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[/] [or1k/] [trunk/] [rc203soc/] [sw/] [uClinux/] [arch/] [ppc/] [kernel/] [signal.c] - Rev 1777
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/* * linux/arch/ppc/kernel/signal.c * * Copyright (C) 1991, 1992 Linus Torvalds * Adapted for PowerPC by Gary Thomas */ #include <linux/sched.h> #include <linux/mm.h> #include <linux/kernel.h> #include <linux/signal.h> #include <linux/errno.h> #include <linux/wait.h> #include <linux/ptrace.h> #include <linux/unistd.h> #define _S(nr) (1<<((nr)-1)) #define _BLOCKABLE (~(_S(SIGKILL) | _S(SIGSTOP))) asmlinkage int sys_waitpid(pid_t pid,unsigned long * stat_addr, int options); /* * atomically swap in the new signal mask, and wait for a signal. */ asmlinkage int sys_sigsuspend(unsigned long set, int p2, int p3, int p4, int p6, int p7, struct pt_regs *regs) { unsigned long mask; mask = current->blocked; current->blocked = set & _BLOCKABLE; regs->gpr[3] = -EINTR; #if 0 printk("Task: %x[%d] - SIGSUSPEND at %x, Mask: %x\n", current, current->pid, regs->nip, set); #endif while (1) { current->state = TASK_INTERRUPTIBLE; schedule(); if (do_signal(mask,regs)) return -EINTR; } } /* * This sets regs->esp even though we don't actually use sigstacks yet.. */ asmlinkage int sys_sigreturn(struct pt_regs *regs) { struct sigcontext_struct *sc; struct pt_regs *int_regs; int signo; sc = (struct sigcontext_struct *)regs->gpr[1]; current->blocked = sc->oldmask & _BLOCKABLE; int_regs = sc->regs; signo = sc->signal; sc++; /* Pop signal 'context' */ if (sc == (struct sigcontext_struct *)(int_regs)) { /* Last stacked signal */ #if 0 /* This doesn't work - it blows away the return address! */ memcpy(regs, int_regs, sizeof(*regs)); #else /* Don't mess up 'my' stack frame */ memcpy(®s->gpr, &int_regs->gpr, sizeof(*regs)-sizeof(regs->_overhead)); #endif if ((int)regs->orig_gpr3 >= 0 && ((int)regs->result == -ERESTARTNOHAND || (int)regs->result == -ERESTARTSYS || (int)regs->result == -ERESTARTNOINTR)) { regs->gpr[3] = regs->orig_gpr3; regs->nip -= 4; /* Back up & retry system call */ regs->result = 0; } return (regs->result); } else { /* More signals to go */ regs->gpr[1] = (unsigned long)sc; regs->gpr[3] = sc->signal; regs->gpr[4] = sc->regs; regs->link = (unsigned long)((sc->regs)+1); regs->nip = sc->handler; return (sc->signal); } } /* * Note that 'init' is a special process: it doesn't get signals it doesn't * want to handle. Thus you cannot kill init even with a SIGKILL even by * mistake. * * Note that we go through the signals twice: once to check the signals that * the kernel can handle, and then we build all the user-level signal handling * stack-frames in one go after that. */ asmlinkage int do_signal(unsigned long oldmask, struct pt_regs * regs) { unsigned long mask = ~current->blocked; unsigned long handler_signal = 0; unsigned long *frame = NULL; unsigned long *trampoline; unsigned long *regs_ptr; unsigned long nip = 0; unsigned long signr; int bitno; struct sigcontext_struct *sc; struct sigaction * sa; int s = _disable_interrupts(); while ((signr = current->signal & mask)) { #if 0 signr = ffz(~signr); /* Compute bit # */ #else for (bitno = 0; bitno < 32; bitno++) { if (signr & (1<<bitno)) break; } signr = bitno; #endif current->signal &= ~(1<<signr); /* Clear bit */ sa = current->sig->action + signr; signr++; if ((current->flags & PF_PTRACED) && signr != SIGKILL) { current->exit_code = signr; current->state = TASK_STOPPED; notify_parent(current); schedule(); if (!(signr = current->exit_code)) continue; current->exit_code = 0; if (signr == SIGSTOP) continue; if (_S(signr) & current->blocked) { current->signal |= _S(signr); continue; } sa = current->sig->action + signr - 1; } if (sa->sa_handler == SIG_IGN) { if (signr != SIGCHLD) continue; /* check for SIGCHLD: it's special */ while (sys_waitpid(-1,NULL,WNOHANG) > 0) /* nothing */; continue; } if (sa->sa_handler == SIG_DFL) { if (current->pid == 1) continue; switch (signr) { case SIGCONT: case SIGCHLD: case SIGWINCH: continue; case SIGSTOP: case SIGTSTP: case SIGTTIN: case SIGTTOU: if (current->flags & PF_PTRACED) continue; current->state = TASK_STOPPED; current->exit_code = signr; if (!(current->p_pptr->sig->action[SIGCHLD-1].sa_flags & SA_NOCLDSTOP)) notify_parent(current); schedule(); continue; case SIGQUIT: case SIGILL: case SIGTRAP: case SIGIOT: case SIGFPE: case SIGSEGV: if (current->binfmt && current->binfmt->core_dump) { if (current->binfmt->core_dump(signr, regs)) signr |= 0x80; } /* fall through */ default: current->signal |= _S(signr & 0x7f); do_exit(signr); } } /* * OK, we're invoking a handler */ if ((int)regs->orig_gpr3 >= 0) { if ((int)regs->result == -ERESTARTNOHAND || ((int)regs->result == -ERESTARTSYS && !(sa->sa_flags & SA_RESTART))) (int)regs->result = -EINTR; } handler_signal |= 1 << (signr-1); mask &= ~sa->sa_mask; } if (!handler_signal) /* no handler will be called - return 0 */ { _enable_interrupts(s); return 0; } nip = regs->nip; frame = (unsigned long *) regs->gpr[1]; /* Build trampoline code on stack */ frame -= 2; trampoline = frame; trampoline[0] = 0x38007777; /* li r0,0x7777 */ trampoline[1] = 0x44000002; /* sc */ frame -= sizeof(*regs) / sizeof(long); regs_ptr = frame; memcpy(regs_ptr, regs, sizeof(*regs)); signr = 1; sa = current->sig->action; for (mask = 1 ; mask ; sa++,signr++,mask += mask) { if (mask > handler_signal) break; if (!(mask & handler_signal)) continue; frame -= sizeof(struct sigcontext_struct) / sizeof(long); sc = (struct sigcontext_struct *)frame; nip = (unsigned long) sa->sa_handler; #if 0 /* Old compiler */ nip = *(unsigned long *)nip; #endif if (sa->sa_flags & SA_ONESHOT) sa->sa_handler = NULL; sc->handler = nip; sc->oldmask = current->blocked; sc->regs = (unsigned long)regs_ptr; sc->signal = signr; current->blocked |= sa->sa_mask; regs->gpr[3] = signr; regs->gpr[4] = (unsigned long)regs_ptr; } regs->link = (unsigned long)trampoline; regs->nip = nip; regs->gpr[1] = (unsigned long)sc; /* The DATA cache must be flushed here to insure coherency */ /* between the DATA & INSTRUCTION caches. Since we just */ /* created an instruction stream using the DATA [cache] space */ /* and since the instruction cache will not look in the DATA */ /* cache for new data, we have to force the data to go on to */ /* memory and flush the instruction cache to force it to look */ /* there. The following function performs this magic */ flush_instruction_cache(); _enable_interrupts(s); return 1; }
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