;
        ldf.fill.nta f101=[in0],loc1
        ldf.fill.nta f109=[ r3],loc1
        ldf.fill.nta f117=[r14],loc1
        ldf.fill.nta f125=[r15],loc1
        ;;
        ldf.fill.nta f38 =[in0],loc0
        ldf.fill.nta f46 =[ r3],loc0
        ldf.fill.nta f54 =[r14],loc0
        ldf.fill.nta f62 =[r15],loc0
        ;;
        ldf.fill.nta f70 =[in0],loc0
        ldf.fill.nta f78 =[ r3],loc0
        ldf.fill.nta f86 =[r14],loc0
        ldf.fill.nta f94 =[r15],loc0
        ;;
        ldf.fill.nta f102=[in0],loc1
        ldf.fill.nta f110=[ r3],loc1
        ldf.fill.nta f118=[r14],loc1
        ldf.fill.nta f126=[r15],loc1
        ;;
        ldf.fill.nta f39 =[in0],loc0
        ldf.fill.nta f47 =[ r3],loc0
        ldf.fill.nta f55 =[r14],loc0
        ldf.fill.nta f63 =[r15],loc0
        ;;
        ldf.fill.nta f71 =[in0],loc0
        ldf.fill.nta f79 =[ r3],loc0
        ldf.fill.nta f87 =[r14],loc0
        ldf.fill.nta f95 =[r15],loc0
        ;;
        ldf.fill.nta f103=[in0]
        ldf.fill.nta f111=[ r3]
        ldf.fill.nta f119=[r14]
        ldf.fill.nta f127=[r15]
        br.ret.sptk.many rp
END(__ia64_load_fpu)

GLOBAL_ENTRY(__ia64_init_fpu)
        stf.spill [sp]=f0               // M3
        mov      f32=f0                 // F
        nop.b    0

        ldfps    f33,f34=[sp]           // M0
        ldfps    f35,f36=[sp]           // M1
        mov      f37=f0                 // F
        ;;

        setf.s   f38=r0                 // M2
        setf.s   f39=r0                 // M3
        mov      f40=f0                 // F

        ldfps    f41,f42=[sp]           // M0
        ldfps    f43,f44=[sp]           // M1
        mov      f45=f0                 // F

        setf.s   f46=r0                 // M2
        setf.s   f47=r0                 // M3
        mov      f48=f0                 // F

        ldfps    f49,f50=[sp]           // M0
        ldfps    f51,f52=[sp]           // M1
        mov      f53=f0                 // F

        setf.s   f54=r0                 // M2
        setf.s   f55=r0                 // M3
        mov      f56=f0                 // F

        ldfps    f57,f58=[sp]           // M0
        ldfps    f59,f60=[sp]           // M1
        mov      f61=f0                 // F

        setf.s   f62=r0                 // M2
        setf.s   f63=r0                 // M3
        mov      f64=f0                 // F

        ldfps    f65,f66=[sp]           // M0
        ldfps    f67,f68=[sp]           // M1
        mov      f69=f0                 // F

        setf.s   f70=r0                 // M2
        setf.s   f71=r0                 // M3
        mov      f72=f0                 // F

        ldfps    f73,f74=[sp]           // M0
        ldfps    f75,f76=[sp]           // M1
        mov      f77=f0                 // F

        setf.s   f78=r0                 // M2
        setf.s   f79=r0                 // M3
        mov      f80=f0                 // F

        ldfps    f81,f82=[sp]           // M0
        ldfps    f83,f84=[sp]           // M1
        mov      f85=f0                 // F

        setf.s   f86=r0                 // M2
        setf.s   f87=r0                 // M3
        mov      f88=f0                 // F

        /*
         * When the instructions are cached, it would be faster to initialize
         * the remaining registers with simply mov instructions (F-unit).
         * This gets the time down to ~29 cycles.  However, this would use up
         * 33 bundles, whereas continuing with the above pattern yields
         * 10 bundles and ~30 cycles.
         */

        ldfps    f89,f90=[sp]           // M0
        ldfps    f91,f92=[sp]           // M1
        mov      f93=f0                 // F

        setf.s   f94=r0                 // M2
        setf.s   f95=r0                 // M3
        mov      f96=f0                 // F

        ldfps    f97,f98=[sp]           // M0
        ldfps    f99,f100=[sp]          // M1
        mov      f101=f0                // F

        setf.s   f102=r0                // M2
        setf.s   f103=r0                // M3
        mov      f104=f0                // F

        ldfps    f105,f106=[sp]         // M0
        ldfps    f107,f108=[sp]         // M1
        mov      f109=f0                // F

        setf.s   f110=r0                // M2
        setf.s   f111=r0                // M3
        mov      f112=f0                // F

        ldfps    f113,f114=[sp]         // M0
        ldfps    f115,f116=[sp]         // M1
        mov      f117=f0                // F

        setf.s   f118=r0                // M2
        setf.s   f119=r0                // M3
        mov      f120=f0                // F

        ldfps    f121,f122=[sp]         // M0
        ldfps    f123,f124=[sp]         // M1
        mov      f125=f0                // F

        setf.s   f126=r0                // M2
        setf.s   f127=r0                // M3
        br.ret.sptk.many rp             // F
END(__ia64_init_fpu)

/*
 * Switch execution mode from virtual to physical
 *
 * Inputs:
 *      r16 = new psr to establish
 *
 * Note: RSE must already be in enforced lazy mode
 */
GLOBAL_ENTRY(ia64_switch_mode_phys)
 {
        alloc r2=ar.pfs,0,0,0,0
        rsm psr.i | psr.ic              // disable interrupts and interrupt collection
        mov r15=ip
 }
        ;;
 {
        flushrs                         // must be first insn in group
        srlz.i
 }
        ;;
        mov cr.ipsr=r16                 // set new PSR
        add r3=1f-ia64_switch_mode_phys,r15

        mov r17=ar.bsp
        mov r14=rp                      // get return address into a general register
        ;;

        // going to physical mode, use tpa to translate virt->phys
        tpa r17=r17
        tpa r3=r3
        tpa sp=sp
        tpa r14=r14
        ;;

        mov r18=ar.rnat                 // save ar.rnat
        mov ar.bspstore=r17             // this steps on ar.rnat
        mov cr.iip=r3
        mov cr.ifs=r0
        ;;
        mov ar.rnat=r18                 // restore ar.rnat
        rfi                             // must be last insn in group
        ;;
1:      mov rp=r14
        br.ret.sptk.many rp
END(ia64_switch_mode_phys)

/*
 * Switch execution mode from physical to virtual
 *
 * Inputs:
 *      r16 = new psr to establish
 *
 * Note: RSE must already be in enforced lazy mode
 */
GLOBAL_ENTRY(ia64_switch_mode_virt)
 {
        alloc r2=ar.pfs,0,0,0,0
        rsm psr.i | psr.ic              // disable interrupts and interrupt collection
        mov r15=ip
 }
        ;;
 {
        flushrs                         // must be first insn in group
        srlz.i
 }
        ;;
        mov cr.ipsr=r16                 // set new PSR
        add r3=1f-ia64_switch_mode_virt,r15

        mov r17=ar.bsp
        mov r14=rp                      // get return address into a general register
        ;;

        // going to virtual
        //   - for code addresses, set upper bits of addr to KERNEL_START
        //   - for stack addresses, set upper 3 bits to 0xe.... Dont change any of the
        //     lower bits since we want it to stay identity mapped
        movl r18=KERNEL_START
        dep r3=0,r3,KERNEL_TR_PAGE_SHIFT,64-KERNEL_TR_PAGE_SHIFT
        dep r14=0,r14,KERNEL_TR_PAGE_SHIFT,64-KERNEL_TR_PAGE_SHIFT
        dep r17=-1,r17,61,3
        dep sp=-1,sp,61,3
        ;;
        or r3=r3,r18
        or r14=r14,r18
        ;;

        mov r18=ar.rnat                 // save ar.rnat
        mov ar.bspstore=r17             // this steps on ar.rnat
        mov cr.iip=r3
        mov cr.ifs=r0
        ;;
        mov ar.rnat=r18                 // restore ar.rnat
        rfi                             // must be last insn in group
        ;;
1:      mov rp=r14
        br.ret.sptk.many rp
END(ia64_switch_mode_virt)

#ifdef CONFIG_IA64_BRL_EMU

/*
 *  Assembly routines used by brl_emu.c to set preserved register state.
 */

#define SET_REG(reg)                            \
 GLOBAL_ENTRY(ia64_set_##reg);                  \
        alloc r16=ar.pfs,1,0,0,0;               \
        mov reg=r32;                            \
        ;;                                      \
        br.ret.sptk.many rp;                    \
 END(ia64_set_##reg)

SET_REG(b1);
SET_REG(b2);
SET_REG(b3);
SET_REG(b4);
SET_REG(b5);

#endif /* CONFIG_IA64_BRL_EMU */

#ifdef CONFIG_SMP

        /*
         * This routine handles spinlock contention.  It uses a simple exponential backoff
         * algorithm to reduce unnecessary bus traffic.  The initial delay is selected from
         * the low-order bits of the cycle counter (a cheap "randomizer").  I'm sure this
         * could use additional tuning, especially on systems with a large number of CPUs.
         * Also, I think the maximum delay should be made a function of the number of CPUs in
         * the system. --davidm 00/08/05
         *
         * WARNING: This is not a normal procedure.  It gets called from C code without
         * the compiler knowing about it.  Thus, we must not use any scratch registers
         * beyond those that were declared "clobbered" at the call-site (see spin_lock()
         * macro).  We may not even use the stacked registers, because that could overwrite
         * output registers.  Similarly, we can't use the scratch stack area as it may be
         * in use, too.
         *
         * Inputs:
         *      ar.ccv = 0 (and available for use)
         *      r28 = available for use
         *      r29 = available for use
         *      r30 = non-zero (and available for use)
         *      r31 = address of lock we're trying to acquire
         *      p15 = available for use
         */

#       define delay    r28
#       define timeout  r29
#       define tmp      r30

GLOBAL_ENTRY(ia64_spinlock_contention)
        mov tmp=ar.itc
        ;;
        and delay=0x3f,tmp
        ;;

.retry: add timeout=tmp,delay
        shl delay=delay,1
        ;;
        dep delay=delay,r0,0,13 // limit delay to 8192 cycles
        ;;
        // delay a little...
.wait:  sub tmp=tmp,timeout
#ifdef GAS_HAS_HINT_INSN
        hint @pause
#endif
        or delay=0xf,delay      // make sure delay is non-zero (otherwise we get stuck with 0)
        ;;
        cmp.lt p15,p0=tmp,r0
        mov tmp=ar.itc
(p15)   br.cond.sptk .wait
        ;;
        ld4 tmp=[r31]
        ;;
        cmp.ne p15,p0=tmp,r0
        mov tmp=ar.itc
(p15)   br.cond.sptk .retry     // lock is still busy
        ;;
        // try acquiring lock (we know ar.ccv is still zero!):
        mov tmp=1
        ;;
        cmpxchg4.acq tmp=[r31],tmp,ar.ccv
        ;;
        cmp.eq p15,p0=tmp,r0

        mov tmp=ar.itc
(p15)   br.ret.sptk.many b7     // got lock -> return
        br .retry               // still no luck, retry

END(ia64_spinlock_contention)

#endif

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