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[/] [or1k/] [trunk/] [rc203soc/] [sw/] [uClinux/] [drivers/] [char/] [keyb_m68k.c] - Rev 1765

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/*
 * linux/drivers/char/keyboard.c
 *
 * Keyboard driver for Linux v0.99 using Latin-1.
 *
 * Written for linux by Johan Myreen as a translation from
 * the assembly version by Linus (with diacriticals added)
 *
 * Some additional features added by Christoph Niemann (ChN), March 1993
 *
 * Loadable keymaps by Risto Kankkunen, May 1993
 *
 * Diacriticals redone & other small changes, aeb@cwi.nl, June 1993
 * Added decr/incr_console, dynamic keymaps, Unicode support,
 * dynamic function/string keys, led setting,  Sept 1994
 * `Sticky' modifier keys, 951006.
 * 
 */
 
/*
 * modified to provide 'generic' keyboard support by Hamish Macdonald
 */
 
#include <linux/sched.h>
#include <linux/interrupt.h>
#include <linux/tty.h>
#include <linux/tty_flip.h>
#include <linux/mm.h>
#include <linux/random.h>
 
#include <asm/bitops.h>
#include <asm/machdep.h>
 
#include "kbd_kern.h"
#include "diacr.h"
#include "vt_kern.h"
 
#define SIZE(x) (sizeof(x)/sizeof((x)[0]))
 
#define KBD_REPORT_ERR
#define KBD_REPORT_UNKN
/* #define KBD_IS_FOCUS_9000 */
 
#ifndef KBD_DEFMODE
#define KBD_DEFMODE ((1 << VC_REPEAT) | (1 << VC_META))
#endif
 
#ifndef KBD_DEFLEDS
/*
 * Some laptops take the 789uiojklm,. keys as number pad when NumLock
 * is on. This seems a good reason to start with NumLock off.
 */
#define KBD_DEFLEDS 0
#endif
 
#ifndef KBD_DEFLOCK
#define KBD_DEFLOCK 0
#endif
 
/*
 * The default IO slowdown is doing 'inb()'s from 0x61, which should be
 * safe. But as that is the keyboard controller chip address, we do our
 * slowdowns here by doing short jumps: the keyboard controller should
 * be able to keep up
 */
#define REALLY_SLOW_IO
#define SLOW_IO_BY_JUMPING
#include <asm/io.h>
#include <asm/system.h>
 
extern void poke_blanked_console(void);
extern void ctrl_alt_del(void);
extern void reset_vc(unsigned int new_console);
extern void scrollback(int);
extern void scrollfront(int);
extern int vc_cons_allocated(unsigned int);
 
unsigned char kbd_read_mask = 0x01;	/* modified by psaux.c */
 
/*
 * global state includes the following, and various static variables
 * in this module: prev_scancode, shift_state, diacr, npadch, dead_key_next.
 * (last_console is now a global variable)
 */
 
/* shift state counters.. */
static unsigned char k_down[NR_SHIFT] = {0, };
/* keyboard key bitmap */
#define BITS_PER_LONG (8*sizeof(unsigned long))
static unsigned long key_down[256/BITS_PER_LONG] = { 0, };
 
static int dead_key_next = 0;
/* 
 * In order to retrieve the shift_state (for the mouse server), either
 * the variable must be global, or a new procedure must be created to 
 * return the value. I chose the former way.
 */
/*static*/ int shift_state = 0;
static int npadch = -1;			/* -1 or number assembled on pad */
static unsigned char diacr = 0;
static char rep = 0;			/* flag telling character repeat */
struct kbd_struct kbd_table[MAX_NR_CONSOLES];
static struct tty_struct **ttytab;
static struct kbd_struct *kbd = kbd_table;
static struct tty_struct *tty = NULL;
 
extern void compute_shiftstate(void);
 
typedef void (*k_hand)(unsigned char value, char up_flag);
typedef void (k_handfn)(unsigned char value, char up_flag);
 
static k_handfn
        do_self, do_fn, do_spec, do_pad, do_dead, do_cons, do_cur, do_shift,
	do_meta, do_ascii, do_lock, do_lowercase, do_slock, do_ignore;
 
static k_hand key_handler[16] = {
	do_self, do_fn, do_spec, do_pad, do_dead, do_cons, do_cur, do_shift,
	do_meta, do_ascii, do_lock, do_lowercase, do_slock,
	do_ignore, do_ignore, do_ignore
};
 
typedef void (*void_fnp)(void);
typedef void (void_fn)(void);
 
static void_fn do_null, enter, show_ptregs, send_intr, lastcons, caps_toggle,
	num, hold, scroll_forw, scroll_back, boot_it, caps_on, compose,
	SAK, decr_console, incr_console, spawn_console, bare_num;
 
static void_fnp spec_fn_table[] = {
	do_null,	enter,		show_ptregs,	show_mem,
	show_state,	send_intr,	lastcons,	caps_toggle,
	num,		hold,		scroll_forw,	scroll_back,
	boot_it,	caps_on,	compose,	SAK,
	decr_console,	incr_console,	spawn_console,	bare_num
};
 
/* maximum values each key_handler can handle */
const int max_vals[] = {
	255, SIZE(func_table) - 1, SIZE(spec_fn_table) - 1, NR_PAD - 1,
	NR_DEAD - 1, 255, 3, NR_SHIFT - 1,
	255, NR_ASCII - 1, NR_LOCK - 1, 255,
	NR_LOCK - 1
};
 
const int NR_TYPES = SIZE(max_vals);
 
static void put_queue(int);
static unsigned char handle_diacr(unsigned char);
 
/*
 * Many other routines do put_queue, but I think either
 * they produce ASCII, or they produce some user-assigned
 * string, and in both cases we might assume that it is
 * in utf-8 already.
 */
void to_utf8(ushort c) {
    if (c < 0x80)
	put_queue(c);			/*  0*******  */
    else if (c < 0x800) {
	put_queue(0xc0 | (c >> 6)); 	/*  110***** 10******  */
	put_queue(0x80 | (c & 0x3f));
    } else {
	put_queue(0xe0 | (c >> 12)); 	/*  1110**** 10****** 10******  */
	put_queue(0x80 | ((c >> 6) & 0x3f));
	put_queue(0x80 | (c & 0x3f));
    }
    /* UTF-8 is defined for words of up to 31 bits,
       but we need only 16 bits here */
}
 
void process_keycode (int keycode)
{
	char up_flag;		                 /* 0 or 0200 */
	char raw_mode;
 
	do_poke_blanked_console = 1;
	mark_bh(KEYBOARD_BH);
	add_keyboard_randomness(keycode);
 
	tty = ttytab[fg_console];
 	kbd = kbd_table + fg_console;
	if ((raw_mode = (kbd->kbdmode == VC_RAW))) {
 		put_queue(keycode);
		/* we do not return yet, because we want to maintain
		   the key_down array, so that we have the correct
		   values when finishing RAW mode or when changing VT's */
 	}
 
	/*
	 * At this point the variable `keycode' contains the keycode.
	 * Note: the keycode must not be 0.
	 * We keep track of the up/down status of the key, and
	 * return the keycode if in MEDIUMRAW mode.
	 */
 
	up_flag = (keycode & 0200);
        keycode &= 0x7f;
	if (up_flag) {
		rep = 0;
 		if(!clear_bit(keycode, key_down)) {
		    /* unexpected, but this can happen:
		       maybe this was a key release for a FOCUS 9000
		       PF key; if we want to see it, we have to clear
		       up_flag */
#ifndef __mc68000__
		    if (keycode >= SC_LIM || keycode == 85)
		      up_flag = 0;
#endif
		}
	} else
 		rep = set_bit(keycode, key_down);
 
	if (raw_mode)
	        return;
 
	if (kbd->kbdmode == VC_MEDIUMRAW) {
		/* soon keycodes will require more than one byte */
 		put_queue(keycode + up_flag);
		return;
	}
 
 	/*
	 * Small change in philosophy: earlier we defined repetition by
	 *	 rep = keycode == prev_keycode;
	 *	 prev_keycode = keycode;
	 * but now by the fact that the depressed key was down already.
	 * Does this ever make a difference? Yes.
	 */
 
	/*
 	 *  Repeat a key only if the input buffers are empty or the
 	 *  characters get echoed locally. This makes key repeat usable
 	 *  with slow applications and under heavy loads.
	 */
	if (!rep ||
	    (vc_kbd_mode(kbd,VC_REPEAT) && tty &&
	     (L_ECHO(tty) || (tty->driver.chars_in_buffer(tty) == 0)))) {
		u_short keysym;
		u_char type;
 
		/* the XOR below used to be an OR */
		int shift_final = shift_state ^ kbd->lockstate ^ kbd->slockstate;
		ushort *key_map = key_maps[shift_final];
 
		if (key_map != NULL) {
			keysym = key_map[keycode];
			type = KTYP(keysym);
 
			if (type >= 0xf0) {
			    type -= 0xf0;
			    if (type == KT_LETTER) {
				type = KT_LATIN;
				if (vc_kbd_led(kbd, VC_CAPSLOCK)) {
				    key_map = key_maps[shift_final ^ (1<<KG_SHIFT)];
				    if (key_map)
				      keysym = key_map[keycode];
				}
			    }
			    (*key_handler[type])(keysym & 0xff, up_flag);
			    if (type != KT_SLOCK)
			      kbd->slockstate = 0;
			} else {
			    /* maybe only if (kbd->kbdmode == VC_UNICODE) ? */
			    if (!up_flag)
			      to_utf8(keysym);
			}
		} else {
			/* maybe beep? */
			/* we have at least to update shift_state */
#if 1			/* how? two almost equivalent choices follow */
			compute_shiftstate();
#else
			keysym = U(plain_map[keycode]);
			type = KTYP(keysym);
			if (type == KT_SHIFT)
			  (*key_handler[type])(keysym & 0xff, up_flag);
#endif
		}
        }
}
 
static void put_queue(int ch)
{
	wake_up(&keypress_wait);
	if (tty) {
		tty_insert_flip_char(tty, ch, 0);
		tty_schedule_flip(tty);
	}
}
 
static void puts_queue(char *cp)
{
	wake_up(&keypress_wait);
	if (!tty)
		return;
 
	while (*cp) {
		tty_insert_flip_char(tty, *cp, 0);
		cp++;
	}
	tty_schedule_flip(tty);
}
 
static void applkey(int key, char mode)
{
	static char buf[] = { 0x1b, 'O', 0x00, 0x00 };
 
	buf[1] = (mode ? 'O' : '[');
	buf[2] = key;
	puts_queue(buf);
}
 
static void enter(void)
{
	put_queue(13);
	if (vc_kbd_mode(kbd,VC_CRLF))
		put_queue(10);
}
 
static void caps_toggle(void)
{
	if (rep)
		return;
	chg_vc_kbd_led(kbd, VC_CAPSLOCK);
}
 
static void caps_on(void)
{
	if (rep)
		return;
	set_vc_kbd_led(kbd, VC_CAPSLOCK);
}
 
struct pt_regs *pt_regs;
 
static void show_ptregs(void)
{
	if (pt_regs)
		show_regs(pt_regs);
	return;
}
 
static void hold(void)
{
	if (rep || !tty)
		return;
 
	/*
	 * Note: SCROLLOCK will be set (cleared) by stop_tty (start_tty);
	 * these routines are also activated by ^S/^Q.
	 * (And SCROLLOCK can also be set by the ioctl KDSKBLED.)
	 */
	if (tty->stopped)
		start_tty(tty);
	else
		stop_tty(tty);
}
 
static void num(void)
{
	if (vc_kbd_mode(kbd,VC_APPLIC))
		applkey('P', 1);
	else
		bare_num();
}
 
/*
 * Bind this to Shift-NumLock if you work in application keypad mode
 * but want to be able to change the NumLock flag.
 * Bind this to NumLock if you prefer that the NumLock key always
 * changes the NumLock flag.
 */
static void bare_num(void)
{
	if (!rep)
		chg_vc_kbd_led(kbd,VC_NUMLOCK);
}
 
static void lastcons(void)
{
	/* switch to the last used console, ChN */
	set_console(last_console);
}
 
static void decr_console(void)
{
	int i;
 
	for (i = fg_console-1; i != fg_console; i--) {
		if (i == -1)
			i = MAX_NR_CONSOLES-1;
		if (vc_cons_allocated(i))
			break;
	}
	set_console(i);
}
 
static void incr_console(void)
{
	int i;
 
	for (i = fg_console+1; i != fg_console; i++) {
		if (i == MAX_NR_CONSOLES)
			i = 0;
		if (vc_cons_allocated(i))
			break;
	}
	set_console(i);
}
 
static void send_intr(void)
{
	if (!tty)
		return;
	tty_insert_flip_char(tty, 0, TTY_BREAK);
	tty_schedule_flip(tty);
}
 
static void scroll_forw(void)
{
	scrollfront(0);
}
 
static void scroll_back(void)
{
	scrollback(0);
}
 
static void boot_it(void)
{
	ctrl_alt_del();
}
 
static void compose(void)
{
	dead_key_next = 1;
}
 
int spawnpid, spawnsig;
 
static void spawn_console(void)
{
        if (spawnpid)
	   if(kill_proc(spawnpid, spawnsig, 1))
	     spawnpid = 0;
}
 
static void SAK(void)
{
	do_SAK(tty);
#if 0
	/*
	 * Need to fix SAK handling to fix up RAW/MEDIUM_RAW and
	 * vt_cons modes before we can enable RAW/MEDIUM_RAW SAK
	 * handling.
	 * 
	 * We should do this some day --- the whole point of a secure
	 * attention key is that it should be guaranteed to always
	 * work.
	 */
	reset_vc(fg_console);
	do_unblank_screen();	/* not in interrupt routine? */
#endif
}
 
static void do_ignore(unsigned char value, char up_flag)
{
}
 
static void do_null()
{
	compute_shiftstate();
}
 
static void do_spec(unsigned char value, char up_flag)
{
	if (up_flag)
		return;
	if (value >= SIZE(spec_fn_table))
		return;
	spec_fn_table[value]();
}
 
static void do_lowercase(unsigned char value, char up_flag)
{
	printk("keyboard.c: do_lowercase was called - impossible\n");
}
 
static void do_self(unsigned char value, char up_flag)
{
	if (up_flag)
		return; 	/* no action, if this is a key release */
 
	if (diacr)
		value = handle_diacr(value);
 
        if (dead_key_next) {
                dead_key_next = 0;
                diacr = value;
                return;
        }
 
	put_queue(value);
}
 
#define A_GRAVE  '`'
#define A_ACUTE  '\''
#define A_CFLEX  '^'
#define A_TILDE  '~'
#define A_DIAER  '"'
#define A_CEDIL  ','
static unsigned char ret_diacr[NR_DEAD] =
        {A_GRAVE, A_ACUTE, A_CFLEX, A_TILDE, A_DIAER, A_CEDIL };
 
/* If a dead key pressed twice, output a character corresponding to it, */
/* otherwise just remember the dead key.				*/
 
static void do_dead(unsigned char value, char up_flag)
{
	if (up_flag)
		return;
 
        value = ret_diacr[value];
        if (diacr == value) {   /* pressed twice */
                diacr = 0;
                put_queue(value);
                return;
        }
	diacr = value;
}
 
 
/* If space is pressed, return the character corresponding the pending	*/
/* dead key, otherwise try to combine the two.				*/
 
unsigned char handle_diacr(unsigned char ch)
{
        int d = diacr;
        int i;
 
        diacr = 0;
        if (ch == ' ')
                return d;
 
	for (i = 0; i < accent_table_size; i++) {
		if (accent_table[i].diacr == d && accent_table[i].base == ch)
			return accent_table[i].result;
	}
 
        put_queue(d);
        return ch;
}
 
static void do_cons(unsigned char value, char up_flag)
{
	if (up_flag)
		return;
	set_console(value);
}
 
static void do_fn(unsigned char value, char up_flag)
{
	if (up_flag)
		return;
	if (value < SIZE(func_table)) {
		if (func_table[value])
			puts_queue(func_table[value]);
	} else
	        printk("do_fn called with value=%d\n", value);
}
 
static void do_pad(unsigned char value, char up_flag)
{
	static const char *pad_chars = "0123456789+-*/\015,.?";
	static const char *app_map = "pqrstuvwxylSRQMnn?";
 
	if (up_flag)
		return;		/* no action, if this is a key release */
 
	/* kludge... shift forces cursor/number keys */
	if (vc_kbd_mode(kbd,VC_APPLIC) && !k_down[KG_SHIFT]) {
		applkey(app_map[value], 1);
		return;
	}
 
	if (!vc_kbd_led(kbd,VC_NUMLOCK))
		switch (value) {
			case KVAL(K_PCOMMA):
			case KVAL(K_PDOT):
				do_fn(KVAL(K_REMOVE), 0);
				return;
			case KVAL(K_P0):
				do_fn(KVAL(K_INSERT), 0);
				return;
			case KVAL(K_P1):
				do_fn(KVAL(K_SELECT), 0);
				return;
			case KVAL(K_P2):
				do_cur(KVAL(K_DOWN), 0);
				return;
			case KVAL(K_P3):
				do_fn(KVAL(K_PGDN), 0);
				return;
			case KVAL(K_P4):
				do_cur(KVAL(K_LEFT), 0);
				return;
			case KVAL(K_P6):
				do_cur(KVAL(K_RIGHT), 0);
				return;
			case KVAL(K_P7):
				do_fn(KVAL(K_FIND), 0);
				return;
			case KVAL(K_P8):
				do_cur(KVAL(K_UP), 0);
				return;
			case KVAL(K_P9):
				do_fn(KVAL(K_PGUP), 0);
				return;
			case KVAL(K_P5):
				applkey('G', vc_kbd_mode(kbd, VC_APPLIC));
				return;
		}
 
	put_queue(pad_chars[value]);
	if (value == KVAL(K_PENTER) && vc_kbd_mode(kbd, VC_CRLF))
		put_queue(10);
}
 
static void do_cur(unsigned char value, char up_flag)
{
	static const char *cur_chars = "BDCA";
	if (up_flag)
		return;
 
	applkey(cur_chars[value], vc_kbd_mode(kbd,VC_CKMODE));
}
 
static void do_shift(unsigned char value, char up_flag)
{
	int old_state = shift_state;
 
	if (rep)
		return;
 
	/* Mimic typewriter:
	   a CapsShift key acts like Shift but undoes CapsLock */
	if (value == KVAL(K_CAPSSHIFT)) {
		value = KVAL(K_SHIFT);
		if (!up_flag)
			clr_vc_kbd_led(kbd, VC_CAPSLOCK);
	}
 
	if (up_flag) {
	        /* handle the case that two shift or control
		   keys are depressed simultaneously */
		if (k_down[value])
			k_down[value]--;
	} else
		k_down[value]++;
 
	if (k_down[value])
		shift_state |= (1 << value);
	else
		shift_state &= ~ (1 << value);
 
	/* kludge */
	if (up_flag && shift_state != old_state && npadch != -1) {
		if (kbd->kbdmode == VC_UNICODE)
		  to_utf8(npadch & 0xffff);
		else
		  put_queue(npadch & 0xff);
		npadch = -1;
	}
}
 
/* called after returning from RAW mode or when changing consoles -
   recompute k_down[] and shift_state from key_down[] */
/* maybe called when keymap is undefined, so that shiftkey release is seen */
void compute_shiftstate(void)
{
	int i, j, k, sym, val;
 
	shift_state = 0;
	for(i=0; i < SIZE(k_down); i++)
	  k_down[i] = 0;
 
	for(i=0; i < SIZE(key_down); i++)
	  if(key_down[i]) {	/* skip this word if not a single bit on */
	    k = i*BITS_PER_LONG;
	    for(j=0; j<BITS_PER_LONG; j++,k++)
	      if(test_bit(k, key_down)) {
		sym = U(plain_map[k]);
		if(KTYP(sym) == KT_SHIFT) {
		  val = KVAL(sym);
		  if (val == KVAL(K_CAPSSHIFT))
		    val = KVAL(K_SHIFT);
		  k_down[val]++;
		  shift_state |= (1<<val);
	        }
	      }
	  }
}
 
static void do_meta(unsigned char value, char up_flag)
{
	if (up_flag)
		return;
 
	if (vc_kbd_mode(kbd, VC_META)) {
		put_queue('\033');
		put_queue(value);
	} else
		put_queue(value | 0x80);
}
 
static void do_ascii(unsigned char value, char up_flag)
{
	int base;
 
	if (up_flag)
		return;
 
	if (value < 10)    /* decimal input of code, while Alt depressed */
	    base = 10;
	else {       /* hexadecimal input of code, while AltGr depressed */
	    value -= 10;
	    base = 16;
	}
 
	if (npadch == -1)
	        npadch = value;
	else
		npadch = npadch * base + value;
}
 
static void do_lock(unsigned char value, char up_flag)
{
	if (up_flag || rep)
		return;
	chg_vc_kbd_lock(kbd, value);
}
 
static void do_slock(unsigned char value, char up_flag)
{
	if (up_flag || rep)
		return;
	chg_vc_kbd_slock(kbd, value);
}
 
/*
 * The leds display either (i) the status of NumLock, CapsLock, ScrollLock,
 * or (ii) whatever pattern of lights people want to show using KDSETLED,
 * or (iii) specified bits of specified words in kernel memory.
 */
 
static unsigned char ledstate = 0xff; /* undefined */
static unsigned char ledioctl;
 
unsigned char getledstate(void) {
    return ledstate;
}
 
void setledstate(struct kbd_struct *kbd, unsigned int led) {
    if (!(led & ~7)) {
	ledioctl = led;
	kbd->ledmode = LED_SHOW_IOCTL;
    } else
	kbd->ledmode = LED_SHOW_FLAGS;
    set_leds();
}
 
static struct ledptr {
    unsigned int *addr;
    unsigned int mask;
    unsigned char valid:1;
} ledptrs[3];
 
void register_leds(int console, unsigned int led,
		   unsigned int *addr, unsigned int mask) {
    struct kbd_struct *kbd = kbd_table + console;
    if (led < 3) {
	ledptrs[led].addr = addr;
	ledptrs[led].mask = mask;
	ledptrs[led].valid = 1;
	kbd->ledmode = LED_SHOW_MEM;
    } else
	kbd->ledmode = LED_SHOW_FLAGS;
}
 
static inline unsigned char getleds(void){
    struct kbd_struct *kbd = kbd_table + fg_console;
    unsigned char leds;
 
    if (kbd->ledmode == LED_SHOW_IOCTL)
      return ledioctl;
    leds = kbd->ledflagstate;
    if (kbd->ledmode == LED_SHOW_MEM) {
	if (ledptrs[0].valid) {
	    if (*ledptrs[0].addr & ledptrs[0].mask)
	      leds |= 1;
	    else
	      leds &= ~1;
	}
	if (ledptrs[1].valid) {
	    if (*ledptrs[1].addr & ledptrs[1].mask)
	      leds |= 2;
	    else
	      leds &= ~2;
	}
	if (ledptrs[2].valid) {
	    if (*ledptrs[2].addr & ledptrs[2].mask)
	      leds |= 4;
	    else
	      leds &= ~4;
	}
    }
    return leds;
}
 
/*
 * This routine is the bottom half of the keyboard interrupt
 * routine, and runs with all interrupts enabled. It does
 * console changing, led setting and copy_to_cooked, which can
 * take a reasonably long time.
 *
 * Aside from timing (which isn't really that important for
 * keyboard interrupts as they happen often), using the software
 * interrupt routines for this thing allows us to easily mask
 * this when we don't want any of the above to happen. Not yet
 * used, but this allows for easy and efficient race-condition
 * prevention later on.
 */
static void kbd_bh(void)
{
	unsigned char leds = getleds();
 
	if (leds != ledstate) {
		ledstate = leds;
		if (mach_kbd_leds)
			mach_kbd_leds(leds);
	}
}
 
int kbd_init(void)
{
	int i;
	struct kbd_struct kbd0;
	extern struct tty_driver console_driver;
 
	kbd0.ledflagstate = kbd0.default_ledflagstate = KBD_DEFLEDS;
	kbd0.ledmode = LED_SHOW_FLAGS;
	kbd0.lockstate = KBD_DEFLOCK;
	kbd0.slockstate = 0;
	kbd0.modeflags = KBD_DEFMODE;
	kbd0.kbdmode = VC_XLATE;
 
	for (i = 0 ; i < MAX_NR_CONSOLES ; i++)
		kbd_table[i] = kbd0;
 
	ttytab = console_driver.table;
 
	init_bh(KEYBOARD_BH, kbd_bh);
	mark_bh(KEYBOARD_BH);
 
	mach_keyb_init ();
 
	return 0;
}
 

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