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[/] [or1k/] [trunk/] [rc203soc/] [sw/] [uClinux/] [drivers/] [char/] [console_struct.h] - Rev 1765
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/* * console_struct.h * * Data structure and defines shared between console.c, vga.c and tga.c */ #define NPAR 16 struct vc_data { unsigned long vc_screenbuf_size; unsigned short vc_video_erase_char; /* Background erase character */ unsigned char vc_attr; /* Current attributes */ unsigned char vc_def_color; /* Default colors */ unsigned char vc_color; /* Foreground & background */ unsigned char vc_s_color; /* Saved foreground & background */ unsigned char vc_ulcolor; /* Colour for underline mode */ unsigned char vc_halfcolor; /* Colour for half intensity mode */ unsigned long vc_origin; /* Used for EGA/VGA fast scroll */ unsigned long vc_scr_end; /* Used for EGA/VGA fast scroll */ unsigned long vc_pos; unsigned long vc_x,vc_y; unsigned long vc_top,vc_bottom; unsigned long vc_state; unsigned long vc_npar,vc_par[NPAR]; unsigned long vc_video_mem_start; /* Start of video RAM */ unsigned long vc_video_mem_end; /* End of video RAM (sort of) */ unsigned long vc_saved_x; unsigned long vc_saved_y; /* mode flags */ unsigned long vc_charset : 1; /* Character set G0 / G1 */ unsigned long vc_s_charset : 1; /* Saved character set */ unsigned long vc_disp_ctrl : 1; /* Display chars < 32? */ unsigned long vc_toggle_meta : 1; /* Toggle high bit? */ unsigned long vc_decscnm : 1; /* Screen Mode */ unsigned long vc_decom : 1; /* Origin Mode */ unsigned long vc_decawm : 1; /* Autowrap Mode */ unsigned long vc_deccm : 1; /* Cursor Visible */ unsigned long vc_decim : 1; /* Insert Mode */ unsigned long vc_deccolm : 1; /* 80/132 Column Mode */ /* attribute flags */ unsigned long vc_intensity : 2; /* 0=half-bright, 1=normal, 2=bold */ unsigned long vc_underline : 1; unsigned long vc_blink : 1; unsigned long vc_reverse : 1; unsigned long vc_s_intensity : 2; /* saved rendition */ unsigned long vc_s_underline : 1; unsigned long vc_s_blink : 1; unsigned long vc_s_reverse : 1; /* misc */ unsigned long vc_ques : 1; unsigned long vc_need_wrap : 1; unsigned long vc_has_scrolled : 1; /* Info for unblank_screen */ unsigned long vc_kmalloced : 1; /* kfree_s() needed */ unsigned long vc_report_mouse : 2; unsigned char vc_utf : 1; /* Unicode UTF-8 encoding */ unsigned char vc_utf_count; long vc_utf_char; unsigned long vc_tab_stop[5]; /* Tab stops. 160 columns. */ unsigned char vc_palette[16*3]; /* Colour palette for VGA+ */ unsigned short * vc_translate; unsigned char vc_G0_charset; unsigned char vc_G1_charset; unsigned char vc_saved_G0; unsigned char vc_saved_G1; unsigned int vc_bell_pitch; /* Console bell pitch */ unsigned int vc_bell_duration; /* Console bell duration */ /* additional information is in vt_kern.h */ }; struct vc { struct vc_data *d; /* might add scrmem, vt_struct, kbd at some time, to have everything in one place - the disadvantage would be that vc_cons etc can no longer be static */ }; extern struct vc vc_cons [MAX_NR_CONSOLES]; #define screenbuf_size (vc_cons[currcons].d->vc_screenbuf_size) #define origin (vc_cons[currcons].d->vc_origin) #define scr_end (vc_cons[currcons].d->vc_scr_end) #define pos (vc_cons[currcons].d->vc_pos) #define top (vc_cons[currcons].d->vc_top) #define bottom (vc_cons[currcons].d->vc_bottom) #define x (vc_cons[currcons].d->vc_x) #define y (vc_cons[currcons].d->vc_y) #define vc_state (vc_cons[currcons].d->vc_state) #define npar (vc_cons[currcons].d->vc_npar) #define par (vc_cons[currcons].d->vc_par) #define ques (vc_cons[currcons].d->vc_ques) #define attr (vc_cons[currcons].d->vc_attr) #define saved_x (vc_cons[currcons].d->vc_saved_x) #define saved_y (vc_cons[currcons].d->vc_saved_y) #define translate (vc_cons[currcons].d->vc_translate) #define G0_charset (vc_cons[currcons].d->vc_G0_charset) #define G1_charset (vc_cons[currcons].d->vc_G1_charset) #define saved_G0 (vc_cons[currcons].d->vc_saved_G0) #define saved_G1 (vc_cons[currcons].d->vc_saved_G1) #define utf (vc_cons[currcons].d->vc_utf) #define utf_count (vc_cons[currcons].d->vc_utf_count) #define utf_char (vc_cons[currcons].d->vc_utf_char) #define video_mem_start (vc_cons[currcons].d->vc_video_mem_start) #define video_mem_end (vc_cons[currcons].d->vc_video_mem_end) #define video_erase_char (vc_cons[currcons].d->vc_video_erase_char) #define disp_ctrl (vc_cons[currcons].d->vc_disp_ctrl) #define toggle_meta (vc_cons[currcons].d->vc_toggle_meta) #define decscnm (vc_cons[currcons].d->vc_decscnm) #define decom (vc_cons[currcons].d->vc_decom) #define decawm (vc_cons[currcons].d->vc_decawm) #define deccm (vc_cons[currcons].d->vc_deccm) #define decim (vc_cons[currcons].d->vc_decim) #define deccolm (vc_cons[currcons].d->vc_deccolm) #define need_wrap (vc_cons[currcons].d->vc_need_wrap) #define has_scrolled (vc_cons[currcons].d->vc_has_scrolled) #define kmalloced (vc_cons[currcons].d->vc_kmalloced) #define report_mouse (vc_cons[currcons].d->vc_report_mouse) #define color (vc_cons[currcons].d->vc_color) #define s_color (vc_cons[currcons].d->vc_s_color) #define def_color (vc_cons[currcons].d->vc_def_color) #define foreground (color & 0x0f) #define background (color & 0xf0) #define charset (vc_cons[currcons].d->vc_charset) #define s_charset (vc_cons[currcons].d->vc_s_charset) #define intensity (vc_cons[currcons].d->vc_intensity) #define underline (vc_cons[currcons].d->vc_underline) #define blink (vc_cons[currcons].d->vc_blink) #define reverse (vc_cons[currcons].d->vc_reverse) #define s_intensity (vc_cons[currcons].d->vc_s_intensity) #define s_underline (vc_cons[currcons].d->vc_s_underline) #define s_blink (vc_cons[currcons].d->vc_s_blink) #define s_reverse (vc_cons[currcons].d->vc_s_reverse) #define ulcolor (vc_cons[currcons].d->vc_ulcolor) #define halfcolor (vc_cons[currcons].d->vc_halfcolor) #define tab_stop (vc_cons[currcons].d->vc_tab_stop) #define palette (vc_cons[currcons].d->vc_palette) #define bell_pitch (vc_cons[currcons].d->vc_bell_pitch) #define bell_duration (vc_cons[currcons].d->vc_bell_duration) #define vcmode (vt_cons[currcons]->vc_mode) #define structsize (sizeof(struct vc_data) + sizeof(struct vt_struct))