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[/] [or1k/] [trunk/] [linux/] [linux-2.4/] [include/] [asm-i386/] [smp.h] - Rev 1765
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#ifndef __ASM_SMP_H #define __ASM_SMP_H /* * We need the APIC definitions automatically as part of 'smp.h' */ #ifndef __ASSEMBLY__ #include <linux/config.h> #include <linux/threads.h> #include <linux/ptrace.h> #endif #ifdef CONFIG_X86_LOCAL_APIC #ifndef __ASSEMBLY__ #include <asm/fixmap.h> #include <asm/bitops.h> #include <asm/mpspec.h> #ifdef CONFIG_X86_IO_APIC #include <asm/io_apic.h> #endif #include <asm/apic.h> #endif #endif #ifdef CONFIG_SMP #ifndef __ASSEMBLY__ /* * Private routines/data */ extern void smp_alloc_memory(void); extern unsigned long phys_cpu_present_map; extern unsigned long cpu_online_map; extern volatile unsigned long smp_invalidate_needed; extern int pic_mode; extern int smp_num_siblings; extern int cpu_sibling_map[]; extern void smp_flush_tlb(void); extern void smp_message_irq(int cpl, void *dev_id, struct pt_regs *regs); extern void smp_send_reschedule(int cpu); extern void smp_invalidate_rcv(void); /* Process an NMI */ extern void (*mtrr_hook) (void); extern void zap_low_mappings (void); /* * On x86 all CPUs are mapped 1:1 to the APIC space. * This simplifies scheduling and IPI sending and * compresses data structures. */ static inline int cpu_logical_map(int cpu) { return cpu; } static inline int cpu_number_map(int cpu) { return cpu; } /* * Some lowlevel functions might want to know about * the real APIC ID <-> CPU # mapping. */ #define MAX_APICID 256 extern volatile int cpu_to_physical_apicid[NR_CPUS]; extern volatile int physical_apicid_to_cpu[MAX_APICID]; extern volatile int cpu_to_logical_apicid[NR_CPUS]; extern volatile int logical_apicid_to_cpu[MAX_APICID]; /* * General functions that each host system must provide. */ extern void smp_boot_cpus(void); extern void smp_store_cpu_info(int id); /* Store per CPU info (like the initial udelay numbers */ /* * This function is needed by all SMP systems. It must _always_ be valid * from the initial startup. We map APIC_BASE very early in page_setup(), * so this is correct in the x86 case. */ #define smp_processor_id() (current->processor) static __inline int hard_smp_processor_id(void) { /* we don't want to mark this access volatile - bad code generation */ return GET_APIC_ID(*(unsigned long *)(APIC_BASE+APIC_ID)); } static __inline int logical_smp_processor_id(void) { /* we don't want to mark this access volatile - bad code generation */ return GET_APIC_LOGICAL_ID(*(unsigned long *)(APIC_BASE+APIC_LDR)); } #endif /* !__ASSEMBLY__ */ #define NO_PROC_ID 0xFF /* No processor magic marker */ /* * This magic constant controls our willingness to transfer * a process across CPUs. Such a transfer incurs misses on the L1 * cache, and on a P6 or P5 with multiple L2 caches L2 hits. My * gut feeling is this will vary by board in value. For a board * with separate L2 cache it probably depends also on the RSS, and * for a board with shared L2 cache it ought to decay fast as other * processes are run. */ #define PROC_CHANGE_PENALTY 15 /* Schedule penalty */ #endif #endif