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[/] [or1k/] [trunk/] [rc203soc/] [sw/] [uClinux/] [net/] [core/] [datagram.c] - Rev 1772
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/* * SUCS NET3: * * Generic datagram handling routines. These are generic for all protocols. Possibly a generic IP version on top * of these would make sense. Not tonight however 8-). * This is used because UDP, RAW, PACKET, DDP, IPX, AX.25 and NetROM layer all have identical select code and mostly * identical recvmsg() code. So we share it here. The select was shared before but buried in udp.c so I moved it. * * Authors: Alan Cox <alan@cymru.net>. (datagram_select() from old udp.c code) * * Fixes: * Alan Cox : NULL return from skb_peek_copy() understood * Alan Cox : Rewrote skb_read_datagram to avoid the skb_peek_copy stuff. * Alan Cox : Added support for SOCK_SEQPACKET. IPX can no longer use the SO_TYPE hack but * AX.25 now works right, and SPX is feasible. * Alan Cox : Fixed write select of non IP protocol crash. * Florian La Roche: Changed for my new skbuff handling. * Darryl Miles : Fixed non-blocking SOCK_SEQPACKET. * Linus Torvalds : BSD semantic fixes. * Alan Cox : Datagram iovec handling * Darryl Miles : Fixed non-blocking SOCK_STREAM. * */ #include <linux/types.h> #include <linux/kernel.h> #include <asm/segment.h> #include <asm/system.h> #include <linux/mm.h> #include <linux/interrupt.h> #include <linux/in.h> #include <linux/errno.h> #include <linux/sched.h> #include <linux/inet.h> #include <linux/netdevice.h> #include <net/ip.h> #include <net/protocol.h> #include <net/route.h> #include <net/tcp.h> #include <net/udp.h> #include <linux/skbuff.h> #include <net/sock.h> /* * Wait for a packet.. * * Interrupts off so that no packet arrives before we begin sleeping. * Otherwise we might miss our wake up */ static inline void wait_for_packet(struct sock * sk) { unsigned long flags; release_sock(sk); save_flags(flags); cli(); if (skb_peek(&sk->receive_queue) == NULL) interruptible_sleep_on(sk->sleep); restore_flags(flags); lock_sock(sk); } /* * Is a socket 'connection oriented' ? */ static inline int connection_based(struct sock *sk) { if(sk->type==SOCK_SEQPACKET || sk->type==SOCK_STREAM) return 1; return 0; } /* * Get a datagram skbuff, understands the peeking, nonblocking wakeups and possible * races. This replaces identical code in packet,raw and udp, as well as the IPX * AX.25 and Appletalk. It also finally fixes the long standing peek and read * race for datagram sockets. If you alter this routine remember it must be * re-entrant. * * This function will lock the socket if a skb is returned, so the caller * needs to unlock the socket in that case (usually by calling skb_free_datagram) */ struct sk_buff *skb_recv_datagram(struct sock *sk, unsigned flags, int noblock, int *err) { int error; struct sk_buff *skb; lock_sock(sk); restart: while(skb_queue_empty(&sk->receive_queue)) /* No data */ { /* Socket errors? */ error = sock_error(sk); if (error) goto no_packet; /* Socket shut down? */ if (sk->shutdown & RCV_SHUTDOWN) goto no_packet; /* Sequenced packets can come disconnected. If so we report the problem */ error = -ENOTCONN; if(connection_based(sk) && sk->state!=TCP_ESTABLISHED) goto no_packet; /* User doesn't want to wait */ error = -EAGAIN; if (noblock) goto no_packet; /* handle signals */ error = -ERESTARTSYS; if (current->signal & ~current->blocked) goto no_packet; wait_for_packet(sk); } /* Again only user level code calls this function, so nothing interrupt level will suddenly eat the receive_queue */ if (flags & MSG_PEEK) { unsigned long flags; save_flags(flags); cli(); skb=skb_peek(&sk->receive_queue); if(skb!=NULL) skb->users++; restore_flags(flags); if(skb==NULL) /* shouldn't happen but .. */ goto restart; return skb; } skb = skb_dequeue(&sk->receive_queue); if (!skb) /* Avoid race if someone beats us to the data */ goto restart; skb->users++; return skb; no_packet: release_sock(sk); *err = error; return NULL; } void skb_free_datagram(struct sock * sk, struct sk_buff *skb) { unsigned long flags; save_flags(flags); cli(); skb->users--; if(skb->users <= 0) { /* See if it needs destroying */ /* Been dequeued by someone - ie it's read */ if(!skb->next && !skb->prev) kfree_skb(skb,FREE_READ); } restore_flags(flags); release_sock(sk); } /* * Copy a datagram to a linear buffer. */ void skb_copy_datagram(struct sk_buff *skb, int offset, char *to, int size) { memcpy_tofs(to,skb->h.raw+offset,size); } /* * Copy a datagram to an iovec. */ void skb_copy_datagram_iovec(struct sk_buff *skb, int offset, struct iovec *to, int size) { memcpy_toiovec(to,skb->h.raw+offset,size); } /* * Datagram select: Again totally generic. Moved from udp.c * Now does seqpacket. */ int datagram_select(struct sock *sk, int sel_type, select_table *wait) { select_wait(sk->sleep, wait); switch(sel_type) { case SEL_IN: if (sk->err) return 1; if (sk->shutdown & RCV_SHUTDOWN) return 1; if (connection_based(sk) && sk->state==TCP_CLOSE) { /* Connection closed: Wake up */ return(1); } if (skb_peek(&sk->receive_queue) != NULL) { /* This appears to be consistent with other stacks */ return(1); } return(0); case SEL_OUT: if (sk->err) return 1; if (sk->shutdown & SEND_SHUTDOWN) return 1; if (connection_based(sk) && sk->state==TCP_SYN_SENT) { /* Connection still in progress */ break; } if (sk->prot && sock_wspace(sk) >= MIN_WRITE_SPACE) { return(1); } if (sk->prot==NULL && sk->sndbuf-sk->wmem_alloc >= MIN_WRITE_SPACE) { return(1); } return(0); case SEL_EX: if (sk->err) return(1); /* Socket has gone into error state (eg icmp error) */ return(0); } return(0); }
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