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[/] [or1k/] [trunk/] [newlib/] [newlib/] [libc/] [stdlib/] [system.c] - Rev 1774
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/* FUNCTION <<system>>---execute command string INDEX system INDEX _system_r ANSI_SYNOPSIS #include <stdlib.h> int system(char *<[s]>); int _system_r(void *<[reent]>, char *<[s]>); TRAD_SYNOPSIS #include <stdlib.h> int system(<[s]>) char *<[s]>; int _system_r(<[reent]>, <[s]>) char *<[reent]>; char *<[s]>; DESCRIPTION Use <<system>> to pass a command string <<*<[s]>>> to <</bin/sh>> on your system, and wait for it to finish executing. Use `<<system(NULL)>>' to test whether your system has <</bin/sh>> available. The alternate function <<_system_r>> is a reentrant version. The extra argument <[reent]> is a pointer to a reentrancy structure. RETURNS <<system(NULL)>> returns a non-zero value if <</bin/sh>> is available, and <<0>> if it is not. With a command argument, the result of <<system>> is the exit status returned by <</bin/sh>>. PORTABILITY ANSI C requires <<system>>, but leaves the nature and effects of a command processor undefined. ANSI C does, however, specify that <<system(NULL)>> return zero or nonzero to report on the existence of a command processor. POSIX.2 requires <<system>>, and requires that it invoke a <<sh>>. Where <<sh>> is found is left unspecified. Supporting OS subroutines required: <<_exit>>, <<_execve>>, <<_fork_r>>, <<_wait_r>>. */ #include <errno.h> #include <stddef.h> #include <stdlib.h> #include <_syslist.h> #if defined (unix) || defined (__CYGWIN32__) static int do_system (); #endif int _system_r (ptr, s) struct _reent *ptr; _CONST char *s; { #ifdef NO_EXEC if (s == NULL) return 0; errno = ENOSYS; return -1; #else /* ??? How to handle (s == NULL) here is not exactly clear. If _fork_r fails, that's not really a justification for returning 0. For now we always return 0 and leave it to each target to explicitly handle otherwise (this can always be relaxed in the future). */ #if defined (unix) || defined (__CYGWIN32__) if (s == NULL) return 1; return do_system (ptr, s); #else if (s == NULL) return 0; errno = ENOSYS; return -1; #endif #endif } #ifndef _REENT_ONLY int system (s) _CONST char *s; { return _system_r (_REENT, s); } #endif #if defined (unix) && !defined (__CYGWIN32__) static int do_system (ptr, s) struct _reent *ptr; _CONST char *s; { char *argv[4]; int pid, status; extern char *environ[]; argv[0] = "sh"; argv[1] = "-c"; argv[2] = (char *) s; argv[3] = NULL; if ((pid = _fork_r (ptr)) == 0) { _execve ("/bin/sh", argv, environ); exit (100); } else if (pid == -1) return -1; else { int rc = _wait_r (ptr, &status); if (rc == -1) return -1; status = (status >> 8) & 0xff; return status; } } #endif #if defined (__CYGWIN32__) static int do_system (ptr, s) struct _reent *ptr; _CONST char *s; { char *argv[4]; int pid, status; extern char *environ[]; argv[0] = "sh"; argv[1] = "-c"; argv[2] = (char *) s; argv[3] = NULL; if ((pid = vfork ()) == 0) { /* ??? It's not clear what's the right path to take (pun intended :-). There won't be an "sh" in any fixed location so we need each user to be able to say where to find "sh". That suggests using an environment variable, but after a few more such situations we may have too many of them. */ char *sh = getenv ("SH_PATH"); if (sh == NULL) sh = "/bin/sh"; _execve (sh, argv, environ); exit (100); } else if (pid == -1) return -1; else { int rc = _wait (&status); if (rc == -1) return -1; status = (status >> 8) & 0xff; return status; } } #endif
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